JP2009119242A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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JP2009119242A
JP2009119242A JP2008175001A JP2008175001A JP2009119242A JP 2009119242 A JP2009119242 A JP 2009119242A JP 2008175001 A JP2008175001 A JP 2008175001A JP 2008175001 A JP2008175001 A JP 2008175001A JP 2009119242 A JP2009119242 A JP 2009119242A
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obstacle
game
game ball
winning opening
transparent plate
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JP5366456B2 (en
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Toshitaka Takahashi
高橋俊敬
Tetsuya Oguri
小栗徹也
Tamotsu Kawamura
保 河村
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Konami Amusement Co Ltd
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Abilit Corp
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Abstract

<P>PROBLEM TO BE SOLVED: To solve the problems of a conventional device for preventing fraudulence of guiding a game ball to a winning hole by a magnet pressed on the glass front face of a Pachinko game machine, wherein a malfunction may be caused by vibration and wherein restoration work is complicated if the malfunction occurs. <P>SOLUTION: The Pachinko game machine has a magnet fraudulence preventive structure to prevent the fraudulence of guiding a game ball to the winning hole with a magnet by disposing an obstacle along the glass back surface in the vicinity of the entrance of the winning hole on the game board surface of the Pachinko game machine under a prescribed condition, and to permit entrance of game balls normally flowing down on the game board surface into the winning hole. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、磁石を使用して遊技盤に発射した遊技球を特定の入賞口に誘導する不正行為を防止する機能を備えたパチンコ遊技機に関するものである。 The present invention relates to a pachinko gaming machine having a function of preventing an illegal act of guiding a game ball launched on a game board using a magnet to a specific winning opening.

パチンコ遊技機の中には、特定の入賞口に遊技球を入球させることにより極めて高い当選確率で大当りを引き当てることが可能な機種や、特定の入賞口に遊技球を入球させることで大当たりを引き当てることが出来る機種(いわゆる一発台と称される機種)のように、特定の入賞口へ入賞する1球に、極めて重みがあるパチンコ遊技機が存在する。このようなパチンコ遊技機の場合は、特定の入賞口に対し不正な方法で遊技球を入賞させ、大当り遊技の権利を得る不正行為に狙われ易い。その代表的な手口としては、強力な磁石を前扉の窓に嵌めたガラス板(以下、このガラス板を透明板と称する。)に軽く押し当て、遊技盤に発射した遊技球を磁石に吸着けて前記特定の入賞口に誘導する磁石ゴトと称される不正行為がある。これを防止するために、従来のパチンコ遊技機では、遊技盤の背後に磁気センサ等を装備して磁石の磁気を検知し、磁気センサに磁石が近づけられた場合に不正行為と見做し警報を発するが採用されている。しかしながら、上記の磁気センサによる不正検知ではセンサの制御回路の増設が必要で装置コストの高騰を招くと共に、磁石による不正行為が行われてからホール従業員が現場に到着するまでに不正行為者が磁石を仲間に渡し証拠隠滅を図れば犯行を特定することができない不具合がある。この様に上記の磁気センサによる検知では上記不正行為そのものを排除することはできず、実質的な店舗側の損害を回避するまでには至らない。 Some pachinko machines can win big hits with a very high probability of winning by putting a game ball into a specific winning hole, or a big hit by putting a game ball into a specific winning hole There is a pachinko machine that is extremely heavy on a single ball that wins a specific winning slot, such as a model that can be used to win a game (a model called a so-called “one-shot stand”). In the case of such a pachinko gaming machine, it is easy to be targeted by a fraudulent act in which a game ball is won in an illegal manner at a specific winning opening to obtain a right of winning a big game. A typical technique is to lightly press a strong magnet against a glass plate fitted in the front door window (hereinafter, this glass plate is called a transparent plate) and attract the game ball fired on the game board to the magnet. There is a fraudulent act called magnet goto that leads to the specific winning opening. To prevent this, conventional pachinko machines are equipped with a magnetic sensor or the like behind the game board to detect the magnetism of the magnet, and when the magnet is brought close to the magnetic sensor, it is considered an illegal act and alarm Is adopted. However, fraud detection using the above magnetic sensor requires an additional sensor control circuit, resulting in an increase in equipment cost, and fraudulent activity between the time the hall employee arrives at the site after the fraudulent act has been performed by the magnet. There is a problem that the crime cannot be specified if the magnet is given to the friend and the evidence is destroyed. As described above, the detection by the magnetic sensor cannot eliminate the fraud itself, and does not lead to substantial damage on the store side.

このため、下記特許文献1では、磁性材料により形成したストッパを入賞口の入口近傍に出没可能に配置し、磁石が接近していないときにはこのストッパが自重によりバランスして遊技盤の後方の不作用位置にて待機すると共に、磁石が接近したときは前記ストッパが磁石に吸引されて入賞口の入口上部に突出し、入賞口への遊技球の入球を阻止するようにしている。
実開平5−70582号公報
For this reason, in Patent Document 1 below, a stopper formed of a magnetic material is disposed so as to be able to appear and retract in the vicinity of the entrance of the winning opening, and when the magnet is not approaching, the stopper is balanced by its own weight and does not act behind the game board. While waiting at the position, when the magnet approaches, the stopper is attracted by the magnet and protrudes to the upper part of the entrance of the winning opening, thereby preventing the game ball from entering the winning opening.
Japanese Utility Model Publication No. 5-70582

しかしながら、上記特許文献1では、磁石の磁力が作用していない通常時には、ストッパが遊技盤から突出しないように自重で待機位置に保持しているが、小さい磁力でストッパを動作させる為にはストッパの質量を極めて小さくする必要がある。ところがストッパの質量を小さくすると自重による待機位置でのバランスが遊技中の機械の振動などで壊れやすく、何らかの衝撃で遊技中に突然前記ストッパが入賞口の入口に突出してしまう恐れがある。また、ストッパが誤動作すると、それ以降は遊技を継続できないため、ホールの従業員がその都度パチンコ遊技機の前扉(ガラス枠)を開いてストッパを手で待機位置に戻す必要があり、従業員の作業負担が増大する問題がある。 However, in the above-mentioned Patent Document 1, the stopper is held in its standby position by its own weight so that it does not protrude from the game board at normal times when the magnetic force of the magnet is not acting. However, in order to operate the stopper with a small magnetic force, the stopper It is necessary to make the mass of the extremely small. However, if the weight of the stopper is reduced, the balance at the standby position due to its own weight is easily broken by vibration of the machine being played, and the stopper may suddenly protrude to the entrance of the winning opening during the game due to some impact. In addition, if the stopper malfunctions, the game cannot be continued thereafter, so the hall employee must open the front door (glass frame) of the pachinko machine and return the stopper to the standby position by hand each time. There is a problem of increasing the work load of.

本発明は、かかる従来の磁石による不正行為を防止するための装置が有していた問題に着目してなされたもので、遊技盤面に配置された入賞口の入口近傍に透明板の内面に沿って設けた障害物を配置し、磁石を用いて遊技球を入賞口に誘導する不正行為を未然に防止すると共に、遊技盤面を正常に流下する遊技球については前記入賞口への入球を許容する構成としたパチンコ遊技機を提供することを目的とする。 The present invention has been made paying attention to the problem that the conventional apparatus for preventing fraud by the magnet has, and is arranged along the inner surface of the transparent plate in the vicinity of the entrance of the winning opening arranged on the game board surface. In order to prevent illegal acts that use a magnet to guide the game ball to the winning opening, and allow the game ball that normally flows down the game board surface to enter the winning opening. An object of the present invention is to provide a pachinko gaming machine configured as described above.

請求項1記載の発明は、遊技盤を保持する本体枠と、前記本体枠の前面に対し前記遊技盤の盤面を覆うように開閉可能に取付けた前扉と、前記前扉の背面に取付けられ前扉を閉鎖した状態にて前記遊技盤の盤面との間に所定の奥行き幅を有する遊技空間を介在させて対向する平板状の透明板とを有してなり、前記遊技盤の略中央には大型の役物装置が配置され、前記役物装置はその枠部の前面が前記透明板と近接するように遊技盤面から前記遊技空間内に突出していると共に、前記役物装置の下方の遊技盤面に対し前記遊技空間を流下する遊技球を受止する入口を備えた入賞口を配置してなるパチンコ遊技機において、前記役物装置の枠部の下辺から前記透明板の内面に沿って前記入賞口の入口の高さ近傍位置まで鉛直下方に延設された垂直壁状の障害部を有する障害物を形成し、前記障害物の垂直壁状障害部の幅を前記入賞口の入口幅と同じか、又は、それより広幅とし、かつ、少なくとも前記障害物の輪郭部の背面と透明板の背面との段差を前記透明板の厚さ方向において遊技球の乗り越えを阻止可能な大きさとすると共に、前記障害物の背面を前記遊技盤面との間に前記遊技空間を流下する遊技球が前記入賞口の入口に向けて通過可能な空隙を存して遊技盤面と対向させ、さらに、前記障害物における垂直壁状の障害部の下端と前記入賞口の入口と距離、もしくは前記入賞口の入口近傍の遊技盤面に対し所定間隔で植設された複数本の障害釘からなる実質上の入口との距離を遊技球の直径より小で、かつ、前記透明板の背面に接しつつ移動する遊技球の通過を阻止可能な大きさとしたことを特徴とする。   The invention according to claim 1 is attached to the main body frame holding the game board, the front door attached to the front surface of the main body frame so as to be able to open and close so as to cover the board surface of the game board, and the back surface of the front door. In the state where the front door is closed, it has a flat plate-like transparent plate facing a game space having a predetermined depth width between the game board and the surface of the game board. A large-sized accessory device is arranged, and the accessory device protrudes from the game board surface into the game space so that the front surface of the frame portion is close to the transparent plate, and a game below the accessory device. In a pachinko gaming machine having a winning opening provided with an entrance for receiving a game ball flowing down the game space with respect to the board surface, the lower side of the frame part of the accessory device extends along the inner surface of the transparent plate. A vertical wall extending vertically downward to a position near the height of the entrance of the prize opening An obstacle having a shape of an obstacle, the width of the vertical wall-like obstacle part of the obstacle being equal to or wider than the entrance width of the prize opening, and at least the contour part of the obstacle The level difference between the back surface of the transparent plate and the back surface of the transparent plate is sized so as to prevent the game ball from getting over in the thickness direction of the transparent plate, and the game space flows down between the back surface of the obstacle and the game board surface. The game ball to be opposed to the game board surface with a gap through which the game ball can pass toward the entrance of the winning opening, and the distance between the lower end of the obstacle portion of the vertical wall shape in the obstacle and the entrance of the winning opening, or The distance between the game board surface near the entrance of the winning opening and the substantial entrance made of a plurality of obstacle nails planted at a predetermined interval is smaller than the diameter of the game ball and is in contact with the back surface of the transparent plate. Size that can prevent the passing of a moving game ball Characterized in that it was.

すなわち、本発明は、遊技球が入球すれば大当たりが確定するいわゆる特別入賞口や、入球すれば高確率にて大当り抽選が実行される特図始動口等の入賞口の入口を、非磁性材料の一つである合成樹脂(プラスチック)等の材料で形成された役物装置の枠部の下方に配置したパチンコ遊技機において、前記役物装置の枠部の一部を前記入賞口の入口に向かって下方に延長することで、前記入賞口の入口に障害物を設置したものである。(図25〜図37参照)   In other words, the present invention provides a special prize opening where a jackpot is fixed when a game ball enters, or a special prize start opening such as a special figure starting opening where a big prize lottery is executed with high probability. In a pachinko gaming machine that is arranged below a frame portion of an accessory device formed of a material such as a synthetic resin (plastic) that is one of magnetic materials, a part of the frame portion of the accessory device is attached to the prize opening. By extending downward toward the entrance, an obstacle is installed at the entrance of the winning opening. (See FIGS. 25 to 37)

すなわち、本発明にかかる前記障害物は、透明板の前面に軽く押し当てた強力な磁石により遊技球を吸着け、透明板の背面(遊技盤に対向する面)に沿わせて前記入賞口の入口に遊技球を誘導するのを阻止するためのものである。従って、前記障害物としての条件の一つは、磁石で遊技球を吸い寄せ前記透明板の背面に沿わせて入賞口の入口に不正に誘導するのを阻止する形態であること、もう一つの条件は前記遊技空間を正常に流下する遊技球が入賞口の入口に向かって通過するのを妨げない形態である事であり、少なくともこれらの条件を満足する必要がある。すなわち前記障害物はその背面と前記透明板の背面との段差が前記透明板の厚さ方向において遊技球が乗り越え困難な所定の大きさであることが必要であり、かつ、障害物と入口との距離についても少なくとも前記透明板の背面に沿って移動する遊技球の通過を阻止可能であると共に、障害物の背面と遊技盤面との間隔は遊技球の直径より大きい距離となっていることが必要である。 That is, the obstacle according to the present invention attracts the game ball with a powerful magnet lightly pressed against the front surface of the transparent plate, and the winning hole is placed along the back surface (the surface facing the game board) of the transparent plate. This is for preventing the game ball from being guided to the entrance. Therefore, one of the conditions as the obstacle is a form that sucks the game ball with a magnet and prevents it from being illegally guided to the entrance of the winning opening along the back of the transparent plate. Is a form that does not prevent the game ball that normally flows down the game space from passing toward the entrance of the winning opening, and it is necessary to satisfy at least these conditions. That is, the obstacle needs to have a predetermined size that the step between the back surface of the transparent plate and the back surface of the transparent plate is difficult for the game ball to get over in the thickness direction of the transparent plate, and the obstacle and the entrance. The distance between the back surface of the obstacle and the surface of the game board is larger than the diameter of the game ball. is necessary.

また、前記障害物の垂直壁状障害部の幅を前記入賞口の入口幅と同じか、又は、それより広幅としたのは、磁石による不正行為にて障害物の側面の当接した遊技球が入賞口の入口に入るのを阻止するためである。なお、ここで云う「入賞口の入口」とは、遊技球の入球により、賞球の払出しを生じたり、遊技者に有利な状態(例えば、大当たりの権利を取得した状態)としたりする入賞口のみを指す用語ではなく、例えば、遊技者に有利な状態になる入賞口へ誘導する遊技球の誘導通路の入口等も含む広い概念である。また、前記入賞口の入口幅とは、入賞口の上部に障害釘を複数植設している場合は、図24および図28に示すように、一方の障害釘341Lの軸部58Lから他方の障害釘341Rの軸部58Rまでの隙間寸法L6を指すものである。勿論、障害釘の頭部が入賞口の入口への入球確率に大きく影響を与える情況下にあっては頭部の離反距離を入賞口の入口幅と解釈しても良い。 The vertical wall-like obstacle portion of the obstacle has a width equal to or larger than the entrance width of the prize opening. This is to prevent the player from entering the entrance of the winning opening. As used herein, “entrance to the prize opening” means that a winning ball is paid out by entering a game ball, or a state that is advantageous to the player (for example, a state where a jackpot right is acquired). It is not a term that refers only to the mouth, but is a broad concept including, for example, the entrance of a guide passage for a game ball that leads to a winning opening that is advantageous to the player. Further, the entrance width of the winning opening means that when a plurality of obstacle nails are installed above the winning opening, as shown in FIGS. 24 and 28, the shaft 58L of one obstacle nail 341L is connected to the other. The clearance dimension L6 to the shaft part 58R of the obstacle nail 341R is indicated. Of course, in a situation where the head of the obstacle nail greatly affects the probability of entering the winning entrance, the separation distance of the head may be interpreted as the entrance width of the winning entrance.

また、前記障害物の背面と前記透明板の背面との段差が前記透明板の厚さ方向において、前記遊技球の乗り越えを阻止可能な大きさとは、例えば、透明板の前面に押し当てた磁石の吸着力を無限大と仮定した場合には、段差の大きさは遊技球の半径に等しいか、またはそれ以上の大きさとすれば遊技球が段差を乗り越えることを完全に阻止できる。しかし、現実には不正行為者が携行可能な磁石の吸着力には限りがあるので、段差の大きさを遊技球の半径以下とした場合でも、磁石の吸着力を予め予測可能な大きさの値に想定すれば、遊技球の乗り越えが不能な段差の大きさは予め求めることが可能である。なお、遊技球が段差を乗り越える条件の一つの要因として、障害物に遊技球が接する点と透明板の背面との距離が実質上の段差となるので、障害物の側面の形状もできる限り遊技球と接する点が透明板の背面から可能な限り遠い位置になるよう設計することが肝要である。 The size of the step between the back surface of the obstacle and the back surface of the transparent plate that can prevent the game ball from getting over in the thickness direction of the transparent plate is, for example, a magnet pressed against the front surface of the transparent plate Assuming that the attraction force is infinite, if the size of the step is equal to or larger than the radius of the game ball, the game ball can be completely prevented from getting over the step. In reality, however, there is a limit to the attractive force of a magnet that can be carried by a fraudster, so even if the step size is less than or equal to the radius of the game ball, the attractive force of the magnet can be predicted in advance. If the value is assumed, it is possible to obtain in advance the size of the step where the game ball cannot be overcome. As one of the conditions for the game ball to overcome the step, the distance between the point where the game ball contacts the obstacle and the back of the transparent plate is a substantial step, so that the shape of the side of the obstacle is as much as possible. It is important to design the point in contact with the sphere as far as possible from the back of the transparent plate.

なお、障害物と入賞口の入口の距離、もしくは前記入賞口の入口近傍の遊技盤面に対し所定間隔で植設された複数本の障害釘からなる実質上の入口との距離を障害物と入口との距離が少なくとも遊技球の直径より小さく、かつ、前記透明板の背面に接して転動する遊技球の通過を阻止可能な距離とした理由は、磁石で透明板の背面に引き寄せた遊技球を障害物の下端と入賞口の入口との隙間から侵入させない条件を定義したものである。すなわち、前記障害物の背面と透明板との段差の大きさについて説明したのと同じく、この隙間の大きさについても使用する磁石の吸着力によって条件が異なるが、磁石の吸着力を予め所定の範囲に想定し、遊技球の通過を阻止するために必要最小限の障害物の下端と入賞口の入口との実質的な隙間を設定すればよい。なお、図24および図28に示すように、前記障害物の下端と入賞口の入口を実質的に規定する障害釘との距離L1は、一般には前記障害釘の軸部から前記障害物の下端面までの距離であるが、障害釘の頭部が最も障害物に接近している場合は障害釘の頭部と前記障害物の下端面までの距離を意味する。 The distance between the obstacle and the entrance of the prize opening, or the distance between the obstacle and the entrance substantially consisting of a plurality of obstacle nails planted at a predetermined interval with respect to the game board surface near the entrance of the prize opening. The reason why the distance is smaller than the diameter of the game ball and is capable of preventing the game ball rolling while contacting the back surface of the transparent plate is that the game ball attracted to the back surface of the transparent plate by a magnet Is defined so as not to enter through the gap between the lower end of the obstacle and the entrance of the winning opening. That is, as described for the size of the step between the back surface of the obstacle and the transparent plate, the conditions for the size of the gap also differ depending on the magnet's attracting force to be used. Assuming the range, it is only necessary to set a substantial gap between the lower end of the minimum obstacle necessary to prevent the game ball from passing and the entrance of the winning opening. As shown in FIGS. 24 and 28, the distance L1 between the lower end of the obstacle and the obstacle nail that substantially defines the entrance of the prize opening is generally below the obstacle nail from the shaft portion of the obstacle nail. Although it is the distance to the end face, when the head of the obstacle nail is closest to the obstacle, it means the distance between the head of the obstacle nail and the lower end face of the obstacle.

請求項2の発明は、請求項1記載のパチンコ遊技機において障害物が前記入賞口の上方に設置されている役物装置と一体に形成されていることを特徴とする。ここで言う「一体に形成されている」の概念は、障害物を役物装置の枠部と同一金型にて一体成形する場合はもとより、障害物を役物装置とは異なる金型で成形し、ビス等を用いて一体化したものもこの発明の概念に含まれる。 According to a second aspect of the present invention, in the pachinko gaming machine according to the first aspect, an obstacle is formed integrally with an accessory device installed above the winning opening. The concept of “integrally formed” here refers to the case where the obstacle is molded with a mold different from that of the accessory device as well as when the obstacle is integrally molded with the frame of the accessory device. However, those integrated with screws or the like are also included in the concept of the present invention.

請求項3の発明は前記請求項2に記載のパチンコ遊技機において、前記障害物が役物装置の枠部とは別体に形成され、その上端を前記枠部の下辺に対し枢着することで、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避移動可能としたことを特徴とする。なお、障害物の回動方向は、遊技盤から遠ざかる方向でも、遊技盤に接近する方向のいずれでも障害物の下端を入賞口の入口から退避させればよいので、例えば、障害物の上端を遊技盤の盤面と直交する軸により回転可能に軸支して構成することも本発明の概念に含まれる。 According to a third aspect of the present invention, in the pachinko gaming machine according to the second aspect, the obstacle is formed separately from the frame portion of the accessory device, and its upper end is pivotally attached to the lower side of the frame portion. Thus, the lower end of the obstacle can be retracted in a direction away from the gap between the entrance of the winning opening and the transparent plate. It should be noted that the turning direction of the obstacle may be either the direction away from the game board or the direction approaching the game board, so that the lower end of the obstacle may be retreated from the entrance of the winning opening. It is also included in the concept of the present invention to be configured to be pivotally supported by an axis orthogonal to the board surface of the game board.

請求項4の発明は前記請求項3に記載したパチンコ遊技機において、前記障害物が前記前扉の開放時において、その下端が枢着点を中心に遊技盤から遠ざかる方向に所定の角度範囲で回動可能となっていると共に、前記前扉を閉鎖するときは前扉の透明板との係合により押し戻され、元の位置に自動復帰可能であることを特徴とする。 According to a fourth aspect of the present invention, in the pachinko gaming machine according to the third aspect, when the obstacle is opened, the lower end of the obstacle is in a predetermined angular range in a direction away from the game board around the pivot point. While being able to rotate, when closing the said front door, it is pushed back by engagement with the transparent plate of a front door, and can return automatically to the original position, It is characterized by the above-mentioned.

請求項5の発明は前記請求項1または3に記載のパチンコ遊技機において、障害物が遊技盤側の固定部との間に介装した復帰バネの付勢力に抗して手で操作することにより、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避移動可能であると共に、外力を取り除いた場合には前記復帰バネの付勢力で元の位置に自動復帰することを特徴とする。 The invention of claim 5 is the pachinko gaming machine according to claim 1 or 3, wherein the obstacle is operated by hand against the biasing force of the return spring interposed between the obstacle and the fixed part on the game board side. Thus, the lower end of the obstacle can be retracted in a direction away from the gap between the entrance of the winning opening and the transparent plate, and when the external force is removed, the obstacle is automatically returned to the original position by the urging force of the return spring. It is characterized by that.

請求項6の発明は前記請求項1乃至5のいずれかに記載のパチンコ遊技機において、前記役物装置が遊技球を遊技者にとって有利な第1通路と不利な第2通路とに振分ける振分装置を含んで構成され、前記障害物の背後に前記第1通路の出口が開口していると共に、障害物には前記振分装置の前記第1通路の出口から遊技空間に流入する遊技球を視認可能な孔部が設けられていることを特徴とする。 A sixth aspect of the present invention is the pachinko gaming machine according to any one of the first to fifth aspects, wherein the accessory device distributes the game balls into a first path that is advantageous to the player and a second path that is disadvantageous. A game ball configured to include a distribution device, wherein an outlet of the first passage is opened behind the obstacle, and the obstacle flows into the game space from the outlet of the first passage of the distribution device It is characterized in that a hole that can visually recognize is provided.

請求項7の発明は、請求項1乃至6に記載のパチンコ遊技機において、前記役物装置に含まれる振分装置が振分ステージに遊技球を導入する導入部と、振分ステージ上に設けられ、進入した遊技球が円周回転運動をしながら徐々に中心に向かって移動する底部がすり鉢状の斜面に形成されかつ中心部に、前記不利側に導くための1以上の外れ落下孔を有する円周回転運動凹部と、この円周回転運動凹部に近接して振分ステージ上に設けられ、遊技球を前記有利側に案内する有利側案内路と、前記導入部により振分ステージに導入された遊技球を円周回転運動凹部に案内する凹部案内路とを備えており、前記凹部案内路は、円周回転運動凹部の外周に対しその略接線方向で交差するように設けられていて、この凹部案内路により案内された遊技球が円周回転運動凹部に進入する際に他の遊技球が円周回転運動凹部で円周回転運動していると両遊技球が衝突して進入する方の遊技球が跳ね飛ばされ得るようになっており、また、この跳ね飛ばされた遊技球が前記有利側案内路に進入し得るように構成されていることを特徴とする。 A seventh aspect of the present invention is the pachinko gaming machine according to any one of the first to sixth aspects, wherein the sorting device included in the accessory device is provided on the sorting stage for introducing a game ball into the sorting stage. The bottom of the game ball that has entered and gradually moves toward the center while rotating in a circumferential direction is formed in a mortar-like slope, and has one or more off-fall holes for guiding it to the disadvantageous side in the center. A circumferential concave portion having a circumferential rotational movement recess, an advantageous side guide path which is provided on the sorting stage in the vicinity of the circumferential rotational movement concave portion and guides the game ball to the advantageous side, and is introduced into the sorting stage by the introduction portion. A concave guide path for guiding the game ball to the circumferential rotational movement concave portion, and the concave guide path is provided to intersect the outer periphery of the circumferential rotational movement concave portion in a substantially tangential direction. , Games guided by this recessed guideway When another game ball is rotating in the circumferential rotation recess when the game ball enters the circumferential rotation recess, both game balls collide and enter the game ball that is entering. In addition, the game ball that has been bounced off is configured to be able to enter the advantageous side guideway.

請求項8の発明は前記請求項7に記載のパチンコ遊技機における振分けステージの細部構成であり、前記円周回転運動凹部が、振分ステージ上に左右一対設けられており、この一対の円周回転運動凹部の間に前記有利側案内路が配置されており、前記凹部案内路は、円周回転運動凹部に対応して2つ設けられており、各凹部案内路は、左右いずれか一方の円周回転運動凹部の外側周縁部から前側周縁部を経て他方の円周回転運動凹部の前側周縁部にまで遊技球を案内するように設けられており、前記それぞれ左右の凹部案内路に誘導された少なくとも2個以上の遊技球が前記凹部案内路で衝突し、互いに跳ね飛ばされた結果、前記複数の遊技球の内少なくとも1個が前記有利側案内路に進入し得るように構成されていることを特徴とする。 The invention according to claim 8 is a detailed configuration of the sorting stage in the pachinko gaming machine according to claim 7, wherein a pair of the circumferential rotational movement recesses are provided on the sorting stage, and the pair of circumferences The said advantageous side guide path is arrange | positioned between rotational movement recessed parts, The said recessed part guide path is provided two corresponding to the circumferential rotational movement recessed part, and each recessed part guide path is either one of right and left It is provided so as to guide the game ball from the outer peripheral edge of the circumferential rotational movement recess through the front peripheral edge to the front peripheral edge of the other circumferential rotational motion recess, and is guided to the respective left and right concave guide paths. As a result, at least two of the plurality of game balls collide with each other in the recess guide path and jumped off each other, so that at least one of the plurality of game balls can enter the advantageous side guide path. It is characterized by that.

請求項9にかかる発明は、遊技盤を保持する本体枠と、前記本体枠の前面に対し前記遊技盤の盤面を覆うように開閉可能に取付けた前扉と、前記前扉の背面に取付けられ前扉を閉鎖した状態にて前記遊技盤の盤面との間に所定の奥行き幅を有する遊技空間を介在させて対向する平板状の透明板とを具備すると共に、前記遊技空間を流下する遊技球を受止する入口を備えた入賞口を前記遊技盤面に配置してなるパチンコ遊技機において、前記入賞口の入口近傍に、前記入口から透明板の内面に沿って鉛直上方に延設された垂直壁状の第1の障害部と、この第1の障害部の上端から遊技盤の盤面方向に向かって前記入賞口の上方を覆うように略水平に延びる庇状の第2の障害部とを備えた障害物を配置し、前記第1の障害部は、その幅が前記入賞口の入口幅と同じか、又は、それより広幅で、かつ、少なくとも左右の輪郭部の背面と透明板の背面との段差が前記透明板の厚さ方向において遊技球の乗り越えを阻止可能な大きさとなっていると共に、前記第1の障害部を、その背面と前記遊技盤面との間に前記遊技空間を流下する遊技球が前記入賞口の入口に向けて通過可能な空隙を存して遊技盤面と対向させたことを特徴とする。 The invention according to claim 9 is attached to the main body frame holding the game board, the front door attached to the front surface of the main body frame so as to cover the board surface of the game board so as to be openable and closable, and the back surface of the front door. A game ball having a flat plate-like transparent plate facing the game space having a predetermined depth width between the game board and the board surface with the front door closed, and flowing down the game space In a pachinko gaming machine in which a prize opening provided with an entrance for receiving the game is arranged on the surface of the game board, a vertical extending vertically upward from the entrance along the inner surface of the transparent plate in the vicinity of the entrance of the prize opening. A wall-shaped first obstacle part and a hook-like second obstacle part extending substantially horizontally from the upper end of the first obstacle part toward the board surface of the game board so as to cover the upper part of the winning opening. An obstacle provided is arranged, and the width of the first obstacle portion is the winning prize. The width of the entrance is not larger than that, and at least the level difference between the back of the right and left contours and the back of the transparent plate is such that it can prevent the game ball from getting over in the thickness direction of the transparent plate. The game board surface with a gap through which the game ball flowing down the game space between the back surface and the game board surface can pass toward the entrance of the winning opening. It is characterized by facing.

請求項10の発明は、前記請求項9に記載のパチンコ遊技機において、前記障害物が前記入賞口を形成した入賞口構成物と別体に形成され、前記第1の障害部の下端を入賞口等構成物に枢着することにより、前記第2の障害部の先端が前記入賞口の入口の上方から退避動作可能となっていることを特徴とする。 A tenth aspect of the present invention is the pachinko gaming machine according to the ninth aspect, wherein the obstacle is formed separately from a winning opening structure that forms the winning opening, and a lower end of the first obstacle portion is won. By pivotally attaching to a component such as a mouth, the tip of the second obstacle part can be retracted from above the entrance of the winning opening.

請求項11の発明は前記請求項9に記載のパチンコ遊技機において、前記障害物が前記入賞口を形成した入賞口構成物と別体に形成され、前記第1の障害部の下端を入賞口等構成物に枢着することにより、前記第2の障害部の先端が前記入賞口の入口の上方から退避動作可能となっていることを特徴とする。 The eleventh aspect of the present invention is the pachinko gaming machine according to the ninth aspect, wherein the obstacle is formed separately from a winning opening structure that forms the winning opening, and a lower end of the first obstacle is defined as a winning opening. The tip of the second obstacle part can be retracted from above the entrance of the winning opening by being pivotally attached to an equal component.

請求項12にかかる発明は前記請求項9または請求項11のいずれかに記載のパチンコ遊技機における前記障害物が、前扉の開放時において、前記第1の障害部の下端を中心に前記第2の障害部の先端が遊技盤にから遠ざかる方向に所定の角度範囲で回動可能であると共に、前記前扉を閉鎖するとき、前扉の透明板と前記第1の障害部の前面との係合により押し戻され、元の位置に自動復帰可能であることを特徴とする。 According to a twelfth aspect of the present invention, the obstacle in the pachinko gaming machine according to the ninth aspect or the eleventh aspect is configured so that the obstacle is centered on a lower end of the first obstacle when the front door is opened. The front end of the two obstacles can be rotated within a predetermined angle range in a direction away from the game board, and when the front door is closed, the transparent plate of the front door and the front surface of the first obstacle It is pushed back by engagement and can be automatically returned to its original position.

請求項13にかかる発明は請求項9または11または12のいずれかに記載のパチンコ遊技機において、前記障害物が遊技盤側の固定部との間に介装した復帰バネの付勢力に抗して手で操作することにより、障害物の上端が遊技盤面から遠ざかる方向に退避移動可能であると共に、外力を取り除いた場合は前記復帰バネの付勢力で元の位置に自動復帰することを特徴とする。 According to a thirteenth aspect of the present invention, in the pachinko gaming machine according to any one of the ninth, eleventh and twelfth aspects, the obstruction against the urging force of the return spring interposed between the obstacle and the fixed portion on the game board side. The upper end of the obstacle can be retracted in the direction away from the game board surface by operating it manually, and when the external force is removed, it automatically returns to the original position by the urging force of the return spring. To do.

請求項14にかかる発明は請求項9に記載のパチンコ遊技機における前記障害物が、入賞口の入口上方に位置する庇状の第2の障害部と、前記第2の障害部に連設された垂直壁状の第1の障害部とで構成され、前記第2の障害部の端末を前記入賞口の入口直上の遊技盤面に枢着することにより、前記第1の障害部の下端が前記入賞口の入口と透明板との対向間隙から退避動作可能となっていることを特徴とする。 According to a fourteenth aspect of the present invention, the obstacle in the pachinko gaming machine according to the ninth aspect is provided with a hook-shaped second obstacle portion located above the entrance of the winning opening and the second obstacle portion. The first obstacle portion having a vertical wall shape, and the terminal of the second obstacle portion is pivotally attached to the game board surface immediately above the entrance of the winning opening, whereby the lower end of the first obstacle portion is The retraction operation is possible from the facing gap between the entrance of the winning opening and the transparent plate.

請求項15にかかる発明は請求項9または14のいずれかに記載のパチンコ遊技
機における前記障害物が、前扉の開放時において、前記第2の障害部の端末を基点として第1の障害部の下端が遊技盤から遠ざかる方向に所定の角度範囲で回動可能であると共に、前記前扉を閉鎖するとき、前扉の透明板と前記第1の障害部の前面との係合により押し戻され、元の位置に自動復帰可能であることを特徴とする。
According to a fifteenth aspect of the present invention, in the pachinko gaming machine according to the ninth or fourteenth aspect, when the front door is opened, the obstacle is a first obstacle part based on a terminal of the second obstacle part. The lower end of the door is rotatable within a predetermined angle range in a direction away from the game board, and when the front door is closed, it is pushed back by the engagement between the transparent plate of the front door and the front surface of the first obstacle. The automatic return to the original position is possible.

請求項16にかかる発明は請求項9または14または15のいずれかに記載のパチンコ遊技機における前記障害物が遊技盤側の固定部との間に介装した復帰バネの付勢力に抗して手で操作することにより、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避移動可能であると共に、外力を取り除いた場合に前記復帰バネの付勢力で元の位置に自動復帰可能であることを特徴とする。 According to a sixteenth aspect of the present invention, the obstacle in the pachinko gaming machine according to any one of the ninth, fourteenth and fifteenth aspects is against the urging force of a return spring interposed between the obstacle and the fixed portion on the game board side. By operating by hand, the lower end of the obstacle can be retracted in a direction away from the gap between the entrance of the winning opening and the transparent plate, and when the external force is removed, the return spring is biased to the original position. It is characterized in that it can be automatically restored.

請求項16にかかる発明は、遊技盤を保持する本体枠と、前記本体枠の前面に対し前記遊技盤の盤面を覆うように開閉可能に取付けた前扉と、前記前扉の背面に取付けられ前扉を閉鎖した状態にて前記遊技盤の盤面との間に所定の奥行き幅を有する遊技空間を介在させて対向する平板状の透明板とを具備すると共に、前記遊技空間を流下する遊技球を受止する入口を備えた入賞口を前記遊技盤面に配置してなるパチンコ遊技機において、前記入賞口の入口近傍における前扉の透明板の内面に前記入口から透明板の内面に沿って鉛直上方に延設された垂直壁状の第1の障害部と、この第1の障害部の上端から遊技盤の盤面方向に向かって前記入賞口の上方を覆うように略水平に延びる庇状の第2の障害部とを備えた透明な障害物を固定し、前記第1の障害部は、その幅が前記入賞口の入口幅と同じか、又は、それより広幅で、かつ、少なくとも左右の輪郭部の背面と透明板の背面との段差が前記透明板の厚さ方向において遊技球の乗り越えを阻止可能な大きさとなっていると共に、前記第1の障害部を、その背面と前記遊技盤面との間に前記遊技空間を流下する遊技球が前記入賞口の入口に向けて通過可能な空隙を存して遊技盤面と対向させたことを特徴とする。   According to a sixteenth aspect of the present invention, there is provided a main body frame for holding a game board, a front door attached to the front surface of the main body frame so as to be able to be opened and closed so as to cover the board surface of the game board, and attached to the back surface of the front door. A game ball having a flat plate-like transparent plate facing the game space having a predetermined depth width between the game board and the board surface with the front door closed, and flowing down the game space In the pachinko gaming machine in which a prize opening provided with an entrance for receiving is arranged on the surface of the game board, the inner surface of the transparent plate of the front door in the vicinity of the entrance of the prize opening is perpendicular to the inner surface of the transparent board from the entrance. A first obstacle portion having a vertical wall shape extending upward, and a bowl-like shape extending substantially horizontally so as to cover the upper part of the winning opening from the upper end of the first obstacle portion toward the board surface of the game board Fixing a transparent obstacle with a second obstacle, 1 has a width that is the same as or wider than the entrance width of the winning opening, and at least a step between the back of the left and right contours and the back of the transparent plate is the thickness of the transparent plate. The size of the game ball is such that the game ball can be prevented from getting over in the direction, and the game ball flowing down the game space between the back surface of the first obstacle portion and the game board surface is at the entrance of the winning opening. It is characterized by facing the game board surface with a gap that can be passed through.

請求項1に記載の発明によれば、磁石を使用して遊技球を不正に誘導する場合、遊技球は透明板の背面に沿って転動するが、入賞口の入口近傍には、遊技盤面を覆う透明板の背面に沿って障害物が設けられ、透明板の背面を這う遊技球が障害物によって入賞口の入口まで誘導するのを阻止するため、磁石を用いた不正入賞行為が未然に防止される。また、この発明によれば、遊技球が役物装置の中を経由し、前記入賞口の入口の上方で、遊技空間に放出される構成のパチンコ遊技機において、より実用性、機能性、装飾性に富んだ前記障害物の形成が可能であるという効果がある。 According to the first aspect of the present invention, when the game ball is illegally guided using the magnet, the game ball rolls along the back surface of the transparent plate, but the game board surface is located near the entrance of the winning opening. Obstacles are provided along the back of the transparent plate that covers the back of the transparent board, preventing illegal play using magnets to prevent the game ball that crawls on the back of the transparent plate from guiding to the entrance of the prize opening. Is prevented. Further, according to the present invention, in a pachinko gaming machine having a configuration in which a game ball is discharged into the game space above the entrance of the prize opening through the accessory device, more practicality, functionality, decoration There is an effect that the obstacle having rich nature can be formed.

請求項2に記載の発明によれば、遊技球が役物装置内の振分装置等を経由して、前記入賞口の上方から遊技盤の前面の遊技空間に放出される構成のパチンコ遊技機において、障害物を前記遊技空間に放出される遊技球が直接透明板(ガラス板等)に衝突するのを回避する緩衝部材として作用させることが可能になるという効果がある。 According to the second aspect of the present invention, the pachinko gaming machine is configured such that the game ball is discharged from above the winning opening to the game space in front of the game board via the sorting device in the accessory device. In this case, there is an effect that the obstacle can be made to act as a buffer member for avoiding that the game ball released into the game space directly collides with the transparent plate (glass plate or the like).

請求項3に記載の発明によれば、障害物が役物装置の枠部と別体に形成され、その上端が前記枠部の下辺に枢着されているので、入賞口の入口が障害釘によって構成されている場合に特に、障害物を手動で操作し、下端を前記入賞口の入口と透明板との間隙から遠ざけて障害釘の周囲にメンテナンススペースを確保し、障害釘の間隔を微調整したり、入賞口のメンテナンスを行ったりするのを容易にできる効果を奏する。 According to the third aspect of the present invention, the obstacle is formed separately from the frame part of the accessory device, and the upper end of the obstacle is pivotally attached to the lower side of the frame part. In particular, when the obstacle is manually operated, the lower end is kept away from the gap between the entrance of the prize opening and the transparent plate to secure a maintenance space around the obstacle nail, and the distance between the obstacle nails is reduced. There is an effect that it is easy to make adjustments and maintain the winning opening.

請求項4に記載の発明によれば、前扉を開放して入賞口のメンテナンス等を実施する際において、障害物の下端を持ち上げると、障害物が枢着点を中心に遊技盤から遠ざかる方向に所定の角度範囲まで回動し、入賞口の入口付近に大きなスペースが発生するので、メンテナンスが容易になると共に、メンテナンスを終了して前記前扉を閉鎖すると、前扉の透明板が障害物の前面と係合し、これにより障害物が元の位置に自動復帰するので、作業者が障害物を元の位置に戻すのを忘れたりする恐れがなく、またメンテナンス作業の効率化を図ることができる。 According to the invention described in claim 4, when the lower end of the obstacle is lifted when the front door is opened and maintenance of the prize opening is carried out, the obstacle moves away from the game board around the pivot point. It turns to a predetermined angle range, and a large space is generated near the entrance of the prize opening, so that maintenance becomes easy, and when the front door is closed after the maintenance is completed, the transparent plate of the front door becomes an obstacle. Since the obstacle automatically returns to its original position, the operator will not forget to return the obstacle to the original position, and the maintenance work will be more efficient. Can do.

請求項5に記載の発明によれば前記障害物の下端が入賞口等の構成物に枢着されて回動可能となっており、かつ、復帰バネにより元の位置に復帰するよう付勢されているので、入賞口のメンテナンスを必要とする場合は、前記復帰バネに抗して手で障害物の操作し、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避動作させると入賞口の入口付近に大きなメンテナンススペースを発生させることができると共に、メンテナンスを終了して前記障害物から手を離すと、障害物は復帰バネの付勢力により元の位置に自動復帰するので、作業者が障害物を元の位置に戻すのを忘れたりする恐れがなく、またメンテナンス作業の効率化を図ることができる。 According to a fifth aspect of the present invention, the lower end of the obstacle is pivotally attached to a component such as a prize opening, and can be rotated, and is urged to return to the original position by a return spring. Therefore, when maintenance of the prize opening is necessary, the obstacle is operated by hand against the return spring, and the lower end of the obstacle is moved away from the gap between the entrance of the prize opening and the transparent plate. When retracted, a large maintenance space can be generated near the entrance of the prize opening, and when the maintenance is completed and the hand is released from the obstacle, the obstacle automatically returns to its original position by the biasing force of the return spring. Therefore, there is no fear that the operator forgets to return the obstacle to the original position, and the efficiency of the maintenance work can be improved.

請求項6に記載の発明によれば、役物装置内の振分装置の通路出口が障害物の背後に開口しているため、遊技空間に放出される遊技球が直接透明板に衝突するのを回避することが可能であると共に、障害物には前記振分装置の通路出口から遊技空間に放出される遊技球を視認可能な孔部が設けられているので、役物装置から放出された遊技球が特別入賞口等に入球するか否かを遊技者が明確に視認できる効果がある。 According to the sixth aspect of the present invention, since the passage outlet of the sorting device in the accessory device is opened behind the obstacle, the game ball released into the game space directly collides with the transparent plate. And the obstacle is provided with a hole through which the game ball released from the passage outlet of the distribution device to the game space can be visually recognized. There is an effect that the player can clearly see whether or not the game ball enters the special winning opening or the like.

請求項7に記載の発明によれば、前記役物装置内の遊技球振分けステージ200(図3〜図9参照)では複数の遊技球の偶発的衝突により1球が、前記遊技者に有利な放出口に入球する(図20参照)。従って、この振分けステージで、磁石を用いて、遊技球の軌道を変化させて前記放出口に遊技球を誘導しようとする不正行為者は、複数の遊技球の挙動を制御しなければならず、不正に前記放出口に遊技球を誘導するのが困難となる。故に、この振分けステージ自体の構造が、磁石を使用した不正行為に対して防御能力が高いという効果がある。 According to the seventh aspect of the present invention, in the game ball sorting stage 200 (see FIGS. 3 to 9) in the accessory device, one ball is advantageous to the player due to an accidental collision of a plurality of game balls. The ball enters the discharge port (see FIG. 20). Therefore, in this distribution stage, a fraudster who uses a magnet to change the trajectory of the game ball to guide the game ball to the discharge port must control the behavior of the plurality of game balls, It becomes difficult to illegally guide the game ball to the discharge port. Therefore, the structure of the distribution stage itself has an effect of high defense capability against fraud using a magnet.

請求項8に記載の発明によれば、振分けステージに対し磁石を用いて遊技球の軌道を変化させ前記放出口に遊技球を不正に誘導しようとすると、複数の遊技球の挙動を制御しなければならないため、磁石を使用した不正行為に対して防御能力が高いという効果がある。 According to the eighth aspect of the present invention, if the trajectory of the game ball is changed using the magnet with respect to the sorting stage and the game ball is illegally guided to the discharge port, the behavior of the plurality of game balls must be controlled. Therefore, there is an effect that defense ability is high against fraud using a magnet.

請求項9に記載の発明によれば、上部に大型の役物装置を配置しない入賞口を遊技盤に設けたパチンコ遊技機において、前記入賞口への入賞経路を確保しつつ、磁石を使用した遊技球の誘導による不正入賞を防止し得るという効果がある。(図32〜図37参照) According to the ninth aspect of the present invention, in the pachinko gaming machine in which the game board is provided with a prize opening in which no large accessory device is arranged on the upper part, a magnet is used while securing a prize path to the prize opening. There is an effect that an illegal winning by guiding a game ball can be prevented. (See FIGS. 32-37)

請求項10に記載の発明によれば、障害物が前記入賞口を形成した構成物と一体に形成されているので、入賞装置を遊技盤面にコンパクトにまとめることができるとともに、入賞口の配置に制約を受けることなく、磁石ゴトの防止対策を図ることが出来る。 According to the invention described in claim 10, since the obstacle is formed integrally with the component forming the winning opening, the winning device can be compactly integrated on the game board surface, and the arrangement of the winning opening can be made. Without being restricted, it is possible to take measures to prevent magnet goto.

請求項11に記載の発明によれば障害物が遊技盤に設けた役物装置の枠部と別体に形成され、その下端が入賞口等の構成物に枢着されているので、障害物を手動で操作すれば障害物の上端を前記入賞口の入口の上方から遠ざけて障害釘の周囲にメンテナンススペースを形成し、入賞口の入口が障害釘によって構成されている場合には障害釘の間隔を微調整したり、入賞口のメンテナンス行ったりするのを容易にできるなどの効果を奏する。 According to the eleventh aspect of the present invention, the obstacle is formed separately from the frame portion of the accessory device provided on the game board, and the lower end thereof is pivotally attached to a component such as a prize opening. Is manually operated to move the top of the obstacle away from above the entrance of the winning opening to form a maintenance space around the obstacle nail. There are effects such as fine adjustment of the interval and easy maintenance of the prize opening.

請求項12に記載の発明によれば前記障害物の下端が入賞口等の構成物に枢着され回動可能となっているので、入賞口のメンテナンス等を必要とする場合は、前扉を開放し障害物の上端を前方に引くと、障害物の上端が前記枢着点を中心に遊技盤から遠ざかる方向に所定の角度範囲まで回動し、入賞口の入口付近に大きなスペースが発生するので、メンテナンスが容易になると共に、メンテナンスを終了して前記前扉を閉鎖すると、前扉の透明板が障害物の前面と係合し、これにより障害物が元の位置に自動復帰するので作業者が障害物を元の位置に戻すのを忘れたりする恐れがなく、またメンテナンス作業の効率化を図ることができる。 According to the twelfth aspect of the present invention, the lower end of the obstacle is pivotally attached to a component such as a prize opening, and can be rotated. When the obstacle is opened and the upper end of the obstacle is pulled forward, the upper end of the obstacle rotates around the pivot point to a predetermined angle range in a direction away from the game board, and a large space is generated near the entrance of the winning opening. Therefore, maintenance becomes easy, and when the maintenance is finished and the front door is closed, the transparent plate of the front door engages with the front surface of the obstacle, which automatically returns the obstacle to its original position. There is no fear that the person forgets to return the obstacle to the original position, and the efficiency of the maintenance work can be improved.

請求項13に記載の発明によれば、前記障害物の下端が入賞口等の構成物に枢着され回動可能となっているので、入賞口のメンテナンス等を必要とする場合は、前扉を開放し障害物の上端を前方に引くと、障害物の上端が前記枢着点を中心に遊技盤から遠ざかる方向に所定の角度範囲まで回動し、入賞口の入口付近に大きなスペースが発生するので、メンテナンスが容易になると共に、メンテナンスを終了して前記前扉を閉鎖すると、前扉の透明板が障害物の前面と係合し、これにより障害物が元の位置に自動復帰するので作業者が障害物を元の位置に戻すのを忘れたりする恐れがなく、またメンテナンス作業の効率化を図ることができる。 According to the invention described in claim 13, since the lower end of the obstacle is pivotally attached to a component such as a prize opening and is rotatable, the front door is required when maintenance of the prize opening is required. When the upper end of the obstacle is pulled forward, the upper end of the obstacle rotates around the pivot point to a predetermined angular range in a direction away from the game board, and a large space is generated near the entrance of the prize opening. Therefore, maintenance becomes easy, and when the maintenance is finished and the front door is closed, the transparent plate of the front door engages with the front surface of the obstacle, and the obstacle automatically returns to its original position. There is no fear that the operator forgets to return the obstacle to the original position, and the efficiency of the maintenance work can be improved.

請求項14に記載の発明によれば、前記障害物の上端が、入賞口の入口直上の遊技盤面に枢着され、障害部の下端が前記入賞口の入口と透明板との対向間隙から退避動作可能となっているため、入賞口のメンテナンス等を必要とする場合は、前扉を開放し障害物の下端を手前に引くか、または遊技盤に接近する方向に操作すると、障害物の端が前記枢着点を中心に回動し、入賞口の入口付近に大きなスペースが発生するので、メンテナンスが容易になる。 According to the invention described in claim 14, the upper end of the obstacle is pivotally attached to the game board surface immediately above the entrance of the winning opening, and the lower end of the obstacle is retracted from the facing gap between the entrance of the winning opening and the transparent plate. If maintenance of the prize opening is required because it is operable, open the front door and pull the lower end of the obstacle toward you, or operate in the direction approaching the game board, the end of the obstacle Is rotated around the pivot point, and a large space is generated in the vicinity of the entrance of the winning opening, so that maintenance is facilitated.

請求項15に記載の発明によれば、前記障害物の上端が、入賞口の入口直上の遊技盤面に枢着され、障害部の下端が前記入賞口の入口と透明板との対向間隙から退避動作可能となっているため、入賞口のメンテナンス等を必要とする場合は、前扉を開放し障害物の下端を手前に引くと、障害物の下端が前記枢着点を中心に回動し、入賞口の入口付近に大きなスペースが発生するので、メンテナンスが容易になると共に、メンテナンスを終了して前記前扉を閉鎖すると、前扉の透明板が障害物の前面と係合し、これにより障害物が元の位置に自動復帰するので作業者が障害物を元の位置に戻すのを忘れたりする恐れがなく、またメンテナンス作業の効率化を図ることができる。 According to the invention described in claim 15, the upper end of the obstacle is pivotally attached to the game board surface immediately above the entrance of the winning opening, and the lower end of the obstacle is retracted from the facing gap between the entrance of the winning opening and the transparent plate. When it is necessary to maintain the prize opening, etc., the front door is opened and the lower end of the obstacle is pulled forward. The lower end of the obstacle rotates around the pivot point. Since a large space is generated near the entrance of the prize opening, the maintenance becomes easy, and when the maintenance is finished and the front door is closed, the transparent plate of the front door engages with the front surface of the obstacle. Since the obstacle automatically returns to the original position, there is no fear that the operator forgets to return the obstacle to the original position, and the efficiency of the maintenance work can be improved.

請求項16に記載の発明によれば、前記障害物の上端が入賞口の入口直上の遊技盤面に枢着されて回動可能となっており、かつ、復帰バネにより元の位置に復帰するよう付勢されているので、入賞口のメンテナンスを必要とする場合は、前記復帰バネに抗して手で障害物の操作し、障害物の下端を前記入賞口の入口と透明板との間隙から遠ざかる方向に退避動作させると入賞口の入口付近に大きなメンテナンススペースを確保することができると共に、メンテナンスを終了して前記障害物から手を離せば障害物は復帰バネの付勢力により元の位置に自動復帰するので、作業者が障害物を元の位置に戻すのを忘れたりする恐れがなく、またメンテナンス作業の効率化を図ることができる。 According to the sixteenth aspect of the present invention, the upper end of the obstacle is pivotally attached to the game board surface immediately above the entrance of the winning opening, and can be rotated and returned to the original position by the return spring. When the maintenance of the prize opening is required, the obstacle is operated by hand against the return spring, and the lower end of the obstacle is removed from the gap between the entrance of the prize opening and the transparent plate. By retracting away from the obstacle, a large maintenance space can be secured near the entrance of the prize opening, and when the maintenance is finished and the hand is released from the obstacle, the obstacle is returned to its original position by the biasing force of the return spring. Since the automatic return is performed, there is no fear that the operator forgets to return the obstacle to the original position, and the efficiency of the maintenance work can be improved.

請求項17に記載の発明によれば磁石による入賞口へ不正入賞を阻止するための障害物を、遊技盤面の入賞口の入口と対応する透明板の背面に固定したものであるから、入賞口のメンテナンスを必要とする場合は、前扉を大きく開放するだけで障害物を透明板と共に入賞口の入口から遠ざけることが可能であり、入賞口に対するメンテナンスを容易に実施することができる。 According to the seventeenth aspect of the present invention, the obstacle for preventing illegal winning in the winning opening by the magnet is fixed to the back of the transparent plate corresponding to the entrance of the winning opening on the game board surface. When the maintenance is required, the obstacle can be moved away from the entrance of the winning opening together with the transparent plate by simply opening the front door, and the maintenance for the winning opening can be easily performed.

本発明にかかるパチンコ遊技機の具体的な実施形態について説明する。図1はパチンコ遊技機1の外観構成を示す正面図である。まず、パチンコ遊技機1は、ベース枠(外枠)2に本体枠56の一側をヒンジにより開閉自在に取付け、かつ、本体枠56の前面に前扉3をヒンジを介して開閉自在に取付けた構成となっている。前記前扉3には、略円形の窓孔4が形成されており、窓孔4の背面側には、例えば、強化ガラス板等の透明板55が嵌め込まれており、この透明板55を介して、その奥側に設けられた遊技盤5(図2、図23参照)の遊技領域全体が透視することが可能となっている。なお、透明板55は通常、前記遊技盤5に対するセキュリティー性を高める目的で、2枚のガラス板を所定間隔を存して平行に配置して構成されるが、本実施形態では説明を簡略化するため、遊技盤5の前面に1枚の透明板55が配置されているものとして説明を進める。前記遊技盤5の周囲には演出効果を高めるランプ類Qが設置されている。また、遊技盤5の左右下部方向には音で演出効果を盛り上げるスピーカ11,12が設置されている。 A specific embodiment of a pachinko gaming machine according to the present invention will be described. FIG. 1 is a front view showing an external configuration of the pachinko gaming machine 1. First, the pachinko gaming machine 1 is attached to the base frame (outer frame) 2 so that one side of the main body frame 56 can be opened and closed by a hinge, and the front door 3 is attached to the front surface of the main body frame 56 through the hinge so as to be opened and closed. It becomes the composition. A substantially circular window hole 4 is formed in the front door 3, and a transparent plate 55 such as a tempered glass plate is fitted on the back side of the window hole 4. Thus, it is possible to see through the entire game area of the game board 5 (see FIGS. 2 and 23) provided on the back side. Note that the transparent plate 55 is usually configured by arranging two glass plates in parallel with a predetermined interval for the purpose of improving security with respect to the game board 5, but in this embodiment, the description is simplified. Therefore, the description will be made assuming that one transparent plate 55 is arranged on the front surface of the game board 5. Around the game board 5, lamps Q for enhancing the production effect are installed. Speakers 11 and 12 are installed in the left and right lower direction of the game board 5 to enhance the production effect with sound.

前記前扉3の下部には、遊技球を貯留するための球受容器(球受け皿)6が配置されている。球受容器6に貯留された遊技球は、パチンコ遊技機1の内部に設けた発射装置(図示せず)に1球ずつ供給される。球受容器6の右側にはハンドル7が設けられており、遊技者がこのハンドル7を操作して、軸線回りに回転させることにより、発射装置から遊技盤5と透明板55との間の遊技空間Sに向かって遊技球が1つずつ所定間隔に自動発射される。 A ball receptacle (ball receiving tray) 6 for storing game balls is disposed below the front door 3. The game balls stored in the ball receiver 6 are supplied one by one to a launching device (not shown) provided inside the pachinko gaming machine 1. A handle 7 is provided on the right side of the ball receiver 6, and the player operates the handle 7 and rotates it around the axis line, so that the game between the game board 5 and the transparent plate 55 is performed from the launching device. One game ball is automatically launched at a predetermined interval toward the space S.

遊技盤5の下部には操作手段として作動する押しボタン8,9,10が配置されている。これらの押しボタンは遊技者が遊技に参加する時に使用される。 At the bottom of the game board 5, push buttons 8, 9, and 10 that operate as operation means are arranged. These push buttons are used when the player participates in the game.

図2は、前記図1に示した本体枠56に取付けられた遊技盤5の盤面構成を示す正面図である。遊技盤5の周縁には、前記発射装置から発射された遊技球を遊技盤5の左側上部に導くための略円弧状の外ガイドレール13aと遊技領域の下半部を包囲する内ガイドレール13bが配置されている。遊技盤5には、多数の障害釘(図示省略)が植設されており、外ガイドレール3aに沿って遊技盤5の左側上部から上方に放たれた遊技球は、遊技盤5の盤面と前記透明板55との間に形成される遊技空間S内を前記障害釘に衝突しながら下方へと落下していく。 FIG. 2 is a front view showing a board surface configuration of the game board 5 attached to the main body frame 56 shown in FIG. On the periphery of the game board 5, there are an outer guide rail 13a having a substantially arc shape for guiding the game ball launched from the launching device to the upper left part of the game board 5, and an inner guide rail 13b surrounding the lower half of the game area. Is arranged. A number of obstacle nails (not shown) are planted in the game board 5, and the game balls released upward from the upper left side of the game board 5 along the outer guide rail 3 a are connected to the board surface of the game board 5. The game space S formed between itself and the transparent plate 55 falls downward while colliding with the obstacle nail.

遊技盤5の中央上部には、後述する第1遊技球振分ステージを内部に形成した第1役物装置14が設置されている。この第1役物装置14に入球した遊技球は、前記第1振分ステージにより所定の通路を通過した遊技球のみが、再び遊技盤5から遊技空間Sに放出される。 At the upper center of the game board 5, a first accessory device 14 having a first game ball sorting stage (described later) formed therein is installed. Of the game balls that have entered the first accessory device 14, only the game balls that have passed through a predetermined passage by the first sorting stage are released from the game board 5 into the game space S again.

第1役物装置14の左右斜め上方には、遊技球の流下方向に変化を与える風車15,16が回転自在に設置されている。また、前記第1役物装置14の左には遊技球が入賞すると所定の賞球が払出される普通入賞口17が設置されている。 Windmills 15 and 16 that change in the flow direction of the game ball are rotatably installed on the diagonally upper left and right sides of the first accessory device 14. Further, an ordinary winning opening 17 is provided on the left side of the first accessory device 14 through which a predetermined winning ball is paid out when a winning game ball is won.

一方、前記第1役物装置14の下方には、前記役物装置14内から遊技盤5の前面の遊技空間Sに放出された遊技球の流下方向を変更する風車18が設置されていると共に風車18の周囲には、図示なき障害釘がこれを取り囲むように配設されている。(詳細については図10にて説明する。)   On the other hand, a windmill 18 for changing the flow direction of the game ball discharged from the inside of the accessory device 14 to the game space S on the front surface of the game board 5 is installed below the first accessory device 14. An obstruction nail (not shown) is disposed around the windmill 18 so as to surround it. (Details will be described with reference to FIG. 10.)

また、前記風車18の下方には、内部にクルーンと称される円形の第2遊技球振分ステージを内蔵した第2役物装置19が配置されている。なお、前記第1役物装置14、並びに前記風車18と障害釘で囲まれた通路を経た遊技球のみが前記第2役物装置19に入球可能性大とした構成になっている。 Also, below the windmill 18, a second accessory device 19 having a circular second game ball sorting stage called “Kroon” inside is disposed. Note that only the game balls that have passed through the first accessory device 14 and the passage surrounded by the windmill 18 and the obstacle nail are configured to have a high possibility of entering the second accessory device 19.

また、第2役物装置19内の第2遊技球振分ステージにおいて特別入賞口(特定の孔)に入球し、特定の経路を通過した遊技球のみが、前記第2役物装置の下方に設置されている第1始動入賞口20に入球し得るよう構成した。 Also, only the game balls that have entered the special winning opening (specific hole) and passed through the specific path in the second game ball distribution stage in the second accessory device 19 are located below the second accessory device. The first start winning opening 20 installed in the can be entered.

すなわち、前記第1始動入賞口20に遊技球が入ると、予め定めた個数の賞球が図示なき賞球装置から前記球受容器6に払出されるとともに、制御基板に設けた大当り抽選手段にて大当たり抽選が実行され、遊技者が大当たり遊技を実行できるか否かが決定される。なお、大当たり抽選の抽選結果は、特別図柄表示部21の図柄を所定時間変動表示させた後、図柄を停止表示することで遊技者に報知される。 That is, when a game ball enters the first start winning opening 20, a predetermined number of prize balls are paid out from a prize ball device (not shown) to the ball receiver 6, and a big hit lottery means provided on the control board is provided. The jackpot lottery is executed, and it is determined whether or not the player can execute the jackpot game. The lottery result of the jackpot lottery is notified to the player by displaying the symbols on the special symbol display unit 21 for a predetermined time and then displaying the symbols in a stopped manner.

前記大当たり抽選に当選したときは、特別電動役物23に係る大入賞口22が開口する大当たり遊技が開始され、前記第2役物装置に向かって右上方に設置されている特別入賞口(大入賞口)22が開口する。特別入賞口(大入賞口)22は横長の長方形状に形成され、複数個の遊技球が同時に入球可能な大きさになっており、この特別入賞口22に関連して、特別入賞口22に遊技球を案内する開状態と、特別入賞口(大入賞口)22に遊技球が入るのを阻止する閉状態との間で開閉動作する開閉板23(特別電動役物)が設けられている。なお、開閉板23は、遊技盤5の盤面に沿った面一状態にて特別入賞口22を閉塞して、特別入賞口22に遊技球が進入するのを阻止することができ、また、この状態から、特別入賞口22の下端縁に沿って配置された図示なき回動軸を中心に手前側に倒伏することにより、前記特別入賞口22を開放して、特別入賞口22上に落下してくる遊技球を内面で受止し、特別入賞口22内に導き入れることができるようになっている。 When the jackpot lottery is won, a jackpot game is started in which a jackpot 22 for the special electric accessory 23 is opened, and a special prize opening (large (Winning opening) 22 is opened. The special winning opening (large winning opening) 22 is formed in a horizontally-long rectangular shape, and has a size that allows a plurality of game balls to enter simultaneously. In connection with the special winning opening 22, the special winning opening 22 An opening / closing plate 23 (special electric accessory) is provided that opens and closes between an open state for guiding the game ball to a closed state and a closed state for preventing the game ball from entering the special winning opening (large winning opening) 22. Yes. The open / close plate 23 closes the special prize opening 22 in a flush state along the board surface of the game board 5, and prevents the game ball from entering the special prize opening 22. From the state, the special prize opening 22 is opened by falling on the front side around a pivot shaft (not shown) arranged along the lower edge of the special prize opening 22 and falls onto the special prize opening 22. The incoming game ball can be received on the inner surface and introduced into the special winning opening 22.

前記大当たり遊技が終了すると、いわゆる確変遊技状態に移行する。この確変遊技状態時に実行される時短遊技では前記大入賞口22の下方に設置された第2始動入賞口24が開口する。なお、前記第2始動入賞口を開口するか否かを決定する抽選は、遊技球がスルーゲート26を通過する毎に実行され、その抽選結果は、普通図柄表示部27にて発光ダイオードを所定時間点滅させ、変動表示を行った後、発光ダイオードを継続点灯することで確定表示される。 When the jackpot game ends, the game shifts to a so-called probability change game state. In the short-time game executed in this probable gaming state, the second start winning port 24 opened below the large winning port 22 is opened. The lottery for determining whether or not to open the second start winning opening is executed every time the game ball passes through the through gate 26, and the lottery result is obtained by selecting a predetermined light emitting diode on the normal symbol display unit 27. After blinking for a time and displaying the fluctuation, the light-emitting diode is lit continuously to confirm the display.

第2役物装置19の左方には特別図柄表示部21と、普通図柄表示部27と、特別図柄用保留表示部28と、普通図柄保留表示部29とが設けられている。特別図柄表示部21は7セグメント表示器が用いられており、始動入賞ごとの特別図柄抽選結果を示すセグメント表示を行う。普通図柄表示部27は、例えば赤色と緑色の発光ダイオードが用いられており、普通図柄始動ゲート26を遊技球が通過時に抽選が行われ、当該抽選に当選したときは、所定時間変動した後に、赤色発光ダイオードが点灯し、普通電動役物(開閉板)25が所定の時間および回数開く。一方、外れのときは緑色発光ダイオードが点灯する。特別図柄保留表示部28、普通図柄保留表示部29は、発光ダイオードが用いられ、特別図柄と普通図柄の抽選に関しての結果表示を保留している遊技球数を表示する。 A special symbol display unit 21, a normal symbol display unit 27, a special symbol hold display unit 28, and a normal symbol hold display unit 29 are provided on the left side of the second accessory device 19. The special symbol display unit 21 uses a 7-segment display, and performs a segment display indicating a special symbol lottery result for each start winning prize. The normal symbol display unit 27 uses, for example, red and green light emitting diodes. When the game ball passes through the normal symbol start gate 26, a lottery is performed. When the lottery is won, The red light emitting diode is turned on, and the ordinary electric accessory (opening / closing plate) 25 is opened for a predetermined time and number of times. On the other hand, the green light-emitting diode lights up when it is off. The special symbol hold display unit 28 and the normal symbol hold display unit 29 use light emitting diodes, and display the number of game balls on which the result display regarding the lottery of the special symbol and the normal symbol is held.

次に、図3乃至図5について第1役物装置14の構造を説明する。図3は第1役物装置14を上方から見た斜視図、図4は同第1役物装置14の正面図、図5は図4の状態の前記第1役物装置14から枠部900及び前記第1役物装置14を遊技盤5に取付けるための基板82を取り外した状態を示す正面図である。 Next, the structure of the first accessory device 14 will be described with reference to FIGS. 3 is a perspective view of the first accessory device 14 as viewed from above, FIG. 4 is a front view of the first accessory device 14, and FIG. 5 is a frame portion 900 from the first accessory device 14 in the state of FIG. And it is a front view which shows the state which removed the board | substrate 82 for attaching the said 1st accessory apparatus 14 to the game board 5. FIG.

図3において、前記第1役物装置14は、全体が前面に開口を有する箱型形状をなし、かつ、内部の底面に前記第1遊技球振分ステージ200を具備する本体ケース80と、本体ケース80の前面に取付けられる枠部900と、前記本体ケース80および枠部900を遊技盤5の前面に固定するための取付基板82と、取付基板82の前面に取付けたクラゲ型の役物83と、前記本体ケース80の左右側面部84L,84Rに取付けた取付側方部85L,85Rとから構成される。なお、前記クラゲ役物83には図示なきランプL2が内蔵されており、演出のために用いられる。 In FIG. 3, the first accessory device 14 has a main body case 80 having a box shape with an opening on the front surface and the first game ball sorting stage 200 on the inner bottom surface, A frame portion 900 attached to the front surface of the case 80, a mounting board 82 for fixing the main body case 80 and the frame portion 900 to the front surface of the game board 5, and a jellyfish-type accessory 83 attached to the front surface of the mounting board 82. And attachment side portions 85L and 85R attached to the left and right side surface portions 84L and 84R of the main body case 80, respectively. The jellyfish accessory 83 incorporates a lamp L2 (not shown) and is used for production.

また、前記本体ケース80は、本体ケース上面部81と、本体ケース側面部(左右2側面)84L,84Rと、本体ケース背面部86と、本体ケース底面部の第1遊技球振分ステージ200とから構成されている。前記本体ケース80、取付側方部(84L,84R)、取付基板82、及び枠部900はポリカーボネ-トやアクリル樹脂等の透明性に優れたプラスチック材料により形成されている。なお、クラゲ役物83は、セラミックで形成されている。 The main body case 80 includes a main body case upper surface portion 81, main body case side surface portions (left and right two side surfaces) 84L and 84R, a main body case rear surface portion 86, and a first game ball sorting stage 200 on the main body case bottom surface portion. It is composed of The main body case 80, the attachment side portions (84L, 84R), the attachment substrate 82, and the frame portion 900 are made of a plastic material having excellent transparency such as polycarbonate or acrylic resin. Note that the jellyfish accessory 83 is made of ceramic.

次に、遊技球の第1遊技球振分ステージへの進入経路を図3、図19について説明する。まず、遊技盤5の前面の遊技空間Sを流下する遊技球が、前記枠部900の側方導入開口部87L,87Rに入球すると、本体ケース取付側方部85L,85Rのいわゆるワープ通路88L,88Rへと繋がる前記枠部900内の空間に導入される。その後、当該遊技球は、約90°移動方向を変え、本体ケース側方部導入開口部99L,99Rから取付側方部85L,85R内に形成されたワープ通路88L,88Rを通過して、再び約90°向きを変えて、最終的に第1遊技球振分ステージ200に至る。なお、図19における点線Aは、前記遊技球が枠部900の側方導入開口部87Lから前記ワープ通路88Lを通過して前記第1遊技球振分ステージ200に至る軌跡を示している。なお、前記第1役物装置14内に導入された遊技球のみが、前記第1始動入賞口20に入球する可能性を有しており、それ以外の遊技球が前記第1始動入賞口20に入球することがないゲージ構成となっている。 Next, the approach path of the game balls to the first game ball sorting stage will be described with reference to FIGS. First, when a game ball flowing down the game space S on the front surface of the game board 5 enters the side introduction openings 87L and 87R of the frame portion 900, a so-called warp passage 88L of the main body case attachment side portions 85L and 85R. , 88R is introduced into the space in the frame portion 900 connected to 88R. Thereafter, the game ball changes the direction of movement by about 90 °, passes through the warp passages 88L and 88R formed in the attachment side portions 85L and 85R from the main body case side portion introduction openings 99L and 99R, and again. The direction is changed by about 90 °, and finally the first game ball sorting stage 200 is reached. A dotted line A in FIG. 19 shows a trajectory where the game ball passes from the side introduction opening 87L of the frame portion 900 through the warp passage 88L to the first game ball sorting stage 200. Note that only the game balls introduced into the first accessory device 14 have a possibility of entering the first start winning opening 20, and other game balls may enter the first start winning opening. It has a gauge configuration that does not enter 20.

前記第1役物装置14の振分ステージ200は、図6乃至図9に開示するように、前記のようにワープ通路88L,88Rを通じて導入された遊技球を受止する後部ステージ201と、この後部ステージ201の前側に配置された前部ステージ202とから構成されている。前記後部ステージ201の上面には遊技球を前部ステージ202側に誘導する左右一対の傾斜路203L,203Rが設けられている。また、前部ステージ202の上面には、進入した遊技球が円周回転運動をしながら徐々に中心に向かって移動するすり鉢状の底面形状を有する左右一対の円形状の周回運動凹部204L,204Rと、この一対の周回運動凹部204L,204Rの間において前後方向に直線状に形成された有利側案内路205と、前記一対の周回運動凹部204L,204Rに対応して、後部ステージ201の各傾斜路203L,263L,273L、203R,263R,273Rから遊技球をそれぞれ各周回転運動凹部204L,204Rに案内する左右一対の凹部案内路206L,206Rとが設けられている。 As shown in FIGS. 6 to 9, the sorting stage 200 of the first accessory device 14 includes a rear stage 201 that receives the game balls introduced through the warp passages 88L and 88R as described above, and The front stage 202 is arranged on the front side of the rear stage 201. On the upper surface of the rear stage 201, a pair of left and right inclined paths 203L and 203R for guiding the game ball to the front stage 202 side are provided. In addition, on the upper surface of the front stage 202, a pair of left and right circular orbiting motion recesses 204L and 204R having a mortar-shaped bottom surface shape in which the entered game ball gradually moves toward the center while performing a circumferential rotation motion. Corresponding to the advantageous side guide path 205 linearly formed in the front-rear direction between the pair of circular motion recesses 204L and 204R, and the inclination of the rear stage 201 corresponding to the pair of circular motion recesses 204L and 204R. A pair of left and right recess guide paths 206L and 206R are provided for guiding the game balls from the paths 203L, 263L, 273L, 203R, 263R, and 273R to the respective circumferential rotation motion recesses 204L and 204R, respectively.

前記各周回運動凹部204L、204Rの中心部にはそれぞれ単一の外れ球落下孔207L、207Rが設けられ、この外れ球落下孔207L、207Rに落下した遊技球は、前部ステージ202から取付側方部85L,85Rにまで延設された遊技球通路209L、209Rを経由して、それぞれ取付側方部85L,85Rの遊技球放出口89L、89R(図5参照)から遊技盤5前面の遊技空間Sに戻されるようになっている。なお、前記外れ球落下孔207Lから遊技球放出口に至る遊技球の軌跡を図19の点線Bで表示している。また、前記有利側案内路205は、その底部が前側から後側に向かって緩やかに傾斜する傾斜面に形成されており、この有利側案内路205に進入した遊技球は、有利案内路205の後端開口部210から、前部ステージ202に設けた誘導路212を通して、遊技球放出口211から風車18が設置された方向に向かって遊技盤5の前面の遊技空間S内に放出される。 A single detachment ball drop hole 207L, 207R is provided at the center of each of the circular motion recesses 204L, 204R, and the game ball dropped into the detachment ball drop holes 207L, 207R is attached to the mounting side from the front stage 202. Games on the front surface of the game board 5 from the game ball discharge ports 89L and 89R (see FIG. 5) of the attachment side portions 85L and 85R via the game ball passages 209L and 209R extending to the side portions 85L and 85R, respectively. It is returned to the space S. The trajectory of the game ball from the off-ball drop hole 207L to the game ball discharge port is indicated by a dotted line B in FIG. Further, the advantageous side guide path 205 is formed with an inclined surface whose bottom portion is gently inclined from the front side toward the rear side, and the game balls that have entered the advantageous side guide path 205 From the rear end opening 210, through the guide path 212 provided in the front stage 202, the game ball is released into the game space S on the front surface of the game board 5 in the direction in which the windmill 18 is installed.

また、前記誘導路212を通過して放出口211から前記遊技空間Sに放出された遊技球の移動状況は、前記枠部900の第1孔部351より明確に視認できる。また、前記第1孔部351を有する枠部900下部の突出部361は、磁石を使用して遊技球を誘導し、入賞口に入賞させる不正を阻止する効果とともに、放出口211から運動量が大きい状態で放出された遊技球が前方の透明板にダイレクトに衝突するのを防止する役目をしている。また、前記前扉3を開放した状態で、前記第1役物装置14内の遊技球の動きを確認するときに、遊技球が前記誘導路212を通過して放出口211から機外に飛び出すのを防止する役割もある。なお、遊技球放出口89L,89Rから遊技盤5に放出された遊技球は、ゲージ構成(役物や障害釘等の配列)の関係で、前記第2役物装置内19に導入される事は無く、また第1始動入賞口20に入球することも無い。 In addition, the movement state of the game ball that has passed through the guide path 212 and is released from the discharge port 211 to the game space S can be clearly seen from the first hole 351 of the frame 900. In addition, the protrusion 361 at the bottom of the frame 900 having the first hole 351 has a large momentum from the discharge port 211 as well as the effect of using the magnet to guide the game ball and preventing the cheating to win the winning port. It plays a role in preventing the game ball released in the state from directly colliding with the front transparent plate. When the movement of the game ball in the first accessory device 14 is confirmed with the front door 3 opened, the game ball passes through the guide path 212 and jumps out of the machine from the discharge port 211. There is also a role to prevent this. Note that the game balls released from the game ball discharge ports 89L and 89R to the game board 5 are introduced into the second accessory device 19 due to a gauge configuration (arrangement of accessory, obstacle nail, etc.). There is also no entry into the first start winning opening 20.

さらに、前記各凹部案内路206L,206Rは、左右いずれか一方の周回運動凹部204L,204Rの後方から外側周縁部に近づき、その外側周縁部から前側周縁部を経て他方の円周回転運動凹部204R,204Lの前側周縁部にまで延設されており、遊技球を両方の周回運動凹部204L,204Rに案内するようになっている。また、各凹部案内路206L,206Rは、一方の周回運動凹部204L,204Rの後方から外側周縁部に近づく箇所でその周回運動凹部204L,204Rの外周に対しその略接線方向で交差するとともに、他方の円周回転運動凹部204R,204Lの前側周縁部にまで延びる箇所でその円周回転運動凹部204R,204Lの外周に対しその略接線方向に交差するように設けられている。そして、この各凹部案内路206L,206Rにより案内された遊技球が一方の周回運動凹部204L,204Rに進入する際に他の遊技球がその周回運動凹部204L,204Rで円周回転運動していると両遊技球が衝突して進入する方の遊技球が跳ね飛ばされ得るようになっており、また、周回運動凹部204L,204Rは、勢いよく遊技球が入っても有利側案内路205側に飛び出し難い深さを有しており、遊技球同士の衝突によって跳ね飛ばされた遊技球のみが前記有利側案内路205に進入し得るように構成されている。この遊技球同士の衝突によって跳ね飛ばされた遊技球は前記有利側案内路205に進入し、前記後端開口部210に落下する遊技球の軌跡を図20(a)に示す。また、後部ステージ201で2個の遊技球が衝突し、その結果、弾き飛ばされた1球が各凹部案内路206Lから前部ステージ202に移動し、他方の弾き飛ばされた遊技球が、各凹部案内路206Rから前部ステージ202に移動することにより2個の遊技球が、前部ステージで再び衝突し、一方が前記有利側案内路205に進入することもある。このときの遊技球の軌跡を図20(b)に示す。 Further, each of the concave guide paths 206L and 206R approaches the outer peripheral edge from the rear of one of the left and right circular motion concave parts 204L and 204R, and passes from the outer peripheral edge to the front peripheral edge to the other circumferential rotational movement concave part 204R. , 204L is extended to the front peripheral edge portion, and the game ball is guided to both the circular motion recesses 204L, 204R. In addition, each recess guide path 206L, 206R intersects the outer periphery of the circular motion recesses 204L, 204R in the substantially tangential direction at a position approaching the outer peripheral edge from the rear of one of the circular motion recesses 204L, 204R. The circumferential rotation recesses 204R and 204L are provided so as to intersect the outer circumferences of the circumferential rotation recesses 204R and 204L in a substantially tangential direction at locations extending to the front peripheral edges. When the game balls guided by the recess guide paths 206L and 206R enter one of the circular motion recesses 204L and 204R, the other game balls rotate in a circular motion in the circular motion recesses 204L and 204R. The game balls that enter the game ball colliding with each other can be bounced off, and the orbital movement recesses 204L and 204R are located on the side of the advantageous guide path 205 even if the game balls enter vigorously. It has a depth that is difficult to jump out, and is configured such that only game balls that have been jumped off by collision between game balls can enter the advantageous guide path 205. FIG. 20A shows a trajectory of the game ball that has been bounced off by the collision between the game balls enters the advantageous side guide path 205 and falls to the rear end opening 210. In addition, two game balls collide with each other at the rear stage 201. As a result, one ball that has been flipped moves from the concave guide path 206L to the front stage 202, and the other ball that has been blown off By moving from the concave guide path 206R to the front stage 202, two game balls may collide again on the front stage, and one of them may enter the advantageous side guide path 205. The trajectory of the game ball at this time is shown in FIG.

なお、前記後部ステージ201の中央部には、遊技球が後部ステージを左右に転動する勢いを削ぐために、畝状の突部213が設けてある。また、前記畝状突部213の稜線の前端には、前記有利側案内路205の後端開口部210に向けて浅い傾斜溝214が設けてあり、極めて稀に遊技球が浅い傾斜溝214により直接有利側案内路205の後端開口部210を通じて誘導路212に落下することもある。 In the center of the rear stage 201, a bowl-shaped protrusion 213 is provided to reduce the momentum of the game ball rolling left and right on the rear stage. Further, a shallow inclined groove 214 is provided at the front end of the ridge line of the hook-shaped protrusion 213 toward the rear end opening 210 of the advantageous side guide path 205, and the game ball is extremely rarely formed by the shallow inclined groove 214. It may fall directly onto the guide path 212 through the rear end opening 210 of the advantageous side guide path 205.

次に、前記第1役物装置の第1遊技球振分ステージ200において、有利側案内路205の後端開口部210から誘導路212に落下し、放出口211から遊技盤5に放出された遊技球の挙動について図10を参照しつつ説明する。 Next, in the first game ball sorting stage 200 of the first accessory device, the ball dropped from the rear end opening 210 of the advantageous side guide path 205 to the guide path 212 and was discharged from the discharge port 211 to the game board 5. The behavior of the game ball will be described with reference to FIG.

前記放出口211から遊技盤5に戻った遊技球は
、風車18と領域250内に配設された複数の障害釘とにより流下方向が変化させられる。具体的には前記放出口211から遊技盤5に放出された遊技球は、遊技盤上を略垂直方向に落下する。最初に、左右の障害釘aL、aR間(正確にはaLの軸とaRの軸間)を通過する。このaL、aR間は例えば13mmであり、直径11mmの遊技球は、前記放出口211から余程イレギュラーな放出でない限りは、aL、aR間を通過し、風車18に到達する。
The game ball returned to the game board 5 from the discharge port 211 is changed in the flow direction by the windmill 18 and a plurality of obstacle nails arranged in the region 250. Specifically, the game ball released from the discharge port 211 to the game board 5 falls on the game board in a substantially vertical direction. First, it passes between the right and left obstacle nails aL and aR (more precisely, between the aL axis and the aR axis). The distance between aL and aR is, for example, 13 mm, and a game ball having a diameter of 11 mm passes between aL and aR and reaches the windmill 18 unless the discharge ball 211 is so irregularly discharged.

前記風車18に到達した遊技球は、風車に対する進入方向や、風車に設けた遊技球保持部50,50,50の停止位置等の影響を受け、風車18の回転により、左右下方向に誘導される。そして、当該遊技球は、主に障害釘bL,bRやcL,cRによって、転動方向が決定される。例えば風車18により、右回転方向に転動方向を変化させられた遊技球は、障害釘bRとの衝突により、内側(釘cRの方向)に、転動方向を変え、障害釘cL−cR間及びdL−dR間を通過して、後に記載する第2役物装置19の枠部92の導入部301に進入する。 The game ball that has reached the windmill 18 is influenced by the approach direction to the windmill, the stop positions of the game ball holding portions 50, 50, 50 provided on the windmill, etc. The The rolling direction of the game ball is determined mainly by the obstacle nails bL and bR and cL and cR. For example, a game ball whose rolling direction is changed to the right rotation direction by the windmill 18 changes the rolling direction inward (in the direction of the nail cR) by collision with the obstacle nail bR, and between the obstacle nail cL-cR. And passes between dL and dR and enters the introduction portion 301 of the frame portion 92 of the second accessory device 19 described later.

一方、風車18により、左回転方向に転動方向を変化させられた遊技球は、障害釘bLとの衝突により、内側(釘cLの方向)に、転動方向を変え、障害釘cL−cR間及びdL−dR間を通過して、後に記載する第2役物装置19の枠部92の導入部301に進入する。 On the other hand, the game ball whose rolling direction is changed to the left rotation direction by the windmill 18 changes the rolling direction inward (in the direction of the nail cL) due to the collision with the obstacle nail bL, and the obstacle nail cL-cR. And between dL and dR and enters the introduction portion 301 of the frame portion 92 of the second accessory device 19 described later.

前記放出口211から、遊技盤5に放出された遊技球が前記第2役物装置19の枠部92の導入部301に進入する割合(以下、これを導入率と記載する。)を調整するのは、主として4本の釘を調整すればよい。つまり、導入率を上げるためには、bR−cR間並びにbL−cL間を広くするとともに、cL−cR間を広くすれば良い。逆に前記導入率を下げるためには、bR−cR間並びにbL−cL間を狭くするとともに、cL−cR間を狭くすれば良い。以上のように、釘調整により、前記放出口210から遊技盤5に放出された遊技球が前記第2役物装置19における枠部92の導入部301に進入する割合を調整することができる。従って上記のように、パチンコ遊技機の本体枠56を開閉するときに生じた遊技盤5の衝撃等による振分装置の傾斜角度変化による第1始動入賞口20の入賞率の変化が生じた場合等には、前記障害釘の調整により、前記導入口301への入球率を調整することにより、最終的に前記第1始動入賞口20への入賞率を適正値にすることが可能である。前記放出口211から、遊技盤5に放出された遊技球が前記第2役物装置19の枠部92の導入部301に進入するときの軌跡については図21に示す。 The ratio (hereinafter referred to as introduction rate) of the game balls released from the release port 211 to the introduction part 301 of the frame part 92 of the second accessory device 19 is adjusted. It is only necessary to adjust four nails. That is, in order to increase the introduction rate, it is only necessary to widen between bR and cR and between bL and cL and widen between cL and cR. On the contrary, in order to reduce the introduction rate, it is only necessary to narrow between bR and cR and between bL and cL and narrow between cL and cR. As described above, by adjusting the nail, it is possible to adjust the rate at which the game ball released from the discharge port 210 to the game board 5 enters the introduction portion 301 of the frame portion 92 in the second accessory device 19. Accordingly, as described above, when a change in the winning rate of the first start winning opening 20 occurs due to a change in the tilt angle of the sorting device due to the impact of the gaming board 5 or the like that occurs when opening and closing the main body frame 56 of the pachinko gaming machine For example, it is possible to finally set the winning rate to the first start winning port 20 to an appropriate value by adjusting the ball entering rate to the introduction port 301 by adjusting the obstacle nail. . FIG. 21 shows a trajectory when the game ball released from the discharge port 211 enters the game board 5 enters the introduction part 301 of the frame part 92 of the second accessory device 19.

また、ここでは、前記放出口211から、遊技盤5に放出された遊技球の転動方向をまず、風車18により変化させている。なお、前記放出口211から遊技盤に放出された遊技球が前記第2役物装置19における枠部92の導入部301へ入球するときの導入率を調整することが目的であるなら、敢えて風車を配置せず、障害釘配設領域250の釘配設のみで、遊技球が前記第2役物装置19における枠部92の導入部301への導入率を調整することは可能である。しかし、障害釘だけで振分けを行うと、前記進入割合の高低を遊技者が容易に推測できてしまうので、遊技性の観点から単調になりやすい上に、前記導入率が低いと予想される遊技機については稼働率が減少するという問題がある。 Here, the rolling direction of the game ball released from the discharge port 211 to the game board 5 is first changed by the windmill 18. If the purpose is to adjust the introduction rate when the game ball released from the discharge port 211 enters the introduction part 301 of the frame part 92 in the second accessory device 19, dare It is possible to adjust the rate of introduction of the game ball into the introduction part 301 of the frame part 92 in the second accessory device 19 by arranging only the nail in the obstacle nail arrangement region 250 without arranging the windmill. However, if the distribution is made only with the obstacle nail, the player can easily guess the level of the entry rate, so that the game is likely to be monotonous from the viewpoint of game play and the introduction rate is expected to be low. There is a problem that the availability of the machine decreases.

その点、自由回転する風車を設けた場合は、例えば、図10に示すように遊技球保持部50がたまたま「Yの字」の角度位置関係になっているときに、遊技球が風車に絡むと、風車の回転力が最大限に働き、風車に絡んだ遊技球が回りの障害釘(特に図10のbL,bR)に接触することなく、直接導入部301に到達するということがある。つまり風車の待機角度によって、風車に絡んで流下する遊技球の移動軌跡が変化するという多様な遊技性を実現することができる。 In that regard, when a freely rotating windmill is provided, for example, as shown in FIG. 10, when the game ball holding unit 50 happens to be in the “Y-shaped” angular position relationship, the game ball is entangled with the windmill. Then, the rotational force of the windmill works to the maximum, and the game ball entangled with the windmill may reach the introduction part 301 directly without contacting the surrounding obstacle nails (particularly bL and bR in FIG. 10). In other words, it is possible to realize various games such that the movement trajectory of the game ball flowing down in association with the windmill changes depending on the standby angle of the windmill.

次に、図11および図12を参照して第2役物装置19について説明する。第2役物装置は、本体ケース90と、基板91と、枠部92とから構成されている。本体ケース90は、上面部95と、側面部93L,93R(図示せず)と、背面部94と、底面部を構成する第2振分ステージ400とから構成されている。第2役物装置19は、基板91により、遊技盤5に取付けられている。前記本体ケース90、基板91及び枠部92は、ポリカーボネート樹脂などの耐衝撃性および耐摩耗性にすぐれた合成樹脂で成型されている。 Next, the second accessory device 19 will be described with reference to FIGS. 11 and 12. The second accessory device includes a main body case 90, a substrate 91, and a frame portion 92. The main body case 90 includes an upper surface portion 95, side surface portions 93L and 93R (not shown), a back surface portion 94, and a second sorting stage 400 that forms the bottom surface portion. The second accessory device 19 is attached to the game board 5 by a substrate 91. The main body case 90, the substrate 91, and the frame portion 92 are molded from a synthetic resin excellent in impact resistance and wear resistance, such as polycarbonate resin.

次に、遊技球が第2役物装置19内に導入される機構について説明する。前記第1役物装置14の前記放出口211から放出され、前記風車18並びに障害釘配設領域250を通過し、前記枠部92の導入部301に至った遊技球は、前記導入部301から、前記枠部92内のワープ通路302及び本体ケース側面部93L内のワープ通路303を通過して、前記第2振分ステージ400に到達する。なお、図22に前記前方飾り枠92内のワープ通路302及び本体ケース側面部93内のワープ通路303を通過する遊技球の通過軌跡を点線で示す。 Next, the mechanism by which the game ball is introduced into the second accessory device 19 will be described. A game ball that is discharged from the discharge port 211 of the first accessory device 14, passes through the windmill 18 and the obstacle nail placement region 250, and reaches the introduction portion 301 of the frame portion 92 is transferred from the introduction portion 301. Then, it passes through the warp passage 302 in the frame portion 92 and the warp passage 303 in the side surface portion 93L of the main body case, and reaches the second sorting stage 400. In FIG. 22, the trajectory of the game ball passing through the warp passage 302 in the front decorative frame 92 and the warp passage 303 in the main body case side surface 93 is indicated by a dotted line.

次に図13を参照しつつ前記第2振分ステージ400の構成について記載する。前記振分ステージ400は、前記ワープ通路303を通過して遊技球が到達する導入部401と、前記導入部401から進入した遊技球が周回運動をしながら徐々に中心に向かって移動する底部がすり鉢状の斜面に形成され、かつ、中心部に3個の遊技球落下孔403,404,405が形成されているクルーン部402とから構成されている。前記クルーン部402は、半径200mmの球状凹面の一部を切取った凹面を構成要素として使用している。半径が200mm程度にまで大きくなれば、前記クルーン部402で円周回転運動をしている遊技球が、中心部の落下孔403、404、405に落下する直前まで、ある程度の速度を保持しつつ周回運動が続くので、いわゆるパチンコ遊技機に振動を与えて、不正に遊技者に有利な落下孔(ここでは落下孔403が該当)に落下させることが困難になるという効果が生じる。 Next, the configuration of the second sorting stage 400 will be described with reference to FIG. The sorting stage 400 has an introduction portion 401 through which the game ball reaches the warp passage 303 and a bottom portion where the game ball that has entered from the introduction portion 401 gradually moves toward the center while making a circular motion. It is formed of a crushed portion 402 formed on a mortar-shaped slope and having three game ball dropping holes 403, 404, and 405 formed at the center. The said croon part 402 uses the concave surface which cut off a part of spherical concave surface with a radius of 200 mm as a component. If the radius is increased to about 200 mm, the game ball that is rotating in the circumferential direction in the clune part 402 maintains a certain speed until immediately before dropping into the drop holes 403, 404, and 405 in the center part. Since the circular motion continues, there is an effect that it is difficult to cause a so-called pachinko machine to vibrate and to fall illegally into a drop hole that is advantageous to the player (here, the drop hole 403 corresponds).

次に図14及び図15について遊技球がクルーン部の落下孔403、404、405に落下した後の挙動を説明する。まず、前記有利落下孔403に落下した遊技球は、遊技球誘導路408を通過して、遊技盤面方向に移動し、放出口406より、遊技空間Sに放出される。放出された遊技球は、ほぼ100%の高い確率で第1始動入賞口20に入球する。前記遊技球誘導路408を通過して、遊技盤面方向に移動し、放出口406より遊技盤上に放出される遊技球の挙動は、前記枠部92の第2孔部352から視認可能である。また、前記第2孔部352を有する枠部92下部の突出部362は、後に詳述する不正行為者が磁石を使用して、遊技球を誘導し、不正に入賞口に入賞させることを不可能にする効果とともに、放出口406から運動量が大きい状態で放出された遊技球が前方の透明板に衝突するのを防止する効果も有している。また、ホール従業員が前記前扉3を開放し前記第2役物装置19内の遊技球の動きを確認するときに、前記放出口406から放出される遊技球が機外に飛び出すのを防止する効果もある。 Next, with reference to FIGS. 14 and 15, the behavior after the game ball has dropped into the drop holes 403, 404, and 405 of the croon portion will be described. First, the game ball that has fallen into the advantageous drop hole 403 passes through the game ball guiding path 408, moves in the direction of the game board surface, and is discharged into the game space S from the discharge port 406. The released game ball enters the first start winning opening 20 with a high probability of almost 100%. The behavior of the game ball that passes through the game ball guiding path 408 and moves in the game board surface direction and is released onto the game board from the discharge port 406 is visible from the second hole 352 of the frame 92. . In addition, the protruding portion 362 below the frame portion 92 having the second hole portion 352 prevents an unauthorized person, which will be described in detail later, from guiding a game ball using a magnet and illegally winning a winning opening. In addition to the effect of enabling, there is also an effect of preventing the game ball released from the discharge port 406 with a large momentum from colliding with the front transparent plate. In addition, when a hall employee opens the front door 3 and checks the movement of the game ball in the second accessory device 19, the game ball released from the discharge port 406 is prevented from jumping out of the machine. There is also an effect.

次に、落下孔404もしくは405に落下した遊技球は、遊技球誘導路409を通過して、遊技盤面方向に移動し、放出口407より、遊技盤上に放出される。当該放出された遊技球は前記始動入賞口20に入球することは無く、アウト球口51より機外に排出される。 Next, the game ball that has fallen into the drop hole 404 or 405 passes through the game ball guiding path 409, moves in the direction of the game board surface, and is discharged from the discharge port 407 onto the game board. The released game ball does not enter the start winning opening 20 and is discharged from the out ball opening 51 to the outside of the machine.

前述のように、遊技の目標は、大当たりに直結する第1始動入賞口への入賞である。このため、磁石を用いて遊技球を吸着け第1入賞口の上部まで誘導することで、第1始動口に入賞させる不正行為が大きな問題となる。この防止手段が本発明の要旨であるが、次にその詳細について図23乃至図26を参照して説明する。 As described above, the goal of the game is to win a first start winning opening directly connected to the jackpot. For this reason, the illegal act of winning the first starting port by attracting the game ball using a magnet and guiding it to the upper part of the first winning port becomes a big problem. This prevention means is the gist of the present invention. Next, the details will be described with reference to FIGS.

図23は第2役物装置19の正面図(a)とB−B断面図(b)を示す。図中、55は前記前扉3の背面に取付けたガラス板などの透明板である。通常は不正防止効果を高めるため、2重構造(2枚のガラス板を所定間隔をおいて平行配置した構造)になっているが、ここでは、説明を簡略化するため、遊技盤に近い側の透明板のみを図示している。図24は図23(a)におけるE領域の拡大図である。また、図25は、図23(b)におけるF領域の拡大図である。 FIG. 23 shows a front view (a) and a BB sectional view (b) of the second accessory device 19. In the figure, reference numeral 55 denotes a transparent plate such as a glass plate attached to the back surface of the front door 3. Usually, in order to enhance the anti-fraud effect, it has a double structure (a structure in which two glass plates are arranged in parallel at a predetermined interval), but here, in order to simplify the explanation, the side closer to the game board Only the transparent plate is shown. FIG. 24 is an enlarged view of region E in FIG. FIG. 25 is an enlarged view of the F region in FIG.

まず、図25を参照して、第2役物装置19の前記第2孔部352を有する枠部92下部の突出部362と、透明板55と遊技盤5の関係について説明する。透明板の裏面と前記突出部362表面までの距離(図25,L3)については、前記突出部362が透明板に近接位置するような関係を要する。具体的には少なくとも、L3は遊技球の直径Dよりも小である必要がある。また、当然のことながら前記遊技球誘導路408を通過して、放出口406から遊技盤上に放出された遊技球は第1始動入賞口への空間を落下する必要があるので、図25のL4は遊技球の直径Dよりも大である必要がある。 First, with reference to FIG. 25, the relationship between the protruding portion 362 of the lower portion of the frame portion 92 having the second hole portion 352 of the second accessory device 19, the transparent plate 55, and the game board 5 will be described. About the distance (FIG. 25, L3) to the back surface of a transparent plate, and the said protrusion part 362 surface, the relationship that the said protrusion part 362 is located in proximity to a transparent plate is required. Specifically, at least L3 needs to be smaller than the diameter D of the game ball. Of course, the game ball that has passed through the game ball guiding path 408 and is released from the discharge port 406 onto the game board needs to drop in the space to the first start winning opening, so FIG. L4 needs to be larger than the diameter D of the game ball.

さらに、前記突出部362の背面と透明板55の背面との段差Kの大きさは、磁石を用いて遊技球を誘導しても遊技球が段差Kを越えられない大きさとすることが必要である。なお、好ましくは段差Kの大きさを遊技球の半径より大きくすれば磁石の吸着力が極めて大きい場合でも、理論上、遊技球が段差を越えることが出来ない。ただし、不正行為者が携行可能な永久磁石の吸着力には限りがあるので、段差Kの大きさは遊技球の半径以下でもよく、その値は磁石の吸着力を想定すれば、実験的にも容易に求めることが可能である。なお、遊技球が段差Kを越えられないか否かを決定付けるもう一つの条件として、遊技球と突出部362との接点と透明板55の背面との距離が問題となる。例えば、突出部362の端面が傾斜し、遊技球との接点が透明板55に接近すれば、それだけ段差Kの有効高さが減少することになるので、可能な限り遊技球との接点が透明板55の背面から遠ざかるように突出部362の端面形状を設計すべきである。 Furthermore, the size of the step K between the back surface of the projecting portion 362 and the back surface of the transparent plate 55 must be such that the game ball cannot exceed the step K even if the game ball is guided using a magnet. is there. Preferably, if the step K is made larger than the radius of the game ball, the game ball cannot theoretically exceed the step even if the magnet attracting force is extremely large. However, since the attracting force of the permanent magnet that can be carried by the fraudster is limited, the size of the step K may be less than the radius of the game ball, and the value is experimentally assumed if the attracting force of the magnet is assumed. Can also be obtained easily. As another condition for determining whether or not the game ball cannot exceed the step K, the distance between the contact point of the game ball and the protruding portion 362 and the back surface of the transparent plate 55 becomes a problem. For example, if the end surface of the protruding portion 362 is inclined and the contact point with the game ball approaches the transparent plate 55, the effective height of the step K is reduced accordingly, so that the contact point with the game ball is as transparent as possible. The shape of the end surface of the protrusion 362 should be designed so as to be away from the back surface of the plate 55.

次に、図24について説明する。前記突出部362と第1始動入賞口20への入口幅を実質的に規定する2本の障害釘341L,341Rの軸部58L,58Rまでの距離L1は、遊技球の直径Dよりも小である。なお、前記突出部362と実質的に第1始動入賞口20への入口を規定する2本の障害釘がない場合は、前記L1は、前記突出部362と第1入賞口20の開口上辺343との距離になる。また、前記突出部362の幅L2と実質的に前記第1始動入賞口への入口を規定する障害釘341L,341R間の距離L6との関係は、L2がL6よりも大である必要がある。なお、ここでも実質的に前記第1始動入賞口への入口を規定する障害釘がない場合は、前記L6はL7に変わる。ここでの前記突出部362の幅とは、例えば、おおまか先端部の左右方向に水平となっている部分である。なお、当然のことながら、前記障害釘341L,341Rの頭部の先端から前記透明板55までの距離は、遊技球の直径Dよりも小である。 Next, FIG. 24 will be described. The distance L1 to the shafts 58L and 58R of the two obstacle nails 341L and 341R that substantially define the entrance width to the protrusion 362 and the first start winning opening 20 is smaller than the diameter D of the game ball. is there. When there is no two obstacle nails that substantially define the entrance to the first start winning opening 20 with the protrusion 362, the L1 is the upper opening 343 of the protrusion 362 and the first winning opening 20. And the distance. In addition, the relationship between the width L2 of the protruding portion 362 and the distance L6 between the obstacle nails 341L and 341R that substantially defines the entrance to the first start winning opening needs to be larger than L6. . In this case, L6 is changed to L7 when there is substantially no obstacle nail that defines the entrance to the first start winning opening. Here, the width of the protruding portion 362 is, for example, a portion that is roughly horizontal in the left-right direction of the distal end portion. Of course, the distance from the tip of the head of the obstacle nail 341L, 341R to the transparent plate 55 is smaller than the diameter D of the game ball.

ただし、上記の説明では遊技球の立体的な位置関係を考慮に入れずに説明したもので、これを考慮に入れれば遊技球が障害釘の頭部を乗り越えて突出部362の背後に乗り上げないよう、前記突出部362と障害釘341L,341Rとの距離L1はさらに小さく設定されるべきである。その距離は、前記突出部362の段差Kの大きさを決定したと同様の手法により容易に決定することが可能である。 However, in the above description, the description is made without taking into consideration the three-dimensional positional relationship of the game balls, and if this is taken into consideration, the game balls will not get over the head of the obstacle nail and run behind the protruding portion 362. As described above, the distance L1 between the protrusion 362 and the obstacle nails 341L and 341R should be set to be smaller. The distance can be easily determined by the same method as that for determining the size of the step K of the protrusion 362.

透明板55と突出部362との関係や、突出部362と障害釘341L,341Rとの関係が上記に示すような関係にある場合は、前記磁石で透明板55越しに遊技球を吸着け、磁石に位置を変更して遊技球を第1始動入賞口の上方に遊技球を移動させることは不可能となる。つまり、図26に示すように、遊技球を磁石で透明板の背面に沿わせる形で、第1始動入賞口の上方へ遊技球を誘導しようとしても、前記突出部362及び障害釘341L,341Rが引っかかって邪魔になるとともに、遊技球が前記突出
部362の側面に当接した状態では、磁石の吸着力を大きくしても前記突出部362の段差Kを遊技球が越えることが不可能のため、第1入賞口上方に遊技球を誘導するのを阻止することができる。つまり、無理に遊技球を磁石で入賞口20の上方に誘導しようとすると、遊技球と磁石との間隔が広がり、遊技球に作用する磁力が急激に低下して、図26に示すように、遊技球は、入賞口20に入ることなく落下する。
When the relationship between the transparent plate 55 and the protruding portion 362 and the relationship between the protruding portion 362 and the obstacle nail 341L, 341R are as shown above, the game ball is attracted through the transparent plate 55 with the magnet, It becomes impossible to move the game ball above the first start winning opening by changing the position to the magnet. That is, as shown in FIG. 26, even if the game ball is guided along the back surface of the transparent plate with a magnet so as to guide the game ball above the first start winning opening, the protrusion 362 and the obstacle nails 341L, 341R When the game ball is in contact with the side surface of the projecting portion 362, it is impossible for the game ball to exceed the step K of the projecting portion 362 even when the magnet attracting force is increased. Therefore, it is possible to prevent the game ball from being guided above the first winning opening. That is, if the game ball is forced to be guided above the winning opening 20 with a magnet, the gap between the game ball and the magnet is widened, and the magnetic force acting on the game ball is rapidly reduced, as shown in FIG. The game ball falls without entering the winning opening 20.

また、次に第2実施例として、前記第1役物装置の下方に大当たり確率の高い始動入賞口や入賞すると大当たりとなる特別入賞口が設置されている場合について説明する。図27は、第1役物装置14と同じ役物装置の下に特別入賞口220(ここに入賞すると大当たり当選するので、特にV入賞口と称される。)が設置されている場合を示す。遊技球が特別入賞するためには、上記に詳述したように、役物装置14の中を遊技球が通過し、最終的に前記放出口211(図5,6参照)から、遊技盤5に放出される以外には、可能性がないゲージ構成となっている。 Next, as a second embodiment, a case will be described in which a start winning opening having a high probability of winning a jackpot or a special winning opening which is a jackpot when winning is installed below the first accessory device. FIG. 27 shows a case where a special winning opening 220 (specially called a V winning opening is selected because a big win is won when winning here) is installed under the same accessory apparatus as the first accessory apparatus 14. . In order for the game ball to win a special prize, as described in detail above, the game ball passes through the accessory device 14, and finally from the discharge port 211 (see FIGS. 5 and 6), the game board 5 It is a gage configuration with no possibility other than being released into

図28は、図27におけるG領域の拡大図であり、図29は図28における第1役物装置14及び特別入賞口のA−A断面図である。図30は、図29におけるH領域の拡大図である。第2実施例も磁石を用いた入賞口220への遊技球の不正な入賞防止対策については基本的に第1実施例と同じであり、図中、前記図1乃至図27と同一符号を付した箇所は同一部材、同一部分を示している。 FIG. 28 is an enlarged view of region G in FIG. 27, and FIG. 29 is a cross-sectional view of the first accessory device 14 and the special prize opening in AA in FIG. FIG. 30 is an enlarged view of a region H in FIG. The second embodiment is also basically the same as the first embodiment for preventing illegal winning of a game ball to the winning opening 220 using a magnet, and the same reference numerals as those in FIGS. The parts shown are the same members and the same parts.

まず、図27、図29及び図30を参照しつつ第1役物装置14の第1孔部351を有する枠部900下部の突出部361と、透明板55と遊技盤5の関係について説明する。透明板55の裏面と前記突出部361表面までの距離(図30,L3)については、前記突出部361が透明板55側に偏した位置関係を要する。具体的には少なくとも、L3は遊技球の直径Dよりも小である必要がある。また当然のことながら、前記、遊技球誘導路212を通過して、放出口211から遊技盤上に放出された遊技球は第1始動入賞口に続く遊技空間Sを通過する必要があるので、図30のL4は遊技球の直径Dよりも大である必要がある。 First, the relationship between the protrusion 361 at the bottom of the frame 900 having the first hole 351 of the first accessory device 14, the transparent plate 55, and the game board 5 will be described with reference to FIGS. 27, 29, and 30. . The distance between the back surface of the transparent plate 55 and the surface of the protruding portion 361 (FIG. 30, L3) requires a positional relationship in which the protruding portion 361 is biased toward the transparent plate 55. Specifically, at least L3 needs to be smaller than the diameter D of the game ball. Also, as a matter of course, since the game ball that has passed through the game ball guide path 212 and is released from the discharge port 211 onto the game board needs to pass through the game space S following the first start winning port, L4 in FIG. 30 needs to be larger than the diameter D of the game ball.

次に、図28を参照して、前記突出部361と実質的に特別入賞口220への入口を規定する2本の障害釘342L,342Rの軸部59L,59Rまでの距離L1は、遊技球の直径Dよりも小である。また、前記突出部361の幅L2と実質的に前記第1始動入賞口への入口を規定する障害釘342L,342R間の軸間距離L6との関係は、L2がL6よりも大である必要がある。ここでの前記突出部361の幅とは、例えば、おおまか先端部の左右方向に水平となっている部分である。なお、当然のことながら、前記障害釘342L,342Rの頭部の先端から前記透明板55までの距離は、遊技球の直径Dよりも小である。 Next, referring to FIG. 28, the distance L1 to the shaft portions 59L and 59R of the two obstacle nails 342L and 342R that substantially define the entrance to the protruding portion 361 and the special prize opening 220 is a game ball. Is smaller than the diameter D. In addition, the relationship between the width L2 of the protruding portion 361 and the inter-axis distance L6 between the obstacle nails 342L and 342R that substantially defines the entrance to the first start winning opening needs to be larger than L6. There is. Here, the width of the protruding portion 361 is, for example, a portion that is roughly horizontal in the left-right direction of the distal end portion. As a matter of course, the distance from the tip of the head of the obstacle nail 342L, 342R to the transparent plate 55 is smaller than the diameter D of the game ball.

さらに、前記突出部361の背面と透明板55の背面との段差Kの大きさは、磁石を用いて遊技球を誘導しても遊技球が段差Kを越えられない大きさとすることが必要である。なお、好ましくは段差Kの大きさを遊技球の半径より大きくすれば磁石の吸着力が極めて大きい場合でも、理論上、遊技球が段差を越えることが出来ない。ただし、不正行為者が携行可能な永久磁石の吸着力には限りがあるので、段差Kの大きさは遊技球の半径以下でもよく、その値は磁石の吸着力を想定すれば、実験的にも容易に求めることが可能である。なお、遊技球が段差Kを越えられないか否かを決定付けるもう一つの条件として、遊技球と突出部361との接点と透明板55の背面との距離が問題となる。例えば、突出部361の端面が傾斜し、遊技球との接点が透明板55に接近すれば、それだけ段差Kの有効高さが減少することになるので、可能な限り遊技球との接点が透明板55の背面から遠ざかるように突出部361の端面形状を設計すべきである。 Furthermore, the size of the step K between the back surface of the projecting portion 361 and the back surface of the transparent plate 55 must be such that the game ball cannot exceed the step K even if the game ball is guided using a magnet. is there. Preferably, if the step K is made larger than the radius of the game ball, the game ball cannot theoretically exceed the step even if the magnet attracting force is extremely large. However, since the attracting force of the permanent magnet that can be carried by the fraudster is limited, the size of the step K may be less than the radius of the game ball, and the value is experimentally assumed if the attracting force of the magnet is assumed. Can also be obtained easily. As another condition for determining whether or not the game ball cannot exceed the step K, the distance between the contact point between the game ball and the protruding portion 361 and the back surface of the transparent plate 55 becomes a problem. For example, if the end surface of the protruding portion 361 is inclined and the contact point with the game ball approaches the transparent plate 55, the effective height of the step K is reduced accordingly, so that the contact point with the game ball is as transparent as possible. The shape of the end surface of the protrusion 361 should be designed so as to be away from the back surface of the plate 55.

透明板55や突出部361や障害釘342L,342Rが上記に示すような関係を保つ場合には、磁石で透明板越しに遊技球を吸着け、磁石を移動させることで遊技球を特別入賞口220の上方に遊技球を移動させることは不可能となる。つまり、図31に示すように、遊技球を磁石で透明板の背面に沿って移動させる場合、前記特別入賞口220の上方へ遊技球を誘導しようとしても、前記突出部361及び障害釘342L,342Rが引っかかって邪魔になるとともに、遊技球が前記突出部361の側面に接した状態では、前記突出部361と透明板55との段差Kを遊技球が乗り越えることができないため、前記特別入賞口220上方に遊技球を誘導することは不可能である。つまり、無理に遊技球を磁石で特別入賞口220の上方に誘導しようとすると、遊技球と磁石との距離が離れ、遊技球に作用する磁力が急速に減少するため、図31に示すように、遊技球は、入賞口220に入ることなく落下する。 When the transparent plate 55, the projecting portion 361 and the obstacle nails 342L and 342R maintain the relationship as described above, the game ball is attracted through the transparent plate with a magnet, and the game ball is moved to the special prize opening by moving the magnet. It is impossible to move the game ball above 220. That is, as shown in FIG. 31, when the game ball is moved along the back surface of the transparent plate with a magnet, the protrusion 361 and the obstacle nail 342L, even if trying to guide the game ball above the special prize opening 220, Since the 342R gets caught and gets in the way, and the game ball is in contact with the side surface of the protrusion 361, the game ball cannot get over the step K between the protrusion 361 and the transparent plate 55. It is impossible to guide the game ball up 220. In other words, if the game ball is forced to be guided above the special prize opening 220 with a magnet, the distance between the game ball and the magnet is increased, and the magnetic force acting on the game ball is rapidly reduced, as shown in FIG. The game ball falls without entering the winning opening 220.

なお、この第2実施例で、起こりうる可能性のある磁石を用いた不正行為として、第1役物装置14内の遊技球振分けステージ200(図6〜図9参照)を転動する遊技球に対して磁石を用いて、遊技球の動きを変化させて、有利になるよう(前記放出口210に遊技球を入球させる)実行するものがある。上述したように前記放出口210に遊技球が入球すれば、ほぼ100%前記特別入賞口220に入球するので、不正行為者にとって狙うポイントとなりうる。この遊技球振分けステージの遊技球に磁石を使用する不正行為に対しては、磁石センサ38(図5、図9参照)を設置することで、不正行為を検出することが可能である。 In the second embodiment, a game ball that rolls on the game ball sorting stage 200 (see FIGS. 6 to 9) in the first accessory device 14 as an illegal act using a magnet that may occur. On the other hand, there is one that uses a magnet to change the movement of the game ball so as to be advantageous (the game ball enters the discharge port 210). As described above, when a game ball enters the discharge port 210, almost 100% of the game ball enters the special winning port 220, which may be a target point for the fraudster. With respect to an illegal act using a magnet for the game ball of the game ball distribution stage, it is possible to detect the illegal act by installing a magnet sensor 38 (see FIGS. 5 and 9).

一方で、前記振分けステージ200は、上述のように、各凹部案内路206L,206Rにより案内された遊技球が一方の周回運動凹部204L,204Rに進入する際に他の遊技球がその周回運動凹部204L,204Rで周回運動していると両遊技球が衝突して進入する方の遊技球が跳ね飛ばされ得るようになっており、また、周回運動凹部204L,204Rは、勢いよく遊技球が入っても有利側案内路205側に飛び出し難い深さを有しており遊技球同士の衝突によって跳ね飛ばされた遊技球のみが前記有利側案内路205に進入し得るように構成されている(図20参照)。つまり、複数の遊技球が偶発的に衝突するにより、そのうちの1球が前記放出口210に入球する。従って、この振分けステージ200で、磁石を用いて不正を行おうとしても、複数の遊技球を制御しなければならないため、遊技球を不正に前記放出口210に誘導するのが困難となっている。故に、この振分けステージ200自体の構造は、磁石を使用した不正行為に強い構造となっていると言える。 On the other hand, as described above, when the game balls guided by the respective recess guide paths 206L and 206R enter one of the circular motion recesses 204L and 204R, the distribution stage 200 has another circular motion recess. 204L and 204R are designed so that both game balls collide with each other and can enter the game ball that can enter, and the orbital movement recesses 204L and 204R enter the game balls vigorously. However, it has a depth that makes it difficult to jump out to the side of the advantageous side guide path 205 and is configured such that only the game balls that are jumped off by the collision of the game balls can enter the side of the advantageous side guide path 205 (FIG. 20). That is, when a plurality of game balls collide accidentally, one of them enters the discharge port 210. Accordingly, even if an attempt is made to cheat using the magnet in the distribution stage 200, a plurality of game balls must be controlled, making it difficult to illegally guide the game balls to the discharge port 210. . Therefore, it can be said that the structure of the distribution stage 200 itself is a structure that is strong against fraud using a magnet.

次に、本発明の第3実施例を図32乃至図34に示す。この実施例の入賞装置700は、前記実施例1及び実施例2とは異なり、入賞口を含む入賞装置700の1部に前記磁石による不正防止機能を保有させたものである。図32(a)は、入賞装置700の正面図であり、図32(b)は入賞装置700を上から見下した平面図である。図32(c)は前記図32(a)に示す入賞装置700のA−A断面図である。ただし、図32(c)においては釘708L,708Rの図示を省略している。図33(d)は前記入賞装置装置700を斜め前方から見た斜視図、図33(e)は斜め後方からの斜視図である。 Next, a third embodiment of the present invention is shown in FIGS. Unlike the first and second embodiments, the winning device 700 of this embodiment is such that a portion of the winning device 700 including a winning opening has a fraud prevention function using the magnet. FIG. 32A is a front view of the winning device 700, and FIG. 32B is a plan view of the winning device 700 as viewed from above. FIG. 32C is an AA cross-sectional view of the winning device 700 shown in FIG. However, illustration of nails 708L and 708R is omitted in FIG. FIG. 33 (d) is a perspective view of the winning device 700 viewed from an oblique front, and FIG. 33 (e) is a perspective view from the oblique rear.

本実施例の磁石による不正行為の防止機能を備えた入賞装置700は、図32乃至図34に示すように、入賞口701を有する入賞口構成筒部704と、前記入賞筒部の周囲に設置された周囲障害部702と前記周囲障害部702と連接し、かつ前記入賞口701の上方を覆う屋根形状の上障害部703とから構成される磁石を使用した不正行為防止機能を有する障害物706と、前記入賞筒704を遊技盤に取付けるための基板705とから構成される。 As shown in FIGS. 32 to 34, a prize winning device 700 having a function of preventing illegal acts by a magnet according to the present embodiment is installed around a prize winning cylinder section 704 having a prize winning opening 701 and the winning prize cylinder section. Obstacle 706 having a function of preventing fraud using a magnet composed of a surrounding obstacle part 702 and a roof-like upper obstacle part 703 that is connected to the surrounding obstacle part 702 and covers the top of the winning port 701 And a substrate 705 for attaching the winning cylinder 704 to the game board.

通常、入賞口701に、入球する時は、図33(d)の釘配列710Lもしくは710R上を入賞口方向に向けて流下し、実質的に入賞口の幅を規定している障害釘708L,708Rの間を通過して入賞口701に入球する。このとき、遊技球が入賞口701の上方からも入球可能なように、上障害部703と遊技盤5との間隔距離L8は、少なくとも遊技球の直径Dよりも大となっている。 Normally, when entering the winning hole 701, the obstacle nail 708L which flows down on the nail arrangement 710L or 710R in FIG. 33 (d) toward the winning hole and substantially defines the width of the winning hole. , 708R to enter the winning opening 701. At this time, the distance L8 between the upper obstacle portion 703 and the game board 5 is at least larger than the diameter D of the game ball so that the game ball can enter from above the winning opening 701.

このとき前記周囲障害部702の背面と透明板55の背面との段差K1の大きさは、磁石を用いて遊技球を誘導しても遊技球が段差K1を越えられない大きさとすることが必要である。なお、好ましくは段差K1の大きさを遊技球の半径より大きくすれば磁石の吸着力が極めて大きい場合でも、理論上、遊技球が段差を越えることが出来ない。ただし、不正行為者が携行可能な永久磁石の吸着力には限りがあるので、段差K1の大きさは遊技球の半径以下でもよく、その値は磁石の吸着力を想定すれば、実験的にも容易に求めることが可能である。なお、遊技球が段差K1を越えられないか否かを決定付けるもう一つの条件として、周囲障害部702の側面に対する遊技球の接点と透明板55の背面との距離が実質上の段差となる。例えば、周囲障害部702の端面が傾斜し、遊技球との接点が透明板55に接近すれば、それだけ段差K1の有効高さが減少することになるので、可能な限り遊技球との接点が透明板55の背面から遠ざかるように周囲障害部702の端面形状を設計すべきである。 At this time, the size of the step K1 between the back surface of the surrounding obstacle 702 and the back surface of the transparent plate 55 needs to be set so that the game ball cannot exceed the step K1 even if the game ball is guided using a magnet. It is. Preferably, if the level of the step K1 is larger than the radius of the game ball, the game ball cannot theoretically exceed the step even if the magnet's attractive force is extremely large. However, since the attracting force of the permanent magnet that can be carried by the fraudster is limited, the size of the step K1 may be equal to or less than the radius of the game ball, and the value is experimentally assuming the attracting force of the magnet. Can also be obtained easily. In addition, as another condition for determining whether or not the game ball cannot exceed the step K1, the distance between the contact point of the game ball with respect to the side surface of the peripheral obstacle 702 and the back surface of the transparent plate 55 is a substantial step. . For example, if the end face of the surrounding obstacle portion 702 is inclined and the contact point with the game ball approaches the transparent plate 55, the effective height of the step K1 is reduced accordingly, so that the contact point with the game ball is as much as possible. The shape of the end surface of the peripheral obstacle portion 702 should be designed so as to be away from the back surface of the transparent plate 55.

また、前記上障害部703の背面と透明板55の背面との段差K2の大きさは、磁石を用いて遊技球を吸着け前記上障害部703の上方に誘導し、透明板55から磁石を遠ざけて遊技球を入賞口に701内に落下させようとしても、遊技球が前記上障害部703の背面側に落下しない大きさとすることが必要である。好ましくは段差K2を遊技球の半径以上の大きさとし、かつ、前記上障害部703の上面における遊技盤5側に遊技球が背面側へ落下するのを阻止するリブ713を設けたり、透明板55側に向かって下り傾斜する傾斜面を形成したりするのがより有効である。 Further, the size of the step K2 between the back surface of the upper obstacle portion 703 and the back surface of the transparent plate 55 is determined by attracting a game ball using a magnet and guiding the magnet above the upper obstacle portion 703. Even if the game ball is to be dropped and dropped into the winning hole 701, it is necessary that the game ball does not fall to the back side of the upper obstacle 703. Preferably, the step K2 is made larger than the radius of the game ball, and a rib 713 is provided on the upper surface of the upper obstacle 703 to prevent the game ball from falling to the back side, or a transparent plate 55 It is more effective to form an inclined surface that inclines downward toward the side.

上記構成によれば透明板55の前面に押し当てた磁石により遊技球を吸着し、透明板55の背面に沿わせて前記入賞口701へ誘導する不正行為が行われても、入賞口の上方向からの不正入球は上障害部703が防止する。その一例を図34(a)に示す。つまり、前記障害物706の背面と透明板55の背面との段差K1、K2は、いずれも遊技球の半径よりも大のため、入賞口701の上方向から磁石により遊技球を誘導した場合、前記上障害部703に接触した遊技球は、前記段差K2を越えて上障害部703の裏側には回り込めず、屋根状の上障害部703に沿って側方に移動し、前記釘配列710Rの中で入賞口701に最も近い釘と、前記入賞口筒部704との間から下方に落下する。なお、上障害部703を移動した遊技球が入賞口701に入球しないように、前記上障害部の幅L11は、入賞口701の幅を実質的に規定している釘708L,708Rの軸間距離L10よりも大となっている。 According to the above configuration, even if an illegal act of attracting the game ball by the magnet pressed against the front surface of the transparent plate 55 and guiding it to the winning port 701 along the back surface of the transparent plate 55 is performed, The illegal obstacle from the direction is prevented by the upper obstacle portion 703. An example is shown in FIG. That is, since the steps K1 and K2 between the back surface of the obstacle 706 and the back surface of the transparent plate 55 are both larger than the radius of the game ball, when the game ball is guided by the magnet from above the winning opening 701, The game ball that has come into contact with the upper obstacle portion 703 cannot move around to the back side of the upper obstacle portion 703 beyond the step K2, but moves sideways along the roof-like upper obstacle portion 703, and the nail arrangement 710R. In this case, it falls downward from between the nail closest to the winning port 701 and the winning port cylinder portion 704. Note that the width L11 of the upper obstacle portion is the axis of the nail 708L, 708R that substantially defines the width of the winning opening 701 so that the game ball that has moved through the upper obstacle 703 does not enter the winning opening 701. It is larger than the distance L10.

また、磁石煮より遊技球を吸着し透明板55の裏面に沿って入賞口701へ誘導する不正行為が行われた場合、入賞口701の側面方向から誘導された遊技球は周囲障害部702が入賞口701への入球を阻止する。その一例を図34(b)に示す。つまり、入賞口701の直上および入賞口701の側方から誘導され前記周囲省外部702に接触した遊技球は、前記周囲省外部702の背面と透明板55の背面との段差K1、K2の存在によって、周囲省外部702の裏側には回り込むことが出来ないため、前記釘配列710Rの中で入賞口701に最も近い釘と、前記入賞口筒部704との間から下方に落下する。 In addition, when an illegal act is performed in which a game ball is attracted from the magnet boil and guided to the winning port 701 along the back surface of the transparent plate 55, the game ball guided from the side surface direction of the winning port 701 has a surrounding obstacle portion 702. The ball entering the winning opening 701 is blocked. An example is shown in FIG. That is, a game ball that is guided from directly above the winning opening 701 and from the side of the winning opening 701 and contacts the surrounding saving exterior 702 has steps K1 and K2 between the back of the surrounding saving exterior 702 and the back of the transparent plate 55. Therefore, it is not possible to go around to the back side of the peripheral saving outside 702, and therefore, it falls downward from between the nail closest to the winning opening 701 in the nail arrangement 710R and the winning opening cylindrical portion 704.

なお、上記第3実施例では、前記上障害部703の上方の離れた位置に遊技球を誘導し、磁石を遠ざけて遊技球を落下させた場合、落下した遊技球は、重力によりほぼ垂直に落下し、上障害部703の上面と衝突するので、図34(a)に示すような態様で入賞口701には入球しない。ただし、遊技球が上障害部703の上面でバウンドし、入賞口へ不測に入球してしまう可能性もゼロとは言えない。 In the third embodiment, when the game ball is guided to a position apart above the upper obstacle 703 and the game ball is dropped by moving away from the magnet, the dropped game ball is almost vertical due to gravity. Since it falls and collides with the upper surface of the upper obstacle portion 703, it does not enter the winning opening 701 in the manner shown in FIG. However, the possibility that the game ball bounces on the upper surface of the upper obstacle 703 and unexpectedly enters the winning opening is not zero.

なお、上記の磁石による不正行為は、ホール従業員が犯行現場に到着するまでの短時間に行う必要があり、何度も試みることは事実上、不可能である。よって、第3実施例にかかる障害物の構成は不正対策として充分効果的であると言える。   It should be noted that fraudulent acts using the magnets need to be performed in a short time before the hall employee arrives at the crime scene, and it is virtually impossible to try many times. Therefore, it can be said that the configuration of the obstacle according to the third example is sufficiently effective as a countermeasure against fraud.

次に本発明の第4実施例を図35及び図37について説明する。この実施例は入賞口に側部からのみ入賞可能な入賞装置について本発明を適用したものである。図35(a)は、入賞装置750の正面図、図35(b)は入賞装置750を上方から見た平図面、図35(c)は前記図35(a)に示す入賞装置750のA−A断面図、図36(d)は前記入賞装置装置750を斜め前方から見た斜視図、図36(e)は前記入賞装置装置750を斜め後方から見た斜視図である。 Next, a fourth embodiment of the present invention will be described with reference to FIGS. In this embodiment, the present invention is applied to a winning device which can win a winning opening only from the side. 35 (a) is a front view of the winning device 750, FIG. 35 (b) is a plan view of the winning device 750 viewed from above, and FIG. 35 (c) is an A view of the winning device 750 shown in FIG. 35 (a). -A sectional view, FIG. 36 (d) is a perspective view of the winning device apparatus 750 as viewed obliquely from the front, and FIG. 36 (e) is a perspective view of the winning device apparatus 750 as viewed from the oblique rear.

図35及び図36において入賞装置750は、入賞口751を有する入賞口構成筒部754の前面において、磁石を使用した不正行為防止機能を有する障害部756を備えている。前記障害部756は前記入賞口構成筒部754を包囲する形状の周囲障害部752と、前記入賞口751の上方を覆う屋根形状の上障害部753と、前記入賞筒754を遊技盤に取付けるための基板755とから構成されており、周囲障害部752と上障害部753とは一体に形成されている。 In FIG. 35 and FIG. 36, the winning device 750 includes an obstacle portion 756 having a function of preventing fraud using a magnet on the front surface of the winning-port-composing cylinder portion 754 having the winning port 751. The obstacle portion 756 is provided for attaching the surrounding obstacle portion 752 having a shape surrounding the prize opening constituting cylinder portion 754, a roof-like upper obstacle portion 753 covering the top of the prize opening 751, and the winning cylinder 754 to the game board. The peripheral obstacle portion 752 and the upper obstacle portion 753 are integrally formed.

かかる構成の入賞装置750にあっては通常、遊技球が入賞口751に入球する時は、図33(d)の釘配列760Lもしくは710R上を入賞口方向に向けて流下し、入賞装置750の側方部の空間部より、入賞口751に入球する。前記上障害部753は、基板755と連接しているので入賞口751の上方から遊技球の入球は不可能である。 In the winning device 750 having such a configuration, when a game ball enters the winning opening 751, normally, the winning ball 750L or 710R in FIG. The winning portion 751 is entered from the side portion of the space. Since the upper obstacle portion 753 is connected to the substrate 755, it is impossible to enter a game ball from above the winning opening 751.

磁石により遊技球を吸着し、透明板55の背面に沿って前記入賞口751まで誘導する不正行為が行われた場合、入賞口の上方に誘導された遊技球は上障害部753によって入賞口751への入球が阻止される。この作用の一例を図37(a)について説明する。すなわち、遊技球を入賞口751の上障害部753から上方の離れた位置まで磁石で誘導した後、磁石を透明板55から離して、遊技球を落下させた場合、遊技球は入賞口751の上方を全面的に覆っている前記上障害部753に衝突し、屋根状の上障害部753に沿って側方に移動したのち、前記釘配列710Rの中で入賞口751に最も近い釘と、前記入賞口筒部754との間から下方に落下する。 When an illegal act is performed in which a game ball is attracted by a magnet and guided to the winning hole 751 along the back surface of the transparent plate 55, the gaming ball guided above the winning hole is won by the upper obstacle 753. Entering the ball is blocked. An example of this action will be described with reference to FIG. That is, when the game ball is guided to the position away from the upper obstacle portion 753 of the winning opening 751 by the magnet, and then the game ball is dropped from the transparent plate 55 to drop the gaming ball, After colliding with the upper obstacle 753 that covers the entire upper surface and moving sideways along the roof-like upper obstacle 753, the nail closest to the winning opening 751 in the nail array 710R, It falls downward from between the winning prize port cylinder portion 754.

また、磁石により遊技球を吸着して透明板55の裏面に沿わせて入賞口751に対し横方向から誘導された遊技球は、周囲障害部752によって入球が阻止される。このときの作用を図37(b)について説明する。すなわち、入賞口751の直上、または、入賞口701の側方から磁石を使用して遊技球を誘導した場合、前記周囲障害物752に接触した遊技球は、前記周囲障害物752の背面と透明板5との段差Kの存在によって、周囲障害物752の裏側に回り込むことが出来ないため、不正行為者があきらめて磁石を透明板から遠ざけると、遊技球は前記釘配列760Rの中で入賞口751に最も近い釘と、前記入賞口筒部754との間から下方に落下する。 Further, the game ball guided by the magnet from the lateral direction with respect to the winning opening 751 along the back surface of the transparent plate 55 by adsorbing the game ball by the magnet is prevented from entering by the surrounding obstacle portion 752. The operation at this time will be described with reference to FIG. That is, when a game ball is guided using a magnet directly above the winning opening 751 or from the side of the winning opening 701, the gaming ball that contacts the surrounding obstacle 752 is transparent to the back of the surrounding obstacle 752. The presence of the level difference K with the board 5 prevents the player from going around to the back side of the surrounding obstacle 752, so that when the cheating person gives up and moves the magnet away from the transparent board, the game ball is a winning opening in the nail arrangement 760R. It falls downward from between the nail closest to 751 and the winning port cylinder portion 754.

次に、図2、図16、図17を参照して、第1実施例の遊技進行の制御について記載する。まず、遊技者は、前記第1始動入賞口に遊技球を入賞させることから始まる(ST1)。しかし、本発明にかかるパチンコ遊技機は、まず前記第1役物装置14、次に第2役物装置19内に遊技球を通過させ、最終的に放出口406より遊技球を放出しなければ、第1始動入賞口に入賞することは無い。よって、本実施例では頻繁には第1始動口に入球することは無い。振分装置を無事通過して前記第1始動入賞口20に入賞すれば判定がYESとなり、大当たり乱数抽選が実行される(ST2)。本実施例では、大当たり確率は65532/65536(図17参照)と極めて高確率のため、第1始動入賞口20に入球すれば、ほぼ100%の確率で大当たりに当選する。大当たり遊技に当選すれば、大当たり遊技が行われる(ST3)。本実施例の大当たり遊技は、2ラウンドであり、1ラウンドは大入賞口22に1球入賞すれば終了し、賞球数は6球である。 Next, the game progress control of the first embodiment will be described with reference to FIG. 2, FIG. 16, and FIG. First, the player starts by winning a game ball at the first start winning opening (ST1). However, in the pachinko gaming machine according to the present invention, the game ball must first pass through the first accessory device 14 and then into the second accessory device 19 and finally be released from the discharge port 406. The first start winning opening is never won. Therefore, in this embodiment, the ball does not frequently enter the first start port. If the distribution device is successfully passed and the first start winning opening 20 is won, the determination is YES, and a jackpot random number lottery is executed (ST2). In this embodiment, the jackpot probability is 65532/65536 (see FIG. 17), which is a very high probability. Therefore, if the player enters the first start winning opening 20, he wins the jackpot with a probability of almost 100%. If the jackpot game is won, the jackpot game is played (ST3). The jackpot game of the present embodiment is two rounds, and one round ends when one ball is won in the big prize opening 22, and the number of prize balls is six.

大当たり遊技の終了後は、必ず確変遊技モードに移行する。当該確変遊技モードでの大当たり確率は65533/65536である。(図17参照。以下も同じ)またこのときに、大当たり遊技間の確変遊技回数の上限値N(例えばN=30)が設定される(ST4)。よって確変回数が上限値に達するまでは大当たり遊技が連荘することになる。なお、前記確変遊技中は時短遊技機能も作動する。時短遊技機能とは、具体的には普通電動役物25の開放延長機能である。スルーゲート26を遊技球が通過すると普通図柄乱数抽選が実行されるが、その当選確率は通常遊技時では6/65520であり、時短遊技時は65520/65522である。また前記当選時の普通電動役物の最大開放時間は、前記通常遊技時では0.2秒間であり、前記時短遊技時は5.5秒間である。 After the jackpot game ends, the game always shifts to the probability change game mode. The jackpot probability in the probability variation game mode is 65533/65536. Also, at this time, an upper limit value N (for example, N = 30) of the probability variation game number between jackpot games is set (ST4). Therefore, the jackpot game will be continued until the number of probable changes reaches the upper limit. Note that the short-time game function is also activated during the probability change game. The short-time game function is specifically an open extension function of the ordinary electric accessory 25. When the game ball passes through the through gate 26, a normal symbol random number lottery is executed. The winning probability is 6/65520 in the normal game, and 65520/65522 in the short-time game. Further, the maximum opening time of the ordinary electric accessory at the time of winning is 0.2 seconds in the normal game, and 5.5 seconds in the short game.

すなわち、時短遊技機能が作動していなければ、スルーゲートに遊技球を通過させても当選確率は6/65520であり、第2始動入賞口24の開口機会は極めて少ない。また例え当選したとしても、普通電動役物25の開放時間は0.2秒間であり、第2始動入賞口24への遊技球の入球は困難である。よって、いわゆる通常遊技中は、第2入賞口に遊技球を入球させて、大当たりに当選することは、ほぼ不可能である。よって遊技者は、いわゆる初当たりの大当たり遊技は、第1始動入賞口20に遊技球を入球させるしかないのに等しい。 That is, if the short-time game function is not activated, the winning probability is 6/65520 even if the game ball is passed through the through gate, and the opening chance of the second start winning opening 24 is very small. Even if the winning combination is made, the normal electric accessory 25 has an opening time of 0.2 seconds, and it is difficult to enter the game ball into the second start winning opening 24. Therefore, during the so-called normal game, it is almost impossible to win a winning game by putting a game ball into the second winning opening. Therefore, the player has a so-called first jackpot game equivalent to having the game ball enter the first start winning opening 20.

大当たり遊技終了後、確変上限回数が主制御部のRAMに設定記憶され(ST4)、確変遊技が実行される(ST5)。当該確変遊技で大当たり遊技に当選すれば(ST6でYS)、継続確変回数の値が1減らされ(ST7)、大当たり遊技が実行される(ST8)。Nの値が0になるまで、ST5〜ST8が繰り返される(ST9でNO)。 After the jackpot game ends, the probability variation upper limit count is set and stored in the RAM of the main control unit (ST4), and the probability variation game is executed (ST5). If the jackpot game is won in the probability change game (YS in ST6), the value of the continuous probability change count is reduced by 1 (ST7), and the jackpot game is executed (ST8). Until the value of N becomes 0, ST5 to ST8 are repeated (NO in ST9).

すなわち、N=0となれば(ST9でYES)最後の大当たり遊技の当選図柄が、大当たり遊技終了後、時短遊技に移行する図柄であったかどうかの判断が実行される(ST10)。当該図柄が選択される確率は1/10である。当該大当たり図柄が、時短遊技に移行する図柄であった場合(ST10でYES)には、時短遊技に移行する(ST11)。当該時短遊技では、普通図柄の当選確率は65520/65522であり、当該当選時の普通電動役物25の作動時間は5.5秒であるため、遊技球は容易に第2始動口24に入球する。 That is, if N = 0 (YES in ST9), it is determined whether or not the winning symbol of the last jackpot game is a symbol that shifts to a short-time game after the jackpot game ends (ST10). The probability that the symbol is selected is 1/10. When the jackpot symbol is a symbol that shifts to a short-time game (YES in ST10), the symbol shifts to a short-time game (ST11). In the short-time game, the winning probability of the normal symbol is 65520/65522, and the operating time of the normal electric accessory 25 at the time of winning is 5.5 seconds. Therefore, the game ball can easily enter the second start opening 24. Sphere.

第2始動口に遊技球が入球すれば実行される大当たり乱数抽選の当選確率は、65532/65536なので、ほぼ1回目の入賞で大当たりに当選する。当該時短遊技中に大当たりすれば(ST12でYES)再びST3にもどって、N回大当たり遊技が継続する。一方、前記時短遊技は、特別図柄が所定回数(例えば10回)変動するまで、実行される。可能性としては極めて0に近いが、特別図柄が所定回数回転するまで、大当たり遊技に当選しなければ(ST13でYES)、通常遊技に移行する。また、ST10で大当たり図柄が時短付図柄でなかった場合は(ST10でNO)、通常遊技に移行する。 Since the winning probability of the jackpot random number lottery executed when the game ball enters the second starting port is 65532/65536, the winning prize is won by the first winning. If a big hit is made during the short game (YES in ST12), the process returns to ST3 again and the N big hit game continues. On the other hand, the short-time game is executed until the special symbol fluctuates a predetermined number of times (for example, 10 times). The possibility is very close to 0, but if the big win game is not won until the special symbol rotates a predetermined number of times (YES in ST13), the game shifts to the normal game. Further, when the jackpot symbol is not a time-saving symbol in ST10 (NO in ST10), the game shifts to a normal game.

図18は、本発明のパチンコ遊技機1の電気的構成を示すブロック図である。図18を参照して、制御部100は、I/Oポート101A,101B,101Cと、ドライバ回路102,103,104と、主制御部110と、副制御部120,130と、中継基板140とを含む。I/Oポート101A,101Bは、主制御部110と入力部30とのインタフェースであり、I/Oポート101Cは、副制御部120と入力部とのインタフェースである。ドライバ回路102,103,104は、各制御部110,120,130の指令に基づいて出力部60を駆動する。 FIG. 18 is a block diagram showing an electrical configuration of the pachinko gaming machine 1 of the present invention. Referring to FIG. 18, control unit 100 includes I / O ports 101A, 101B, and 101C, driver circuits 102, 103, and 104, main control unit 110, sub control units 120 and 130, and relay board 140. including. The I / O ports 101A and 101B are interfaces between the main control unit 110 and the input unit 30, and the I / O port 101C is an interface between the sub control unit 120 and the input unit. The driver circuits 102, 103, and 104 drive the output unit 60 based on commands from the control units 110, 120, and 130.

入力部30は、第1始動入賞口センサ31と、第2始動入賞口センサ32と、大入賞口センサ33と、スルーゲートセンサ34と、普通入賞口センサ35と、第1振動センサ36と、第2振動センサ37と、第1磁気センサ38と、第2磁気センサ39と、電波センサ40と、ガラス扉開閉センサ41と、ワープ通路303通過センサ42,43と、後端開口部210通過センサと、導入部310通過センサと、ハズレ孔404,405通過センサ46とを含む。 The input unit 30 includes a first start winning port sensor 31, a second start winning port sensor 32, a large winning port sensor 33, a through gate sensor 34, a normal winning port sensor 35, a first vibration sensor 36, Second vibration sensor 37, first magnetic sensor 38, second magnetic sensor 39, radio wave sensor 40, glass door open / close sensor 41, warp passage 303 passage sensors 42 and 43, rear end opening 210 passage sensor And an introduction part 310 passage sensor and a loss hole 404, 405 passage sensor 46.

第1始動入賞口センサ31は第1始動入賞口20への遊技球の入球を、第2始動入賞口センサ32は第2始動入賞口24への遊技球の入球を、大入賞口センサ33は大入賞口22への遊技球の入球と、普通入賞口センサ35は普通入賞口17への遊技球の入球とを、それぞれ検出する。スルーゲートセンサ34は、普通図柄始動ゲート26を遊技球が通過したことを検出する。 The first start prize port sensor 31 is for entering a game ball into the first start prize port 20, and the second start prize port sensor 32 is for entering a game ball into the second start prize port 24. Reference numeral 33 indicates the entry of a game ball into the grand prize opening 22, and the normal prize opening sensor 35 detects the entry of a game ball into the normal prize opening 17. The through gate sensor 34 detects that the game ball has passed through the normal symbol start gate 26.

第1振動センサ36及び第2振動センサ37は、遊技盤5の所定の位置(例えば裏面側)に設置され、遊技者による不正なパチンコ遊技機の振動を検出する。第1磁気センサ38は、第1役物装置14における遊技球振分ステージ200の所定位置(図5,9参照)に設置され、遊技者の不正な磁石ゴトを検出する。第2磁気センサ39は、第2役物装置19における枠部の所定位置(図12参照)に設置され、遊技者の不正な磁石ゴトを検出する。電波センサ40は第2役物装置19における振分ステージ400の裏面側の所定位置(図12,14参照)に設置され、遊技者による不正な入賞検知誤作動を検出する。ガラス扉開閉センサ41は、遊技盤の周辺の所定位置75(図2参照)に設置され、不正なガラス扉の開放を検出する。 The 1st vibration sensor 36 and the 2nd vibration sensor 37 are installed in the predetermined position (for example, back side) of the game board 5, and detect the vibration of the illegal pachinko game machine by a player. The first magnetic sensor 38 is installed at a predetermined position (see FIGS. 5 and 9) of the game ball sorting stage 200 in the first accessory device 14 and detects an illegal magnet goto of the player. The 2nd magnetic sensor 39 is installed in the predetermined position (refer FIG. 12) of the frame part in the 2nd accessory apparatus 19, and detects a player's illegal magnet goto. The radio wave sensor 40 is installed at a predetermined position (see FIGS. 12 and 14) on the back side of the sorting stage 400 in the second accessory device 19, and detects an illegal winning detection malfunction by the player. The glass door opening / closing sensor 41 is installed at a predetermined position 75 (see FIG. 2) around the game board, and detects unauthorized opening of the glass door.

また、ワープ通路88L,88Rのそれぞれの遊技球通過センサ42L,42R(図5参照)は、遊技球が前記ワープ通路88L,88Rを通過したことを検出する。換言すると、第1役物装置の第1遊技球振分ステージ200に遊技球が到達したことを検出することになる。また、後端開口部210通過センサ44(図7参照)は、前記第1遊技球振分ステージ200で、開放口211へと通じる後端開口部210を遊技球が通過したことを検出する。 The game ball passage sensors 42L and 42R (see FIG. 5) in the warp passages 88L and 88R detect that the game ball has passed through the warp passages 88L and 88R. In other words, it is detected that the game ball has reached the first game ball sorting stage 200 of the first accessory device. The rear end opening 210 passage sensor 44 (see FIG. 7) detects that the game ball has passed through the rear end opening 210 leading to the opening 211 in the first game ball sorting stage 200.

一方、導入部通過センサ45(図11参照)は、第2役物装置の前方飾り役物92を遊技球が通過したことを検出する。換言すると、遊技球が第2役物装置19のクルーン部402に遊技球が到達したことを検出したことになる。また、ハズレ孔通過センサ46は、前記クルーン部402上で円周回転運動をしていた遊技球が、第2始動入賞口に入球することが不可能なハズレ孔404もしくは405を通過したことを検出する。 On the other hand, the introduction unit passage sensor 45 (see FIG. 11) detects that the game ball has passed through the front decorative accessory 92 of the second accessory device. In other words, it is detected that the game ball has arrived at the cruising unit 402 of the second accessory device 19. In addition, the loss hole passage sensor 46 indicates that the game ball that has been rotating in the circumferential direction on the clown portion 402 has passed through the loss hole 404 or 405 that cannot enter the second start winning opening. Is detected.

出力部60は、特別図柄表示部21と、普通図柄表示部27と、特別図柄保留表示部28と、普通図柄保留表示部29と、普通電動役物(第2始動入賞口開閉板)駆動部61と、特別電動役物(大入賞口開閉板)駆動部62と、スピーカ11,12と、各種演出ランプL1,L2とを含む。普通電動役物駆動部61は、図2に示した開閉板25を開閉する。特別電動役物駆動部62は、大入賞口22の開閉板23を開閉する。 The output unit 60 includes a special symbol display unit 21, a normal symbol display unit 27, a special symbol hold display unit 28, a normal symbol hold display unit 29, and a normal electric accessory (second start prize opening opening / closing plate) drive unit. 61, a special electric accessory (large winning opening opening / closing plate) driving unit 62, speakers 11, 12, and various effect lamps L1, L2. The ordinary electric accessory driving unit 61 opens and closes the opening / closing plate 25 shown in FIG. The special electric accessory driving unit 62 opens and closes the opening / closing plate 23 of the special winning opening 22.

主制御部110は、パチンコ遊技機1における遊技の基本となる動作を制御するためのものであり、抽選手段、特別遊技移行手段及び特別遊技実行制御手段として作動するCPU111と、大当たり乱数やプログラムソフト等が記憶されたROM112と、一時記憶エリアとしてのRAM113とを含むマイクロコンピュータで構成されている。RAM113は、確変残回数記憶部を含む。 The main control unit 110 is for controlling the basic operation of the game in the pachinko gaming machine 1, and operates as a lottery means, a special game transition means and a special game execution control means, and a jackpot random number or program software Etc., and a microcomputer including a RAM 113 as a temporary storage area. The RAM 113 includes a probability variation remaining number storage unit.

主制御部110は、入力部30からI/Oポート101Aもしくは101Bを介して入力された信号に基づいて、乱数抽選の結果に応じたコマンドや不正情報やデータ等を中継基板140を介して副制御部120に一方向に出力すると共に、ドライバ回路102を介して出力部60に含まれる特別図柄表示部21と、普通図柄表示部27と、特別図柄保留表示部28と、普通図柄保留表示部29と、普通電動役物(第2始動入賞口開閉板)駆動部61と、特別電動役物(大入賞口開閉板)駆動部62とに制御信号を与える。また、不正信号を
受信したときは、副制御部120や130に音やランプで警告を実行させるコマンドを送信する。
Based on the signal input from the input unit 30 via the I / O port 101A or 101B, the main control unit 110 sends a command, illegal information, data, or the like according to the random number lottery result via the relay board 140. A special symbol display unit 21, a normal symbol display unit 27, a special symbol hold display unit 28, and a normal symbol hold display unit included in the output unit 60 via the driver circuit 102 in one direction. 29, a control signal is given to the ordinary electric accessory (second start winning opening opening / closing plate) driving section 61 and the special electric combination (large winning opening opening / closing plate) driving section 62. In addition, when an illegal signal is received, a command for executing a warning by sound or lamp is transmitted to the sub-control unit 120 or 130.

抽選手段として作動するCPU111は、遊技球が最1始動入賞口20もしくは第2始動入賞口24に入球したことを条件として各種乱数値を取得し、取得乱数値と大当たり乱数とが一致するか否かを判定する。特別遊技状態移行手段として作動するCPU111は、乱数抽選において取得乱数値と大当たり乱数とが一致したことを条件として遊技者にとって有利となる大当たり遊技に移行させる。 The CPU 111 that operates as a lottery means acquires various random values on condition that the game ball has entered the first starting winning port 20 or the second starting winning port 24, and whether the acquired random number value matches the jackpot random number. Determine whether or not. The CPU 111 operating as a special game state transition means shifts to a jackpot game that is advantageous to the player on condition that the acquired random number value matches the jackpot random number in the random number lottery.

副制御部120、130は、入力部30からI/Oポート101Cを介して入力された信号に基づいて、遊技盛り上げ演出を実行する。例えば、ワープ通路88Lもしくは88Rを遊技球が通過したことをセンサ42Lもしくは42Rが検出したときには、第1振分ステージに遊技球が到達したことであり、大当たりに一歩近づいたことを意味する。副制御部120並びに130のそれぞれのCPU121、131は、大当たりに一歩近づいたことを遊技者に知らせる音と光の演出をドライバ回路103並びに104を通じて、スピーカ11,12とランプ類L1,L2に所定時間または所定の条件が成立するまで実行させる。 The sub-control units 120 and 130 execute a game excitement effect based on a signal input from the input unit 30 via the I / O port 101C. For example, when the sensor 42L or 42R detects that the game ball has passed through the warp passage 88L or 88R, it means that the game ball has reached the first sorting stage, which means that one step has come close to the jackpot. Each of the CPUs 121 and 131 of the sub-control units 120 and 130 gives a sound and light effect informing the player that one step has come close to the jackpot through the driver circuits 103 and 104 to the speakers 11 and 12 and the lamps L1 and L2. It is executed until time or a predetermined condition is satisfied.

また、副制御部120、130は、後端開口部210通過センサ44が遊技球の通過を検出すれば、大当たり遊技当選に、直結する第1始動入賞口へ到達するために必要な、第2役物装置へ入球する可能性が広がったということで、前記ワープ通路88L,88Rを遊技球が通過したときよりも、さらに期待感を高める派手な音と光の演出をスピーカ11,12とランプ類L1,L2に所定時間または所定の条件が成立するまで実行させる。 In addition, if the rear end opening 210 passage sensor 44 detects the passage of the game ball, the sub-control units 120 and 130 are required to reach the first start winning opening directly connected to the big hit game winning. Since the possibility of entering the accessory device has expanded, the loudspeaker 11 and 12 can produce a flashy sound and light effect that further enhances expectations compared to when the game ball passes through the warp paths 88L and 88R. The lamps L1 and L2 are executed for a predetermined time or until a predetermined condition is satisfied.

また、副制御部120、130は、導入部301通過センサ45が遊技球の通過を検出すれば、大当たり遊技当選に、直結する第1始動入賞口へ到達するために必要な、第2役物装置へ遊技球が入球し、前記第2遊技球振分装置400のクルーン部402に到達したことを受けて、前記後端開口部210通過センサ44が遊技球の通過を検出したときよりも、さらに期待感を高める派手な音と光の演出をスピーカ11,12とランプ類L1,L2に所定時間または所定の条件が成立するまで実行させる。 In addition, if the introduction unit 301 passing sensor 45 detects the passing of the game ball, the sub-control units 120 and 130 are required to reach the first start winning opening directly connected to the big hit game winning. More than when the rear end opening 210 passage sensor 44 detects the passage of the game ball in response to the fact that the game ball has entered the device and has reached the cleon 402 of the second game ball sorting device 400. Further, flashy sound and light effects that further increase the sense of expectation are executed on the speakers 11 and 12 and the lamps L1 and L2 until a predetermined time or a predetermined condition is satisfied.

一方、前記第2遊技球振分装置400のクルーン部402に到達した遊技球が徐々に中心に近づきつつ円周回転運動した結果、ハズレ孔に入球した場合は、ハズレ孔404,405通過センサ46からの信号を受けて、副制御部120、130は音と光による残念演出をスピーカ11,12とランプ類L1,L2に所定時間または所定の条件が成立するまで実行させる。一方、当たり孔403に入球した遊技球は、前記第1始動入賞口に入球し、その際はほぼ100%大当たりするので、大当たり当選情報を主制御部110から受信した副制御部120、130は、音と光による大当たり演出を、スピーカ11,12とランプ類L1,L2に所定時間または所定の条件が成立するまで実行させる。 On the other hand, if the game ball that has reached the cruising portion 402 of the second game ball sorting device 400 moves circumferentially while gradually approaching the center, if the ball enters the lost hole, the lost hole 404, 405 passage sensor In response to the signal from 46, the sub-controllers 120 and 130 cause the speakers 11 and 12 and the lamps L1 and L2 to execute a disappointing effect by sound and light for a predetermined time or until a predetermined condition is satisfied. On the other hand, the game ball that has entered the winning hole 403 enters the first start winning opening, and in that case, it is almost 100% big hit, so the sub-control unit 120 that received the big hit winning information from the main control unit 110, 130 executes a jackpot effect by sound and light on the speakers 11 and 12 and the lamps L1 and L2 for a predetermined time or until a predetermined condition is satisfied.

図38および図39は本発明にかかるパチンコ遊技機の変形実施例であって、入賞口の球詰まり解消や障害釘の間隔調整などのメンテナンス作業を行い易くする目的で、メンテナンス時には障害物を入賞口の入口の上部から簡単な操作で退避可能とした構成を示している。図38は前記図22乃至図26に図示した第2役物装置19の下部の形態を示した正面図、図39は図38におけるC−C矢視側断面図である。これらの図において前記図22乃至図26と同一符号を付した箇所はそれぞれ同一部材、同一部分を示している。 FIG. 38 and FIG. 39 are modified embodiments of the pachinko gaming machine according to the present invention, and for the purpose of facilitating maintenance work such as ball clogging of the winning opening and adjustment of the distance between obstacle nails, an obstacle is awarded during maintenance. The structure which can be evacuated by simple operation from the upper part of the entrance of a mouth is shown. FIG. 38 is a front view showing a lower part of the second accessory device 19 shown in FIGS. 22 to 26, and FIG. 39 is a cross-sectional side view taken along the line CC in FIG. In these drawings, the portions denoted by the same reference numerals as those in FIGS. 22 to 26 indicate the same members and the same parts, respectively.

図38に示す前記第2役物装置19の枠部92の下端にはコ字状の切欠き363が設けられていると共に、この切欠き363内において、枠部92と別体に形成された舌片状の突出部362´を回動可能に収容している。突出部362´は前記切欠き363に収容される矩形の基端部と前記枠部92の輪郭線から下方に突出した略逆台形状の先端部とを一体に形成した板状をなすもので、その中央には前記前記図22乃至図26にて説明したのと同様に第2孔部352が形成されている。また、前記突出部362´は上端の左右両側部において、水平に突出した軸364L、364Rを具備しており、これらの軸軸364L、364Rを前記切欠き363の隅部に形成した図示なきボス部の軸受孔365L、365R内に嵌挿することで、下端が軸364L、364Rを中心に所定の角度範囲にて回動可能となっている。 A U-shaped notch 363 is provided at the lower end of the frame portion 92 of the second accessory device 19 shown in FIG. 38, and is formed separately from the frame portion 92 in the notch 363. A tongue-like protruding portion 362 ′ is rotatably accommodated. The projecting portion 362 ′ has a plate shape in which a rectangular base end portion accommodated in the notch 363 and a substantially inverted trapezoidal tip portion projecting downward from the outline of the frame portion 92 are integrally formed. A second hole 352 is formed at the center in the same manner as described with reference to FIGS. Further, the protruding portion 362 ′ includes horizontally protruding shafts 364 L and 364 R on the left and right sides of the upper end, and these shaft shafts 364 L and 364 R are formed at the corners of the notch 363 and are not shown. By being inserted into the bearing holes 365L and 365R, the lower end can be rotated within a predetermined angle range around the shafts 364L and 364R.

図中、366は突出部362´の前面において、前記透明板55と対向させて形成した半球状の突起である。この突起366は透明板55の背面と当接して突出部362´の角度位置を決定するためのもので、通常は突出部362´と透明な合成樹脂材料にて一体形成されるが、突起366のみを弾力性を有する透明な塩化ビニール、シリコンゴム等で別体に形成し、突出部362´に透明接着剤で接着するようにしてもよい。なお、突出部362´は図39に示すように、下端が遊技盤5の前面と当接する位置と、遊技盤5と平行な状態から前方へ約75°以下の角度範囲で回動可能となっていると共に、図示なき捩りバネにより図39における矢印X方向に付勢されている。 In the figure, reference numeral 366 denotes a hemispherical protrusion formed to face the transparent plate 55 on the front surface of the protrusion 362 ′. The protrusion 366 is in contact with the back surface of the transparent plate 55 to determine the angular position of the protrusion 362 ′, and is normally formed integrally with the protrusion 362 ′ with a transparent synthetic resin material. Alternatively, it may be formed separately using elastic transparent vinyl chloride, silicon rubber, or the like, and bonded to the protruding portion 362 ′ with a transparent adhesive. As shown in FIG. 39, the protruding portion 362 'can be rotated in a position where the lower end abuts against the front surface of the game board 5 and in an angle range of about 75 ° or less forward from a state parallel to the game board 5. At the same time, it is urged in the direction of arrow X in FIG. 39 by a torsion spring (not shown).

なお、突出部362´の幅や、突出部362´が図39にて実線位置にある状態での突出部362´の背面と透明板55の背面との段差Kの大きさ、突出部362´の下端と障害釘341L、341Rとの距離の関係等は前記図22乃至図26で説明した内容と同一のため、ここでは説明を省略する。 The width of the protrusion 362 ′, the size of the step K between the back surface of the protrusion 362 ′ and the back surface of the transparent plate 55 when the protrusion 362 ′ is at the solid line position in FIG. The relationship between the distance between the lower end and the obstacle nails 341L and 341R is the same as that described with reference to FIGS. 22 to 26, and the description thereof is omitted here.

本実施形態のパチンコ遊技機は概ね上記の構成を有するものであるが、遊技中においては閉鎖した前扉3の透明板55の内面に前記突出部362´の突起366が係合し、突出部362´の角度位置を背面が透明板55の背面と平行になるように、すなわち、図39に実線で示す角度位置に保持しているので、クルーン部の落下孔403に入球し、遊技球誘導路408を通過して放出口406より、遊技盤5の前方の遊技空間Sに放出された遊技球は突出部362´の背面と衝突して下方に向きを変更し、ほぼ100%の確率で第1始動入賞口20に入球する。 The pachinko gaming machine of the present embodiment has the above-described configuration in general, but during the game, the projection 366 of the projection 362 ′ is engaged with the inner surface of the transparent plate 55 of the closed front door 3, and the projection The angle position of 362 ′ is held so that the back surface is parallel to the back surface of the transparent plate 55, that is, the angle position shown by the solid line in FIG. The game ball that has passed through the guide path 408 and is released from the discharge port 406 into the game space S in front of the game board 5 collides with the back surface of the protrusion 362 'and changes its direction downward, with almost 100% probability. To enter the first start winning opening 20.

なお、遊技中において前記第1始動入賞口20や、障害釘341L、341Rの間にて球詰まりが発生した場合に、ホール従業員が鍵を使用して前扉3を開放すると、突出部362´は、付勢バネの作用により図39に二点鎖線で示すように下端が前方へ回動し、前記障害釘341L、341Rで形成される前記第1始動入賞口20の入口から退避するため、前記障害釘341L、341Rや前記第1始動入賞口20に対する球詰まり解消作業を即座に実行することができる。 If a ball employee uses the key to open the front door 3 when a ball clog occurs between the first start winning opening 20 and the obstacle nails 341L and 341R during the game, the protruding portion 362 'Is because the lower end pivots forward as shown by a two-dot chain line in FIG. 39 due to the action of the urging spring and retracts from the entrance of the first start winning opening 20 formed by the obstacle nails 341L and 341R. The ball clogging elimination operation for the obstacle nails 341L and 341R and the first start winning opening 20 can be immediately executed.

また、パチンコ遊技機メーカーからホールへの工場出荷直前時などにおいて前記障害釘341L、341Rに対する釘調整作業を行う場合は、突出部362´を付勢バネの付勢力に抗して遊技盤5側へ押し付け、図39に一点鎖線で示す角度位置まで回動させると、突出部362´の下端が障害釘341L、341Rの頭部から後方へ大きく退避するため、前記障害釘341L、341Rに対する釘調整を容易に行うことが可能になる。 When the nail adjustment work is performed on the obstacle nails 341L and 341R immediately before factory shipment from a pachinko machine manufacturer to the hall, the game board 5 side is opposed to the urging force of the urging spring. 39, the bottom end of the projecting portion 362 'largely retracts backward from the head of the obstacle nail 341L, 341R, so that the nail adjustment with respect to the obstacle nail 341L, 341R is performed. Can be easily performed.

なお、前記第1始動入賞口20や、障害釘341L、341Rに対するメンテナンスを終了し、前扉3を元通りに閉鎖すると、前扉3の透明板55の内面が突出部362´の揺動端と係合し、突出部362´をバネの付勢力に抗して図39の実線位置まで後退させるので、突出部362´を容易に元通りの位置に復帰させることが可能であり、磁石による不正入球を阻止する機能を発揮させることができる。なお、突出部362´と透明板55とが衝合したときに突出部362´が自動的に元通りの位置まで回動する条件は、突出部362´の待機角度が透明板55の進入角度、すなわち、水平方向に対してバネの付勢方向Xと逆向きの回転モーメントを生じるようにすることが必要である。そのため、この実施形態においては突出部362´の前方への回動角度を、遊技盤5と平行な状態から前方へ約75°以下の角度範囲に規定している。また、上記の実施形態では第2役物装置19の下部に対して適用した場合について説明したが、第1役物装置14に対しても同様に適用が可能である。 When the maintenance for the first start winning opening 20 and the obstacle nails 341L and 341R is completed and the front door 3 is closed as it is, the inner surface of the transparent plate 55 of the front door 3 is the swing end of the protruding portion 362 ′. , And the protrusion 362 ′ is retracted to the position indicated by the solid line in FIG. 39 against the biasing force of the spring, so that the protrusion 362 ′ can be easily returned to the original position by a magnet. A function to prevent illegal entry can be exhibited. The condition that the protrusion 362 ′ automatically rotates to the original position when the protrusion 362 ′ and the transparent plate 55 abut each other is that the standby angle of the protrusion 362 ′ is the entrance angle of the transparent plate 55. In other words, it is necessary to generate a rotational moment opposite to the spring biasing direction X with respect to the horizontal direction. Therefore, in this embodiment, the forward rotation angle of the projecting portion 362 ′ is defined as an angle range of about 75 ° or less forward from the state parallel to the game board 5. In the above-described embodiment, the case where the present invention is applied to the lower part of the second accessory device 19 has been described. However, the present invention can be similarly applied to the first accessory device 14.

なお、上記の実施例においては、舌片形状の突出部362´を枠部92と別体に形成し、これを枠部92に対して軸364L、364Rを中心にして回動自在に取付けた構成を開示したが、突出部362´の構成は別段これに限定されるものではない。例えば、図11及び図12の形態のように突出部362を可撓性ならびに弾発性を有する透明な合成樹脂により枠部92と一体形成し、かつ、突出部362のつけ根部の両脇に縦方向にスリットを形成して突出部362が根元から撓み易い構成とし、突出部362を手で押し引きすることで、突出部362の下端を前方に突出させるか、または後方に退避させて第1始動入賞口20に対するメンテナンスをし易くすることも可能である。 In the above embodiment, the tongue-shaped protruding portion 362 ′ is formed separately from the frame portion 92, and is attached to the frame portion 92 so as to be rotatable about the shafts 364L and 364R. Although the configuration has been disclosed, the configuration of the protrusion 362 'is not limited to this. For example, as shown in FIGS. 11 and 12, the protrusions 362 are integrally formed with the frame part 92 by a transparent synthetic resin having flexibility and elasticity, and on both sides of the base part of the protrusions 362. A slit is formed in the vertical direction so that the protruding portion 362 is easily bent from the base, and the lower end of the protruding portion 362 is protruded forward or retracted backward by pushing and pulling the protruding portion 362 by hand. It is also possible to facilitate maintenance of the one-start winning port 20.

図40は前記図32乃至図34に図示した入賞口の形態を示したもので、図40(a)は正面図、図40(b)は図40(a)におけるD−D矢視側断面図である。これらの図において前記図32乃至図34と同一符号を付した箇所はそれぞれ同一部材、同一部分を示している。 40 shows the form of the winning opening shown in FIGS. 32 to 34. FIG. 40 (a) is a front view, and FIG. 40 (b) is a cross-sectional view taken along line DD in FIG. 40 (a). FIG. In these drawings, the portions denoted by the same reference numerals as those in FIGS. 32 to 34 indicate the same members and the same parts, respectively.

周囲障害部702および上障害部703とで構成される障害物706は、入賞筒部704と別体に構成されており、前記入賞筒部704の両側面から水平方向外方に突設した軸709L、709Rに対して前記障害物706の背後に突設した軸受部710の孔711を遊嵌することで、障害物706が所定の回動角度範囲にて回動可能に支持されていると共に、図示なき捩りバネの作用により障害物706の上端が前方へ突出するように付勢されている。図中、712は障害物706の揺動端、すなわち、障害物706の上端部の前面に形成された突起であって、この突起712は透明板55の背面と当接して障害物706の角度位置を決定するためのものである。 An obstacle 706 composed of the surrounding obstacle part 702 and the upper obstacle part 703 is configured separately from the winning cylinder part 704, and is a shaft protruding outward in the horizontal direction from both side surfaces of the winning cylinder part 704. The hole 711 of the bearing portion 710 projecting behind the obstacle 706 is loosely fitted to the 709L and 709R, so that the obstacle 706 is supported to be rotatable within a predetermined rotation angle range. The upper end of the obstacle 706 is biased forward by the action of a torsion spring (not shown). In the figure, reference numeral 712 denotes a swinging end of the obstacle 706, that is, a protrusion formed on the front surface of the upper end of the obstacle 706. This protrusion 712 contacts the back surface of the transparent plate 55 and the angle of the obstacle 706. This is for determining the position.

上記構成からなる入賞口は、遊技中において閉鎖した前扉3の透明板55の内面に前記突起711が係合し、障害物706の角度位置を背面が透明板55の背面と平行になるように、すなわち、図40(b)に実線で示す角度位置に保持している。このとき、前記障害物706の周囲障害部702の背面と透明板55の背面との段差K1は磁石で透明板55に吸い寄せられた遊技球が乗り越えられない大きさを有していると共に、前記上障害部703の背面と透明板55の背面との段差K2は磁石で透明板55に吸い寄せられた遊技球が障害物706の背後に回り込めない大きさを有している。したがって、磁石を使用して、遊技球を吸着け透明板55の裏面に沿って前記入賞口701まで誘導する不正行為は周囲障害部702が阻止すると共に、入賞口701に対する上方向から投下される遊技球は上障害部703が入球を阻止する。 In the winning opening having the above-described structure, the projection 711 is engaged with the inner surface of the transparent plate 55 of the front door 3 that is closed during the game so that the rear surface of the obstacle 706 is parallel to the rear surface of the transparent plate 55. That is, it is held at the angular position indicated by the solid line in FIG. At this time, the step K1 between the back surface of the obstacle 702 around the obstacle 706 and the back surface of the transparent plate 55 has such a size that the game ball sucked to the transparent plate 55 by the magnet cannot get over, and A level difference K2 between the back surface of the upper obstacle portion 703 and the back surface of the transparent plate 55 has a size that prevents the game ball attracted to the transparent plate 55 by the magnet from going around the obstacle 706. Therefore, the fraudulent act of attracting the game ball using the magnet and guiding it to the winning hole 701 along the back surface of the transparent plate 55 is blocked by the surrounding obstacle portion 702 and dropped from the upward direction with respect to the winning hole 701. The game ball is blocked by the upper obstacle 703 from entering.

また、遊技中において前記入賞口704や、障害釘708L、708Rの間に球詰まりが発生した場合は、ホール従業員が鍵を使用して前扉3を開放すると、障害物706は、図示なき付勢バネの作用により図40(b)に二点鎖線で示すように上端が前方へ回動し、上端の上障害部703が前記障害釘障害釘708L、708Rで形成される前記入賞口704の入口上部から前方へ退避するため、前記障害釘708L、708Rや前記入賞口704に対する球詰まり解消作業を即座に実行することができる。 In addition, when a ball clog occurs between the winning opening 704 and the obstacle nails 708L and 708R during the game, when the hall employee opens the front door 3 using a key, the obstacle 706 is not shown. As shown by a two-dot chain line in FIG. 40B, the upper end pivots forward by the action of the urging spring, and the upper obstacle portion 703 of the upper end is formed by the obstacle nail obstacle nail 708L, 708R. Since the upper part of the entrance is retracted forward, the ball clogging eliminating operation for the obstacle nails 708L and 708R and the winning opening 704 can be immediately executed.

また、ホールへのパチンコ遊技機の工場出荷前などにおいて前記障害釘708L、708Rに対する釘調整作業を行う場合も、前扉3を開放するだけで前記障害物706がバネの付勢力により、図40に二点鎖線で示す角度位置まで大きく退避するため、前記障害釘708L、708Rに対する釘調整を容易に行うことが可能になる。 Also, when the nail adjustment work for the obstacle nails 708L and 708R is performed before the factory shipment of the pachinko gaming machine to the hall, the obstacle 706 is caused by the biasing force of the spring only by opening the front door 3. Therefore, the nail adjustment to the obstacle nails 708L and 708R can be easily performed.

なお、前記入賞口704や、障害釘708L、708Rに対するメンテナンスを終了し、前扉3を元通りに閉鎖すると、前扉3の透明板55の内面が障害物706の上端と係合し、障害
物706をバネの付勢力に抗して図40(b)の実線位置まで後退させるので、障害物706を容易に元通りの位置に復帰させることが可能であり、磁石による不正入球を阻止する機能を発揮させることができる。
When the maintenance on the winning opening 704 and the obstacle nails 708L and 708R is completed and the front door 3 is closed as it is, the inner surface of the transparent plate 55 of the front door 3 is engaged with the upper end of the obstacle 706, Since the object 706 is retracted to the position indicated by the solid line in FIG. 40B against the biasing force of the spring, it is possible to easily return the obstacle 706 to the original position and prevent illegal entry by the magnet. The function to perform can be demonstrated.

図41は前記図38および図39に示したように、大型の役物の下方に近接配置された入賞口の場合とは異なり、遊技空間Sの上方に大型の役物の枠部が透明板の背面に近接して存在しない場合や、上方に役物が存在してもその上下方向の距離が離れている場合に好適な実施形態を示したものである。なお、図41において図38および図39と同一符号を付した部分はそれぞれ同一部材、同一部分を示している。 In FIG. 41, as shown in FIG. 38 and FIG. 39, unlike the case where the winning opening is arranged close to the lower side of the large character, the frame of the large character is placed above the game space S with a transparent plate. This embodiment shows a preferred embodiment when it does not exist in the vicinity of the back surface, or when there is an accessory above and the distance in the vertical direction is long. 41, the same reference numerals as those in FIGS. 38 and 39 denote the same members and the same parts, respectively.

図41において入賞口20の上部には、入賞口20に実質上の入口を構成する複数本の障害釘314L、341Rが遊技盤5の前面に植設されている。この入賞口20の上方の遊技盤面5には、前記入口20を覆うように水平に伸びる庇状の上障害部367aとこの上障害部367aの先端から透明板55に沿って下方に向かって伸びる前方障害部367bとからなる障害物367が配置されていると共に、障害物367の上端から遊技盤5に沿って水平に突出した軸368L、368Rが前記入賞口20の上方の遊技盤5に突設したボス部369の軸孔370内に遊嵌されており、所定の角度範囲にて回動可能に枢着され、更に、図示なき捩りバネの働きによって矢印X方向に向かって回動付勢されている。障害物367は通常、背後を通過する遊技球や、背後に位置する放出口406を視認し易いよう突起371を含めて透明の合成樹脂材料により成形されている。 In FIG. 41, a plurality of obstacle nails 314 </ b> L and 341 </ b> R constituting a substantial entrance to the winning opening 20 are planted on the front surface of the game board 5 at the upper portion of the winning opening 20. On the game board surface 5 above the winning opening 20, a bowl-shaped upper obstacle portion 367 a extending horizontally so as to cover the entrance 20, and extending downward from the tip of the upper obstacle portion 367 a along the transparent plate 55. An obstacle 367 consisting of a front obstacle 367b is arranged, and shafts 368L and 368R protruding horizontally along the game board 5 from the upper end of the obstacle 367 project into the game board 5 above the winning opening 20. It is loosely fitted in a shaft hole 370 of the boss portion 369 provided, is pivotally mounted in a predetermined angular range, and is further urged to rotate in the direction of arrow X by the action of a torsion spring not shown. Has been. The obstacle 367 is usually formed of a transparent synthetic resin material including a projection 371 so that the game ball passing behind and the discharge port 406 located behind can be easily seen.

なお、前記前方障害部367bの前面には透明板55の背面と当接可能な突起371が突設されていると共に、障害物367全体の幅が、前記入賞口20の実質的な幅より広幅に構成されている。また、障害物367が図41にて実線位置にある状態での障害物367の背面と透明板55の背面との段差Kの大きさ、障害物367の下端と障害釘341L、341Rとの距離の関係等は前記図22乃至図26で説明した内容と同一のため、ここでは説明を省略する。 A protrusion 371 that can contact the back surface of the transparent plate 55 is provided on the front surface of the front obstacle portion 367b, and the entire width of the obstacle 367 is wider than the substantial width of the winning opening 20. It is configured. Further, the size of the step K between the back surface of the obstacle 367 and the back surface of the transparent plate 55 in the state where the obstacle 367 is in the solid line position in FIG. 41, and the distance between the lower end of the obstacle 367 and the obstacle nails 341L and 341R. Are the same as the contents described in FIGS. 22 to 26, and the description thereof is omitted here.

本実施形態のパチンコ遊技機は概ね上記の構成を有するものであるが、遊技中においては閉鎖した前扉3の透明板55の内面に前記障害物367の突起371が係合し、障害物367の角度位置を背面が透明板55の背面と平行になるように、すなわち、図41に実線で示す角度位置に保持しているので、放出口406より、遊技盤5の前方の遊技空間Sに放出された遊技球は障害物367の背面と衝突して下方に向きを変更し、ほぼ100%の確率で入賞口20に入球する。 The pachinko gaming machine according to the present embodiment generally has the above-described configuration. During the game, the protrusion 371 of the obstacle 367 is engaged with the inner surface of the transparent plate 55 of the closed front door 3, and the obstacle 367. Is held at the angle position indicated by the solid line in FIG. 41 so that the back surface is parallel to the back surface of the transparent plate 55, so that the game space S in front of the game board 5 can be entered from the discharge port 406. The released game ball collides with the rear surface of the obstacle 367, changes its direction downward, and enters the winning opening 20 with a probability of almost 100%.

なお、遊技中において前記入賞口20や、障害釘341L、341Rの間にて突発的に球詰まりが発生した場合に、ホール従業員が鍵を使用して前扉3を開放すると、障害物367は、付勢バネの作用により図40に二点鎖線で示すように下端が前方へ回動し、前記障害釘341L、341Rで形成される前記動入賞口20の入口から退避するため、前記障害釘341L、341Rや前記入賞口20に対する球詰まり解消作業を即座に実行することができる。 When a ball employee opens the front door 3 using a key when a ball clogging occurs suddenly between the winning opening 20 and the obstacle nails 341L and 341R during the game, the obstacle 367 , The lower end pivots forward as shown by a two-dot chain line in FIG. 40 due to the action of the urging spring, and retracts from the entrance of the dynamic winning opening 20 formed by the obstacle nails 341L and 341R. Ball clogging eliminating work for the nails 341L and 341R and the winning opening 20 can be immediately executed.

また、パチンコ遊技機メーカーからホールへの工場出荷直前時などにおいて前記障害釘341L、341Rに対する釘調整作業を行う場合は、障害物367を付勢バネの付勢力に抗して遊技盤5側へ押し付け、図41にて一点鎖線で示す角度位置まで回動させると、突出部362´の下端が障害釘341L、341Rの頭部から後方へ大きく退避するため、前記障害釘341L、341Rに対する釘調整を容易に行うことが可能になる。 When the nail adjustment work for the obstacle nails 341L, 341R is performed immediately before factory shipment from the pachinko machine manufacturer to the hall, the obstacle 367 is moved toward the game board 5 against the urging force of the urging spring. When pressed and rotated to the angular position indicated by the alternate long and short dash line in FIG. 41, the lower end of the protruding portion 362 ′ largely retracts backward from the head of the obstacle nail 341L, 341R, so that the nail adjustment to the obstacle nail 341L, 341R Can be easily performed.

なお、前記入賞口20や、障害釘341L、341Rに対するメンテナンスを終了し、前扉3を元通りに閉鎖すると、前扉3の透明板55の内面が障害物367の揺動端と係合し、障害物367をバネの付勢力に抗して図41の実線位置まで後退させるので、障害物367を容易に元通りの位置に復帰させることが可能であり、磁石による不正入球を阻止する機能を発揮させることができる。なお、障害物367と透明板55とが衝合したときに障害物367が自動的に元通りの位置まで回動する条件は、障害物367の待機角度が透明板55の進入角度、すなわち、水平方向に対してバネの付勢方向Xと逆向きの回転モーメントを生じるようにすることが必要である。そのため、この実施形態においては障害物367の前方への回動角度を、遊技盤5と平行な状態から前方へ約75°以下の角度範囲に規定している。 When the maintenance on the winning opening 20 and the obstacle nails 341L and 341R is finished and the front door 3 is closed as it is, the inner surface of the transparent plate 55 of the front door 3 is engaged with the swinging end of the obstacle 367. Since the obstacle 367 is retracted to the position indicated by the solid line in FIG. 41 against the biasing force of the spring, it is possible to easily return the obstacle 367 to the original position and prevent illegal entry by the magnet. The function can be demonstrated. The condition that the obstacle 367 automatically rotates to the original position when the obstacle 367 collides with the transparent plate 55 is that the standby angle of the obstacle 367 is the entry angle of the transparent plate 55, that is, It is necessary to generate a rotational moment opposite to the biasing direction X of the spring with respect to the horizontal direction. Therefore, in this embodiment, the forward rotation angle of the obstacle 367 is defined as an angle range of about 75 ° or less from the state parallel to the game board 5 to the front.

図42はさらに他の実施形態を開示したもので、障害物を前扉3に保持された透明板55の背面に固定し、前扉3の開閉動作に連動して、障害物が入賞口20の入口から自動的に退避する構成を示したものである。この実施形態は前記図38および図39に示した役物装置の下方に配置された入賞口に対しても適用可能であるが、図40および図41に示した役物とは関係なく配置された入賞口に対する磁石不正対策にも実施が可能である。図中、前記図38および図39に示した実施例と同一符号を付した箇所はそれぞれ同一部材、同一部分を示している。 FIG. 42 discloses still another embodiment. The obstacle is fixed to the back surface of the transparent plate 55 held by the front door 3, and the obstacle is linked to the opening / closing operation of the front door 3. It shows a configuration for automatically retracting from the entrance. This embodiment can also be applied to a winning opening arranged below the accessory device shown in FIGS. 38 and 39, but is arranged irrespective of the accessory shown in FIGS. 40 and 41. It can also be implemented as a countermeasure against magnet fraud against winning prizes. In the figure, the same reference numerals as those in the embodiment shown in FIGS. 38 and 39 denote the same members and the same parts, respectively.

入賞口20の直上の遊技盤面5に形成した放出口406と対向する透明板55の内面には、この入賞口20の入口20を覆うように水平に伸びる庇状の上障害物381aとこの上障害物381aの先端から透明板55に沿って下方に向かって伸びる前方障害物381bとからなる障害物381が設けられ、この障害物381は全体がポリカーボネート等の耐衝撃、耐磨耗性に優れた透明樹脂材料で一体に形成されていると共に、その前面が透明板55の内面に対し透明な接着剤により固定されている。 On the inner surface of the transparent plate 55 facing the discharge port 406 formed on the game board surface 5 immediately above the winning port 20, a bowl-shaped upper obstacle 381a extending horizontally so as to cover the inlet 20 of the winning port 20 and above this An obstacle 381 including a front obstacle 381b extending downward along the transparent plate 55 from the front end of the obstacle 381a is provided. The obstacle 381 as a whole is excellent in impact resistance and wear resistance such as polycarbonate. The transparent resin material is integrally formed, and the front surface thereof is fixed to the inner surface of the transparent plate 55 with a transparent adhesive.

なお、前記障害物381は全体の幅が、前記入賞口20の実質的な幅より広幅に構成されている。また、障害物381が図42にて実線位置にある状態での障害物381の背面と透明板55の背面との段差K1,K2の大きさ、障害物381の下端と障害釘341L、341Rとの距離の関係等は前記図22乃至図26で説明した内容と同一のため、ここでは説明を省略する。 The obstacle 381 is configured so that the overall width is wider than the substantial width of the winning opening 20. 42, the size of the steps K1 and K2 between the rear surface of the obstacle 381 and the rear surface of the transparent plate 55 in the state where the obstacle 381 is in the solid line position, the lower end of the obstacle 381 and the obstacle nails 341L and 341R Since the relationship between the distances is the same as that described with reference to FIGS. 22 to 26, the description thereof is omitted here.

上記構成からなる入賞口は、遊技中において閉鎖した前扉3の透明板55の内面に固定された障害物381の上障害物381aが入賞口20の上部に覆い被さっているため、磁石を使用して、遊技球を透明板55裏面に吸い寄せ前記入賞口20へ誘導する不正行為は上障害物381aが阻止すると共に、入賞口20に対する横方向からの不正入球は周囲障害物381bが阻止する。 The winning opening configured as described above uses a magnet because the upper obstacle 381a of the obstacle 381 fixed to the inner surface of the transparent plate 55 of the front door 3 closed during the game covers the upper portion of the winning opening 20. Then, the upper obstacle 381a prevents the illegal act of sucking the game ball to the back of the transparent plate 55 and guiding it to the winning opening 20, and the illegal obstacle 381b from the lateral direction with respect to the winning opening 20 is blocked. .

また、遊技中において前記入賞口20や、障害釘341L、341Rの間に球詰まりが突発的に発生した場合は、ホール従業員が鍵を使用して前扉3を開放すると、障害物381は、全体が前扉3に保持された透明板55と共に前方へ退避し、上障害物381aが前記障害釘障害釘341L、341Rで形成される前記入賞口20の入口上部から前方へ退避するため、前記障害釘341L、341Rや前記入賞口20に対する球詰まり解消作業を即座に実行することができる。 Also, when a ball clogging occurs suddenly between the winning opening 20 and the obstacle nails 341L and 341R during the game, when the hall employee opens the front door 3 using a key, the obstacle 381 is , Because the whole is retracted forward together with the transparent plate 55 held by the front door 3, and the upper obstacle 381a is retracted forward from the entrance upper portion of the winning opening 20 formed by the obstruction nail obstructions 341L and 341R. Ball clogging elimination work for the obstacle nails 341L and 341R and the winning opening 20 can be immediately executed.

また、ホールへのパチンコ遊技機の工場出荷前などにおいて前記障害釘341L、341Rに対する釘調整作業を行う場合も、前扉3を開放するだけで前記障害物381が前扉3に保持された透明板55と共に前方へ大きく退避するため、前記障害釘341L、341Rに対する釘調整を容易に行うことが可能になる。 Further, when the nail adjustment work for the obstacle nails 341L and 341R is performed before the factory shipment of the pachinko gaming machine to the hall, the obstacle 381 is held by the front door 3 simply by opening the front door 3. Since the board 55 is retracted greatly together with the plate 55, the nail adjustment to the obstacle nails 341L and 341R can be easily performed.

なお、前記入賞口20や、障害釘341L、341Rに対するメンテナンスを終了し、前扉3を閉鎖すると、前扉3の透明板55の背面に固定した障害物381を容易に元通りの位置に復帰させることが可能であり、磁石による不正入球を阻止する機能を発揮させることができる。 When the maintenance on the winning opening 20 and the obstacle nails 341L and 341R is completed and the front door 3 is closed, the obstacle 381 fixed to the back surface of the transparent plate 55 of the front door 3 is easily returned to the original position. And the function of preventing illegal ball entry by the magnet can be exhibited.

図43乃至図45は本発明を遊技盤の中央に配置される役物装置に適用した場合について例示したもので、図43は役物装置の斜視図、図44は側断面図、図45は図44におけるV−V線矢視平断面図である。これらの図において遊技盤5の略中央に配置した可変入賞型役物装置800は、遊技盤面に取付けられる取付基板801の中央に開口802が開設されると共に、前記取付基板801の前面において前記開口802を囲うようにして突設した半透明なプラスチック板からなる枠体803が設けられている。さらに、前記取付基板801の後側には前記開口802と連通する遊技室805が形成されている。 43 to 45 illustrate the case where the present invention is applied to an accessory device arranged in the center of a game board. FIG. 43 is a perspective view of the accessory device, FIG. 44 is a side sectional view, and FIG. It is a VV arrow directional cross-sectional view in FIG. In these figures, the variable prize-type bonus device 800 disposed substantially in the center of the game board 5 has an opening 802 in the center of the mounting board 801 attached to the game board surface, and the opening on the front surface of the mounting board 801. A frame body 803 made of a translucent plastic plate protruding so as to surround 802 is provided. Furthermore, a game room 805 communicating with the opening 802 is formed on the rear side of the mounting substrate 801.

遊技室805は、その内部に人形や動物などの形をしたギミック807が設けられていると共に、底部が前方の透明板に向かって緩やかに下り傾斜する振分ステージ808となっている。また、前記振分ステージ808の前端には入球によって、遊技者に有利な大当り遊技の権利を付与する特別入賞口811が遊技盤面と平行となるように設けられていると共に、前記特別入賞口811の両側には、通常入賞口810,810が横並びに設けられている。特別入賞口811内には入賞した遊技球の通過を電気的に検出する入球検出スイッチ812が設けられている。 The game room 805 is provided with a gimmick 807 in the shape of a doll, an animal, or the like, and a distribution stage 808 whose bottom portion gently descends toward the front transparent plate. In addition, a special winning opening 811 is provided at the front end of the sorting stage 808 so as to give a big hit game right advantageous to the player by entering the ball so as to be parallel to the surface of the game board. On both sides of 811, normal winning openings 810, 810 are provided side by side. In the special winning opening 811, a ball detection switch 812 that electrically detects the passage of a winning game ball is provided.

前記枠体803の上辺部両脇には、役物装置800内に流入する遊技球の通過を検出する球通過センサ813を備えた可変入賞口814L,814Rが設けられ、該各可変入賞口814L、814Rの外側には可動翼816が配置されており、これが前記役物装置800の背後に配置したソレノイド815のプランジャの伸縮によりクランク819、作動部材820、軸受部817、817´に軸支された回動軸818を介し、起立または外側に傾動することで前記各可変入賞口814L、814Rに繋がる球通路を開閉するようになっている。 On both sides of the upper side of the frame body 803, variable winning holes 814L and 814R having ball passing sensors 813 for detecting the passage of game balls flowing into the accessory device 800 are provided, and the variable winning holes 814L are provided. 814R is disposed outside the 814R, and is supported by the crank 819, the operating member 820, and the bearing portions 817 and 817 'by the expansion and contraction of the plunger of the solenoid 815 disposed behind the accessory device 800. The ball path connected to each of the variable prize winning openings 814L and 814R is opened and closed by standing or tilting outward through the rotating shaft 818.

前記遊技室805の内部には、前記可変入賞口814の下方の中間高さ位置において、後方へ向けて緩やかに下降傾斜した傾斜ステージ823が設けられ、前記可変入賞口814に入った遊技球の大部分は傾斜ステージ823上に一旦落下し、この傾斜ステージ823の後端に設けた間隙824から、前記ギミック807の前面側を通過して前記振分ステージ808上に落下するようになっている。 In the game room 805, an inclined stage 823 that is gently lowered toward the rear is provided at an intermediate height position below the variable prize opening 814, and the game balls that have entered the variable prize opening 814 are provided. Most of them fall once on the tilting stage 823, and pass through the front side of the gimmick 807 from the gap 824 provided at the rear end of the tilting stage 823, and drop on the sorting stage 808. .

825は前記ギミック807の腹部に配置された進退動型電動役物であって、この進退動型電動役物825は、後方に配置したソレノイド826のプランジャの伸縮動作により前後方向に進退駆動される。前記ギミック807の背後には遊技球が通過可能な通路827が形成されており、この通路827は前記ギミック807の股下部に開設した球放出口828に連通している。830はソレノイド829の作用により支点831を中心に傾動可能に支持された球停留レバーであって、球停留レバー830は、その先端830aが前記放出口828を閉鎖するように振分ステージ808より上下に出没し、前記球放出口828から放出される直前の遊技球を通路827内に一時停留するように構成されている。 Reference numeral 825 denotes an advancing / retracting-type electric accessory disposed at the abdomen of the gimmick 807, and this advancing / retracting-type electric accessory 825 is driven to advance / retreat in the front-rear direction by the expansion / contraction operation of the plunger of the solenoid 826 disposed at the rear. . A passage 827 through which a game ball can pass is formed behind the gimmick 807, and this passage 827 communicates with a ball discharge port 828 opened at the crotch portion of the gimmick 807. Reference numeral 830 denotes a ball retention lever supported by a solenoid 829 so as to be tiltable about a fulcrum 831. The ball retention lever 830 is located above and below the sorting stage 808 so that its tip 830a closes the discharge port 828. And the game ball immediately before being released from the ball outlet 828 is temporarily stopped in the passage 827.

更に、前記特別入賞口811の上部には、本発明の要部であるアーチ状の障害物839が設けられている。この障害物839は、全体が透明な合成樹脂材からなり、特別入賞口811の両側方とその間の上方を覆い、かつ、背面と前面が開放され、全体が正面から見て円弧状をなすアーチ状に形成することにより、上方および側方からの入球を阻止する。なお、障害物839の両側部は、背面側から切欠き部841L、841Rを形成することで、前端側に偏した帯状の柱部840L、840Rとなっている。なお、前記障害物839の柱部840L、840Rの背面と、透明板55の背面との段差の大きさKは、遊技球の半径よりも大きく設定されている。すなわち、図45に示すように透明板55の前面に磁石Mを押し当てて吸着した遊技球を磁石Mの位置をずらすことで前記特別入賞口811に誘導しようとしても、障害物839の柱部840L、840Rの背面と、透明板55の背面との段差の大きさKは遊技球の半径より大きく設定されているので、いくら磁力の大きな磁石を使用しても遊技球が前記段差Kを乗り越えて特別入賞口11に導かれることが出来ないようになっている。 Further, an arch-shaped obstacle 839, which is a main part of the present invention, is provided on the upper part of the special winning opening 811. This obstacle 839 is entirely made of a synthetic resin material, covers the both sides of the special prize opening 811 and the upper part between them, and the back and front are open, and the arch has an arc shape when viewed from the front. By forming it in the shape of a ball, entry from above and from the side is prevented. In addition, the both sides of the obstacle 839 form strip-like column portions 840L and 840R that are biased toward the front end side by forming notches 841L and 841R from the back side. The step size K between the back surface of the pillars 840L and 840R of the obstacle 839 and the back surface of the transparent plate 55 is set larger than the radius of the game ball. That is, as shown in FIG. 45, even if the game ball adsorbed by pressing the magnet M against the front surface of the transparent plate 55 is guided to the special prize opening 811 by shifting the position of the magnet M, the pillar portion of the obstacle 839 Since the size K of the step between the back surface of 840L and 840R and the back surface of the transparent plate 55 is set larger than the radius of the game ball, the game ball can get over the step K regardless of how much magnet is used. Therefore, it cannot be guided to the special prize opening 11.

なお、障害物839の両脇に切欠き部841L、8
41Rを設けた理由は、図45において平面で示すように、振分ステージ808上を流下する遊技球の特別入賞口11への進入可能領域を拡大するためである。すなわち、この切欠き部841L、841Rが存在しない場合を想定すると、振分ステージ808上を流下する遊技球のうち、障害物839の後部開口に入球した場合のみ特別入賞口811に入賞可能とになり、障害物839を設けない従来のパチンコ遊技機より振分ステージ808上での入賞可能な遊技球のコースが大幅に狭められることになり、興趣が低下する不都合が生じる。これに対し、本発明のように障害物839の両脇に切欠き部841L、841Rを設ければ、振分ステージ808上を特別入賞口811に向かって斜めに流下する遊技球についても障害物839の側面と干渉することなく特別入賞口811への入球の可能性を持たせることが出来、振分ステージ808上での遊技球の挙動に遊技者の注目を集めることができ、興趣が高まる。
The notches 841L and 81 on both sides of the obstacle 839
The reason why 41R is provided is to enlarge the area where the game balls flowing down on the sorting stage 808 can enter the special winning opening 11 as shown by a plane in FIG. In other words, assuming that the notches 841L and 841R do not exist, it is possible to win the special prize opening 811 only when the game balls flowing down on the sorting stage 808 enter the rear opening of the obstacle 839. Thus, the course of game balls that can be won on the sorting stage 808 is significantly narrowed compared to a conventional pachinko gaming machine that does not have an obstacle 839, resulting in inconvenience that the interest is reduced. On the other hand, if the notches 841L and 841R are provided on both sides of the obstacle 839 as in the present invention, the obstacle for the game ball that flows down obliquely on the sorting stage 808 toward the special prize opening 811. The possibility of entering the special prize opening 811 without interfering with the side of 839 can be given, and the player's attention can be drawn to the behavior of the game ball on the sorting stage 808. Rise.

以上、本発明の実施形態について図面を参照しつつ説明したが、この発明は、図示した実施形態に限定されものではなく、発明の技術思想の範囲内において、あるいは均等の範囲内において、種々の修正や変形を加えることが可能である。また、振分ステージ上の遊技球を誘導するのに磁石を使用する恐れがある場合には公知の磁石センサと組み合せることで、不正防止効果はさらに向上する。 As mentioned above, although embodiment of this invention was described referring drawings, this invention is not limited to illustrated embodiment, In the range of the technical idea of invention, or in the equal range, various Modifications and deformations can be added. Further, when there is a risk of using a magnet to guide the game ball on the sorting stage, the fraud prevention effect is further improved by combining with a known magnet sensor.

本発明のパチンコ遊技機の筐体斜視図。The housing | casing perspective view of the pachinko game machine of this invention. 遊技盤の正面図。The front view of a game board. 第1役物装置の斜視図。The perspective view of a 1st accessory device. 第1役物装置の正面図。The front view of a 1st accessory apparatus. 第1役物装置の本体ケースの正面図。The front view of the main body case of a 1st accessory device. 第1役物装置内の遊技球振分ステージの斜視図。The perspective view of the game ball distribution stage in the 1st accessory apparatus. 第1役物装置内の遊技球振分ステージの平面図。The top view of the game ball distribution stage in a 1st accessory apparatus. 第1役物装置内の遊技球振分ステージを下部通路と共に示した斜視図。The perspective view which showed the game ball distribution stage in a 1st accessory apparatus with the lower channel | path. 第1役物装置内の遊技球振分ステージを下部通路と共に示した平面図。The top view which showed the game ball distribution stage in a 1st accessory apparatus with the lower channel | path. 第1役物装置と第2役物装置との間の風車と釘配列との関係を示す概要図。The schematic diagram which shows the relationship between the windmill and nail arrangement | sequence between a 1st accessory apparatus and a 2nd accessory apparatus. 第2役物装置の斜視図。The perspective view of a 2nd accessory apparatus. 第2役物装置の正面図。The front view of a 2nd accessory apparatus. 第2役物装置内の遊技球振分ステージの平面図。The top view of the game ball distribution stage in a 2nd accessory apparatus. 第2役物装置内の遊技球振分ステージを下部通路と共に示した平面図。The top view which showed the game ball distribution stage in a 2nd accessory apparatus with the lower channel | path. 第2役物装置内の遊技球振分ステージの正面図。The front view of the game ball distribution stage in a 2nd accessory apparatus. 本発明にかかるパチンコ遊技機の遊技処理を示す制御フロー図。The control flow figure which shows the game processing of the pachinko game machine which depends on this invention. 本発明パチンコ遊技機の遊技スペックを示す表。The table | surface which shows the game specification of this invention pachinko gaming machine. 本発明パチンコ遊技機の電気制御ブロック図。The electric control block diagram of this invention pachinko game machine. 第1役物装置内における遊技球の流れの軌跡を示した模式図。The schematic diagram which showed the locus | trajectory of the flow of the game ball in a 1st accessory apparatus. 第1役物装置内の遊技球振分ステージにおける球流れを示す模式図。The schematic diagram which shows the ball | bowl flow in the game ball | bowl distribution stage in a 1st accessory apparatus. 風車と釘配列との間を遊技球が転動する様子を示す模式図。The schematic diagram which shows a mode that a game ball rolls between a windmill and a nail arrangement | sequence. 第2役物装置内のステージに至る遊技球の流れの軌跡を示す模式図。The schematic diagram which shows the locus | trajectory of the flow of the game ball to the stage in a 2nd accessory apparatus. 第1実施例の磁石を使用した不正入賞障害物を有する役物装置と、始動入賞口との正面図及び断面図。The front view and sectional drawing of the accessory apparatus which has the illegal prize obstruction using the magnet of 1st Example, and a start winning opening. 図23におけるE領域の拡大図。The enlarged view of E area | region in FIG. 図23におけるF領域の拡大図。The enlarged view of F area | region in FIG. 第1実施例において磁石による不正入賞操作時における遊技球の移動態様の一例を示す模式図。The schematic diagram which shows an example of the movement aspect of the game ball at the time of the illegal winning operation by a magnet in 1st Example. 第2実施例の磁石を使用した不正入賞障害物を有する役物装置と特別入賞口との関係を示す正面図。The front view which shows the relationship between the accessory apparatus which has the illegal prize obstruction using the magnet of 2nd Example, and a special prize opening. 図27におけるG領域の拡大図。The enlarged view of the G area | region in FIG. 図27におけるA−A矢視断面図。AA arrow sectional drawing in FIG. 図29におけるH領域の拡大図。The enlarged view of the H area | region in FIG. 第2実施例において磁石による不正入賞操作時における遊技球の移動態様の一例を示す模式図である。It is a schematic diagram which shows an example of the movement aspect of the game ball at the time of the illegal winning operation by a magnet in 2nd Example. (a)は第3実施例にかかる不正防止障害物を備えた入賞口の正面図、(b)は同入賞口を上方から見た平面図、(c)は前記(a)におけるA−A矢視断面。(a) is a front view of a winning opening provided with an anti-fraud obstacle according to the third embodiment, (b) is a plan view of the winning opening viewed from above, and (c) is an A-A line in (a). Arrow cross section. (d)は第3実施例にかかる入賞口及び不正防止障害物を前斜め上方から見た斜視図、(e)は同上方入賞口及び不正防止障害物について遊技盤面側から見た斜視図。(d) is the perspective view which looked at the prize opening and fraud prevention obstacle concerning 3rd Example from front diagonally upward, (e) is the perspective view which looked at the upper prize opening and fraud prevention obstacle from the game board surface side. (a)は第3実施例にかかる入賞口に対し上方から磁石を使用して不正誘導した遊技球の挙動を示す模式図、(b)は側方から磁石を使用して不正誘導した遊技球の挙動を示す模式図。(a) is a schematic diagram showing the behavior of a game ball fraudulently guided using a magnet from above with respect to the winning opening according to the third embodiment, and (b) is a game ball fraudulently guided using a magnet from the side. FIG. (a)は第4実施例にかかる入賞口及び不正防止障害物の正面図、(b)は同入賞口及び不正防止障害物を上から見た平面図、(c)は(a)におけるA−A矢視断面図。(a) is a front view of a winning opening and an anti-fraud obstacle according to the fourth embodiment, (b) is a plan view of the winning opening and an anti-fraud obstacle from the top, and (c) is an A in (a). -A arrow sectional drawing. (d)は第4実施例にかかる入賞口及び不正防止障害物を前斜め上方から見た斜視図、(e)は同入賞口及び不正防止障害物を遊技盤面側から見た斜視図。(d) is the perspective view which looked at the prize opening and fraud prevention obstacle concerning 4th Example from the diagonally upper front, (e) is the perspective view which looked at the prize opening and fraud prevention obstacle from the game board surface side. (a)は第4実施例にかかる入賞口に対し上方から磁石を使用して不正誘導した遊技球の挙動を示す模式図、(b)は側方から磁石を使用して不正誘導した遊技球の挙動を示す模式図。(a) is a schematic diagram showing the behavior of a game ball fraudulently guided from above with respect to the winning opening according to the fourth embodiment, and (b) is a game ball fraudulently induced using magnets from the side. FIG. 本発明パチンコ遊技機に適用可能な障害物の第5の実施例を示す正面図。The front view which shows the 5th Example of the obstruction applicable to this invention pachinko game machine. 図38におけるC-C矢視側断面図。CC sectional side view in FIG. 本発明パチンコ遊技機に適用可能な障害物の第6実施例であって、(a)は正面図、(b)は前記(a)のD−D矢視側断面図。It is a 6th example of an obstacle applicable to this invention pachinko machine, (a) is a front view, (b) is a DD arrow side sectional view of the above (a). 本発明パチンコ遊技機に適用可能な障害物の第7実施例を示す側断面図。Side sectional drawing which shows the 7th Example of the obstacle applicable to this invention pachinko game machine. 本発明パチンコ遊技機に適用可能な障害物の第8実施例を示す側断面図。Side sectional drawing which shows the 8th Example of the obstacle applicable to this invention pachinko game machine. 本発明パチンコ遊技機に適用可能な役物装置の変形実施形態を示す斜視図。The perspective view which shows the deformation | transformation embodiment of the accessory apparatus applicable to this invention pachinko game machine. 図43に示す役物装置の側断面図。FIG. 44 is a side sectional view of the accessory device shown in FIG. 43. 図44におけるV−V矢視平断面図。The VV arrow plane sectional view in FIG.

符号の説明Explanation of symbols

1 パチンコ遊技機 3 前扉 5 遊技盤面 14 第1役物装置 19 第2役物装置 20 第1入賞口 55 透明板(ガラス板) 56 本体枠 92 枠部 211 遊技球放出口 22、220 特別入賞口 351 枠部の第1孔部 352 枠部92の第2孔部 361 枠部下部の突出部 362 枠部下部の突出部 406 放出口 700 入賞装置 701 入賞口 702,367b,381b,840 周囲障害部(第1の障害部) 703,367a,381a,839 上障害部(第2の障害部) 704 入賞口構成筒 900 枠部 S 遊技空間 DESCRIPTION OF SYMBOLS 1 Pachinko machine 3 Front door 5 Game board surface 14 1st accessory apparatus 19 2nd accessory apparatus 20 1st prize opening 55 Transparent board (glass board) 56 Main body frame 92 Frame part 211 Game ball discharge opening 22,220 Special prize 351 First hole 352 of the frame part 352 Second hole part of the frame part 92 361 Projection part of the lower part of the frame part 362 Projection part of the lower part of the frame part 406 Release port 700 Winning device 701 Winning port 702, 367b, 381b, 840 Peripheral obstacle Part (first obstacle part) 703, 367a, 381a, 839 Upper obstacle part (second obstacle part) 704 Winning port constituting cylinder 900 Frame part S Game space

Claims (17)

遊技盤を保持する本体枠と、前記本体枠の前面に対し前記遊技盤の盤面を覆うように開閉可能に取付けた前扉と、前記前扉の背面に取付けられ前扉を閉鎖した状態にて前記遊技盤の盤面との間に所定の奥行き幅を有する遊技空間を介在させて対向する平板状の透明板とを有してなり、前記遊技盤の略中央には大型の役物装置が配置され、前記役物装置はその枠部の前面が前記透明板と近接するように遊技盤面から前記遊技空間内に突出していると共に、前記役物装置の下方の遊技盤面に対し前記遊技空間を流下する遊技球を受止する入口を備えた入賞口を配置してなるパチンコ遊技機において、
前記役物装置の枠部下辺から前記透明板の内面に沿って前記入賞口の入口の高さ近傍位置まで鉛直下方に延設された垂直壁状の障害部を有する障害物を形成し、前記障害物の垂直壁状障害部の幅を前記入賞口の入口幅と同じか、又は、それより広幅とし、かつ、少なくとも前記障害物の輪郭部の背面と透明板の背面との段差を前記透明板の厚さ方向において遊技球の乗り越えを阻止可能な大きさとすると共に、前記障害物の背面を前記遊技盤面との間に前記遊技空間を流下する遊技球が前記入賞口の入口に向けて通過可能な間隙を介在させて遊技盤面と対向させ、さらに、前記障害物における垂直壁状の障害部の下端と前記入賞口の入口の距離、もしくは前記入賞口の入口近傍の遊技盤面に対し所定間隔で植設された複数本の障害釘からなる実質上の入口との距離を遊技球の直径より小で、かつ、前記透明板の背面に接しつつ移動する遊技球の通過を阻止可能な大きさとしたことを特徴とするパチンコ遊技機。
In a state where the main body frame holding the game board, the front door attached to the front surface of the main body frame so as to be able to be opened and closed so as to cover the board surface of the game board, and the front door attached to the back surface of the front door are closed The game board has a flat plate-like transparent plate facing a game space having a predetermined depth width between the board surface of the game board, and a large accessory device is arranged at a substantially center of the game board. The accessory device protrudes from the game board surface into the game space so that the front surface of the frame portion is close to the transparent plate, and flows down the game space with respect to the game board surface below the accessory device. In a pachinko gaming machine in which a winning opening with an entrance for receiving a game ball is placed,
Forming an obstacle having a vertical wall-like obstacle extending vertically downward from the lower side of the frame part of the accessory device to a position near the height of the entrance of the prize opening along the inner surface of the transparent plate; The width of the vertical wall-shaped obstacle part of the obstacle is the same as or wider than the entrance width of the winning opening, and at least the step between the back of the outline of the obstacle and the back of the transparent plate is transparent. The size of the board is such that the game ball can be prevented from getting over in the thickness direction, and the game ball flowing down the game space between the back of the obstacle and the surface of the game board passes toward the entrance of the winning opening. Further, the gap between the lower end of the vertical wall-like obstacle part and the entrance of the winning opening is set at a predetermined interval with respect to the gaming board surface near the entrance of the winning opening. Consisting of multiple obstacle nails planted in The distance between the inlet of the quality at less than the diameter of the game ball, and pachinko gaming machine, characterized in that the passage preventing possible size of the game ball to be moved while in contact with the back surface of the transparent plate.
前記障害物が前記入賞口を形成した役物装置の枠部と一体に成形されている請求項1に記載の遊技機。 The gaming machine according to claim 1, wherein the obstacle is formed integrally with a frame portion of the accessory device that forms the winning opening. 前記障害物が役物装置の枠部とは別体に形成され、その上端を前記枠部の下辺に対し枢着することで、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避移動可能とした請求項1に記載のパチンコ遊技機。 The obstacle is formed separately from the frame part of the accessory device, and the upper end of the obstacle is pivotally attached to the lower side of the frame part, so that the lower end of the obstacle is a gap between the entrance of the winning opening and the transparent plate. The pachinko gaming machine according to claim 1, wherein the pachinko gaming machine is retractable in a direction away from the game machine. 前記障害物が前記前扉の開放時において、その下端が枢着点を中心に遊技盤から遠ざかる方向に所定の角度範囲で回動可能となっていると共に、前記前扉を閉鎖するときは前扉の透明板との係合により元の位置に自動復帰可能である請求項1または3に記載のパチンコ遊技機。 When the front door is opened, the lower end of the obstacle is pivotable in a predetermined angle range in a direction away from the game board around the pivot point, and the front door is closed when the front door is closed. The pachinko gaming machine according to claim 1 or 3, wherein the pachinko gaming machine can be automatically returned to its original position by engagement with a transparent plate of the door. 障害物が遊技盤側の固定部との間に介装した復帰バネの付勢力に抗して手で操作することにより、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避移動可能であると共に、前記復帰バネの付勢力で元の位置に自動復帰する請求項1または3に記載のパチンコ遊技機。 The lower end of the obstacle is moved away from the gap between the entrance of the winning opening and the transparent plate by manually operating the obstacle against the biasing force of the return spring interposed between the obstacle and the fixed part on the game board side. The pachinko gaming machine according to claim 1 or 3, wherein the pachinko gaming machine is retractable in a direction and automatically returns to an original position by an urging force of the return spring. 前記役物装置が遊技球を遊技者にとって有利な第1通路と不利な第2通路とに振分ける振分装置を含んで構成され、前記障害物の背後に前記第1通路の出口が開口していると共に、障害物には前記振分装置の前記第1通路の出口から遊技空間に流入する遊技球を視認可能な孔部が設けられている請求項1乃至5のいずれかに記載のパチンコ遊技機。 The accessory device is configured to include a distribution device that distributes the game balls into a first passage that is advantageous to the player and a second passage that is disadvantageous, and an outlet of the first passage opens behind the obstacle. The pachinko according to any one of claims 1 to 5, wherein the obstacle is provided with a hole through which the game ball flowing into the game space from the outlet of the first passage of the distribution device can be visually recognized. Gaming machine. 役物装置に含まれる振分装置が振分ステージに遊技球を導入する導入部と、振分ステージ上に設けられ、進入した遊技球が円周回転運動をしながら徐々に中心に向かって移動する底部がすり鉢状の斜面に形成されかつ中心部に、前記不利側に導くための1以上の外れ落下孔を有する円周回転運動凹部と、この円周回転運動凹部に近接して振分ステージ上に設けられ、遊技球を前記有利側に案内する有利側案内路と、前記導入部により振分ステージに導入された遊技球を円周回転運動凹部に案内する凹部案内路とを備えており、前記凹部案内路は、円周回転運動凹部の外周に対しその略接線方向で交差するように設けられていて、この凹部案内路により案内された遊技球が円周回転運動凹部に進入する際に他の遊技球が円周回転運動凹部で円周回転運動していると両遊技球が衝突して進入する方の遊技球が跳ね飛ばされ得るようになっており、また、この跳ね飛ばされた遊技球が前記有利側案内路に進入し得るように構成されていることを特徴とする請求項1乃至6に記載のパチンコ遊技機。 The distribution device included in the accessory device is provided on the distribution stage with the introduction unit for introducing the game ball to the distribution stage, and the game ball that has entered gradually moves toward the center while rotating in a circumferential direction. A circumferential rotational movement recess having one or more off-falling holes formed in a mortar-shaped slope at the bottom and leading to the disadvantageous side in the center, and a sorting stage adjacent to the circumferential rotational movement depression And an advantageous side guide path for guiding the game ball to the advantageous side, and a concave guide path for guiding the game ball introduced to the sorting stage by the introduction part to the circumferential rotational movement concave part. The recess guide path is provided so as to intersect the outer periphery of the circumferential rotation recess in a substantially tangential direction, and when the game ball guided by the recess guide path enters the circumferential rotation recess Other game balls are circled in the circumferential rotational movement recess When rolling, both game balls collide and enter the game ball that can enter, and the jumped game ball can enter the advantageous side guideway. The pachinko gaming machine according to any one of claims 1 to 6, wherein the pachinko gaming machine is configured as described above. 前記円周回転運動凹部が、振分ステージ上に左右一対設けられており、この一対の円周回転運動凹部の間に前記有利側案内路が配置されており、前記凹部案内路は、円周回転運動凹部に対応して2つ設けられており、各凹部案内路は、左右いずれか一方の円周回転運動凹部の外側周縁部から前側周縁部を経て他方の円周回転運動凹部の前側周縁部にまで遊技球を案内するように設けられており、前記それぞれ左右の凹部案内路に誘導された少なくとも2個以上の遊技球が前記凹部案内路で衝突し、互いに跳ね飛ばされた結果、前記複数の遊技球の内少なくとも1個が前記有利側案内路に進入し得るように構成されている請求項7に記載のパチンコ遊技機。 A pair of left and right circumferential rotational movement recesses are provided on the sorting stage, and the advantageous side guide path is disposed between the pair of circumferential rotational movement recesses. Two corresponding to the rotational movement recesses are provided, and each recess guide path passes through the front peripheral edge from the outer peripheral edge of one of the left and right circumferential rotational recesses, and the front peripheral edge of the other circumferential rotational motion recess As a result of at least two or more game balls guided to the respective left and right recessed guide paths collide in the recessed guide paths and are bounced off each other, The pachinko gaming machine according to claim 7, wherein at least one of the plurality of game balls is configured to be able to enter the advantageous side guide path. 遊技盤を保持する本体枠と、前記本体枠の前面に対し前記遊技盤の盤面を覆うように開閉可能に取付けた前扉と、前記前扉の背面に取付けられ前扉を閉鎖した状態にて前記遊技盤の盤面との間に所定の奥行き幅を有する遊技空間を介在させて対向する平板状の透明板とを具備すると共に、前記遊技空間を流下する遊技球を受止する入口を備えた入賞口を前記遊技盤面に配置してなるパチンコ遊技機において、
前記入賞口の入口近傍に、前記入口から透明板の内面に沿って鉛直上方に延設された垂直壁状の第1の障害部と、この第1の障害部の上端から遊技盤の盤面方向に向かって前記入賞口の上方を覆うように略水平に延びる庇状の第2の障害部とを備えた障害物を配置し、前記第1の障害部は、その幅が前記入賞口の入口幅と同じか、又は、それより広幅で、かつ、少なくとも輪郭部の背面と透明板の背面との段差が前記透明板の厚さ方向において遊技球の乗り越えを阻止可能な大きさとなっていると共に、前記第1の障害部を、その背面と前記遊技盤面との間に前記遊技空間を流下する遊技球が前記入賞口の入口に向けて通過可能な空隙を存して遊技盤面と対向させたことを特徴とするパチンコ遊技機。
In a state where the main body frame holding the game board, the front door attached to the front surface of the main body frame so as to be able to be opened and closed so as to cover the board surface of the game board, and the front door attached to the back surface of the front door are closed A flat transparent plate facing the game space having a predetermined depth width between the game board and the board surface, and an entrance for receiving a game ball flowing down the game space In a pachinko gaming machine in which a winning opening is arranged on the gaming board surface,
A vertical wall-shaped first obstacle portion extending vertically upward from the entrance along the inner surface of the transparent plate in the vicinity of the entrance of the winning opening, and the board surface direction of the game board from the upper end of the first obstacle portion An obstacle having a hook-shaped second obstacle portion extending substantially horizontally so as to cover the upper side of the winning opening is disposed, and the width of the first obstacle portion is the entrance of the winning opening. The width is equal to or wider than the width, and at least the step between the back surface of the contour portion and the back surface of the transparent plate is sized to prevent the game ball from getting over in the thickness direction of the transparent plate. The first obstacle portion is opposed to the game board surface with a gap between the back surface and the game board surface allowing a game ball flowing down the game space to pass toward the entrance of the winning opening. A pachinko machine characterized by that.
前記障害物が前記入賞口を形成した入賞口構成物と一体に形成されていることを特徴とする請求項9に記載のパチンコ遊技機。 The pachinko gaming machine according to claim 9, wherein the obstacle is formed integrally with a winning opening component that forms the winning opening. 前記障害物が前記入賞口を形成した入賞口構成物と別体に形成され、前記第1の障害部の下端を入賞口等構成物に枢着することにより、前記第2の障害部の先端が前記入賞口の入口の上方から退避動作可能となっていることを特徴とする請求項9に記載のパチンコ遊技機。 The obstacle is formed separately from the winning opening component forming the winning opening, and the lower end of the first obstacle is pivotally attached to the winning opening or the like, thereby leading the tip of the second obstacle The pachinko gaming machine according to claim 9, wherein a retreat operation is possible from above the entrance of the winning opening. 前記障害物が、前扉の開放時において、前記第1の障害部の下端を中心に前記第2の障害部の先端が遊技盤にから遠ざかる方向に所定の角度範囲で回動可能であると共に、前記前扉を閉鎖するとき、前扉の透明板と前記第1の障害部の前面との係合により元の位置に自動復帰可能である請求項9または11のいずれかに記載のパチンコ遊技機。 When the front door is opened, the obstacle is rotatable within a predetermined angular range in a direction in which the tip of the second obstacle part moves away from the game board around the lower end of the first obstacle part. The pachinko game according to any one of claims 9 and 11, wherein when the front door is closed, the original position can be automatically restored by engagement of the transparent plate of the front door and the front surface of the first obstacle. Machine. 前記障害物が遊技盤側の固定部との間に介装した復帰バネの付勢力に抗して手で操作することにより、障害物の上端が遊技盤面から遠ざかる方向に退避移動可能であると共に、前記復帰バネの付勢力で元の位置に自動復帰する請求項9または11または12のいずれかに記載のパチンコ遊技機 When the obstacle is operated by hand against the urging force of a return spring interposed between the fixed part on the game board side, the upper end of the obstacle can be retracted and moved away from the game board surface. The pachinko gaming machine according to claim 9, wherein the pachinko game machine automatically returns to the original position by the urging force of the return spring. 前記障害物が入賞口の入口上方に位置する庇状の第2の障害部と、前記第2の障害部に連設された垂直壁状の第1の障害部とで構成され、前記第2の障害部の端末を前記入賞口の入口直上の遊技盤面に枢着することにより、前記第1の障害部の下端が前記入賞口の入口と透明板との対向間隙から退避動作可能となっている請求項9に記載のパチンコ遊技機。 The obstacle comprises a bowl-shaped second obstacle portion located above the entrance of the winning opening, and a first obstacle portion having a vertical wall shape connected to the second obstacle portion. By pivotally attaching the terminal of the obstacle part to the game board surface immediately above the entrance of the winning opening, the lower end of the first obstacle part can be retracted from the facing gap between the entrance of the winning opening and the transparent plate. The pachinko gaming machine according to claim 9. 前記障害物が、前扉の開放時において、前記第2の障害部の端末を基点として第1の障害部の下端が遊技盤から遠ざかる方向に所定の角度範囲で回動可能であると共に、前記前扉を閉鎖するとき、前扉の透明板と前記第1の障害部の前面との係合により元の位置に自動復帰可能である請求項9または14のいずれかに記載のパチンコ遊技機。 The obstacle is rotatable within a predetermined angular range in a direction in which a lower end of the first obstacle part moves away from the game board with the terminal of the second obstacle part as a base point when the front door is opened. The pachinko gaming machine according to any one of claims 9 and 14, wherein when the front door is closed, the original position can be automatically returned by the engagement between the transparent plate of the front door and the front surface of the first obstacle. 前記障害物が遊技盤側の固定部との間に介装した復帰バネの付勢力に抗して手で操作することにより、障害物の下端が前記入賞口の入口と透明板との間隙から遠ざかる方向に退避移動可能であると共に、前記復帰バネの付勢力で元の位置に自動復帰する請求項9または14または15のいずれかに記載のパチンコ遊技機 By manually operating the obstacle against the urging force of the return spring interposed between the obstacle and the fixed part on the game board side, the lower end of the obstacle is removed from the gap between the entrance of the winning opening and the transparent plate. The pachinko gaming machine according to any one of claims 9 to 14, wherein the pachinko gaming machine is capable of retreating in a direction of moving away and automatically returning to an original position by an urging force of the return spring. 遊技盤を保持する本体枠と、前記本体枠の前面に対し前記遊技盤の盤面を覆うように開閉可能に取付けた前扉と、前記前扉の背面に取付けられ前扉を閉鎖した状態にて前記遊技盤の盤面との間に所定の奥行き幅を有する遊技空間を介在させて対向する平板状の透明板とを具備すると共に、前記遊技空間を流下する遊技球を受止する入口を備えた入賞口を前記遊技盤面に配置してなるパチンコ遊技機において、
前記入賞口の入口近傍における前扉の透明板の内面に、前記入口から透明板の内面に沿って鉛直上方に延設された垂直壁状の第1の障害部と、この第1の障害部の上端から遊技盤の盤面方向に向かって前記入賞口の上方を覆うように略水平に延びる庇状の第2の障害部とを備えた透明な障害物を固定し、前記第1の障害部は、その幅が前記入賞口の入口幅と同じか、又は、それより広幅で、かつ、少なくとも左右の輪郭部の背面と透明板の背面との段差が前記透明板の厚さ方向において遊技球の乗り越えを阻止可能な大きさとなっていると共に、前記第1の障害部を、その背面と前記遊技盤面との間に前記遊技空間を流下する遊技球が前記入賞口の入口に向けて通過可能な空隙を存して遊技盤面と対向させたことを特徴とするパチンコ遊技機。
In a state where the main body frame holding the game board, the front door attached to the front surface of the main body frame so as to be able to be opened and closed so as to cover the board surface of the game board, and the front door attached to the back surface of the front door are closed A flat transparent plate facing the game space having a predetermined depth width between the game board and the board surface, and an entrance for receiving a game ball flowing down the game space In a pachinko gaming machine in which a winning opening is arranged on the gaming board surface,
A first obstacle portion having a vertical wall shape extending vertically upward from the entrance along the inner surface of the transparent plate on the inner surface of the transparent plate of the front door in the vicinity of the entrance of the winning opening, and the first obstacle portion A transparent obstacle having a hook-like second obstacle portion extending substantially horizontally so as to cover the upper side of the winning opening from the upper end of the game board toward the board surface direction of the game board, and fixing the first obstacle portion Has a width equal to or wider than the entrance width of the winning opening, and at least a step between the back of the right and left contour portions and the back of the transparent plate is a game ball in the thickness direction of the transparent plate. And the game ball flowing down the game space between the back surface and the game board surface can pass toward the entrance of the winning opening. Pachinko gaming machine characterized by having a clear gap and facing the game board surface
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Publication number Priority date Publication date Assignee Title
JP2011125589A (en) * 2009-12-21 2011-06-30 Sammy Corp Pinball game machine
JP2013059554A (en) * 2011-09-14 2013-04-04 Heiwa Corp Game machine
JP2014151046A (en) * 2013-02-12 2014-08-25 Fujishoji Co Ltd Pinball game machine

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Publication number Priority date Publication date Assignee Title
JP2003245416A (en) * 2002-02-27 2003-09-02 Heiwa Corp Game machine
JP2004008552A (en) * 2002-06-07 2004-01-15 Sanyo Product Co Ltd Game machine

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Publication number Priority date Publication date Assignee Title
JP2003245416A (en) * 2002-02-27 2003-09-02 Heiwa Corp Game machine
JP2004008552A (en) * 2002-06-07 2004-01-15 Sanyo Product Co Ltd Game machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011125589A (en) * 2009-12-21 2011-06-30 Sammy Corp Pinball game machine
JP2013059554A (en) * 2011-09-14 2013-04-04 Heiwa Corp Game machine
JP2014151046A (en) * 2013-02-12 2014-08-25 Fujishoji Co Ltd Pinball game machine

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