JP2009233396A5 - - Google Patents
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- JP2009233396A5 JP2009233396A5 JP2009169308A JP2009169308A JP2009233396A5 JP 2009233396 A5 JP2009233396 A5 JP 2009233396A5 JP 2009169308 A JP2009169308 A JP 2009169308A JP 2009169308 A JP2009169308 A JP 2009169308A JP 2009233396 A5 JP2009233396 A5 JP 2009233396A5
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- determination
- game
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Claims (1)
所定の範囲内において更新される数値データを、ゲーム毎に所定のタイミングで判定用数値データとして前記遊技制御手段が備える判定領域に入力する数値データ入力手段と、
前記可変表示装置に表示結果が導出される以前に、前記可変表示装置の表示結果として予め定められた複数種類の入賞表示結果をそれぞれ導出させることを許容するか否かを、前記判定領域に入力された判定用数値データに応じて決定する事前決定手段と、
所定の鍵操作で許容段階設定可能状態とすることで開始され、該所定の鍵操作の解除で該許容段階設定可能状態を解除することで終了される変更期間において、少なくとも1種類の入賞表示結果について前記事前決定手段により導出を許容する旨が決定される確率が異なる複数種類の許容段階のうちからいずれかの許容段階を選択して設定する許容段階設定手段と、
いずれか1種類以上の入賞表示結果について、前記判定領域に入力された判定用数値データに対して前記事前決定手段が導出を許容する旨を決定することとなる判定値の数を示す判定値データを、前記複数種類の許容段階に共通して記憶するとともに、前記許容段階に共通して判定値データが記憶されていない2種類以上の入賞表示結果について、前記判定領域に入力された判定用数値データに対して前記事前決定手段が導出を許容する旨を決定することとなる判定値の数を示す判定値データを、前記許容段階の種類に応じて個別に記憶する判定値データ記憶手段と、
少なくともゲーム終了時において所定の遊技状態の移行があったときに消去されるデータを記憶する第1記憶領域と、少なくとも前記所定の遊技状態の移行があったか否かに関わらずに1ゲームが終了したときに消去されるデータを記憶する第2記憶領域とを含む複数の記憶領域が、該第1記憶領域よりも該第2記憶領域を下位として順に設けられた遊技用記憶手段と、
前記遊技用記憶手段に記憶されたデータを消去するときに、該データの消去の契機に応じて前記複数の記憶領域の何れかの最上位位置を指定して、該指定した最上位位置から前記遊技用記憶手段の最下位位置までに記憶されたデータを全て消去するデータ消去手段とを備え、
前記事前決定手段は、前記許容段階設定手段により設定された許容段階に対応して前記判定値データ記憶手段に記憶された判定値データに応じて、前記判定領域に入力された判定用数値データが前記入賞表示結果の種類毎に導出を許容する旨を示しているか否かを判定する判定手段を備え、該判定手段により導出を許容する旨を示していると判定された種類の入賞表示結果の導出を許容する旨を決定し、
前記判定値データ記憶手段は、前記許容段階の種類に応じて個別に記憶する判定値データとして異なる判定値の数を示す異数判定値データと、前記許容段階の種類に応じて個別に記憶する判定値データとして同一の判定値の数を示す同数判定値データとを、前記入賞表示結果の種類に応じて記憶する
ことを特徴とするスロットマシン。 By setting a predetermined number of bets for one game, the game can be started, and the display result is derived to a variable display device that variably displays a plurality of types of identification information each of which can be identified. In a slot machine where one game is over and a winning can be generated according to the display result derived to the variable display device,
Numerical data input means for inputting numerical data updated within a predetermined range to a determination area included in the game control means as numerical data for determination at a predetermined timing for each game;
Before the display result is derived to the variable display device, whether to allow each of a plurality of predetermined winning display results to be derived as the display result of the variable display device is input to the determination area Pre-determining means for determining according to the determined numerical data for determination,
At least one type of winning display result in a change period that is started by setting a permissible step settable state by a predetermined key operation and ended by releasing the permissible step settable state by releasing the predetermined key operation A permissible stage setting means for selecting and setting any one of the permissible stages from a plurality of types of permissible stages having different probabilities that derivation is permitted by the predetermining means, and
A determination value indicating the number of determination values that the predetermination means determines to permit derivation for the determination numerical data input to the determination area for any one or more types of winning display results The data is stored in common for the plurality of types of permissible stages, and for two or more types of winning display results in which the judgment value data is not stored in common for the permissible stages, for determination input to the determination area Determination value data storage means for individually storing determination value data indicating the number of determination values that are determined to be permitted to be derived by the prior determination means for numerical data according to the type of the allowable stage When,
A first storage area that stores data to be erased when there is a transition of a predetermined gaming state at least at the end of the game, and at least one game is completed regardless of whether or not there is a transition of the predetermined gaming state A plurality of storage areas including a second storage area for storing data that is sometimes erased, a game storage means provided in order with the second storage area as a lower order than the first storage area;
When erasing data stored in the game storage means, the highest position of any of the plurality of storage areas is designated according to the trigger of erasure of the data, and the designated highest position is Data erasing means for erasing all data stored up to the lowest position of the game storage means,
The pre-determining means is the determination numerical data input to the determination area in accordance with the determination value data stored in the determination value data storage means corresponding to the allowable stage set by the allowable stage setting means. Includes a determination unit that determines whether or not derivation is permitted for each type of the winning display result, and the winning display result of the type determined to be permitted by the determination unit To permit the derivation of
The judgment value data storage means stores different number judgment value data indicating the number of different judgment values as judgment value data to be individually stored according to the type of the allowable stage, and individually according to the type of the allowable stage. A slot machine that stores the same number of determination value data indicating the number of the same determination values as the determination value data according to the type of the winning display result .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009169308A JP4659108B2 (en) | 2009-07-17 | 2009-07-17 | Slot machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009169308A JP4659108B2 (en) | 2009-07-17 | 2009-07-17 | Slot machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007164407A Division JP4361577B2 (en) | 2007-06-21 | 2007-06-21 | Slot machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010262730A Division JP5113895B2 (en) | 2010-11-25 | 2010-11-25 | Slot machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2009233396A JP2009233396A (en) | 2009-10-15 |
JP2009233396A5 true JP2009233396A5 (en) | 2011-01-20 |
JP4659108B2 JP4659108B2 (en) | 2011-03-30 |
Family
ID=41248058
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009169308A Expired - Lifetime JP4659108B2 (en) | 2009-07-17 | 2009-07-17 | Slot machine |
Country Status (1)
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JP (1) | JP4659108B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5416569B2 (en) * | 2009-12-14 | 2014-02-12 | 株式会社ソフイア | Game machine |
JP5740037B1 (en) * | 2014-08-26 | 2015-06-24 | 山佐株式会社 | Game machine |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4361577B2 (en) * | 2007-06-21 | 2009-11-11 | 株式会社三共 | Slot machine |
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2009
- 2009-07-17 JP JP2009169308A patent/JP4659108B2/en not_active Expired - Lifetime