JP2009045371A5 - - Google Patents
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- JP2009045371A5 JP2009045371A5 JP2007216531A JP2007216531A JP2009045371A5 JP 2009045371 A5 JP2009045371 A5 JP 2009045371A5 JP 2007216531 A JP2007216531 A JP 2007216531A JP 2007216531 A JP2007216531 A JP 2007216531A JP 2009045371 A5 JP2009045371 A5 JP 2009045371A5
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- Prior art keywords
- winning
- game
- game ball
- prize
- probability
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- 230000000694 effects Effects 0.000 claims 12
- 238000000034 method Methods 0.000 claims 7
- 230000001629 suppression Effects 0.000 claims 1
Claims (3)
前記遊技領域に向けて打ち込まれた遊技球を受け入れ困難な閉状態と当該閉状態よりも遊技球を受け入れ容易な開状態との間で動作可能な開閉装置と、
前記遊技領域を流下する遊技球が受け入れられる第1受入口と、
前記第1受入口への遊技球の入球があったか否かの判断を行う第1始動判断手段と、
前記第1始動判断手段により前記第1受入口への遊技球の入球があった旨判断されることに基づき、第1の大賞当たりと第2の大賞当たりとを当選種別に含む大当たりについての第1抽選処理を所定の当選確率にて実行可能な抽選手段と、
前記第1の大賞当たり及び前記第2の大賞当たりのいずれかが当選されたとき、前記開閉装置の動作によって当該開閉装置内への遊技球の受け入れを容易化させることで遊技者に賞球を得る機会を提供する大賞当たり遊技を行う大賞遊技実行手段と、
前記第1の大賞当たりが当選されたときは、当該当たりに応じた前記大賞当たり遊技が行われた後、前記所定の当選確率が第1確率に設定される低確遊技状態に制御する一方で、前記第2の大賞当たりが当選されたときは、当該当たりに応じた前記大賞当たり遊技が行われた後、前記所定の当選確率が前記第1確率よりも高い第2確率に設定される高確遊技状態に制御する遊技状態制御手段と、
前記第1の大賞当たりと前記第2の大賞当たりとのいずれかが当選されたとき、所定の表示画面に表示される複数図柄が特定の組み合わせとなって現れる表示演出制御を行う表示演出制御手段と、を備え、
前記表示演出制御手段は、前記第1の大賞当たりが当選されたことを示唆するときと前記第2の大賞当たりが当選されたことを示唆するときとで、前記特定の組み合わせとなって前記所定の表示画面に現れる前記複数図柄の配色を異ならしめる遊技機であって、
前記遊技領域を流下する遊技球を常に受け入れ可能な開口部をもって設けられた第2受入口と、
前記第2受入口への遊技球の入球があったか否かの判断を行う第2始動判断手段と、を備え、
前記抽選手段は、
前記大賞当たり遊技が行われる契機となる当たりのほか、前記大賞当たり遊技が行われる契機とならない小賞当たりも当選種別に含む大当たりについての第2抽選処理を所定の当選確率にて実行する特別抽選手段を有し、
前記第2始動判断手段により前記第2受入口への遊技球の入球があった旨判断されたときは、前記第1始動判断手段により前記第1受入口への遊技球の入球があった旨判断されたときとは異なり、前記特別抽選手段によって前記大当たりについての第2抽選処理を行うものであり、
前記遊技状態制御手段は、
前記第1の大賞当たりが当選されたことに応じて前記開閉装置内への遊技球の受け入れが容易となる態様で前記開閉装置が動作される前記大賞当たり遊技が行われた後だけでなく、前記小賞当たりが当選されたことに応じて前記開閉装置内への遊技球の受け入れが前記大賞当たりが当選されたときよりも困難な態様で前記開閉装置が動作した後も、前記所定の当選確率が第1確率に設定される前記低確遊技状態に制御するものであって、
当該遊技機は、
前記遊技領域を流下する遊技球が前記第1受入口に入球困難な閉状態と当該閉状態よりも遊技球が前記第1受入口に入球容易な開状態との間で動作可能な可動部材と、
前記低確遊技状態に制御されているときは、遊技球を常に受け入れ可能な開口部をもった前記第2受入口よりも前記第1受入口のほうが遊技球の入球確率が低くなるように前記可動部材の動作頻度にかかる設定制御を行うとともに、前記高確遊技状態に制御されているときは、遊技球を常に受け入れ可能な開口部をもった前記第2受入口よりも前記第1受入口のほうが遊技球の入球確率が高くなるように前記可動部材の動作頻度にかかる設定を行う可動制御手段と、をさらに備え、
前記高確遊技状態に制御されているときには、前記可動制御手段による前記可動部材の動作頻度にかかる設定制御態様を通じて、前記小賞当たりの当選によって前記大賞当たり遊技が行われることなく前記低確遊技状態に移行制御されてしまう可能性を抑制させた上で、
前記表示演出制御手段は、
前記複数図柄が前記特定の組み合わせとなって現れるとしたときのそれら複数図柄の配色が示唆されるようにリーチ演出を行う高期待演出手段、及び
前記高確遊技状態に制御されている期間中に前記特別抽選手段により前記第2抽選処理が行われたとき、前記大賞当たり遊技が行われないにもかかわらず前記高確遊技状態が終了してしまう可能性のあることが示唆される警告演出を行う状態終了警告手段、及び
前記大賞当たり遊技が行われることなく前記高確遊技状態から前記低確遊技状態に状態移行されたことが示唆される終了演出を行う状態終了演出手段を有し、
前記高確遊技状態に制御されている期間中、前記第1受入口よりも遊技球の受け入れ確率が低い第2受入口に遊技球が入球された結果、前記小賞当たりが当選されてしまったときは、前記状態終了演出手段による終了演出に先立って、前記高期待演出手段によるリーチ演出と前記状態終了警告手段による警告演出とを同時実行するとともに、該同時実行されるリーチ演出においては、前記小賞当たりに当選されているにもかかわらず、前記抽選処理にて落選されたことが示唆されるかたちで前記複数図柄を停止表示させるようにした
ことを特徴とする遊技機。 A game board in which game balls driven into the game area flow down,
An opening and closing device operable between a closed state in which it is difficult to receive a game ball driven toward the game area and an open state in which it is easier to receive a game ball than the closed state;
A first receiving port for receiving a game ball flowing down the game area;
First start determining means for determining whether or not a game ball has entered the first receiving port;
Based on the fact that the first start determining means determines that a game ball has entered the first receiving port, the first winning prize and the second winning prize are included in the winning category. Lottery means capable of executing the first lottery process with a predetermined winning probability;
When either the first grand prize or the second grand prize is won, the player can receive a prize ball by facilitating the acceptance of the game ball into the switchgear by the operation of the switchgear. A grand prize game execution means for performing a game per grand prize to provide an opportunity to obtain;
When the first winning prize is won, after the game per winning is performed according to the winning, the predetermined winning probability is controlled to a low probability gaming state set to the first probability. When the second winning prize is won, after the game per winning is performed according to the winning, the predetermined winning probability is set to a second probability higher than the first probability. Gaming state control means for controlling to a certain gaming state;
Display effect control means for performing display effect control in which a plurality of symbols displayed on a predetermined display screen appear as a specific combination when either the first grand prize or the second grand prize is won. And comprising
The display effect control means includes the predetermined combination when the first winning prize is suggested to be won and when the second winning prize is suggested to be won. A gaming machine that makes different the color scheme of the plurality of symbols appearing on the display screen,
A second receiving port provided with an opening that can always receive a game ball flowing down the game area;
A second start determining means for determining whether or not a game ball has entered the second receiving port,
The lottery means
A special lottery for executing the second lottery process for the big win including the prize winning type including the prize winning type in addition to the chance to play the game per grand prize, as well as the small prize not winning the game per prize. Having means,
When it is determined by the second start determining means that a game ball has entered the second receiving port, there is no game ball having entered the first receiving port by the first start determining unit. Unlike when it is determined that, the special lottery means performs a second lottery process for the jackpot,
The gaming state control means includes
Not only after the game per grand prize is performed in which the opening and closing device is operated in a manner that facilitates the reception of the game ball into the opening and closing device in response to the winning of the first grand prize, Even after the switchgear operates in such a manner that it is more difficult to accept a game ball into the switchgear in response to the winning of the winning prize than when the winning prize is won. Control to the low probability gaming state in which the probability is set to the first probability,
The gaming machine is
A movable that allows a game ball flowing down the game area to move between a closed state in which it is difficult to enter the first receiving port and an open state in which the game ball can easily enter the first receiving port than the closed state. Members,
When the low-probability gaming state is controlled, the first ball inlet has a lower probability of entering the game ball than the second ball inlet having an opening that can always accept a game ball. In addition to performing setting control related to the operation frequency of the movable member, and when controlled to the highly probable gaming state, the first receiving port is provided through the second receiving port having an opening that can always receive a game ball. Movable control means for performing setting related to the operation frequency of the movable member so that the entrance probability of the game ball is higher at the entrance; and
When the high-probability game state is controlled, the low-probability game is performed without the game per grand prize being won by winning per small prize through the setting control mode related to the operation frequency of the movable member by the movable control means. After suppressing the possibility of transition control to the state,
The display effect control means includes:
High expectation production means for performing a reach production so as to suggest a color scheme of the plurality of symbols when the plurality of symbols appear as the specific combination, and during the period controlled to the high probability gaming state When the second lottery process is performed by the special lottery means, a warning effect is suggested that suggests that the highly probable gaming state may end despite the absence of the winning game. A state end warning means for performing, and a state end effect means for performing an end effect suggesting that the state transition from the high-probability gaming state to the low-probability gaming state is performed without performing the game per grand prize,
During the period in which the high-probability gaming state is controlled, the winning per prize is won as a result of the game ball entering the second entrance having a lower probability of accepting game balls than the first entrance. In this case, prior to the end effect by the state end effect means, the reach effect by the high expectation effect means and the warning effect by the state end warning means are executed at the same time . A gaming machine characterized in that the plurality of symbols are displayed in a stopped state in a manner that suggests that they have been lost in the lottery process even though they have been won per prize .
前記第1の始動判断手段により前記第1の受入口への遊技球の入球があった旨判断されたときに乱数を取得し、この取得した乱数に基づいて大当たりについての第1抽選処理を実行するものである A random number is acquired when it is determined by the first start determining means that a game ball has entered the first receiving port, and a first lottery process for jackpot is performed based on the acquired random number. Is to be executed
請求項1に記載の遊技機。 The gaming machine according to claim 1.
前記第2の始動判断手段により前記第2の受入口への遊技球の入球があった旨判断されたときに乱数を取得し、この取得した乱数に基づいて大当たりについての第2抽選処理を実行するものである A random number is acquired when it is determined by the second start determining means that a game ball has entered the second receiving port, and a second lottery process for jackpot is performed based on the acquired random number. Is to be executed
請求項1または2に記載の遊技機。 The gaming machine according to claim 1 or 2.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007216531A JP5154167B2 (en) | 2007-08-22 | 2007-08-22 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007216531A JP5154167B2 (en) | 2007-08-22 | 2007-08-22 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2009045371A JP2009045371A (en) | 2009-03-05 |
JP2009045371A5 true JP2009045371A5 (en) | 2010-09-30 |
JP5154167B2 JP5154167B2 (en) | 2013-02-27 |
Family
ID=40498146
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007216531A Expired - Fee Related JP5154167B2 (en) | 2007-08-22 | 2007-08-22 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP5154167B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5326712B2 (en) * | 2009-03-19 | 2013-10-30 | 株式会社竹屋 | Game machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4317074B2 (en) * | 2004-04-23 | 2009-08-19 | 京楽産業.株式会社 | Pachinko machine |
JP4308747B2 (en) * | 2004-11-12 | 2009-08-05 | マルホン工業株式会社 | Pachinko machine |
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2007
- 2007-08-22 JP JP2007216531A patent/JP5154167B2/en not_active Expired - Fee Related
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