JP2011005324A5 - - Google Patents

Download PDF

Info

Publication number
JP2011005324A5
JP2011005324A5 JP2010231423A JP2010231423A JP2011005324A5 JP 2011005324 A5 JP2011005324 A5 JP 2011005324A5 JP 2010231423 A JP2010231423 A JP 2010231423A JP 2010231423 A JP2010231423 A JP 2010231423A JP 2011005324 A5 JP2011005324 A5 JP 2011005324A5
Authority
JP
Japan
Prior art keywords
display
special game
control means
game state
identification information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2010231423A
Other languages
Japanese (ja)
Other versions
JP2011005324A (en
JP5122625B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2010231423A priority Critical patent/JP5122625B2/en
Priority claimed from JP2010231423A external-priority patent/JP5122625B2/en
Publication of JP2011005324A publication Critical patent/JP2011005324A/en
Publication of JP2011005324A5 publication Critical patent/JP2011005324A5/ja
Application granted granted Critical
Publication of JP5122625B2 publication Critical patent/JP5122625B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Description

そこで、本発明は、遊技制御手段の負担を重くすることなく、遊技者に対して特別遊技状態が終了したことを報知きる遊技機を提供することを目的とする。 Accordingly, the present invention is to provide a heavier burden on the game control means, and an object thereof is to provide a game machine that can be notified that the special game state is completed to the player.

本発明による遊技機は、表示状態が変化可能な複数の表示領域を有する可変表示部を含み、変動開始の条件の成立に応じて表示領域に表示される識別情報の変動を開始し、識別情報の表示結果があらかじめ定められた特定表示態様となったときに遊技者に有利な特定遊技状態に制御可能な遊技機であって、遊技の進行を制御する遊技制御手段と、遊技制御手段が送信するコマンドにもとづいて可変表示部の表示制御を行う表示制御手段とを備え、遊技制御手段は、特定遊技状態にするか否かを決定する特定遊技決定手段と、所定の移行条件が成立すると、遊技状態を、特定遊技状態が発生しやすい特別遊技状態に移行させる特別遊技状態移行手段と、特別遊技状態が発生した場合に継続的な特別遊技状態の制御を終了させる条件の成立を判定する特別遊技終了判定手段と、可変表示部の表示結果の表示態様を決定する結果態様決定手段と、可変表示部の表示状態を変化させるためのコマンドを変化の時期に関連して表示制御手段が認識可能な態様で力可能なコマンド出力手段とを含み、コマンド出力手段は、識別情報の変動を開始するときに識別情報の変動時間を特定可能なコマンドを表示制御手段に対して出力するとともに、識別情報の変動を終了するときに全ての表示領域における識別情報の確定を示すコマンドを表示制御手段に対して出力し、特別遊技終了判定手段によって特別遊技状態の終了が判定された場合には特別遊技状態の終了を識別可能な表示内容を特定可能なコマンドを出力し、表示制御手段は、遊技制御手段からの特別遊技状態の終了を識別可能な表示内容を特定可能なコマンドに応じて特別遊技状態の終了を識別可能な表示内容を表示させる制御を行い、特別遊技状態の制御を終了させる条件は、所定回の識別情報の変動が実行されることにより成立することを特徴とする。
そのような構成によれば、遊技制御手段の負担を重くすることなく、遊技者に対して特別遊技状態が終了したことを報知することができる効果がある。
The gaming machine according to the present invention includes a variable display unit having a plurality of display areas whose display states can be changed, and starts to change the identification information displayed in the display area in accordance with the establishment of the change start condition. a display result is controllable to an advantageous specific gaming state to the player when a particular display mode in a predetermined gaming machine, a game control means for controlling the progress of the game, the game control unit transmits Display control means for performing display control of the variable display unit based on the command to be performed, the game control means, and a specific game determination means for determining whether or not to enter a specific game state, and when a predetermined transition condition is satisfied, the gaming state, determining the establishment of the condition for terminating the special game state transition means Ru is shifted to the special game state specific gaming state is likely to occur, a continuous control of the special game state when the special game state occurs A special game end determining means, a result mode determining means for determining a display mode of the display result of the variable display section, and a display control means for changing a command for changing the display state of the variable display section in relation to the timing of the change. and a output enable command output means recognizable manner, the command output unit outputs to the display control means capable of specifying command variation time identification information at the start of the variation of the identification information When the change of the identification information is finished, a command indicating confirmation of the identification information in all the display areas is output to the display control means, and when the special game end determination means determines the end of the special gaming state the end of the special game state outputs capable of specifying command distinguishable display content, display control means, capable of identifying the termination of the special game state display content from game control means There line control to display an identifiable display content the end of the special game state depending on the specific possible commands, conditions for terminating the control of the special game state, by variation of the predetermined number of identification information is performed It is characterized by being established .
According to such a configuration, there is an effect that it is possible to notify the player that the special game state has ended without increasing the burden on the game control means.

Claims (1)

表示状態が変化可能な複数の表示領域を有する可変表示部を含み、変動開始の条件の成立に応じて前記表示領域に表示される識別情報の変動を開始し、識別情報の表示結果があらかじめ定められた特定表示態様となったときに遊技者に有利な特定遊技状態に制御可能な遊技機であって
遊技の進行を制御する遊技制御手段と、該遊技制御手段が送信するコマンドにもとづいて前記可変表示部の表示制御を行う表示制御手段とを備え、
前記遊技制御手段は、
前記特定遊技状態にするか否かを決定する特定遊技決定手段と、
所定の移行条件が成立すると、遊技状態を、前記特定遊技状態が発生しやすい特別遊技状態に移行させる特別遊技状態移行手段と、
前記特別遊技状態が発生した場合に継続的な特別遊技状態の制御を終了させる条件の成立を判定する特別遊技終了判定手段と、
前記可変表示部の表示結果の表示態様を決定する結果態様決定手段と、
前記可変表示部の表示状態を変化させるためのコマンドを変化の時期に関連して前記表示制御手段が認識可能な態様で力可能なコマンド出力手段とを含み、
前記コマンド出力手段は、
識別情報の変動を開始するときに識別情報の変動時間を特定可能なコマンドを前記表示制御手段に対して出力するとともに、識別情報の変動を終了するときに全ての前記表示領域における識別情報の確定を示すコマンドを前記表示制御手段に対して出力し、
前記特別遊技終了判定手段によって特別遊技状態の終了が判定された場合には特別遊技状態の終了を識別可能な表示内容を特定可能なコマンドを出力し、
前記表示制御手段は、前記遊技制御手段からの前記特別遊技状態の終了を識別可能な表示内容を特定可能なコマンドに応じて、前記特別遊技状態の終了を識別可能な表示内容を表示させる表示制御を行い、
前記特別遊技状態の制御を終了させる条件は、所定回の識別情報の変動が実行されることにより成立する
ことを特徴とする遊技機。
Including a variable display section having a plurality of display areas whose display states can be changed, starting to change the identification information displayed in the display area in accordance with the establishment of the change start condition, and the display result of the identification information is predetermined was a controllable gaming machine to an advantageous specific gaming state to the player when a certain display mode,
Game control means for controlling the progress of the game, and display control means for performing display control of the variable display section based on a command transmitted by the game control means,
The game control means includes
A particular game determining means for determining whether the specific game state,
When a predetermined shift condition is satisfied, the gaming state, a special game state transition means the specific gaming state Ru is shifted to the special game state prone,
And special game end judging means for judging the establishment of the condition for terminating the ongoing the control of the special game state when the special game state occurs,
A result mode determining means for determining a display mode of a display result of the variable display unit;
And a said display control means allows output at a recognizable manner command output means associated commands to the timing of change for changing the display state of the variable display unit,
The command output means includes
A command capable of specifying the variation time of the identification information is output to the display control means when the variation of the identification information is started, and the identification information in all the display areas is confirmed when the variation of the identification information is finished. Is output to the display control means,
Wherein when the end of the special game state is determined by a special game end judging means outputs a specific possible commands a distinguishable display content the end of the special game state,
The display control means, said in response to the a the end of the special game state can identify distinguishable display content command from the game control means, display control for displaying a distinguishable display content the end of the special game state the stomach line,
The gaming machine characterized in that the condition for ending the control of the special gaming state is established by executing a predetermined number of changes in the identification information .
JP2010231423A 2010-10-14 2010-10-14 Game machine Expired - Fee Related JP5122625B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010231423A JP5122625B2 (en) 2010-10-14 2010-10-14 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010231423A JP5122625B2 (en) 2010-10-14 2010-10-14 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2009173623A Division JP4658210B2 (en) 2009-07-24 2009-07-24 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2011279631A Division JP5231623B2 (en) 2011-12-21 2011-12-21 Game machine

Publications (3)

Publication Number Publication Date
JP2011005324A JP2011005324A (en) 2011-01-13
JP2011005324A5 true JP2011005324A5 (en) 2012-02-16
JP5122625B2 JP5122625B2 (en) 2013-01-16

Family

ID=43562637

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2010231423A Expired - Fee Related JP5122625B2 (en) 2010-10-14 2010-10-14 Game machine

Country Status (1)

Country Link
JP (1) JP5122625B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5231623B2 (en) * 2011-12-21 2013-07-10 株式会社三共 Game machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06246050A (en) * 1993-02-22 1994-09-06 Sophia Co Ltd Game machine
JP3581379B2 (en) * 1993-05-28 2004-10-27 株式会社三共 Gaming machine
JPH0938295A (en) * 1995-08-02 1997-02-10 Sankyo Kk Game machine
JP4248608B2 (en) * 1995-09-18 2009-04-02 株式会社三共 Game machine

Similar Documents

Publication Publication Date Title
JP2010213733A5 (en)
JP2009142695A5 (en)
JP2010167095A5 (en)
JP2007068704A5 (en)
JP2007098045A5 (en)
JP2014210013A5 (en)
JP2011110291A5 (en)
JP2009022479A5 (en)
JP2008161544A5 (en)
JP2007068566A5 (en)
JP2010213734A5 (en)
JP2011172850A5 (en)
JP2006305115A5 (en)
JP2009233453A5 (en)
JP2010167094A5 (en)
JP2006346213A5 (en)
JP2010264030A5 (en)
JP2011005324A5 (en)
JP2011110293A5 (en)
JP2008012045A5 (en)
JP2011110292A5 (en)
JP2009233462A5 (en)
JP2006304897A5 (en)
JP2007050083A5 (en)
JP2009233455A5 (en)