JP2008017869A5 - - Google Patents
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- JP2008017869A5 JP2008017869A5 JP2006189601A JP2006189601A JP2008017869A5 JP 2008017869 A5 JP2008017869 A5 JP 2008017869A5 JP 2006189601 A JP2006189601 A JP 2006189601A JP 2006189601 A JP2006189601 A JP 2006189601A JP 2008017869 A5 JP2008017869 A5 JP 2008017869A5
- Authority
- JP
- Japan
- Prior art keywords
- passage
- detection
- auxiliary
- auxiliary passage
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 238000001514 detection method Methods 0.000 claims 23
- 230000002159 abnormal effect Effects 0.000 claims 2
- 230000000875 corresponding Effects 0.000 claims 2
Claims (3)
前記ベット操作情報に対応付けられた所定の投入数を保持する投入数保持手段と、
遊技媒体を内部に投入する投入手段と、
前記投入手段により投入される遊技媒体を検出して一対の通過検出情報を生成する一対の通過検出手段と、
前記ベット操作情報の検知に応じて前記投入手段による遊技媒体の投入を開始させ、前記一対の通過検出手段による前記所定の投入数の遊技媒体の通過の検知に応じて遊技媒体の投入を終了させる投入制御手段と、
所定の検出順序に対応する情報を保持する通過順序情報保持手段と、
前記一対の通過検出情報に基づく検出順序が前記所定の検出順序と同一である場合に正常な通過と判定する通過判定手段と、
前記通過判定手段による前記正常な通過の検知に応じて通過数を計測する通過数計測手段と、
前記通過判定手段による前記正常な通過と異なる異常な通過の検知に応じてエラー制御を行うエラー制御手段と、
を含む遊技機であって、
前記投入手段により投入される遊技媒体を検出して補助通過検出情報を生成する補助通過検出手段と、
所定の補助通過時間に対応する情報を保持する補助通過時間保持手段と、
前記一対の通過検出情報に基づいて補助通過時間を計測する補助通過時間計測手段と、
前記補助通過検出情報の検知に応じて、前記補助通過時間が前記所定の補助通過時間未満である場合に前記正常な通過と判定する補助通過判定手段と、
を更に含むことを特徴とする遊技機。 Bet operation means for generating bet operation information in response to an operation by a player;
Insert number holding means for holding a predetermined input number associated with the bet operation information;
An input means for inputting game media into the inside;
A pair of passage detection means for detecting a game medium thrown by the throwing means and generating a pair of passage detection information;
In response to the detection of the betting operation information, the input of the game medium is started by the input means, and the input of the game medium is ended in response to detection of the passage of the predetermined number of game media by the pair of passage detection means. Input control means;
Passage order information holding means for holding information corresponding to a predetermined detection order;
Passage determining means for determining normal passage when the detection order based on the pair of passage detection information is the same as the predetermined detection order;
A passage number measuring means for measuring the number of passages according to the detection of the normal passage by the passage determination means;
Error control means for performing error control in response to detection of abnormal passage different from the normal passage by the passage determination means;
A gaming machine including
Auxiliary passage detection means for detecting the game medium thrown by the throwing means and generating auxiliary passage detection information;
Auxiliary passage time holding means for holding information corresponding to a predetermined auxiliary passage time;
Auxiliary passage time measuring means for measuring auxiliary passage time based on the pair of passage detection information ;
In response to detection of the auxiliary passage detection information, auxiliary passage determination means that determines the normal passage when the auxiliary passage time is less than the predetermined auxiliary passage time;
A gaming machine further comprising:
前記通過数と前記補助通過数とを比較して、前記通過数が前記所定の投入数以上であり、かつ前記補助通過数が前記通過数以上である場合に、正常なベットと判定するベット判定手段とを更に含み、 A bet determination that compares the number of passes with the number of auxiliary passes and determines that the bet is normal when the number of passes is equal to or greater than the predetermined number of throws and the number of auxiliary passes is equal to or greater than the number of passes. Further comprising means,
前記エラー制御手段が、前記ベット判定手段による前記正常なベットと異なる異常なベットの検知に応じてエラー制御を更に行う請求項1に記載の遊技機。 The gaming machine according to claim 1, wherein the error control unit further performs error control in response to detection of an abnormal bet different from the normal bet by the bet determination unit.
前記エラー制御手段が、前記補助通過容認期間外における前記一対の通過検出情報及び前記補助通過検出情報のいずれかの検知に応じて、エラー制御を更に行う請求項3に記載の遊技機。 The gaming machine according to claim 3, wherein the error control means further performs error control in response to detection of either the pair of passage detection information and the auxiliary passage detection information outside the auxiliary passage acceptance period.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006189601A JP4862997B2 (en) | 2006-07-10 | 2006-07-10 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006189601A JP4862997B2 (en) | 2006-07-10 | 2006-07-10 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2008017869A JP2008017869A (en) | 2008-01-31 |
JP2008017869A5 true JP2008017869A5 (en) | 2009-08-27 |
JP4862997B2 JP4862997B2 (en) | 2012-01-25 |
Family
ID=39074321
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006189601A Active JP4862997B2 (en) | 2006-07-10 | 2006-07-10 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4862997B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7338613B2 (en) | 2020-11-20 | 2023-09-05 | 株式会社三洋物産 | game machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3502331B2 (en) * | 2000-06-12 | 2004-03-02 | 株式会社ジェッター | Game equipment |
JP2005334315A (en) * | 2004-05-27 | 2005-12-08 | Olympia:Kk | Game machine |
JP2006141447A (en) * | 2004-11-16 | 2006-06-08 | Sanyo Product Co Ltd | Game machine |
-
2006
- 2006-07-10 JP JP2006189601A patent/JP4862997B2/en active Active
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