JP2010227653A - Game machine - Google Patents

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Publication number
JP2010227653A
JP2010227653A JP2010162651A JP2010162651A JP2010227653A JP 2010227653 A JP2010227653 A JP 2010227653A JP 2010162651 A JP2010162651 A JP 2010162651A JP 2010162651 A JP2010162651 A JP 2010162651A JP 2010227653 A JP2010227653 A JP 2010227653A
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rail
rotation direction
rotation
driven object
driving
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JP4890635B2 (en
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Tadashi Inagaki
忠 稲垣
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Sansei R&D Co Ltd
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Sansei R&D Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine capable of stably moving and rotationally turning a drive object. <P>SOLUTION: A first rail 191 and a second rail 195 are alignedly provided in parallel in the axial direction of a turning center of the drive object 141; the drive object 141 is provided with a first guide section 185 and a second guide section 187; the first rail 191 is provided with a first pressing slope section 192 which is adapted to contact with the first guide section 185 when the drive object 141 moves from a first position to a second position to press the first guide section 185 in a first rotation direction and rotate it in the first rotation direction, and a first retreat slope section 192 which is adapted to retreat the first guide section 185 when the drive object rotates in a second rotation direction; and the second rail 195 is provided with a second pressing slope section 196 which is adapted to contact with the second guide section 187 when the drive object 141 moves from the second position to the first position to press the second guide section in the second rotation direction and rotate it in the second rotation direction, and a second retreat slope section 196 which is adapted to retreat the second guide section 187 when the drive object 141 rotates in the first rotation direction. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は、移動体に回動可能に取り付けられた駆動物を備える遊技機に関する。   The present invention relates to a gaming machine including a driving object that is rotatably attached to a moving body.

従来、パチンコ遊技機等の遊技機においては、盤面に対して垂直な軸を回動中心として自由回動可能な回動可能物体を、自重で上下方向に吊り下げると共に横方向へ往復移動可能に取り付け、さらには回動可能物体の移動経路途中に回動可能物体の下部と接触して回動可能物体の下部を一方向へ押圧することにより該押圧方向へ回動可能物体を回動させる回動用障害物を設けたものがある。   Conventionally, in a gaming machine such as a pachinko gaming machine, a rotatable object that can freely rotate about an axis perpendicular to the board surface can be hung up and down by its own weight and reciprocated in a lateral direction. Mounting, and further rotating the rotatable object in the pressing direction by contacting the lower part of the rotatable object in the middle of the moving path of the rotatable object and pressing the lower part of the rotatable object in one direction. There are some that have a moving obstacle.

しかし、前記回動可能物体は移動の間、自重だけで上下方向を向いており、向きを規制するものがないため、振り子のように揺れながら移動し易く、移動中の安定性に欠けることから遊技の演出を損なうおそれがある。   However, since the rotatable object is directed in the vertical direction only by its own weight during the movement and there is nothing to regulate the direction, it is easy to move while swinging like a pendulum, and lacks stability during movement. There is a risk of impairing the performance of the game.

特開平6−285222号公報JP-A-6-285222

本発明は、前記の点に鑑みなされたものであり、駆動物を安定して移動及び回動させることができ、遊技の演出性を高めることが可能な遊技機の提供を目的とする。   The present invention has been made in view of the above-described points, and an object of the present invention is to provide a gaming machine that can stably move and rotate a driven object and can improve the performance of the game.

請求項1の発明は、駆動源の駆動により第1位置と第2位置間を往復移動する移動体と、前記移動体が移動する際の軌道に直交する軸を中心として第1回転方向及び該第1回転方向とは逆の第2回転方向へ回動可能に前記移動体に取り付けられて前記移動体と共に前記第1位置と前記第2位置間を往復移動する駆動物と、を備えた遊技機において、前記移動体が移動する際の軌道に対して平行に第1レールと第2レールが前記駆動物の回動中心の軸方向に並んで設けられ、前記駆動物には、前記第1レールに接触して前記駆動物の前記第2回転方向への回転を規制すると共に前記第1回転方向への回転を行わせる第1誘導部と、前記第2レールに接触して前記駆動物の前記第1回転方向への回転を規制すると共に前記第2回転方向への回転を行わせる第2誘導部とが、前記移動体が移動する際の軌道に略沿う方向へ互いに離れて設けられ、前記第1レールには、前記移動体が前記第1位置から前記第2位置へ移動する際に、前記第1誘導部と接触して前記第1誘導部を前記第1回転方向へ押圧し前記駆動物を前記第1回転方向へ回転させる第1押圧傾斜部と、前記移動体が前記第2位置から前記第1位置へ移動する際における前記駆動物の前記第2回転方向への回転時に前記第1誘導部を退避させる第1退避傾斜部とを兼ねた第1傾斜部が設けられ、前記第2レールには、前記移動体が前記第2位置から前記第1位置へ移動する際に、前記第2誘導部と接触して前記第2誘導部を前記第2回転方向へ押圧し前記駆動物を前記第2回転方向へ回転させる第2押圧傾斜部と、前記移動体が前記第1位置から前記第2位置へ移動する際における前記駆動物の前記第1回転方向への回転時に前記第2誘導部を退避させる第2退避傾斜部とを兼ねた第2傾斜部が設けられ、前記第1レール及び前記第2レールは共に前記駆動物の一端側に位置し、前記第1レールと前記第2レールに挟まれて前記第1レールと前記第2レール間を前記第1レール及び前記第2レールに沿って移動するレール間移動部が前記駆動物に設けられ、前記レール間移動部に前記第1誘導部と前記第2誘導部が設けられたことを特徴とする。   According to the first aspect of the present invention, there is provided a moving body that reciprocates between a first position and a second position by driving a driving source, a first rotation direction centered on an axis orthogonal to a trajectory when the moving body moves, A game comprising a driving object attached to the movable body so as to be rotatable in a second rotational direction opposite to the first rotational direction and reciprocatingly moved between the first position and the second position together with the movable body. In the machine, a first rail and a second rail are provided side by side in the axial direction of the center of rotation of the driven object in parallel to the trajectory when the moving body moves, A first guide portion that contacts the rail to restrict rotation of the driven object in the second rotational direction and performs rotation in the first rotational direction; and a contact portion of the driven object that contacts the second rail. The rotation in the first rotation direction is restricted and the rotation in the second rotation direction is restricted. And a second guide portion to be moved away from each other in a direction substantially along a trajectory when the movable body moves, and the movable body is moved from the first position to the second position on the first rail. When moving, a first pressing inclined portion that contacts the first guiding portion and presses the first guiding portion in the first rotation direction to rotate the driven object in the first rotation direction; and the moving body A first inclined portion that also serves as a first retraction inclined portion that retreats the first guiding portion when the driven object rotates in the second rotation direction when moving from the second position to the first position. The second rail is in contact with the second guide portion and moves the second guide portion in the second rotation direction when the moving body moves from the second position to the first position. A second pressing inclined portion that presses and rotates the driven object in the second rotation direction; and the movable body. There is provided a second inclined portion that also serves as a second retraction inclined portion that retreats the second guiding portion when the driven object rotates in the first rotation direction when moving from the first position to the second position. The first rail and the second rail are both located on one end side of the driving object, and are sandwiched between the first rail and the second rail so that the first rail and the second rail are between the first rail and the second rail. A rail-to-rail moving part that moves along the rail and the second rail is provided in the driven article, and the first guide part and the second guide part are provided in the rail-to-rail moving part.

請求項2の発明は、請求項1において、遊技状態を表示する表示装置を備え、前記駆動物が前記表示装置の前を前記第1位置と前記第2位置間で往復移動することを特徴とする。   According to a second aspect of the present invention, there is provided the display device according to the first aspect, wherein the driving object reciprocates between the first position and the second position in front of the display device. To do.

請求項1の発明によれば、移動体が移動する際の軌道に対して平行に第1レールと第2レールが駆動物の回動中心の軸方向に並んで設けられ、前記駆動物には、前記第1レールに接触して前記駆動物の前記第2回転方向への回転を規制すると共に前記第1回転方向への回転を行わせる第1誘導部と、前記第2レールに接触して前記駆動物の前記第1回転方向への回転を規制すると共に前記第2回転方向への回転を行わせる第2誘導部とが、前記移動体が移動する際の軌道に略沿う方向へ互いに離れて設けられ、前記第1レールには、前記移動体が前記第1位置から前記第2位置へ移動する際に、前記第1誘導部と接触して前記第1誘導部を前記第1回転方向へ押圧し前記駆動物を前記第1回転方向へ回転させる第1押圧傾斜部と、前記移動体が前記第2位置から前記第1位置へ移動する際における前記駆動物の前記第2回転方向への回転時に前記第1誘導部を退避させる第1退避傾斜部とを兼ねた第1傾斜部が設けられ、前記第2レールには、前記移動体が前記第2位置から前記第1位置へ移動する際に、前記第2誘導部と接触して前記第2誘導部を前記第2回転方向へ押圧し前記駆動物を前記第2回転方向へ回転させる第2押圧傾斜部と、前記移動体が前記第1位置から前記第2位置へ移動する際における前記駆動物の前記第1回転方向への回転時に前記第2誘導部を退避させる第2退避傾斜部とを兼ねた第2傾斜部が設けられた構成としたことにより、第1レール、第2レール、第1誘導部及び第2誘導部によって駆動物の自由な回動が規制されるため、駆動物の移動及び回動を安定して行うことができ、遊技の演出性を高めることが可能になる。しかも、レールに押圧傾斜部と退避傾斜部を別個に設ける必要がなくなり、レールの構成が簡略になる。   According to the first aspect of the present invention, the first rail and the second rail are provided in parallel with the trajectory when the movable body moves, and are arranged in the axial direction of the rotation center of the driven object. A first guide portion that contacts the first rail to restrict rotation of the driven object in the second rotation direction and to rotate in the first rotation direction; and The second guide part that restricts the rotation of the driven object in the first rotation direction and that rotates the second object in the second rotation direction is separated from each other in a direction substantially along a trajectory when the moving body moves. The first rail is in contact with the first guide portion and moves the first guide portion in the first rotation direction when the moving body moves from the first position to the second position. A first pressing inclined portion that rotates the driven object in the first rotation direction and the movable body There is provided a first inclined portion that also serves as a first retraction inclined portion that retreats the first guide portion when the driven object rotates in the second rotation direction when moving from the second position to the first position. When the moving body moves from the second position to the first position, the second rail comes into contact with the second guide portion and presses the second guide portion in the second rotation direction. A second pressing inclined portion that rotates the driven object in the second rotation direction; and rotation of the driven object in the first rotation direction when the movable body moves from the first position to the second position. In some cases, a second inclined portion serving also as a second retracting inclined portion for retracting the second guiding portion is provided, so that the first rail, the second rail, the first guiding portion, and the second guiding portion Since the free rotation of the driven object is restricted, the driven object can be moved and rotated. Can be stably performed, it is possible to increase the effect of the game. Moreover, it is not necessary to separately provide the pressing inclined portion and the retracting inclined portion on the rail, and the configuration of the rail is simplified.

請求項1の発明によれば、前記第1レール及び前記第2レールは共に駆動物の一端側に位置する構成としたことにより、駆動物の中央などの目立ち易い位置に第1レール及び第2レールが存在せず、遊技者がレールに邪魔されることなく駆動物の移動及び回動を見ることができるため、遊技の演出性を高めることができる。しかも、第1レールと第2レールを駆動物の両端に分けて設ける場合に比べ、駆動機構を省スペースで設けることが可能になる。   According to the first aspect of the present invention, the first rail and the second rail are both positioned on one end side of the driving object, so that the first rail and the second rail are located in a conspicuous position such as the center of the driving object. Since the rail does not exist and the player can see the movement and rotation of the driven object without being disturbed by the rail, it is possible to improve the performance of the game. Moreover, the drive mechanism can be provided in a smaller space than when the first rail and the second rail are provided separately at both ends of the driven object.

請求項1の発明によれば、前記第1レールと前記第2レールに挟まれて前記第1レールと前記第2レール間を前記第1レール及び前記第2レールに沿って移動するレール間移動部が駆動物に設けられ、前記レール間移動部に前記第1誘導部と前記第2誘導部が設けられた構成としたことにより、第1レールと第2レールの間隔による駆動物のがたつきを抑えることができ、駆動物の移動及び回動を一層安定して行うことが可能になる。   According to the first aspect of the present invention, the inter-rail movement is moved between the first rail and the second rail between the first rail and the second rail along the first rail and the second rail. Since the first guide portion and the second guide portion are provided in the moving part between the rails, the backlash of the driven object is determined by the distance between the first rail and the second rail. The sticking can be suppressed, and the movement and rotation of the driven object can be performed more stably.

請求項2の発明によれば、遊技状態を表示する表示装置を備え、駆動物が前記表示装置の前を第1位置と第2位置間で往復移動する構成としたことにより、図柄変動などで演出が行われて人目に付く表示装置の前を駆動物が往復移動しながら回動するため、駆動物を遊技者に注目させることができ、遊技の演出性を高めることが可能になる。   According to the second aspect of the present invention, the display device for displaying the gaming state is provided, and the driven object is configured to reciprocate between the first position and the second position in front of the display device, thereby changing the design. Since the driven object rotates while reciprocating in front of a display device that is rendered and is noticeable, the player can be noticed by the player, and the performance of the game can be improved.

本発明の一実施例に係る遊技機について遊技盤の釘を省略して示す正面図である。It is a front view which abbreviate | omits and shows the nail of a game board about the gaming machine which concerns on one Example of this invention. 同遊技機の制御基板や装置等の接続を簡略に示すブロック図である。It is a block diagram which shows simply the connection of the control board, apparatus, etc. of the gaming machine. 同遊技機のセンター役物の正面図である。It is a front view of the center actor of the gaming machine. 同遊技機のセンター役物の斜視図である。It is a perspective view of the center combination of the gaming machine. 同遊技機のセンター役物から前面カバーを外した状態の斜視図である。It is a perspective view in the state where the front cover was removed from the center combination of the gaming machine. 同遊技機における駆動物付近について駆動物の第1位置を示す正面図、平面図、背面図である。It is the front view which shows the 1st position of a drive thing about the drive thing vicinity in the same game machine, a top view, and a rear view. 同遊技機における駆動物の第2位置を示す正面図、平面図、背面図である。It is the front view which shows the 2nd position of the drive thing in the same game machine, a top view, and a rear view. 同遊技機における駆動物とレール間移動部等の斜視図である。It is a perspective view, such as a drive thing and a rail moving part in the game machine. 同遊技機における駆動物とレール間移動部等を分解して示す前面側からの斜視図である。It is a perspective view from the front side which decomposes | disassembles and shows the drive thing and the moving part between rails, etc. in the same gaming machine. 同遊技機における駆動物とレール間移動部等を分解して示す背面側からの斜視図である。It is a perspective view from the back side which decomposes | disassembles and shows the drive thing and the moving part between rails, etc. in the same gaming machine. 同遊技機におけるレール部材の背面側斜視図である。It is a back side perspective view of the rail member in the game machine. 同遊技機におけるレール部材についてレール間移動部が組み合わされた状態の背面図である。It is a rear view in the state where the inter-rail moving part was combined about the rail member in the gaming machine. 同遊技機における駆動物の第1位置から第2位置への移動及びその途中の第1回転方向への回転を示す平面図である。It is a top view which shows the movement from the 1st position to the 2nd position of the drive thing in the game machine, and the rotation to the 1st rotation direction in the middle. 同遊技機における駆動物の第2位置から第1位置への移動及びその途中の第2回転方向への回転を示す平面図である。It is a top view which shows the movement from the 2nd position to the 1st position of the drive thing in the game machine, and the rotation to the 2nd rotation direction in the middle.

以下添付の図面に基づき本発明の好適な実施形態を説明する。図1は本発明の一実施例に係る遊技機について遊技盤の釘を省略して示す正面図、図2は同遊技機の制御基板や装置等の接続を簡略に示すブロック図、図3は同遊技機のセンター役物の正面図、図4は同遊技機のセンター役物の斜視図、図5は同遊技機のセンター役物から前面カバーを外した状態の斜視図、図6は同遊技機における駆動物付近について駆動物の第1位置を示す正面図、平面図、背面図、図7は同遊技機における駆動物の第2位置を示す正面図、平面図、背面図、図8は同遊技機における駆動物とレール間移動部等の斜視図、図9は同遊技機における駆動物とレール間移動部等を分解して示す前面側からの斜視図、図10は同遊技機における駆動物とレール間移動部等を分解して示す背面側からの斜視図、図11は同遊技機におけるレール部材の背面側斜視図、図12は同遊技機におけるレール部材についてレール間移動部が組み合わされた状態の背面図、図13は同遊技機における駆動物の第1位置から第2位置への移動及びその途中の第1回転方向への回転を示す平面図、図14は同遊技機における駆動物の第2位置から第1位置への移動及びその途中の第2回転方向への回転を示す平面図である。   Preferred embodiments of the present invention will be described below with reference to the accompanying drawings. FIG. 1 is a front view of a gaming machine according to an embodiment of the present invention with the nails of the gaming board omitted, FIG. 2 is a block diagram schematically showing the connection of the control board and devices of the gaming machine, and FIG. FIG. 4 is a perspective view of the center role of the gaming machine, FIG. 5 is a perspective view of the gaming machine with the front cover removed from the center role, and FIG. FIG. 7 is a front view, a plan view, and a rear view showing the first position of the driven object in the vicinity of the driven object in the gaming machine, and FIG. 7 is a front view, a plan view, a rear view, and FIG. 8 showing the second position of the driven object in the gaming machine. FIG. 9 is a perspective view from the front side showing the driving object and the moving part between the rails in the gaming machine, and FIG. 10 is a perspective view from the front side showing the driving object and the moving part between the rails in the gaming machine. FIG. 11 is a perspective view from the back side showing an exploded view of a driving object and a moving part between rails in FIG. FIG. 12 is a rear view of the rail member in the gaming machine in which the rail-to-rail moving unit is combined, and FIG. 13 is a diagram showing the driving object from the first position to the second position in the gaming machine. FIG. 14 is a plan view showing the movement of the driven object in the first rotation direction, and FIG. 14 shows the movement of the driven object from the second position to the first position and the rotation in the second rotation direction in the middle of the game machine. FIG.

図1に示すこの実施例の遊技機1は、遊技媒体として遊技球を用いるパチンコ遊技機であり、遊技盤3の前面には縁に遊技球の外側ガイドレール4及び内側ガイドレール5が略円形に立設され、前記内側ガイドレール5によって囲まれた遊技領域6の中心線上にその上部から下部に向かって順に表示装置9、始動入賞口10、特別電動役物である大入賞口15、アウト口17が配設されている。前記表示装置9は左下に普通図柄表示部11が組み込まれ、その他の部分が特別図柄表示部12を構成している。前記表示装置9の下方には、前記始動入賞口10の左側に普通図柄変動開始用ゲート19が設けられ、前記普通図柄変動開始用ゲート19の左側には左袖入賞口23、下方には左落とし入賞口27がそれぞれ設けられている。一方、前記始動入賞口10の右側には右袖入賞口25と、その下方に右落とし入賞口29が配設されている。   A gaming machine 1 of this embodiment shown in FIG. 1 is a pachinko gaming machine that uses a game ball as a game medium, and an outer guide rail 4 and an inner guide rail 5 of the game ball are substantially circular on the front surface of the game board 3. Are displayed on the center line of the game area 6 surrounded by the inner guide rail 5 in the order from the upper part to the lower part thereof, the display device 9, the start winning port 10, the special winning member 15, the large winning port 15, and the out A mouth 17 is provided. The display device 9 includes a normal symbol display unit 11 in the lower left, and the other part constitutes a special symbol display unit 12. Below the display device 9, a normal symbol variation start gate 19 is provided on the left side of the start winning port 10, a left sleeve winning port 23 is provided on the left side of the normal symbol variation start gate 19, and a left side is provided on the left side. A winning prize opening 27 is provided. On the other hand, a right sleeve winning opening 25 is provided on the right side of the starting winning opening 10, and a right dropping winning opening 29 is provided below the right sleeve winning opening 25.

さらに、前記表示装置9の周囲及び前面を覆うようにセンター役物100が配設されている。本実施例のセンター役物100は、図3及び図4に示すように前面カバー111と、その背面に組み合わされてセンター役物100を前記遊技盤3に取り付ける取付ベース121とを備え、図5に示すように、前記取付ベース121側に駆動物141が取り付けられている。   Further, a center accessory 100 is disposed so as to cover the periphery and the front surface of the display device 9. As shown in FIGS. 3 and 4, the center accessory 100 according to the present embodiment includes a front cover 111 and a mounting base 121 that is attached to the back of the center cover 100 and attaches the center accessory 100 to the game board 3. As shown in FIG. 4, a driving object 141 is attached to the attachment base 121 side.

前記前面カバー111は、前記表示装置9の周囲及び前面を覆う大きさからなって前記表示装置9と対応する部分が開口した枠体112と、前記枠体112の開口部分に設けられたプラスチック又はガラス等の透明部材117で構成され、前記透明部材117を介して遊技者が表示装置9を透視可能にされている。前記枠体112の下部は、前記始動入賞口10の真上の部分にステージ113が形成され、前記ステージ113と前記透明部材117の下端間に形成された遊技球の出入り用開口114から侵入した遊技球を一旦受けて揺動させた後に、前記出入り用開口114から下方へ落下可能となっている。   The front cover 111 has a size that covers the periphery and the front surface of the display device 9 and has an opening corresponding to the display device 9, and a plastic or a plastic provided in an opening portion of the frame 112. The transparent member 117 is made of glass or the like, and the player can see through the display device 9 through the transparent member 117. A stage 113 is formed at a lower portion of the frame body 112 at a portion directly above the start winning opening 10, and enters a game ball entrance / exit opening 114 formed between the stage 113 and the lower end of the transparent member 117. After receiving and swinging the game ball once, it can fall downward from the entrance / exit opening 114.

前記取付ベース121は、ベース基板121aとその周囲を包囲するベース枠体121bとよりなり、前記ベース基板121aに前記駆動物141が取り付けられ、一方、前記ベース枠体121bに前記遊技盤3へのネジ止め孔121cが形成されている。前記駆動物141は、後に詳述する構成によりベース基板121aの上部に取り付けられて、前記表示装置9の前を、駆動源としての駆動用モータ140の駆動により第1位置(本実施例では表示装置の右端位置、すなわち後述の第1、第2レールの右端位置)と第2位置(本実施例では表示装置の略中央位置、すなわち後述の第1、第2レールの左端位置)の間で往復移動可能とされると共に、前記往復移動する際の軌道(本実施例では左右方向の略水平の軌道)に直交する軸(本実施例では上下方向の軸)を中心として回動可能とされている。前記駆動物141の回動は、前記駆動物141が前記第1位置から前記第2位置へ移動する際には、第1回転方向(本実施例では左回り方向)へ回転し、また前記第2位置から前記第1位置へ戻る際には、第1位置回転方向とは反対の第2回転方向(本実施例では右回り方向)へ回転して元の回動位置に戻るようにされている。なお、前記駆動物141は、本実施例では骸骨の形状をしたものからなり、図6に示すように、第1位置では骸骨が正面の左方向を向いた斜めの状態にあり、第2位置へ移動する途中位置で第1回転方向へ回転して真正面を向き、その状態で図7に示すように第2位置まで移動する。また、前記駆動物141は、真正面を向いた状態で第2位置から第1位置へ戻る途中位置で第2回転方向へ回転して再び元の左方向を向いた斜めの状態になる。さらに、骸骨形状からなる前記駆動物141は、図6の6−Cに示すように顎部142が顎用ソレノイド143によって開閉駆動するように構成されている。前記駆動物141の往復移動及び回動の機構及び駆動用モータ140の駆動等については、後に詳述する。   The mounting base 121 includes a base board 121a and a base frame body 121b that surrounds the base board 121a, and the driver 141 is attached to the base board 121a, while the base frame body 121b is connected to the game board 3. A screw hole 121c is formed. The driving object 141 is attached to the upper portion of the base substrate 121a by a configuration described in detail later, and a front position of the display device 9 is driven by a driving motor 140 as a driving source (display in this embodiment). Between the right end position of the device, that is, the right end positions of first and second rails described later) and the second position (in this embodiment, the approximate center position of the display device, that is, the left end positions of first and second rails described later). In addition to being able to reciprocate, it is possible to rotate about an axis (in this embodiment, the vertical axis) perpendicular to the trajectory (in this embodiment, a substantially horizontal trajectory in the left-right direction). ing. The driven object 141 is rotated when the driven object 141 moves from the first position to the second position in the first rotation direction (counterclockwise in this embodiment). When returning from the second position to the first position, it is rotated in a second rotation direction (clockwise in this embodiment) opposite to the first position rotation direction to return to the original rotation position. Yes. In addition, the driven object 141 is formed in the shape of a skeleton in the present embodiment, and as shown in FIG. 6, the skeleton is in an oblique state in which the skeleton is directed leftward in the front as shown in FIG. Rotate in the first rotation direction at a midway position of moving to face directly in front, and in that state, move to the second position as shown in FIG. In addition, the driven object 141 is rotated in the second rotation direction at a position in the middle of returning from the second position to the first position in a state of facing directly in front, and is again in an inclined state in which the original left direction is directed. Further, the driving object 141 having a skeleton shape is configured such that the jaw 142 is opened and closed by a jaw solenoid 143 as shown by 6-C in FIG. The mechanism for reciprocating and rotating the driving object 141 and the driving of the driving motor 140 will be described in detail later.

なお、図1における符号F1は外枠、F2は外枠F1に取り付けられた前枠、Gは前枠F2に開閉可能にヒンジで取り付けられたガラス枠である。さらに、本実施例の遊技機1には、プリペイドカードニット56が接続されている。   In addition, the code | symbol F1 in FIG. 1 is an outer frame, F2 is the front frame attached to the outer frame F1, and G is the glass frame attached to the front frame F2 with the hinge so that opening and closing is possible. Furthermore, a prepaid card knit 56 is connected to the gaming machine 1 of the present embodiment.

また、前記遊技機1の前面側には、枠飾り右ランプ35a、枠飾り上ランプ35b及び枠飾り左ランプ35cからなるランプ装置35、払い出された遊技球を受けるための上側球受け皿36、該上側球受け皿36の飽和時に遊技球を受けるための下側球受け皿37、効果音等を発するスピーカ38、遊技者の発射操作に応じて遊技球を遊技領域6に向けて弾発発射する発射装置53等がそれぞれ組み付けられている。符号54は操作レバーである。   Further, on the front side of the gaming machine 1, a lamp device 35 including a frame decoration right lamp 35a, a frame decoration upper lamp 35b, and a frame decoration left lamp 35c, an upper ball receiving tray 36 for receiving the paid game balls, Lower ball tray 37 for receiving a game ball when the upper ball tray 36 is saturated, speaker 38 that emits sound effects, etc., and a launch that emits a game ball toward the game area 6 in response to a player's launch operation The devices 53 and the like are assembled. Reference numeral 54 denotes an operation lever.

遊技を制御するための複数の制御基板や装置等は、遊技機1の裏側に設けられている。前記各制御基板には制御回路が設けられている。主な制御基板の電気的接続を、図2のブロック図を用いて簡略に示す。   A plurality of control boards, devices, and the like for controlling the game are provided on the back side of the gaming machine 1. Each control board is provided with a control circuit. The electrical connection of the main control board is simply shown using the block diagram of FIG.

図2には、前記制御基板及び装置の主なものとして、主制御基板200、表示制御基板210、音声制御基板220、ランプ制御基板230、払出制御基板240等が示されている。   FIG. 2 shows a main control board 200, a display control board 210, a sound control board 220, a lamp control board 230, a payout control board 240, and the like as main components of the control board and apparatus.

前記主制御基板200は、CPU,RAM,ROM,複数のカウンタを備えたコンピュータと、該コンピュータと表示制御基板や音声制御基板等の副制御基板等を結ぶ入出力回路を備え、遊技の当否判定や副制御基板に対する制御等、遊技の主な制御を行う。また、本実施例では、前記主制御基板200は、前記駆動物141の駆動源、本実施例では駆動用モータ140及び顎用ソレノイド143に対する駆動制御手段としても機能し、遊技状態に応じて駆動用モータ140及び顎用ソレノイド143を制御する。それに対して、前記表示制御基板210は、前記特別図柄表示部12及び普通図柄表示部11の制御を行う。また、前記音声制御基板220は前記スピーカ38からの音声を制御し、前記ランプ制御基板230は前記ランプ装置35等の制御を行い、前記払出制御基板240は賞球払出装置及び球貸払出装置による賞球及び貸球の払出を制御する。   The main control board 200 includes a CPU, a RAM, a ROM, a computer having a plurality of counters, and an input / output circuit that connects the computer to a sub-control board such as a display control board and a voice control board. Main control of the game, such as control of the sub-control board. In the present embodiment, the main control board 200 also functions as a drive source for the driven object 141, in this embodiment, a drive control means for the drive motor 140 and the jaw solenoid 143, and is driven according to the gaming state. The motor 140 and the jaw solenoid 143 are controlled. On the other hand, the display control board 210 controls the special symbol display unit 12 and the normal symbol display unit 11. The sound control board 220 controls sound from the speaker 38, the lamp control board 230 controls the lamp device 35, etc., and the payout control board 240 is based on a prize ball payout device and a ball lending device. Controls the payout of prize balls and rental balls.

前記遊技機1では、前記遊技領域6へ向けて前記発射装置53により発射された遊技球が、前記種々の入賞口に入賞すると入賞口に応じた所定数の遊技球が賞球として上側球受け皿36に払い出される。また、前記普通図柄変動開始用ゲート19を遊技球が通過すると、小当たり判定・普通図柄決定用乱数値が取得され、その取得乱数値に基づいて普通図柄の当たり(小当たり)判定が行われ、前記普通図柄表示部11で普通図柄が変動を開始し、所定時間変動後に停止する。その際、前記普通図柄の当たり判定結果が小当たりの場合には、小当たり普通図柄、この例では奇数で停止し、前記始動入賞口10の2つの可動片10a,10bが背面の始動入賞口用ソレノイドによって略垂直で入賞し難い狭小開放状態(通常状態)から略V字形(逆ハの字形)の入賞し易い拡開開放状態に変化し、遊技球が入賞し易くなる。そして、前記始動入賞口10に遊技球が入賞すると、所定数の遊技球が賞球として払い出される。   In the gaming machine 1, when game balls launched by the launching device 53 toward the game area 6 win the various winning holes, a predetermined number of gaming balls according to the winning holes are used as upper balls. It is paid out to 36. Further, when the game ball passes through the normal symbol variation start gate 19, a small hit determination / normal symbol determination random number value is acquired, and a normal symbol hit (small hit) determination is performed based on the acquired random number value. The normal symbol starts to fluctuate in the normal symbol display unit 11 and stops after fluctuating for a predetermined time. At this time, if the hit determination result of the normal symbol is a small hit, the small hit normal symbol, in this example, stops at an odd number, and the two movable pieces 10a and 10b of the start winning opening 10 By the solenoid for use, it is changed from a narrow open state (normal state) that is almost vertical and difficult to win, to a generally V-shaped (reverse C-shaped) open and open state that is easy to win, and it becomes easy for the game ball to win. Then, when a game ball wins the start winning opening 10, a predetermined number of game balls are paid out as a prize ball.

また、前記始動入賞口10に遊技球が入賞すると、大当たり当否判定用乱数値及び大当たり確定特別図柄の組合せ決定用乱数値が取得され、前記取得された大当たり当否判定用乱数値に基づいて大当たりの当否判定が行われ、前記表示装置9の特別図柄表示部12で特別図柄が変動を開始し、所定時間変動後に停止する。   Further, when a game ball wins the start winning opening 10, a jackpot winning / not determining random number value and a jackpot determining special symbol combination determining random number value are acquired, and the jackpot winning / not determining random number value is obtained based on the acquired jackpot winning / not determining random value. A determination is made that the special symbol starts to change in the special symbol display unit 12 of the display device 9 and stops after a predetermined time fluctuation.

前記大当たりの当否判定結果が大当たりの場合には、前記特別図柄表示部12に大当たり確定特別図柄組合せ、この例では『1,1,1』(いわゆる‘1’のぞろ目)や『2,2,2』(いわゆる‘2’のぞろ目)等、同一数字の組合せ)で停止表示され、遊技者に有利な大当たり遊技(特別遊技)に移行する。前記特別遊技状態になると、前記大入賞口15の開閉板16が開いて遊技領域6の表面を落下してくる遊技球を受け止め易くして、大入賞口15へ入賞可能にし、該大入賞口15への入賞があると、所定数の遊技球が賞球として払い出される。前記開閉板16は、所定時間(例えば29.5秒)経過後、或いは入賞球数が所定個数(例えば10個)となった時点で閉じるようにされている。また、前記大入賞口15の開放中又は大入賞口15が閉じてから約2秒以内に、大入賞口内の特定領域入賞口52への入賞球が検出されると、前記大当たりを再度繰り返す継続権利が発生し、所定最高回数(例えば最高16回)、前記開閉板16の開放を繰り返すようになっている。   When the result of the jackpot success / failure determination is a jackpot, the special symbol display unit 12 has a jackpot confirmed special symbol combination, in this example, “1,1,1” (so-called “1” gaze eyes) or “2, 2, 2 ”(a combination of the same numbers such as“ 2 ”), and the game shifts to a jackpot game (special game) advantageous to the player. In the special gaming state, the open / close plate 16 of the grand prize opening 15 is opened to make it easy to receive the game ball falling on the surface of the gaming area 6 so that the big prize opening 15 can be awarded. When there is a prize for 15, a predetermined number of game balls are paid out as prize balls. The opening / closing plate 16 is closed after a predetermined time (for example, 29.5 seconds) elapses or when the number of winning balls reaches a predetermined number (for example, 10). Further, when a winning ball to the specific area winning opening 52 in the big winning opening is detected during the opening of the big winning opening 15 or within about 2 seconds after the closing of the big winning opening 15, the big hit is repeated again. The right is generated and the opening / closing plate 16 is repeatedly opened a predetermined maximum number of times (for example, a maximum of 16 times).

さらに、本実施例では、前記特別図柄の変動表示時、前記表示装置9の特別図柄表示部12では特別図柄の他にキャラクタや背景画像等の演出画像が表示されると共に、前記駆動用モータ140が前記主制御基板(駆動制御手段)200の制御により作動して前記駆動物141を前記表示装置9の前で前記第1位置と第2位置間の往復移動及び前記第1回転方向と前記第2回転方向の回転を行い、また、前記顎用ソレノイド143が前記主制御基板(駆動制御手段)200の制御により作動して顎部142の開閉を行い、遊技状態に応じた演出(例えば大当り予告やリーチ予告などの遊技の当たりへの期待感を向上させる役割としての演出や前記特別図柄表示部12での演出画像に合わせた演出等)を行う。以下に、本発明における前記駆動物141の駆動機構について詳述する。   Further, in the present embodiment, during the special symbol variation display, the special symbol display unit 12 of the display device 9 displays an effect image such as a character or a background image in addition to the special symbol, and the driving motor 140. Is operated under the control of the main control board (drive control means) 200, and the driven object 141 is moved back and forth between the first position and the second position in front of the display device 9, and the first rotation direction and the first rotation. The jaw solenoid 143 is operated under the control of the main control board (drive control means) 200 to open and close the jaw 142, thereby producing an effect (for example, a big hit notice) For example, an effect as a role of improving expectation for a game such as an advance notice or a reach notice, an effect in accordance with an effect image on the special symbol display unit 12, and the like. Below, the drive mechanism of the said drive thing 141 in this invention is explained in full detail.

前記駆動物141が取り付けられるベース基板121aは、図5に示すように、前記表示装置9に対応する部分が開口部122となっており、前記開口部122の下部には上方へ向けてLED等の発光装置123が設けられ、前記駆動物141が第1位置(右端位置)と第2位置(左端位置)間を往復移動する際に、遊技状態に応じて駆動物141を下方から照明するようになっている。なお、この発光装置123は前記ランプ制御基板230により制御されている。   As shown in FIG. 5, the base substrate 121 a to which the driving object 141 is attached has a portion corresponding to the display device 9 as an opening portion 122, and an LED or the like below the opening portion 122. When the driving object 141 reciprocates between the first position (right end position) and the second position (left end position), the driving object 141 is illuminated from below according to the gaming state. It has become. The light emitting device 123 is controlled by the lamp control board 230.

前記ベース基板121aにおける開口部122の上部には、左右方向の略水平に支持用シャフト124が設けられ、前記支持用シャフト124から所定距離下方に、前記支持用シャフト124と平行に駆動用シャフト126が設けられている。前記駆動用シャフト126は外周に螺旋溝127が形成されたものからなり、図3乃至図7に示すように、右端に設けられた歯車128を介して前記駆動用モータ140と接続され、前記駆動用モータ140の正転及び逆転駆動により正転及び逆転するようにされている。   A support shaft 124 is provided substantially horizontally in the left-right direction above the opening 122 in the base substrate 121a. The drive shaft 126 is parallel to the support shaft 124 and a predetermined distance below the support shaft 124. Is provided. The drive shaft 126 is formed with a spiral groove 127 formed on the outer periphery, and is connected to the drive motor 140 via a gear 128 provided at the right end as shown in FIGS. The motor 140 is rotated forward and backward by forward and reverse driving.

前記支持用シャフト124と前記駆動用シャフト126には、移動体151がスライド可能に取り付けられ、前記移動体151の下部に前記駆動物141の上部が取り付けられている。前記移動体151は、図8乃至図10に示すように、移動体前面側部材152、移動体背面側部材161、移動用係合爪部材171からなる。前記移動体前面側部材152は、前記移動体背面側部材161を向く背面側の上部に前記支持用シャフト124が嵌る支持用溝153と、その下方に前記駆動用シャフト126が嵌る駆動用溝154が左右方向に平行に形成されている。前記支持用溝153及び前記駆動用溝154は、前記支持用シャフト124及び駆動用シャフト126に対して前記移動体151が左右方向へスライド可能な大きさとされ、さらに前記駆動用溝154は前記駆動用シャフト126が回動可能な大きさとされている。また、前記移動体前面側部材152の前面側(遊技機の前面側)には、移動用係合爪部材取付用凹部155が形成されている。前記移動用係合爪部材取付用凹部155と前記駆動用溝154間は貫通孔156で連通している。一方、前記移動体背面側部材161は、前記移動体前面側部材152の支持用溝153に前記支持用シャフト124が嵌り、かつ前記駆動用溝154に前記駆動用シャフト126が嵌った状態で前記移動体前面側部材152の背面にビスで固定され、それによって前記支持用シャフト124及び前記駆動用シャフト126を移動体に保持する。なお、前記移動体背面側部材161には、前記支持用シャフト124及び前記駆動用シャフト126の表面と当接するスライド用突部162が形成され、前記支持用シャフト124及び前記駆動用シャフト126と移動体背面側部材161との接触面積を減らして移動体151の移動時における摩擦抵抗を減少させるようにしている。   A movable body 151 is slidably attached to the support shaft 124 and the drive shaft 126, and an upper portion of the driven object 141 is attached to a lower portion of the movable body 151. As shown in FIGS. 8 to 10, the moving body 151 includes a moving body front side member 152, a moving body back side member 161, and a moving engagement claw member 171. The movable body front side member 152 includes a support groove 153 into which the support shaft 124 fits in an upper part on the back side facing the movable body back side member 161, and a drive groove 154 into which the drive shaft 126 fits below. Are formed parallel to the left-right direction. The support groove 153 and the drive groove 154 are sized so that the movable body 151 can slide in the left-right direction with respect to the support shaft 124 and the drive shaft 126, and the drive groove 154 further includes the drive groove 154. The size of the shaft 126 is such that it can rotate. Further, a moving engagement claw member mounting recess 155 is formed on the front side of the moving body front side member 152 (the front side of the gaming machine). A through hole 156 communicates between the moving engagement claw member mounting recess 155 and the driving groove 154. On the other hand, the movable body rear side member 161 is in a state where the support shaft 124 is fitted in the support groove 153 of the movable body front side member 152 and the drive shaft 126 is fitted in the drive groove 154. The support body 124 and the drive shaft 126 are held by the mobile body by being fixed to the back surface of the mobile body front side member 152 with screws. The movable body rear side member 161 is formed with a slide protrusion 162 that comes into contact with the surfaces of the support shaft 124 and the drive shaft 126, and moves with the support shaft 124 and the drive shaft 126. The contact area with the body back side member 161 is reduced to reduce the frictional resistance when the moving body 151 moves.

前記移動用係合爪部材171は、前記移動体前面側部材152の移動用係合爪部材取付用凹部155にビス等で固定される。前記移動用係合爪部材171の背面側(遊技機背面側)には、前記移動体前面側部材152の貫通孔156に挿入されて前記駆動用シャフト126の螺旋溝127に嵌る移動爪172が形成されている。前記移動爪172は、前記駆動用シャフト126の螺旋溝127に嵌った状態で前記駆動用シャフト126が回動(正転及び逆転)することにより、前記螺旋溝127を駆動用シャフト126に沿って往復移動し、それによって前記移動体151が駆動物141と共に駆動用シャフト126に沿って前記第1位置と第2位置間を往復移動する。   The moving engagement claw member 171 is fixed to the moving engagement claw member mounting recess 155 of the movable body front side member 152 with a screw or the like. On the back side (the back side of the gaming machine) of the moving engagement claw member 171, there is a moving claw 172 that is inserted into the through hole 156 of the moving body front side member 152 and fits in the spiral groove 127 of the driving shaft 126. Is formed. When the driving claw 172 rotates (forward and reverse) while the moving claw 172 is fitted in the spiral groove 127 of the driving shaft 126, the moving claw 172 moves along the driving shaft 126. The reciprocating movement causes the moving body 151 to reciprocate between the first position and the second position along the driving shaft 126 together with the driving object 141.

前記移動体前面側部材152及び前記移動体背面側部材161の下端には、前記移動体前面側部材152と前記移動体背面側部材161の結合によって短筒部となる半筒部157,163がそれぞれ形成されている。前記半筒部157,163の内周面には、前記移動体前面側部材152と前記移動体背面側部材161の結合によって嵌合用環状溝部となる嵌合用溝部158,164がそれぞれ形成されている。なお、前記移動体背面側部材161は、下部が背面側へ略直角の略L字状に突出形成されて、前記背面側へ突出した部分の下面に前記半筒部が163が形成されると共に、前記半筒部163は上部が開口して半筒部163の内側が前記顎用ソレノイド143のための配線用挿通部165を兼ねている。また、前記移動体背面側部材161の半筒部163の外部背面には位置センサ用突部166が形成されている。前記位置センサ用突部166は、前記取付ベース121における前記駆動物の第1位置及び第2位置に設けられた第1位置検出センサS1及び第2位置検出センサS2によって検出されることにより、前記移動体151の位置、すなわち前記駆動物141の第1位置状態と第2位置状態が検出されて前記駆動用モータ140の回転方向が切換えられ、前記駆動用シャフト127の正転及び逆転が行われるようになっている。   At the lower ends of the movable body front side member 152 and the movable body rear side member 161, there are half cylinder portions 157 and 163 that become short cylinder portions due to the coupling of the movable body front side member 152 and the movable body rear side member 161. Each is formed. On the inner peripheral surfaces of the half cylinder portions 157 and 163, fitting groove portions 158 and 164 that are annular groove portions for fitting are formed by coupling the movable body front side member 152 and the movable body rear side member 161, respectively. . The movable body back side member 161 has a lower portion projecting and formed in a substantially L shape substantially perpendicular to the back side, and the half cylinder portion 163 is formed on the lower surface of the portion projecting to the back side. The semi-cylindrical portion 163 is open at the top, and the inner side of the semi-cylindrical portion 163 also serves as a wiring insertion portion 165 for the jaw solenoid 143. Further, a position sensor protrusion 166 is formed on the outer back surface of the half tube portion 163 of the movable body back surface side member 161. The position sensor protrusion 166 is detected by the first position detection sensor S1 and the second position detection sensor S2 provided at the first position and the second position of the driven object on the mounting base 121, thereby The position of the moving body 151, that is, the first position state and the second position state of the driving object 141 are detected, the rotation direction of the driving motor 140 is switched, and the driving shaft 127 is rotated forward and backward. It is like that.

前記駆動物141は、上部が筒部144とされて該筒部144に回動体145が回動自在に嵌着されている。前記回動体145は、上端外周が環状に張り出した形状とされ、前記張り出した環状部分145aと前記筒部144の上端との間に隙間146が形成されるように前記筒部144に嵌着されている。   The driving object 141 has a cylindrical portion 144 at the top, and a rotating body 145 is rotatably fitted to the cylindrical portion 144. The rotating body 145 has a shape in which the outer periphery of the upper end protrudes in an annular shape, and is fitted to the cylindrical portion 144 so that a gap 146 is formed between the protruding annular portion 145a and the upper end of the cylindrical portion 144. ing.

また、前記筒部144の外周には、前記回動体145の隙間146よりも下方に、レール間移動部181が嵌着固定されている。前記レール間移動部181は、前記筒部144の挿入嵌着される嵌着孔182が中央に形成された板状体からなり、該板状体における前面側(遊技機の前面側)がレール間挿入部183となっている。前記レール間挿入部183の外周は円弧状とされている。また、前記レール間挿入部183には、下面の右寄り位置に第1誘導部185(図8に示す)が短いピン状に突出形成され、一方、上面の左寄り位置に第2誘導部187が短いピン形状に突出形成されている。前記第1誘導部185と前記第2誘導部187は、前記駆動物141が第1位置と第2位置間を移動する際の軌道に略沿う方向(左右の水平方向)へ互いに離れて位置する。   An inter-rail moving portion 181 is fitted and fixed to the outer periphery of the cylindrical portion 144 below the gap 146 of the rotating body 145. The inter-rail moving portion 181 is formed of a plate-like body in which a fitting hole 182 into which the cylindrical portion 144 is inserted and fitted is formed in the center, and the front side of the plate-like body (the front side of the gaming machine) is a rail. An inter-insertion portion 183 is formed. The outer periphery of the inter-rail insertion portion 183 has an arc shape. Further, in the inter-rail insertion portion 183, a first guide portion 185 (shown in FIG. 8) is formed in a short pin shape at a position on the lower right side of the lower surface, and a second guide portion 187 is shorter on the left side of the upper surface. Projected into a pin shape. The first guide portion 185 and the second guide portion 187 are located apart from each other in a direction (horizontal direction on the left and right) that substantially follows the trajectory when the driven object 141 moves between the first position and the second position. .

前記駆動物141は、前記回動体145の環状部分145aが、前記移動体前面側部材152及び前記移動体背面側部材161の嵌合用溝部158,164に挿入され、前記移動体前面側部材152及び前記移動体背面側部材161の結合によって前記移動体151の下部に固定保持される。これによって、前記駆動物141は、前記移動体151の下方で前記移動体151の上下垂直方向を軸として回動可能、すなわち左右に首を振ることが可能となり、前記支持用シャフト124及び前記駆動用シャフト126に前記移動体151を介して取り付けられ、前記表示装置9の前に配置される。なお、前記筒部144及び前記回動体145の内部は前記顎用ソレノイド143に対する配線挿通部とされる。   In the driving object 141, the annular portion 145a of the rotating body 145 is inserted into the fitting groove portions 158 and 164 of the movable body front side member 152 and the movable body rear side member 161, and the movable body front side member 152 and The movable body back side member 161 is fixed and held at the lower part of the movable body 151 by the coupling. As a result, the driven object 141 can be rotated about the vertical direction of the movable body 151 below the movable body 151, that is, the head can be swung left and right. It is attached to the working shaft 126 via the moving body 151 and is disposed in front of the display device 9. Note that the inside of the cylindrical portion 144 and the rotating body 145 is a wiring insertion portion for the jaw solenoid 143.

前記ベース基板121aにおける前記駆動用シャフト126の下方には、前記駆動物141の上端側において前記レール間移動部181の前方位置に、左右方向の水平にレール部材190が設けられる。前記レール部材190は、図11及び図12にも示すように、その両端にベース基板121aへの取付部190aが形成されていると共に、背面(遊技機背面側)の下側に第1レール191が、また上側に第2レ−ル195が、前記駆動物141の回動中心の軸方向(本実施例では上下)に並んで、かつ前記駆動物141の第1位置と第2位置間の軌道に対して平行(本実施例では左右方向の水平)に形成されている。前記第1レール191には前記第1誘導部185が接触し、また前記第2レール195には前記第2誘導部187が接触し、前記駆動物141の自由な回動が規制される。前記第1レール191と第2レール195間は、前記レール間移動部181のレール間挿入部183が挿入される挿入路Lとなっている。前記第1レール191の前記第1誘導部185が接触する面には、中間の所定位置に第1傾斜部192が形成され、前記第1傾斜部192よりも右側部分193が左側部分194よりも前後奥行きが小とされ、前記第1傾斜部192では、右端から左端にかけて背面側へ後退するように斜めになっている。一方、前記第2レール195の前記第2誘導部187が接触する面には、前記第1傾斜部192の略真上付近に第2傾斜部196が形成され、第2傾斜部196よりも右側部分198が左側部分199よりも前後奥行きが大とされ、前記第2傾斜部196では、右端から左端にかけて前面側へ接近するように斜めになっている。すなわち、前記第1傾斜部192と第2傾斜部196は互いに反対方向へ傾斜している。また、前記第1レール191と前記第2レール195は、前記第1傾斜部192の傾斜角度aと前記第2傾斜部196の傾斜角度bが同一とされ、前記第1傾斜部192及び第2傾斜部196以外の部分では前記表示装置9の前面と平行とされている。つまり、前記第1、第2傾斜部192,196以外の部分では、前記第1、第2レール191,195の前記第1、第2誘導部185,187が接触する面は奥行き方向に対しても平行で同一の間隔を保っている。   Below the driving shaft 126 in the base substrate 121a, a rail member 190 is provided horizontally in the left-right direction at a position in front of the inter-rail moving portion 181 on the upper end side of the driving object 141. As shown in FIGS. 11 and 12, the rail member 190 has attachment portions 190a to the base substrate 121a at both ends thereof, and a first rail 191 below the back surface (the back side of the gaming machine). However, on the upper side, the second rail 195 is arranged in the axial direction (up and down in the present embodiment) of the rotation center of the driving object 141 and between the first position and the second position of the driving object 141. It is formed parallel to the track (horizontal in the left-right direction in this embodiment). The first guide portion 185 is in contact with the first rail 191 and the second guide portion 187 is in contact with the second rail 195, so that the free rotation of the driven object 141 is restricted. Between the first rail 191 and the second rail 195 is an insertion path L into which the inter-rail insertion portion 183 of the inter-rail moving portion 181 is inserted. A first inclined portion 192 is formed at a predetermined intermediate position on a surface of the first rail 191 that contacts the first guide portion 185, and the right side portion 193 is more than the left side portion 194 than the first inclined portion 192. The depth in the front-rear direction is small, and the first inclined portion 192 is inclined so as to recede from the right end to the left end toward the back side. On the other hand, on the surface of the second rail 195 where the second guide portion 187 contacts, a second inclined portion 196 is formed near the first inclined portion 192, and on the right side of the second inclined portion 196. The front and rear depth of the portion 198 is greater than that of the left portion 199, and the second inclined portion 196 is inclined so as to approach the front side from the right end to the left end. That is, the first inclined portion 192 and the second inclined portion 196 are inclined in opposite directions. In addition, the first rail 191 and the second rail 195 have the same inclination angle a of the first inclined portion 192 and the inclination angle b of the second inclined portion 196, and the first inclined portion 192 and the second rail 195 are the same. The portions other than the inclined portion 196 are parallel to the front surface of the display device 9. That is, in the portions other than the first and second inclined portions 192 and 196, the surfaces of the first and second rails 191 and 195 that are in contact with the first and second guide portions 185 and 187 are in the depth direction. Are also parallel and maintaining the same spacing.

前記第1レール191には前記第1誘導部185が接触し、また前記第2レール195には前記第2誘導部187が接触し、前記駆動物141の自由な回動が規制される。すなわち、前記駆動物141が遊技機の振動等により自由に第2回転方向(右回り方向)へ回転しようとすると、前記第1誘導部185が前記第1レール191に衝突して第2回転方向への回転が阻止され、その逆に前記駆動物141が遊技機の振動等により自由に第1回転方向(左回り方向)へ回転しようとすると、前記第2誘導部187が前記第2レール195に衝突して第2回転方向への回転が阻止される。また、第1、第2レール191,195の平行部における第1、第2誘導部185,187が接触する面は、第1、第2傾斜部192,196によって変化した奥行きのまま互いの奥行き方向の距離を平行にしているため、駆動物141は回動した向きで規制されながら移動することになる。   The first guide portion 185 is in contact with the first rail 191 and the second guide portion 187 is in contact with the second rail 195, so that the free rotation of the driving object 141 is restricted. That is, when the driven object 141 is free to rotate in the second rotation direction (clockwise direction) due to vibration of the gaming machine or the like, the first guide portion 185 collides with the first rail 191 and the second rotation direction. On the other hand, when the driven article 141 is free to rotate in the first rotation direction (counterclockwise direction) due to vibration of the gaming machine or the like, the second guide portion 187 causes the second rail 195 to rotate. To prevent rotation in the second rotation direction. In addition, the surfaces of the parallel portions of the first and second rails 191 and 195, which are in contact with the first and second guide portions 185 and 187, have the depths changed by the first and second inclined portions 192 and 196. Since the direction distance is parallel, the driven object 141 moves while being regulated in the rotated direction.

さらに、本実施例では、前記第1傾斜部192は第1押圧傾斜部と第1退避傾斜部を兼ね、また、前記第2傾斜部196は第2押圧傾斜部と第2退避傾斜部を兼ねている。すなわち、図13に示すように、前記駆動物141(前記移動体151)が第1位置(本実施例では右端位置)から第2位置(本実施例では左端位置)へ移動する際、前記第1傾斜部192は、前記第1誘導部185と接触して前記第1誘導部185を第1回転方向(本実施例では左回り方向)へ押圧し、前記駆動物141に第1回転方向への回転を行わせる第1押圧傾斜部として機能する。また、前記駆動物141の第1回転方向への回転時、前記第2レール195の第2傾斜部196は、前記第2誘導部187が前記第2傾斜部196と衝突して駆動物141が第1回転方向へ回転できなくなるのを防止するため、前記第2誘導部187を前記第2傾斜部196に沿って移動させて前記駆動物141の第1回転方向への回転に応じた分だけ退避させる第2退避傾斜部として機能する。   Further, in this embodiment, the first inclined portion 192 serves as both the first pressing inclined portion and the first retracting inclined portion, and the second inclined portion 196 serves as the second pressing inclined portion and the second retracting inclined portion. ing. That is, as shown in FIG. 13, when the driven object 141 (the movable body 151) moves from the first position (right end position in this embodiment) to the second position (left end position in this embodiment), The first inclined portion 192 contacts the first guide portion 185 and presses the first guide portion 185 in the first rotation direction (counterclockwise direction in the present embodiment), and causes the driven article 141 to move in the first rotation direction. It functions as the 1st press inclination part which performs this rotation. In addition, when the driven object 141 rotates in the first rotation direction, the second inclined portion 196 of the second rail 195 causes the second guiding portion 187 to collide with the second inclined portion 196 so that the driven object 141 is moved. In order to prevent the rotation in the first rotation direction, the second guide portion 187 is moved along the second inclined portion 196, and the drive object 141 is rotated according to the rotation in the first rotation direction. It functions as a second retreat slope part to be retreated.

一方、図14に示すように、第2位置(本実施例では左端位置)から第1位置(本実施例では右端位置)へ移動する際、前記第2傾斜部196は、前記第2誘導部187と接触して前記第2誘導部187を第2回転方向(本実施例では右回り方向)へ押圧し、前記駆動物141に第2回転方向への回転を行わせる第2押圧傾斜部として機能する。また、前記駆動物141の第2回転方向への回転時、前記第1レールの第1傾斜部192は、前記第1誘導部185が前記第1傾斜部192と衝突して駆動物141が第2回転方向へ回転できなくなるのを防止するため、前記第1誘導部185を前記第1傾斜部192に沿って移動させて前記第1誘導部185を前記駆動物141の第2回転方向への回転に応じた分だけ退避させる第1退避傾斜部として機能する。   On the other hand, as shown in FIG. 14, when moving from the second position (the left end position in the present embodiment) to the first position (the right end position in the present embodiment), the second inclined portion 196 As a second pressing inclined portion that comes into contact with 187 and presses the second guide portion 187 in the second rotation direction (clockwise direction in the present embodiment) and causes the driven object 141 to rotate in the second rotation direction. Function. In addition, when the driven object 141 rotates in the second rotation direction, the first inclined portion 192 of the first rail causes the first guide portion 185 to collide with the first inclined portion 192 so that the driven object 141 is In order to prevent the rotation in the two rotation directions, the first guide portion 185 is moved along the first inclined portion 192 to move the first guide portion 185 in the second rotation direction of the driving object 141. It functions as a first retraction slope that retreats by an amount corresponding to the rotation.

さらに、前記第1傾斜部(第1押圧傾斜部)192と前記第2傾斜部(第2押圧傾斜部)196の傾斜角度a,bが等しくされているため、前記駆動物141の第1回転方向への回転量と第2回転方向への回転量が等しくなり、前記駆動物141は第1位置に戻った際には常に一定の向きになる。なお、前記第1レール191及び前記第2レール195における第1傾斜部192及び第2傾斜部196以外の平行部分では、前記駆動物141は回動することなく一定の向きとなる。すなわち回動した向きを保ちつつ、平行移動を行うことが可能となっている。   Further, since the inclination angles a and b of the first inclined portion (first pressing inclined portion) 192 and the second inclined portion (second pressing inclined portion) 196 are equal, the first rotation of the driven object 141 is performed. The amount of rotation in the direction is equal to the amount of rotation in the second rotation direction, and the driven object 141 is always in a fixed direction when it returns to the first position. In addition, in the parallel part other than the 1st inclination part 192 and the 2nd inclination part 196 in the said 1st rail 191 and the said 2nd rail 195, the said drive thing 141 becomes a fixed direction, without rotating. That is, it is possible to perform parallel movement while maintaining the rotated direction.

本実施例の遊技機1は、このように、第1レール191、第2レール195、第1誘導部185及び第2誘導部187によって駆動物141の自由な回動が規制されるため、駆動物141の第1位置と第2位置間の移動及び第1回転方向と第2回転方向の回動を安定して行うことができ、遊技の演出性を高めることが可能になる。   In this way, the gaming machine 1 is driven by the first rail 191, the second rail 195, the first guide portion 185, and the second guide portion 187, so that the free rotation of the driven object 141 is restricted. The movement of the object 141 between the first position and the second position and the rotation in the first rotation direction and the second rotation direction can be performed stably, and it is possible to improve the performance of the game.

なお、本発明は、本実施例に限定されず、発明の趣旨を逸脱しない範囲で変更可能である。例えば、前記第1位置と前記第2位置を上下に所定距離離れた位置として、駆動物を上下に往復移動可能にすると共に、前記駆動物の第1回転方向を上方への回転とし、第2回転方向を下方への回転方向としてもよい。また、前記駆動物を第1位置と第2位置間で往復移動させる駆動機構は、螺旋溝の形成された駆動用シャフトを回動させるものに限られず、例えば、駆動物を牽引用の紐状物に取り付けて牽引用紐状物を引っ張るようにしたものや、伸縮するシリンダー装置によって駆動物を第1位置と第2位置間で往復移動させるようにしたものでもよい。さらに、遊技の内容に応じて駆動物の形状等を変更し、あるいは駆動物内に照明装置を設けて、移動や回転に応じて点灯するようにしてもよい。また、前記第1レール及び第2レールは駆動物の上側一端に限られず、例えば駆動物が左右に移動する場合には駆動物の下側一端とし、あるいは駆動物が上下に移動する場合には駆動物の左右の何れか一端でもよい。さらにまた、遊技機はパチンコ遊技機に限定されるものではなく、他の遊技機であってもよい。   In addition, this invention is not limited to a present Example, It can change in the range which does not deviate from the meaning of invention. For example, the first position and the second position are spaced apart from each other by a predetermined distance so that the driving object can be reciprocated up and down, and the first rotation direction of the driving object is rotated upward, The rotation direction may be a downward rotation direction. Further, the driving mechanism for reciprocating the driven object between the first position and the second position is not limited to a mechanism that rotates the driving shaft formed with the spiral groove. A thing attached to an object and pulling a tow string-like object may be used, or a driven object may be reciprocated between a first position and a second position by an expanding and contracting cylinder device. Further, the shape or the like of the driven object may be changed according to the content of the game, or a lighting device may be provided in the driven object so that the light is turned on according to movement or rotation. In addition, the first rail and the second rail are not limited to the upper end of the driving object. For example, when the driving object moves to the left and right, the first rail and the second rail serve as the lower end of the driving object, or when the driving object moves up and down. Either one of the left and right ends of the driving object may be used. Furthermore, the gaming machine is not limited to a pachinko gaming machine, and may be another gaming machine.

1 遊技機
3 遊技盤
9 表示装置
141 駆動物
151 移動体
181 レール間移動部
185 第1誘導部
187 第2誘導部
191 第1レール
192 第1傾斜部(第1押圧傾斜部及び第1退避傾斜部)
195 第2レール
196 第2傾斜部(第2押圧傾斜部及び第2退避傾斜部)
DESCRIPTION OF SYMBOLS 1 Game machine 3 Game board 9 Display apparatus 141 Driven object 151 Moving body 181 Rail moving part 185 1st guide part 187 2nd guide part 191 1st rail 192 1st inclination part (1st press inclination part and 1st retraction inclination) Part)
195 2nd rail 196 2nd inclination part (2nd press inclination part and 2nd retraction inclination part)

Claims (2)

駆動源の駆動により第1位置と第2位置間を往復移動する移動体と、
前記移動体が移動する際の軌道に直交する軸を中心として第1回転方向及び該第1回転方向とは逆の第2回転方向へ回動可能に前記移動体に取り付けられて前記移動体と共に前記第1位置と前記第2位置間を往復移動する駆動物と、
を備えた遊技機において、
前記移動体が移動する際の軌道に対して平行に第1レールと第2レールが前記駆動物の回動中心の軸方向に並んで設けられ、
前記駆動物には、前記第1レールに接触して前記駆動物の前記第2回転方向への回転を規制すると共に前記第1回転方向への回転を行わせる第1誘導部と、前記第2レールに接触して前記駆動物の前記第1回転方向への回転を規制すると共に前記第2回転方向への回転を行わせる第2誘導部とが、前記移動体が移動する際の軌道に略沿う方向へ互いに離れて設けられ、
前記第1レールには、前記移動体が前記第1位置から前記第2位置へ移動する際に、前記第1誘導部と接触して前記第1誘導部を前記第1回転方向へ押圧し前記駆動物を前記第1回転方向へ回転させる第1押圧傾斜部と、前記移動体が前記第2位置から前記第1位置へ移動する際における前記駆動物の前記第2回転方向への回転時に前記第1誘導部を退避させる第1退避傾斜部とを兼ねた第1傾斜部が設けられ、
前記第2レールには、前記移動体が前記第2位置から前記第1位置へ移動する際に、前記第2誘導部と接触して前記第2誘導部を前記第2回転方向へ押圧し前記駆動物を前記第2回転方向へ回転させる第2押圧傾斜部と、前記移動体が前記第1位置から前記第2位置へ移動する際における前記駆動物の前記第1回転方向への回転時に前記第2誘導部を退避させる第2退避傾斜部とを兼ねた第2傾斜部が設けられ、
前記第1レール及び前記第2レールは共に前記駆動物の一端側に位置し、
前記第1レールと前記第2レールに挟まれて前記第1レールと前記第2レール間を前記第1レール及び前記第2レールに沿って移動するレール間移動部が前記駆動物に設けられ、前記レール間移動部に前記第1誘導部と前記第2誘導部が設けられたことを特徴とする遊技機。
A moving body that reciprocates between a first position and a second position by driving a driving source;
Attached to the movable body so as to be rotatable in a first rotational direction and a second rotational direction opposite to the first rotational direction about an axis orthogonal to the trajectory when the movable body moves, together with the movable body A driving object that reciprocates between the first position and the second position;
In a gaming machine equipped with
The first rail and the second rail are provided side by side in the axial direction of the rotation center of the driven object in parallel with the trajectory when the moving body moves,
The driven object is in contact with the first rail to restrict rotation of the driven object in the second rotation direction and to rotate in the first rotation direction; and A second guide portion that contacts the rail and restricts rotation of the driven object in the first rotation direction and causes rotation in the second rotation direction is substantially on the track when the movable body moves. Provided in the direction along which
When the moving body moves from the first position to the second position, the first rail contacts the first guide portion and presses the first guide portion in the first rotation direction when the moving body moves from the first position to the second position. A first pressing inclined portion that rotates the driven object in the first rotation direction; and the rotation of the driven object in the second rotation direction when the movable body moves from the second position to the first position. A first inclined portion also serving as a first retracting inclined portion for retracting the first guiding portion;
When the moving body moves from the second position to the first position, the second rail comes into contact with the second guide portion and presses the second guide portion in the second rotation direction. A second pressing inclined portion that rotates the driven object in the second rotation direction; and the rotation of the driven object in the first rotation direction when the movable body moves from the first position to the second position. A second inclined portion also serving as a second retracting inclined portion for retracting the second guiding portion;
Both the first rail and the second rail are located on one end side of the driving object,
An inter-rail moving portion that is sandwiched between the first rail and the second rail and moves between the first rail and the second rail along the first rail and the second rail is provided in the driving article, A gaming machine, wherein the rail-to-rail moving portion is provided with the first guiding portion and the second guiding portion.
遊技状態を表示する表示装置を備え、前記駆動物が前記表示装置の前を前記第1位置と前記第2位置間で往復移動することを特徴とする請求項1に記載の遊技機。   2. The gaming machine according to claim 1, further comprising a display device that displays a gaming state, wherein the driving object reciprocates between the first position and the second position in front of the display device.
JP2010162651A 2010-07-20 2010-07-20 Game machine Expired - Fee Related JP4890635B2 (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012125478A (en) * 2010-12-17 2012-07-05 Daito Giken:Kk Game machine

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06285222A (en) * 1993-03-31 1994-10-11 Ace Denken:Kk Start chucker for accessary of pachinko machine
JP2006075213A (en) * 2004-09-07 2006-03-23 Nippon Pachinko Buhin Kk Performance device for game machine and game machine using the same

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06285222A (en) * 1993-03-31 1994-10-11 Ace Denken:Kk Start chucker for accessary of pachinko machine
JP2006075213A (en) * 2004-09-07 2006-03-23 Nippon Pachinko Buhin Kk Performance device for game machine and game machine using the same

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012125478A (en) * 2010-12-17 2012-07-05 Daito Giken:Kk Game machine

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