JP2010155165A5 - - Google Patents

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Publication number
JP2010155165A5
JP2010155165A5 JP2010094248A JP2010094248A JP2010155165A5 JP 2010155165 A5 JP2010155165 A5 JP 2010155165A5 JP 2010094248 A JP2010094248 A JP 2010094248A JP 2010094248 A JP2010094248 A JP 2010094248A JP 2010155165 A5 JP2010155165 A5 JP 2010155165A5
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JP
Japan
Prior art keywords
variable display
notice effect
display pattern
identification information
executed
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JP2010094248A
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Japanese (ja)
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JP5157017B2 (en
JP2010155165A (en
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Priority to JP2010094248A priority Critical patent/JP5157017B2/en
Priority claimed from JP2010094248A external-priority patent/JP5157017B2/en
Publication of JP2010155165A publication Critical patent/JP2010155165A/en
Publication of JP2010155165A5 publication Critical patent/JP2010155165A5/ja
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Publication of JP5157017B2 publication Critical patent/JP5157017B2/en
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Claims (1)

各々が識別可能な複数種類の識別情報を変動表示する変動表示部を備え、該変動表示部に導出表示された識別情報の表示結果が予め定められた特定表示結果となったときに、遊技者にとって有利な特定遊技状態に制御する遊技機であって、
遊技者が操作可能な操作手段と、
前記特定遊技状態に制御するか否かを、識別情報の表示結果が導出表示される以前に決定する事前決定手段と、
該事前決定手段による決定に基づいて、前記変動表示部において、識別情報の変動表示が開始されてから表示結果が導出表示されるまでに一旦非特定表示結果となる識別情報を仮停止させた後に変動表示を再度実行する再変動を1回または複数回実行する再変動表示を行なう再変動表示パターンを含む予め定められた複数種類の識別情報の変動表示パターンの中から1つの変動表示パターンを選択する変動表示パターン選択手段と、
該変動表示パターン選択手段が選択した変動表示パターンに基づいて、識別情報の変動表示を実行する変動表示実行手段と、
前記変動表示パターン選択手段により前記再変動表示パターンが選択されたときの識別情報の変動表示において、前記特定遊技状態となることを予告する予告演出を実行可能な状態とするか否かを選択するとともに、前記予告演出を実行するときの予告演出態様を複数種類の予告演出態様の中から選択する予告演出選択手段と、
該予告演出選択手段により前記予告演出を実行可能な状態とする選択がされたときに、前記複数種類の予告演出態様の中から第1の予告演出態様が選択されたときには、前記再変動表示パターンで実行される変動表示中において前記操作手段が操作されたことを条件として、選択された第1の予告演出態様で予告演出を実行し、前記複数種類の予告演出態様の中から第2の予告演出態様が選択されたときには、前記再変動表示パターンで実行される変動表示中において前記操作手段が操作された否かに関わらず、選択された第2の予告演出態様で予告演出を実行する予告演出実行手段とを備え、
前記予告演出選択手段は、前記変動表示パターン選択手段により選択された前記再変動表示パターンで実行される再変動の合計回数に応じて、前記複数種類の予告演出態様を異なる選択割合で選択することを特徴とする、遊技機。
A player is provided with a variable display section that displays a plurality of types of identification information that can each be identified, and when the display result of the identification information derived and displayed on the variable display section is a predetermined specific display result, the player A gaming machine that controls to a specific gaming state advantageous to
Operation means that can be operated by the player;
Whether to control the specific game state, and pre-determining means for determining before the display result of the identification information is derived displayed,
Based on the determination by The pre determining means, in the variable display unit, and the identification information once the non-specific display results to change the display displays results from when the start of the identification information is derived displayed is provisionally stopped one variable display pattern from the plural types of variable display pattern of identification information predetermined comprising re variable display pattern to re-variable display that performs re-varying one or more times to perform a variable display again after A variable display pattern selection means for selecting
Based on the variable display pattern which the variable display pattern selecting means selects a variable display execution means for executing the variable display of identification information,
In the variable display of the identification information when the re-variable display pattern is selected by the variable display pattern selection means, it is selected whether or not to enable a notice effect for notifying that the specific gaming state is to be executed. In addition, a notice effect selecting means for selecting a notice effect aspect when executing the notice effect from a plurality of types of notice effect aspects;
When the first notice effect mode is selected from the plurality of types of notice effect modes when the notice effect selection unit selects the state where the notice effect can be executed , the re-variable display pattern is selected. The notice effect is executed in the selected first notice effect form on the condition that the operating means is operated during the variable display executed in step 2, and the second notice is selected from the plural kinds of notice effect forms. When the effect mode is selected, a notice for executing the notice effect in the selected second notice effect mode regardless of whether or not the operating means is operated during the variable display executed in the re-variable display pattern. Production execution means,
The announcement attraction selection means, depending on the total number of re variation executed by the re-variable display pattern selected by the variable display pattern selecting means, selecting a plurality of types of prediction effect mode at different selected proportions A gaming machine characterized by
JP2010094248A 2010-04-15 2010-04-15 Game machine Active JP5157017B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010094248A JP5157017B2 (en) 2010-04-15 2010-04-15 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010094248A JP5157017B2 (en) 2010-04-15 2010-04-15 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2008036629A Division JP4929443B2 (en) 2008-02-18 2008-02-18 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2011197327A Division JP5192575B2 (en) 2011-09-09 2011-09-09 Game machine

Publications (3)

Publication Number Publication Date
JP2010155165A JP2010155165A (en) 2010-07-15
JP2010155165A5 true JP2010155165A5 (en) 2011-04-14
JP5157017B2 JP5157017B2 (en) 2013-03-06

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2010094248A Active JP5157017B2 (en) 2010-04-15 2010-04-15 Game machine

Country Status (1)

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JP (1) JP5157017B2 (en)

Families Citing this family (14)

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Publication number Priority date Publication date Assignee Title
JP5793309B2 (en) * 2011-01-21 2015-10-14 株式会社三共 Game machine
JP5452635B2 (en) * 2012-01-06 2014-03-26 株式会社三共 Game machine
JP5442041B2 (en) * 2012-01-17 2014-03-12 株式会社三共 Game machine
JP6129288B2 (en) * 2015-12-10 2017-05-17 株式会社三共 Game machine
JP6441873B2 (en) * 2016-10-24 2018-12-19 株式会社ユニバーサルエンターテインメント Game machine
JP2019141122A (en) * 2018-02-15 2019-08-29 株式会社三洋物産 Game machine
JP2019141123A (en) * 2018-02-15 2019-08-29 株式会社三洋物産 Game machine
JP6866859B2 (en) * 2018-02-28 2021-04-28 株式会社三洋物産 Pachinko machine
JP2019150145A (en) 2018-02-28 2019-09-12 株式会社三洋物産 Game machine
JP2019170575A (en) 2018-03-28 2019-10-10 株式会社三洋物産 Game machine
JP2019170577A (en) 2018-03-28 2019-10-10 株式会社三洋物産 Game machine
JP2019170576A (en) 2018-03-28 2019-10-10 株式会社三洋物産 Game machine
JP7315058B2 (en) * 2018-03-28 2023-07-26 株式会社三洋物産 game machine
JP2019180427A (en) * 2018-03-30 2019-10-24 株式会社三洋物産 Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1033771A (en) * 1996-07-18 1998-02-10 Toyomaru Sangyo Kk Game machine
JP2002355414A (en) * 2001-05-31 2002-12-10 Okumura Yu-Ki Co Ltd Game machine
JP4071045B2 (en) * 2002-05-31 2008-04-02 株式会社ソフィア Game machine
JP4623457B2 (en) * 2004-05-12 2011-02-02 サミー株式会社 Bullet ball machine
JP4611096B2 (en) * 2005-04-22 2011-01-12 株式会社ニューギン Game machine

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