JP2010264030A5 - - Google Patents
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- JP2010264030A5 JP2010264030A5 JP2009117020A JP2009117020A JP2010264030A5 JP 2010264030 A5 JP2010264030 A5 JP 2010264030A5 JP 2009117020 A JP2009117020 A JP 2009117020A JP 2009117020 A JP2009117020 A JP 2009117020A JP 2010264030 A5 JP2010264030 A5 JP 2010264030A5
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- JP
- Japan
- Prior art keywords
- variable display
- identification information
- result
- command
- displayed
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (1)
遊技の進行を制御する遊技制御用マイクロコンピュータと、
前記遊技制御用マイクロコンピュータからのコマンドにもとづいて、前記第1識別情報の可変表示および前記第2識別情報の可変表示に対応した演出の実行を制御する演出制御用マイクロコンピュータと、を備え、
前記遊技制御用マイクロコンピュータは、
前記開始条件が成立したことにもとづいて、前記第1可変表示部における前記第1識別情報の可変表示の表示結果を前記特定表示結果とするか否かを前記第1識別情報の可変表示の表示結果が導出表示される以前に決定する第1事前決定手段と、
前記開始条件が成立したことにもとづいて、前記第2可変表示部における前記第2識別情報の可変表示の表示結果を前記特定表示結果とするか否かを前記第2識別情報の可変表示の表示結果が導出表示される以前に決定する第2事前決定手段と、
前記第1事前決定手段の決定結果にもとづいて、前記第1識別情報の可変表示パターンを、複数種類の可変表示パターンのうちから決定する第1可変表示パターン決定手段と、
前記第2事前決定手段の決定結果にもとづいて、前記第2識別情報の可変表示パターンを、複数種類の可変表示パターンのうちから決定する第2可変表示パターン決定手段と、
前記第1識別情報または前記第2識別情報の可変表示を開始するときに、前記第1可変表示パターン決定手段または前記第2可変表示パターン決定手段によって決定された可変表示パターンを特定可能な可変表示パターンコマンドと、前記第1事前決定手段の決定結果または前記第2事前決定手段の決定結果を示す表示結果コマンドとを、開始時コマンドとして送信する開始時コマンド送信手段と、を含み、
前記開始時コマンド送信手段は、
前記第1可変表示パターン決定手段によって可変表示パターンが決定されたときと、前記第2可変表示パターン決定手段によって可変表示パターンが決定されたときとで、共通の前記可変表示パターンコマンドを送信するとともに、
前記第1事前決定手段によって決定された決定結果と前記第2事前決定手段によって決定された決定結果とのうちのいずれの決定結果であるかを特定可能に前記表示結果コマンドを送信し、
前記演出制御用マイクロコンピュータは、前記表示結果コマンドにもとづいて、前記第1識別情報の可変表示と前記第2識別情報の可変表示とのうちのいずれの可変表示が実行されるかを特定する
ことを特徴とする遊技機。 After the game medium passes through the first start area, variable display of a plurality of types of first identification information that can be distinguished from each other is started on the basis that a start condition for allowing start of variable display is established, and the display result is displayed. After the game medium has passed through the first variable display section for derivation display and the second start area, variable display of a plurality of types of second identification information that can be distinguished from each other is started based on the start condition being satisfied. And a second variable display unit for deriving and displaying the display result, and the specific game based on the display result derived and displayed in the first variable display unit or the second variable display unit being the specific display result In the gaming machine that becomes the state,
A game control microcomputer for controlling the progress of the game;
An effect control microcomputer for controlling the execution of effects corresponding to the variable display of the first identification information and the variable display of the second identification information, based on a command from the game control microcomputer;
The game control microcomputer is:
Based on the establishment of the start condition, whether or not the display result of the variable display of the first identification information on the first variable display unit is the specific display result is displayed as the variable display of the first identification information. First predetermining means for determining before the result is derived and displayed;
Whether the display result of the variable display of the second identification information on the second variable display unit is set as the specific display result based on the establishment of the start condition, the variable display of the second identification information is displayed. Second predetermining means for determining before the result is derived and displayed;
First variable display pattern determining means for determining a variable display pattern of the first identification information from a plurality of types of variable display patterns based on a determination result of the first prior determination means;
Second variable display pattern determining means for determining a variable display pattern of the second identification information from a plurality of types of variable display patterns based on a determination result of the second pre-determining means;
Variable display capable of specifying the variable display pattern determined by the first variable display pattern determining means or the second variable display pattern determining means when variable display of the first identification information or the second identification information is started. A start command transmission means for transmitting a pattern command and a display result command indicating the determination result of the first pre-determination means or the determination result of the second pre-decision means as a start command;
The start time command transmission means includes:
When the variable display pattern is determined by the first variable display pattern determining means and when the variable display pattern is determined by the second variable display pattern determining means, the common variable display pattern command is transmitted. ,
Transmitting the display result command so as to be able to specify which one of the determination result determined by the first pre-determining means and the determination result determined by the second pre-deciding means is;
The production control microcomputer specifies which of the variable display of the first identification information and the variable display of the second identification information is executed based on the display result command. A gaming machine characterized by
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009117020A JP5694649B2 (en) | 2009-05-13 | 2009-05-13 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009117020A JP5694649B2 (en) | 2009-05-13 | 2009-05-13 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2012169155A Division JP5406341B2 (en) | 2012-07-31 | 2012-07-31 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010264030A JP2010264030A (en) | 2010-11-25 |
JP2010264030A5 true JP2010264030A5 (en) | 2012-09-13 |
JP5694649B2 JP5694649B2 (en) | 2015-04-01 |
Family
ID=43361581
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009117020A Expired - Fee Related JP5694649B2 (en) | 2009-05-13 | 2009-05-13 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP5694649B2 (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5306895B2 (en) * | 2009-05-13 | 2013-10-02 | 株式会社三共 | Game machine |
JP5667457B2 (en) * | 2011-01-21 | 2015-02-12 | 株式会社ニューギン | Game machine |
JP6163237B2 (en) * | 2016-06-28 | 2017-07-12 | 株式会社三共 | Game machine |
JP6163236B2 (en) * | 2016-06-28 | 2017-07-12 | 株式会社三共 | Game machine |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2005245982A (en) * | 2004-03-08 | 2005-09-15 | Samii Kk | Pachinko game machine |
JP4195022B2 (en) * | 2005-06-23 | 2008-12-10 | サミー株式会社 | Bullet ball machine |
JP4896513B2 (en) * | 2005-12-22 | 2012-03-14 | 株式会社ソフイア | Game machine |
JP4734610B2 (en) * | 2007-04-17 | 2011-07-27 | 株式会社三共 | Game machine |
JP5221399B2 (en) * | 2009-01-13 | 2013-06-26 | 京楽産業.株式会社 | Game machine |
JP5306895B2 (en) * | 2009-05-13 | 2013-10-02 | 株式会社三共 | Game machine |
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2009
- 2009-05-13 JP JP2009117020A patent/JP5694649B2/en not_active Expired - Fee Related