JP2009232913A5 - - Google Patents
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- JP2009232913A5 JP2009232913A5 JP2008079380A JP2008079380A JP2009232913A5 JP 2009232913 A5 JP2009232913 A5 JP 2009232913A5 JP 2008079380 A JP2008079380 A JP 2008079380A JP 2008079380 A JP2008079380 A JP 2008079380A JP 2009232913 A5 JP2009232913 A5 JP 2009232913A5
- Authority
- JP
- Japan
- Prior art keywords
- information
- gaming machine
- internal lottery
- lottery process
- win
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 238000000034 method Methods 0.000 claims 11
- 238000001514 detection method Methods 0.000 claims 3
- 235000009508 confectionery Nutrition 0.000 claims 1
Claims (3)
遊技領域に向けて遊技球を発射可能な発射手段と、
前記発射手段により前記遊技領域に向けて発射された遊技球を受入可能な受入口と、
前記受入口への遊技球の受け入れを検出する受入検出手段と、
前記受入検出手段により遊技球の受け入れが検出されたことに基づいて、内部的な抽選処理を行う抽選手段と、
前記内部的な抽選処理の結果が当たりであることに基づき、遊技者に有利な特典遊技を実行する特典遊技実行手段と、
前記内部的な抽選処理の結果が当たりであることに基づき、当該内部的な抽選処理の結果が当たりであることを認識可能な当たり情報を機外に放出しうる情報放出手段と、
前記内部的な抽選処理の結果が当たりである場合に、前記当たり情報を放出する時期が都度異なるように、前記当たり情報の放出時期を決定しうる当たり情報放出時期決定手段と、
機外からの情報を収拾する情報収拾手段と、
前記遊技機列を構成する複数の遊技機のうちいずれかの遊技機における内部的な抽選処理の結果が当たりであることに基づき、当該内部的な抽選処理の結果が当たりである当選機を特定しうる籤演出を、複数の遊技機間にて順を追って行いうる順追籤演出実行手段と、
を備えており、
前記内部的な抽選処理の結果が当たりであって且つ前記情報放出手段により前記当たり情報が放出される場合には、前記当たり情報放出時期決定手段により決定された放出時期のタイミングで当該当たり情報が機外に放出され、
前記他の遊技機から放出された当たり情報を前記情報収拾手段により収拾し且つ前記籤演出が行われる場合には、特定条件が成立したことに基づき、当該当たり情報を収拾したタイミングで前記籤演出が当該遊技機にて開始される
ことによって前記遊技機列にて前記籤演出が開始される時期を、都度異なるようにした
ことを特徴とする遊技機。 A gaming machine that configures a gaming machine train in a state of being arranged in multiple, and that executes individual independent gaming operations in the gaming machine train,
A launching means capable of launching a game ball toward the game area;
A receiving port capable of receiving a game ball launched toward the game area by the launching means;
An acceptance detection means for detecting acceptance of a game ball at the entrance;
Lottery means for performing an internal lottery process based on detection of acceptance of a game ball by the acceptance detection means;
Based on the fact that the result of the internal lottery process is a win, a privilege game executing means for executing a privilege game advantageous to the player;
Based on the result of the internal lottery process being a win, an information release means capable of releasing hit information recognizable that the result of the internal lottery process is a win,
When the result of the internal lottery process is a win, the hit information release timing determining means capable of determining the hit information release timing so that the hit information release timing is different each time;
Information collection means for collecting information from outside the aircraft,
Based on the fact that the result of the internal lottery process in any one of the plurality of gaming machines constituting the gaming machine row is win, the winning machine in which the result of the internal lottery process is win is specified Sequel production execution means that can perform sushi candy production in order among a plurality of gaming machines ,
With
When the result of the internal lottery process is a win and the hit information is released by the information release means, the hit information is displayed at the timing of the release timing determined by the hit information release timing determination means. Released outside the aircraft,
When the winning information released from the other gaming machine is collected by the information collecting means and the saddle effect is performed, the saddle effect is performed at the timing when the winning information is collected based on the fact that a specific condition is established. The time when the Samurai production starts in the row of gaming machines due to being started on the gaming machine is changed each time .
The gaming machine which is characterized a call.
前記順追籤演出実行手段は、 The order memorial effect execution means includes:
前記他の遊技機から放出された当たり情報が前記情報収拾手段により収拾され且つ前記特定条件としての当該収拾された当たり情報に含まれる前記可変情報が特定の情報であることに基づき、当該当たり情報を収拾したタイミングで前記籤演出を開始するBased on the fact that the winning information released from the other gaming machine is picked up by the information collecting means and the variable information included in the picked-up winning information as the specific condition is specific information, the winning information The above-mentioned production is started at the timing of collecting
請求項1に記載の遊技機。 The gaming machine according to claim 1.
前記遊技機列を構成する他の遊技機から放出された当たり情報を前記情報収拾手段により収拾し且つ当該当たり情報を収拾したことに基づいて前記籤演出を行う場合には、当該収拾した当たり情報に含まれる前記可変情報に基づくタイミングで、当該遊技機における前記内部的な抽選処理の結果が当たりであることを確信できない非確信態様で前記籤演出を行い、 When collecting the winning information released from other gaming machines constituting the gaming machine train by the information collecting means and collecting the winning information, the winning information is collected. Performing the samurai presentation in a non-confident manner in which the result of the internal lottery process in the gaming machine cannot be confident at the timing based on the variable information included in
前記内部的な抽選処理の結果が当たりであって且つ当該当たりに基づく当たり情報を放出し且つ当該放出された当たり情報を収拾したことに基づいて前記籤演出が行われるいずれの遊技機よりも遅いタイミングで、当該遊技機における前記内部的な抽選処理の結果が当たりであると確信できる確信態様で前記籤演出を行う The result of the internal lottery process is a win, and it is later than any gaming machine in which the winning effect is performed based on the release of hit information based on the win and the collection of the released hit information At the timing, the samurai performance is performed in a certain manner that can be confident that the result of the internal lottery process in the gaming machine is a win.
請求項1または2に記載の遊技機。 The gaming machine according to claim 1 or 2.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008079380A JP2009232913A (en) | 2008-03-25 | 2008-03-25 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008079380A JP2009232913A (en) | 2008-03-25 | 2008-03-25 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2009232913A JP2009232913A (en) | 2009-10-15 |
JP2009232913A5 true JP2009232913A5 (en) | 2011-04-21 |
Family
ID=41247633
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2008079380A Withdrawn JP2009232913A (en) | 2008-03-25 | 2008-03-25 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2009232913A (en) |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5083575B2 (en) * | 2010-03-25 | 2012-11-28 | 株式会社大都技研 | Amusement stand |
JP7106586B2 (en) * | 2020-01-16 | 2022-07-26 | 株式会社三共 | game machine |
JP7106585B2 (en) * | 2020-01-16 | 2022-07-26 | 株式会社三共 | game machine |
JP7200176B2 (en) * | 2020-06-11 | 2023-01-06 | 株式会社三共 | game machine |
JP7200178B2 (en) * | 2020-06-11 | 2023-01-06 | 株式会社三共 | game machine |
JP7200175B2 (en) * | 2020-06-11 | 2023-01-06 | 株式会社三共 | game machine |
JP7200177B2 (en) * | 2020-06-11 | 2023-01-06 | 株式会社三共 | game machine |
JP7200179B2 (en) * | 2020-06-11 | 2023-01-06 | 株式会社三共 | game machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4281276B2 (en) * | 2001-10-24 | 2009-06-17 | 株式会社三洋物産 | Game machine |
JP2004033629A (en) * | 2002-07-05 | 2004-02-05 | Colcoat Kk | Communication interface and game machine or data display with the same mounted thereon |
JP5070406B2 (en) * | 2005-06-15 | 2012-11-14 | 株式会社大一商会 | Game machine |
-
2008
- 2008-03-25 JP JP2008079380A patent/JP2009232913A/en not_active Withdrawn
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