JP2009082351A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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JP2009082351A
JP2009082351A JP2007254711A JP2007254711A JP2009082351A JP 2009082351 A JP2009082351 A JP 2009082351A JP 2007254711 A JP2007254711 A JP 2007254711A JP 2007254711 A JP2007254711 A JP 2007254711A JP 2009082351 A JP2009082351 A JP 2009082351A
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ball
mode
normal mode
game
special
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JP4848340B2 (en
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Hiroshi Nishio
啓 西尾
Kazuhiko Shiraishi
和彦 白石
Tomoya Momose
智哉 百瀬
Akiyoshi Satou
彰芳 佐藤
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a pachinko game machine inhibiting a player from losing interest in games by using an ending display as a normal mode display especially when a normal mode transfers to a normal mode so as to eliminate player's need for selecting a display and to give the player false impression that the next game starts. <P>SOLUTION: The pachinko game machine has a symbol variation display device 48 and a start winning hole that triggers a special game state advantageous for the player. On the symbol variation display device, the special game state is displayed and an ending indication is displayed after the special game state ends. Thereafter, the game transfers to a normal mode or a time shortening mode. When the game transfers from the normal mode to the time shortening mode, from the time shortening mode to the time shortening mode and from the time shortening mode to the normal mode, the ending indication is displayed using a special indication. When the game transfers from the normal mode to the normal mode, the ending indication is displayed using the normal indication T of the normal mode. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、遊技盤面の特定の入賞口に遊技球が入賞して特定の条件を満たしたときに、遊技者に有利な特別遊技状態を発生させるようにしたパチンコ遊技機に関するものである。   The present invention relates to a pachinko gaming machine that generates a special gaming state advantageous to a player when a game ball wins a specific winning opening on a game board surface and satisfies a specific condition.

この種のパチンコ遊技機として、例えば、遊技盤面の中央に数字、記号等の図柄を表示する表示部が設けられた図柄変動表示器を装着し、その下方の遊技盤面に遊技球が入賞することにより前記表示部に表示された図柄を変動させる始動入賞口と、一度に多くの入賞球を発生させる大入賞口とを装着したものが知られている(例えば、特許文献1参照。)。   As this type of pachinko gaming machine, for example, a symbol variation display device provided with a display unit for displaying symbols such as numbers and symbols in the center of the game board surface is mounted, and a game ball wins a game board surface below it. Is known to be equipped with a start winning opening for changing the symbols displayed on the display unit and a large winning opening for generating many winning balls at once (see, for example, Patent Document 1).

前記パチンコ遊技機にあっては、始動入賞口への遊技球の入賞を契機として前記表示部の図柄が変動を開始し、同時に遊技者にとって有利な特別遊技状態、いわゆる「大当り」の抽選が行なわれ、大当りに当選したときはそれに相応しい図柄が表示部に表示されると共に大入賞口が開放し一度に多くの遊技球が入賞して多量の賞球が獲得できるようになっている。通常、電動開閉始動入賞口を遊技盤面に装着し、遊技盤面に設けられた通過ゲートを遊技球が通過すると、電動開閉始動入賞口の抽選が行なわれると共に、その当たり時には電動開閉始動入賞口が所定時間だけ開放され、その間、遊技球が入賞し易くなるようにしている。また、遊技モードとしていわゆる時短モードを有する場合が有り、この場合、該時短モード時間内では電動開閉始動入賞口の開閉機会が増え、特別遊技状態になる確率が向上するようになっている。   In the pachinko gaming machine, the design of the display unit starts to change with the winning of a game ball at the start winning opening, and at the same time, a special gaming state advantageous to the player, a so-called “hit” lottery is performed. When a big win is won, a suitable symbol is displayed on the display section, and the big prize opening is opened so that a large number of game balls can be won at a time and a large number of prize balls can be obtained. Normally, when the electric opening / closing start winning opening is mounted on the game board surface and the game ball passes through the passing gate provided on the game board surface, the electric opening / closing starting winning opening is drawn, and at that time the electric opening / closing start winning opening is The game ball is opened for a predetermined time, and during that time, the game ball is made easy to win. In addition, there is a case where the game mode has a so-called short-time mode. In this case, within the short-time mode time, the opening / closing opportunity of the electric opening / closing start winning opening increases, and the probability of entering the special game state is improved.

そこで、例えば、通常モードまたは時短モードの時間内に特別遊技状態が発生し、その状態が終了すると、続いてエンディング表示が行なわれ、そのエンディング表示の終了後に、通常モードまたは時短モードに移行する。時短モードに移行したときは、次の特別遊技状態の当選があるまで、又は所定の遊技回数分だけその時短モードが継続される。   Therefore, for example, when a special game state occurs within the time of the normal mode or the time-saving mode and the state ends, the ending display is subsequently performed, and after the ending display ends, the mode shifts to the normal mode or the time-saving mode. When shifting to the short-time mode, the short-time mode is continued until the next special game state is won or for a predetermined number of games.

特開2001−218935号公報(第3−7頁、図1乃至2)JP 2001-218935 A (page 3-7, FIGS. 1 and 2)

一般に、通常モードでの特別遊技状態の終了後に時短モード、時短モードでの特別遊技状態の終了後に時短モード及び時短モードでの特別遊技状態の終了後に通常モードへそれぞれ移行するときは、エンディング表示が特別な表示とされる。一方、通常モードでの特別遊技状態の終了後にそのまま通常モードへ移行するときは、両者の状態が共に通常と変わらないことから、特別な表示をするということが難しく、また、遊技者にとっても空白の時間待たされることになり、早く次の通常モードが開始されることを期待している。   In general, when transitioning to normal mode after completion of special game state in the short-time mode after completion of the special game state in normal mode, special mode in the short-time mode after completion of special game state in the short-time mode, the ending display is displayed. Special display. On the other hand, when shifting to the normal mode as it is after completing the special game state in the normal mode, it is difficult to display a special display because both states are not different from the normal state, and it is also blank for the player. It is expected that the next normal mode will be started as soon as possible.

そこで、本発明は上記課題に鑑みてなされたもので、特に、通常モードでの特別遊技状態の終了後にそのまま通常モードへ移行するときは、エンディング表示をその通常モードの表示とすることにより、その間の表示の選定に苦労する必要がなくなり、しかも、遊技者に恰も次のゲームが始まったという錯覚を与えて遊技者の期待に応えるようにし、これにより遊技の興趣が醒めないようにしたパチンコ遊技機を提供することを目的とするものである。   Therefore, the present invention has been made in view of the above problems, and in particular, when shifting to the normal mode as it is after the end of the special game state in the normal mode, the ending display is changed to the display of the normal mode. Pachinko games that eliminate the need to struggle to select the display of the game, and give the player the illusion that the next game has begun to meet the player's expectations, thereby preventing the game's interest from awakening The purpose is to provide a machine.

本発明に係るパチンコ遊技機は、数字、記号等の図柄を表示する図柄変動表示器と、遊技球が入賞することにより遊技者にとって有利な特別遊技状態発生の契機となる始動入賞口とを備え、前記図柄変動表示器に前記特別遊技状態を表示すると共に該特別遊技状態の終了後はエンディング表示を表示し、更に、その後は遊技球が始動入賞口に入賞し難い通常モードまたは入賞し易い時短モードに移行するようにしたパチンコ遊技機であって、通常モードでの特別遊技状態の終了後に時短モードに移行するとき、時短モードでの特別遊技状態の終了後に時短モードに移行するとき、及び時短モードでの特別遊技状態の終了後に通常モードに移行するときは、前記エンディング表示を時短モードの開始や終了に即した特別な表示とする一方、通常モードでの特別遊技状態の終了後にそのまま通常モードへ移行するときは、前記エンディング表示を通常モードの通常の表示とすることを特徴とする。   A pachinko gaming machine according to the present invention includes a symbol variation display that displays symbols such as numbers and symbols, and a start winning opening that triggers the occurrence of a special gaming state that is advantageous to the player when the game ball wins. In addition, the special game state is displayed on the symbol variation display, and an ending display is displayed after the special game state is finished. After that, the normal mode in which the game ball is difficult to win in the start winning opening or the short time is easy to win. A pachinko gaming machine that is to be switched to a mode, when shifting to the time-saving mode after the end of the special gaming state in the normal mode, when shifting to the time-saving mode after the end of the special gaming state in the time-saving mode, and When transitioning to the normal mode after the special game state in the mode ends, the ending display is a special display in accordance with the start and end of the time reduction mode, When it shifts to the normal mode after completion of the special game state with over soil, characterized by the ending display the normal mode of normal display.

本発明に係るパチンコ遊技機は、特に、通常モード時間内に特別遊技状態が終了し、そのまま次の通常モードに移行するとき、図柄変動表示器に表示されるエンディング表示を通常モードの通常の表示としたので、その間の表示の選択に苦労する必要がなくなる。しかも、遊技者に恰も次のゲームが始まったという錯覚を与えて、早く遊技が開始してほしいという期待に応えることができ遊技の興趣が醒めることがなく、これにより遊技のサービスの一環に資するという効果がある。   The pachinko gaming machine according to the present invention displays the ending display displayed on the symbol variation display when the special gaming state is finished within the normal mode time and shifts to the next normal mode. Therefore, it is not necessary to have a hard time selecting the display during that time. Moreover, it gives the player the illusion that the next game has begun, so that he can meet the expectation that the game will start sooner, and will not awaken the excitement of the game, thereby contributing to part of the game service. There is an effect.

次に、本発明に係るパチンコ遊技機の実施の形態を図面に基づき説明する。通常、パチンコ遊技機には、図柄変動表示器、始動入賞口及び大入賞口を備え、始動入賞口に遊技球が入賞することにより変動する図柄変動表示器の図柄が特別な図柄になったときに遊技者にとって有利な特別遊技状態となる第一種と、可動羽根を有する球入口、該球入口に受けられた遊技球が入賞する特別入賞口及び普通入賞口を有するセンター役物及び始動入賞口を備え、前記特別入賞口に遊技球が入賞したとき特別遊技状態となる第二種、または、図柄変動表示器及び特別入賞口を備え、いずれによっても特別遊技状態になる第一種と第二種とを混合したものがある。本発明は前記いずれのパチンコ遊技機についても適用可能であるが、本発明にあっては第一種と第二種とを混合したパチンコ遊技機について説明する。なお、第二種については、センター役物に特別遊技状態を決める特別な図柄ではなく遊技の雰囲気を盛り上げるためなどの図柄を表示する表示器が付設される。図1は、本発明に係るパチンコ遊技機の遊技盤の正面図を示す。該遊技盤1は、打球発射装置(図示せず)から発射された遊技球を誘導するため前面に環状の外レール2と内レール3が設けられ、その内側の遊技領域の中央に本発明に係るセンター役物4が配設される。5a,5bは遊技球が流下する遊技盤1の左側領域上部と右側領域上部に夫々設けられた普通入賞口、6a,6bはその下方に夫々設けられた普通入賞口である。7a,7bは遊技盤1の左側領域下部と右側領域下部に夫々設けられた始動入賞口、8はセンター役物4の直下方に設けられ一対の翼片9,9が開閉動するように構成された所謂チューリップ型の電動開閉始動入賞口である。該電動開閉始動入賞口8は、その上方に遊技球が通過することにより電気的に検出される通過ゲート8aが一体に設けられている。なお、10は遊技領域の下端部に設けられたアウト球排出口、11a,11bは内レール3の内側縁に設けられたランプ付き装飾体である。   Next, an embodiment of a pachinko gaming machine according to the present invention will be described with reference to the drawings. Normally, a pachinko machine is equipped with a symbol variation display, a start prize opening, and a big prize opening, and when the symbol on the symbol variation display that changes as a result of a game ball winning in the start prize opening becomes a special symbol The first type that is in a special gaming state advantageous to the player, a ball entrance having a movable blade, a center prize having a special prize entrance and a normal prize entrance for a game ball received at the ball entrance, and a start prize A first type and a second type that enter a special game state when a game ball is won in the special prize port, or a special variation state display and a special prize port, both of which are in a special game state. There is a mixture of the two. The present invention can be applied to any of the pachinko gaming machines described above, but in the present invention, a pachinko gaming machine in which the first type and the second type are mixed will be described. As for the second type, a display for displaying a symbol such as a game atmosphere is provided instead of a special symbol for determining a special game state in the center character. FIG. 1 shows a front view of a game board of a pachinko gaming machine according to the present invention. The game board 1 is provided with an annular outer rail 2 and an inner rail 3 on the front surface for guiding a game ball launched from a ball striking device (not shown). Such a center accessory 4 is arranged. 5a and 5b are normal winning holes provided respectively in the upper left area and upper right area of the game board 1 where the game balls flow down, and 6a and 6b are normal winning holes provided in the lower part thereof. 7a and 7b are start winning holes provided in the lower left area and the lower right area of the game board 1, respectively, and 8 is provided directly below the center accessory 4 so that the pair of wing pieces 9 and 9 can be opened and closed. This is a so-called tulip-shaped electric opening / closing start winning opening. The electric opening / closing start winning opening 8 is integrally provided with a passing gate 8a that is electrically detected when a game ball passes thereabove. In addition, 10 is an out-ball discharge port provided at the lower end of the game area, and 11a and 11b are decorative bodies with lamps provided at the inner edge of the inner rail 3.

センター役物4は、図2、図3に拡大して示すように、遊技盤1面に取着される取付基板12前面の中央上部に紋型装飾体13が形成され、該紋型装飾体13の両側に球入口14a,14bが形成される。該球入口14a,14bに、可動羽根15a,15bが回動自在に軸支される。該可動羽根15a,15bは、図4(イ)(ロ)に示すように、支軸16a,16bの先端に固設され、該支軸16a,16bの後端部にクランク17a,17bが固設されている。18a,18bは該センター役物4の内部に鉛直に固設された電動アクチュエータ(ソレノイド)、19a,19bは該電動アクチュエータ18a,18bのプランジャに固着された作動片である。20a,20bは、その軸受部21a,21bを軸支することにより傾動自在に支持された傾動片である。該傾動片20a,20bに突設されたピン22a,22bを該作動片19a,19bに形成された横長孔23a,23bに遊嵌すると共に、クランク17a,17bの先端に突設されたピン24a,24bを該傾動片20a,20bに形成された長孔25a,25bに遊嵌する。   As shown in FIGS. 2 and 3 in an enlarged manner, the center accessory 4 has a pattern-shaped decorative body 13 formed at the upper center of the front surface of the mounting board 12 attached to the surface of the game board 1, and the pattern-shaped decorative body. Sphere inlets 14 a and 14 b are formed on both sides of 13. Movable blades 15a and 15b are pivotally supported by the ball inlets 14a and 14b. As shown in FIGS. 4A and 4B, the movable blades 15a and 15b are fixed to the tips of the support shafts 16a and 16b, and the cranks 17a and 17b are fixed to the rear ends of the support shafts 16a and 16b. It is installed. Reference numerals 18a and 18b are electric actuators (solenoids) fixed vertically inside the center accessory 4, and 19a and 19b are operating pieces fixed to plungers of the electric actuators 18a and 18b. Reference numerals 20a and 20b denote tilting pieces that are supported so as to be tiltable by pivotally supporting the bearing portions 21a and 21b. The pins 22a and 22b protruding from the tilting pieces 20a and 20b are loosely fitted into the laterally long holes 23a and 23b formed in the operating pieces 19a and 19b, and the pins 24a protruding from the tips of the cranks 17a and 17b. , 24b are loosely fitted into the long holes 25a, 25b formed in the tilting pieces 20a, 20b.

前記電動アクチュエータ18a,18bが励磁され作動片19a,19bが上動すると、傾動片20a,20bが上傾し、図4(ロ)に示すように支軸16a,16bを矢視方向へ回転させ、可動羽根15a,15bが図4(イ)の起立状から外傾状に変動する。これに伴い図2鎖線に示すように球入口14a,14bが開成され、遊技球が該球入口14a,14bからセンター役物4内に流入し得るようになる。26は、センター役物4内であって球入口14a,14bの内側に山形に形成された球遊動通路である。27a,27bは該球入口14a,14bからセンター役物4内に流入した遊技球を検出するために該球遊動通路26の両端部に設けられた球検出スイッチで、遊技球は該球検出スイッチ27a,27bの環状孔からその下段に形成された凹面状通路28に落下する。   When the electric actuators 18a and 18b are excited and the operating pieces 19a and 19b are moved upward, the tilting pieces 20a and 20b are tilted upward to rotate the support shafts 16a and 16b in the direction of the arrow as shown in FIG. The movable blades 15a and 15b change from the standing shape shown in FIG. Accordingly, the ball inlets 14a and 14b are opened as shown in FIG. 2 by chain lines, and the game balls can flow into the center accessory 4 from the ball inlets 14a and 14b. Reference numeral 26 denotes a ball floating passage formed in a mountain shape in the center accessory 4 and inside the ball inlets 14a and 14b. Reference numerals 27a and 27b denote ball detection switches provided at both ends of the ball play passage 26 for detecting the game balls flowing into the center accessory 4 from the ball inlets 14a and 14b. The game balls are the ball detection switches. It falls from the annular holes 27a and 27b to the concave passage 28 formed in the lower stage thereof.

また、図2に示すように、凹面状通路28の後側壁中央部に遊技球が横に3個並んで通過できる程度の幅を有する窓孔29が形成され、該窓孔29の後側に球停留装置30が設けられる。図5(イ)(ロ)に示すように、該球停留装置30は、上端部で軸着され前後に自在に揺動する振分部材31と、センター役物4の内部中央に鉛直に固設された電動アクチュエータ(ソレノイド)32と、該電動アクチュエータ32のプランジャに固着され振分部材31と連係する規制部材33と、からなる。振分部材31は、下端に後記する球落口38の上面を開閉する蓋片31aが設けられ、軸支部から後方へ突出する腕片34の先端にピン34aが設けられる。一方、規制部材33は、その上端に前方へ突出する可動片35が設けられ、該可動片35先端の二股部36に前記腕片34のピン34aが係合している。また、規制部材33の下端は、前方へ屈曲して球止片37が設けられる。該球止片37の前端部は、球落口38の下方に位置する。そして、規制部材33が上昇したとき、球止片37が球落口38の真下に位置してその下面を閉じ、該球止片37に入った遊技球を下から支持するようにしている。また、この状態で、規制部材33が下降すると、球落口38の下面が開かれ前記遊技球は支持を失い落下することになる。   Further, as shown in FIG. 2, a window hole 29 having a width that allows three game balls to pass side by side is formed in the central portion of the rear side wall of the concave passage 28. A ball stop device 30 is provided. As shown in FIGS. 5 (a) and 5 (b), the ball stopping device 30 is fixed vertically to the inner center of the center member 4 and the distributing member 31 pivotally mounted at the upper end and swinging freely back and forth. An electric actuator (solenoid) 32 provided, and a regulating member 33 fixed to the plunger of the electric actuator 32 and linked to the distributing member 31. The sorting member 31 is provided with a lid piece 31a for opening and closing the upper surface of a ball drop opening 38, which will be described later, at the lower end, and a pin 34a is provided at the tip of an arm piece 34 protruding rearward from the shaft support portion. On the other hand, the regulating member 33 is provided with a movable piece 35 protruding forward at the upper end thereof, and the pin 34a of the arm piece 34 is engaged with a bifurcated portion 36 at the distal end of the movable piece 35. Further, the lower end of the regulating member 33 is bent forward and a ball stop piece 37 is provided. The front end portion of the ball stop piece 37 is located below the ball drop opening 38. When the restricting member 33 is raised, the ball stop piece 37 is positioned directly below the ball drop opening 38 and its lower surface is closed to support the game ball that has entered the ball stop piece 37 from below. In this state, when the regulating member 33 is lowered, the lower surface of the ball drop opening 38 is opened, and the game ball loses its support and falls.

前記球停留装置30における振分部材31の下方には、該振分部材31の揺動動作により遊技球を受け入れられるように開閉する球落口38が設けられ、該球落口38に球検出スイッチ39(図5では省略。)の環状孔が合致している。球落口38は、左右両サイドへ伸びるワープ通路40a,40bの分岐点に当たる底壁に開設される。これらワープ通路40a,40bは両側で下方へ屈曲し、その下端に後記する傾斜棚52の両側上面に位置する球出口41a,41bが設けられる。これらワープ通路40a,40bにより囲まれる部位は、その後側に位置する図柄変動表示器48を遊技者が前側から視認可能なように、遊技球の直径寸法よりも少し広い幅を離して平行な前後一対の透明樹脂板が張設された透光領域42としている。   Below the sorting member 31 in the ball stopping device 30, a ball drop opening 38 that opens and closes so as to receive a game ball by the swinging motion of the sorting member 31 is provided. The annular hole of the switch 39 (not shown in FIG. 5) is matched. The ball outlet 38 is opened on the bottom wall corresponding to the branch point of the warp passages 40a, 40b extending to the left and right sides. These warp passages 40a and 40b are bent downward on both sides, and provided at the lower ends thereof are ball outlets 41a and 41b located on both upper surfaces of the inclined shelf 52 described later. The parts surrounded by these warp passages 40a and 40b are parallel to each other with a width a little wider than the diameter of the game ball so that the player can visually recognize the symbol variation indicator 48 located on the rear side from the front side. A light-transmitting region 42 in which a pair of transparent resin plates is stretched is used.

前記透光領域42の透明樹脂板間に、球落口38の下方に位置して該球落口38から落下する遊技球を下方へ導く中央縦通路43が形成される。該中央縦通路43には、その途中に通路の内側へ突出し落下する遊技球を一時的に受け止める第一球受片44aとその下方に位置する第二球受片44bとが設けられる。これら第一・第二球受片44a,44bは、互いに位置を違えて設けられかつそれら上面が中央縦通路43の中央寄りへ下傾し、その上面に遊技球が乗っても停止できずに落下するようになっている。更に、第二球受片44bの下方に上面が弧状に窪み、遊技球を排出する下端放出口43aが球転動通路45の長手方向に沿っていずれか側方、この場合は図2において右側、を向いた第三球受片44cが設けられる。   A central vertical passage 43 is formed between the transparent resin plates in the light-transmitting region 42 and is located below the ball outlet 38 and guides a game ball falling from the ball outlet 38 downward. The central vertical passage 43 is provided with a first ball receiving piece 44a that temporarily receives a game ball that protrudes inward and drops in the middle of the passage, and a second ball receiving piece 44b that is positioned below the first ball receiving piece 44b. These first and second ball receiving pieces 44a and 44b are provided in different positions, and their upper surfaces are inclined downward toward the center of the central longitudinal passage 43, so that even if a game ball gets on the upper surface, it cannot be stopped. It comes to fall. Further, the upper surface of the second ball receiving piece 44b is recessed in an arc shape, and the lower end discharge port 43a for discharging the game ball is located on either side along the longitudinal direction of the ball rolling passage 45, in this case, on the right side in FIG. , A third ball receiving piece 44c is provided.

そして、両透明樹脂板間の下部に、中央縦通路43の下端から落下する遊技球を受け入れる球転動通路45が設けられる。該球転動通路45は、底壁上面が前記中央縦通路43の真下位置である中央部で一番低くなっており、その両側が中央部に向かって緩やかに下傾している。また、中央縦通路43の中央部の後側壁に、遊技球を傾斜棚52の左右幅方向のほぼ中央部に落下させる球送り口46が開設される。   A ball rolling passage 45 that receives a game ball falling from the lower end of the central vertical passage 43 is provided at a lower portion between both transparent resin plates. The ball rolling passage 45 has a bottom wall whose upper surface is the lowest at the central portion, which is a position directly below the central vertical passage 43, and both sides thereof are gently inclined downward toward the central portion. In addition, a ball feeding port 46 is provided on the rear side wall of the central portion of the central vertical passage 43 to allow the game ball to drop to the substantially central portion in the left-right width direction of the inclined shelf 52.

前記球停留装置30の電動アクチュエータ32が消磁しているときは、図5(イ)に示すようにそのプランジャが下方へ突出して規制部材33が下降位置に停止し、振分部材31が前方へ揺動して突出し球落口38の上面を塞いでいる。よって、この状態で凹面状通路28から窓孔29を介して導かれた遊技球は、振分部材31により左右いずれかに振り分けられ、ワープ通路40a,40b内を流れると共にその下端の球出口41a,41bから排出されて傾斜棚52の上面に落下する。また、この状態では、該規制部材33下端の球止片37が中央縦通路43の後側壁に開設された縦溝47を介してその中央縦通路43内に介入し、第一球受片44aの近傍に達しており、その第一球受片44a上面に乗る遊技球を支えてそれより下方へ落下させないようにしている。   When the electric actuator 32 of the ball retaining device 30 is demagnetized, as shown in FIG. 5 (a), the plunger projects downward, the restricting member 33 stops at the lowered position, and the distributing member 31 moves forward. It swings and protrudes to block the upper surface of the ball outlet 38. Therefore, in this state, the game ball guided from the concave passage 28 through the window hole 29 is distributed to the left or right by the distribution member 31, flows in the warp passages 40a and 40b, and has a ball outlet 41a at the lower end thereof. , 41b and fall on the upper surface of the inclined shelf 52. In this state, the ball stop piece 37 at the lower end of the restricting member 33 intervenes in the central vertical passage 43 through the vertical groove 47 formed in the rear side wall of the central vertical passage 43, and the first ball receiving piece 44a. The game ball on the upper surface of the first ball receiving piece 44a is supported so that it does not fall below it.

これに対し、電動アクチュエータ32が励磁すると、図5(ロ)に示すようにそのプランジャが上方へ収縮して規制部材33が上昇位置に停止し、同時に振分部材31が後方へ揺動して球落口38の上面を遊技球が入り得るように開放する。よって、この状態で凹面状通路28から窓孔29を介して後方へ導かれた遊技球は、球落口38に入り易い。該球落口38に入った遊技球は、その下面を規制部材33下端の球止片37により支持され、電動アクチュエータ32が消磁して規制部材33が下がらない限り中央縦通路43に落下しないようになっている。また、その後に窓孔29から入る遊技球は、球落口38に保留される遊技球によって振り分けられ、ワープ通路40a,40bのいずれかに流入する。   On the other hand, when the electric actuator 32 is energized, the plunger contracts upward as shown in FIG. 5 (b), the restricting member 33 stops at the raised position, and at the same time the distribution member 31 swings backward. The upper surface of the ball outlet 38 is opened so that a game ball can enter. Therefore, the game ball guided rearward from the concave passage 28 through the window hole 29 in this state easily enters the ball outlet 38. The game ball that has entered the ball drop opening 38 is supported at its lower surface by a ball stop piece 37 at the lower end of the regulating member 33 so that it does not fall into the central longitudinal passage 43 unless the electric actuator 32 is demagnetized and the regulating member 33 is lowered. It has become. The game balls that enter the window hole 29 after that are distributed by the game balls held in the ball drop opening 38 and flow into one of the warp passages 40a and 40b.

この状態で、電動アクチュエータ32が消磁すると、規制部材33が下降し該規制部材33によって球落口38に保留されていた遊技球が第一球受片44aの上面に落下する。また、同時に振分部材31が前方へ突出して球落口38の上面を塞ぐ。このとき、前記遊技球は、規制部材33に支持され第一球受片44aの上面に保持される。そして、電動アクチュエータ32が再び励磁すると、規制部材33が上昇すると共に振分部材31が後退して球落口38の上面を開放する。同時に、第一球受片44aの上面に乗っていた遊技球が規制部材33から開放され、第二球受片44bの上面に一時的に乗りつつ更にその下方の第三球受片44c上面に乗り、図6(イ)に示すようにその下端放出口43aから球転動通路45の底壁上面に落下する。   In this state, when the electric actuator 32 is demagnetized, the restricting member 33 is lowered, and the game ball held in the ball drop opening 38 by the restricting member 33 falls onto the upper surface of the first ball receiving piece 44a. At the same time, the sorting member 31 protrudes forward and closes the upper surface of the ball outlet 38. At this time, the game ball is supported by the regulating member 33 and held on the upper surface of the first ball receiving piece 44a. When the electric actuator 32 is energized again, the regulating member 33 rises and the sorting member 31 moves backward to open the upper surface of the ball drop opening 38. At the same time, the game ball that has been on the upper surface of the first ball receiving piece 44a is released from the restricting member 33, and temporarily rides on the upper surface of the second ball receiving piece 44b, and further on the upper surface of the third ball receiving piece 44c below it. As shown in FIG. 6 (a), it falls from the lower end discharge port 43a to the upper surface of the bottom wall of the ball rolling passage 45.

第三球受片44cの下端放出口43aは図2のように球転動通路45を正面から見て右側を向いているので、そこから排出される遊技球は勢いがつき易い。そこで、該球転動通路45の底壁上面が中央部に向かって緩やかに下傾していることから、前記遊技球は図6(イ)鎖線に示すようにその中央部を中心として左右両サイドへ減衰しながら往復運動する。そして、該遊技球は最終的に中央部に寄り、球送り口46を介して傾斜棚52上面の中央に落下する。球送り口46の中央縦通路43に沿った両側縁部は、その前面が図6(ロ)に示すように前方へ突出し、両突出部から始まる両側前面が、それぞれ球転動通路45に沿って外側へ向かうに従い漸次後方へ傾くテーパー面45aに形成されている。   Since the lower end discharge port 43a of the third ball receiving piece 44c faces the right side when the ball rolling passage 45 is viewed from the front as shown in FIG. Therefore, since the upper surface of the bottom wall of the ball rolling passage 45 is gently inclined downward toward the central portion, the game ball is left and right centered on the central portion as shown by the chain line in FIG. Reciprocates while decaying to the side. Then, the game ball finally approaches the center and falls to the center of the upper surface of the inclined shelf 52 through the ball feed port 46. Both side edges along the central vertical passage 43 of the ball feeding port 46 protrude forward as shown in FIG. 6 (b), and both front sides starting from both protrusions respectively follow the ball rolling passage 45. The taper surface 45a is gradually inclined backward as it goes outward.

これにより、球転動通路45を球送り口46を中心として左右に往復運動する遊技球は、球送り口46に近づくにつれテーパー面45aに接触して球送り口46から離されるように誘導される。よって、例えば、該遊技球が球送り口46の両内側縁に当たって停止し、そこで往復運動の止まってしまうことがなくなり、遊技者はその遊技球の動きを長く楽しむことができる。   Thereby, the game ball that reciprocates left and right around the ball rolling passage 45 about the ball rolling passage 46 is guided so as to come into contact with the tapered surface 45a and be separated from the ball feeding port 46 as it approaches the ball feeding port 46. The Therefore, for example, the game ball stops by hitting both inner edges of the ball feeding port 46, and the reciprocation does not stop there, and the player can enjoy the movement of the game ball for a long time.

センター役物4内の球転動通路45の下方に、取付基板12に開設された窓開口49と連通するようにして前側から内部が視認できる遊技室50が形成されている。図7に示すように該遊技室50には、その後側正面壁50aの中央に装飾体としての人形51が突出状に設けられる。また、遊技室50内の中間高さ位置に、横断状に配置され後方へ向けて緩やかに下傾する傾斜棚52が設けられる。該傾斜棚52の後端縁は、遊技球が落下し得る間隔53を離して人形51と相対している。該遊技室50の床面54は緩やかな前傾状に形成され、その前端縁中央に特別入賞口55が設けられ、該特別入賞口55の両側にそれぞれやや広めの普通入賞口56,56が形成される。該特別入賞口55には、球検出スイッチ57が配設される。普通入賞口56,56にあっては、その下流側に図示しない球検出スイッチが配設される。   A game room 50 is formed below the ball rolling passage 45 in the center accessory 4 so that the inside can be seen from the front side so as to communicate with a window opening 49 formed in the mounting board 12. As shown in FIG. 7, in the game room 50, a doll 51 as a decorative body is provided in a protruding shape at the center of the rear side front wall 50a. In addition, an inclined shelf 52 that is arranged in a transverse shape and gently tilts downward is provided at an intermediate height position in the game room 50. The rear edge of the inclined shelf 52 is opposed to the doll 51 with a gap 53 at which the game ball can fall. The floor surface 54 of the game room 50 is formed in a gentle forward inclined shape, and a special winning opening 55 is provided at the center of the front edge of the game room 50, and slightly wide ordinary winning openings 56, 56 are provided on both sides of the special winning opening 55. It is formed. The special winning opening 55 is provided with a ball detection switch 57. In the normal winning openings 56, 56, a ball detection switch (not shown) is disposed on the downstream side thereof.

図8に示すように前記人形51の腹部に、繰り返し前方に進出可能に設けられたポケット形の進退動型電動部材58が装着される。該進退動型電動部材58は、水平に配置されると共に前端に上面が開口したポケット部58aが設けられる。後側正面壁50aの後側に、進退動型電動部材58に連結され該進退動型電動部材58を動作させるための電動アクチュエータ(ソレノイド)59が水平に配置される。また、人形51の後側に相当する後側正面壁50aの裏側に遊技球が通過し得る通路60が形成され、該通路60は人形51の股下部に開設された放出口61に連通している。62は床面54の下側に配置され、電動アクチュエータ(ソレノイド)63の作動により枢支部64を支点として鉛直面内で上下に傾動するように支持された停留レバーである。そして、その上・下方向への傾動により該停留レバー62の先端62aが放出口61と相対するように床面54より出没し、放出口61から放出する遊技球を該停留レバー62により一時停留するようになっている。また、放出口61の両側であって後側正面壁50aに、前記通路60と連通するサブ放出口65が開設される。   As shown in FIG. 8, a pocket-shaped advance / retreat type electric member 58 provided so as to be able to repeatedly advance forward is attached to the abdomen of the doll 51. The advancing / retracting type electric member 58 is horizontally disposed and is provided with a pocket portion 58a having an upper surface opened at the front end. On the rear side of the rear front wall 50a, an electric actuator (solenoid) 59 connected to the forward / backward movement type electric member 58 and operating the forward / backward movement type electric member 58 is horizontally disposed. Further, a passage 60 through which a game ball can pass is formed on the back side of the rear front wall 50 a corresponding to the rear side of the doll 51, and the passage 60 communicates with a discharge port 61 opened in the crotch portion of the doll 51. Yes. A stop lever 62 is disposed below the floor surface 54 and is supported so as to tilt up and down in the vertical plane with the pivot 64 as a fulcrum by the operation of the electric actuator (solenoid) 63. Then, the tip 62a of the stop lever 62 appears and disappears from the floor surface 54 so that the tip 62a of the stop lever 62 faces the discharge port 61 by tilting upward and downward, and the game ball released from the discharge port 61 is temporarily stopped by the stop lever 62. It is supposed to be. In addition, sub discharge ports 65 communicating with the passage 60 are opened on both sides of the discharge port 61 and on the rear front wall 50a.

図2、図7に示すように、人形51の両側で傾斜棚52の両サイド奥部にそれぞれ半球殻状の回転型電動部材66が設けられる。図9に示した回転型電動部材66は、図2のようにセンター役物4を正面から見て右側に配置されるものであるが、左側に配置される回転型電動部材66は右側に配置されるものと同じ構成からなるので図示は省略する。該回転型電動部材66はその球面が前方を向き回転軸67により支持され、該回転軸67の後端に減速機付モータ68が連繋される。回転型電動部材66には、その前面に等間隔に遊技球が通過できる透孔69が形成される。また、回転軸67に該回転軸67に対して直角となるように回転円板81が固着され、該回転円板81の外周縁部に回転軸67を中心とする放射線状にかつ等間隔に複数のスリット82が設けられる。回転円板81の一側に、該回転円板81の外周縁部を前側と後側から挟むようにして投光器と受光器とを備えた検出器83が配設される。   As shown in FIGS. 2 and 7, hemispherical rotary electric members 66 are provided on both sides of the doll 51 and on both sides of the inclined shelf 52. The rotary electric member 66 shown in FIG. 9 is arranged on the right side when the center accessory 4 is viewed from the front as shown in FIG. 2, but the rotary electric member 66 arranged on the left side is arranged on the right side. Since the configuration is the same as that described, the illustration is omitted. The spherical surface of the rotary electric member 66 is supported by a rotary shaft 67 and a motor 68 with a speed reducer is connected to the rear end of the rotary shaft 67. The rotary electric member 66 has a through-hole 69 through which a game ball can pass at equal intervals. Further, a rotating disk 81 is fixed to the rotating shaft 67 so as to be perpendicular to the rotating shaft 67, and radially and equidistantly around the rotating shaft 67 around the outer peripheral edge of the rotating disk 81. A plurality of slits 82 are provided. A detector 83 including a projector and a light receiver is disposed on one side of the rotating disk 81 so as to sandwich the outer peripheral edge of the rotating disk 81 from the front side and the rear side.

回転型電動部材66は、減速機付モータ68の駆動により図9矢印の方向、すなわちセンター役物4を正面から見て時計回り方向へ常時回転している。回転中の回転型電動部材66は、前記スリット82を検出器83で検出することにより停止できるが、常に同じ位置で停止させている。このように、回転型電動部材66を常に同じ位置で停止させるのは、センター役物4内に入った遊技球の特別入賞口55へ入賞する入賞確率にばらつきがないようにしてその均一化を図るためである。一方、前記左側に配置された回転型電動部材66は、図2のようにセンター役物4を正面から見て反時計回り方向へ回転している。そして、傾斜棚52上面に落下した遊技球は、前記間隔53から床面54に落下するほか、該回転型電動部材66の透孔69から一旦その内側に入り、また、いずれかの透孔69からその下方の曲面棚70を介して床面54に落下する。   The rotary electric member 66 is always rotated in the direction of the arrow in FIG. 9, that is, in the clockwise direction when the center accessory 4 is viewed from the front, by driving the motor 68 with a speed reducer. The rotating electric member 66 that is rotating can be stopped by detecting the slit 82 with the detector 83, but is always stopped at the same position. As described above, the rotation-type electric member 66 is always stopped at the same position so that there is no variation in the winning probability of winning the special winning opening 55 of the game ball that has entered the center accessory 4. This is for the purpose of illustration. On the other hand, the rotary electric member 66 arranged on the left side rotates in the counterclockwise direction when the center accessory 4 is viewed from the front as shown in FIG. Then, the game ball that has dropped onto the upper surface of the inclined shelf 52 falls to the floor surface 54 from the interval 53, enters the inner side through the through hole 69 of the rotary electric member 66, and either through hole 69. To the floor surface 54 via the curved shelf 70 below.

更に、前記遊技室50の後側正面壁50aに、人形51の両側に位置して押出し部材71が配置される。これら押出し部材71は共に同じ構成からなるので、図10(イ)(ロ)に図2のようなセンター役物4を正面から見て左側に位置するもののみを示す。押出し部材71は、両端部に支持孔72を貫設した摺動枠73の前面に支軸74を突設し、該支軸74の先端、すなわち前端、に人の手に模した当て片75を固着して構成される。一方、遊技室50の後側正面壁50aに支持枠76が固着される。該支持枠76には、後側正面壁50aの前後方向へ水平に貫設された軸孔77が設けられる。また、支持枠76の両側後面に、軸孔77の中心軸と平行をなしかつ圧縮スプリング78を巻装した支杆79が後方へ突設される。そして、前記軸孔77に支軸74を挿通し、両支持孔72に両支杆79を挿通する。また、摺動枠73の後側に、該摺動枠73を圧縮スプリング78の付勢に抗して前方へ押動する電動アクチュエータ(ソレノイド)80が水平に配設されている。   Further, push members 71 are arranged on both sides of the doll 51 on the rear front wall 50 a of the game room 50. Since these push-out members 71 have the same configuration, FIGS. 10 (a) and 10 (b) show only the center accessory 4 as shown in FIG. The push-out member 71 has a support shaft 74 protruding from the front surface of a sliding frame 73 that has support holes 72 penetrating at both ends. It is composed by fixing. On the other hand, a support frame 76 is fixed to the rear side front wall 50a of the game room 50. The support frame 76 is provided with a shaft hole 77 extending horizontally in the front-rear direction of the rear front wall 50a. Further, on the rear surfaces of both sides of the support frame 76, support rods 79 that are parallel to the central axis of the shaft hole 77 and wound with the compression springs 78 project rearward. Then, the support shaft 74 is inserted into the shaft hole 77, and both support rods 79 are inserted into the support holes 72. An electric actuator (solenoid) 80 that pushes the sliding frame 73 forward against the biasing force of the compression spring 78 is disposed horizontally on the rear side of the sliding frame 73.

そこで、電動アクチュエータ80が消磁しているときは、図10(イ)に示すように圧縮スプリング78の付勢により摺動枠73が後退し、支軸74前端の当て片75が後側正面壁50aの前面に寄っている。これに対し、電動アクチュエータ80が励磁すると、図10(ロ)に示すようにプランジャが前進して圧縮スプリング78の付勢に抗して摺動枠73を前方へ押す。これにより、当て片75が前方へ突出して、傾斜棚52の後端縁に接近する。その後端縁と当て片75との隙間は、遊技球が通過し得ない寸法になっており、傾斜棚52の上面を後方へ転動して突出動作する当て片75に当る遊技球は、傾斜棚52の上面を前側へ押し返されることになる。前記両当て片75の前面は、真正面を向くというよりも少し中央の人形51側を向くように設定されている。よって、該当て片75に押し返された遊技球は、パチンコ遊技機の前面を覆う透明板保持枠(図示せず。)のガラス板(センター役物4の窓開口49に該窓開口49を塞ぐ前面透明壁がある場合は、該前面透明壁)に当たってポケット部58aに向かって流下し易いようになる。   Therefore, when the electric actuator 80 is demagnetized, the sliding frame 73 is retracted by the bias of the compression spring 78 as shown in FIG. Close to the front of 50a. On the other hand, when the electric actuator 80 is excited, the plunger moves forward and pushes the sliding frame 73 forward against the biasing force of the compression spring 78 as shown in FIG. Thereby, the contact piece 75 protrudes forward and approaches the rear end edge of the inclined shelf 52. The gap between the rear edge and the abutting piece 75 is dimensioned so that the game ball cannot pass through, and the gaming ball hitting the abutting piece 75 that rolls backward from the upper surface of the inclined shelf 52 and moves is inclined. The upper surface of the shelf 52 is pushed back to the front side. The front surfaces of the two abutting pieces 75 are set to face the central doll 51 side rather than facing the front. Therefore, the game ball pushed back to the corresponding piece 75 is provided with a glass plate (not shown) of the transparent plate holding frame (not shown) covering the front surface of the pachinko gaming machine. When there is a front transparent wall to be closed, the front transparent wall is easily made to flow toward the pocket portion 58a.

本発明に係るパチンコ遊技機は上記構成からなり、例えば遊技盤1面に打ち込まれた遊技球が始動入賞口7a,7bや電動開閉始動入賞口8に入賞すると、電気的に検出されて図柄変動表示器48に表示される数字、文字、図形といった図柄が変動を開始する。遊技者は、その図柄を透光領域42を介して見ることができる。電動開閉始動入賞口8にあっては、その上部の通過ゲート8aを遊技球が通過すると抽選が行なわれ、その抽選に当たると電動開閉始動入賞口8が1回開閉する。その間に、該電動開閉始動入賞口8に遊技球が入賞すると、前記図柄が変動を開始する。   The pachinko gaming machine according to the present invention has the above-described configuration. For example, when a game ball driven into one surface of the game board wins a start winning opening 7a, 7b or an electric opening / closing start winning opening 8, it is electrically detected and changes in design. Patterns such as numbers, characters, and figures displayed on the display 48 start to fluctuate. The player can see the design through the light-transmitting area 42. In the electric opening / closing start winning opening 8, a lottery is performed when the game ball passes through the upper passage gate 8a, and when the lottery is won, the electric opening / closing starting winning opening 8 is opened and closed once. In the meantime, when a game ball wins the electric opening / closing start winning opening 8, the symbol starts to change.

そして、前記変動した図柄は、特定の図柄(例えば、「111」、「222」、「777」)で停止する。そこで、特定の図柄が「111」で停止した場合は、可動羽根15a,15bが1回開閉動作を行なう。また、特定の図柄が「222」で停止した場合は、可動羽根15a,15bが2回開閉動作を行なう。一方、特定の図柄が「777」に揃った場合は、遊技者に有利な特別遊技状態、いわゆる「大当り」となり、可動羽根15a,15bが1ラウンドにつき所定回数開閉を繰り返し、その後にそのラウンドが所定回数継続され、一度に多くの賞球が得られる。すなわち、遊技球が始動入賞口7a,7bや電動開閉始動入賞口8に入賞することが契機となって、特別遊技状態が発生する。   Then, the fluctuating symbol stops at a specific symbol (for example, “111”, “222”, “777”). Therefore, when the specific symbol stops at “111”, the movable blades 15a and 15b perform the opening / closing operation once. When the specific symbol stops at “222”, the movable blades 15a and 15b perform the opening / closing operation twice. On the other hand, when the specific symbols are aligned to “777”, it becomes a special game state advantageous to the player, so-called “big hit”, and the movable blades 15a, 15b repeat opening and closing a predetermined number of times per round, and then the round It continues for a predetermined number of times, and many prize balls are obtained at once. In other words, the special game state occurs when the game ball wins the start winning opening 7a, 7b or the electric opening / closing start winning opening 8.

前記可動羽根15a,15bが1回または2回開いたときに、球入口14a,14bに遊技球が入賞すると、該遊技球は球検出スイッチ27a,27bを通過して検出される。これにより、可動羽根15a,15bを作動させる電動アクチュエータ18a,18bを除いて、他の電動アクチュエータ32,59,63,80が駆動し、振分部材31と規制部材33、進退動型電動部材58、停留レバー62、押出し部材71が設定された時間に従って適宜回数作動する。また、押出し部材71は、センター役物4に遊技球が入賞してから排出されるまでの間に、左右同時に複数回前方へ突出動作を繰り返す。   When the movable blades 15a and 15b are opened once or twice, if a game ball is won at the ball inlets 14a and 14b, the game ball is detected by passing through the ball detection switches 27a and 27b. As a result, except for the electric actuators 18a and 18b that operate the movable blades 15a and 15b, the other electric actuators 32, 59, 63, and 80 are driven, and the distribution member 31, the regulating member 33, and the forward and backward movement type electric member 58 are driven. The stop lever 62 and the pushing member 71 are appropriately operated according to the set time. In addition, the pushing member 71 repeats a forward projecting operation a plurality of times at the same time on the left and right sides from when the game ball is won to the center accessory 4 until it is discharged.

前記球入口14a,14bの球検出スイッチ27a,27bを通過して検出された遊技球は、凹面状通路28内に入る。次に、この遊技球は、窓孔29から後方へ流下するが、電動アクチュエータ32が消磁して振分部材31により球落口38の上面が塞がれているとき、蓋片31aにより振り分けられていずれかのワープ通路40a,40bに流入し、その流下端の球出口41a,41bから傾斜棚52上面に落下する。一方、電動アクチュエータ32が励磁して振分部材31を後方へ揺動して球落口38の上面が開放されたとき、窓孔29から入った遊技球がタイミング良く球落口38に入ると、該遊技球は、電動アクチュエータ32が励磁している間、一時的に保留される。よって、後続の遊技球は必然的に球落口38には入賞せず、いずれかのワープ通路40a,40bに流入する。   The game balls detected through the ball detection switches 27 a and 27 b at the ball inlets 14 a and 14 b enter the concave passage 28. Next, this game ball flows backward from the window hole 29, but when the electric actuator 32 is demagnetized and the upper surface of the ball drop opening 38 is blocked by the distribution member 31, the game ball is distributed by the lid piece 31a. Then, it flows into one of the warp passages 40a, 40b, and falls onto the upper surface of the inclined shelf 52 from the ball outlets 41a, 41b at the lower end thereof. On the other hand, when the electric actuator 32 is excited to swing the sorting member 31 rearward and the upper surface of the ball drop opening 38 is opened, the game ball entered from the window hole 29 enters the ball drop opening 38 in a timely manner. The game ball is temporarily held while the electric actuator 32 is excited. Therefore, the subsequent game ball inevitably does not win the ball drop opening 38 and flows into one of the warp passages 40a and 40b.

そして、前記電動アクチュエータ32が消磁すると、規制部材33が下降し前記球落口38に保留されていた遊技球は支持を失って中央縦通路43に落下し、規制部材33に支持された状態で第一球受片44a上面に保持される。更に、電動アクチュエータ32が励磁すると、規制部材33が上昇し第一球受片44a上面の遊技球が支持を失って落下し、第二・第三球受片44b,44cを経て球転動通路45上面に落下する。該球転動通路45上面では、遊技球がその球転動通路45に沿って中央部を中心として左右に減衰しながら往復動する。最終的に減衰した遊技球は、球送り口46から傾斜棚52上面に落下する。   When the electric actuator 32 is demagnetized, the regulation member 33 is lowered and the game ball held in the ball drop opening 38 loses support and falls into the central longitudinal passage 43 and is supported by the regulation member 33. It is held on the upper surface of the first ball receiving piece 44a. Further, when the electric actuator 32 is energized, the regulating member 33 rises and the game ball on the upper surface of the first ball receiving piece 44a loses its support and falls, and passes through the second and third ball receiving pieces 44b and 44c to move the ball rolling path. 45 Drops on top. On the upper surface of the ball rolling passage 45, the game ball reciprocates along the ball rolling passage 45 while being attenuated to the left and right around the central portion. The game ball finally attenuated falls from the ball feed port 46 to the upper surface of the inclined shelf 52.

傾斜棚52上面を後方へ転動する遊技球は、間隔53から人形51の前に落下したり、該傾斜棚52上面にて両サイドに位置し回転中の回転型電動部材66に接触して弾かれたり、或はその透孔69内に入りそのままいずれかの透孔69から曲面棚70に落下して、床面54上に放出される。そして、該遊技球は、前方へ転動して普通入賞口56または特別入賞口55に入賞する。この内、遊技球が間隔53から落下するとき、図8の鎖線に示すように電動アクチュエータ59が励磁して進退動型電動部材58が進出して開いたポケット部58aに入ると、該遊技球は通路60を流下して人形51の股下部の放出口61に導かれる。このとき、同図鎖線に示すように電動アクチュエータ63が励磁して停留レバー62の上端が床面54から上方へ突出しているときは、放出口61にある遊技球はそのまま保持される。ところが、電動アクチュエータ63が消磁して停留レバー62の上端が床面54から下方に位置すると、前記遊技球はまっすぐ流下して特別入賞口55に容易に入賞する。この場合も特別遊技状態となり、可動羽根15a,15bが1ラウンドにつき所定回数開閉を繰り返し、その後にそのラウンドが所定回数継続され、一度に多くの賞球が得られることになる。   A game ball that rolls backward on the upper surface of the inclined shelf 52 falls in front of the doll 51 from the interval 53 or contacts the rotating electric member 66 that is positioned on both sides of the upper surface of the inclined shelf 52 and is rotating. It is repelled or enters the through-hole 69 and falls as it is from one of the through-holes 69 onto the curved shelf 70 and is discharged onto the floor surface 54. Then, the game ball rolls forward and wins the normal winning slot 56 or the special winning slot 55. Among these, when the game ball falls from the interval 53, when the electric actuator 59 is excited and the advance / retract type electric member 58 advances and enters the opened pocket portion 58a as shown by the chain line in FIG. Flows down the passage 60 and is led to the discharge port 61 at the crotch part of the doll 51. At this time, when the electric actuator 63 is excited and the upper end of the stop lever 62 protrudes upward from the floor surface 54 as shown by the chain line in FIG. 1, the game ball at the discharge port 61 is held as it is. However, when the electric actuator 63 is demagnetized and the upper end of the stop lever 62 is positioned below the floor 54, the game ball flows down straight and easily wins the special winning opening 55. In this case as well, a special gaming state is established, and the movable blades 15a and 15b are repeatedly opened and closed a predetermined number of times per round, and then the round is continued a predetermined number of times, so that many prize balls can be obtained at one time.

また、電動アクチュエータ63が励磁して放出口61で停留レバー62により遊技球が保持されているとき、通路60を介してその上に重なって入る遊技球は、サブ放出口65から床面54に排出され、ほとんど普通入賞口56に入賞する。   In addition, when the electric actuator 63 is excited and the game ball is held by the stop lever 62 at the discharge port 61, the game ball that enters over the passage 60 through the passage 60 enters the floor surface 54 from the sub discharge port 65. It is discharged and almost wins the normal winning opening 56.

そこで、ゲームの途中であって、傾斜棚52の上面を後方へ転動するも人形51の位置する該傾斜棚52の中央部に寄らない遊技球は、傾斜棚52の後端縁から落下するとき押出し部材71が前方へ突出すると、図11の鎖線に示すように当て片75に当てられ傾斜棚52の上面を前側へ押し返される。このようにして、その遊技球は、当て片75により押し返される限り、傾斜棚52上面を前後に往復動して傾斜棚52上面に留まる時間が長くなる。よって、進退動型電動部材58すなわち特別入賞口55に該遊技球が入る機会が多くなり、しかも、特別入賞口55に入賞するか否かのスリルや期待感に持続性を持たせることができ、これにより遊技の興趣が高められる。   Therefore, in the middle of the game, the game ball that rolls backward on the upper surface of the inclined shelf 52 but does not approach the center of the inclined shelf 52 where the doll 51 is located falls from the rear edge of the inclined shelf 52. When the pushing member 71 protrudes forward at this time, as shown by a chain line in FIG. 11, the pushing member 71 is pushed against the contact piece 75 and the upper surface of the inclined shelf 52 is pushed back to the front side. In this way, as long as the game ball is pushed back by the contact piece 75, the time for which the game ball stays on the upper surface of the inclined shelf 52 by reciprocating back and forth on the upper surface of the inclined shelf 52 becomes longer. Therefore, the opportunity for the game ball to enter the forward / backward movement type electric member 58, that is, the special winning opening 55 is increased, and the thrill or expectation of whether or not to win the special winning opening 55 can be maintained. This will increase the fun of the game.

本発明に係るパチンコ遊技機では、図12に示すように前記図柄変動表示器48、電動アクチュエータ18a,18b,32,59,63,80及び減速機付モータ68が、CPU,ROM,RAM,I/O等からなるマイクロコンピュータ84に接続され、該マイクロコンピュータ84の指令により作動する。また、該マイクロコンピュータ84には、前記始動入賞口7a,7b、電動開閉始動入賞口8に入賞した遊技球を検出する球検出スイッチ85a,85b,86がそれぞれ接続されているほか、前記球検出スイッチ27a,27b、球検出スイッチ39、球検出スイッチ57がそれぞれ接続される。   In the pachinko gaming machine according to the present invention, as shown in FIG. 12, the symbol variation display 48, the electric actuators 18a, 18b, 32, 59, 63, 80 and the motor 68 with a speed reducer are connected to a CPU, ROM, RAM, I It is connected to a microcomputer 84 composed of / O or the like, and operates according to a command from the microcomputer 84. The microcomputer 84 is connected to ball detection switches 85a, 85b, 86 for detecting game balls won in the start winning ports 7a, 7b and the electric opening / closing start winning port 8, respectively. Switches 27a and 27b, a sphere detection switch 39, and a sphere detection switch 57 are connected to each other.

次に、本発明に係るパチンコ遊技機のゲームの流れを、図柄変動表示器48に表示される図柄を中心として説明する。遊技球が始動入賞口7a,7bまたは電動開閉始動入賞口8に入賞して球検出スイッチ85a,85b,86により検出されることにより、図柄変動表示器48の図柄が変動を開始し、所定時間経過後に停止する。そして、その停止したときの図柄が、「777」に揃ったり、図柄が「111」「222」に揃って可動羽根15a,15bが傾動した球入口14a,14bに遊技球が受け入れられると共に該遊技球が特別入賞口55に入賞することにより特別遊技状態になる。   Next, the flow of the game of the pachinko gaming machine according to the present invention will be described focusing on the symbols displayed on the symbol variation display 48. When the game ball wins the start winning opening 7a, 7b or the electric opening / closing start winning opening 8, and is detected by the ball detection switches 85a, 85b, 86, the symbol of the symbol variation display 48 starts to fluctuate for a predetermined time. Stop after elapse. The game ball is received at the ball inlets 14a and 14b in which the symbols when the stop is aligned are “777” or the movable blades 15a and 15b are tilted with the symbols “111” and “222” being tilted. When the ball wins the special winning opening 55, a special gaming state is set.

通常、図柄変動表示器48の表示には、始動入賞口7a,7bまたは電動開閉始動入賞口8に遊技球が入賞する度に図柄変動表示器48の図柄が所定時間変動していずれかの図柄を表示する通常モードと、所定回数を限度として翼片9が傾倒し電動開閉始動入賞口8に遊技球が入賞し易く特別遊技状態になる確率が向上する時短モードとがある。特別遊技状態は、前記通常モードまたは時短モードのいずれにも発生し得るもので、特別遊技状態が終了した後は、再び通常モードに移行するか時短モードに移行する。そして、特別遊技状態が終了した後であって通常モードまたは時短モードが開始される前に図柄変動表示器48にエンディング表示が表示される。このエンディング表示の表示時間はどのモードであっても一定である。   Normally, the symbol variation indicator 48 displays either symbol when the symbol on the symbol variation indicator 48 fluctuates for a predetermined time each time a game ball wins the start winning opening 7a, 7b or the electric opening / closing start winning aperture 8. There is a normal mode in which the wing piece 9 is tilted up to a predetermined number of times, and a short-time mode in which the probability that a game ball easily wins the electric opening / closing start winning opening 8 and enters a special gaming state is improved. The special game state can occur in either the normal mode or the short-time mode. After the special game state is over, the special game state shifts to the normal mode or the short-time mode again. Then, after the special game state ends, the ending display is displayed on the symbol variation display 48 before the normal mode or the time reduction mode is started. The display time of the ending display is constant regardless of the mode.

更に、図13(イ)(ロ)(ハ)(ニ)に基づき詳しく説明する。図13(イ)は、通常モード時間内に特別遊技状態が発生し、その最終ラウンド終了後にエンディング表示が行なわれ、その後、通常モードに移行する場合である。この場合、エンディング表示では、終わりの表示E,2個のアニメーションの表示N1,N2、そして、通常モードの通常の表示Tとしている。このように、通常モードでの特別遊技状態の終了後にそのまま通常モードへ移行するときは、両者が通常と変わらない同じ状態となる。よって、特別な表示をすることが難しいところ、エンディングに掛かる時間はそのまま保持して図柄変動表示器48の画面だけ通常モードの通常の表示Tとする。これにより、その表示の選定に苦労する必要がなくなる。また、遊技者に恰も次のゲームが始まったという錯覚を与えることができ、早く次の通常モードを開始してほしいという期待に応えられる。これにより、遊技の興趣が醒めないようにすることができる。   Further, a detailed description will be given based on FIGS. 13 (a), (b), (c), and (d). FIG. 13A shows a case where a special game state occurs within the normal mode time, the ending display is performed after the end of the final round, and then the mode is shifted to the normal mode. In this case, in the ending display, an end display E, two animation displays N1 and N2, and a normal mode normal display T are used. Thus, when the special game state in the normal mode is ended and the mode is shifted to the normal mode as it is, both are in the same state as normal. Therefore, it is difficult to perform special display, but the ending time is kept as it is, and only the screen of the symbol variation display 48 is set as the normal display T in the normal mode. This eliminates the need to struggle to select the display. In addition, the player can give the illusion that the next game has begun, and can meet the expectation that the next normal mode should be started soon. Thereby, it is possible to prevent the entertainment of the game from awakening.

図13(ロ)は、通常モード時間内に特別遊技状態が発生し、その最終ラウンド終了後にエンディング表示が行なわれ、その後、時短モードに移行する場合である。この場合、エンディング表示では、次に始まる時短モードへの予告と準備のため、その予告の表示Y、その時短に突入するのに相応しい突入の絵と文字の表示D1,D2等の特別な表示が表示される。これにより、遊技者にこれから時短モードが開始されるという予告を伝えることができ、遊技者に心の準備をさせられ安心感も与えられる。   FIG. 13B shows a case where a special gaming state occurs within the normal mode time, the ending display is performed after the end of the final round, and then the mode is shifted to the time reduction mode. In this case, the ending display has a special display such as a display Y for the advance notice and a display of characters and characters D1, D2, etc. suitable for entering the short time for the advance notice and preparation for the short time mode starting next. Is displayed. As a result, the player can be notified of the advance notice that the time-saving mode will be started, and the player will be prepared with a sense of security.

図13(ハ)は、時短モード時間内に特別遊技状態が発生し、その最終ラウンド終了後にエンディング表示が行なわれ、再び、時短モードに移行する場合である。この場合、エンディング表示では、次に始まる時短モードへの予告と準備のため、予告の表示Y、継続の表示C、次の時短モードの場所の表示P1等の特別な表示が表示される。   FIG. 13C shows a case where a special gaming state occurs within the time-saving mode time, the ending display is performed after the end of the final round, and the mode is again shifted to the time-saving mode. In this case, in the ending display, special indications such as a notice display Y, a continuation display C, and a place display P1 of the next time reduction mode are displayed for the advance notice and preparation for the time reduction mode starting next.

図13(ニ)は、時短モード時間内に特別遊技状態が発生し、その最終ラウンド終了後にエンディング表示が行なわれ、次に、通常モードに移行する場合である。この場合、エンディング表示では、時短モードから通常モードへ移行するので、遊技者にとっては落胆の感が強くその慰めの意を込めるため、終わりの表示E、3個のアニメーションの表示N1,N2,N3、次の通常モードの場所の表示P2等の特別な表示が表示される。   FIG. 13 (d) shows a case where a special gaming state occurs within the short time mode time, the ending display is performed after the end of the final round, and then the normal mode is entered. In this case, since the ending display shifts from the short-time mode to the normal mode, the player has a feeling of discouragement and expresses the comfort of the player. Therefore, the end display E, three animation displays N1, N2, and N3 Then, a special display such as the display P2 of the place of the next normal mode is displayed.

通常、特別遊技状態が終了するまでには図柄変動表示器48の図柄を変動させるための保留球が所定量蓄積されるので、エンディング表示終了後の通常モードまたは時短モードは、その保留球により変動が開始されることによって始まる。   Usually, a predetermined amount of reserved balls for changing the symbols of the symbol variation display 48 are accumulated by the time the special game state is ended, so that the normal mode or the short time mode after the ending display ends varies depending on the reserved balls. Begins by starting.

本発明に係るパチンコ遊技機の遊技盤の正面図。The front view of the game board of the pachinko gaming machine concerning the present invention. センター役物の正面図。The front view of a center character. 同側面図。The same side view. (イ)は一対の可動羽根の斜視図、(ロ)は同作用図。(A) is a perspective view of a pair of movable blades, and (B) is the operation diagram. (イ)は球停留装置部位の斜視図、(ロ)は同作用図。(A) is a perspective view of a ball stopping device part, (B) is the same operation diagram. (イ)は球転動通路部位の斜視図、(ロ)は同平面断面図。(A) is a perspective view of a ball rolling passage portion, (B) is a cross-sectional view of the same plane. 遊技室部位を一部断面にして示す斜視図。The perspective view which shows a game room site | part in a partial cross section. 遊技室の側面断面図。Side surface sectional drawing of a game room. 回転型電動部材の斜視図。The perspective view of a rotary electric member. (イ)は押出し部材の斜視図、(ロ)は同作用図。(A) is a perspective view of an extruded member, and (B) is the same operation diagram. 同押出し部材の作用を示す側面断面図。Side surface sectional drawing which shows the effect | action of the extrusion member. 本発明に係るパチンコ遊技機のブロック図。1 is a block diagram of a pachinko gaming machine according to the present invention. (イ)は通常モードから通常モードへ移行する場合のエンディング表示の説明図。(ロ)は通常モードから時短モードへ移行する場合のエンディング表示の説明図。(ハ)は時短モードから時短モードへ移行する場合のエンディング表示の説明図。(ニ)は時短モードから通常モードへ移行する場合のエンディング表示の説明図。(A) is explanatory drawing of the ending display in the case of shifting from normal mode to normal mode. (B) Explanatory drawing of the ending display in the case of shifting from the normal mode to the time reduction mode. (C) is an explanatory view of the ending display when shifting from the time-saving mode to the time-saving mode. (D) is explanatory drawing of the ending display in the case of shifting from the time-saving mode to the normal mode.

符号の説明Explanation of symbols

7a 始動入賞口
7b 始動入賞口
48 図柄変動表示器
T 通常モードの表示
7a Start prize opening 7b Start prize opening 48 Design variation indicator T Normal mode display

Claims (1)

数字、記号等の図柄を表示する図柄変動表示器と、遊技球が入賞することにより遊技者にとって有利な特別遊技状態発生の契機となる始動入賞口とを備え、前記図柄変動表示器に前記特別遊技状態を表示すると共に該特別遊技状態の終了後はエンディング表示を表示し、更に、その後は遊技球が始動入賞口に入賞し難い通常モードまたは入賞し易い時短モードに移行するようにしたパチンコ遊技機であって、
通常モードでの特別遊技状態の終了後に時短モードに移行するとき、時短モードでの特別遊技状態の終了後に時短モードに移行するとき、及び時短モードでの特別遊技状態の終了後に通常モードに移行するときは、前記エンディング表示を時短モードの開始や終了に即した特別な表示とする一方、通常モードでの特別遊技状態の終了後にそのまま通常モードへ移行するときは、前記エンディング表示を通常モードの通常の表示とすることを特徴とするパチンコ遊技機。
A symbol variation display that displays symbols such as numbers and symbols, and a start winning opening that triggers the occurrence of a special gaming state that is advantageous to the player by winning the game ball, and the symbol variation display includes the special variation display A pachinko game in which a game state is displayed and an ending display is displayed after the end of the special game state, and after that, a transition is made to a normal mode in which the game ball is difficult to win the start winning opening or a short time mode in which it is easy to win. Machine,
When entering the short-time mode after the end of the special game state in the normal mode, when entering the short-time mode after the end of the special game state in the time-short mode, and after entering the special game state in the short-time mode When the ending display is a special display in accordance with the start or end of the time reduction mode, the ending display is changed to the normal mode normal mode when the special game state is ended and the mode is shifted to the normal mode. A pachinko machine characterized by the display.
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013039418A (en) * 2012-10-25 2013-02-28 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2015167651A (en) * 2014-03-05 2015-09-28 京楽産業.株式会社 Game machine

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Publication number Priority date Publication date Assignee Title
JP2004313475A (en) * 2003-04-16 2004-11-11 Newgin Corp Game machine
JP2005102729A (en) * 2003-09-26 2005-04-21 Olympia:Kk Game machine, program for game machine, and recording medium
JP2006305186A (en) * 2005-04-28 2006-11-09 Sankyo Kk Game machine
JP2006311968A (en) * 2005-05-09 2006-11-16 Aruze Corp Game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004313475A (en) * 2003-04-16 2004-11-11 Newgin Corp Game machine
JP2005102729A (en) * 2003-09-26 2005-04-21 Olympia:Kk Game machine, program for game machine, and recording medium
JP2006305186A (en) * 2005-04-28 2006-11-09 Sankyo Kk Game machine
JP2006311968A (en) * 2005-05-09 2006-11-16 Aruze Corp Game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013039418A (en) * 2012-10-25 2013-02-28 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2015167651A (en) * 2014-03-05 2015-09-28 京楽産業.株式会社 Game machine

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