JP2011206205A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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JP2011206205A
JP2011206205A JP2010076002A JP2010076002A JP2011206205A JP 2011206205 A JP2011206205 A JP 2011206205A JP 2010076002 A JP2010076002 A JP 2010076002A JP 2010076002 A JP2010076002 A JP 2010076002A JP 2011206205 A JP2011206205 A JP 2011206205A
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advance
opening
retreat
state
winning
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JP5007355B2 (en
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Kuniaki Izumi
邦秋 泉
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To easily determine which a winning hole is brought into an open state or a closed state, as to a winning device of opening and closing the winning hole by an advancing and retracting member (so-called tongue).SOLUTION: This Pachinko game machine 1 includes the second start-up winning device 44 having the second start-up port 51b (opening 48), the advancing and retracting member 56 advanced and retracted back and forth through the second start-up port, and a solenoid (driving means) 64 for moving advancingly and retractingly the advancing and retracting member. The advancing and retracting member includes a reception face 57 for receiving a playing ball, projects the reception face toward a front side of the second start-up port, under an advanced condition advanced forward, to make the playing ball flow into the second start-up port, and stores the reception face in a rear side of the second start-up port, under a retracted condition retracted rearwards, to make the playing ball not flow into the second start-up port. The second start-up winning device includes index devices 83, 85 for indicating a state of the advancing and retracting member to a player, and displaced in association with an operation of the advancing and retracting member.

Description

本発明は、パチンコ遊技機、特に、前後方向に移動する開閉部材(所謂ベロ)により入賞口を開閉する入賞装置を備えたパチンコ遊技機に関する。   The present invention relates to a pachinko gaming machine, and more particularly, to a pachinko gaming machine provided with a winning device that opens and closes a winning opening by an opening and closing member (so-called tongue) that moves in the front-rear direction.

パチンコ遊技機には、開閉部材により入賞口を開閉する入賞装置が搭載されている。よく知られた入賞装置としては、例えば、開閉部材が前後方向に沿う揺動軸を中心として左右方向に揺動して入賞口を開くもの(所謂電チューとしてよく利用されているもの)や、開閉部材が左右方向に沿う揺動軸を中心として前後方向に揺動して入賞口を開くもの(所謂アタッカーとしてよく利用されているもの)がある。   The pachinko gaming machine is equipped with a winning device that opens and closes a winning opening by an opening and closing member. Well-known winning devices include, for example, an opening / closing member that swings left and right about a swinging axis along the front-rear direction to open a winning opening (what is often used as a so-called electric chew), Some open / close members swing in the front-rear direction around a swing axis extending in the left-right direction to open a winning opening (what is often used as a so-called attacker).

近年では、このような入賞装置に加えて、ベロと呼ばれる開閉部材によって入賞口を開閉させる入賞装置が登場している(下記非特許文献1参照)。非特許文献1に記載の入賞装置は、遊技盤面と略面一で形成される開口(入賞口)と、この開口の下端から突出して遊技領域を流下してきた遊技球を受け止める進退部材(開閉部材、ベロ)とを備え、進退部材が開口より後方に格納されているとき、流下してきた遊技球は進退部材に受け止められることなく下流に流下し、進退部材が開口から前方へ突出しているとき、流下してきた遊技球は進退部材に受け止められて、進退部材上を転動して開口へ流入するよう構成されている。ここで、進退部材が開口から突出して開口へ遊技球が流入可能な状態を、入賞口の開放状態と定義し、進退部材が開口より後方へ格納されて開口へ遊技球が入賞不可能な状態を、入賞口の閉塞状態と定義する。   In recent years, in addition to such a prize-winning apparatus, a prize-winning apparatus that opens and closes a prize opening by an opening / closing member called a bello has appeared (see Non-Patent Document 1 below). The winning device described in Non-Patent Document 1 includes an opening (winning hole) formed substantially flush with the game board surface, and an advancing / retracting member (opening / closing member) for receiving a game ball protruding from the lower end of the opening and flowing down the gaming area When the advancing and retracting member is stored behind the opening, the game ball that has flowed down flows downstream without being received by the advancing and retracting member, and when the advancing and retracting member protrudes forward from the opening, The game ball that has flowed down is received by the advance / retreat member and rolls on the advance / retreat member to flow into the opening. Here, the state in which the advancing / retreating member protrudes from the opening and the game ball can flow into the opening is defined as the open state of the winning opening, and the advancing / retreating member is stored behind the opening so that the gaming ball cannot enter the opening Is defined as the closed state of the winning opening.

この入賞装置では、進退部材(開閉部材)は単に前後方向に直動するのみで上下方向には変位しないため、入賞装置の上下方向の高さ寸法を小さくすることができ、限られた遊技流域に対して省スペースで配置できるコンパクトな入賞装置とすることができた。   In this winning device, the advancing / retracting member (opening / closing member) simply moves linearly in the front-rear direction and does not move in the vertical direction, so that the vertical dimension of the winning device can be reduced, and a limited game basin As a result, a compact prize-winning device that can be arranged in a space-saving manner was achieved.

「パチンコ必勝ガイド」、11.15号、株式会社百夜書房、平成21年11月15日、p4“Pachinko winning guide”, 11.15, Hyakuya Shobo, November 15, 2009, p4

しかしながら、この入賞装置では、進退部材は、左右方向の幅寸法が略遊技球の直径程度、上下方向の高さ寸法が5mm程度と小さいため、遊技者から視認される前面の面積が小さく、かつ、動作する方向も前後方向のみであることから、入賞装置を正面から視認する遊技者にとっては、進退部材が前方へ突出して入賞口が開放状態にあるのか、進退部材が後方へ格納されて入賞口が閉塞状態にあるのか判断しづらかった。   However, in this winning device, the advancing / retracting member has a small width on the front and left as viewed from the player because the width in the horizontal direction is approximately the diameter of the game ball and the height in the vertical direction is as small as 5 mm. Because the operating direction is only the front-rear direction, for a player viewing the winning device from the front, the advancing / retreating member protrudes forward and the winning opening is open, or the advancing / retreating member is stored rearward to win It was difficult to determine if the mouth was blocked.

そのため、時短遊技状態や確変遊技状態など、入賞口が開放され易い特別な遊技状態であっても、入賞口が開いているのか分かりにくく、そのために特別な遊技状態中であることの面白みが薄れて遊技興趣を低下させていた。   Therefore, even in special gaming states where the winning opening is easy to open, such as a short-time gaming state or a probability-changing gaming state, it is difficult to understand whether the winning opening is open, and therefore the fun of being in a special gaming state is lessened. The game entertainment was reduced.

そこで本発明は、上記事情に鑑み、ベロと呼ばれる直動型の開閉部材(すなわち進退部材)によって入賞口を開閉させる入賞装置であっても、入賞口が開放状態にあるのか閉塞状態にあるのか判断し易い入賞装置とすることを目的とする。   Therefore, in view of the above circumstances, the present invention is whether the winning opening is open or closed even in a winning device that opens and closes the winning opening by a direct-acting opening / closing member called a tongue (ie, a forward / backward member). The purpose is to make the winning device easy to judge.

本発明のパチンコ遊技機は、入賞装置を備え、該入賞装置は、遊技領域を流下する遊技球が通過可能な開口と、該開口を通って前後に進退する進退部材と、該進退部材を進退移動させる駆動手段とを備え、前記進退部材は、前記遊技球を受ける受け面を備え、前方へ進出した前進状態において前記受け面を前記開口より前方へ突出させて前記開口への遊技球の流入を可能とし、後方へ退いた後退状態において前記受け面を前記開口より後方へ格納させて前記開口への遊技球の流入を不可能とするパチンコ遊技機において、前記入賞装置は、前記進退部材の状態を遊技者に示す前記進退部材とは別体の指標部材であって前記進退部材の動作に連動して変位する指標部材を備え、前記指標部材は、少なくとも前記進退部材が前進状態にあるときは遊技者から視認可能とされることを特徴とする。   The pachinko gaming machine according to the present invention includes a winning device, and the winning device includes an opening through which a game ball flowing down the game area can pass, an advancing / retreating member that moves forward and backward through the opening, and advancing / retreating the advancing / retreating member. Driving means for moving, and the advance / retreat member has a receiving surface for receiving the game ball, and in a forwardly advanced state, the receiving surface protrudes forward from the opening so that the game ball flows into the opening. In a pachinko gaming machine in which the receiving surface is retracted rearward from the opening in a retracted state in which it is retracted backward, and the inflow of game balls into the opening is impossible, the winning device includes the advance / retreat member An indicator member that is separate from the advance / retreat member that indicates the state to the player and is displaced in conjunction with the operation of the advance / retreat member, and the indicator member is at least when the advance / retreat member is in an advanced state Is Characterized in that it is visible from the technique's.

ここで、前記指標部材は、前記進退部材が後退状態にあるときは遊技者から視認不能に遮蔽されていることが望ましい。   Here, it is desirable that the indicator member is shielded from being visible to the player when the advance / retreat member is in the retracted state.

また、前記指標部材は、前記進退部材の左側に配される左側指標部材と、前記進退部材を挟んで前記左側指標部材と左右対称となるように前記進退部材の右側に配される右側指標部材とを備えて構成され、前記左側指標部材及び前記右側指標部材は、前記進退部材の前進時、当該左側指標部材の上面及び当該右側指標部材の上面が前記進退部材の受け面に向かって下がる傾斜面となるように変位する構成とすることが望ましい。   The indicator member includes a left indicator member arranged on the left side of the advance / retreat member and a right indicator member arranged on the right side of the advance / retreat member so as to be symmetrical with the left indicator member across the advance / retreat member. The left index member and the right index member are inclined so that the upper surface of the left index member and the upper surface of the right index member are lowered toward the receiving surface of the advance / retreat member when the advance / retreat member moves forward. It is desirable to adopt a structure that is displaced so as to be a surface.

また、前記入賞装置は、少なくとも前記指標部材の上方を覆うカバー部材を備えていることが望ましい。   Moreover, it is desirable that the winning device includes a cover member that covers at least the upper part of the indicator member.

また、前記カバー部材は、前記指標部材を視認できる程度に透明又は半透明とされていることが望ましい。   Moreover, it is desirable that the cover member be transparent or translucent to such an extent that the indicator member can be visually recognized.

また、前記指標部材は、有色とされていることが望ましい。   The indicator member is preferably colored.

本発明によれば、進退部材が後退状態から進出状態に変化するのに伴って指標部材も変位するため、指標部材の位置を視認することで、進退部材の状態を把握することができる。   According to the present invention, since the indicator member is also displaced as the advance / retreat member changes from the retracted state to the advanced state, the state of the advance / retreat member can be grasped by visually recognizing the position of the indicator member.

本発明の第1実施形態のパチンコ遊技機の正面図である。1 is a front view of a pachinko gaming machine according to a first embodiment of the present invention. 同パチンコ遊技機の備える第2始動入賞装置の分解斜視図である。It is a disassembled perspective view of the 2nd start winning device with which the pachinko gaming machine is provided. 第2始動入賞装置の動作を示す斜視図であり、(A)はソレノイドの非作動時、(B)はソレノイドの作動時を示す。It is a perspective view which shows operation | movement of a 2nd starting prize-winning apparatus, (A) shows the time of solenoid non-operation, (B) shows the time of solenoid operation. 第2始動入賞装置の動作及び遊技球の流れを示す斜視図であり、(A)はソレノイドの非作動時、(B)はソレノイドの作動時を示す。It is a perspective view which shows the operation | movement of a 2nd start winning device, and the flow of a game ball, (A) shows the time of solenoid non-operation, (B) shows the time of solenoid operation. 第2始動入賞装置の動作を示す正面図であり、(A)はソレノイドの非作動時、(B)はソレノイドの作動時を示す。It is a front view which shows operation | movement of a 2nd starting prize-winning apparatus, (A) shows at the time of non-operation of a solenoid, (B) shows at the time of operation of a solenoid. 同パチンコ遊技機の電気系統のブロック図である。It is a block diagram of the electric system of the pachinko gaming machine. (a)は通常遊技状態又は時短遊技状態における大当たり乱数の判定テーブルを、(b)は確変遊技状態又は潜確遊技状態における大当たり乱数の判定テーブルを、(c)は第1始動口入賞により取得した図柄乱数の判定テーブルを、(d)は第2始動口入賞により取得した図柄乱数の判定テーブルを、それぞれ示す。(A) is a jackpot random number determination table in the normal gaming state or short-time gaming state, (b) is a jackpot random number determination table in the probability variation gaming state or latent probability gaming state, (c) is obtained by winning the first start opening prize (D) shows the symbol random number determination table acquired by winning the second starting opening. メイン側タイマ割込処理のフローチャートである。It is a flowchart of a main side timer interruption process. 始動口SW処理のフローチャートである。It is a flowchart of a start port SW process. ゲートSW処理のフローチャートである。It is a flowchart of a gate SW process. 特別図柄処理のフローチャートである。It is a flowchart of special symbol processing. 大当たり判定処理のフローチャートである。It is a flowchart of jackpot determination processing. 普通図柄処理のフローチャートである。It is a flowchart of a normal symbol process. 大入賞口処理のフローチャートである。It is a flowchart of a big prize opening process. 電チュー処理のフローチャートである。It is a flowchart of an electric Chu process. 第2実施形態のパチンコ遊技機が備える第2始動入賞装置の分解斜視図である。It is a disassembled perspective view of the 2nd starting prize-winning device with which the pachinko game machine of a 2nd embodiment is provided. 第2実施形態における第2始動入賞装置の動作を示す側面図である。It is a side view showing operation of the 2nd starting prize-winning device in a 2nd embodiment. 第2実施形態における第2始動入賞装置の動作を示す正面図であり、(A)はソレノイドの非作動時、(B)はソレノイドの作動時を示す。It is a front view which shows operation | movement of the 2nd starting prize-winning apparatus in 2nd Embodiment, (A) shows the time of solenoid non-operation, (B) shows the time of solenoid operation.

1.第1実施形態
(1)パチンコ遊技機の構造
本発明の第1実施形態に係るパチンコ遊技機について、図面に基づいて説明する。図1に示すように、第1実施形態のパチンコ遊技機1は、前面枠10の内側に取着された遊技盤2を備えている。遊技盤2には、ハンドル11の操作により発射された遊技球が流下する遊技領域3が、レール部材12で囲まれて形成されている。遊技領域3には、遊技球を誘導する案内釘(図示せず)が多数突設されている。前面枠10には、複数の枠ランプ17及びスピーカ18が配設されている。また、遊技盤2には、盤ランプ19が設けられている。
1. First Embodiment (1) Structure of Pachinko Game Machine A pachinko game machine according to a first embodiment of the present invention will be described based on the drawings. As shown in FIG. 1, the pachinko gaming machine 1 according to the first embodiment includes a gaming board 2 attached to the inside of a front frame 10. In the game board 2, a game area 3 in which game balls launched by the operation of the handle 11 flow down is surrounded by rail members 12. In the game area 3, a number of guide nails (not shown) for guiding the game ball are projected. A plurality of frame lamps 17 and speakers 18 are disposed on the front frame 10. The game board 2 is provided with a board lamp 19.

遊技領域3には、液晶表示装置である画像表示器4の表示部4aが配置されている。画像表示器4は、客待ち用のデモ表示、装飾図柄変動演出、大当たり遊技に並行して行われる大当たり演出などを表示部4aに表示する。装飾図柄変動演出は、数字等の装飾図柄と装飾図柄以外の画像とにより構成されて、変動表示を経て停止表示された装飾図柄により、大当たり抽選(即ち、大当たり乱数の取得とその大当たり乱数を用いた判定)の結果を報知する演出である。この装飾図柄変動演出は、特別図柄変動に並行して行われる。また、大当たり抽選は、遊技球の第1始動口51aまたは第2始動口51bへの入賞に対して行われる。   In the game area 3, a display unit 4a of an image display 4 that is a liquid crystal display device is arranged. The image display 4 displays on the display unit 4a a demonstration for waiting for a customer, a decorative symbol variation effect, a jackpot effect performed in parallel with the jackpot game, and the like. The decorative symbol variation effect is composed of decorative symbols such as numbers and images other than the decorative symbol, and a lottery lottery (that is, acquisition of the jackpot random number and its jackpot random number is used by the decorative symbol stopped after the variable display) This is an effect to notify the result of the determination. This decorative symbol variation effect is performed in parallel with the special symbol variation. The jackpot lottery is performed for winning a game ball to the first start port 51a or the second start port 51b.

遊技領域3の中央部であって画像表示器4の前方には、センター役物装置30が配置されている。センター役物装置30は、表示部4aの周縁部前方に配設された枠体部31を備えている。枠体部31の左部には、入口から遊技球を流入させ、出口から後述するステージ部41へ遊技球を流出するワープ部40が配設されている。枠体部31の下部には、上面を転動する遊技球を、第1始動口51aへと案内可能なステージ部41が形成されている。   A center accessory device 30 is arranged at the center of the game area 3 and in front of the image display 4. The center accessory device 30 includes a frame body portion 31 disposed in front of the peripheral edge portion of the display portion 4a. A warp portion 40 is provided at the left portion of the frame body portion 31 to allow a game ball to flow from the entrance and to flow out from the exit to a stage portion 41 described later. A stage portion 41 capable of guiding a game ball rolling on the upper surface to the first starting port 51a is formed at the lower portion of the frame body portion 31.

また、遊技領域3の左右方向における中央下部には、第1始動入賞装置5が設けられ、第1始動入賞装置5の下方には、後述する第2始動入賞装置44が設けられている。第1始動入賞装置5は、遊技球の入球し易さが常時変わらない第1始動口51aを備えている。第2始動入賞装置44は、後述するように、進退部材56(図2参照)により開閉される第2始動口51bを備えている。なお、進退部材56は、ソレノイド64(図2参照)により駆動され、第2始動口51bは、進退部材56が前進しているときのみ遊技球が入賞可能となる。   In addition, a first start winning device 5 is provided at the lower center of the game area 3 in the left-right direction, and a second start winning device 44 described later is provided below the first start winning device 5. The first start winning device 5 includes a first start port 51a that does not always change the ease of entering a game ball. As will be described later, the second start winning device 44 includes a second start opening 51b that is opened and closed by an advance / retreat member 56 (see FIG. 2). The advance / retreat member 56 is driven by a solenoid 64 (see FIG. 2), and the second starting port 51b can win a game ball only when the advance / retreat member 56 is moving forward.

また、遊技領域3には、大入賞装置7が設けられている。大入賞装置7は、第1始動入賞装置5の右方に配置されており、大入賞口71と、大入賞口ソレノイド72(図6参照)により動作する開閉部材73とを備えている。大入賞口71は、開閉部材73により開閉される。   The game area 3 is provided with a big prize device 7. The big winning device 7 is arranged on the right side of the first start winning device 5 and includes a big winning port 71 and an opening / closing member 73 operated by a big winning port solenoid 72 (see FIG. 6). The special winning opening 71 is opened and closed by an opening / closing member 73.

また、遊技領域3には、複数の普通入賞装置9及び遊技球が通過可能なゲート8が設けられている。各普通入賞装置9は、第1始動入賞装置5の左方に配置されている。各普通入賞装置9に入った遊技球は、その普通入賞装置9内の普通入賞口90に入賞する。ゲート8は、センター役物装置30の左方に配置されている。   The game area 3 is provided with a plurality of normal winning devices 9 and a gate 8 through which game balls can pass. Each normal winning device 9 is arranged on the left side of the first start winning device 5. The game balls that have entered each of the normal winning devices 9 win a normal winning opening 90 in the normal winning device 9. The gate 8 is disposed on the left side of the center accessory device 30.

遊技領域3の外側には、普通図柄表示器13、第1特別図柄表示器14a、及び、第2特別図柄表示器14bが設けられるとともに、普通図柄保留ランプ15、第1特別図柄保留ランプ16a、第2特別図柄保留ランプ16bがそれぞれ4つ設けられている。   Outside the gaming area 3, a normal symbol display 13, a first special symbol display 14a, and a second special symbol display 14b are provided, a normal symbol hold lamp 15, a first special symbol hold lamp 16a, Four second special symbol holding lamps 16b are provided.

第1特別図柄表示器14a、第2特別図柄表示器14bは、それぞれ、遊技球の第1始動口51a、第2始動口51bへの入賞を契機として行われる大当たり抽選の結果を、変動表示を経て停止表示された図柄により報知する(これを「特別図柄変動」という)ものである。第1特別図柄表示器14a、第2特別図柄表示器14bに停止表示された図柄(特別図柄)が大当たり図柄であれば、大入賞口71を所定回数開閉する大当たり遊技が行われる。   The first special symbol indicator 14a and the second special symbol indicator 14b respectively display the results of the jackpot lottery performed when the game ball is won at the first starting port 51a and the second starting port 51b as a trigger. This is notified by a symbol stopped and displayed (this is called “special symbol variation”). If the symbol (special symbol) stopped and displayed on the first special symbol indicator 14a and the second special symbol indicator 14b is a jackpot symbol, a jackpot game for opening and closing the big prize opening 71 a predetermined number of times is performed.

遊技球が第1始動口51aまたは第2始動口51bに入賞すると、メイン制御基板20(図6参照)は、その入賞に対して取得した大当たり乱数を、第1始動口51aへの入賞であれば第1保留記憶部27a(図6参照)に、第2始動口51bへの入賞であれば第2保留記憶部27b(図6参照)に記憶する。そして、特別図柄変動を実行可能になったとき、即ち、前の入賞に対する特別図柄変動も、大当たり遊技も実行されていない状態になったときに、記憶しておいた大当たり乱数を用いて大当たりか否かの判定を行い、特別図柄変動を実行する。   When the game ball wins the first start port 51a or the second start port 51b, the main control board 20 (see FIG. 6) can use the jackpot random number acquired for the win to win the first start port 51a. For example, in the first holding storage unit 27a (see FIG. 6), if the winning is to the second starting port 51b, it is stored in the second holding storage unit 27b (see FIG. 6). Then, when the special symbol variation becomes feasible, that is, when the special symbol variation for the previous winning game is not executed, the jackpot random number stored is used to It is determined whether or not, and special symbol variation is executed.

第1特別図柄保留ランプ16a、第2特別図柄保留ランプ16bは、それぞれ、第1保留記憶部27a、第2保留記憶部27bに記憶されている大当たり乱数の個数を表示するものである。なお、第1保留記憶部27a、第2保留記憶部27bに記憶される大当たり乱数は、それぞれ4個が上限とされているため、第1保留記憶部27aに4個の大当たり乱数が記憶されている状態で遊技球が第1始動口51aに入賞したときや、第2保留記憶部27bに4個の大当たり乱数が記憶されている状態で遊技球が第2始動口51bに入賞したときは、その入賞に対する大当たり乱数の取得は行われない。   The first special symbol hold lamp 16a and the second special symbol hold lamp 16b display the numbers of jackpot random numbers stored in the first hold storage unit 27a and the second hold storage unit 27b, respectively. Note that the maximum number of jackpot random numbers stored in the first hold storage section 27a and the second hold storage section 27b is four, so that four jackpot random numbers are stored in the first hold storage section 27a. When the game ball wins the first start opening 51a in the state of being, or when the game ball wins the second start opening 51b in the state where the four jackpot random numbers are stored in the second holding storage unit 27b, The jackpot random number is not acquired for the winning.

普通図柄表示器13は、ゲート8への遊技球の通過を契機として行われる普通図柄抽選の結果を、変動表示を経て停止表示される普通図柄により報知するものである。停止表示された普通図柄が当たり図柄であれば、所定時間及び所定回数、進退部材56を前進させ第2始動口51bを開放状態とする補助遊技が行われる。   The normal symbol display 13 notifies the result of the normal symbol lottery performed with the passing of the game ball to the gate 8 as a normal symbol that is stopped and displayed through the variable display. If the stop-displayed normal symbol is a winning symbol, an auxiliary game is performed in which the advance / retreat member 56 is advanced by a predetermined time and a predetermined number of times to open the second start port 51b.

普通図柄の変動表示中または補助遊技中に、遊技球がゲート8を通過すると、メイン制御基板20(図6参照)は、その通過に対して取得した当たり乱数を記憶する。そして、普通図柄の変動表示を開始可能な状態になったときに、記憶しておいた当たり乱数を用いて当たりか否かの判定を行い、普通図柄の変動表示を開始して、その判定結果を示す普通図柄を停止表示する。普通図柄保留ランプ15は、このように記憶されている当たり乱数の個数を表示するものである。なお、記憶される当たり乱数は4個が上限とされているため、4個の当たり乱数が記憶されている状態で遊技球がゲート8を通過しても、その通過に対する当たり乱数の取得は行われない。   When the game ball passes through the gate 8 during the normal symbol variation display or the auxiliary game, the main control board 20 (see FIG. 6) stores the winning random number acquired for the passage. Then, when the normal symbol variation display can be started, the stored random number is used to determine whether or not the symbol is a hit, and the normal symbol variation display is started. The normal symbol indicating is stopped and displayed. The normal symbol holding lamp 15 displays the number of hit random numbers stored in this way. In addition, since the maximum number of hit random numbers stored is four, even if a game ball passes through the gate 8 with four hit random numbers stored, acquisition of the hit random numbers for that pass is not performed. I will not.

次に、図2から5に基づいて、第2始動入賞装置44について詳述する。図2に示すように、第2始動入賞装置44は、取着基板46に対して、進退部材(所謂ベロ部材)56、ソレノイド(駆動手段に相当する)64、連繋部材76、指標部材83,85、カバー部材93,95、遮蔽部材97を組み付けて構成されている。なお、ソレノイド64は、第2始動口SW54b(図6参照)と共に、図示しないホルダ部材に収納保持されて、後方から取着基板46に取着固定される。また、図3から5において、(A)は、ソレノイド64の非作動時であり、進退部材56が第2始動口51bの後方へ格納された後退状態を示し、(B)は、ソレノイド64の作動時であり、進退部材56が第2始動口51bの前方へ進出した前進状態を示している。進退部材56が後退状態にあるとき、第2始動口51bは遊技球の流入不可能な状態にあり、これを第2始動口51bの閉塞状態という。進退部材56が前進状態にあるとき、第2始動口51bは遊技球の流入可能な状態にあり、これを第2始動口51bの開放状態という。   Next, the second start winning device 44 will be described in detail with reference to FIGS. As shown in FIG. 2, the second start winning device 44 has an advance / retreat member (so-called tongue member) 56, a solenoid (corresponding to a driving means) 64, a connecting member 76, an index member 83, 85, cover members 93 and 95, and a shielding member 97 are assembled. The solenoid 64 is housed and held in a holder member (not shown) together with the second start port SW54b (see FIG. 6), and is attached and fixed to the attachment substrate 46 from the rear. 3 to 5, (A) shows the retracted state in which the advance / retreat member 56 is stored behind the second start port 51 b when the solenoid 64 is not in operation, and (B) shows the solenoid 64. It is the time of operation | movement, and the advancing / retreating member 56 has shown the advance state which advanced to the front of the 2nd starting port 51b. When the advancing / retracting member 56 is in the retracted state, the second start port 51b is in a state in which the game ball cannot flow in, and this is referred to as a closed state of the second start port 51b. When the advancing / retracting member 56 is in the forward movement state, the second start opening 51b is in a state where game balls can flow in, and this is referred to as an open state of the second start opening 51b.

取着基板46は、正面から見て左右方向に長い楕円形状とされ、前後方向を薄肉とした平板部材である。取着基板46は、左端及び右端にねじ止め用の孔部47,47を有しており、第2始動入賞装置44は、このねじ止め用孔部47,47を利用して遊技盤2にねじ止めされて取り付けられる。取着基板46の前面46aは、第2始動入賞装置44を遊技盤2に配設した状態において、遊技盤面と略面一に配置される。また、取着基板46は、左右方向の略中央に、遊技球が通過可能な開口48を有している。この開口48は、上述した第2始動口51bに相当するもので、開口48を通過した遊技球は、図示しない球通路部を転動して、第2始動口SW54b(図6参照)に検知される。なお、第2始動口SW54bは、遊技球を検出すると検出信号をメイン制御基板20(図6参照)に出力する。   The attachment substrate 46 is a flat plate member that has an elliptical shape that is long in the left-right direction when viewed from the front, and is thin in the front-rear direction. The attachment board 46 has screw holes 47 and 47 at the left end and the right end, and the second start winning device 44 uses the screw holes 47 and 47 to attach to the game board 2. Screwed and attached. The front surface 46a of the attachment board 46 is arranged substantially flush with the game board surface in a state where the second start winning device 44 is arranged on the game board 2. Moreover, the attachment board | substrate 46 has the opening 48 which can pass a game ball in the approximate center of the left-right direction. The opening 48 corresponds to the second starting port 51b described above, and the game ball that has passed through the opening 48 rolls on a ball passage portion (not shown) and is detected by the second starting port SW54b (see FIG. 6). Is done. The second starter SW 54b outputs a detection signal to the main control board 20 (see FIG. 6) when it detects a game ball.

進退部材56は、第2始動口51b(開口48)の下部48aを通って前後に進退するもので、上方から見て内側を肉抜きした枠型の矩形状とされている。また、進退部材56は、上下方向を薄肉とし、左右方向の幅寸法を略遊技球の直径程度としている。進退部材56は、前端側に、前方から後方にかけて下方へ向かって傾斜した受け面57を有している。受け面57は、図4(B)に示すように、進退部材56の進出状態において第2始動口51bよりも前方へ突出し、遊技領域3を転動してきた遊技球を受け止め、受け止めた遊技球を後方へ転動させて第2始動口51bへ流入させる。進退部材56の前壁58は、上下方向の高さ寸法を5mm程度として形成されており、受け面57に受け止められた遊技球が前方へ落下するのを防止する。   The advancing / retracting member 56 moves forward and backward through the lower part 48a of the second starting port 51b (opening 48), and has a frame-like rectangular shape with the inner side being hollow as viewed from above. Further, the advancing / retracting member 56 is thin in the vertical direction, and the width dimension in the horizontal direction is approximately the diameter of the game ball. The advancing / retracting member 56 has a receiving surface 57 that is inclined downward from the front to the rear on the front end side. As shown in FIG. 4B, the receiving surface 57 protrudes forward from the second start port 51b in the advanced state of the advance / retreat member 56, and receives and receives the game ball rolling in the game area 3. Is moved backward to flow into the second start port 51b. The front wall 58 of the advance / retreat member 56 is formed with a vertical dimension of about 5 mm and prevents the game ball received by the receiving surface 57 from falling forward.

また、進退部材56の左側面及び右側面には、進退部材56の前進時、後述する指標部材83,85と係合して指標部材83,85を変位させる係合片部59,59が延設されている。係合片部59,59の前端59a,59aは、左右方向における内側から外側にかけて徐々に後方へ傾斜している。係合片部59,59は、進退部材56の進出時、第2始動口51b(開口48)よりも前方へ突出する。そのため、第2始動口51b(開口48)の下端部48bは、左右方向に幅広に開口されており、係合片部59,59の通過を許容している。   Further, on the left side surface and the right side surface of the advance / retreat member 56, engaging piece portions 59, 59 that engage with index members 83, 85 (described later) and displace the index members 83, 85 when the advance / retreat member 56 moves forward are extended. It is installed. The front ends 59a and 59a of the engagement pieces 59 and 59 are gradually inclined backward from the inside to the outside in the left-right direction. When the advance / retreat member 56 advances, the engagement piece portions 59, 59 protrude forward from the second start port 51b (opening 48). Therefore, the lower end portion 48b of the second start port 51b (opening 48) is wide open in the left-right direction, and allows the engagement piece portions 59 and 59 to pass therethrough.

また、進退部材56の左側面及び右側面には、前後方向に沿って延びるガイド部60,60が形成されている。ガイド部60,60は、進退部材56の移動時、図示しないホルダ部材に形成されるガイド溝に沿って摺動し、進退部材56の移動をガイドする。ガイド部60,60の後方には、後述する連繋部材76の下部係合軸78,78が係合する係合溝61,61(図2には右側のみを図示する)が設けられている。   Further, guide portions 60 and 60 extending in the front-rear direction are formed on the left side surface and the right side surface of the advance / retreat member 56. When the advance / retreat member 56 moves, the guide portions 60 and 60 slide along guide grooves formed in a holder member (not shown) to guide the movement of the advance / retreat member 56. Engaging grooves 61 and 61 (only the right side is shown in FIG. 2) for engaging with lower engaging shafts 78 and 78 of a connecting member 76 described later are provided behind the guide portions 60 and 60.

ソレノイド64は、略直方体のソレノイド本体65と、ソレノイド本体65に対して前後に移動可能なプランジャー66とを備えている。ソレノイド本体65は、メイン制御基板20(図6参照)による通電制御により磁力を発生させて、プランジャー66を移動させる。プランジャー66は、小径の軸形状とされた軸部66aと、軸部66aより大径の円盤形状とされた先端部66bから構成されている。プランジャー66の軸部66aには、圧縮コイルばね67が装着されている。圧縮コイルばね67は、常時、プランジャー66を前方へ向けて押し出すよう付勢している(図3(A)参照)。なお、ソレノイド64が作動される(励磁される)と、プランジャー66は、圧縮コイルばね67の付勢力に抗して後方へ移動する(図3(B)参照)。   The solenoid 64 includes a substantially rectangular parallelepiped solenoid body 65 and a plunger 66 that can move back and forth with respect to the solenoid body 65. The solenoid body 65 moves the plunger 66 by generating a magnetic force by energization control by the main control board 20 (see FIG. 6). The plunger 66 includes a shaft portion 66a having a small-diameter shaft shape and a tip portion 66b having a disk shape having a larger diameter than the shaft portion 66a. A compression coil spring 67 is attached to the shaft portion 66 a of the plunger 66. The compression coil spring 67 always urges the plunger 66 to push forward (see FIG. 3A). When the solenoid 64 is actuated (excited), the plunger 66 moves rearward against the urging force of the compression coil spring 67 (see FIG. 3B).

連繋部材76は、ソレノイド64と進退部材56とを繋ぐもので、上部に、プランジャー66の先端部66bと係合する上部係合部77を備え、下部に、進退部材56の係合溝61,61と係合する下部係合部78,78(図2には右側のみを図示する)を備えている。また、連繋部材76は、左側面および右側面から外側に向かって左右方向に沿って突設された揺動軸79,79(図2には右側のみを図示する)を備えている。揺動軸79,79は、第2始動入賞装置44の組み立て時、図示しないホルダ部材に軸支される。これにより、各部材が組み付けられた状態の第2始動入賞装置44において、プランジャー66が移動すると、連繋部材76は、この揺動軸79,79を中心として前後に揺動することとなる(図3参照)。   The connecting member 76 connects the solenoid 64 and the advance / retreat member 56, and includes an upper engagement portion 77 that engages with the tip portion 66 b of the plunger 66 at the upper portion, and an engagement groove 61 of the advance / retreat member 56 at the lower portion. , 61 are engaged with lower engaging portions 78, 78 (only the right side is shown in FIG. 2). Further, the connecting member 76 includes swing shafts 79 and 79 (only the right side is shown in FIG. 2) projecting from the left side surface and the right side surface outward in the left-right direction. The swing shafts 79 are pivotally supported by a holder member (not shown) when the second start winning device 44 is assembled. As a result, in the second start winning device 44 in a state where each member is assembled, when the plunger 66 moves, the connecting member 76 swings back and forth around the swing shafts 79 and 79 ( (See FIG. 3).

指標部材83,85は、正面視を略三角形状として後方へ伸びる略三角柱形状の部材で、有色とされている。ここで有色とは無色透明でないことをいう。指標部材83,85の後面には、前後方向に沿って延びる揺動軸84,86が延設されている。指標部材83,85は、開口48を挟んで(すなわち進退部材56を挟んで)左右対称に配置される2つの部材からなっており、開口48(進退部材56)の左側に配される部材を左側指標部材83と称し、開口48(進退部材56)の右側に配される部材を右側指標部材85と称する。   The index members 83 and 85 are substantially triangular prism-shaped members that extend rearward in a substantially triangular shape when viewed from the front, and are colored. Colored here means not colorless and transparent. On the rear surfaces of the index members 83 and 85, swing shafts 84 and 86 extending along the front-rear direction are extended. The index members 83 and 85 are composed of two members disposed symmetrically with respect to the opening 48 (that is, with respect to the advance / retreat member 56), and a member disposed on the left side of the opening 48 (advance / retreat member 56). A member disposed on the right side of the opening 48 (advance / retreat member 56) is referred to as a left index member 83, and a right index member 85 is referred to.

左側指標部材83及び右側指標部材85は、それぞれの揺動軸84,86を、取着基板46に形成された挿通孔49,49に挿通させて、第2始動入賞装置44に組み付けられる。なお、挿通孔49,49は、開口48の下部48aの左方および右方に左右対称に設けられている。また、左側指標部材83及び右側指標部材85は、ソレノイド64の非作動時、図5(A)に示すように、その上面83a,85aを左右方向における内側(中央側)から外側に向かって下方へ傾斜させた正面視略八の字状にして、下端部83b,85bを後述するカバー部材93,95の下壁部93b,95bに支持されている。そして、ソレノイド64が作動されると、図5(B)に示すように、前後方向に沿った揺動軸84,86を中心として、左側指標部材83は正面視時計方向(矢印aの方向)に揺動し、右側指標部材85は正面視反時計方向(矢印bの方向)に揺動して、その上面83a,85aが左右方向における外側から内側に向かって下方へ傾斜した正面視略逆八の字状になるよう変位する。換言すれば、左側指標部材83及び右側指標部材85は、進退部材56の前進時、左側指標部材83の上面83a及び右側指標部材85の上面85aが進退部材56の受け面57に向かって下がる傾斜面となるように変位する。   The left index member 83 and the right index member 85 are assembled to the second start winning device 44 by inserting the swing shafts 84 and 86 through the insertion holes 49 and 49 formed in the attachment substrate 46. The insertion holes 49 are provided symmetrically on the left and right sides of the lower portion 48 a of the opening 48. Further, when the solenoid 64 is not operated, the left index member 83 and the right index member 85 have their upper surfaces 83a and 85a downward from the inner side (center side) to the outer side in the left-right direction, as shown in FIG. The lower end portions 83b and 85b are supported by lower wall portions 93b and 95b of cover members 93 and 95, which will be described later. When the solenoid 64 is actuated, as shown in FIG. 5 (B), the left index member 83 is centered on the swing shafts 84 and 86 along the front-rear direction, and is clockwise when viewed from the front (the direction of the arrow a). The right index member 85 swings counterclockwise when viewed from the front (in the direction of arrow b), and its upper surfaces 83a and 85a are inclined in the downward direction from the outside to the inside in the left-right direction. Displace to form a figure of eight. In other words, the left index member 83 and the right index member 85 are inclined such that the upper surface 83a of the left index member 83 and the upper surface 85a of the right index member 85 are lowered toward the receiving surface 57 of the advance / retreat member 56 when the advance / retreat member 56 moves forward. Displace to be a plane.

カバー部材93,95は、左側指標部材83および右側指標部材85の周囲を囲う正面視略コ字形状の部材で、カバー部材93,95を通して指標部材83,85を視認することができるよう透明の合成樹脂材料で形成されている。左側指標部材83を覆う左側カバー部材93と、右側指標部材85を覆う右側カバー部材95とは、開口48を挟んで左右対称の形状となっており、各カバー部材93,95は、指標部材83,85の上方を覆う上壁部93a,95a、指標部材83,85の下方を覆う下壁部93b,95b、および、指標部材83,85の開口48とは反対側の側方を覆う側壁部93c,95cとから構成されている。カバー部材93,95の上壁部93a,95aは、進退部材56が前進したときの指標部材83,85の上面83a,85aに合わせた形状、すなわち、左右方向における外側から内側に向かって下方へ傾斜した形状とされている。   The cover members 93 and 95 are substantially U-shaped members that surround the left index member 83 and the right index member 85, and are transparent so that the index members 83 and 85 can be visually recognized through the cover members 93 and 95. It is made of a synthetic resin material. The left cover member 93 that covers the left index member 83 and the right cover member 95 that covers the right index member 85 are symmetric with respect to the opening 48, and each cover member 93, 95 is an index member 83. , 85, upper wall portions 93a, 95a covering the upper side of the index members 83, 85, lower wall portions 93b, 95b covering the lower side of the index members 83, 85, and side wall portions covering the sides opposite to the openings 48 of the index members 83, 85. 93c and 95c. The upper wall portions 93a and 95a of the cover members 93 and 95 are shaped to match the upper surfaces 83a and 85a of the indicator members 83 and 85 when the advance / retreat member 56 moves forward, that is, downward from the outside in the left-right direction toward the inside. It has an inclined shape.

指標部材83,85および開口48の前方には、前後方向を薄肉とする平板状の遮蔽部材97が取り付けられる。遮蔽部材97は、左側指標部材83の前方に位置する左部97aと、右側指標部材85の前方に位置する右部97b、および、開口48(進退部材56)の前方に位置する中央部97cからなり、左部97aおよび右部97bは、進退部材56の後退状態において正面から指標部材83,85が視認できないよう不透明とされ、中央部97cは、常に進退部材56の動作、すなわち第2始動口51bが開放状態であるか閉塞状態であるかを視認できるよう透明とされている。なお、進退部材56の前進状態においては、左側指標部材83および右側指標部材85は揺動して遮蔽部材97の左部97aおよび右部97bの上端よりも上方に露出するため、正面から視認可能となる(図5(B)参照)。   In front of the index members 83 and 85 and the opening 48, a flat shield member 97 having a thin front and rear direction is attached. The shielding member 97 includes a left portion 97a positioned in front of the left index member 83, a right portion 97b positioned in front of the right index member 85, and a central portion 97c positioned in front of the opening 48 (advance / retreat member 56). Thus, the left portion 97a and the right portion 97b are opaque so that the index members 83 and 85 cannot be seen from the front in the retracted state of the advance / retreat member 56, and the central portion 97c always operates the advance / retreat member 56, that is, the second start port. It is transparent so that it can be visually recognized whether 51b is an open state or a closed state. When the advance / retreat member 56 moves forward, the left index member 83 and the right index member 85 swing and are exposed above the upper ends of the left portion 97a and right portion 97b of the shielding member 97, so that they can be viewed from the front. (See FIG. 5B).

なおここで、第2始動口51bの入口の寸法について説明すると、第2始動口51bの入口の寸法は、図5(A)に示すように、左側カバー部材93の上壁部93aの左側の端部から右側カバー部材95の上壁部95aの右側の端部までを結んだ距離Lとなる。遊技機規則によれば、普通電動役物(第2始動入賞装置44の進退部材56)により開き又は拡大した場合の入賞口(第2始動口51b)の大きさは55mmを超えないこととされているため、実施形態では、この距離Lは55mm未満に形成されている。   Here, the dimension of the inlet of the second starting port 51b will be described. As shown in FIG. 5A, the dimension of the inlet of the second starting port 51b is the left side of the upper wall portion 93a of the left cover member 93. The distance L is from the end portion to the right end portion of the upper wall portion 95a of the right cover member 95. According to the rules of the gaming machine, the size of the winning opening (second starting opening 51b) when it is opened or expanded by the ordinary electric accessory (advancing / retracting member 56 of the second starting winning apparatus 44) shall not exceed 55 mm. Therefore, in the embodiment, the distance L is less than 55 mm.

次に、第2始動入賞装置44の動作について、図3から5に基づいて説明する。初期状態では、第2始動入賞装置44は、図3(A),図4(A),図5(A)に示す状態にある。すなわち、図3(A)に示すように、ソレノイド64が非作動であるとき、プランジャー66は、圧縮コイルばね67により前方へ付勢されている。このとき、進退部材56は、後退状態にあり、図4(A)に示すように、受け面57を第2始動口51bより後方に格納させて、第2始動口51bを閉塞状態にしている。従って、第2始動口51bへ向かって遊技球が流下しても、遊技球は、カバー部材93,95の上面93a,95a(図4(A)では左カバー部材93の上面93a)を転動し、左側カバー部材93と右側カバー部材95の間を通って下方へ流下してしまい、第2始動口51bには流入しない。またこのとき、指標部材83,85は、図5(A)に示すように、下端部83b,85bをカバー部材93,95に支持された状態で、遮蔽部材97の左部97aおよび右部97bの後方に位置して、正面から視認不能な状態にある。遊技者は、このように指標部材83,85が正面から視認されないことをもって、進退部材56が後退状態にあり、第2始動口51bが閉塞されていると認識することができる。   Next, the operation of the second start winning device 44 will be described with reference to FIGS. In the initial state, the second start winning device 44 is in the state shown in FIGS. 3 (A), 4 (A), and 5 (A). That is, as shown in FIG. 3A, when the solenoid 64 is inactive, the plunger 66 is biased forward by the compression coil spring 67. At this time, the advancing / retracting member 56 is in the retracted state, and as shown in FIG. 4 (A), the receiving surface 57 is stored behind the second starting port 51b, and the second starting port 51b is closed. . Therefore, even if the game ball flows down toward the second starting port 51b, the game ball rolls on the upper surfaces 93a and 95a of the cover members 93 and 95 (the upper surface 93a of the left cover member 93 in FIG. 4A). However, it flows downward between the left cover member 93 and the right cover member 95, and does not flow into the second start port 51b. At this time, as shown in FIG. 5A, the index members 83 and 85 have the lower end portions 83b and 85b supported by the cover members 93 and 95, and the left and right portions 97a and 97b of the shielding member 97. It is in the state which cannot be visually recognized from the front. The player can recognize that the advance / retreat member 56 is in the retracted state and the second start port 51b is closed when the index members 83, 85 are not visually recognized from the front.

ソレノイド64が作動されると、第2始動入賞装置44は、図3(B),図4(B),図5(B)に示す状態になる。すなわち、ソレノイド64が励磁されることにより、プランジャー66は、ソレノイド本体65に吸引され、圧縮コイルばね67の付勢力に抗して図3(A)に示す矢印aの方向(後方)に移動する。すると、これに伴って連繋部材76は、左右方向に沿う揺動軸79,79を中心として下部を前方へ突き出すように図3(A)に示す矢印cの方向(右側面視時計方向)に揺動する。これにより、進退部材56は、ガイド部60,60をガイド溝(図示せず)に沿わせて前進して、図3(B)に示す前進状態となり、受け面57を、図4(B)に示すように第2始動口51bより前方へ突出させて、第2始動口51bを開放状態にする。第2始動口51bの開放状態では、遊技領域3を第2始動口51bへ向かって流下した遊技球は、カバー部材93,95の上面93a,95a(図4(B)では左カバー部材93の上面93a)を転動して、受け面57に受け止められ、受け面57上を後方へ向かって転動して、第2始動口51bに流入し得る。   When the solenoid 64 is actuated, the second start winning device 44 is in the state shown in FIGS. 3 (B), 4 (B), and 5 (B). That is, when the solenoid 64 is excited, the plunger 66 is attracted by the solenoid body 65 and moves in the direction of arrow a (rearward) shown in FIG. 3A against the urging force of the compression coil spring 67. To do. Accordingly, the connecting member 76 is moved in the direction of the arrow c shown in FIG. 3A (clockwise as viewed from the right side) so that the lower part protrudes forward about the swing shafts 79, 79 along the left-right direction. Swing. As a result, the advance / retreat member 56 advances along the guide grooves 60, 60 along the guide groove (not shown) to enter the advance state shown in FIG. 3B, and the receiving surface 57 is changed to the position shown in FIG. As shown in FIG. 4, the second start port 51b is opened by protruding forward from the second start port 51b. In the open state of the second start port 51b, the game balls flowing down the game area 3 toward the second start port 51b are the upper surfaces 93a and 95a of the cover members 93 and 95 (in FIG. 4B, the left cover member 93). The upper surface 93a) can be rolled to be received by the receiving surface 57, and can be rolled rearward on the receiving surface 57 to flow into the second starting port 51b.

また、図3(A)(B)に示すように、進退部材56が前進するのに伴って、係合片部59,59の前端59a,59aは、その内側から外側にかけて左側指標部材83および右側指標部材85の後面の下縁に当たって、左側指標部材83および右側指標部材85を押して進んでいくので、左側指標部材83および右側指標部材85は、それぞれの揺動軸84,86を中心として図5(A)図示矢印aおよびbの方向に揺動する。そして、進退部材56が前進を完了したときには、左側指標部材83および右側指標部材85は、図3(B)および図5(B)に示すように、係合片部59,59の上面に載り上げて、係合片部59,59によりこの状態に支持される。この状態では、左側指標部材83及び右側指標部材85は、それぞれの上面83a,85aを進退部材56の受け面57に向かって下がる傾斜面とした姿勢となっており、遮蔽部材97の左部97aおよび右部97bの上端よりも上方に露出して、正面から視認可能となっている。遊技者は、このように指標部材83,85が変位して正面から視認可能となったことをもって、進退部材56が前進状態にあり、第2始動口51bが開放されていると認識することができる。なお、カバー部材93,95は透明の合成樹脂部材であるため、図4(B)に示すように、上方からカバー部材93,95を介して指標部材83,85を視認しても、指標部材83,85がどちらの状態にあるか認識することができる。   Further, as shown in FIGS. 3A and 3B, as the advance / retreat member 56 advances, the front ends 59a, 59a of the engagement piece portions 59, 59 extend from the inner side to the outer side, and the left index member 83 and Since the left index member 83 and the right index member 85 are pushed against the lower edge of the right index member 85 and pushed forward, the left index member 83 and the right index member 85 are illustrated with the pivot shafts 84 and 86 as their centers. 5 (A) Swings in the directions of the arrows a and b shown in the figure. When the advance / retreat member 56 completes the forward movement, the left index member 83 and the right index member 85 are placed on the upper surfaces of the engagement pieces 59 and 59 as shown in FIGS. 3 (B) and 5 (B). Raised and supported in this state by the engaging piece portions 59, 59. In this state, the left index member 83 and the right index member 85 are in an attitude in which the upper surfaces 83a and 85a are inclined surfaces that descend toward the receiving surface 57 of the advance / retreat member 56, and the left portion 97a of the shielding member 97. And it exposes upwards rather than the upper end of the right part 97b, and can be visually recognized from the front. The player recognizes that the advancement / retraction member 56 is in the forward movement state and the second start port 51b is opened when the indicator members 83, 85 are displaced and visible from the front. it can. In addition, since the cover members 93 and 95 are transparent synthetic resin members, as shown in FIG. 4B, even if the index members 83 and 85 are visually recognized through the cover members 93 and 95 as shown in FIG. It is possible to recognize which state 83, 85 is in.

なお、ソレノイド64が非作動に戻ると、プランジャー66は圧縮コイルばね67により前方へ付勢されて図3(B)に示す矢印bの方向(前方)に移動し、これに伴って連繋部材76は、左右方向に沿う揺動軸79,79を中心として下部を後方へ引き付けるように図3(B)に示す矢印dの方向(右側面視反時計方向)に揺動する。これにより、進退部材56は、後退して図3(A)に示す後退状態に戻り、受け面57を、図4(A)に示すように第2始動口51bより後方へ格納させて、第2始動口51bを閉塞状態にする。また、進退部材56が後退するのに伴って、係合片部59,59による指標部材83,85の支持が解除されるため、指標部材83,85は、図5(A)に示す初期状態に戻って再び正面から視認不可能となる。遊技者は、このように指標部材83,85が再び正面から視認されなくなったことをもって、進退部材56が後退状態に戻り、第2始動口51bが閉塞されたと認識することができる。   When the solenoid 64 returns to the non-operating state, the plunger 66 is urged forward by the compression coil spring 67 and moves in the direction of arrow b (forward) shown in FIG. 76 swings in the direction of the arrow d shown in FIG. 3B (counterclockwise in the right side view) so as to attract the lower part backward about the swing shafts 79, 79 along the left-right direction. As a result, the advancing / retreating member 56 is retracted and returns to the retracted state shown in FIG. 3A, and the receiving surface 57 is stored rearward from the second starting port 51b as shown in FIG. 2 The start port 51b is closed. Further, as the advance / retreat member 56 moves backward, the support of the index members 83, 85 by the engagement pieces 59, 59 is released, so that the index members 83, 85 are in the initial state shown in FIG. It becomes impossible to see again from the front again. The player can recognize that the advancing / retreating member 56 has returned to the retracted state and the second start port 51b has been closed when the indicator members 83, 85 are no longer visible from the front.

(2)パチンコ遊技機の電気系統
次に、図6に基づいて第1実施形態のパチンコ遊技機1の電気系統について説明する。図6に示すように、第1実施形態のパチンコ遊技機1は、メイン制御基板(遊技制御基板)20、払出制御基板21、サブ制御基板25を備え、サブ制御基板25は、演出制御基板22、画像制御基板23、及び、ランプ制御基板24を備えている。そして、払出制御基板21及び演出制御基板22はメイン制御基板20に接続され、画像制御基板23及びランプ制御基板24は演出制御基板22に接続されている。各制御基板は、CPU、ROM、RAM等を備えている。また、メイン制御基板20は、RAM63内に、第1保留記憶部27a及び第2保留記憶部27bを有する保留記憶部27を備えている。
(2) Electric system of pachinko gaming machine Next, an electric system of the pachinko gaming machine 1 according to the first embodiment will be described with reference to FIG. As shown in FIG. 6, the pachinko gaming machine 1 according to the first embodiment includes a main control board (game control board) 20, a payout control board 21, and a sub control board 25, and the sub control board 25 is an effect control board 22. The image control board 23 and the lamp control board 24 are provided. The payout control board 21 and the effect control board 22 are connected to the main control board 20, and the image control board 23 and the lamp control board 24 are connected to the effect control board 22. Each control board includes a CPU, a ROM, a RAM, and the like. Further, the main control board 20 includes a hold storage unit 27 having a first hold storage unit 27 a and a second hold storage unit 27 b in the RAM 63.

メイン制御基板20は、大当たりの抽選や遊技状態の移行など主に利益に関わる制御を行うものである。メイン制御基板20には、第1始動口51a内に設けられて第1始動口51aに入賞した遊技球を検出する第1始動口SW(スイッチ)54a、第2始動口51b内に設けられて第2始動口51bに入賞した遊技球を検出する第2始動口SW54b、進退部材56を駆動するソレノイド64、ゲート8内に設けられてゲート8を通過した遊技球を検出するゲートSW81、大入賞口71内に設けられて大入賞口71に入賞した遊技球を検出する大入賞口SW74、開閉部材73を駆動する大入賞口ソレノイド72、各普通入賞口90内にそれぞれ設けられてその普通入賞口90に入賞した遊技球を検出する普通入賞口SW91、第1特別図柄保留ランプ16a、第2特別図柄保留ランプ16b、普通図柄保留ランプ15、第1特別図柄表示器14a、第2特別図柄表示器14b、普通図柄表示器13がそれぞれ接続され、図6の矢印で示すように、各スイッチからはメイン制御基板20に信号が入力され、各ソレノイドやランプ等にはメイン制御基板20から信号が出力される。   The main control board 20 mainly performs control related to profits such as jackpot lottery and game state transition. The main control board 20 is provided in a first start port 51a and a first start port SW (switch) 54a for detecting a game ball won in the first start port 51a and a second start port 51b. A second start port SW54b for detecting a game ball won in the second start port 51b, a solenoid 64 for driving the advance / retreat member 56, a gate SW81 provided in the gate 8 for detecting a game ball passed through the gate 8, a grand prize A special winning opening SW 74 for detecting a game ball won in the special winning opening 71 provided in the opening 71, a large winning opening solenoid 72 for driving the opening / closing member 73, and a normal winning opening provided in each of the normal winning openings 90. A normal winning opening SW91 for detecting a game ball won in the mouth 90, a first special symbol holding lamp 16a, a second special symbol holding lamp 16b, a normal symbol holding lamp 15, a first special symbol indicator. 4a, the second special symbol display 14b, and the normal symbol display 13 are connected to each other. As indicated by arrows in FIG. 6, signals are input from the switches to the main control board 20, and the solenoids, lamps, etc. A signal is output from the main control board 20.

また、メイン制御基板20は、払出制御基板21に各種コマンドを送信するとともに、払い出し監視のために払出制御基板21から信号を受信する。払出制御基板21には、図示しない払出装置を駆動する払出駆動モータ26が接続され、払出制御基板21は、メイン制御基板20から受信したコマンドに従って払出駆動モータ26を動作させ、賞球の払出を行わせる。   The main control board 20 transmits various commands to the payout control board 21 and receives signals from the payout control board 21 for payout monitoring. A payout drive motor 26 that drives a payout device (not shown) is connected to the payout control board 21, and the payout control board 21 operates the payout drive motor 26 in accordance with a command received from the main control board 20 to pay out a prize ball. Let it be done.

さらに、メイン制御基板20は、演出制御基板22に対し各種コマンドを送信し、演出制御基板22は、画像制御基板23との間でコマンドや信号の送受信を行う。画像制御基板23には画像表示器4及びスピーカ18が接続され、画像制御基板23は、演出制御基板22から受信したコマンドに従って、画像表示器4の表示部4aに装飾図柄その他の画像を表示し、スピーカ18から音声を出力する。また、演出制御基板22は、ランプ制御基板24との間でコマンドや信号の送受信を行う。ランプ制御基板24には枠ランプ17及び盤ランプ19が接続され、ランプ制御基板24は、演出制御基板22から受信したコマンドに従って、枠ランプ17や盤ランプ19を点灯・消灯する。   Further, the main control board 20 transmits various commands to the effect control board 22, and the effect control board 22 transmits and receives commands and signals to and from the image control board 23. The image display board 4 and the speaker 18 are connected to the image control board 23, and the image control board 23 displays the decorative design and other images on the display unit 4 a of the image display 4 according to the command received from the effect control board 22. Sound is output from the speaker 18. The effect control board 22 transmits and receives commands and signals to and from the lamp control board 24. A frame lamp 17 and a panel lamp 19 are connected to the lamp control board 24, and the lamp control board 24 turns on / off the frame lamp 17 and the panel lamp 19 in accordance with a command received from the effect control board 22.

(3)遊技状態等の説明
次に、第1実施形態のパチンコ遊技機1の遊技状態等について説明する。第1実施形態のパチンコ遊技機1は、通常遊技状態、時短遊技状態、確変遊技状態、潜確遊技状態の4つの遊技状態と、大当たり遊技、小当たり遊技とを有している。
(3) Description of game state etc. Next, the game state etc. of the pachinko gaming machine 1 of the first embodiment will be described. The pachinko gaming machine 1 according to the first embodiment has four game states, a normal game state, a short-time game state, a probability variation game state, and a latent probability game state, and a big hit game and a small hit game.

時短遊技状態とは、通常遊技状態よりも第2始動口51bへ遊技球が入賞し易い状態をいい、通常遊技状態では、普通図柄抽選の当選確率が約1/10、普通図柄変動時間が4秒、第2始動口51bの開放時間が0.15秒、第2始動口51bの開放回数が1回であるのに対して、時短遊技状態では、普通図柄抽選の当選確率が約9/10、普通図柄変動時間が1.5秒、第2始動口51bの開放時間が1.80秒、第2始動口51bの開放回数が3回となっている。   The short-time gaming state refers to a state in which a game ball is more likely to win the second starting port 51b than in the normal gaming state. In the normal gaming state, the winning probability of the normal symbol lottery is about 1/10, and the normal symbol variation time is 4 Second, the opening time of the second starting port 51b is 0.15 seconds, and the opening number of the second starting port 51b is one, whereas in the short-time gaming state, the winning probability of the normal symbol lottery is about 9/10. The symbol variation time is 1.5 seconds, the opening time of the second starting port 51b is 1.80 seconds, and the number of opening times of the second starting port 51b is three.

確変遊技状態とは、通常遊技状態よりも大当たりに当選しやすく、かつ第2始動口51bへ遊技球が入賞し易い状態をいい、通常遊技状態では、大当たり当選確率が約1/300であるのに対して、確変遊技状態では、大当たり当選確率が約1/30となっている。また、確変遊技状態では、時短遊技状態と同様、普通図柄抽選の当選確率が約9/10、普通図柄変動時間が1.5秒、第2始動口51bの開放時間が1.80秒、第2始動口51bの開放回数が3回となっている。   The probable gaming state is a state where it is easier to win a big hit than the normal gaming state, and a game ball is easy to win the second starting port 51b. In the normal gaming state, the probability of winning a big hit is about 1/300. On the other hand, in the probability variation gaming state, the jackpot winning probability is about 1/30. In the probability variation gaming state, as in the short-time gaming state, the winning probability of the normal symbol lottery is about 9/10, the normal symbol variation time is 1.5 seconds, the opening time of the second start port 51b is 1.80 seconds, and the second start port 51b. Has been opened three times.

潜確遊技状態とは、通常遊技状態よりも大当たりに当選しやすい状態をいい、潜確遊技状態では、確変遊技状態と同様、大当たり当選確率が約1/30となっている。また、潜確遊技状態では、通常遊技状態と同様、普通図柄抽選の当選確率が約1/10、普通図柄変動時間が4秒、第2始動口51bの開放時間が0.15秒、第2始動口51bの開放回数が1回となっている。   The latent game state means a state where it is easier to win a jackpot than the normal game state. In the latent game state, the jackpot winning probability is about 1/30 as in the case of the probability variation game state. In the latent game state, as in the normal game state, the winning probability of the normal symbol lottery is about 1/10, the normal symbol fluctuation time is 4 seconds, the opening time of the second starting port 51b is 0.15 seconds, and the second starting port. 51b is opened once.

そして、初期状態では(即ち、電源が投入されて最初の遊技が開始されるときは)通常遊技状態であり、大当たりが発生すれば、大入賞口71を所定回数開閉する大当たり遊技を経て、その大当たりの種類に応じた遊技状態に遷移する。大当たりの種類には、ほとんど賞球の獲得が望めない短当たりとして、2R(ラウンド)潜確大当たりがあり、多くの賞球を獲得可能な長当たりとして、15R(ラウンド)確変大当たり、15R(ラウンド)通常大当たりがある。また、これら大当たりの他に小当たりがある。なお、ラウンドとは大入賞口71の開放期間を言う。2R潜確大当たりでは、大入賞口71を極短時間2回開放する大当たり遊技を行った後、潜確遊技状態に遷移し、15R確変大当たりでは、大入賞口71を15回開放する大当たり遊技を行った後、確変遊技状態に遷移し、15R通常大当たりでは、大入賞口71を15回開放する大当たり遊技を行った後、時短遊技状態に遷移する。また、小当たりは、見かけ上2R潜確大当たりと変わらない動作をするもので、大入賞口71を極短時間2回開放する小当たり遊技を行うが、遊技状態は遷移しない。なお、時短遊技状態において途中で大当たりが発生することなく100回の特別図柄変動が行われたときも、通常遊技状態に遷移する。   In the initial state (that is, when the first game is started when the power is turned on), if a big win occurs, the big win game 71 is opened and closed a predetermined number of times, Transition to the gaming state according to the type of jackpot. There are 2R (round) latent big hits as short hits where almost no prize balls can be expected, and 15R (round) probable big hits, 15R (round). ) There is usually a jackpot. In addition to these jackpots, there is a jackpot. In addition, a round means the open period of the big winning opening 71. In the 2R latent winning jackpot, after performing a jackpot game that opens the winning prize opening 71 twice in a very short time, transitions to the latent winning gaming state, and in the 15R probability changing jackpot, the jackpot gaming that opens the winning prize opening 71 15 times. After having performed, it changes to a probability change game state, and in 15R normal jackpot, after performing the jackpot game which opens the big winning opening 71 15 times, it changes to a time-short game state. The small hit is an operation that apparently does not differ from the 2R latent big hit, and a small hit game that opens the big winning opening 71 twice in a very short time is performed, but the gaming state does not change. It should be noted that the transition to the normal gaming state is also made when the special symbol change is performed 100 times without causing a big hit in the middle of the short-time gaming state.

なお、大当たり及び小当たりの抽選は大当たり乱数を用いて行われ、大当たりに当選した場合に当選した大当たりがいずれの種類の大当たりとなるかの抽選は、大当たり図柄乱数を用いて行われる。大当たり乱数は、図7(a)(b)に示すように、0〜299までの範囲で値をとることとされ、通常遊技状態時又は時短遊技状態時では、大当たりに当選する割合が1/300となるよう大当たりに当選する乱数値が定められるとともに、小当たりに当選する割合が3/300となるよう、小当たりに当選する乱数値が定められている。また、大当たり乱数は、確変遊技状態時又は潜確遊技状態時では、大当たりに当選する割合が10/300となるよう、大当たりに当選する乱数値が定められるとともに、小当たりに当選する割合が3/300となるよう、小当たりに当選する乱数値が定められている。大当たり図柄乱数は、図7(c)(d)に示すように、0〜249までの範囲で値をとることとされ、第1始動口51aへの入賞に対しては、15R通常大当たりに当選する割合が100/250となり、15R確変大当たりに当選する割合が75/250となり、2R潜確大当たりに当選する割合が75/250になるよう各大当たりに当選する乱数値が定められ、第2始動口51bへの入賞に対しては、15R通常大当たりに当選する割合が100/250となり、15R確変大当たりに当選する割合が125/250となり、2R潜確大当たりに当選する割合が25/250になるよう各大当たりに当選する乱数値が定められており、第1始動口51aへ入賞したときよりも長当たりに当選する割合が高くなっている。   Note that the lottery for the jackpot and the jackpot is performed using a jackpot random number, and when the jackpot is won, the lottery for which type of jackpot will be the jackpot is performed using the jackpot symbol random number. As shown in FIGS. 7A and 7B, the jackpot random number takes a value in the range of 0 to 299. In the normal gaming state or the short-time gaming state, the ratio of winning the jackpot is 1 / A random number value to be won for the jackpot is determined to be 300, and a random value to be won for the jackpot is determined so that the ratio of winning the jackpot is 3/300. In the jackpot random number, a random number value for winning the jackpot is determined so that the winning ratio for winning the jackpot is 10/300 in the probability variation gaming state or the latent probability gaming state, and the ratio for winning the jackpot is 3 A random number value to be won on a small hit is determined so as to be / 300. As shown in FIGS. 7 (c) and 7 (d), the jackpot symbol random number takes a value in the range of 0 to 249. For winning to the first starting port 51 a, 15 R is usually won in the big jackpot The random number value to be won for each jackpot is determined so that the winning ratio for the 15R probability variation jackpot is 75/250, and the winning ratio for the 2R latent chance jackpot is 75/250, and the second start For winning to the mouth 51b, the winning ratio for 15R normal jackpot is 100/250, the winning ratio for 15R probability variation jackpot is 125/250, and the winning ratio for 2R latent jackpot is 25/250. A random number value to be won for each jackpot is determined as described above, and the percentage to win per long is higher than when winning the first starting port 51a.

(4)パチンコ遊技機の動作
次に、図8〜15に基づいてメイン制御基板20の動作について説明する。なお、後述する各カウンタは、RAMに設けられ、パチンコ遊技機1の電源投入時にゼロクリアされる。
(4) Operation of Pachinko Game Machine Next, the operation of the main control board 20 will be described based on FIGS. Each counter, which will be described later, is provided in the RAM and cleared to zero when the pachinko gaming machine 1 is powered on.

[メイン側タイマ割込処理]メイン制御基板20は、図8に示すメイン側タイマ割込処理を例えば4msecといった短時間毎に繰り返す。まず、メイン制御基板20は、大当たり抽選に用いる大当たり乱数、大当たり図柄の種類を決めるための図柄乱数、変動パターンを決めるための変動パターン乱数、普通図柄抽選に用いる当たり乱数等を更新する乱数更新処理を行う(ステップS101)。   [Main-side timer interrupt processing] The main control board 20 repeats the main-side timer interrupt processing shown in FIG. 8 every short time, for example, 4 msec. First, the main control board 20 updates the random number update process for updating the jackpot random number used for the jackpot lottery, the symbol random number for determining the type of jackpot symbol, the variation pattern random number for determining the variation pattern, the winning random number used for the normal symbol lottery, etc. Is performed (step S101).

次に、メイン制御基板20は、後述する始動口SW処理(S102)、ゲートSW処理(S103)の他、大入賞口SW処理(S104)及び普通入賞口SW処理(S105)を行う。大入賞口SW処理は、大入賞口SW74がONしていれば、大当たり遊技中又は小当たり遊技中(後述する当たり遊技フラグがON)か否かを判定して、大当たり遊技中又は小当たり遊技中であれば、入賞個数カウンタの値Cに1を加算するとともに、大入賞口カウンタの値に1を加算する処理である。普通入賞口SW処理は、普通入賞口SW91がONしていれば普通入賞口カウンタの値に1を加算する処理である。   Next, the main control board 20 performs a large winning opening SW process (S104) and a normal winning opening SW process (S105) in addition to a start opening SW process (S102) and a gate SW process (S103) which will be described later. In the big winning opening SW processing, if the big winning opening SW 74 is ON, it is determined whether or not the big hit game or the small hit game is in progress (a hit game flag described later is ON). If it is medium, 1 is added to the value C of the winning prize counter and 1 is added to the value of the big winning counter. The normal winning opening SW process is a process of adding 1 to the value of the normal winning opening counter if the normal winning opening SW 91 is ON.

続いて、メイン制御基板20は、後述する特別図柄処理(S106)、普通図柄処理(S107)、大入賞口処理(S108)、及び、電チュー処理(S109)を行う。そして、メイン制御基板20は、大入賞口カウンタの値に応じた数の賞球、及び、普通入賞口カウンタの値に応じた数の賞球を払い出すためのコマンドをセットして、それらのカウンタをゼロクリアする賞球処理(S110)を行い、以上の各処理においてセットしたコマンドを払出制御基板21及び演出制御基板22に出力する出力処理(S111)を行う。   Subsequently, the main control board 20 performs a special symbol process (S106), a normal symbol process (S107), a big prize opening process (S108), and an electric chew process (S109), which will be described later. Then, the main control board 20 sets a command for paying out the number of prize balls according to the value of the big prize mouth counter and the number of prize balls according to the value of the normal prize mouth counter, A prize ball process (S110) for clearing the counter to zero is performed, and an output process (S111) for outputting the command set in each of the above processes to the payout control board 21 and the effect control board 22 is performed.

[始動口SW処理]図9に示すように、始動口SW処理では、メイン制御基板20は第1始動口SW54aがONしたか否かを判定し(S201)、ONしていなければステップS206に進み、ONしていれば、第1保留記憶部27aに記憶されている大当たり乱数の個数を数える第1始動口保留カウンタの値U1が、上限値の4未満か否かを判定する(S202)。そして、4未満でない場合はステップS206に進み、4未満の場合は、U1に1を加算して(S203)、大当たり乱数を取得して第1保留記憶部27aに格納するとともに、大当たり図柄乱数等を取得して所定記憶域に記憶し(S204)、第1保留数増加コマンドをセットする(S205)。   [Starting Port SW Process] As shown in FIG. 9, in the starting port SW process, the main control board 20 determines whether or not the first starting port SW54a is turned on (S201). If the process proceeds and is ON, it is determined whether or not the value U1 of the first start port hold counter that counts the number of jackpot random numbers stored in the first hold storage unit 27a is less than the upper limit of 4 (S202). . If it is not less than 4, the process proceeds to step S206. If it is less than 4, 1 is added to U1 (S203), a jackpot random number is acquired and stored in the first reserved storage unit 27a, and a jackpot symbol random number, etc. Is acquired and stored in a predetermined storage area (S204), and a first pending number increase command is set (S205).

ステップS206では、メイン制御基板20は第2始動口SW54bがONしたか否かを判定し、ONしていなければ始動口SW処理を終え、ONしていれば、第2保留記憶部27bに記憶されている大当たり乱数の個数を数える第2始動口保留カウンタの値U2が、上限値の4未満か否かを判定する(S207)。そして、4未満でない場合は始動口SW処理を終え、4未満の場合は、U2に1を加算して(S208)、大当たり乱数を取得して第2保留記憶部27bに格納するとともに、大当たり図柄乱数等を取得して所定記憶域に記憶し(S209)、第2保留数増加コマンドをセットして(S210)、始動口SW処理を終える。   In step S206, the main control board 20 determines whether or not the second start port SW54b is turned on. If not, the main control board 20 finishes the start port SW process. If it is turned on, the main control board 20 stores it in the second hold storage unit 27b. It is determined whether or not the value U2 of the second start port hold counter that counts the number of jackpot random numbers that are being used is less than the upper limit of 4 (S207). If it is not less than 4, the start-up SW processing is terminated. If it is less than 4, 1 is added to U2 (S208), a big hit random number is obtained and stored in the second reserved storage unit 27b, and the big hit symbol is obtained. A random number or the like is acquired and stored in a predetermined storage area (S209), a second hold number increase command is set (S210), and the start port SW process is terminated.

[ゲートSW処理]図10に示すように、ゲートSW処理では、メイン制御基板20はゲートSW81がONしたか否かを判定し(S301)、ONしていなければゲートSW処理を終え、ONしていれば、ゲート保留カウンタの値Gが上限値の4未満か否かを判定する(S302)。そして、4未満でない場合はゲートSW処理を終え、4未満であればGに1を加算して(S303)、普通図柄抽選に用いる当たり乱数を取得して所定記憶域に格納し(S304)、ゲートSW処理を終える。   [Gate SW Processing] As shown in FIG. 10, in the gate SW processing, the main control board 20 determines whether or not the gate SW 81 is turned on (S301). If it is not turned on, the gate SW processing is finished and turned on. If so, it is determined whether the value G of the gate hold counter is less than the upper limit of 4 (S302). If it is not less than 4, the gate SW processing is terminated. If it is less than 4, 1 is added to G (S303), a random number used for normal symbol lottery is acquired and stored in a predetermined storage area (S304), The gate SW process ends.

[特別図柄処理]図11に示すように、特別図柄処理では、メイン制御基板20は、当たり遊技中か否かを示す当たり遊技フラグ(即ち、小当たり遊技フラグ、長当たり遊技フラグ、又は、短当たり遊技フラグ)がONか否かを判定し(S401)、ONであれば特別図柄処理を終え、ONでなければ特別図柄の変動中か否かを判定する(S402)。そして、変動中であればステップS411に進み、変動中でなければ、第2始動口保留カウンタの値U2又は第1始動口保留カウンタの値U1が1以上か否かを判定する(S403,S405)。そして、U2又はU1が1以上でなければ特別図柄処理を終え、U2又はU1が1以上であればU2又はU1から1を減算して(S404,S406)、ステップS204又はS209で格納しておいた大当たり乱数を用いて大当たり判定処理を行う(S407)。   [Special Symbol Processing] As shown in FIG. 11, in the special symbol processing, the main control board 20 makes a winning game flag indicating whether or not a winning game is being played (that is, a small winning game flag, a long winning game flag, or a short game flag). It is determined whether or not the winning game flag) is ON (S401). If it is ON, the special symbol processing is finished, and if it is not ON, it is determined whether or not the special symbol is changing (S402). If it is changing, the process proceeds to step S411. If it is not changing, it is determined whether or not the value U2 of the second start port hold counter or the value U1 of the first start port hold counter is 1 or more (S403, S405). ). If U2 or U1 is not 1 or more, the special symbol processing is finished. If U2 or U1 is 1 or more, 1 is subtracted from U2 or U1 (S404, S406) and stored in step S204 or S209. The jackpot determination processing is performed using the hit jackpot random number (S407).

大当たり判定処理(S407)では、図12に示すように、メイン制御基板20は、大当たり判定用テーブルを用いてステップS204又はS209で格納した大当たり乱数が大当たりか否かの判定を行い(S501)、大当たりであれば大当たり図柄乱数がどの大当たり図柄を示すものかを判定して、その大当たり図柄をセットし(S502でYES,S503,S504)、小当たりであれば小当たり図柄をセットし(S502でNO,S505でYES,S506)、大当たりでも小当たりでもなければハズレ図柄をセットする(S505でNO,S507)。なお、大当たり図柄によって、大当たりの種類が決まる(図7(c)(d)参照)。   In the jackpot determination process (S407), as shown in FIG. 12, the main control board 20 determines whether the jackpot random number stored in step S204 or S209 is a jackpot using the jackpot determination table (S501), If it is a jackpot, determine which jackpot symbol the jackpot symbol represents, and set the jackpot symbol (YES in S502, S503, S504), if it is a jackpot, set the jackpot symbol (S502) If NO, S505, YES, S506), and if it is neither big hit nor small hit, set a lost symbol (NO, S507 in S505). Note that the type of jackpot is determined by the jackpot design (see FIGS. 7C and 7D).

続いて、メイン制御基板20は、図11に示すように、変動パターン選択処理を行う(S408)。変動パターン選択処理では、直前の大当たり判定処理において大当たりと判定していれば、乱数値と変動パターンとの対応を示す変動パターンテーブルとして大当たり用テーブルを参照し、小当たりと判定していれば小当たり用テーブルを参照し、大当たりでも小当たりでもないと判定していればハズレ用テーブルを参照して、ステップS204又はS209で格納しておいた変動パターン乱数がいずれの変動パターンを示すかの判定を行い、変動パターンをセットする。なお、変動パターンには変動時間を示す情報が含まれている。   Subsequently, as shown in FIG. 11, the main control board 20 performs a variation pattern selection process (S408). In the variation pattern selection process, if it is determined that the jackpot is determined in the immediately preceding jackpot determination process, the jackpot table is referred to as a variation pattern table indicating the correspondence between the random value and the variation pattern, and if it is determined that the jackpot is small, Refer to the winning table, and if it is determined that it is neither big hit nor small hit, refer to the lost table and determine which variation pattern the variation pattern random number stored in step S204 or S209 indicates. To set the variation pattern. Note that the variation pattern includes information indicating the variation time.

その後、メイン制御基板20は、第1特別図柄表示器14aまたは第2特別図柄表示器14bにおいて特別図柄の変動を開始し(S409)、変動開始コマンドをセットして(S410)、ステップS411に進む。ステップS411では、特別図柄の変動時間が経過したか否かを判定し、経過していなければ特別図柄処理を終えるが、経過していれば特別図柄の変動を停止して、大当たり判定処理でセットされた図柄で特別図柄を確定表示し(S412)、変動停止コマンドをセットする(S413)。そして、停止中処理(S414)として、各種遊技フラグ(時短遊技フラグ、確変遊技フラグ、潜確遊技フラグ、小当たり遊技フラグ、長当たり遊技フラグ、短当たり遊技フラグ)のON/OFFに関する処理をし、大当たり又は小当たりであれば、オープニングを開始するとともに、オープニングコマンドをセットして、特別図柄処理を終える。   Thereafter, the main control board 20 starts the variation of the special symbol in the first special symbol display 14a or the second special symbol display 14b (S409), sets a variation start command (S410), and proceeds to step S411. . In step S411, it is determined whether or not the variation time of the special symbol has elapsed. If it has not elapsed, the special symbol processing is terminated, but if it has elapsed, the variation of the special symbol is stopped and set in the jackpot determination processing. The special symbol is fixedly displayed with the symbol that has been displayed (S412), and a variable stop command is set (S413). Then, as processing during stoppage (S414), processing related to ON / OFF of various game flags (time-short game flag, probability change game flag, latent probability game flag, small hit game flag, long hit game flag, short hit game flag) is performed. If it is a big win or a small win, the opening is started and the opening command is set to finish the special symbol processing.

[普通図柄処理]図13に示すように、普通図柄処理では、メイン制御基板20は、補助遊技中か否かを示す補助遊技フラグがONか否かを判定し(S601)、ONであれば普通図柄処理を終え、ONでなければ普通図柄の変動中か否かを判定する(S602)。そして、変動中の場合にはステップS609に進み、変動中でない場合には、ゲート保留カウンタの値Gが1以上か否かを判定し(S603)、Gが1以上でなければ普通図柄処理を終え、Gが1以上であればGから1を減算して(S604)、ステップS304で格納しておいた当たり乱数が当たりか否かを判定して(S605)、停止図柄を選択する(S606)。そして、遊技状態に応じた変動時間(本実施形態では、通常遊技状態または潜確遊技状態であれば4秒、時短遊技状態または確変遊技状態であれば1.5秒)を選択し(S607)、普通図柄の変動を開始して(S608)、ステップS609に進む。   [Normal Symbol Processing] As shown in FIG. 13, in the normal symbol processing, the main control board 20 determines whether or not an auxiliary game flag indicating whether or not an auxiliary game is in progress (S601). If the normal symbol processing is finished, and if it is not ON, it is determined whether or not the normal symbol is changing (S602). If it is changing, the process proceeds to step S609. If it is not changing, it is determined whether or not the value G of the gate hold counter is 1 or more (S603). If G is not 1 or more, normal symbol processing is performed. When G is 1 or more, 1 is subtracted from G (S604), it is determined whether or not the winning random number stored in step S304 is hit (S605), and a stop symbol is selected (S606). ). Then, a variation time corresponding to the gaming state (in this embodiment, 4 seconds for the normal gaming state or the latent probability gaming state, 1.5 seconds for the short-time gaming state or the probability variation gaming state) is selected (S607). The change of the symbol is started (S608), and the process proceeds to step S609.

ステップS609では、メイン制御基板20は、変動時間が経過したか否かを判定し、経過していなければ普通図柄処理を終えるが、経過していれば、普通図柄の変動を停止して停止図柄を表示する(S610)。そして、停止図柄が当たりを示す図柄であれば(S611でYES)、補助遊技フラグをONし(S612)、ハズレを示す図柄であれば(S611でNO)、普通図柄処理を終える。   In step S609, the main control board 20 determines whether or not the variation time has elapsed, and if not, the normal symbol processing ends, but if it has elapsed, the variation of the ordinary symbol is stopped and stopped. Is displayed (S610). If the stop symbol is a symbol indicating winning (YES in S611), the auxiliary game flag is turned ON (S612). If the symbol indicating a loss is determined (NO in S611), the normal symbol processing is terminated.

[大入賞口処理]図14に示すように、大入賞口処理では、メイン制御基板20は、まず、当たり遊技フラグがONか否かを判定し(S701)、ONでなければ大入賞口処理を終えるが、ONであれば、オープニング中であるか否かを判定する(S702)。オープニングとは、大当たり遊技の開始から第1ラウンドの開始までの期間をいう。メイン制御基板20は、オープニング中と判定した場合には、オープニング時間が経過したか否かを判定し(S703)、経過していなければ大入賞口処理を終え、経過していれば、大当たりの種類に応じた最大R数(ラウンド数)と作動パターンとを設定する(S704)。そして、入賞個数カウンタの値Cをゼロクリアし(S705)、ラウンドカウンタの値Rに1を加算し(S706)、大入賞口71の作動(開放)を開始する(S707)。   [Big prize opening process] As shown in FIG. 14, in the big prize opening process, the main control board 20 first determines whether or not the winning game flag is ON (S701). If it is ON, it is determined whether or not opening is in progress (S702). The opening is a period from the start of the jackpot game to the start of the first round. If it is determined that the opening is in progress, the main control board 20 determines whether or not the opening time has elapsed (S703). A maximum R number (round number) and an operation pattern according to the type are set (S704). Then, the value C of the winning number counter is cleared to zero (S705), 1 is added to the value R of the round counter (S706), and the operation (opening) of the big winning opening 71 is started (S707).

次に、メイン制御基板20は、大入賞口71の作動時間(開放時間。例えば、長当たりであれば29.5秒、短当たりまたは小当たりであれば0.1秒等)が経過したか否かを判定し(S708)、経過していれば大入賞口71を閉口し(S710)、経過していなければ、入賞個数カウンタの値Cが規定個数であるか否かを判定して(S709)、規定個数でなければ大入賞口処理を終え、規定個数であれば大入賞口71を閉口する(S710)。   Next, the main control board 20 determines whether or not the operating time (opening time. For example, 29.5 seconds for long wins, 0.1 second for short wins or small wins) has passed. If it has elapsed (S708), the big winning opening 71 is closed (S710), and if it has not elapsed, it is determined whether or not the value C of the winning number counter is a predetermined number (S709). If the number is not the number, the big prize opening process is finished, and if the number is the prescribed number, the big prize opening 71 is closed (S710).

そして、メイン制御基板20は、ラウンドカウンタの値Rが最大R数であるか否かを判定し(S711)、最大R数でなければ大入賞口処理を終え、最大R数であれば、エンディングを開始して(S712)、エンディングコマンドをセットし(S713)、ラウンドカウンタの値Rをゼロクリアする(S714)。なお、エンディングとは、最終ラウンドの終了から大当たり遊技の終了までの期間をいう。次に、メイン制御基板20は、エンディング時間が経過したか否かを判定し(S717)、経過していなければ大入賞口処理を終え、経過していれば遊技状態設定処理を行って(S718)、当たり遊技フラグをOFFする(S719)。遊技状態設定処理では、メイン制御基板20は、今終了した当たり遊技が、小当たりであれば、遊技状態を遷移させないので遊技状態設定処理を終え、15R通常大当たりであれば、時短遊技状態に遷移させるため時短遊技フラグをONし、15R確変大当たりであれば、確変遊技状態に遷移させるため確変遊技フラグをONし、2R潜確大当たりであれば、潜確遊技状態に遷移させるため潜確遊技フラグをONする。   Then, the main control board 20 determines whether or not the value R of the round counter is the maximum number of Rs (S711). If it is not the maximum number of Rs, the big winning opening process is finished. Is started (S712), an ending command is set (S713), and the value R of the round counter is cleared to zero (S714). Ending refers to the period from the end of the final round to the end of the jackpot game. Next, the main control board 20 determines whether or not the ending time has passed (S717). If it has not elapsed, the main winning a prize mouth process is completed, and if it has elapsed, the game state setting process is performed (S718). ), The winning game flag is turned OFF (S719). In the game state setting process, the main control board 20 finishes the game state setting process if the hit game just ended is a small hit, so the game state is not changed, and if it is 15R normal big hit, transitions to the short-time game state. If the 15R probability variation jackpot is turned ON, the probability variation game flag is turned ON to make a transition to the probability variation gaming state. If the 2R latent probability jackpot is made, the latent probability game flag is made to transition to the latent probability gaming state. Turn on.

一方、メイン制御基板20は、ステップS702においてオープニング中でないと判定したときは、大入賞口71がエンディング中であるか否かを判定し(S715)、エンディング中であればステップS717に移行し、エンディング中でなければ大入賞口71の作動中か否かを判定する(S716)。そして、作動中でなければステップS705に移行し、作動中であればステップS708に移行する。   On the other hand, when the main control board 20 determines in step S702 that it is not opening, it determines whether or not the special winning opening 71 is ending (S715). If it is ending, the process proceeds to step S717. If it is not ending, it is determined whether or not the special winning opening 71 is in operation (S716). If not in operation, the process proceeds to step S705, and if in operation, the process proceeds to step S708.

[電チュー処理]図15に示すように、電チュー処理では、メイン制御基板20は、補助遊技フラグがONか否かを判定し(S801)、ONでないと判定すれば電チュー処理を終える。一方、ONと判定すれば、進退部材56が前進状態か、すなわちソレノイド64が作動中か否かを判定し(S802)、作動中でなければ、現在の遊技状態に応じたソレノイド64の作動パターン(本実施形態では、通常遊技状態または潜確遊技状態であれば0.15秒の通電を1回、時短遊技状態または確変遊技状態であれば1.80秒の通電を3回)を選択して(S803)、その作動パターンに則った作動を開始する(S804)。次に、メイン制御基板20は、作動時間(複数回の通電による第2始動口51bの開放を含む作動パターンでは、開放間のインターバル時間を含む。)が経過したか否かを判定し(S805)、経過していなければ電チュー処理を終え、経過していれば補助遊技フラグをOFFして(S806)、電チュー処理を終える。   [Electric Chu Process] As shown in FIG. 15, in the electric Chu process, the main control board 20 determines whether or not the auxiliary game flag is ON (S801). On the other hand, if it is determined to be ON, it is determined whether the advance / retreat member 56 is in the forward state, that is, whether the solenoid 64 is in operation (S802). If not, the operation pattern of the solenoid 64 according to the current gaming state is determined. (In this embodiment, if the normal gaming state or the latent certain gaming state, the energization of 0.15 seconds is once, and if the time-short gaming state or the probability variation gaming state, the energizing is 1.80 seconds three times) (S803) Then, the operation according to the operation pattern is started (S804). Next, the main control board 20 determines whether or not the operation time has elapsed (in the operation pattern including the opening of the second start port 51b by energization multiple times, including the interval time between the opening) (S805). If it has not elapsed, the electric-chu process is terminated, and if it has elapsed, the auxiliary game flag is turned off (S806), and the electric-chu process is terminated.

(5)実施形態の効果
以上説明したように、第1実施形態のパチンコ遊技機1は、第2始動入賞装置44を備え、第2始動入賞装置44は、遊技領域3を流下する遊技球が通過可能な第2始動口51b(開口48)と、第2始動口51bを通って前後に進退する進退部材56と、進退部材56を進退移動させるソレノイド(駆動手段)64とを備え、進退部材56は、遊技球を受ける受け面57を備え、前方へ進出した前進状態において受け面57を第2始動口51bより前方へ突出させて第2始動口51bへの遊技球の流入を可能とし、後方へ退いた後退状態において受け面57を第2始動口51bより後方へ格納させて第2始動口51bへの遊技球の流入を不可能とする。そして、第2始動入賞装置44は、進退部材56の状態を遊技者に示す進退部材56とは別体の指標部材83,85であって進退部材56の動作に連動して変位する指標部材83,85を備え、指標部材83,85は、少なくとも進退部材56が前進状態にあるときは遊技者から視認可能とされている。
(5) Effects of the Embodiment As described above, the pachinko gaming machine 1 according to the first embodiment includes the second start winning device 44, and the second start winning device 44 has a game ball flowing down the game area 3. And a second starting port 51b (opening 48) that can pass, an advancing / retracting member 56 that moves forward and backward through the second starting port 51b, and a solenoid (driving means) 64 that moves the advancing / retracting member 56 forward and backward. 56 includes a receiving surface 57 for receiving a game ball, and in a forwardly advanced state, the receiving surface 57 protrudes forward from the second start port 51b to allow the game ball to flow into the second start port 51b. In the retracted state of retreating backward, the receiving surface 57 is retracted rearward from the second starting port 51b to make it impossible for the game ball to flow into the second starting port 51b. The second start winning device 44 is an index member 83, 85 that is separate from the advance / retreat member 56 that indicates the state of the advance / retreat member 56 to the player and is displaced in conjunction with the operation of the advance / retreat member 56. 85, and the index members 83 and 85 are visible to the player at least when the advance / retreat member 56 is in the forward state.

したがって、進退部材56が後退状態から進出状態に変化するのに伴って指標部材83,85も変位するため、指標部材83,85の位置を視認することで、進退部材56の状態を把握して第2始動口51bが開放状態にあるのか閉塞状態にあるのか認識することができる。   Accordingly, since the index members 83 and 85 are displaced as the advance / retreat member 56 changes from the retracted state to the advanced state, the state of the advance / retreat member 56 can be grasped by visually recognizing the positions of the index members 83 and 85. It can be recognized whether the second start port 51b is in an open state or a closed state.

また、第1実施形態のパチンコ遊技機1では、指標部材83,85は、進退部材56が後退状態にあるときは遊技者から視認不能に遮蔽されている。したがって、進退部材56が前進することで、非露出状態の指標部材83,85が露出状態となるので、指標部材83,85が露出しているかを確認することにより、進退部材56の状態を一目で判断することができる。   In the pachinko gaming machine 1 according to the first embodiment, the index members 83 and 85 are shielded from being visible to the player when the advance / retreat member 56 is in the retracted state. Therefore, since the indicator members 83 and 85 in the non-exposed state are exposed when the advance / retreat member 56 moves forward, the state of the advance / retreat member 56 can be checked at a glance by checking whether the indicator members 83 and 85 are exposed. Can be judged.

また、第1実施形態のパチンコ遊技機1では、指標部材83,85は、進退部材56の左側に配される左側指標部材83と、進退部材56を挟んで左側指標部材83と左右対称となるように進退部材56の右側に配される右側指標部材85とを備えて構成され、左側指標部材83及び右側指標部材85は、進退部材56の前進時、左側指標部材83の上面83a及び右側指標部材85の上面85aが進退部材56の受け面57に向かって下がる傾斜面となるように変位する。   In the pachinko gaming machine 1 according to the first embodiment, the index members 83 and 85 are symmetrical with the left index member 83 disposed on the left side of the advance / retreat member 56 and the left index member 83 with the advance / retreat member 56 interposed therebetween. Thus, the left index member 83 and the right index member 85 are arranged on the right side of the advance / retreat member 56. The left index member 83 and the right index member 85 are, when the advance / retreat member 56 moves forward, the upper surface 83a and the right index of the left index member 83. The upper surface 85a of the member 85 is displaced so as to be an inclined surface that is lowered toward the receiving surface 57 of the advance / retreat member 56.

したがって、進退部材56の前進時、進退部材56を挟んで左右両側に配置された指標部材83,85は、その上面83a,85aが進退部材56の受け面57に向かって下がる傾斜面となるように変位するので、進退部材56が前進して第2始動口51bが開放状態にある第2始動入賞装置44を、従来からよく知られているチューリップ型の入賞装置の開放状態に似せて見せることができる。よって、進退部材56が前進して遊技球が第2始動口51bへ流入可能な状態にあるのか、進退部材56が後退して遊技球が第2始動口51bへ流入不可能な状態にあるのかを、遊技者に対して違和感を与えることなく示すことができる。   Accordingly, when the advance / retreat member 56 moves forward, the index members 83, 85 disposed on both the left and right sides of the advance / retreat member 56 are such that the upper surfaces 83a, 85a thereof are inclined surfaces that descend toward the receiving surface 57 of the advance / retreat member 56. Therefore, the second start winning device 44 in which the advance / retreat member 56 moves forward and the second start port 51b is in an open state is shown to resemble the open state of a well-known tulip type winning device. Can do. Therefore, is the advance / retreat member 56 moving forward so that the game ball can flow into the second start port 51b, or is the advance / retreat member 56 retracted so that the game ball cannot flow into the second start port 51b? Can be shown without giving a sense of incongruity to the player.

また、第1実施形態のパチンコ遊技機1では、第2始動入賞装置44は、指標部材83,85を覆うカバー部材93,95を備えている。したがって、指標部材83,85がカバー部材93,95によって覆われているため、変位する指標部材83,85が、第2始動入賞装置44の第2始動口51bに向かって流下してきた遊技球に当たって、その進路に影響を与えることがない。すなわち、本来なら第2始動口51bに入賞するはずの進路で流下してきた遊技球が、第2始動口51bの近傍で、変位する指標部材83,85によってはじかれて第2始動口51bに入賞しなくなることがない。   In the pachinko gaming machine 1 according to the first embodiment, the second start winning device 44 includes cover members 93 and 95 that cover the index members 83 and 85. Therefore, since the index members 83 and 85 are covered with the cover members 93 and 95, the index members 83 and 85 that are displaced hit the game ball that has flowed down toward the second start opening 51b of the second start winning device 44. , Does not affect its course. That is, the game ball that has flowed down in the course that would normally win the second starting port 51b is repelled by the displacing indicator members 83 and 85 in the vicinity of the second starting port 51b and won the second starting port 51b. It will never stop.

また、第1実施形態のパチンコ遊技機1では、カバー部材93,95は、指標部材83,85を視認できる程度に透明とされている。したがって、カバー部材93,95を通して指標部材83,85を視認することが可能であるため、指標部材83,85を真正面以外から視認する場合であっても、確実に視認することができ、進退部材56の状態を判断することができる。   In the pachinko gaming machine 1 according to the first embodiment, the cover members 93 and 95 are transparent to such an extent that the index members 83 and 85 can be visually recognized. Therefore, since it is possible to visually recognize the index members 83 and 85 through the cover members 93 and 95, even when the index members 83 and 85 are viewed from a position other than the front, the index members 83 and 85 can be surely viewed, and the advancing and retracting members 56 states can be determined.

また、第1実施形態のパチンコ遊技機1では、指標部材83,85は、有色とされている。したがって、透明のカバー部材93,95を通して指標部材83,85を視認した場合であっても、指標部材83,85は遊技者にはっきりと視認されるため、遊技者は、進退部材56の状態を容易に判断することができる。   In the pachinko gaming machine 1 according to the first embodiment, the index members 83 and 85 are colored. Therefore, even when the index members 83 and 85 are visually recognized through the transparent cover members 93 and 95, the index members 83 and 85 are clearly visible to the player. It can be easily judged.

2.第2実施形態
以下、第2実施形態のパチンコ遊技機について図16から18に基づいて説明する。なお、第2実施形態のパチンコ遊技機の説明において、第1実施形態のパチンコ遊技機1と同様の構成については、第1実施形態のパチンコ遊技機1と同様の符号を付して説明を省略する。
2. Second Embodiment Hereinafter, a pachinko gaming machine according to a second embodiment will be described with reference to FIGS. In the description of the pachinko gaming machine of the second embodiment, the same components as those of the pachinko gaming machine 1 of the first embodiment are denoted by the same reference numerals as those of the pachinko gaming machine 1 of the first embodiment, and description thereof is omitted. To do.

図16は、第2実施形態のパチンコ遊技機が備える第2始動入賞装置144を示す分解斜視図である。第1実施形態の第2始動入賞装置44では、左側指標部材83および右側指標部材85は、進退部材56の移動に伴って、前後方向に沿う揺動軸84,86を中心として左右方向に揺動する構成としたが、第2実施形態の第2始動入賞装置144では、左側指標部183および右側指標部材185は、進退部材156の移動に伴って上下に移動する構成となっている。左側指標部183および右側指標部材185は、正面視略台形形状とされ、それぞれの上面183a,185aを左右方向における外側から内側に向かって下方へ下がる傾斜面としている。また、左側指標部183および右側指標部材185の後面下部184,186は、前方へ向かって切り欠かれており、上方から下方にかけて前方へ傾斜した傾斜面となっている。   FIG. 16 is an exploded perspective view showing the second start winning device 144 provided in the pachinko gaming machine according to the second embodiment. In the second start winning device 44 of the first embodiment, the left index member 83 and the right index member 85 swing in the left-right direction around the swing shafts 84, 86 along the front-rear direction as the advance / retreat member 56 moves. In the second start winning device 144 of the second embodiment, the left index portion 183 and the right index member 185 are configured to move up and down as the advance / retreat member 156 moves. The left index portion 183 and the right index member 185 have a substantially trapezoidal shape when viewed from the front, and the upper surfaces 183a and 185a are inclined surfaces that descend downward from the outside toward the inside in the left-right direction. The rear lower portions 184 and 186 of the left index portion 183 and the right index member 185 are notched forward and are inclined surfaces that are inclined forward from the upper side to the lower side.

進退部材156の左右の側面には、進退部材156の前進時、指標部材183,185と係合する係合部159,159が左右方向に沿って延設されている。係合部159,159の前面159a,159aは、上方から下方へかけて前方へ突出した傾斜面とされている。この前面159a,159aの傾斜角は、指標部材183,185の後面下部184,186の傾斜角と略一致している。   Engaging portions 159 and 159 that engage with the index members 183 and 185 when the advance / retreat member 156 moves forward are extended on the left and right side surfaces of the advance / retreat member 156 along the left-right direction. The front surfaces 159a and 159a of the engaging portions 159 and 159 are inclined surfaces protruding forward from the upper side to the lower side. The inclination angles of the front surfaces 159a and 159a substantially coincide with the inclination angles of the rear lower portions 184 and 186 of the index members 183 and 185, respectively.

なお、取着基板146において、開口148(第2始動口51b)の下端部148bは、進退部材156の移動時に係合部159,159が開口148の前方へ突出できるよう、左右方向に広く切り開かれている。また、開口148を挟んで左右に配置されるカバー部材193,195は、開口148側となる内側に内壁部194,196を有しており、指標部材183,185が落下するのを防止している(図18(B)参照)。   In the attachment substrate 146, the lower end portion 148b of the opening 148 (second starting port 51b) is widely opened in the left-right direction so that the engaging portions 159 and 159 can protrude forward of the opening 148 when the advance / retreat member 156 moves. It is. Further, the cover members 193 and 195 arranged on the left and right sides with the opening 148 have inner wall portions 194 and 196 on the inner side on the opening 148 side to prevent the index members 183 and 185 from dropping. (See FIG. 18B).

図17,18は、第2始動入賞装置144の動作を示す図である。この第2始動入賞装置144は、ソレノイド64の非作動時、図17(A)に示すように進退部材156が後退状態にあり、受け面57を第2始動口51bより後方へ格納させて、第2始動口51bを閉塞状態としている。このとき、指標部材183,185は、図18(A)に示すように、カバー部材193,195の下壁部193b,195b上に載っており、遮蔽部材97の左部97aおよび右部97bの後方に位置しているため、正面から視認不能となっている。   17 and 18 are diagrams illustrating the operation of the second start winning device 144. In the second start winning device 144, when the solenoid 64 is not in operation, the advance / retreat member 156 is in the retracted state as shown in FIG. 17A, and the receiving surface 57 is stored rearward from the second start port 51b. The second start port 51b is closed. At this time, as shown in FIG. 18A, the index members 183 and 185 are placed on the lower wall portions 193b and 195b of the cover members 193 and 195, and the left and right portions 97a and 97b of the shielding member 97 are placed. Since it is located behind, it cannot be seen from the front.

ソレノイド64が作動されると、進退部材156が前進して、受け面57を第2始動口51bより前方へ突出させて、第2始動口51bを開放状態とする。このとき、図17(A)に二点鎖線で示すように、係合部159,159の前面159a,159aが、指標部材183,185の後面下部184,186に当接する(図17では右側指標部材185の動作のみを示す)。そして、図17(B)に示すように、進退部材156が前進していくのにつれて、係合部159,159は、指標部材183,185に対して後方からくさびのように入り込んでいくため、指標部材183,185は、傾斜した後面下部184,186を係合部159,159の前面159a,159aに摺接させて上昇していき、進退部材156が前進を完了したときには、図17(C)に示すように、係合部159,159の上面159b,159bに載り上げた状態となる。すなわち、図18(B)に示すように、指標部材183,185は、進退部材156の前進に伴って上昇し、遮蔽部材97の左部97aおよび右部97bの上端よりも上方に露出する。   When the solenoid 64 is actuated, the advance / retreat member 156 moves forward, causing the receiving surface 57 to protrude forward from the second start port 51b, thereby opening the second start port 51b. At this time, as indicated by a two-dot chain line in FIG. 17A, the front surfaces 159a and 159a of the engaging portions 159 and 159 abut against the rear lower portions 184 and 186 of the index members 183 and 185 (in FIG. Only the operation of member 185 is shown). And as shown in FIG. 17 (B), as the advance / retreat member 156 advances, the engaging portions 159, 159 enter the index members 183, 185 from the rear like a wedge, The indicator members 183 and 185 are lifted by sliding the inclined lower rear surfaces 184 and 186 to the front surfaces 159a and 159a of the engaging portions 159 and 159, and when the advancing and retracting member 156 completes the forward movement, FIG. As shown in (), the state is put on the upper surfaces 159b and 159b of the engaging portions 159 and 159. That is, as shown in FIG. 18B, the index members 183 and 185 are lifted as the advance / retreat member 156 advances, and are exposed above the upper ends of the left portion 97a and the right portion 97b of the shielding member 97.

このように、指標部材183,185は、進退部材156の動作に連動して、上下に移動するため、遊技者は、指標部材183,185が下方に位置して前方から視認されないときは(図18(A)参照)、第2始動口51bは閉塞状態にあると認識することができ、指標部材183,185が上方に位置して前方から視認されているときは(図18(B)参照)、第2始動口51bは開放状態にあると認識することができる。また、図18(B)に示す状態では、左側指標部183および右側指標部材185の各上面183a,185aは、それぞれ、第2始動口51bに向かって下がる傾斜面となっており、従来からよく知られているチューリップ型の入賞装置の始動口が開放している状態に似ているため、遊技者は、違和感なく第2始動口51bが開放状態であると認識することができる。   Thus, since the index members 183 and 185 move up and down in conjunction with the movement of the advance / retreat member 156, the player is not able to see the index members 183 and 185 from the front because the index members 183 and 185 are positioned below (see FIG. 18 (A)), it can be recognized that the second start port 51b is in a closed state, and when the index members 183 and 185 are positioned upward and viewed from the front (see FIG. 18 (B)). ), It can be recognized that the second start port 51b is in an open state. In the state shown in FIG. 18 (B), the upper surfaces 183a and 185a of the left index portion 183 and the right index member 185 are inclined surfaces that descend toward the second start port 51b. Since it is similar to the state where the starting port of the known tulip-type winning device is open, the player can recognize that the second starting port 51b is in an open state without a sense of incongruity.

3.変更例
以上実施形態のパチンコ遊技機について説明したが、本発明はこれらの実施形態に限定されるものではなく、種々の変更が可能である。例えば、第1実施形態では、カバー部材93,95は、指標部材83,85の上方、下方、および側方を覆う構成としたが、少なくとも指標部材83,85の上方を覆う構成として、第2始動入賞装置44の第2始動口51bに向かって流下してきた遊技球の進路を指標部材83,85が変更しないよう構成すればよい。
3. Although the pachinko gaming machine of the embodiment has been described above, the present invention is not limited to these embodiments, and various modifications can be made. For example, in the first embodiment, the cover members 93 and 95 are configured to cover the upper, lower, and side portions of the index members 83 and 85. However, the cover members 93 and 95 are configured to cover at least the upper portions of the index members 83 and 85. What is necessary is just to comprise so that the indicator member 83,85 may not change the course of the game ball which has flowed down toward the 2nd start opening 51b of the start winning apparatus 44. FIG.

また、第1実施形態では、カバー部材93,95は、透明の合成樹脂部材により構成したが、カバー部材93,95を通して指標部材83,85を視認可能であれば、半透明の合成樹脂部材により構成してもよい。   In the first embodiment, the cover members 93 and 95 are made of a transparent synthetic resin member. However, if the index members 83 and 85 are visible through the cover members 93 and 95, the cover members 93 and 95 are made of a translucent synthetic resin member. It may be configured.

また、第1実施形態では、進退部材56が後退状態にあるときは、指標部材83,85は遮蔽部材97の後方に隠れて前方から視認不能となるよう構成したが、進退部材56の状態に関わらず、指標部材83,85が常に視認されている構成としてもよい。このような構成では、遊技者は、指標部材83,85の変位を視認することで、進退部材がいずれの状態にあるか把握することができる。   In the first embodiment, when the advancing / retracting member 56 is in the retracted state, the index members 83 and 85 are configured to be hidden behind the shielding member 97 so that they cannot be seen from the front. Regardless, the index members 83 and 85 may be always visible. In such a configuration, the player can grasp which state the advance / retreat member is in by visually recognizing the displacement of the index members 83 and 85.

また、実施形態では、本願発明に係る入賞装置を、第2始動口51bを有する第2始動入賞装置44として説明したが、大入賞口を有する大入賞装置として利用しても良い。なお、遊技機規則によれば、特別電動役物(大入賞装置の開閉部材)により開き又は拡大した場合の入賞口(大入賞口)の入口の大きさは55mmを超え135mmを超えないことと規定されているため、進退部材56により入賞口を開閉する入賞装置を、大入賞口を開閉するアタッカーとして設ける場合には、図5(A)に示す距離Lが55mmを超え135mmを超えないように形成する。   Further, in the embodiment, the winning device according to the present invention has been described as the second starting winning device 44 having the second starting port 51b, but may be used as a large winning device having a big winning port. According to the rules of the gaming machine, the size of the entrance of the winning opening (large winning opening) when it is opened or expanded by a special electric accessory (opening / closing member of the large winning device) exceeds 55 mm and does not exceed 135 mm. Therefore, when a winning device that opens and closes the winning opening by the advance / retreat member 56 is provided as an attacker that opens and closes the large winning opening, the distance L shown in FIG. 5A does not exceed 55 mm and does not exceed 135 mm. To form.

また、実施形態では、駆動手段としてソレノイド64を用いて構成したが、電動モータとラックアンドピニオンの組み合わせ等、他の駆動手段に変更して構成してもよい。なお、駆動手段として、電動モータとラックアンドピニオンの組み合わせを用いる場合には、実施形態におけるプランジャー66の役割をラックが行うので、ラックに進退部材を取り付けて入賞装置を構成する。   In the embodiment, the solenoid 64 is used as the drive unit. However, the drive unit may be changed to another drive unit such as a combination of an electric motor and a rack and pinion. When a combination of an electric motor and a rack and pinion is used as the driving means, the rack plays the role of the plunger 66 in the embodiment, and thus a winning / retracting member is attached to the rack to constitute the winning device.

1…パチンコ遊技機
3…遊技領域
44…第2始動入賞装置
48…開口
51b…第2始動口(開口)
56…進退部材
57…受け面
64…ソレノイド(駆動手段)
83…左側指標部材
83a…左側指標部材の上面
85…右側指標部材
85a…右側指標部材の上面
93…左側カバー部材
95…右側カバー部材
DESCRIPTION OF SYMBOLS 1 ... Pachinko machine 3 ... Game area 44 ... 2nd start winning device 48 ... Opening 51b ... 2nd start opening (opening)
56 ... Advance / Retreat member 57 ... Receiving surface 64 ... Solenoid (drive means)
83 ... Left index member 83a ... Upper surface of left index member 85 ... Right index member 85a ... Upper surface of right index member 93 ... Left cover member 95 ... Right cover member

Claims (6)

入賞装置を備え、
該入賞装置は、
遊技領域を流下する遊技球が通過可能な開口と、
該開口を通って前後に進退する進退部材と、
該進退部材を進退移動させる駆動手段とを備え、
前記進退部材は、前記遊技球を受ける受け面を備え、前方へ進出した前進状態において前記受け面を前記開口より前方へ突出させて前記開口への遊技球の流入を可能とし、後方へ退いた後退状態において前記受け面を前記開口より後方へ格納させて前記開口への遊技球の流入を不可能とするパチンコ遊技機において、
前記入賞装置は、
前記進退部材の状態を遊技者に示す前記進退部材とは別体の指標部材であって前記進退部材の動作に連動して変位する指標部材を備え、
前記指標部材は、
少なくとも前記進退部材が前進状態にあるときは遊技者から視認可能とされることを特徴とするパチンコ遊技機。
With a prize-winning device,
The winning device is
An opening through which a game ball flowing down the game area can pass,
An advancing and retracting member that moves forward and backward through the opening;
Drive means for moving the advance / retreat member forward and backward,
The advance / retreat member has a receiving surface for receiving the game ball, and in a forwardly advanced state, the receiving surface protrudes forward from the opening so that the game ball can flow into the opening and retracts backward. In a pachinko gaming machine in which the receiving surface is retracted rearward from the opening in a retracted state, and the inflow of game balls into the opening is impossible.
The winning device is
An indicator member that is separate from the advance / retreat member indicating the state of the advance / retreat member to the player, and is displaced in conjunction with the operation of the advance / retreat member;
The indicator member is
A pachinko gaming machine characterized in that it is visible to a player at least when the advance / retreat member is in an advanced state.
前記指標部材は、前記進退部材が後退状態にあるときは遊技者から視認不能に遮蔽されていることを特徴とする請求項1に記載のパチンコ遊技機。   The pachinko gaming machine according to claim 1, wherein the indicator member is shielded from being visible to a player when the advance / retreat member is in a retracted state. 前記指標部材は、前記進退部材の左側に配される左側指標部材と、前記進退部材を挟んで前記左側指標部材と左右対称となるように前記進退部材の右側に配される右側指標部材とを備えて構成され、
前記左側指標部材及び前記右側指標部材は、前記進退部材の前進時、当該左側指標部材の上面及び当該右側指標部材の上面が前記進退部材の受け面に向かって下がる傾斜面となるように変位することを特徴とする請求項1又は請求項2に記載のパチンコ遊技機。
The indicator member includes a left indicator member arranged on the left side of the advance / retreat member, and a right indicator member arranged on the right side of the advance / retreat member so as to be symmetrical with the left indicator member across the advance / retreat member. Configured with
The left index member and the right index member are displaced so that when the advance / retreat member moves forward, the upper surface of the left index member and the upper surface of the right index member become inclined surfaces that descend toward the receiving surface of the advance / retreat member. The pachinko gaming machine according to claim 1 or 2, characterized in that.
前記入賞装置は、少なくとも前記指標部材の上方を覆うカバー部材を備えていることを特徴とする請求項1乃至3のいずれか一項に記載のパチンコ遊技機。   The pachinko gaming machine according to any one of claims 1 to 3, wherein the winning device includes a cover member that covers at least an upper portion of the indicator member. 前記カバー部材は、前記指標部材を視認できる程度に透明又は半透明とされていることを特徴とする請求項4に記載のパチンコ遊技機。   The pachinko gaming machine according to claim 4, wherein the cover member is transparent or translucent to such an extent that the indicator member can be visually recognized. 前記指標部材は、有色とされていることを特徴とする請求項5に記載のパチンコ遊技機。   The pachinko gaming machine according to claim 5, wherein the indicator member is colored.
JP2010076002A 2010-03-29 2010-03-29 Pachinko machine Expired - Fee Related JP5007355B2 (en)

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JP2014239719A (en) * 2013-06-11 2014-12-25 株式会社大一商会 Game machine
JP2015119882A (en) * 2013-12-24 2015-07-02 高砂電器産業株式会社 Pinball game machine
JP2016067576A (en) * 2014-09-30 2016-05-09 株式会社サンセイアールアンドディ Game machine
JP2018088987A (en) * 2016-11-30 2018-06-14 株式会社三洋物産 Game machine
JP2018171157A (en) * 2017-03-31 2018-11-08 株式会社三洋物産 Game machine
JP2018171158A (en) * 2017-03-31 2018-11-08 株式会社三洋物産 Game machine
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JP7087272B2 (en) 2017-03-31 2022-06-21 株式会社三洋物産 Pachinko machine
JP7112176B2 (en) 2019-01-16 2022-08-03 株式会社大一商会 game machine
JP2021102161A (en) * 2019-01-16 2021-07-15 株式会社大一商会 Game machine
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