JP2010136842A5 - - Google Patents

Download PDF

Info

Publication number
JP2010136842A5
JP2010136842A5 JP2008315133A JP2008315133A JP2010136842A5 JP 2010136842 A5 JP2010136842 A5 JP 2010136842A5 JP 2008315133 A JP2008315133 A JP 2008315133A JP 2008315133 A JP2008315133 A JP 2008315133A JP 2010136842 A5 JP2010136842 A5 JP 2010136842A5
Authority
JP
Japan
Prior art keywords
winning
profit
state
determination means
winning opening
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2008315133A
Other languages
Japanese (ja)
Other versions
JP2010136842A (en
JP5339425B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2008315133A priority Critical patent/JP5339425B2/en
Priority claimed from JP2008315133A external-priority patent/JP5339425B2/en
Publication of JP2010136842A publication Critical patent/JP2010136842A/en
Publication of JP2010136842A5 publication Critical patent/JP2010136842A5/ja
Application granted granted Critical
Publication of JP5339425B2 publication Critical patent/JP5339425B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

(解決手段1)
上記目的を達成するために、本発明の遊技機は、遊技領域が区画形成された遊技盤と、操作ハンドルの操作に応じて前記遊技領域内に遊技球を発射する球発射手段と、前記遊技領域内に配置されて遊技球の入賞が可能な入賞口と、該入賞口に入賞した遊技球を検出する入賞検出手段と、該入賞検出手段による遊技球の検出に応じて所定数の遊技球を払い出す球払出手段と、所定条件の成立に基づいて遊技者に利益を付与すべきか否かの判定を行う当落判定手段と、該当落判定手段によって当選判定がなされたことに基づいて遊技者に利益を付与する利益付与状態に制御する利益付与状態制御手段と、該利益付与状態後の前記当落判定手段において当選判定がなされる確率を通常時よりも高い高確率状態に制御する高確率状態制御手段と、を備えた遊技機であって、前記入賞口は、遊技球の入賞を前記所定条件の成立とする第一の始動入賞口と、該第一の始動入賞口とは異なって構成されると共に遊技球の入賞を前記所定条件の成立とする第二の始動入賞口と、を含み、前記第一の始動入賞口又は前記第二の始動入賞口への入賞に基づいて前記当落判定手段により当選判定がなされることを契機として、前記利益付与状態後の前記当落判定手段による当落判定において前記高確率状態に制御することで、前記利益付与状態が連続的に繰り返される態様を複数回にわたって制御可能とする連続利益付与状態制御手段と、該連続利益付与状態制御手段により制御可能とする前記利益付与状態の回数を複数種類記憶する利益付与回数記憶手段と、前記複数種類の利益付与状態の回数からいずれかの回数を決定する利益付与回数決定手段と、前記高確率状態中に前記第一の始動入賞口又は前記第二の始動入賞口への入賞に基づいて前記当落判定手段により当選判定がなされると共に特定条件が成立することを契機として、前記連続利益付与状態制御手段により制御可能とする前記利益付与状態の回数を変更可能とする利益付与回数変更手段と、図柄情報を変動表示すると共に当該図柄情報の表示結果を前記当落判定手段による判定結果と対応させて表示する図柄表示手段と、前記第一の始動入賞口又は前記第二の始動入賞口への入賞に基づいた前記当落判定手段による判定結果に応じて前記図柄情報の変動表示を制御すると共に、前記当落判定手段によって当選判定がなされたときに前記図柄情報の表示結果を特定表示結果として表示する図柄表示制御手段と、前記利益付与回数決定手段により決定された前記利益付与状態の回数に応じて前記特定表示結果の種類を異ならせて表示する利益対応表示制御手段と、を備え、前記利益付与回数決定手段は、前記高確率状態中に前記第一の始動入賞口への入賞に基づく前記当落判定手段において当選判定がなされると共に前記特定条件が成立することで前記利益付与回数変更手段により前記利益付与状態の回数が変更される場合、当該変更される前記利益付与状態の回数を一律の回数に決定する回数一律決定手段と、前記高確率状態中に前記第二の始動入賞口への入賞に基づく前記当落判定手段において当選判定がなされると共に前記特定条件が成立することで前記利益付与回数変更手段により前記利益付与状態の回数が変更される場合、当該変更される前記利益付与状態の回数を、前記回数一律決定手段によって決定される前記利益付与状態の一律の回数に比べて多い回数と少ない回数とを含む複数種類の前記利益付与状態の回数の中から選択決定する回数選択決定手段と、を含み、前記第一の始動入賞口は、前記球発射手段によって打ち込まれた遊技球が前記第二の始動入賞口への入賞が困難となる前記遊技領域内の第一の打込領域に配置される一方、前記第二の始動入賞口は、前記球発射手段によって打ち込まれた遊技球が前記第一の始動入賞口への入賞が困難となる前記遊技領域内の第二の打込領域に配置されることを特徴とする。
この場合、通常遊技状態において、当落判定手段により当選判定(大当り判定)がなされると、当該当選判定に基づいて利益付与状態の回数を複数種類の中から決定する。即ち、初当り時に大当りのセット回数(連続大当り回数)を決定する。また、このような大当り判定時には、利益対応表示制御手段の制御に基づき、利益付与回数決定手段によって決定された利益付与状態の回数に応じた種類の特定表示結果が図柄表示手段に表示される。これにより、遊技者は、通常遊技状態で大当りとなった場合、図柄情報の特定表示結果の種類によって、その後、利益付与状態が何回まで繰り返されるかを認識できる。このため、通常遊技状態で大当りが決定する際の図柄情報の特定表示結果の種類に対して遊技者の期待感を異ならせることができ、ひいては通常遊技状態における遊技の興趣低下を抑制することができる。
一方、高確率状態において、第一の始動入賞口又は第二の始動入賞口への入賞に基づいて大当り判定(当落判定手段による当選判定)がなされると共に特定条件が成立すると、当該当選判定に基づいて利益付与状態の回数を複数種類の中から決定して、決定した利益付与状態の回数に変更する。また、このような大当り判定時には、通常遊技状態のときと同様に、利益対応表示制御手段の制御に基づき、利益付与回数決定手段によって決定された利益付与状態の回数に応じた種類の特定表示結果が図柄表示手段に表示されるので、遊技者は、図柄情報の特定表示結果の種類によって変更される利益付与状態の回数を認識できる。このため、高確率状態で大当りが決定する際の図柄情報の特定表示結果の種類に対して遊技者の期待感を異ならせることができ、ひいては高確率状態における遊技の興趣低下を抑制することができる。
また、この構成によれば、高確率状態中、遊技者の意思に基づいて、第一の始動入賞口への入賞に基づく大当り判定を選択すべく第一の打込領域に遊技球を打ち込むか、あるいは第二の始動入賞口への入賞に基づく大当り判定を選択すべく第二の打込領域に遊技球を打ち込むかの打ち分けを行うことができる。即ち、第一の始動入賞口への入賞に基づく大当り判定では、変更される利益付与状態の回数が一律に決定されるのに対して、第二の始動入賞口への入賞に基づく大当り判定では、第一の始動入賞口への入賞に基づく利益付与状態の一律の回数に比べて多い回数と少ない回数とを含む複数種類の中から変更される利益付与状態の回数が選択決定されることになる。このため、遊技者は、高確率状態において、意図的に遊技球の打ち分けを行うことで、所定数の賞球を堅実に獲得したい場合と、獲得できる賞球数の増減に対するスリルを味わいたい場合と、を選択することができる。具体的に、第一の始動入賞口への入賞を狙う第一の打込領域への遊技球の打ち込みを行う場合は、一律の回数で利益付与状態を発生させることができるので、所定数の賞球を堅実に獲得することができる。一方、第二の始動入賞口への入賞を狙う第二の打込領域への遊技球の打ち込みを行う場合は、一律の回数に比べて利益付与状態の発生回数が多くなり獲得できる賞球を所定数よりも増やすことができる反面、一律の回数に比べて利益付与状態の発生回数が少なくなり獲得できる賞球が所定数よりも減ってしまうことになり、賞球数の増減に対するスリルを味わうことができる。そして、このような第一又は第二の始動入賞口への意図的な遊技球の打ち分けによって、高確率状態における遊技性の低下を抑制することができる。
請求項2の発明においては、前記利益付与状態制御手段により前記利益付与状態に制御されたときに、閉鎖状態から開放状態に移行して遊技球が入賞し得る大入賞口を有する大入賞口装置を備えることを特徴とする。
請求項3の発明においては、前記大入賞口装置は、前記利益付与状態制御手段により前記利益付与状態に制御されたときに、所定時間経過するまであるいは所定個数の入賞があるまで開放状態に維持され、所定時間の経過又は所定個数の入賞があると一旦閉鎖され、このような開放から閉鎖までを1サイクルとした開閉サイクルが所定回数まで繰り返されることを特徴とする。
(Solution 1)
In order to achieve the above object, a gaming machine of the present invention includes a gaming board in which a gaming area is defined, a ball launching means for launching a gaming ball in the gaming area in response to an operation of an operation handle, and the gaming A winning opening that is arranged in the area and is capable of winning a game ball, winning detection means for detecting a gaming ball winning in the winning opening, and a predetermined number of gaming balls according to detection of the gaming ball by the winning detection means A ball paying means for paying out a game, a winning determination means for determining whether or not to give a profit to the player based on the establishment of a predetermined condition, and a player based on the winning determination made by the corresponding dropping determination means A profit granting state control means for controlling a profit granting state for granting profits, and a high probability state for controlling the probability that a winning judgment is made in the winning judgment means after the profit granting state to a higher probability state than normal Control means The winning opening is configured differently from the first starting winning opening and the first starting winning opening that establishes the predetermined condition for winning the game ball. A winning start is determined by the winning determination means based on winning in the first starting winning port or the second starting winning port. As a trigger, it is possible to control a mode in which the profit grant state is continuously repeated multiple times by controlling to the high probability state in the win determination by the win determination means after the profit grant state. The profit grant state control means, the profit grant count storage means for storing a plurality of types of the profit grant states that can be controlled by the continuous profit grant status control means, and the number of the plurality of types of profit grant states The winning determination is performed by the winning determination unit based on the winning at the first start winning port or the second starting winning port during the high probability state When the specific condition is established, the profit granting number changing means that can change the number of times of the profit granting state that can be controlled by the continuous profit giving state control means, the symbol information is variably displayed and the symbol The symbol display means for displaying the information display result in correspondence with the determination result by the winning determination means, and the determination by the winning determination means based on winning in the first start winning opening or the second starting winning opening The display control of the symbol information is controlled according to the result, and the symbol information display result is displayed as a specific display result when the winning determination is made by the winning determination means. And a profit corresponding display control means for displaying different types of the specific display results according to the number of the profit grant states determined by the profit grant number determination means. In the high probability state, the number-of-receipt determination unit determines whether the winning determination is made in the winning determination unit based on the winning to the first start winning opening, and the specific condition is satisfied by the profit granting number changing unit When the number of times of the profit grant state is changed, the number of times uniform determination means for determining the number of times of the profit grant state to be changed to a uniform number of times, and to the second starting prize opening during the high probability state The winning determination is performed by the winning determination means based on a winning and the profit granting number changing means changes the number of the profit granting states when the specific condition is satisfied. In the case, the number of the profit granting states to be changed is a plurality of types of the profit granting states including a large number and a small number of times compared to the uniform number of the profit granting states determined by the number of times uniform determination means. The first start winning opening is difficult to win the game ball thrown by the ball launching means into the second starting winning opening. While the second start winning opening is arranged in the first driving area in the gaming area, the game ball driven by the ball launching means is difficult to win the first starting winning opening. It is arranged in a second driving area in the gaming area.
In this case, in the normal gaming state, when a winning determination (big hit determination) is made by the winning determination means, the number of profit granting states is determined from a plurality of types based on the winning determination. That is, the number of big hits (the number of consecutive big hits) is determined at the time of first hit. Further, at the time of such jackpot determination, based on the control of the profit corresponding display control means, a specific display result of a type corresponding to the number of profit grant states determined by the profit grant count determination means is displayed on the symbol display means. Thereby, the player can recognize how many times the profit granting state is repeated thereafter depending on the type of the specific display result of the symbol information when the big hit is made in the normal gaming state. For this reason, it is possible to vary the player's expectation with respect to the type of the specific display result of the symbol information when the jackpot is determined in the normal gaming state, thereby suppressing the decrease in the interest of the game in the normal gaming state. it can.
On the other hand, in a high-probability state, when a big hit determination (winning determination by the winning determination means) is made based on winning in the first start winning opening or the second starting winning opening, and when a specific condition is satisfied, Based on this, the number of profit grant states is determined from a plurality of types, and is changed to the determined number of profit grant states. Further, at the time of such jackpot determination, as in the normal gaming state, a specific display result of a type corresponding to the number of profit grant states determined by the profit grant number determination means based on the control of the profit corresponding display control means Is displayed on the symbol display means, so that the player can recognize the number of profit-giving states changed depending on the type of the specific display result of symbol information. For this reason, the player's expectation can be made different from the type of the specific display result of the symbol information when the jackpot is determined in the high probability state, and thereby suppressing the interest reduction of the game in the high probability state. it can.
Further, according to this configuration, whether or not the game ball is shot into the first driving area in order to select the jackpot determination based on the winning at the first starting winning opening based on the player's intention during the high probability state Alternatively, it is possible to determine whether to hit a game ball in the second driving area in order to select a jackpot determination based on winning in the second start winning opening. That is, in the jackpot determination based on winning at the first start winning opening, the number of profit grant states to be changed is uniformly determined, whereas in the jackpot determination based on winning at the second starting winning opening. The number of profit grant states to be changed is selected and determined from a plurality of types including a large number of times and a small number of times compared to a uniform number of times of the profit grant state based on winning in the first start winning opening. Become. For this reason, in a high probability state, a player wants to taste the thrill of increasing or decreasing the number of prize balls that can be obtained when he or she wants to acquire a predetermined number of prize balls steadily by intentionally battling game balls. You can choose the case. Specifically, when a game ball is driven into the first driving area aiming for winning at the first start winning opening, a profit-giving state can be generated with a uniform number of times. You can earn award balls steadily. On the other hand, when game balls are driven into the second driving area aiming for winning at the second start winning opening, the number of occurrences of the profit granting state is increased compared to the uniform number of times and the winning balls can be acquired. Although it can be increased from the predetermined number, the number of occurrences of the profit granting state is less than the uniform number of times, and the number of prize balls that can be acquired will be reduced from the predetermined number, and you will experience the thrill of the increase or decrease in the number of prize balls. be able to. And the fall of the game property in a high probability state can be suppressed by intentionally batting a game ball to such a 1st or 2nd start winning opening.
According to a second aspect of the present invention, there is provided a large winning opening device having a large winning opening through which a game ball can win by shifting from the closed state to the open state when controlled to the profit providing state by the profit providing state control means. It is characterized by providing.
According to a third aspect of the present invention, when the profit-giving state control means is controlled to the profit-giving state by the profit-giving state control means, it is maintained in an open state until a predetermined time elapses or a predetermined number of winnings are received. When a predetermined time has passed or a predetermined number of winnings have been received, it is closed once, and such an opening / closing cycle from opening to closing is repeated a predetermined number of times.

Claims (3)

遊技領域が区画形成された遊技盤と、操作ハンドルの操作に応じて前記遊技領域内に遊技球を発射する球発射手段と、前記遊技領域内に配置されて遊技球の入賞が可能な入賞口と、該入賞口に入賞した遊技球を検出する入賞検出手段と、該入賞検出手段による遊技球の検出に応じて所定数の遊技球を払い出す球払出手段と、所定条件の成立に基づいて遊技者に利益を付与すべきか否かの判定を行う当落判定手段と、該当落判定手段によって当選判定がなされたことに基づいて遊技者に利益を付与する利益付与状態に制御する利益付与状態制御手段と、該利益付与状態後の前記当落判定手段において当選判定がなされる確率を通常時よりも高い高確率状態に制御する高確率状態制御手段と、を備えた遊技機であって、
前記入賞口は、
遊技球の入賞を前記所定条件の成立とする第一の始動入賞口と、
該第一の始動入賞口とは異なって構成されると共に遊技球の入賞を前記所定条件の成立とする第二の始動入賞口と、を含み、
前記第一の始動入賞口又は前記第二の始動入賞口への入賞に基づいて前記当落判定手段により当選判定がなされることを契機として、前記利益付与状態後の前記当落判定手段による当落判定において前記高確率状態に制御することで、前記利益付与状態が連続的に繰り返される態様を複数回にわたって制御可能とする連続利益付与状態制御手段と、
該連続利益付与状態制御手段により制御可能とする前記利益付与状態の回数を複数種類記憶する利益付与回数記憶手段と、
前記複数種類の利益付与状態の回数からいずれかの回数を決定する利益付与回数決定手段と、
前記高確率状態中に前記第一の始動入賞口又は前記第二の始動入賞口への入賞に基づいて前記当落判定手段により当選判定がなされると共に特定条件が成立することを契機として、前記連続利益付与状態制御手段により制御可能とする前記利益付与状態の回数を変更可能とする利益付与回数変更手段と、
図柄情報を変動表示すると共に当該図柄情報の表示結果を前記当落判定手段による判定結果と対応させて表示する図柄表示手段と、
前記第一の始動入賞口又は前記第二の始動入賞口への入賞に基づいた前記当落判定手段による判定結果に応じて前記図柄情報の変動表示を制御すると共に、前記当落判定手段によって当選判定がなされたときに前記図柄情報の表示結果を特定表示結果として表示する図柄表示制御手段と、
前記利益付与回数決定手段により決定された前記利益付与状態の回数に応じて前記特定表示結果の種類を異ならせて表示する利益対応表示制御手段と、を備え、
前記利益付与回数決定手段は、
前記高確率状態中に前記第一の始動入賞口への入賞に基づく前記当落判定手段において当選判定がなされると共に前記特定条件が成立することで前記利益付与回数変更手段により前記利益付与状態の回数が変更される場合、当該変更される前記利益付与状態の回数を一律の回数に決定する回数一律決定手段と、
前記高確率状態中に前記第二の始動入賞口への入賞に基づく前記当落判定手段において当選判定がなされると共に前記特定条件が成立することで前記利益付与回数変更手段により前記利益付与状態の回数が変更される場合、当該変更される前記利益付与状態の回数を、前記回数一律決定手段によって決定される前記利益付与状態の一律の回数に比べて多い回数と少ない回数とを含む複数種類の前記利益付与状態の回数の中から選択決定する回数選択決定手段と、を含み、
前記第一の始動入賞口は、前記球発射手段によって打ち込まれた遊技球が前記第二の始動入賞口への入賞が困難となる前記遊技領域内の第一の打込領域に配置される一方、前記第二の始動入賞口は、前記球発射手段によって打ち込まれた遊技球が前記第一の始動入賞口への入賞が困難となる前記遊技領域内の第二の打込領域に配置されることを特徴とする遊技機。
A game board in which a game area is defined, a ball launching means for launching a game ball in the game area in response to an operation of an operation handle, and a prize opening that is arranged in the game area and allows a game ball to be won A winning detection means for detecting a game ball won in the winning opening, a ball payout means for paying out a predetermined number of gaming balls in response to detection of the gaming ball by the winning detection means, and based on establishment of a predetermined condition A winning determination means for determining whether or not to give a profit to a player, and a profit granting state control for controlling to a profit granting state for giving a profit to the player based on a winning determination made by the corresponding winning determination means And a high probability state control means for controlling the probability that a winning determination is made in the winning determination means after the profit granting state to a high probability state higher than normal,
The winning opening is
A first start winning opening that establishes the predetermined condition for winning a game ball;
A second start winning opening configured differently from the first starting winning opening and making a winning of a game ball satisfy the predetermined condition;
In the winning determination by the winning determination means after the profit granting state, when the winning determination means makes a winning determination based on winning in the first starting winning opening or the second starting winning opening By controlling to the high probability state, a continuous profit giving state control means capable of controlling a mode in which the profit giving state is continuously repeated a plurality of times, and
Profit grant number storage means for storing a plurality of types of the profit grant states that can be controlled by the continuous profit grant state control means;
Profit grant times determination means for determining any number of times from the number of times of the plural types of profit grant states;
When the winning determination is made by the winning determination means based on winning in the first start winning port or the second starting winning port during the high probability state, the continuous condition is triggered. Profit grant frequency changing means that can change the number of profit grant states that can be controlled by the profit grant status control means;
Symbol display means for displaying the symbol information in a variable manner and displaying the display result of the symbol information in correspondence with the determination result by the winning determination means;
In accordance with the determination result by the winning determination means based on the winning at the first starting winning opening or the second starting winning opening, the change display of the symbol information is controlled, and the winning determination by the winning determination means A symbol display control means for displaying a display result of the symbol information as a specific display result when made,
Profit corresponding display control means for displaying different types of the specific display results according to the number of the profit grant states determined by the profit grant number determination means,
The profit granting number determining means includes
In the high probability state, the winning determination means based on winning at the first start winning opening is determined by the winning determination means, and the profit granting number changing means by the profit granting number changing means when the specific condition is satisfied. Is changed, the number of times uniform determination means for determining the number of times of the profit granting state to be changed to a uniform number of times,
In the high probability state, the winning determination means based on winning at the second start winning opening is determined by winning and the specific condition is satisfied, the profit granting number changing means by the profit granting number changing means Is changed, the number of the profit grant state to be changed is a plurality of types including the number of times that is greater and less than the uniform number of times of the benefit grant state determined by the number of times uniform determination means A number of times selection determination means for selecting and determining from the number of profit granting states,
The first start winning opening is arranged in a first driving area in the gaming area where a game ball driven by the ball launching unit becomes difficult to win the second starting winning opening. The second starting winning opening is arranged in a second driving area in the gaming area where the gaming ball driven by the ball launching unit becomes difficult to win the first starting winning opening. A gaming machine characterized by that.
前記利益付与状態制御手段により前記利益付与状態に制御されたときに、閉鎖状態から開放状態に移行して遊技球が入賞し得る大入賞口を有する大入賞口装置を備えることを特徴とする請求項1記載の遊技機。The system includes a grand prize opening device having a grand prize opening through which a game ball can win by shifting from a closed state to an open state when controlled to the profit grant state by the profit grant state control means. Item 1. The gaming machine according to Item 1. 前記大入賞口装置は、前記利益付与状態制御手段により前記利益付与状態に制御されたときに、所定時間経過するまであるいは所定個数の入賞があるまで開放状態に維持され、所定時間の経過又は所定個数の入賞があると一旦閉鎖され、このような開放から閉鎖までを1サイクルとした開閉サイクルが所定回数まで繰り返されることを特徴とする請求項2記載の遊技機。The big prize opening device is maintained in an open state until a predetermined time elapses or a predetermined number of prizes are received, when the profit grant state control means is controlled to the profit grant state. 3. The gaming machine according to claim 2, wherein when there are a number of winnings, the game is closed once, and an open / close cycle in which one cycle is from opening to closing is repeated a predetermined number of times.
JP2008315133A 2008-12-11 2008-12-11 Game machine Expired - Fee Related JP5339425B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008315133A JP5339425B2 (en) 2008-12-11 2008-12-11 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008315133A JP5339425B2 (en) 2008-12-11 2008-12-11 Game machine

Publications (3)

Publication Number Publication Date
JP2010136842A JP2010136842A (en) 2010-06-24
JP2010136842A5 true JP2010136842A5 (en) 2012-01-26
JP5339425B2 JP5339425B2 (en) 2013-11-13

Family

ID=42347478

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008315133A Expired - Fee Related JP5339425B2 (en) 2008-12-11 2008-12-11 Game machine

Country Status (1)

Country Link
JP (1) JP5339425B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012157536A (en) * 2011-01-31 2012-08-23 Daiichi Shokai Co Ltd Game machine
JP6616376B2 (en) * 2017-10-25 2019-12-04 株式会社ニューギン Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3669513B2 (en) * 1992-10-19 2005-07-06 株式会社ソフィア Game machine
JP4811820B2 (en) * 2007-03-27 2011-11-09 サミー株式会社 Bullet ball machine

Similar Documents

Publication Publication Date Title
JP5977558B2 (en) Game machine
JP2009039239A (en) Game machine, program and memory medium
JP2008043617A5 (en)
JP2018201622A5 (en)
JP2018201624A5 (en)
JP2023155429A5 (en)
JP5089540B2 (en) Bullet ball machine
JP2009028344A (en) Game machine
JP5067969B2 (en) Pachinko machine
JP2009078051A (en) Game machine, program, and storage medium
JP2021079253A5 (en)
JP5089539B2 (en) Bullet ball machine
JP4603966B2 (en) Bullet ball machine
JP2010136842A5 (en)
JP2010162258A (en) Pachinko machine
JP2009261613A (en) Pachinko game machine
JP2018201615A5 (en)
JP2021079251A5 (en)
JP5337377B2 (en) Pachinko machine
JP2021079252A5 (en)
JP5908229B2 (en) Pachinko machine
JP4268229B2 (en) Bullet ball machine
JP6717651B2 (en) Amusement machine
JP2010131115A (en) Pachinko game machine
JP2009261612A (en) Pachinko game machine