JP2010162425A5 - - Google Patents
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- JP2010162425A5 JP2010162425A5 JP2010107719A JP2010107719A JP2010162425A5 JP 2010162425 A5 JP2010162425 A5 JP 2010162425A5 JP 2010107719 A JP2010107719 A JP 2010107719A JP 2010107719 A JP2010107719 A JP 2010107719A JP 2010162425 A5 JP2010162425 A5 JP 2010162425A5
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- JP
- Japan
- Prior art keywords
- identification information
- gaming
- transmitting
- gaming machine
- processing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (2)
該遊技用装置と通信可能であり、遊技場に納入された各遊技機に搭載されて当該遊技機の遊技に関する制御を実行する遊技用演算処理装置を個々に識別可能な識別情報を記憶する識別情報記憶手段を備える管理装置と、
からなる遊技用システムであって、
前記遊技用装置は、
前記対応する遊技機に搭載された前記遊技用演算処理装置に記憶されている前記識別情報を該対応する遊技機から取得する識別情報取得手段と、
該識別情報取得手段により取得した識別情報を前記管理装置に対して送信する識別情報送信手段と、を備え、
前記管理装置は、
該識別情報送信手段から送信されてきた識別情報が前記識別情報記憶手段で記憶されている識別情報と一致するか否かを照合する照合手段と、
該照合手段による照合結果を前記識別情報の送信元である遊技用装置に対して送信する照合結果送信手段と、を備え、
前記貸与処理手段は、該照合結果送信手段から一致しない旨の照合結果を受信したことを条件として、前記貸与処理を不能動化すると共に、
前記管理装置は、
遊技場内に設置された各遊技機が前記識別情報を送信する機能を有するか否かを記憶する送信可否記憶手段と、
該送信可否記憶手段の記憶内容に基づいて、前記識別情報を送信する機能を有さない遊技機に対応する遊技用装置に対して、該対応する遊技機が前記識別情報を送信する機能を有さない旨を示す識別情報送信不能情報を送信する識別情報送信不能情報送信手段と、をさらに備え、
前記遊技用装置は、該識別情報送信不能情報送信手段から識別情報送信不能情報を受信したことを条件として、前記識別情報取得手段による処理及び前記識別情報送信手段による処理を行うことなく、前記貸与処理手段による前記貸与処理を能動化することを特徴とする遊技用システム。 It provided corresponding to Yu technique machine, using the size of the valuable resource information capable of specifying the size of the valuable resource available to the player is identified from the recorded information of the recorded game recording medium wherein a gaming device including a lending process hand stage of performing lending processing for lending game media from the gaming machine,
An identification that stores identification information that can be communicated with the gaming device and that can individually identify a gaming arithmetic processing device that is mounted on each gaming machine delivered to the game hall and that executes control related to the gaming of the gaming machine A management device comprising information storage means;
A gaming system comprising:
The gaming device is:
An identification information acquiring means for acquiring the identification information stored in on-board the gaming processing unit to the corresponding gaming machine from the corresponding gaming machine,
An identification information transmission means for transmitting the acquired identification information by the identification information acquiring unit to said management apparatus, Bei give a,
The management device
Collation means for collating whether or not the identification information transmitted from the identification information transmission means matches the identification information stored in the identification information storage means;
E Bei a collation result transmitting means for transmitting a verification result by the collating means with respect to the game apparatus which is the source of the identification information, and
The lending processing means disables the lending process on the condition that the matching result indicating that the matching result is not received from the matching result transmitting means is received ,
The management device
Transmission availability storage means for storing whether or not each gaming machine installed in the game hall has a function of transmitting the identification information;
Based on the stored contents of the transmission permission / inhibition storage means, the corresponding gaming machine has a function of transmitting the identification information to a gaming device corresponding to a gaming machine that does not have the function of transmitting the identification information. An identification information transmission impossibility information transmitting means for transmitting identification information transmission impossibility information indicating that it does not,
The gaming device performs the processing by the identification information acquisition unit and the processing by the identification information transmission unit on the condition that the identification information transmission impossibility information is received from the identification information transmission impossibility information transmission unit. A gaming system, wherein the lending processing by the processing means is activated.
該遊技用装置と通信可能であり、遊技場に納入された各遊技機に搭載されて当該遊技機の遊技に関する制御を実行する遊技用演算処理装置を個々に識別可能な識別情報を記憶する識別情報記憶手段を備える管理装置と、
からなる遊技用システムであって、
前記遊技用装置は、
前記対応する遊技機に搭載された前記遊技用演算処理装置に記憶されている前記識別情報を該対応する遊技機から取得する識別情報取得手段と、
該識別情報取得手段により取得した識別情報を前記管理装置に対して送信する識別情報送信手段と、を備え、
前記管理装置は、
該識別情報送信手段から送信されてきた識別情報が前記識別情報記憶手段で記憶されている識別情報と一致するか否かを照合する照合手段と、
該照合手段による照合結果を前記識別情報の送信元である遊技用装置に対して送信する照合結果送信手段と、を備え、
前記遊技用装置は、前記照合結果送信手段から一致する旨の照合結果を受信したことを条件として、前記対応する遊技機の動作を能動化するための能動化信号を該対応する遊技機に対して送信するか、又は前記照合結果送信手段から一致しない旨の照合結果を受信したことを条件として、前記対応する遊技機の動作を不能動化するための不能動化信号を該対応する遊技機に対して送信する処理を行う遊技動作信号送信手段をさらに備えると共に、
前記管理装置は、
遊技場内に設置された各遊技機が前記識別情報を送信する機能を有するか否かを記憶する送信可否記憶手段と、
該送信可否記憶手段の記憶内容に基づいて、前記識別情報を送信する機能を有さない遊技機に対応する遊技用装置に対して、該対応する遊技機が前記識別情報を送信する機能を有さない旨を示す識別情報送信不能情報を送信する識別情報送信不能情報送信手段と、をさらに備え、
前記遊技用装置は、該識別情報送信不能情報送信手段から識別情報送信不能情報を受信したことを条件として、前記識別情報取得手段による処理及び前記識別情報送信手段による処理を行うことなく、前記遊技動作信号送信手段により、前記能動化信号を送信するか、又は前記不能動化信号を送信しないことを特徴とする遊技用システム。 It provided corresponding to Yu technique machine, using the size of the valuable resource information capable of specifying the size of the valuable resource available to the player is identified from the recorded information of the recorded game recording medium wherein a gaming device including a lending process hand stage of performing lending processing for lending game media from the gaming machine,
An identification that stores identification information that can be communicated with the gaming device and that can individually identify a gaming arithmetic processing device that is mounted on each gaming machine delivered to the game hall and that executes control related to the gaming of the gaming machine A management device comprising information storage means;
A gaming system comprising:
The gaming device is:
An identification information acquiring means for acquiring the identification information stored in on-board the gaming processing unit to the corresponding gaming machine from the corresponding gaming machine,
An identification information transmission means for transmitting the acquired identification information by the identification information acquiring unit to said management apparatus, Bei give a,
The management device
Collation means for collating whether or not the identification information transmitted from the identification information transmission means matches the identification information stored in the identification information storage means;
E Bei a collation result transmitting means for transmitting a verification result by the collating means with respect to the game apparatus which is the source of the identification information, and
The gaming device, subject to the reception of the verification result indicating matching from the verification result sending unit, to the game machine a activation signal for activating the corresponding one of the operation of the gaming machine in which the corresponding to send Te, or the verification result on condition that it has received the collation result that does not match the transmitting unit, the corresponding game machine a deactivation signal for deactivation of the operation of the gaming machine to the corresponding further provided with a game operation signal transmitting means for processing to be transmitted to,
The management device
Transmission availability storage means for storing whether or not each gaming machine installed in the game hall has a function of transmitting the identification information;
Based on the stored contents of the transmission permission / inhibition storage means, the corresponding gaming machine has a function of transmitting the identification information to a gaming device corresponding to a gaming machine that does not have the function of transmitting the identification information. An identification information transmission impossibility information transmitting means for transmitting identification information transmission impossibility information indicating that it does not,
The gaming device performs the processing without the processing by the identification information acquisition unit and the processing by the identification information transmission unit on the condition that the identification information transmission impossibility information is received from the identification information transmission impossibility information transmission unit. A game system, wherein the activation signal is transmitted by the operation signal transmitting means or the disabled signal is not transmitted.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010107719A JP4884550B2 (en) | 2010-05-07 | 2010-05-07 | Game system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010107719A JP4884550B2 (en) | 2010-05-07 | 2010-05-07 | Game system |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2004064290A Division JP4642363B2 (en) | 2004-03-08 | 2004-03-08 | Gaming system and gaming machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010162425A JP2010162425A (en) | 2010-07-29 |
JP2010162425A5 true JP2010162425A5 (en) | 2011-06-16 |
JP4884550B2 JP4884550B2 (en) | 2012-02-29 |
Family
ID=42579067
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010107719A Expired - Fee Related JP4884550B2 (en) | 2010-05-07 | 2010-05-07 | Game system |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4884550B2 (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5356446B2 (en) * | 2011-03-30 | 2013-12-04 | 株式会社三共 | GAME SYSTEM AND GAME DEVICE |
JP5431402B2 (en) * | 2011-03-30 | 2014-03-05 | 株式会社三共 | GAME SYSTEM AND GAME DEVICE |
JP5243572B2 (en) * | 2011-03-30 | 2013-07-24 | 株式会社三共 | GAME SYSTEM AND GAME DEVICE |
JP5369139B2 (en) * | 2011-05-31 | 2013-12-18 | 株式会社三共 | Gaming system and gaming machine |
JP5470345B2 (en) * | 2011-08-22 | 2014-04-16 | 株式会社三共 | Gaming system and gaming equipment |
JP5430623B2 (en) * | 2011-08-22 | 2014-03-05 | 株式会社三共 | Gaming system and gaming equipment |
JP5883409B2 (en) * | 2013-03-27 | 2016-03-15 | 株式会社三共 | GAME SYSTEM AND GAME DEVICE |
JP2014061358A (en) * | 2013-09-11 | 2014-04-10 | Sankyo Co Ltd | Game system and game machine |
JP2016010553A (en) * | 2014-06-30 | 2016-01-21 | サミー株式会社 | Game machine |
JP5890551B2 (en) * | 2015-03-03 | 2016-03-22 | 株式会社三共 | GAME SYSTEM AND GAME DEVICE |
JP6096241B2 (en) * | 2015-05-12 | 2017-03-15 | 株式会社三共 | GAME SYSTEM AND GAME DEVICE |
JP2018175992A (en) * | 2018-08-28 | 2018-11-15 | 株式会社三共 | System for game |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4112130B2 (en) * | 1999-09-24 | 2008-07-02 | 株式会社ソフィア | Game processing unit |
JP2001129213A (en) * | 1999-11-09 | 2001-05-15 | Nippon Leisure Card-System Co Ltd | Detecting system for abnormality in game machine |
JP4596499B2 (en) * | 1999-11-22 | 2010-12-08 | 株式会社ソフイア | Game machine |
-
2010
- 2010-05-07 JP JP2010107719A patent/JP4884550B2/en not_active Expired - Fee Related
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