JP2008307197A - Game machine - Google Patents

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Publication number
JP2008307197A
JP2008307197A JP2007156985A JP2007156985A JP2008307197A JP 2008307197 A JP2008307197 A JP 2008307197A JP 2007156985 A JP2007156985 A JP 2007156985A JP 2007156985 A JP2007156985 A JP 2007156985A JP 2008307197 A JP2008307197 A JP 2008307197A
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Prior art keywords
light emitting
gaming machine
movable body
light
actuator
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Giichi Adachi
義一 足立
Takatoshi Imai
隆利 今井
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Nippon Pachinko Parts Co Ltd
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Nippon Pachinko Parts Co Ltd
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Priority to JP2007156985A priority Critical patent/JP2008307197A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine which improves decoration effect and performance effect by three-dimensionally changing the irradiation range in the optical axis of an electric decoration device. <P>SOLUTION: A plurality of light emitting units U each having a mobile body 16 with a light emitting means and an actuator 17 for oscillating the mobile body 16 are assembled on a mounting frame body 14 onto the game machine. In each of the light emitting units U, the mobile body 16 is oscillated by the actuator 17 centering around the first and second oscillation shafts 25 and 26 to change the irradiation ranges of light emitted from the respective light emitting means separately. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、遊技者の視認可能な位置に電飾装置を備えた遊技機に関する。   The present invention relates to a gaming machine provided with an electrical decoration device at a position where a player can visually recognize it.

ぱちんこ機、スロットマシンなどの遊技機には、装飾効果を高める手段として電飾装置が設けられている。電飾装置は、遊技機の前面枠に設けられることが多く、発光手段から発光される光の照射方向や点滅などの発光態様を変化させて装飾効果や演出効果を高めて、遊技者の興趣がわくように工夫がなされている。   A gaming machine such as a pachinko machine or a slot machine is provided with an electric decoration device as means for enhancing the decoration effect. The decoration device is often provided on the front frame of the gaming machine, and the decoration effect and the production effect are enhanced by changing the light emission mode such as the direction of light emitted from the light emitting means and the flashing, thereby enhancing the player's interest. Ingenuity has been devised.

電飾装置の一例について説明すると、遊技機前面の窓枠上部に遊技領域より前方へ投光する発光装置が設けられる。発光装置は、後方に設けられる発光基板から発光した光を複数の集光レンズを並列保持した集光機構を通じて前方へ照射する。このとき、ソレノイド駆動により集光機構を例えば画像表示領域の表示画像に合わせて上下に回動させて発光態様の変化に加えて光の方向を変化させる装飾演出を行なうようになっている(特許文献1参照)。
特開2006−251号公報
An example of the lighting device will be described. A light emitting device that projects forward from the gaming area is provided on the upper part of the window frame on the front surface of the gaming machine. The light emitting device irradiates light emitted from a light emitting substrate provided behind through a condensing mechanism holding a plurality of condensing lenses in parallel. At this time, the solenoid is driven to rotate the condensing mechanism up and down in accordance with, for example, the display image in the image display area, thereby performing a decoration effect that changes the direction of light in addition to the change in the light emission mode (patent) Reference 1).
Japanese Patent Laid-Open No. 2006-251

しかしながら、上述した遊技機に設けられる発光装置は、可動部である集光機構の動作が上下動のみであり動作が単調な上に、並列保持された光源の光軸も一様であるため変化に乏しく、遊技者に飽きられ易い。
また、複数並列保持された集光レンズのみを上下動させるため、レンズの移動端では光が弱くなるため装飾効果が減衰するという課題もある。
However, the light emitting device provided in the gaming machine described above changes because the operation of the condensing mechanism that is a movable part is only up and down, the operation is monotonous, and the optical axis of the light sources held in parallel is also uniform. It is difficult to get bored by players.
In addition, since only a plurality of condensing lenses held in parallel are moved up and down, there is a problem that the decoration effect is attenuated because light is weakened at the moving end of the lens.

本発明の目的は、電飾装置の光軸の照射範囲を三次元的に変化させることで装飾効果や演出効果を向上させた遊技機を提供することにある。   The objective of this invention is providing the game machine which improved the decoration effect and the production effect by changing the irradiation range of the optical axis of an electrical decoration apparatus three-dimensionally.

本発明は上記目的を達成するため、次の構成を備える。
遊技者の視認可能な位置に電飾装置を備えた遊技機であって、遊技機に取り付けられる取付枠体に発光手段を備え互いに交差する第1、第2の揺動軸を中心に揺動可能に支持された可動体と、該可動体を揺動させるアクチュエータを有する発光ユニットが複数組み付けられ、各発光ユニットはアクチュエータにより可動体が第1、第2の揺動軸を中心に揺動し、各発光手段から発せられる光の照射範囲を個別に変化させる電飾装置を備えたことを特徴とする。
In order to achieve the above object, the present invention comprises the following arrangement.
A gaming machine equipped with an illumination device at a position that can be visually recognized by a player, and swings about first and second swinging shafts that have light emitting means on a mounting frame attached to the gaming machine and intersect each other. A plurality of light emitting units each having a movable body that is supported and an actuator that swings the movable body are assembled, and each light emitting unit swings the movable body around the first and second swing axes by the actuator. Further, the present invention is characterized in that an electrical decoration device that individually changes the irradiation range of light emitted from each light emitting means is provided.

また、電飾装置は、遊技機前面枠の遊技盤を囲む上縁部に設けられ、各発光ユニットから発せられる光の照射範囲が少なくとも遊技盤及び遊技盤の前面下方に設けられる球受け皿を含むように設定されることを特徴とする。   In addition, the electrical decoration device includes a ball tray that is provided at an upper edge portion surrounding the game board of the front frame of the gaming machine and that has an irradiation range of light emitted from each light emitting unit at least below the front of the game board and the game board. It is set as follows.

また、可動体は、アクチュエータによって第1、第2の揺動軸を中心に揺動可能に支持される揺動板に、光源が設けられた発光基板と、発光基板を覆うレンズ部材と、レンズ部材を覆うレンズカバー体が一体に組み付けられていることを特徴とする。   The movable body includes a light emitting substrate provided with a light source on a rocking plate supported by an actuator so as to be rockable about the first and second rocking shafts, a lens member covering the light emitting substrate, and a lens. The lens cover body which covers a member is assembled | attached integrally.

また、アクチュエータには、駆動源により回転駆動される回転体の一部に揺動板と接触して該揺動板を傾動させる突出部が設けられており、回転体が回転することにより揺動板に対する突出部の接触位置が変化することで可動体が第1、第2の揺動軸を中心に揺動することを特徴とする。   In addition, the actuator is provided with a projecting portion that comes into contact with the rocking plate and tilts the rocking plate on a part of the rotating body that is rotationally driven by the drive source. The movable body swings about the first and second swing shafts by changing the contact position of the projecting portion with respect to the plate.

また、各発光ユニットには、可動体の初期位置を検出する位置検出手段が各々設けられていることを特徴とする。   Each light emitting unit is provided with a position detecting means for detecting the initial position of the movable body.

上述した遊技機を用いれば、各発光ユニットはアクチュエータにより可動体が第1、第2の揺動軸を中心に揺動し、各発光手段から発せられる光の照射範囲を個別に変化させる電飾装置を備えたので、各発光手段からの光照射方向を三次元的に変化させることができ、遊技者に対して遊技動作とあいまって装飾効果及び演出効果が向上し、遊技者の興趣をわかせることができる。   If the above-described game machine is used, each light-emitting unit has an electric decoration in which the movable body swings around the first and second swinging shafts by an actuator, and the irradiation range of light emitted from each light-emitting means is individually changed. Since the device is provided, the light irradiation direction from each light emitting means can be changed three-dimensionally, and the decoration effect and the production effect are improved together with the game operation for the player, and the player's interest is shown. You can make it.

また、電飾装置は、遊技機前面枠の遊技盤を囲む上縁部に設けられ、各発光ユニットから発せられる光の照射範囲が少なくとも遊技盤及び遊技盤の前面下方に設けられる球受け皿を含むように設定されることにより、遊技盤面を明るく照射して演出効果を高めるのみならず、遊技球を貯留する球受け皿に光照射して遊技球の残量を視認し易くすることができる。   In addition, the electrical decoration device includes a ball tray that is provided at an upper edge portion surrounding the game board of the front frame of the gaming machine and that has an irradiation range of light emitted from each light emitting unit at least below the front of the game board and the game board. By setting in this way, not only can the game board surface be illuminated brightly to enhance the effect, but also the ball tray that stores the game balls can be illuminated to make it easier to visually recognize the remaining amount of the game balls.

また、可動体は、アクチュエータによって第1、第2の揺動軸を中心に揺動可能に支持される揺動板に、光源が設けられた発光基板と、発光基板を覆うレンズ部材と、レンズ部材を覆うレンズカバー体が一体に組み付けられているので、簡易な構成で複数発光ユニットを取付枠体へ組み付けることができる。   The movable body includes a light emitting substrate provided with a light source on a rocking plate supported by an actuator so as to be rockable about the first and second rocking shafts, a lens member covering the light emitting substrate, and a lens. Since the lens cover body covering the member is integrally assembled, the plurality of light emitting units can be assembled to the mounting frame body with a simple configuration.

また、アクチュエータには、駆動源により回転駆動される回転体の一部に揺動板と接触して該揺動板を傾動させる突出部が設けられており、回転体が回転することにより揺動板に対する突出部の接触位置が変化することで可動体が第1、第2の揺動軸を中心に揺動するので、揺動板に固定された光源の光量が減少することなく、光軸の照射範囲を三次元的に変化させて装飾効果や演出効果を高めることができる。   In addition, the actuator is provided with a projecting portion that comes into contact with the rocking plate and tilts the rocking plate on a part of the rotating body that is rotationally driven by the drive source. Since the movable body swings about the first and second swinging shafts by changing the contact position of the projecting portion with respect to the plate, the light axis of the light source fixed to the swinging plate does not decrease, and the optical axis The illumination range can be changed three-dimensionally to enhance the decoration effect and the production effect.

また、各発光ユニットには、可動体の初期位置を検出する位置検出手段が各々設けられているので、任意の発光ユニットを選んで位置検出手段の検出結果に対応してアクチュエータを同期させるか非同期にするかを自由に選択できるので、より多くの光照射パターンを作り出して多彩な演出が可能となる。   Further, since each light emitting unit is provided with position detecting means for detecting the initial position of the movable body, any light emitting unit is selected and the actuator is synchronized or asynchronously according to the detection result of the position detecting means. Since it can be freely selected, more light irradiation patterns can be created and various effects can be produced.

以下、本発明の実施形態について図面を参照しながら具体的に説明する。
図1を参照して本実施形態に係る遊技機の概略構成について説明する。
遊技機1は外枠2と遊技盤3が設けられた内枠(図示せず)と内枠を覆う前面枠4を備えている。内枠はヒンジ5により外枠2に対して開閉可能に取り付けられている。また、前面枠4は内枠に開閉可能に取り付けられている(ヒンジ部図示せず)。前面枠4の表示窓6を囲む左右両側にはイコライザー機能を有する表示装置7が設けられている。また、表示窓6の上縁部にはスピーカー8や電飾装置9が設けられている。電飾装置9は表示装置7と共に遊技動作と連係した装飾演出機能を備えている。また前面枠4の表示窓6の下方には遊技球を一時的に貯留する球受け皿(上受け皿10及び下受け皿11)が設けられている。下受け皿11の左側には、タバコの吸殻を収容する灰皿12、右側には遊技盤3に遊技球を打ち出すためのハンドル13が設けられている。
Hereinafter, embodiments of the present invention will be specifically described with reference to the drawings.
A schematic configuration of the gaming machine according to the present embodiment will be described with reference to FIG.
The gaming machine 1 includes an inner frame (not shown) in which an outer frame 2 and a game board 3 are provided, and a front frame 4 that covers the inner frame. The inner frame is attached to the outer frame 2 by a hinge 5 so as to be openable and closable. The front frame 4 is attached to the inner frame so as to be opened and closed (the hinge portion is not shown). Display devices 7 having an equalizer function are provided on both the left and right sides surrounding the display window 6 of the front frame 4. A speaker 8 and an electrical decoration device 9 are provided at the upper edge of the display window 6. The lighting device 9 has a decoration effect function linked with the game operation together with the display device 7. Further, below the display window 6 of the front frame 4, there are provided ball trays (upper tray 10 and lower tray 11) for temporarily storing game balls. An ashtray 12 for accommodating cigarette butts is provided on the left side of the lower tray 11, and a handle 13 for launching game balls to the game board 3 is provided on the right side.

図1において、電飾装置9は、遊技者が視認可能な遊技機前面上部(前面枠4)に取付枠体14を通じて組み付けられる。図2において、電飾装置9は、遊技者が触れないように、透光性のカバー部材15により覆われている。カバー部材15は前面枠4に組み付けられる。   In FIG. 1, the electrical decoration device 9 is assembled through a mounting frame 14 on the front upper portion of the gaming machine (front frame 4) visible to the player. In FIG. 2, the electrical decoration device 9 is covered with a translucent cover member 15 so that the player does not touch it. The cover member 15 is assembled to the front frame 4.

図3及び図4において、電飾装置9は、取付枠体14に発光ユニットUが複数組み付けられている。各発光ユニットUには発光手段を備えた可動体16がアクチュエータ17により揺動可能に支持されている。アクチュエータ17は後述するように可動体16を第1、第2の揺動軸25,26(図5参照)を中心に揺動させて発光手段から発せられる光の照射範囲(照射される光軸方向)を個別に変化させるようになっている。また、電飾装置9は、スピーカー8から出力される効果音に同期して各発光ユニットUより照射される発光態様を変化させるようになっている。また、各発光ユニットUの光軸の照射範囲が少なくとも遊技盤3及び遊技盤3の前面下方に設けられる球受け皿(上受け皿10及び下受け皿11)を含むように設定される。   3 and 4, in the electrical decoration device 9, a plurality of light emitting units U are assembled to the mounting frame 14. In each light emitting unit U, a movable body 16 having light emitting means is supported by an actuator 17 so as to be swingable. As will be described later, the actuator 17 swings the movable body 16 about the first and second swing shafts 25 and 26 (see FIG. 5) to irradiate the light emitted from the light emitting means (the irradiated optical axis). (Direction) is changed individually. Moreover, the electrical decoration device 9 changes the light emission mode irradiated from each light emitting unit U in synchronization with the sound effect output from the speaker 8. Further, the irradiation range of the optical axis of each light emitting unit U is set so as to include at least the game board 3 and a ball tray (upper tray 10 and lower tray 11) provided below the front surface of the game board 3.

以下、図3及び図4に示す電飾装置9の構成について図5を参照して具体的に説明する。図5は図3の各発光ユニットUの分解斜視図である。図5において、可動体16の構成について説明する。揺動板18には、LEDなどの光源が設けられた発光基板19と、発光基板19を覆うレンズ部材(集光レンズ若しくは拡散レンズのいずれでも良い)20と、レンズ部材20を覆うレンズカバー体21がこの順に重ね合わせて一体に組み付けられる。レンズカバー体21には貫通孔21aが複数箇所に穿孔されており、レンズ曲面部20aが露出するように位置決めされて組み付けられる(図3参照)。   Hereinafter, the configuration of the electrical decoration device 9 shown in FIGS. 3 and 4 will be specifically described with reference to FIG. 5. FIG. 5 is an exploded perspective view of each light emitting unit U of FIG. In FIG. 5, the structure of the movable body 16 will be described. The rocking plate 18 includes a light emitting substrate 19 provided with a light source such as an LED, a lens member 20 that covers the light emitting substrate 19 (which may be either a condensing lens or a diffusion lens), and a lens cover body that covers the lens member 20. 21 are superposed in this order and assembled together. A plurality of through holes 21a are formed in the lens cover body 21, and the lens cover body 21 is positioned and assembled so that the lens curved surface portion 20a is exposed (see FIG. 3).

図5において、揺動板18の背面には、1対の軸保持部18aが左右に突設されている。この一対の軸保持部18aには軸孔18bが各々設けられている。また、揺動板18は軸保持部材22を介して取付部材23に揺動可能に支持される。取付部材23には一対の軸保持部23aが上下に設けられている。この一対の軸保持部23aには軸孔23bが各々設けられている。取付部材23は、後述するように背面側をベース部材24に一体に組み付けられる。   In FIG. 5, a pair of shaft holding portions 18 a are provided on the back surface of the swing plate 18 so as to protrude from the left and right. A shaft hole 18b is provided in each of the pair of shaft holding portions 18a. The swing plate 18 is supported by the mounting member 23 via the shaft holding member 22 so as to be swingable. The attachment member 23 is provided with a pair of shaft holding portions 23a on the top and bottom. A shaft hole 23b is provided in each of the pair of shaft holding portions 23a. The mounting member 23 is assembled integrally with the base member 24 on the back side, as will be described later.

また、軸保持部材22は、水平方向に第1の軸孔22a、垂直方向に第2の軸孔22bが設けられている。第1の軸孔22aは、揺動板18の軸孔18bと位置合わせして第1の揺動軸25が水平方向に嵌め込まれる。また、第2の軸孔22bは、取付部材23の軸孔23bと位置合わせして第2の揺動軸26が垂直方向に嵌め込まれる。第1、第2の揺動軸25,26は互いに交差する(直交する)向きに各々組み付けられる(図5参照)。   The shaft holding member 22 is provided with a first shaft hole 22a in the horizontal direction and a second shaft hole 22b in the vertical direction. The first shaft hole 22a is aligned with the shaft hole 18b of the swing plate 18, and the first swing shaft 25 is fitted in the horizontal direction. The second shaft hole 22b is aligned with the shaft hole 23b of the mounting member 23, and the second swing shaft 26 is fitted in the vertical direction. The first and second swing shafts 25 and 26 are assembled in directions that intersect (orthogonal) each other (see FIG. 5).

次にアクチュエータ17の構成について説明する。図5において、ベース部材24の前面には円筒状のガイド部27が起立形成されている。このガイド部27の外周面には回転体28が回転可能に嵌め込まれる。回転体28の前面には揺動板18の背面と常時点接触する突出部(ピン)28aが2箇所に設けられている。突出部28aはピンに替えて板カムなどの面接触するもの、或いはコロ、ローラなど転動しながら線接触するものであってもよい。   Next, the configuration of the actuator 17 will be described. In FIG. 5, a cylindrical guide portion 27 is erected on the front surface of the base member 24. A rotating body 28 is rotatably fitted on the outer peripheral surface of the guide portion 27. Protruding portions (pins) 28 a that are always in point contact with the back surface of the swing plate 18 are provided at two locations on the front surface of the rotating body 28. The protruding portion 28a may be a surface contact such as a plate cam instead of a pin, or a line contact while rolling, such as a roller or a roller.

図6において、回転体28の背面側外周には回転歯車28bが形成されている。この回転歯車28bにはピニオンギヤ29が噛み合っている。ピニオンギヤ29は、駆動源であるモータ30から駆動伝達される回転軸31に嵌め込まれている。また、回転体28の外周には遮光板28cが径方向外側に突設されている。また、図5において、ベース部材24にはフォトセンサ(位置検出手段)32が設けられ、遮光板28cを検出することで可動体16(回転体28)の原点位置を検出するようになっている。   In FIG. 6, a rotating gear 28 b is formed on the outer periphery on the back side of the rotating body 28. A pinion gear 29 is engaged with the rotating gear 28b. The pinion gear 29 is fitted into a rotary shaft 31 that is driven and transmitted from a motor 30 that is a drive source. Further, a light shielding plate 28c is provided on the outer periphery of the rotating body 28 so as to protrude radially outward. In FIG. 5, the base member 24 is provided with a photo sensor (position detecting means) 32, and the origin position of the movable body 16 (rotating body 28) is detected by detecting the light shielding plate 28c. .

図5において、モータ30を起動するとピニオンギヤ29が回転し、ピニオンギヤ29と噛み合う回転歯車28bが回転する。回転体28が回転することにより揺動板18に対する突出部28aの接触位置が変化し可動体16が第1、第2の揺動軸25、26を中心に揺動する。図3において、各発光ユニットUは可動体16が原点位置で停止している。モータ30が起動すると、図4に示すように各発光ユニットUは可動体16が個別に揺動する。このとき、発光基板19(図5参照)から照射されレンズ部材20を通過する照射光の光軸方向が遊技者から遊技盤にわたって三次元的に変化する。よって、遊技者に対して遊技動作とあいまって装飾効果及び演出効果が向上し、遊技者の興趣をわかせることができる。   In FIG. 5, when the motor 30 is started, the pinion gear 29 rotates and the rotating gear 28 b that meshes with the pinion gear 29 rotates. As the rotating body 28 rotates, the contact position of the protrusion 28 a with respect to the swing plate 18 changes, and the movable body 16 swings about the first and second swing shafts 25 and 26. In FIG. 3, each light emitting unit U has the movable body 16 stopped at the origin position. When the motor 30 is started, the movable body 16 of each light emitting unit U swings individually as shown in FIG. At this time, the optical axis direction of the irradiation light irradiated from the light emitting substrate 19 (see FIG. 5) and passing through the lens member 20 changes three-dimensionally from the player to the game board. Therefore, the decoration effect and the production effect are improved with the game operation for the player, and the player's interest can be revealed.

図5において、発光ユニットU(図1参照)の組立て構成の一例について説明する。先ず、可動体16の組立て構成の一例について説明する。揺動板18の前面には発光基板19が重ね合わされ、その上からレンズ部材20が発光基板19を覆って組み付けられる。次にレンズ部材20のレンズ曲面部20aをレンズカバー体21の貫通孔21aより露出するように位置合わせしてレンズカバー体21が装着される。   In FIG. 5, an example of the assembly structure of the light emitting unit U (see FIG. 1) will be described. First, an example of the assembly structure of the movable body 16 will be described. A light emitting substrate 19 is overlaid on the front surface of the swing plate 18, and a lens member 20 is assembled to cover the light emitting substrate 19 from above. Next, the lens cover body 21 is mounted by aligning the lens curved surface portion 20 a of the lens member 20 so as to be exposed from the through hole 21 a of the lens cover body 21.

揺動板18の背面には、軸保持部材22及び取付部材23が組み付けられる。軸保持部材22は軸孔22bを軸保持部23a間へ挿入し軸孔22aを軸保持部18a間は挿入して各々位置合わせし、第1の揺動軸25を軸孔18b,22aへ、第2の揺動軸26を軸孔22b、23bへ各々嵌め込んで組み付けられる。   A shaft holding member 22 and an attachment member 23 are assembled on the back surface of the swing plate 18. The shaft holding member 22 inserts the shaft hole 22b between the shaft holding portions 23a, inserts the shaft hole 22a between the shaft holding portions 18a and aligns them, and the first swing shaft 25 is inserted into the shaft holes 18b and 22a. The second swing shaft 26 is assembled by being fitted into the shaft holes 22b and 23b.

次に、アクチュエータ17の組立て構成の一例について説明する。図5において、ベース部材24の背面にはモータ30が一体に組み付けられる。ベース部材24の前面には、ガイド部27(図5参照)が設けられており、ガイド部27の外周面には回転体28が嵌め込まれる。ベース部材24の前面にはモータ30に連繋する回転軸31が突設され、回転軸31にピニオンギヤ29が嵌め込まれる。ピニオンギヤ29は、回転体28の回転歯車28bと噛み合って組み付けられる。また、ベース部材24の前面には、フォトセンサ32が固定される。   Next, an example of the assembly configuration of the actuator 17 will be described. In FIG. 5, the motor 30 is integrally assembled on the back surface of the base member 24. A guide portion 27 (see FIG. 5) is provided on the front surface of the base member 24, and a rotating body 28 is fitted on the outer peripheral surface of the guide portion 27. A rotating shaft 31 connected to the motor 30 protrudes from the front surface of the base member 24, and a pinion gear 29 is fitted into the rotating shaft 31. The pinion gear 29 is assembled to mesh with the rotating gear 28b of the rotating body 28. A photo sensor 32 is fixed to the front surface of the base member 24.

最後に、ベース部材24の前面であってガイド部27(回転体28)に囲まれたエリアに取付部材23がねじ止め固定され、可動体16がアクチュエータ17と一体に組み付けられる。これにより、回転体28に前面側より揺動板18が常時押し当てられ、揺動板18とベース部材24に位置決めされて保持される。回転体28を回転させると揺動板18に対する突出部28aの接触位置が変化して、可動体16が第1、第2の揺動軸25、26を中心に揺動可能となる。   Finally, the attachment member 23 is screwed and fixed to an area surrounded by the guide portion 27 (rotary body 28) on the front surface of the base member 24, and the movable body 16 is assembled integrally with the actuator 17. As a result, the swing plate 18 is constantly pressed against the rotating body 28 from the front side, and is positioned and held by the swing plate 18 and the base member 24. When the rotating body 28 is rotated, the contact position of the projecting portion 28a with respect to the swing plate 18 changes, and the movable body 16 can swing about the first and second swing shafts 25 and 26.

次に、アクチュエータ17の動作状態と可動体16の位置との関係を、図7乃至図10を参照して説明する。図7(a)〜(c)は可動体16が原点位置にあるときの取付状態正面図、左側面図、上視図、図8(a)〜(c)は可動体16が原点位置から反時計回り方向へ90°回転したときの取付状態正面図、左側面図、上視図、図9(a)〜(c)は可動体16が原点位置から反時計回り方向へ180°回転したときの取付状態正面図、左側面図、上視図、図10(a)〜(c)は可動体16が原点位置から反時計回り方向へ270°回転したときの取付状態正面図、左側面図、上視図である。尚、図5に示す発光ユニットUの前面側は、以下に示す図7(a)乃至図10(a)の取付状態正面図で下方に相当するものとして説明する。   Next, the relationship between the operating state of the actuator 17 and the position of the movable body 16 will be described with reference to FIGS. 7A to 7C are a front view, a left side view, and a top view of the mounting state when the movable body 16 is at the origin position, and FIGS. 8A to 8C are views of the movable body 16 from the origin position. Mounting state when rotated 90 ° counterclockwise direction Front view, left side view, top view, FIGS. 9A to 9C show the movable body 16 rotated 180 ° counterclockwise from the origin position. Front view, left side view, top view, and FIGS. 10A to 10C are the front view of the mounting state when the movable body 16 is rotated 270 ° counterclockwise from the origin position, and the left side surface. It is a figure and a top view. The front side of the light emitting unit U shown in FIG. 5 will be described as equivalent to the lower side in the attached state front views of FIGS. 7A to 10A shown below.

図7(c)は、モータ30が停止状態にあり、回転体28が原点位置で停止した状態を示す。このとき、フォセンサ32は遮光板28cを検出した状態にある。図7(a)(b)において、回転体28の突出部28aは揺動板18の上方前方側を押し出す位置にある。よって、可動体16の発光面は正面視で光軸が専ら遊技機側(遊技盤3や上受け皿10;図1参照)を向いて光照射する向きにある。   FIG. 7C shows a state where the motor 30 is in a stopped state and the rotating body 28 is stopped at the origin position. At this time, the photosensor 32 is in a state of detecting the light shielding plate 28c. 7A and 7B, the protrusion 28a of the rotating body 28 is in a position to push out the upper front side of the swing plate 18. Therefore, the light emitting surface of the movable body 16 is in the direction of irradiating light with the optical axis exclusively facing the gaming machine side (the game board 3 or the upper tray 10; see FIG. 1) in a front view.

図8(c)は、モータ30が起動して、回転体28が原点位置より反時計回り方向へ90°回転した状態を示す。このとき、図8(a)(b)において、回転体28の突出部28aは揺動板18の上方右側を押し出す位置にある。よって、可動体16の発光面は正面視で光軸が専ら遊技機1(図1参照)の左斜め下方を向いて光照射する向きにある。   FIG. 8C shows a state in which the motor 30 is activated and the rotating body 28 is rotated 90 ° counterclockwise from the origin position. At this time, in FIGS. 8A and 8B, the protrusion 28a of the rotating body 28 is in a position to push out the upper right side of the swing plate 18. Therefore, the light emitting surface of the movable body 16 is in a direction to irradiate the light with the optical axis exclusively facing the lower left of the gaming machine 1 (see FIG. 1) when viewed from the front.

図9(c)は、回転体28がさらに90°回転して原点位置から反時計回り方向へ180°回転した状態を示す。このとき、図9(a)(b)において、回転体28の突出部28aは揺動板18の上方後方側を押し出す位置にある。よって、可動体16は正面視で光軸が専ら遊技機1の斜め下方であって前方の遊技者側を向いて光照射する向きにある。   FIG. 9C shows a state in which the rotating body 28 has further rotated 90 ° and has rotated 180 ° counterclockwise from the origin position. At this time, in FIGS. 9A and 9B, the protruding portion 28 a of the rotating body 28 is in a position to push the upper rear side of the swing plate 18. Therefore, the movable body 16 has an optical axis exclusively obliquely below the gaming machine 1 in a front view and is directed to irradiate light toward the player side ahead.

図10(c)は、回転体28がさらに90°回転して原点位置より反時計回り方向へ270°回転した状態を示す。このとき、図10(a)(b)において、回転体28の突出部28aは揺動板18の上方左側を押し出す位置にある。よって、可動体16の発光面は正面視で光軸が専ら遊技機1(図1参照)の右斜め下方を向いて光照射する向きにある。
そして、図10(c)の状態から回転体28がさらに90°回転すると、図7(c)の原点位置へ戻るようになっている。
このように、回転体28が回転することで発光基板19とレンズ部材20が一体に組み付けられた揺動板18(図5参照)が第1、第2の揺動軸25,26を中心に揺動するので、光量が減少することなく、光軸の照射範囲を三次元的に変化させて装飾効果や演出効果を高めることができる。
FIG. 10C shows a state in which the rotating body 28 is further rotated 90 ° and is rotated 270 ° counterclockwise from the origin position. At this time, in FIGS. 10 (a) and 10 (b), the protrusion 28 a of the rotating body 28 is in a position to push out the upper left side of the swing plate 18. Therefore, the light emitting surface of the movable body 16 is in a direction to irradiate the light with the optical axis exclusively facing downward and to the right of the gaming machine 1 (see FIG. 1) when viewed from the front.
Then, when the rotating body 28 further rotates 90 ° from the state of FIG. 10C, it returns to the origin position of FIG. 7C.
As described above, the rotating plate 18 (see FIG. 5) in which the light emitting substrate 19 and the lens member 20 are integrally assembled is rotated around the first and second swinging shafts 25 and 26 by the rotation of the rotating body 28. Since it swings, it is possible to enhance the decoration effect and the production effect by changing the irradiation range of the optical axis three-dimensionally without reducing the amount of light.

また、突出部28aの突出量及び第1、第2の揺動軸25、26の軸間の距離を変更することや電飾装置9の遊技機1への取付角度によって、発光ユニットUの照射範囲を容易に変更することが可能である。加えて電飾装置9の遊技機1への取付角度及び発光ユニットUの取付枠体14への取付角度を調整可能にすることによっても更なる照射範囲の変更が可能である。よって、遊技機1における電飾装置9(発光ユニットU)の取付け箇所が限定されることなく、任意の箇所に取り付けて装飾効果を高めることができる。
本実施例では、図2において電飾装置9は遊技機前面上部に可動体16の発光面を遊技者から視認できるように斜め下向きにして組み付けられる。
Further, the irradiation of the light emitting unit U can be performed by changing the protruding amount of the protruding portion 28a and the distance between the first and second swinging shafts 25 and 26 and the angle of attachment of the electric decoration device 9 to the gaming machine 1. The range can be easily changed. In addition, the irradiation range can be further changed by making it possible to adjust the mounting angle of the lighting device 9 to the gaming machine 1 and the mounting angle of the light emitting unit U to the mounting frame 14. Therefore, it is possible to enhance the decoration effect by attaching it to an arbitrary place without limiting the attachment place of the electric decoration device 9 (light emitting unit U) in the gaming machine 1.
In this embodiment, in FIG. 2, the electrical decoration device 9 is assembled on the upper front of the gaming machine so that the light emitting surface of the movable body 16 can be visually recognized by the player.

電飾装置9には複数の発光ユニットUが並列して設けられていてもよい。この場合、任意の発光ユニットUを選んでフォトセンサ32の検出結果に対応してモータ30を同期させるか非同期にするかを自由に選択できるので、より多くの光照射パターンを作り出して多彩な演出が可能となる。
また、アクチュエータ17の駆動源はモータ30に限らずソレノイドなどの往復動を回転体28の回転運動に変換するようにしてもよい。
The lighting device 9 may be provided with a plurality of light emitting units U in parallel. In this case, any light emitting unit U can be selected, and the motor 30 can be freely selected according to the detection result of the photosensor 32, so that it can be freely selected. Is possible.
The drive source of the actuator 17 is not limited to the motor 30, and a reciprocating motion such as a solenoid may be converted into a rotational motion of the rotating body 28.

なお、本発明では遊技機の一例としてぱちんこ遊技機について説明したが、他にスロットマシンなどの他の遊技機にも適用できる。   In the present invention, a pachinko gaming machine has been described as an example of a gaming machine, but it can also be applied to other gaming machines such as a slot machine.

電飾装置を具備した遊技機の正面図である。It is a front view of the gaming machine equipped with the illumination device. 前面枠に組み付けられた電飾装置の断面図である。It is sectional drawing of the electrical decoration apparatus assembled | attached to the front frame. 発光ユニットが原点位置にある状態の電飾装置の正面図である。It is a front view of the electrical decoration apparatus in the state which has a light emission unit in an origin position. 発光ユニットが動作状態にある電飾装置の正面図である。It is a front view of the electrical decoration apparatus in which the light emission unit is in an operation state. 発光ユニットの分解斜視図である。It is a disassembled perspective view of a light emission unit. 回転体とモータとの駆動伝達系を示す背面図である。It is a rear view which shows the drive transmission system of a rotary body and a motor. 回転体の動作位置(原点位置)と可動体の状態説明図である。It is an operation position (origin position) of a rotating body and a state explanatory view of a movable body. 回転体の動作位置(90°回転位置)と可動体の状態説明図である。It is an operation position (90 degree rotation position) of a rotary body, and the state explanatory drawing of a movable body. 回転体の動作位置(180°回転位置)と可動体の状態説明図である。It is an operation position (180 degree rotation position) of a rotary body, and a state explanatory drawing of a movable body. 回転体の動作位置(270°回転位置)と可動体の状態説明図である。It is an operation position (270 degree rotation position) of a rotary body, and a state explanatory drawing of a movable body.

符号の説明Explanation of symbols

1 遊技機
2 外枠
3 遊技盤
4 前面枠
5 ヒンジ
6 表示窓
7 表示装置
8 スピーカー
9 電飾装置
10 上受け皿
11 下受け皿
12 灰皿
13 ハンドル
14 取付枠体
15 カバー部材
U 発光ユニット
16 可動体
17 アクチュエータ
18 揺動板
18a、23a 軸保持部
18b、23b 軸孔
19 発光基板
20 レンズ部材
20a レンズ曲面部
21 レンズカバー体
21a 貫通孔
22 軸保持部材
22a 第1の軸孔
22b 第2の軸孔
23 取付部材
24 ベース部材
25 第1の揺動軸
26 第2の揺動軸
27 ガイド部
28 回転体
28a 突出部
28b 回転歯車
28c 遮光板
29 ピニオンギヤ
30 モータ
31 回転軸
32 フォトセンサ
1 gaming machine
2 Outer frame 3 Game board
4 Front frame
5 Hinge
6 Display window
7 Display device
8 Speaker
9 Lighting equipment
10 Top tray
11 Under tray
12 Ashtray
13 Handle
14 Mounting frame
15 Cover member
U Light emitting unit
16 Movable body
17 Actuator
18 Swing plate
18a, 23a Shaft holder
18b, 23b Shaft hole
19 Light emitting substrate
20 Lens member
20a Curved surface of lens
21 Lens cover body
21a Through hole
22 Shaft holding member
22a First shaft hole
22b Second shaft hole
23 Mounting member
24 Base member
25 First swing axis
26 Second swing shaft
27 Guide section
28 Rotating body
28a protrusion
28b Rotating gear
28c Shading plate
29 Pinion gear 30 Motor
31 Rotating shaft
32 Photosensor

Claims (5)

遊技者の視認可能な位置に電飾装置を備えた遊技機であって、
遊技機に取り付けられる取付枠体に発光手段を備え互いに交差する第1、第2の揺動軸を中心に揺動可能に支持された可動体と、該可動体を揺動させるアクチュエータを有する発光ユニットが複数組み付けられ、
各発光ユニットはアクチュエータにより可動体が第1、第2の揺動軸を中心に揺動し、各発光手段から発せられる光の照射範囲を個別に変化させる電飾装置を備えた遊技機。
A gaming machine equipped with an illumination device at a position visible to the player,
A light emitting unit having a light emitting means on a mounting frame attached to a gaming machine and supported so as to be swingable about first and second swinging shafts intersecting each other and an actuator for swinging the movable body. Multiple units are assembled,
Each light-emitting unit is a gaming machine equipped with an electric decoration device in which a movable body swings around first and second swinging shafts by an actuator, and an irradiation range of light emitted from each light-emitting means is individually changed.
電飾装置は、遊技機前面枠の遊技盤を囲む上縁部に設けられ、各発光ユニットから発せられる光の照射範囲が少なくとも遊技盤及び遊技盤の前面下方に設けられる球受け皿を含むように設定される請求項1記載の遊技機。   The electrical decoration device is provided at an upper edge portion surrounding the game board of the front frame of the gaming machine, so that an irradiation range of light emitted from each light emitting unit includes at least the game board and a ball tray provided below the front of the game board. The gaming machine according to claim 1, which is set. 可動体は、アクチュエータによって第1、第2の揺動軸を中心に揺動可能に支持される揺動板に、光源が設けられた発光基板と、発光基板を覆うレンズ部材と、レンズ部材を覆うレンズカバー体が一体に組み付けられている請求項1又は2記載の遊技機。   The movable body includes a light emitting substrate provided with a light source, a lens member covering the light emitting substrate, and a lens member on a swing plate that is swingably supported by an actuator about the first and second swing shafts. The gaming machine according to claim 1 or 2, wherein the covering lens cover body is integrally assembled. アクチュエータには、駆動源により回転駆動される回転体の一部に揺動板と接触して該揺動板を傾動させる突出部が設けられており、回転体が回転することにより揺動板に対する突出部の接触位置が変化することで可動体が第1、第2の揺動軸を中心に揺動する請求項1乃至3のいずれか1項記載の遊技機。   The actuator is provided with a projecting portion that comes into contact with the rocking plate and tilts the rocking plate on a part of the rotating body that is rotationally driven by a drive source. The gaming machine according to any one of claims 1 to 3, wherein the movable body swings about the first and second swinging shafts when the contact position of the protrusion changes. 各発光ユニットには、可動体の初期位置を検出する位置検出手段が各々設けられている請求項1乃至4のいずれか1項記載の遊技機。   The gaming machine according to any one of claims 1 to 4, wherein each light emitting unit is provided with position detecting means for detecting an initial position of the movable body.
JP2007156985A 2007-06-14 2007-06-14 Game machine Pending JP2008307197A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012090847A (en) * 2010-10-28 2012-05-17 Taiyo Elec Co Ltd Game machine
JP2016083039A (en) * 2014-10-23 2016-05-19 豊丸産業株式会社 Game machine
JP2018015625A (en) * 2017-10-31 2018-02-01 株式会社大一商会 Game machine

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01168551U (en) * 1988-05-16 1989-11-28
JPH05237215A (en) * 1992-02-28 1993-09-17 Ace Denken:Kk Conspicuous lighting device in playing machine
JP2006000251A (en) * 2004-06-16 2006-01-05 Sophia Co Ltd Game machine
JP2006218000A (en) * 2005-02-09 2006-08-24 Ace Denken:Kk Game machine and game machine island
JP2006311902A (en) * 2005-05-06 2006-11-16 Newgin Corp Electric decoration device for game machine

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01168551U (en) * 1988-05-16 1989-11-28
JPH05237215A (en) * 1992-02-28 1993-09-17 Ace Denken:Kk Conspicuous lighting device in playing machine
JP2006000251A (en) * 2004-06-16 2006-01-05 Sophia Co Ltd Game machine
JP2006218000A (en) * 2005-02-09 2006-08-24 Ace Denken:Kk Game machine and game machine island
JP2006311902A (en) * 2005-05-06 2006-11-16 Newgin Corp Electric decoration device for game machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012090847A (en) * 2010-10-28 2012-05-17 Taiyo Elec Co Ltd Game machine
JP2016083039A (en) * 2014-10-23 2016-05-19 豊丸産業株式会社 Game machine
JP2018015625A (en) * 2017-10-31 2018-02-01 株式会社大一商会 Game machine

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