JP2008546453A5 - - Google Patents

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Publication number
JP2008546453A5
JP2008546453A5 JP2008517163A JP2008517163A JP2008546453A5 JP 2008546453 A5 JP2008546453 A5 JP 2008546453A5 JP 2008517163 A JP2008517163 A JP 2008517163A JP 2008517163 A JP2008517163 A JP 2008517163A JP 2008546453 A5 JP2008546453 A5 JP 2008546453A5
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Japan
Prior art keywords
body model
load
kinematic
determining
estimated
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JP2008517163A
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English (en)
Japanese (ja)
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JP2008546453A (ja
JP4857337B2 (ja
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Priority claimed from US11/454,711 external-priority patent/US7573477B2/en
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Publication of JP2008546453A5 publication Critical patent/JP2008546453A5/ja
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Publication of JP4857337B2 publication Critical patent/JP4857337B2/ja
Expired - Fee Related legal-status Critical Current
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JP2008517163A 2005-06-17 2006-06-16 既存のキャラクター動作の活性化−駆動筋肉変形のためのシステム及び方法 Expired - Fee Related JP4857337B2 (ja)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
US69153605P 2005-06-17 2005-06-17
US60/691,536 2005-06-17
US11/454,711 2006-06-15
US11/454,711 US7573477B2 (en) 2005-06-17 2006-06-15 System and method for activation-driven muscle deformations for existing character motion
PCT/US2006/023534 WO2006138594A2 (en) 2005-06-17 2006-06-16 System and method for activation-driven muscle defromations for existing character motion

Publications (3)

Publication Number Publication Date
JP2008546453A JP2008546453A (ja) 2008-12-25
JP2008546453A5 true JP2008546453A5 (enExample) 2009-07-16
JP4857337B2 JP4857337B2 (ja) 2012-01-18

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008517163A Expired - Fee Related JP4857337B2 (ja) 2005-06-17 2006-06-16 既存のキャラクター動作の活性化−駆動筋肉変形のためのシステム及び方法

Country Status (3)

Country Link
US (1) US7573477B2 (enExample)
JP (1) JP4857337B2 (enExample)
WO (1) WO2006138594A2 (enExample)

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US8257284B2 (en) * 2005-09-21 2012-09-04 Wisconsin Alumni Research Foundation Training device for muscle activation patterns
US7859540B2 (en) * 2005-12-22 2010-12-28 Honda Motor Co., Ltd. Reconstruction, retargetting, tracking, and estimation of motion for articulated systems
US8467904B2 (en) 2005-12-22 2013-06-18 Honda Motor Co., Ltd. Reconstruction, retargetting, tracking, and estimation of pose of articulated systems
US8924021B2 (en) * 2006-04-27 2014-12-30 Honda Motor Co., Ltd. Control of robots from human motion descriptors
US20080221487A1 (en) * 2007-03-07 2008-09-11 Motek Bv Method for real time interactive visualization of muscle forces and joint torques in the human body
WO2008135863A2 (en) * 2007-05-03 2008-11-13 Motek Bv Method and system for real tlme interactive dynamic alignment of prosthetics
TWI366143B (en) * 2007-11-28 2012-06-11 Inst Information Industry System, method and recording medium for generating response motions of a virtual character dynamically in real time
US7980997B2 (en) 2008-10-23 2011-07-19 University Of Southern California System for encouraging a user to perform substantial physical activity
US8199151B2 (en) * 2009-02-13 2012-06-12 Naturalmotion Ltd. Animation events
US20100302253A1 (en) * 2009-05-29 2010-12-02 Microsoft Corporation Real time retargeting of skeletal data to game avatar
KR101341043B1 (ko) * 2009-12-18 2013-12-11 한국전자통신연구원 캐릭터 모델의 근육전이 시스템 및 방법
TWI396572B (zh) * 2009-12-22 2013-05-21 Univ Nat Chiao Tung 健身系統
US11117033B2 (en) 2010-04-26 2021-09-14 Wilbert Quinc Murdock Smart system for display of dynamic movement parameters in sports and training
US8860732B2 (en) * 2010-09-27 2014-10-14 Adobe Systems Incorporated System and method for robust physically-plausible character animation
US8538736B1 (en) * 2010-11-29 2013-09-17 Disney Enterprises, Inc. System and method for simulating object weight in animations
US9056247B2 (en) 2012-02-29 2015-06-16 Funtactix System and method for efficient character animation
US10402517B2 (en) 2013-06-26 2019-09-03 Dassault Systémes Simulia Corp. Musculo-skeletal modeling using finite element analysis, process integration, and design optimization
KR102511518B1 (ko) * 2016-01-12 2023-03-20 삼성전자주식회사 디스플레이장치 및 그 제어방법
WO2018112112A1 (en) * 2016-12-13 2018-06-21 DeepMotion, Inc. Improved virtual reality system using multiple force arrays for a solver
WO2022203524A1 (en) * 2021-03-26 2022-09-29 Formus Labs Limited Surgical system

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US5623428A (en) * 1990-12-25 1997-04-22 Shukyohoji, Kongo Zen Sohozan Shoriji Method for developing computer animation
US5625577A (en) * 1990-12-25 1997-04-29 Shukyohojin, Kongo Zen Sohonzan Shorinji Computer-implemented motion analysis method using dynamics
US5835693A (en) * 1994-07-22 1998-11-10 Lynch; James D. Interactive system for simulation and display of multi-body systems in three dimensions
JPH08329272A (ja) * 1995-12-30 1996-12-13 Kongouzen Souhonzan Shiyourinji アニメーション作成方法
US5982389A (en) * 1996-06-17 1999-11-09 Microsoft Corporation Generating optimized motion transitions for computer animated objects
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JP3355113B2 (ja) * 1997-09-02 2002-12-09 株式会社モノリス 人体の動きのシミュレーション方法およびその方法を用いたアニメーション生成方法
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JP3363136B2 (ja) * 2000-10-31 2003-01-08 コナミ株式会社 動画像生成方法、装置、動画像生成プログラムを記録した可読記録媒体及びビデオゲーム装置
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JP3790816B2 (ja) * 2002-02-12 2006-06-28 国立大学法人 東京大学 人型リンク系の運動生成方法
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US7402142B2 (en) * 2002-09-23 2008-07-22 Honda Giken Kogyo Kabushiki Kaisha Method and processor for obtaining moments and torques in a biped walking system
US6971267B2 (en) * 2002-09-23 2005-12-06 Honda Giken Kogyo Kabushiki Kaisha Method and processor for obtaining moments and torques in a biped walking system
EP1566052A4 (en) * 2002-11-15 2007-02-07 Warner Bros Entertainment Inc LUMINOUS ENVIRONMENT BASED ON REALITY FOR DIGITAL IMAGE RECORDING IN CINEMATOGRAPHY

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