JP2010069335A5 - - Google Patents
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- JP2010069335A5 JP2010069335A5 JP2010001428A JP2010001428A JP2010069335A5 JP 2010069335 A5 JP2010069335 A5 JP 2010069335A5 JP 2010001428 A JP2010001428 A JP 2010001428A JP 2010001428 A JP2010001428 A JP 2010001428A JP 2010069335 A5 JP2010069335 A5 JP 2010069335A5
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- JP
- Japan
- Prior art keywords
- symbol
- control means
- display
- variable display
- symbol display
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (1)
遊技の進行を制御する遊技制御手段と、少なくとも前記第1図柄表示部と第2図柄を表示する第2図柄表示部とを有する可変表示装置と、前記可変表示装置の表示状態を制御する可変表示制御手段とを備え、
前記可変表示制御手段は、前記第1図柄表示部に第1図柄を可変表示する制御を行う第1図柄表示制御手段と、前記第1図柄表示部に表示可能な表示内容よりも多い種類の表示内容を前記第2図柄表示部に表示可能な第2図柄表示制御手段とを含み、
前記遊技制御手段は、可変表示開始の条件の成立にもとづいて可変表示期間を特定可能な第1図柄の可変表示開始に関するコマンドを、情報を一方向にのみ伝達可能な不可逆性出力手段を介して前記可変表示制御手段に出力し、前記可変表示期間が終了したときに、確定を示すコマンドを前記可変表示制御手段に出力し、
前記可変表示制御手段は、
情報を一方向にのみ伝達可能な不可逆性入力手段を介して入力される前記遊技制御手段からの前記可変表示開始に関するコマンドにもとづいて特定される前記可変表示期間の間、前記第1図柄表示制御手段を用いて第1図柄を可変表示させるとともに前記第2図柄表示制御手段を用いて第2図柄を可変表示させ、前記第1図柄表示部の表示結果と前記第2図柄表示部の表示結果とが整合するように可変表示制御し、
前記遊技制御手段からの前記確定を示すコマンドが出力されたタイミングで、前記第1図柄表示部に第1図柄を停止表示させるとともに前記第2図柄表示部に第2図柄を停止表示させ、
前記第1図柄表示制御手段は、一定の切替速度で第1図柄を切替表示させることによって第1図柄の可変表示を実行する
ことを特徴とする遊技機。 A gaming machine that can be controlled to a gaming state advantageous to a player when a display result of the first symbol variably displayed on the first symbol display unit is in a predetermined specific display mode,
Game control means for controlling the progress of the game, a variable display device having at least the first symbol display unit and the second symbol display unit for displaying the second symbol, and a variable display for controlling the display state of the variable display device Control means,
It said variable display control means, wherein a first symbol display control means for the first symbol performs control to variably displayed on the first symbol display unit, display many types than the display contents can be displayed on the first symbol display unit A second symbol display control means capable of displaying the content on the second symbol display section,
The game control means, via an irreversible output means capable of transmitting information in only one direction, a command relating to variable display start of the first symbol that can specify a variable display period based on establishment of a variable display start condition. Output to the variable display control means, and when the variable display period ends, output a command indicating confirmation to the variable display control means,
The variable display control means includes
The first symbol display control during the variable display period specified on the basis of a command relating to the variable display start from the game control means input via an irreversible input means capable of transmitting information only in one direction The first symbol is variably displayed using the means, and the second symbol is variably displayed using the second symbol display control means. The display result of the first symbol display unit and the display result of the second symbol display unit Variable display control to match ,
At the timing when the command indicating the confirmation is output from the game control means, the first symbol display unit is stopped to display the first symbol and the second symbol display unit is stopped to display the second symbol,
The gaming machine according to claim 1, wherein the first symbol display control means executes variable display of the first symbol by switching and displaying the first symbol at a constant switching speed .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010001428A JP4913218B2 (en) | 2010-01-06 | 2010-01-06 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010001428A JP4913218B2 (en) | 2010-01-06 | 2010-01-06 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP13788599A Division JP4680335B2 (en) | 1999-05-18 | 1999-05-18 | Game machine |
Related Child Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010167250A Division JP4913236B2 (en) | 2010-07-26 | 2010-07-26 | Game machine |
JP2010167249A Division JP4913235B2 (en) | 2010-07-26 | 2010-07-26 | Game machine |
JP2010167251A Division JP4913237B2 (en) | 2010-07-26 | 2010-07-26 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010069335A JP2010069335A (en) | 2010-04-02 |
JP2010069335A5 true JP2010069335A5 (en) | 2011-08-04 |
JP4913218B2 JP4913218B2 (en) | 2012-04-11 |
Family
ID=42201616
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010001428A Expired - Fee Related JP4913218B2 (en) | 2010-01-06 | 2010-01-06 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4913218B2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5654766B2 (en) * | 2010-04-06 | 2015-01-14 | 株式会社ソフイア | Game machine |
CN103962062B (en) * | 2013-01-30 | 2016-08-24 | 中国石油化工股份有限公司 | The packing method of isothermal reactor catalyst |
CN104226350B (en) * | 2013-06-17 | 2016-09-07 | 中国石油化工股份有限公司 | Iron system spinel composite oxide catalysts and application thereof |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3793834B2 (en) * | 1995-02-23 | 2006-07-05 | 株式会社大一商会 | Pachinko machine |
JP2954859B2 (en) * | 1995-08-22 | 1999-09-27 | タイヨーエレック株式会社 | Ball game machine |
JPH09299565A (en) * | 1996-05-14 | 1997-11-25 | Sankyo Kk | Game machine |
JPH1170224A (en) * | 1997-08-29 | 1999-03-16 | Daiichi Shokai Co Ltd | Game machine |
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2010
- 2010-01-06 JP JP2010001428A patent/JP4913218B2/en not_active Expired - Fee Related