JP2011234836A5 - - Google Patents

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Publication number
JP2011234836A5
JP2011234836A5 JP2010107726A JP2010107726A JP2011234836A5 JP 2011234836 A5 JP2011234836 A5 JP 2011234836A5 JP 2010107726 A JP2010107726 A JP 2010107726A JP 2010107726 A JP2010107726 A JP 2010107726A JP 2011234836 A5 JP2011234836 A5 JP 2011234836A5
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JP
Japan
Prior art keywords
determination
determination process
display mode
jackpot
variation
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2010107726A
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Japanese (ja)
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JP5618354B2 (en
JP2011234836A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2010107726A priority Critical patent/JP5618354B2/en
Priority claimed from JP2010107726A external-priority patent/JP5618354B2/en
Publication of JP2011234836A publication Critical patent/JP2011234836A/en
Publication of JP2011234836A5 publication Critical patent/JP2011234836A5/ja
Application granted granted Critical
Publication of JP5618354B2 publication Critical patent/JP5618354B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Claims (1)

始動口への遊技球の入球に基づいて大当たりについての判定処理を行うとともに、この判定処理の結果が大当たりであるときには遊技者に特典を付与する遊技機であって、
前記始動口への遊技球の入球があった場合、該入球に応じた前記判定処理をその実行条件が成立するまで待機させて保留する遊技保留手段と、
前記遊技保留手段により保留の状態とされる判定処理の実行条件が成立するのに先立って、この判定処理が消化されるときの大当たりの当選にかかる期待度を先行判定する先行判定手段と、
前記先行判定手段による先行判定の結果に基づいて、前記遊技保留手段により保留の状態とされている判定処理のうち、特定の判定処理が消化されるときの大当たりの当選にかかる期待度を、所定の表示部にて現れる特定画像の表示態様によって示しうる先行演出を実行可能な事後変動演出制御手段と、
遊技者が操作可能な操作手段と、
前記操作手段の操作状況を判断する操作状況判断手段と、を備え、
前記事後変動演出制御手段は、
前記特定の判定処理よりも先に保留の状態とされている複数の判定処理が順次に消化されて、それら消化に応じた複数回の図柄変動が所定の表示部において順次に現れるとき、前記操作手段に対する操作が複数回の図柄変動にわたって前記操作状況判断手段により受け付けられるように制御する跨ぎ変動操作制御手段
前記跨ぎ変動操作制御手段により制御の対象とされる複数回の図柄変動においては、前記操作状況判断手段により判断される操作状況に基づいて前記特定画像の表示態様を変化させうるとともに、該変化した表示態様については次回以降の図柄変動に引き継がれるように表示制御しうる期待持越演出手段、及び
前記期待持越演出手段によって前記変化した表示態様が引き継がれた場合であっても、前記次回以降の図柄変動において、前記変化した表示態様をさらに変化させうる表示制御を実行可能な各回先行演出手段
を有することを特徴とする遊技機。
A game machine that performs a determination process for a jackpot based on the entry of a game ball into a starting port, and grants a privilege to the player when the result of the determination process is a jackpot,
When there is a game ball entering the start opening, a game holding means for waiting and holding the determination process according to the ball until the execution condition is satisfied;
Prior to establishing the execution condition of the determination process to be put on hold by the game holding means, the preceding determination means for predetermining the degree of expectation of winning the jackpot when the determination process is digested;
Based on the result of the preceding determination by the preceding determination means, a degree of expectation for winning the jackpot when a specific determination process is digested among the determination processes being put on hold by the game holding means is predetermined. A post-change effect control means capable of executing a predecessor effect that can be indicated by the display mode of the specific image appearing on the display unit;
Operation means that can be operated by the player;
An operation status determination means for determining an operation status of the operation means,
The post-variation effect control means is
When a plurality of determination processes that are put on hold prior to the specific determination process are digested sequentially, and a plurality of symbol variations corresponding to the digestion appear sequentially on a predetermined display unit, the operation Stride variation operation control means for controlling so that an operation on the means is accepted by the operation state determination means over a plurality of symbol variations ;
Wherein in the plurality of symbol variation that are object of control by variation operation control means straddling, earthenware pots by changing the display mode of the specific image based on the operation status is judged by the operating condition determining means Rutotomoni, said change expected carryover effect means for displaying control to take over Garrel so the symbol variation after next for the display mode, and
Even if the changed display mode is taken over by the expected carry-over effect unit , each time of the previous effect unit capable of executing display control that can further change the changed display mode in the next and subsequent symbol variations. A gaming machine characterized by having.
JP2010107726A 2010-05-07 2010-05-07 Game machine Expired - Fee Related JP5618354B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010107726A JP5618354B2 (en) 2010-05-07 2010-05-07 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010107726A JP5618354B2 (en) 2010-05-07 2010-05-07 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2014182257A Division JP5959585B2 (en) 2014-09-08 2014-09-08 Game machine

Publications (3)

Publication Number Publication Date
JP2011234836A JP2011234836A (en) 2011-11-24
JP2011234836A5 true JP2011234836A5 (en) 2013-06-20
JP5618354B2 JP5618354B2 (en) 2014-11-05

Family

ID=45323489

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2010107726A Expired - Fee Related JP5618354B2 (en) 2010-05-07 2010-05-07 Game machine

Country Status (1)

Country Link
JP (1) JP5618354B2 (en)

Families Citing this family (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5810370B2 (en) * 2011-08-02 2015-11-11 株式会社大一商会 Game machine
JP5810371B2 (en) * 2011-08-02 2015-11-11 株式会社大一商会 Game machine
JP5887606B2 (en) * 2011-08-09 2016-03-16 豊丸産業株式会社 Game machine
JP2013158586A (en) * 2012-02-08 2013-08-19 Sophia Co Ltd Game machine
JP6022217B2 (en) * 2012-06-01 2016-11-09 株式会社三共 Game machine
JP5844233B2 (en) * 2012-09-10 2016-01-13 株式会社三共 Game machine
JP5501508B2 (en) * 2013-05-08 2014-05-21 株式会社三共 Game machine
JP5760040B2 (en) * 2013-06-06 2015-08-05 京楽産業.株式会社 Game machine
JP5760041B2 (en) * 2013-06-06 2015-08-05 京楽産業.株式会社 Game machine
JP5760042B2 (en) * 2013-06-06 2015-08-05 京楽産業.株式会社 Game machine
JP5815811B2 (en) * 2014-07-24 2015-11-17 株式会社大一商会 Game machine
JP6205544B2 (en) * 2015-06-22 2017-10-04 株式会社大一商会 Game machine
JP2016083390A (en) * 2015-12-01 2016-05-19 京楽産業.株式会社 Game machine
JP6248307B2 (en) * 2015-12-02 2017-12-20 株式会社大都技研 Amusement stand

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4071045B2 (en) * 2002-05-31 2008-04-02 株式会社ソフィア Game machine
JP2005000441A (en) * 2003-06-12 2005-01-06 Sankyo Kk Game machine and control method therefor
JP4873757B2 (en) * 2009-05-13 2012-02-08 サミー株式会社 Bullet ball machine

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