JP2008119353A - Controller for game machine - Google Patents

Controller for game machine Download PDF

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Publication number
JP2008119353A
JP2008119353A JP2006308670A JP2006308670A JP2008119353A JP 2008119353 A JP2008119353 A JP 2008119353A JP 2006308670 A JP2006308670 A JP 2006308670A JP 2006308670 A JP2006308670 A JP 2006308670A JP 2008119353 A JP2008119353 A JP 2008119353A
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Japan
Prior art keywords
board
substrate
control board
rom
connector
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Masayuki Yoshinari
昌幸 吉成
Toshimichi Sugai
利道 菅井
Hiroyuki Ichinoseki
広幸 一関
Takeshi Oketani
武史 桶谷
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Sammy Corp
Samy KK
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Sammy Corp
Samy KK
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Priority to JP2006308670A priority Critical patent/JP2008119353A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a controller capable of securing a degree of freedom in circuit design and reducing the attachment area of a board. <P>SOLUTION: The controller includes: a transparent board case 70; a first board 40 which is arranged inside the board case and whose board surface is visually recognized from an external part; and a second board 30 which is arranged behind the first board and whose board surface is covered. The first board 40 includes a window part 46 penetrating from the front to the rear in an area positioned in the front part of a storage element 36 which is mounted on the second board. The storage element 36 is arranged so as to be visually recognized from the external part through the board case 70 and the window part 46. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、透明な基板ケースに覆われて複数の制御基板が板厚方向に重なるように配設され、遊技機に固定されて用いられる遊技機の制御装置に関する。   The present invention relates to a control device for a gaming machine that is covered with a transparent substrate case and arranged so that a plurality of control boards overlap in the thickness direction and is fixed to the gaming machine.

パチンコ機やスロットマシン等の遊技機に用いられる制御基板は、不正改造を防止するとともに、基板に何らかの不正改造がなされたときにその状況を外部から目視確認できるように、内部を視認可能な透明な基板ケースに収容された状態で遊技機に固定されて用いられる。これらの遊技機には各々異なる機能を有した種々の制御基板が用いられているが、制御内容の高度化と基板取り付けスペースの制約等から、複数の制御基板を基板の厚さ方向に間隔をおいて平行に配設するような制御装置が増加しつつある。   Control boards used in pachinko machines and slot machines and other gaming machines are transparent so that the inside can be visually confirmed so that unauthorized modification can be prevented and the situation can be visually confirmed from the outside when any unauthorized modification is made to the board. It is used by being fixed to a gaming machine while being housed in a simple board case. These game machines use various control boards with different functions. However, due to the sophistication of the control content and restrictions on the board mounting space, multiple control boards are spaced in the thickness direction of the board. The number of control devices that are arranged in parallel is increasing.

このような制御装置では、重ね合わされた後方の制御基板が前方の制御基板に覆われて基板ケースの外側から視認することができない。このため、保安関係の条令によりケース外部から視認可能に配設すべきとされるROM等の記憶素子を、できる限り前方の制御基板にまとめて設けるように回路設計を行い、あるいは後方の制御基板を前方の制御基板と重ならない側部位置まで延長して当該側部位置に記憶素子を実装し、基板ケースの外から記憶素子が直接視認されるように制御装置を構成していた(例えば、特許文献1を参照)。   In such a control device, the superimposed rear control board is covered with the front control board and cannot be visually recognized from the outside of the board case. For this reason, the circuit design is made so that storage elements such as ROMs, which are supposed to be visible from the outside of the case according to safety-related regulations, are arranged on the front control board as much as possible, or the rear control board Is extended to a side position that does not overlap the front control board, and a memory element is mounted at the side position, and the control device is configured so that the memory element is directly visible from the outside of the board case (for example, (See Patent Document 1).

特開2001−54667号公報(第2−3頁、第5図等)JP 2001-54667 A (page 2-3, FIG. 5 etc.)

しかしながら、上記のような従来の制御装置では、外部からの視認性を最優先の前提条件とするため、記憶素子の実装領域が限定されて複雑な回路設計を余儀なくされるという課題があった。また複数の制御基板を前後に重ねて配設することによって、本来基板の取付面積(投影面積)が削減されるべきところ、その削減効果が十分に発揮されないという課題があった。   However, in the conventional control device as described above, since visibility from the outside is a top priority, there is a problem that a complicated circuit design is required because the mounting area of the memory element is limited. In addition, by arranging a plurality of control boards on the front and back, the mounting area (projected area) of the board should be reduced, but there is a problem that the reduction effect is not sufficiently exhibited.

本発明はこのような課題に鑑みてなされたものであり、回路設計の自由度を確保するとともに、基板の取付面積を削減し得る遊技機の制御装置を提供することを目的とする。   The present invention has been made in view of such problems, and an object of the present invention is to provide a control device for a gaming machine that can secure a degree of freedom in circuit design and can reduce the mounting area of a board.

上記課題を解決して目的を達成するため、本発明に係る遊技機の制御装置は、内部を視認可能な透明な基板ケースと、この基板ケース内に設けられて基板表面が基板ケースの外部から視認される第1の基板(例えば、実施形態における画像制御基板40)と、第1の基板の背後に設けられて基板表面が第1の基板に覆われる第2の基板(例えば、実施形態における演出制御基板30)とを有し、第1の基板には、第2の基板に実装された記憶素子(例えば、実施形態におけるプログラムROM36)の前方に位置する領域に表裏を貫通する窓部が形成され、第2の基板に実装された上記記憶素子が基板ケースおよび窓部を通して外部から視認可能に配設されて構成される。   In order to solve the above problems and achieve the object, a control device for a gaming machine according to the present invention includes a transparent substrate case that can be visually recognized inside, and a substrate surface that is provided in the substrate case so that the substrate surface is external to the substrate case. A first substrate to be visually recognized (for example, the image control substrate 40 in the embodiment), and a second substrate (for example, in the embodiment) provided behind the first substrate and having the substrate surface covered with the first substrate. The first control board has a window portion penetrating the front and back in a region located in front of a storage element (for example, the program ROM 36 in the embodiment) mounted on the second board. The memory element formed and mounted on the second substrate is arranged to be visible from the outside through the substrate case and the window portion.

なお、上記記憶素子は、遊技機の機種に応じて固有の情報が記憶された情報記憶素子であることが好ましい。   Note that the storage element is preferably an information storage element in which unique information is stored according to the model of the gaming machine.

本発明によれば、第2の基板を覆う第1の基板に、第2の基板に実装された記憶素子の前方に位置して表裏を貫通する窓部が形成されており、記憶素子が基板ケースおよび窓部を通して外部から視認可能に配設される。このため、記憶素子を第1の基板の中央部の背後に位置して設けることも可能となり、制御基板の回路設計の自由度を向上させることができる。また、本構成によれば、第1の基板と第2の基板とが重複する重複領域を拡大することができ、実装素子の内容によっては第2の基板全体が覆われるような配置構成を採用することも可能なため、基板取り付け面積を削減することが可能となる。   According to the present invention, the first substrate covering the second substrate is formed with the window portion that is located in front of the memory element mounted on the second substrate and penetrates the front and back surfaces. It is arranged to be visible from the outside through the case and the window. Therefore, the storage element can be provided behind the central portion of the first substrate, and the degree of freedom in circuit design of the control substrate can be improved. In addition, according to this configuration, an overlapping configuration in which the first substrate and the second substrate overlap can be enlarged, and an arrangement configuration in which the entire second substrate is covered depending on the contents of the mounting element is adopted. Therefore, it is possible to reduce the board mounting area.

本発明において、上記記憶素子が、遊技機の機種に応じて固有の情報が記憶された情報記憶素子である構成によれば、遊技機固有の情報記憶素子が第1の基板に開口形成された窓部の奥に配設されるため、不適法な情報記憶素子の差し替えや不正回路の付加などの付勢改造を受けにくい制御装置を得ることができる。   In the present invention, according to the configuration in which the storage element is an information storage element in which unique information is stored according to the model of the gaming machine, the opening of the information storage element unique to the gaming machine is formed in the first substrate. Since it is disposed in the back of the window, it is possible to obtain a control device that is less susceptible to urgent modification such as illegal replacement of information storage elements and addition of unauthorized circuits.

従って、本発明によれば、回路設計の自由度を確保するとともに、基板の取付面積を削減した遊技機の制御装置を提供することができる。   Therefore, according to the present invention, it is possible to provide a control device for a gaming machine that secures a degree of freedom in circuit design and reduces the board mounting area.

以下、図面を参照して本発明の好ましい実施形態について説明する。本発明を適用した遊技機の一例としてパチンコ機PMを図1に示しており、以下、この図を参照してパチンコ機PMの全体構成について概要説明する。   Hereinafter, preferred embodiments of the present invention will be described with reference to the drawings. A pachinko machine PM is shown in FIG. 1 as an example of a gaming machine to which the present invention is applied, and the overall configuration of the pachinko machine PM will be outlined below with reference to this figure.

パチンコ機PMは、外郭方形の所定枠サイズに構成されて縦向きの固定保持枠をなす外枠1の開口前面に、これに合わせた方形枠サイズに構成された開閉搭載用の前枠2が互いの正面左側上下に配設された枠ヒンジ機構3a,3bにより前方に横開き開閉および着脱が可能に取り付けられ、正面右側に設けられた施錠装置4を利用して常には外枠1と係合連結された閉止状態に保持される。   In the pachinko machine PM, a front frame 2 for opening and closing mounted on a front surface of an outer frame 1 configured to have a predetermined frame size of an outer rectangular shape and forming a vertically fixed holding frame is formed on the front surface of the opening and closing of the rectangular frame size corresponding to this. The frame hinge mechanisms 3a and 3b arranged on the upper left and right sides of the front side are attached to the front so as to be able to be opened and closed laterally and attached to and detached from each other. When connected, they are kept closed.

前枠2の前面側では、前側面域に合わせた方形状のガラス扉5および球皿ユニット6が正面左側部に設けられたヒンジ機構7a,7b,7cを利用して横開き開閉および着脱が可能に組付けられ、常には施錠装置4を利用して閉鎖状態に保持される。球皿ユニット6の右側下部には遊技球の発射操作を行う発射ハンドル8が設けられている。前枠2の上部には、遊技盤10を前方から着脱可能に収容保持する収容枠が前枠2と一体に形成されており、この収容枠に所定のゲージ設定で構成された遊技盤10が着脱可能にセット保持される。   On the front side of the front frame 2, a rectangular glass door 5 and a ball tray unit 6 adapted to the front side area can be opened / closed and detached sideways using hinge mechanisms 7a, 7b, 7c provided on the left side of the front. It is assembled in a possible manner and is always kept closed using the locking device 4. A launch handle 8 for performing a launch operation of the game ball is provided at the lower right side of the ball tray unit 6. An upper part of the front frame 2 is formed integrally with the front frame 2 for accommodating and holding the game board 10 detachably from the front, and the game board 10 configured with a predetermined gauge setting is provided in the accommodation frame. Removably set.

遊技盤10は、積層合板の表面に所定意匠の施されたセルが粘付された化粧板11(一般的にベニヤと称される)を基板とし、その前面側に設けられて上向きに開く円弧状の内レール12と、この内レール12の上方を覆って下向きに開く円弧状の外レール13(これらを合わせて案内レールとも称される)とに囲まれて、遊技球が転動可能な略円形の遊技領域PAが形成され、常には閉鎖保持されるガラス扉5を通して遊技領域PAを臨ませるようになっている。   The game board 10 has a decorative board 11 (generally referred to as veneer) in which a cell with a predetermined design is adhered to the surface of a laminated plywood as a substrate, and is provided on the front side of the board 10 to open upward. A game ball can roll by being surrounded by an arc-shaped inner rail 12 and an arc-shaped outer rail 13 that covers the upper portion of the inner rail 12 and opens downward (also referred to as a guide rail). A substantially circular game area PA is formed, and the game area PA is allowed to face through the glass door 5 that is always held closed.

遊技領域PAには、多数本の遊技釘や風車とともに、固定入賞具や可動入賞具等の各種の入賞具14、遊技の進行状況に応じて所定のアニメーション画像を表示する画像表示装置15などが設けられ、遊技領域PAの下端には入賞具13に入賞せずに遊技領域PAの下端まで落下した遊技球を遊技盤10の裏面に排出させるアウト口16が設けられている。   In the game area PA, there are a large number of game nails and windmills, various winning tools 14 such as a fixed winning tool and a movable winning tool, an image display device 15 for displaying a predetermined animation image according to the progress of the game, and the like. Provided at the lower end of the game area PA is an out port 16 through which a game ball that has fallen to the lower end of the game area PA without winning the winning device 13 is discharged to the back surface of the game board 10.

遊技盤10の後方に位置する前枠2の裏面側には、詳細図示を省略するが、裏セット盤と称される機構セット盤が取り付けられており、ここに、球貯留タンクや球払出装置などの賞球の払出機構、遊技盤10から排出されたセーフ球やアウト球等の遊技済み球を遊技施設の回収装置に導く遊技済み球排出機構などの球処理機構が設けられるとともに、裏セット盤の後面各部に電源基板やターミナル基板等が取り付けられ、これらがコネクタケーブルで接続されてパチンコ機PMが作動可能に構成される。   Although not shown in detail on the back side of the front frame 2 located behind the game board 10, a mechanism set board called a back set board is attached to a ball storage tank or a ball payout device. In addition, a ball processing mechanism such as a game ball discharge mechanism for guiding game balls such as safe balls and out balls discharged from the game board 10 to a collection device of the game facility is provided, and a back set A power supply board, a terminal board, etc. are attached to each part of the rear surface of the board, and these are connected by a connector cable so that the pachinko machine PM can be operated.

パチンコ機PMは、前枠2、ガラス扉5および球皿ユニット6がいずれも閉止施錠された状態で遊技に供され、球皿ユニット6前面の球皿に遊技球を貯留させて発射ハンドル8を回動操作することにより遊技が開始される。発射ハンドル8が回動操作されると、球皿に貯留された遊技球が球皿ユニット6の背後に設けられた打球発射装置により1球ずつ遊技領域PAに打ち出され、以降パチンコゲームが展開される。   The pachinko machine PM is used for games with the front frame 2, the glass door 5, and the ball tray unit 6 all closed and locked, and the game ball is stored in the ball tray on the front surface of the ball tray unit 6 and the launch handle 8 is held. A game is started by rotating the game. When the firing handle 8 is rotated, the game balls stored in the ball tray are launched one by one into the game area PA by the ball launching device provided behind the ball tray unit 6, and the pachinko game is developed thereafter. The

このように概要構成されるパチンコ機PMにあって、図2に遊技盤単体の背面図を示すように、遊技盤10の裏面側下部にパチンコ機PMの作動を統括的に制御する主制御基板が収容された主基板アッセンブリ18が取り付けられ、遊技盤10の裏面側中央部に画像表示装置15の液晶表示パネルや画像制御基板等が一体的に組付けられた画像制御アッセンブリ20が取り付けられている。   In the pachinko machine PM generally configured as described above, a main control board that controls the operation of the pachinko machine PM centrally on the lower part of the back side of the game board 10 as shown in FIG. Is attached, and an image control assembly 20 in which a liquid crystal display panel, an image control board, and the like of the image display device 15 are integrally assembled is attached to the center of the back side of the game board 10. Yes.

遊技盤10の中央部には、画像表示装置15の枠体としても機能する中央飾りを取り付けるための開口部17が化粧板11を表裏貫通して形成されており、この開口部17を挟む左右縁部に、支持台座としての画像アッセンブリ取付部21a,21bが板面から後方に突出して固定配設される。画像制御アッセンブリ20の左右側縁上下には、画像アッセンブリ取付部21a,21bに形成されたネジ受容孔との整合位置に、固定ネジを前後に挿通させるネジ挿通孔を有したフランジ状の取付突起部20a,20bが形成されており、ネジ挿通孔に固定ネジを挿通して画像アッセンブリ取付部21a,21bのネジ受容孔に螺合締結することで画像制御アッセンブリ20が遊技盤10の裏面側に固定される。画像制御アッセンブリ20の前面側には、画像表示装置15の液晶表示パネルが設けられており、画像制御アッセンブリ20が遊技盤10の裏面側に取り付けられると、液晶表示パネルが開口部17および中央飾りの表示枠を介して遊技盤の前面側から視認可能に配設されるようになっている。   An opening 17 for attaching a central ornament that also functions as a frame of the image display device 15 is formed in the center of the game board 10 so as to penetrate through the decorative plate 11. At the edge, image assembly mounting portions 21a and 21b as support bases are fixedly disposed so as to protrude rearward from the plate surface. At the upper and lower sides of the left and right side edges of the image control assembly 20, a flange-shaped mounting protrusion having screw insertion holes for inserting fixing screws back and forth at positions aligned with the screw receiving holes formed in the image assembly mounting portions 21a and 21b. The image control assembly 20 is formed on the back side of the game board 10 by inserting a fixing screw into the screw insertion hole and screwing and fastening it to the screw receiving holes of the image assembly mounting portions 21a and 21b. Fixed. A liquid crystal display panel of the image display device 15 is provided on the front side of the image control assembly 20. When the image control assembly 20 is attached to the back side of the game board 10, the liquid crystal display panel is connected to the opening 17 and the central decoration. It is arranged to be visible from the front side of the game board through the display frame.

主基板アッセンブリ18の取り付けについても同様であり、化粧板11の裏面側左右縁部に固定配設された平面視L字状の主基板アッセンブリ取付部19a,19bに主基板アッセンブリ18が固定されて遊技盤10の裏面側に配設される。   The same applies to the mounting of the main board assembly 18, and the main board assembly 18 is fixed to main board assembly mounting portions 19a, 19b having an L-shape in plan view, which are fixedly disposed on the left and right edges of the decorative plate 11. It is arranged on the back side of the game board 10.

図3に画像制御アッセンブリ20単体の背面図、図4にこのアッセンブリを斜め上方から見た画像制御アッセンブリ20の斜視図、図5に画像アッセンブリ20内に設けられた演出制御基板30の背面図を示すように、画像制御アッセンブリ20は、大別的には、アニメーション映像を表示する横長矩形の液晶表示パネル25、パチンコ機PMの機種に応じた画像の演出制御を行う演出制御基板30、主として液晶表示パネル25の作動制御を行う画像制御基板40、及びこれらの基板等を一体的に収容保持する基板ケース70からなり、遊技盤側から順に、液晶表示パネル25、演出制御基板30、画像制御基板40が設けられる。   3 is a rear view of the image control assembly 20 alone, FIG. 4 is a perspective view of the image control assembly 20 when the assembly is viewed obliquely from above, and FIG. 5 is a rear view of the effect control board 30 provided in the image assembly 20. As shown, the image control assembly 20 is broadly divided into a horizontally-long rectangular liquid crystal display panel 25 that displays an animation image, an effect control board 30 that performs effect control of an image according to the model of the pachinko machine PM, mainly a liquid crystal display. An image control board 40 that controls the operation of the display panel 25 and a board case 70 that integrally accommodates and holds these boards, etc., are arranged in order from the game board side, the liquid crystal display panel 25, the effect control board 30, and the image control board. 40 is provided.

基板ケース70は、これらの基板等を収容する前後3段の3層構造になっており、液晶表示パネル25を収容保持するパネル収容室71、演出制御基板を収容保持する演出基板収容室72、画像制御基板を収容保持する画像制御基板収容室73が形成されている。基板ケース70を構成する各層のケース部材は、透明な樹脂材料を用いて射出成型により形成されており、基板ケース70の外部から内部に配設された各基板等の状態が目視確認できるようになっている。なお、以降では、説明の便宜上、図3に示す姿勢を基準として上下左右を定義し(図中に付記した座標軸を参照)、図3における紙面直交の裏面方向を前方、表面方向を後方と称して説明する。   The substrate case 70 has a three-layer structure of three stages before and after accommodating these substrates and the like, a panel accommodating chamber 71 for accommodating and holding the liquid crystal display panel 25, an effect substrate accommodating chamber 72 for accommodating and retaining the effect control substrate, An image control board housing chamber 73 for housing and holding the image control board is formed. The case member of each layer constituting the substrate case 70 is formed by injection molding using a transparent resin material so that the state of each substrate and the like disposed inside from the outside of the substrate case 70 can be visually confirmed. It has become. In the following, for convenience of explanation, the top, bottom, left, and right are defined with reference to the posture shown in FIG. 3 (see the coordinate axes appended in the figure), and the back direction perpendicular to the paper surface in FIG. I will explain.

画像制御基板収容室73に収容された画像制御基板40は、主として液晶表示パネル25の作動を制御する基板であり、主制御基板からの指令信号に基づいて遊技展開状況に応じたアニメーション画像を呼び出し、液晶表示パネル25に映像出力信号を出力してアニメーション映像を表示させる。また画像制御基板40は、画像表示装置の表示に同期した駆動信号を出力してガラス扉5に設けられたスピーカや、遊技機の前面各部に設けられたランプ、LED等の電飾部品の演出制御を行うようになっている。   The image control board 40 accommodated in the image control board accommodation chamber 73 is a board that mainly controls the operation of the liquid crystal display panel 25, and calls an animation image corresponding to the game development status based on a command signal from the main control board. Then, a video output signal is output to the liquid crystal display panel 25 to display an animation video. In addition, the image control board 40 outputs a driving signal synchronized with the display of the image display device to produce speakers such as speakers provided on the glass door 5, lamps provided on each front part of the gaming machine, and lighting parts such as LEDs. It comes to perform control.

画像制御基板40は、全体として画像制御基板収容室73の室内寸法よりも幾分小さい矩形で、左上方の角部が演出制御基板30に装着されたROM基板50の装着部位に合わせて切り欠かれたプリント配線板41を基板とし、このプリント配線板41に種々の半導体デバイスや抵抗、コンデンサ等の電子部品が実装されて、液晶表示パネル25を駆動する液晶パネル駆動回路やスピーカ駆動回路、電飾部品駆動回路が形成される。画像制御基板収容室73とその前方の演出制御基板収容室72とを仕切る画像制御基板収容室73の底壁部(前方壁面)には、中心にネジ受容孔を有する円筒状のネジボスが4箇所突出成型されており、このネジボスにプリント配線板41を支持させて固定ネジ47を螺合締結することで画像制御基板40が画像制御基板収容室73に収容固定され、基板表面全体が基板ケース70の外側から視認可能に配設される。   The image control board 40 as a whole is a rectangle that is somewhat smaller than the room dimensions of the image control board accommodation chamber 73, and the upper left corner is cut out in accordance with the mounting portion of the ROM board 50 mounted on the effect control board 30. The printed wiring board 41 is used as a substrate, and various semiconductor devices, resistors, capacitors, and other electronic components are mounted on the printed wiring board 41 to drive a liquid crystal display panel 25, a liquid crystal panel driving circuit, a speaker driving circuit, and an electric circuit. A decorative component drive circuit is formed. Four cylindrical screw bosses having a screw receiving hole at the center are provided on the bottom wall portion (front wall surface) of the image control board housing chamber 73 that partitions the image control board housing chamber 73 from the front effect control board housing chamber 72. The image control board 40 is housed and fixed in the image control board housing chamber 73 by supporting the printed wiring board 41 on the screw boss and screwing and fastening the fixing screw 47, and the entire board surface is board case 70. It is arrange | positioned so that visual recognition is possible from the outer side.

画像制御基板40の各部には、他の制御基板等との間で信号を入出力するコネクタ42,43,44,45が実装されており、基板中央部のコネクタ42に接続されるコネクタケーブル(不図示)を介して主制御基板と接続され、右上部のコネクタ43に接続された第1コネクタケーブル80及び左上部のコネクタ44に接続された第2コネクタケーブル90を介して演出制御基板30と接続され、左中央部のコネクタ45に接続された第3コネクタケーブル95を介して液晶表示パネル25と接続される。   Connectors 42, 43, 44, 45 for inputting / outputting signals to / from other control boards and the like are mounted on each part of the image control board 40, and a connector cable ( The production control board 30 is connected to the main control board via the first connector cable 80 connected to the upper right connector 43 and the second connector cable 90 connected to the upper left connector 44. The liquid crystal display panel 25 is connected via a third connector cable 95 connected to the connector 45 at the left center.

演出制御基板30は、パチンコ機PMの機種(バージョンを含む)に応じた画像の演出制御を行う基板であり、画像制御基板40からのリクエスト信号に基づいてROM基板50上のキャラクタROMに記憶された画像データを読み出し、これをグラフィック処理して画像制御基板に出力する。   The effect control board 30 is a board that performs image effect control according to the model (including version) of the pachinko machine PM, and is stored in the character ROM on the ROM board 50 based on a request signal from the image control board 40. The read image data is read out, processed graphicly and output to the image control board.

演出制御基板30は、図3中に点線で記載するように画像制御基板40よりも小さめの矩形形状のプリント配線板31を基板とし、このプリント配線板31に種々の半導体デバイスや抵抗、コンデンサ等の電子部品が実装されて演出処理回路が形成される。プリント配線板31の左上部にはROM基板50が基板ホルダ60に収容保持された状態でスタック実装され、左下部にはパチンコ機の機種に応じた固有の処理プログラムが記憶されたプログラムROM36がROMソケットを介して着脱自在に装着されている。また演出制御基板30の上部左右には、コネクタ33,34が実装されており、右上部のコネクタ33に接続された第1コネクタケーブル80及び左上部のコネクタ34に接続された第2コネクタケーブル90を介して画像制御基板40と接続される。   The effect control board 30 uses a rectangular printed wiring board 31 that is smaller than the image control board 40 as described in dotted lines in FIG. 3, and the printed wiring board 31 includes various semiconductor devices, resistors, capacitors, and the like. The electronic parts are mounted to form an effect processing circuit. A ROM board 50 is stacked and mounted in the upper left part of the printed wiring board 31 in a state of being housed and held in the board holder 60, and a program ROM 36 storing a specific processing program corresponding to the model of the pachinko machine is stored in the lower left part. It is detachably mounted via a socket. Further, connectors 33 and 34 are mounted on the upper left and right of the effect control board 30, and the first connector cable 80 connected to the upper right connector 33 and the second connector cable 90 connected to the upper left connector 34. And is connected to the image control board 40 via.

演出制御基板収容室72とその前方のパネル収容室71とを仕切る演出制御基板収容室72の底壁部(前方壁面)には、中心にネジ受容孔を有する円筒状のネジボスが6箇所突出成型されており、このネジボスにプリント配線板31を支持させて固定ネジ37を螺合締結することで、演出制御基板30が演出制御基板収容室72に収容固定され、画像制御基板40の前方に所定間隔をおいて平行に配設される。演出制御基板30は、この基板の周囲から放射される電磁ノイズの影響を排除するため、次述する開口部及び窓部を除き薄板金属製のシールドケース75に覆われた状態で演出制御基板収容室72内配設されている。   On the bottom wall portion (front wall surface) of the effect control board storage chamber 72 that partitions the effect control board storage chamber 72 and the front panel storage chamber 71, a cylindrical screw boss having a screw receiving hole at the center projects into six positions. The effect control board 30 is accommodated and fixed in the effect control board accommodating chamber 72 by supporting the printed wiring board 31 on the screw boss and screwing and fastening the fixing screw 37, and a predetermined amount is placed in front of the image control board 40. They are arranged in parallel at intervals. In order to eliminate the influence of electromagnetic noise radiated from the periphery of the board, the stage control board 30 is accommodated in the stage control board in a state where it is covered with a shield case 75 made of a thin metal plate except for openings and windows described below. It is disposed in the chamber 72.

演出制御基板30と画像制御基板40とは、背面視における相対位置関係において、相互に上下方向にオフセットされて配設されており、画像制御基板収容室73の上方に画像制御基板30と演出制御基板40とが重複しない非重複領域が形成されている。そしてこの非重複領域において、前方の演出制御基板収容室72と後方の画像制御基板収容室73との間を仕切る画像制御基板収容室73の底壁部に、前後貫通する開口部74が形成され、この開口部74を介して画像制御基板収容室73と演出制御基板収容室72とが繋がっている。このため、画像制御基板40の左上部に実装されたROM基板50が基板ケース70の外部から目視可能であるとともに、この開口部74を通して第1コネクタケーブル80及び第2コネクタケーブル90が挿通され、演出制御基板30と画像制御基板40とが接続される。   The effect control board 30 and the image control board 40 are disposed so as to be offset in the vertical direction with respect to each other in the relative position in the rear view, and the image control board 30 and the effect control are provided above the image control board accommodation chamber 73. A non-overlapping region that does not overlap with the substrate 40 is formed. In this non-overlapping region, an opening 74 penetrating in the front-rear direction is formed in the bottom wall portion of the image control board housing chamber 73 that partitions the front effect control board housing chamber 72 and the rear image control board housing chamber 73. The image control board storage chamber 73 and the effect control board storage chamber 72 are connected via the opening 74. For this reason, the ROM substrate 50 mounted on the upper left part of the image control board 40 is visible from the outside of the board case 70, and the first connector cable 80 and the second connector cable 90 are inserted through the opening 74, The effect control board 30 and the image control board 40 are connected.

一方、演出制御基板30上に装着されたプログラムROM36は、演出制御基板30と画像制御基板40との重複領域に設けられている。プログラムROM36は、この種の遊技機に関する保安関係の条例によりケース外部からの視認性が必要とされる記憶素子である。そこで、画像制御アッセンブリ20では、プログラムROM36の後方に位置する画像制御基板40及びシールドケース75に、各部材を表裏貫通する窓部46,76を開口形成して、プログラムROM36が基板ケース70および窓部46,76を通して基板ケースの外側から視認できるように制御装置Aを構成している。   On the other hand, the program ROM 36 mounted on the effect control board 30 is provided in an overlapping area between the effect control board 30 and the image control board 40. The program ROM 36 is a storage element that requires visibility from the outside of the case in accordance with safety-related regulations regarding this type of gaming machine. Therefore, in the image control assembly 20, the image control board 40 and the shield case 75 located behind the program ROM 36 are formed with openings 46 and 76 that pass through the respective members, so that the program ROM 36 and the window case 70 and the window can be opened. The control device A is configured to be visible from the outside of the substrate case through the portions 46 and 76.

このため、プログラムROM36の装着位置を、重複領域であるか否かに拘わらず、プリント配線板31,41に実装される他の電子部品や配線パターン、プリント配線板の撓み変形等を考慮して望ましい合理的な位置に設けることが可能であり、演出制御基板30及び画像制御基板40の設計の自由度を向上させることができる。また、パチンコ機PMの機種に応じた固有のプログラムROM36を窓部46,76の奥に配設することで、このROMへのアプローチが難しくなり、不適法なROMの差し替えや不正回路の付加などの付勢改造に対する抗力が高い構成になっている。   For this reason, regardless of whether the mounting position of the program ROM 36 is an overlapping area, other electronic components mounted on the printed wiring boards 31 and 41, wiring patterns, flexural deformation of the printed wiring boards, and the like are taken into consideration. It can be provided at a desirable rational position, and the degree of freedom in designing the effect control board 30 and the image control board 40 can be improved. In addition, the unique program ROM 36 corresponding to the model of the pachinko machine PM is disposed in the back of the windows 46 and 76, making it difficult to approach the ROM, illegally replacing the ROM, adding an illegal circuit, etc. It has a high resistance to the urgent remodeling.

次に、演出制御基板30とROM基板50との間に設けられた基板の接続構造Bについて、図6〜図9を参照しながら説明する。ここで、図6はROM基板50を基板ホルダ60に収容する以前の状態を示す斜視図、図7は基板ホルダ60に収容されたROM基板50を演出制御基板30に着脱する状況を示す斜視図、図8は図7中に付記する矢印VIII方向(図3における上方)から見た矢視図、図9は図5中に付記するIX矢視方向の断面図である。なお、このROM基板50の接続構造Bの説明においては、説明の便宜上図7中に付記した座標軸の方向をもって前後左右及び上下方向を定義する。   Next, the board connection structure B provided between the effect control board 30 and the ROM board 50 will be described with reference to FIGS. 6 is a perspective view showing a state before the ROM substrate 50 is accommodated in the substrate holder 60. FIG. 7 is a perspective view showing a state in which the ROM substrate 50 accommodated in the substrate holder 60 is attached to and detached from the effect control substrate 30. 8 is an arrow view as seen from the direction of arrow VIII (upper side in FIG. 3) added in FIG. 7, and FIG. 9 is a cross-sectional view in the direction of arrow IX added in FIG. In the description of the connection structure B of the ROM substrate 50, the front, rear, left, right, and up and down directions are defined with the directions of the coordinate axes added in FIG.

ROM基板50は、厚さが1mm程度で横長矩形のプリント配線板51を基板とし、このプリント配線板表面側にそれぞれ多数のアニメーション画像が記憶されたキャラクタROM52が複数(図示する実施例では4個)実装されたROMボードとなっている。ROM基板50と演出制御基板30との間の信号の入出力は、これら両基板の入出力端子間をBoad to Boadで嵌脱自在にコネクタ接続するスタック実装形態の基板間コネクタ53により行われ、プリント配線板51の裏面上部に、多数のコンタクトが左右方向に並び板面直交の前後方向に嵌合方向を有する基板間コネクタ53のレセプタクル53rが実装され、プリント配線板31の上部には、同数のコンタクトが左右方向に並び板面直交の前後方向に嵌合方向を有する基板間コネクタ53のプラグ53pが実装されている。また、基板の前縁側左右に、ネジを上下に挿通させるネジ挿通孔56が表裏貫通して形成されている。なおレセプタクル53rとプラグ53pが逆の配置であっても良い。   The ROM substrate 50 has a horizontally long rectangular printed wiring board 51 having a thickness of about 1 mm as a substrate, and a plurality of character ROMs 52 (four in the illustrated embodiment) each storing a large number of animation images on the surface side of the printed wiring board. ) The mounted ROM board. Input / output of signals between the ROM board 50 and the production control board 30 is performed by an inter-board connector 53 in a stack mounting form in which the input / output terminals of these boards are connected to each other by a board-to-board connection. Mounted on the upper surface of the back surface of the printed wiring board 51 are receptacles 53r of a board-to-board connector 53 having a large number of contacts arranged in the left-right direction and a fitting direction in the front-rear direction perpendicular to the board surface. The plugs 53p of the inter-board connector 53 are mounted so that the contacts are aligned in the left-right direction and have a fitting direction in the front-rear direction orthogonal to the plate surface. In addition, screw insertion holes 56 through which screws are inserted vertically are formed on the front edge side of the substrate. Note that the receptacle 53r and the plug 53p may be reversely arranged.

基板ホルダ60は、図7等に示すように、平面視における形状がROM基板50よりもわずかに大きい程度の矩形枠状で、基板間コネクタ53の嵌合高さに合わせた上下方向厚さを有し、ROM基板50を着脱可能に収容保持する基板保護及び接続固定用のホルダ部材である。   As shown in FIG. 7 and the like, the board holder 60 has a rectangular frame shape whose plan view is slightly larger than the ROM board 50, and has a vertical thickness that matches the fitting height of the inter-board connector 53. A holder member for protecting and connecting and fixing the ROM substrate 50 detachably.

基板ホルダ60は、ROM基板50の背面を支持する支持プレート部61、支持プレート部61の前方及び左右側方(周囲3方)を囲んで上下方向に立設された囲壁部62、囲壁部62における各辺の上端中央部に支持プレート部61と平行にそれぞれ内方に突出して形成された舌片状の基板押さえ63、左右の囲壁部62のそれぞれ中央部に下方に延びるとともに下端部に鉤形のロック爪が形成されたフック部65、支持プレート部61の左右前縁部に上下に延びて形成されたネジ受容孔66などからなり、例えば、ポリカーボネートやABS樹脂等の樹脂材料を用いて射出成型等の成形手段により一体に形成される。   The substrate holder 60 includes a support plate portion 61 that supports the back surface of the ROM substrate 50, a surrounding wall portion 62 that is erected in a vertical direction so as to surround the front and left and right sides (three sides) of the support plate portion 61. In the upper end of each side, the tongue plate-like substrate retainer 63 formed to project inwardly in parallel with the support plate portion 61 and the left and right surrounding wall portions 62 extend downward to the central portion, and the lower end portion It includes a hook portion 65 in which a lock pawl is formed, a screw receiving hole 66 formed vertically extending at the left and right front edge portions of the support plate portion 61, and the like, for example, using a resin material such as polycarbonate or ABS resin. It is integrally formed by molding means such as injection molding.

支持プレート部61の前端側部は、基板間コネクタ53(レセプタクル53r及びレセプタクル53p)の配設位置及び形状に合わせて中央部が凹状に形成されコネクタ受容部64が形成されている。左右の囲壁部62,62の内面間隔はプリント配線板51の左右外巾寸法より幾分大きめに設定されている。また、囲壁部62の上端に形成された基板押さえ63は、その下面と支持プレート部61の上面との間にプリント配線板51の板厚よりもわずかに大きめの間隔をおいて支持プレート部61の上方に突出配設されており、この左右の側部において、支持プレート部61,囲壁部62,基板押さえ63に囲まれて、それぞれ左右内方に開く凹状のガイド部68が形成される。   The front end side portion of the support plate portion 61 has a central portion formed in a concave shape in accordance with the position and shape of the inter-board connector 53 (receptacle 53r and receptacle 53p) to form a connector receiving portion 64. The distance between the inner surfaces of the left and right surrounding walls 62 and 62 is set to be slightly larger than the left and right outer width dimensions of the printed wiring board 51. In addition, the substrate holder 63 formed at the upper end of the surrounding wall portion 62 has a space slightly larger than the plate thickness of the printed wiring board 51 between its lower surface and the upper surface of the support plate portion 61. The left and right side portions are surrounded by the support plate portion 61, the surrounding wall portion 62, and the substrate holder 63, and concave guide portions 68 are formed to open inward in the left and right directions.

フック部65は、このフック部65を挟む前後において、上下に延びるスリット状の溝により下部領域が前後の囲壁部と切り離されており、弾性変形可能なフックアーム65aの長さを確保して着脱作業を容易に行えるように構成している。フックアーム65の下端部に形成されるロック爪65bは、左右のロック爪65b,65bがそれぞれ外向きに突出し、鉤形の爪の上面高さがプリント配線板31の板厚に合わせて形成されている。一方、演出制御基板30のプリント配線板31側には、基板ホルダ60にROM基板50を収容した状態における基板間コネクタ53との整合位置に、左右のフック部65,65を受容するフック受容孔35,35がプリント配線板31を上下に貫通して開口形成されている。   The hook portion 65 has a lower region separated from the front and rear surrounding wall portions by slit-like grooves extending vertically before and after sandwiching the hook portion 65, and secures the length of the elastically deformable hook arm 65a to be attached and detached. It is configured to make work easier. The lock claws 65b formed at the lower end of the hook arm 65 are formed so that the left and right lock claws 65b and 65b protrude outwardly, and the height of the upper surface of the bowl-shaped claws matches the thickness of the printed wiring board 31. ing. On the other hand, on the printed wiring board 31 side of the effect control board 30, a hook receiving hole for receiving the left and right hook portions 65, 65 at the alignment position with the inter-board connector 53 in a state where the ROM board 50 is accommodated in the board holder 60. 35 and 35 are opened through the printed wiring board 31 in the vertical direction.

このように構成されるROM基板50の接続構造Bにおいて、ROM基板50を演出制御基板30に嵌合接続する際には、まず、図6に示すように、ROM基板50を基板ホルダ60の後方から水平に挿入し、プリント配線板51を支持プレート部61に載置して左右の囲壁62,62に沿って前方にスライドさせる。このとき、プリント配線板51の左右の側縁部がそれぞれ支持プレート部61,囲壁部62,基板押さえ63に囲まれたガイド部68に案内されて支持プレート部61から浮き上がることなく滑らかに挿入される。   In the connection structure B of the ROM substrate 50 configured as described above, when the ROM substrate 50 is fitted and connected to the effect control substrate 30, first, the ROM substrate 50 is placed behind the substrate holder 60 as shown in FIG. The printed wiring board 51 is placed on the support plate portion 61 and is slid forward along the left and right surrounding walls 62 and 62. At this time, the left and right side edge portions of the printed wiring board 51 are guided by the guide portion 68 surrounded by the support plate portion 61, the surrounding wall portion 62, and the substrate holder 63, respectively, and smoothly inserted without being lifted from the support plate portion 61. The

プリント配線板51の前端が前方の囲壁部に当接するまで挿入すると、基板の裏面側に実装された基板間コネクタのレセプタクル53rがコネクタ受容部64の凹部内に位置して配設されるとともに、プリント配線板51の前縁部が前方の基板押さえ63の下側に位置して配設される。こうしてROM基板50が基板ホルダ60に装着されると、プリント配線板51の前縁部及び左右の側縁部が、それぞれ支持プレート部61と基板押さえ63との間に挟まれた状態で保持される。このため、例えば、プリント配線板51が本実施例のように薄く、板厚方向に凸または凹状に反りを生じやすい場合であっても、基板の左右側縁部および前縁部が基板押さえ53によって押さえられ、基板が支持プレート部61と基板押さえ63との間に挟持されるため、プリント配線板51を平坦に維持させることができ、これによりハンダ接合部の応力発生や、接点間の接続不良等を抑制することができる。   When the printed wiring board 51 is inserted until the front end comes into contact with the front wall portion, the receptacle 53r of the board-to-board connector mounted on the back side of the board is disposed in the recess of the connector receiving section 64, and A front edge portion of the printed wiring board 51 is disposed below the front substrate holder 63. When the ROM substrate 50 is thus mounted on the substrate holder 60, the front edge portion and the left and right side edge portions of the printed wiring board 51 are held while being sandwiched between the support plate portion 61 and the substrate presser 63, respectively. The For this reason, for example, even when the printed wiring board 51 is thin as in the present embodiment and is likely to warp in a convex or concave shape in the thickness direction, the left and right side edges and the front edge of the board are held by the board holder 53. The printed circuit board 51 can be kept flat because the substrate is sandwiched between the support plate 61 and the substrate retainer 63, thereby generating stress at the solder joints and connecting the contacts. Defects and the like can be suppressed.

こうしてROM基板50が基板ホルダ60の枠内に挿入されたら、プリント配線板51の上方からネジ挿通孔56を通して固定ネジ57を基板ホルダ60のネジ受容孔66に螺合締結してROM基板50を固定する。なお、この固定ネジ57による基板固定は、本基板接続構造において必ずしも必要ではないが、この基板固定により基板間コネクタ53の嵌合接続時にプリント配線板51に作用する上向きの押圧力に抗してプリント配線板の撓み変形を防止することができ、またROM基板50を基板ホルダ60に収容した状態で取り扱う際に、ROM基板50の滑り出しを防止して収容状態を保持させることができる。   When the ROM board 50 is thus inserted into the frame of the board holder 60, the fixing screw 57 is screwed into the screw receiving hole 66 of the board holder 60 through the screw insertion hole 56 from above the printed wiring board 51 to fasten the ROM board 50. Fix it. The board fixing by the fixing screw 57 is not necessarily required in the board connecting structure, but the board fixing resists the upward pressing force acting on the printed wiring board 51 when the inter-board connector 53 is fitted and connected. The printed wiring board can be prevented from being bent and deformed, and when the ROM substrate 50 is handled in the state of being accommodated in the substrate holder 60, the ROM substrate 50 can be prevented from slipping out and kept in the accommodated state.

次に、このようにして基板ホルダ60に収容されたROM基板を、図7に示すように演出制御基板30の上方から下降させ、左右のフック部65,65の先端をプリント配線板31のフック受容孔35,35にあてがい下方に押圧して嵌入する。この際、ロック爪65bがフック受容孔35を通るときに左右のフックアーム65aがともに内側に弾性変形して爪を挿通させ、ロック爪65bがフック受容孔35を通り抜けたときにフックアームが外方に開いて爪の上面がプリント配線板31の裏面と係合して、基板ホルダ60が演出制御基板30上に係止保持される。またこのとき同時にROM基板裏面側のレセプタクル53rが演出制御基板上面のプラグ53pと嵌合して両者のコンタクトが係合接続され、ROM基板50と演出制御基板30の入出力端子が電気的に接続される。これにより、ROM基板50と演出制御基板30とが電気的に接続された状態で、基板ホルダ60の左右のフック部65,65とプリント配線板31のフック受容孔35,35との係合により基板ホルダ60が演出制御基板30上に係止保持される。   Next, the ROM board thus accommodated in the board holder 60 is lowered from above the effect control board 30 as shown in FIG. 7, and the tips of the left and right hook portions 65, 65 are hooked to the printed wiring board 31. The receiving holes 35 and 35 are pressed and fitted downward. At this time, when the lock claw 65 b passes through the hook receiving hole 35, both the left and right hook arms 65 a are elastically deformed inward to insert the claw, and when the lock claw 65 b passes through the hook receiving hole 35, the hook arm is removed. Then, the upper surface of the nail is engaged with the back surface of the printed wiring board 31, and the substrate holder 60 is latched and held on the effect control substrate 30. At the same time, the receptacle 53r on the rear surface side of the ROM board is engaged with the plug 53p on the upper surface of the effect control board so that both contacts are engaged and connected, and the input / output terminals of the ROM board 50 and the effect control board 30 are electrically connected. Is done. Thereby, with the ROM board 50 and the effect control board 30 being electrically connected, the left and right hook portions 65, 65 of the board holder 60 and the hook receiving holes 35, 35 of the printed wiring board 31 are engaged. The substrate holder 60 is latched and held on the effect control substrate 30.

こうしてROM基板50と演出制御基板30とが基板間コネクタ53により電気的に接続され、基板ホルダ60がフック部65及びフック受容孔35からなるロック機構により演出制御基板30上に係止保持されると、ROM基板50は、基板ホルダ60の支持プレート部61と3箇所の基板押さえ63との間に挟まれて上下方向への規制されているためコネクタの嵌合方向への移動が規制され、基板間コネクタ53のレセプタクル53rとプラグ53pとの嵌合により前後左右方向(水平方向)への移動が規制されて、いずれの方向にも移動することができない。従って、ROM基板50は、基板間コネクタ53が嵌合接続された状態で、演出制御基板30上に強固かつ確実に係止保持される。   Thus, the ROM board 50 and the effect control board 30 are electrically connected by the inter-board connector 53, and the board holder 60 is latched and held on the effect control board 30 by the lock mechanism including the hook portion 65 and the hook receiving hole 35. The ROM substrate 50 is sandwiched between the support plate portion 61 of the substrate holder 60 and the three substrate holders 63 and is restricted in the vertical direction, so that the movement of the connector in the fitting direction is restricted. By fitting the receptacle 53r of the board-to-board connector 53 and the plug 53p, movement in the front / rear / left / right direction (horizontal direction) is restricted, and movement in either direction is impossible. Therefore, the ROM substrate 50 is firmly and securely held on the effect control substrate 30 with the inter-board connector 53 being fitted and connected.

なお、ROM基板50を演出制御基板30から取り外す場合には、基板ホルダ60の左右のフック部65,65を指で摘み、左右内方に押圧してフックアーム65a,65aを弾性変形させ、各ロック爪65bとフック受容孔35との係合を解除してそのまま上方に引き上げればよい。従って、着脱が容易でありながらコネクタ接続後は接続状態を強固に維持する接続構造を提供することができる。   When removing the ROM substrate 50 from the effect control substrate 30, the left and right hook portions 65, 65 of the substrate holder 60 are picked with fingers and pressed inwardly to the left and right to elastically deform the hook arms 65a, 65a, The engagement between the lock claw 65b and the hook receiving hole 35 may be released and pulled up as it is. Therefore, it is possible to provide a connection structure that can be easily attached and detached and that maintains the connection state firmly after the connector is connected.

次に、演出制御基板30と画像制御基板40とを電気的に接続する配線構造Cについて、図4及び図10を参照しながら説明する。なお、図10は配線構造Cを模式的に示す概要図(図4中のX矢視方向に見た配線構造Cの側面図)である。   Next, the wiring structure C that electrically connects the effect control board 30 and the image control board 40 will be described with reference to FIGS. 4 and 10. FIG. 10 is a schematic diagram schematically showing the wiring structure C (a side view of the wiring structure C as viewed in the direction of the arrow X in FIG. 4).

配線構造Cは、演出制御基板30のプリント配線板31に実装されたコネクタ33のプラグ33pと画像制御基板40のプリント配線板31に実装されたコネクタ43のプラグ43pとの間でU字状に屈曲されて両基板を電気的に接続する第1コネクタケーブル80に適用されている。   The wiring structure C is U-shaped between the plug 33p of the connector 33 mounted on the printed wiring board 31 of the effect control board 30 and the plug 43p of the connector 43 mounted on the printed wiring board 31 of the image control board 40. This is applied to a first connector cable 80 that is bent and electrically connects both substrates.

ここで、演出制御基板30及び画像制御基板40には、画像データの入出力を行うための入出力端子が多数設けられており、例えば本実施形態に示す画像制御アッセンブリ20では60極の入出力端間で多極の通信が行われている。この基板間で入出力される信号は、他の基板間の制御信号や駆動信号に比べて信号レベルが低く、外来ノイズの影響を受けやすい。具体的には、パチンコ機PMが遊技に供される状態において、画像制御アッセンブリ20の直上に球貯留タンク及びタンクレールが位置しており、帯電した遊技球の絶縁破壊に伴うスパイク状の電磁ノイズが微弱な信号に混入して映像信号を歪曲させたり、基板に実装されたROM等の半導体デバイスに損傷を与えるおそれがある。   Here, the effect control board 30 and the image control board 40 are provided with a number of input / output terminals for inputting / outputting image data. For example, in the image control assembly 20 shown in the present embodiment, 60-pole input / output terminals are provided. Multi-polar communication is performed between the ends. The signal input / output between the substrates has a signal level lower than that of a control signal or drive signal between other substrates, and is easily affected by external noise. Specifically, in a state where the pachinko machine PM is used for a game, a ball storage tank and a tank rail are located immediately above the image control assembly 20, and spike-like electromagnetic noise accompanying dielectric breakdown of the charged game ball May be mixed with a weak signal to distort a video signal or damage a semiconductor device such as a ROM mounted on a substrate.

そこで、配線構造Cでは、演出制御基板30のコネクタ33及び画像制御基板40のコネクタ43として、それぞれ極数が入出力端子数の2倍の120極のコネクタを用いるとともに、入出力端子数と同じ芯数である60芯の第1フラットケーブル81と第2フラットケーブル82の二組のフラットケーブルをU字状の屈曲方向に重ねて用い、この両端にコネクタ33のレセプタクル33rとコネクタ43のレセプタクル43rとを接合してコネクタケーブル80を構成している。   Therefore, in the wiring structure C, as the connector 33 of the effect control board 30 and the connector 43 of the image control board 40, 120-pole connectors each having twice the number of input / output terminals are used, and the same as the number of input / output terminals. Two sets of 60-core first flat cable 81 and second flat cable 82, which are the number of cores, are overlapped in the U-shaped bending direction, and receptacle 33r of connector 33 and receptacle 43r of connector 43 are disposed at both ends thereof. And the connector cable 80 is configured.

そして、二組のフラットケーブル81,82のうち、内側に位置する第1フラットケーブル81の各線に画像制御基板40と演出制御基板30との入出力端子を接続して基板間で信号の入出力を行う信号層を形成し、外側に位置する第2フラットケーブル82の各線に画像制御基板30のグランド端子と演出制御基板40のグランド端子とを接続してシールド層を形成している。画像制御基板30のグランド端子はコネクタ33を介して主制御基板のグランド端子と接続され、詳細図示省略するアース線を介して地絡されている。   The input / output terminals of the image control board 40 and the effect control board 30 are connected to the respective lines of the first flat cable 81 located on the inner side of the two sets of flat cables 81 and 82 to input / output signals between the boards. The signal layer is formed, and the ground terminal of the image control board 30 and the ground terminal of the effect control board 40 are connected to each line of the second flat cable 82 located outside to form a shield layer. The ground terminal of the image control board 30 is connected to the ground terminal of the main control board via the connector 33, and is grounded via an earth wire not shown in detail.

このため、画像制御アッセンブリ20の外方から放射される電磁ノイズが、外側に位置してシールド層を形成する第2フラットケーブル82の各線に吸収され、第1フラットケーブル81の各信号線への電磁ノイズの混入が遮断される。第1及び第2フラットケーブル81,82は、いずれも各構成線がシールド層を持たない一般的な単芯(撚り線)のフラットケーブルであり、外観視による目視検査が可能な構成になっている。従って、このような配線構造Cによれば、外部からの視認性を確保したうえで耐ノイズ性を高めた遊技機の配線構造を得ることができる。このような配線構造は基板ケースを有しない基板間についても適用することができる。   For this reason, electromagnetic noise radiated from the outside of the image control assembly 20 is absorbed by each line of the second flat cable 82 located outside and forming a shield layer, and is transmitted to each signal line of the first flat cable 81. Mixing of electromagnetic noise is blocked. Each of the first and second flat cables 81 and 82 is a general single-core (twisted wire) flat cable in which each constituent wire does not have a shield layer, and is configured to be visually inspected by appearance. Yes. Therefore, according to such a wiring structure C, it is possible to obtain a wiring structure for a gaming machine with improved noise resistance while ensuring visibility from the outside. Such a wiring structure can also be applied between substrates that do not have a substrate case.

なお、以上説明した実施形態では、本発明をパチンコ機に適用した事例について説明したが、本発明は、他の種別の遊技機においても適用することができ例えばアレンジボール機や雀球遊技機、スロットマシン等についても同様に適用し同様の効果を得ることができる。   In the embodiment described above, an example in which the present invention is applied to a pachinko machine has been described. However, the present invention can also be applied to other types of gaming machines, for example, an arrangement ball machine or a sparrow ball game machine, The same effect can be obtained by applying the same to a slot machine or the like.

本発明を適用した遊技機の一例として示すパチンコ機の正面図である。It is a front view of the pachinko machine shown as an example of the gaming machine to which the present invention is applied. 上記パチンコ機に用いられる遊技盤の背面図である。It is a rear view of the game board used for the said pachinko machine. 上記遊技盤に設けられた画像制御アッセンブリの背面図である。It is a rear view of the image control assembly provided in the game board. 上記画像制御アッセンブリを斜め上方から見た斜視図である。It is the perspective view which looked at the above-mentioned image control assembly from the slanting upper part. 上記画像アッセンブリ内に設けられた演出制御基板の背面図である。It is a rear view of the production control board provided in the image assembly. ROM基板を基板ホルダに収容する以前の状態を示す斜視図である。It is a perspective view which shows the state before accommodating a ROM board | substrate in a board | substrate holder. 基板ホルダに収容されたROM基板を演出制御基板に着脱する状況を示す斜視図である。It is a perspective view which shows the condition which attaches or detaches the ROM board accommodated in the board | substrate holder to an effect control board. 図7中に付記する矢印VIII方向から見た矢視図である。It is the arrow line view seen from the arrow VIII direction added in FIG. 図5中に付記するIX矢視方向の断面図である。It is sectional drawing of the IX arrow direction attached to FIG. 演出制御基板と画像制御基板との間を繋ぐ配線構造を模式的に示す概要図である。It is a schematic diagram schematically showing a wiring structure connecting between the effect control board and the image control board.

符号の説明Explanation of symbols

PM パチンコ機
A 制御装置
B 基板の接続構造
C 配線構造
30 演出制御基板
33 コネクタ(33p プラグ、33r レセプタクル)
35 フック受容孔
36 プログラムROM
40 画像制御基板
43 コネクタ(43p プラグ、43r レセプタクル)
46 窓部
50 ROM基板
53 コネクタ(53p プラグ、53r レセプタクル)
60 基板ホルダ
65 フック部
70 基板ケース
80 第1コネクタケーブル
(81 第1フラットケーブル、82 第2フラットケーブル)
PM Pachinko machine A Controller B Board connection structure C Wiring structure 30 Production control board 33 Connector (33p plug, 33r receptacle)
35 Hook receiving hole 36 Program ROM
40 Image control board 43 Connector (43p plug, 43r receptacle)
46 Window 50 ROM board 53 connector (53p plug, 53r receptacle)
60 board holder 65 hook part 70 board case 80 first connector cable (81 first flat cable, 82 second flat cable)

Claims (2)

内部を視認可能な透明な基板ケースと、
前記基板ケース内に設けられて基板表面が前記基板ケースの外部から視認される第1の基板と、
前記第1の基板の背後に設けられて基板表面が前記第1の基板に覆われる第2の基板とを有し、
前記第1の基板には、前記第2の基板に実装された記憶素子の前方に位置する領域に表裏を貫通する窓部が形成され、
前記第2の基板に実装された前記記憶素子が前記基板ケースおよび前記窓部を通して外部から視認可能に配設されることを特徴とする遊技機の制御装置。
A transparent substrate case with a visible inside,
A first substrate provided in the substrate case, the substrate surface being visually recognized from the outside of the substrate case;
A second substrate provided behind the first substrate and having a substrate surface covered by the first substrate;
In the first substrate, a window portion penetrating the front and back is formed in a region located in front of the memory element mounted on the second substrate,
A control device for a gaming machine, wherein the storage element mounted on the second substrate is disposed so as to be visible from the outside through the substrate case and the window portion.
前記記憶素子は、前記遊技機の機種に応じて固有の情報が記憶された情報記憶素子であることを特徴とする請求項1に記載の遊技機の制御装置。   2. The gaming machine control device according to claim 1, wherein the storage element is an information storage element in which unique information is stored according to a model of the gaming machine.
JP2006308670A 2006-11-15 2006-11-15 Controller for game machine Pending JP2008119353A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010207307A (en) * 2009-03-09 2010-09-24 Sanyo Product Co Ltd Game machine
JP2014208231A (en) * 2014-05-30 2014-11-06 株式会社三洋物産 Game machine
JP2015002945A (en) * 2013-06-24 2015-01-08 京楽産業.株式会社 Game machine
JP2016083551A (en) * 2016-02-04 2016-05-19 京楽産業.株式会社 Game machine
JP2016163761A (en) * 2016-05-13 2016-09-08 株式会社三洋物産 Game machine

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JP2001149609A (en) * 2000-10-27 2001-06-05 Toyomaru Industry Co Ltd Control device for game machine
JP2002282502A (en) * 2001-01-19 2002-10-02 Japan Radio Co Ltd Terminal block for game machien and inspection machine
JP2005329016A (en) * 2004-05-20 2005-12-02 Sansei R & D:Kk Game machine

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Publication number Priority date Publication date Assignee Title
JP2001149609A (en) * 2000-10-27 2001-06-05 Toyomaru Industry Co Ltd Control device for game machine
JP2002282502A (en) * 2001-01-19 2002-10-02 Japan Radio Co Ltd Terminal block for game machien and inspection machine
JP2005329016A (en) * 2004-05-20 2005-12-02 Sansei R & D:Kk Game machine

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010207307A (en) * 2009-03-09 2010-09-24 Sanyo Product Co Ltd Game machine
JP2015002945A (en) * 2013-06-24 2015-01-08 京楽産業.株式会社 Game machine
JP2014208231A (en) * 2014-05-30 2014-11-06 株式会社三洋物産 Game machine
JP2016083551A (en) * 2016-02-04 2016-05-19 京楽産業.株式会社 Game machine
JP2016163761A (en) * 2016-05-13 2016-09-08 株式会社三洋物産 Game machine

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