JP2007151792A - Game machine - Google Patents

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JP2007151792A
JP2007151792A JP2005350313A JP2005350313A JP2007151792A JP 2007151792 A JP2007151792 A JP 2007151792A JP 2005350313 A JP2005350313 A JP 2005350313A JP 2005350313 A JP2005350313 A JP 2005350313A JP 2007151792 A JP2007151792 A JP 2007151792A
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gaming machine
key
notification
vibration
detecting
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Hiroshi Enomoto
宏 榎本
Atsushi Hirakuri
敦 平栗
Toyoo Kumada
豊臣 熊田
Kota Kawakami
功太 川上
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Priority to JP2005350313A priority Critical patent/JP2007151792A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine capable of securely avoiding such defective announcement as announcement of vibration even if the detected vibration is not caused by fraudulence. <P>SOLUTION: The pachinko game machine comprises a game machine body 1 with a play area, a front frame 3 disposed openably/closably for covering the front surface of the play area of the game machine body 1, a locking means 7 with a key hole 7a into which a key K can be inserted for locking/unlocking the front frame 3 to the game machine body 1, a vibration detecting means 8 for detecting vibration applied to the game machine body 1, and an announcing means for outputting prescribed announcement based on the detection by the vibration detecting means 8. The pachinko game machine also has a key detecting means 9 for detecting the state of insertion of the key K into the key hole 7a of the locking means 7 and a prohibiting means 16 for prohibiting the announcement by the announcing means only while the state of insertion of the key K is detected by the key detecting means 9. <P>COPYRIGHT: (C)2007,JPO&INPIT

Description

本発明は、遊技機本体に付与された振動を検出する振動検出手段を具備した遊技機に関するものである。   The present invention relates to a gaming machine provided with a vibration detecting means for detecting vibration applied to a gaming machine main body.

パチンコ遊技機においては、例えば遊技機本体を叩いたり揺すったりして遊技球の軌跡を変化させる所謂ドツキと称される不正な行為を検出すべく、従来より、外部から付与される衝撃に基づく振動を検出可能な振動検出手段を具備したものが提案されている(例えば、特許文献1参照)。しかし、かかるパチンコ遊技機においては、不正行為による振動に加え、保守点検時など正規な行為においても振動を検出してしまうため、振動を検出したことを報知させるように構成した場合、誤報知が頻繁に行われてしまうという不具合がある。   In pachinko gaming machines, for example, vibrations based on externally applied shocks have been conventionally used to detect fraudulent actions called so-called doki that change the trajectory of a game ball by hitting or shaking the gaming machine body. The thing provided with the vibration detection means which can detect is proposed (for example, refer patent document 1). However, in such a pachinko machine, in addition to vibration caused by fraudulent acts, vibrations are detected even in regular acts such as during maintenance inspections. There is a problem that it is performed frequently.

これに対し、パチンコ遊技機における前枠、ガラス枠または上皿支持板の開放を検出し得るよう構成するとともに、当該前枠等の開放が検出されると、振動検出手段が無効化され、振動を検出しない状態とすることにより、保守点検時など正規の作業において前枠などが開放された場合、不用意に振動を付与してしまっても報知(誤報知)を回避できるものも提案されている(例えば、特許文献2参照)。
特開2002−901号公報 特公平6−85816号公報
On the other hand, in the pachinko gaming machine, it is configured to detect the opening of the front frame, the glass frame or the upper plate support plate, and when the opening of the front frame or the like is detected, the vibration detecting means is invalidated and the vibration is detected. It has also been proposed to avoid notifications (false notifications) even if vibrations are inadvertently applied when the front frame, etc. are opened during regular work such as maintenance inspections, by preventing the detection of (For example, refer to Patent Document 2).
JP 2002-901 A Japanese Patent Publication No. 6-85816

しかしながら、上記従来の遊技機においては、前枠等が開放されたことを条件として振動検出手段を無効化しているため、誤報知を抑制するには不十分であるという問題があった。即ち、通常、保守点検時など正規の作業において前枠を開放するには、まず、当該前枠を施錠した施錠手段の鍵穴に鍵を挿入して解錠操作する必要がある。然るに、その解錠操作時において遊技機本体に不用意に振動が付与されてしまう可能性があり、その場合、不正な行為に基づく振動の検出でないにも拘わらず報知手段による報知がなされてしまうという問題があった。   However, the conventional gaming machine has a problem that it is insufficient for suppressing erroneous notification because the vibration detecting means is invalidated on the condition that the front frame or the like is opened. That is, normally, in order to open the front frame in regular work such as maintenance inspection, it is first necessary to insert a key into the key hole of the locking means that locks the front frame and perform an unlocking operation. However, there is a possibility that vibration is inadvertently given to the gaming machine main body at the time of the unlocking operation, and in that case, the notification by the notification means is made even though the vibration is not detected based on an illegal act. There was a problem.

本発明は、このような事情に鑑みてなされたもので、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を確実に回避することができる遊技機を提供することにある。   The present invention has been made in view of such circumstances, and provides a gaming machine capable of reliably avoiding a false notification that a notification is made despite not detecting a vibration based on an unauthorized act. There is.

請求項1記載の発明は、遊技領域を有する遊技機本体と、該遊技機本体の遊技領域前面を覆うとともに開閉可能に配設された前枠と、鍵を挿入し得る鍵穴を有するとともに、前記前枠を前記遊技機本体に対して施錠及び解錠し得る施錠手段と、前記遊技機本体に付与された振動を検出する振動検出手段と、前記振動検出手段による検出に基づき所定の報知を行う報知手段とを具備した遊技機において、前記施錠手段の鍵穴への鍵の挿入状態を検知する鍵検知手段と、該鍵検知手段にて鍵の挿入状態が検知されている間に限り、前記報知手段による報知を禁止する禁止手段とを備えたことを特徴とする。   The invention according to claim 1 has a gaming machine main body having a gaming area, a front frame that covers the front of the gaming area of the gaming machine main body and is disposed so as to be openable and closable, and a keyhole into which a key can be inserted. Locking means capable of locking and unlocking the front frame to the gaming machine main body, vibration detecting means for detecting vibration applied to the gaming machine main body, and performing predetermined notification based on detection by the vibration detecting means In a gaming machine comprising a notification means, the notification is only provided while the key detection means for detecting the key insertion state into the keyhole of the locking means and the key insertion state is detected by the key detection means. And a prohibiting means for prohibiting notification by the means.

請求項2記載の発明は、請求項1記載の遊技機において、前記鍵検知手段は、鍵穴に挿入された鍵を非接触にて検知する非接触型センサから成ることを特徴とする。   According to a second aspect of the present invention, in the gaming machine according to the first aspect, the key detecting means comprises a non-contact type sensor that detects a key inserted into the key hole in a non-contact manner.

請求項3記載の発明は、請求項1又は請求項2記載の遊技機において、前記鍵検知手段による鍵の挿入状態の検知がなくなった時点からの経過時間を測定するタイマ手段を具備するとともに、該タイマ手段が所定時間の経過を測定するまで前記禁止手段による報知の禁止を継続させることを特徴とする。   The invention according to claim 3 is the gaming machine according to claim 1 or 2, further comprising timer means for measuring an elapsed time from when the key detection state is no longer detected by the key detection means, The prohibition of notification by the prohibiting means is continued until the timer means measures the passage of a predetermined time.

請求項4記載の発明は、請求項1〜請求項3の何れか1つに記載の遊技機において、前記遊技機本体前の遊技者の有無を検知する遊技者検知手段を具備するとともに、前記鍵検知手段による鍵の挿入状態が検知されず、且つ、当該遊技者検知手段による遊技者の検知がある場合に限り、前記報知手段による報知がなされることを特徴とする。   According to a fourth aspect of the present invention, in the gaming machine according to any one of the first to third aspects, a player detecting means for detecting presence or absence of a player in front of the gaming machine main body is provided. The notification means is notified only when the key insertion state by the key detection means is not detected and the player is detected by the player detection means.

請求項5記載の発明は、遊技領域を有する遊技機本体と、該遊技機本体の遊技領域前面を覆うとともに開閉可能に配設された前枠と、鍵を挿入し得る鍵穴を有するとともに、前記前枠を前記遊技機本体に対して施錠及び解錠し得る施錠手段と、前記遊技機本体に付与された振動を検出する振動検出手段と、該振動検出手段による検出に基づき所定の報知を行う報知手段とを具備した遊技機において、前記遊技機本体外部からの指示信号を受信し得る受信手段と、該受信手段で受信した指示信号に基づき、前記振動検出手段を有効状態又は無効状態に切り替える切替手段とを備え、当該切替手段にて振動検出手段が無効状態とされている間に限り、前記報知手段による報知を禁止することを特徴とする。   The invention according to claim 5 has a gaming machine main body having a gaming area, a front frame covering the front of the gaming area of the gaming machine main body and arranged to be openable and closable, and a keyhole into which a key can be inserted. Locking means capable of locking and unlocking the front frame with respect to the gaming machine main body, vibration detecting means for detecting vibration applied to the gaming machine main body, and performing predetermined notification based on detection by the vibration detecting means In a gaming machine provided with a notification means, a receiving means that can receive an instruction signal from outside the gaming machine main body, and the vibration detection means is switched between a valid state and an invalid state based on the instruction signal received by the receiving means. Switching means, and the notification by the notification means is prohibited only while the vibration detection means is in an invalid state by the switching means.

請求項6記載の発明は、請求項5記載の遊技機において、操作者が携帯し得るとともに、振動検出手段を有効状態又は無効状態に切り替えさせる指示信号を無線にて前記受信手段に対して送信可能な送信手段を具備したことを特徴とする。   According to a sixth aspect of the present invention, in the gaming machine according to the fifth aspect, the operator can carry the apparatus and wirelessly transmit an instruction signal for switching the vibration detecting means to the valid state or the invalid state to the receiving means. A possible transmission means is provided.

請求項7記載の発明は、請求項5又は請求項6記載の遊技機において、前記遊技機本体前の遊技者の有無を検知する遊技者検知手段を具備するとともに、前記振動検出手段が有効状態であり、且つ、当該遊技者検知手段による遊技者の検知がある場合に限り、前記報知手段による報知がなされることを特徴とする。   The invention according to claim 7 is the gaming machine according to claim 5 or 6, further comprising a player detecting means for detecting the presence or absence of a player in front of the gaming machine body, and wherein the vibration detecting means is in an effective state. In addition, only when the player is detected by the player detection means, the notification by the notification means is performed.

請求項1の発明によれば、施錠手段における鍵穴への鍵の挿入状態を検出して報知手段による報知を禁止するので、店員などによる当該施錠手段の施錠及び解錠操作時に振動が付与されても報知手段による報知がなされず、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を確実に回避することができる。   According to the first aspect of the present invention, since the state of the key inserted into the keyhole in the locking means is detected and the notification by the notification means is prohibited, vibration is applied during the locking and unlocking operation of the locking means by a store clerk or the like. In addition, it is possible to reliably avoid erroneous notification such that notification is not performed by the notification means and notification is performed despite not detecting vibration based on an unauthorized act.

請求項2の発明によれば、鍵検知手段が鍵穴に挿入された鍵を非接触にて検知する非接触型センサから成るので、鍵穴に挿入された鍵を回動操作等する場合に鍵検知手段との間で摩擦等が生じてしまうのを回避できる。   According to the second aspect of the present invention, the key detection means comprises the non-contact type sensor that detects the key inserted into the key hole in a non-contact manner, so that the key detection is performed when the key inserted into the key hole is rotated. It is possible to avoid friction and the like with the means.

請求項3の発明によれば、タイマ手段が所定時間の経過を測定するまで禁止手段による報知の禁止を継続させるので、例えば前枠を施錠した後、施錠状態を確認する場合などにおいて不用意な振動が付与されても、所定時間内であれば報知手段による報知がなされず、誤報知を更に確実に回避することができる。   According to the invention of claim 3, since the prohibition of the notification by the prohibiting means is continued until the timer means measures the lapse of the predetermined time, for example, when the locking state is confirmed after locking the front frame, Even if vibration is applied, notification by the notification means is not performed within a predetermined time, and erroneous notification can be avoided more reliably.

請求項4の発明によれば、鍵検知手段による鍵の挿入状態が検知されず、且つ、遊技者検知手段による遊技者の検知がある場合に限り、報知手段による報知がなされるので、遊技機本体前に遊技者がおらず不正行為による振動が付与されないことが明らかな状態においては報知手段による報知が防止されることとなり、誤報知を更に確実に回避することができる。   According to the invention of claim 4, since the notification by the notification means is made only when the key insertion state by the key detection means is not detected and the player is detected by the player detection means, the gaming machine In a state where it is clear that there is no player in front of the main body and vibration due to fraudulent acts is not given, notification by the notification means is prevented, and erroneous notification can be avoided more reliably.

請求項5の発明によれば、受信手段で受信した指示信号に基づき切替手段にて振動検出手段を有効状態又は無効状態に切り替えるとともに、当該切替手段にて振動検出手段が無効状態とされている間に限り、前記報知手段による報知を禁止するので、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を確実に回避することができる。   According to the invention of claim 5, the vibration detecting means is switched to the valid state or invalid state by the switching means based on the instruction signal received by the receiving means, and the vibration detecting means is made invalid by the switching means. Since the notification by the notification means is prohibited only in the meantime, it is possible to reliably avoid erroneous notification such that notification is made despite not detecting vibration based on an unauthorized act.

請求項6の発明によれば、操作者が携帯し得る送信手段から無線にて指示信号を受信手段に送信し、振動検出手段を有効状態又は無効状態に切り替えさせ得るので、店員などの操作者による任意タイミングにて振動検出手段を無効状態とすることができ、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を更に確実に回避することができる。   According to the sixth aspect of the present invention, an instruction signal can be wirelessly transmitted from the transmitting means that can be carried by the operator to the receiving means, and the vibration detecting means can be switched between the valid state and the invalid state. It is possible to disable the vibration detecting means at an arbitrary timing according to the above, and it is possible to more reliably avoid a false notification such that a notification is made despite not detecting a vibration based on an illegal act.

請求項7の発明によれば、振動検出手段が有効状態であり、且つ、遊技者検知手段による遊技者の検知がある場合に限り、報知手段による報知がなされるので、遊技機本体前に遊技者がおらず不正行為による振動が付与されないことが明らかな状態においては報知手段による報知が防止されることとなり、誤報知を更に確実に回避することができる。   According to the invention of claim 7, since the notification by the notification means is made only when the vibration detection means is in an effective state and the player is detected by the player detection means, In the state where there is no person and it is clear that vibration due to fraud is not given, the notification by the notification means is prevented, and erroneous notification can be avoided more reliably.

以下、本発明の実施形態について図面を参照しながら具体的に説明する。
第1の実施形態に係るパチンコ遊技機は、図1〜図6に示すように、遊技機本体1と、前枠3と、施錠手段7と、振動検出手段8と、報知手段としての振動報知ランプ12、スピーカ13及び表示手段14と、遊技者検知手段15と、禁止手段16と、タイマ手段17とから主に構成されている。
Hereinafter, embodiments of the present invention will be specifically described with reference to the drawings.
As shown in FIGS. 1 to 6, the pachinko gaming machine according to the first embodiment includes a gaming machine main body 1, a front frame 3, locking means 7, vibration detection means 8, and vibration notification as notification means. The lamp 12, the speaker 13, the display means 14, the player detection means 15, the prohibition means 16, and the timer means 17 are mainly configured.

遊技機本体1には、遊技領域を形成する遊技盤2が正面側に配設されるとともに、背面側には図6に示す如き主基板10及びサブ基板11などが配設されている。主基板10は、パチンコ遊技機全般に亘る遊技内容を制御するためのものであり、サブ基板11と電気的に接続されている。サブ基板11は、パチンコ遊技機が具備するランプ(振動報知ランプ12含む)や表示手段(図柄表示手段など)14或いはスピーカ13等と電気的に接続され、これらを制御するためのものである。   The gaming machine main body 1 is provided with a game board 2 forming a game area on the front side, and on the back side, a main board 10 and a sub board 11 as shown in FIG. The main board 10 is for controlling game contents throughout the pachinko gaming machine, and is electrically connected to the sub board 11. The sub-board 11 is electrically connected to and controls a lamp (including a vibration notification lamp 12), display means (design display means, etc.) 14 or a speaker 13 provided in the pachinko game machine.

また、遊技盤2の遊技領域には、図柄表示手段などから成る表示手段14、所定の役物や入賞口(大入賞口など)、または複数の釘或いは風車等(不図示)が形成されており、ハンドル5の操作により発射された遊技球が、その軌跡を変化させつつ落下し得るようになっている。かかるハンドル5は、遊技者が把持しつつ回動操作するためのものであり、回動操作により図示しない発射装置を駆動させて遊技球を発射させ得るよう構成されている。   The game area of the game board 2 is formed with display means 14 including a symbol display means, a predetermined accessory, a winning opening (such as a big winning opening), or a plurality of nails or windmills (not shown). The game ball launched by the operation of the handle 5 can fall while changing its trajectory. The handle 5 is for a player to perform a turning operation while holding it, and is configured to drive a launching device (not shown) by a turning operation to launch a game ball.

前枠3は、遊技機本体1の遊技領域前面を覆うとともに開閉可能に配設されたものであり、当該遊技領域を視認させ得るガラス板4、遊技球を発射させ得るハンドル5、賞球などを受け得る受け皿6と、及び施錠手段7などが形成されている。しかして、前枠3は、上下一対の支持部Lにて遊技機本体1に対して開閉自在に支持されており、通常の遊技中においては、前枠3は閉じられる一方、保守点検時或いは遊技領域に引っ掛かった遊技球を取り除く等の必要時には、開放され得るよう構成されている。   The front frame 3 covers the front of the gaming area of the gaming machine main body 1 and is disposed so as to be openable and closable. A glass plate 4 that can visually recognize the gaming area, a handle 5 that can fire a gaming ball, a prize ball, etc. A receiving tray 6 that can receive the lock and a locking means 7 are formed. Thus, the front frame 3 is supported by a pair of upper and lower support portions L so as to be openable and closable with respect to the gaming machine main body 1. During normal games, the front frame 3 is closed while maintenance or inspection is performed. It is configured so that it can be released when it is necessary to remove a game ball caught in the game area.

施錠手段7は、図3に示すように、鍵Kを挿入し得る鍵穴7aを有するとともに、前枠3を遊技機本体1に対して施錠及び解錠し得るものである。即ち、施錠手段7は、前枠3が閉じられた状態にて施錠して遊技機本体1に対する開放を規制するとともに、鍵Kを鍵穴7aに挿入した後、回動操作することにより解錠し、当該前枠3を開放可能とし得るよう構成されている。   As shown in FIG. 3, the locking means 7 has a key hole 7 a into which the key K can be inserted, and can lock and unlock the front frame 3 with respect to the gaming machine body 1. In other words, the locking means 7 is locked in a state where the front frame 3 is closed to restrict the opening to the gaming machine main body 1 and is unlocked by inserting the key K into the key hole 7a and then rotating. The front frame 3 can be opened.

振動検出手段8は、遊技機本体1に付与された振動を検出するためのもので、例えば圧電素子及び金属板等を内部に有して衝撃を電気信号に変換して検知する衝撃センサ等から成るとともに、図2に示すように、遊技盤2の背面側における所定部位に固定されている。尚、振動検出手段8は、遊技機本体1に付与された振動を検出し得れば足り、その形態や配設部位などは何れであってもよい。   The vibration detection means 8 is for detecting the vibration applied to the gaming machine body 1, for example, from an impact sensor or the like that has a piezoelectric element and a metal plate inside to convert an impact into an electrical signal and detect it. In addition, as shown in FIG. 2, the game board 2 is fixed to a predetermined portion on the back side. Note that it is sufficient for the vibration detection means 8 to be able to detect the vibration applied to the gaming machine main body 1, and any form or arrangement site may be used.

報知手段は、振動検出手段8による検出に基づき所定の報知を行うものであり、本実施形態においては、例えば振動報知ランプ12、スピーカ13及び表示手段14から構成されている。振動報知ランプ12は、前枠3の正面側に形成されたもので、振動が検出されたことに基づき点灯又は点滅して遊技者に注意を促し或いは周囲の店員等に報知し得るものである。   The notification means performs predetermined notification based on the detection by the vibration detection means 8, and in the present embodiment, the notification means includes, for example, a vibration notification lamp 12, a speaker 13, and a display means 14. The vibration notification lamp 12 is formed on the front side of the front frame 3 and can be lit or blinked based on the detection of vibration to alert the player or notify the surrounding clerk. .

他の報知手段としてのスピーカ13及び表示手段14は、振動が検出されたことに基づき例えば音声や効果音などを発生、或いは警告等を表示させ得るものである。これらスピーカ13及び表示手段14は、遊技内容に応じて所定の効果音等を発するスピーカ、或いは遊技内容に応じて変動表示またはキャラクタの表示を行わせる表示手段と兼用させるのが好ましい。尚、報知手段は、振動報知ランプ12、スピーカ13及び表示手段14の何れか1つ或いは任意いずれかの組み合わせであってもよく、これらに代えて振動の検出に基づき他の報知(例えば管理室への通報など)を行わせるものとしてもよい。   The speaker 13 and the display means 14 as other notification means can generate, for example, sound or sound effect or display a warning or the like based on the detection of vibration. These speaker 13 and display means 14 are preferably used in combination with a speaker that emits a predetermined sound effect or the like according to the game content, or a display means that performs variable display or character display according to the game content. The notification means may be any one or any combination of the vibration notification lamp 12, the speaker 13, and the display means 14, and instead of these, other notifications (for example, a management room) It is also possible to make a report to

鍵検知手段9は、施錠手段7の鍵穴7aへの鍵Kの挿入状態を検知するものであり、例えば図4に示すように、発光素子9a及び受光素子9bから成るフォトセンサ(非接触型センサ)等から構成されている。即ち、鍵Kが鍵穴7aに挿入されていない状態(同図の状態)においては、発光素子9aから照射された光が受光素子9bにて受光される一方、図5に示すように、鍵Kが鍵穴7aに挿入されると、発光素子9aからの光が遮断されて受光素子9bにて受光しなくなるため、これを検知することにより鍵Kの挿入状態が検知できるのである。   The key detecting means 9 detects the insertion state of the key K into the key hole 7a of the locking means 7, and for example, as shown in FIG. 4, a photosensor (non-contact type sensor) comprising a light emitting element 9a and a light receiving element 9b. ) Etc. That is, in a state where the key K is not inserted into the key hole 7a (the state shown in the figure), the light emitted from the light emitting element 9a is received by the light receiving element 9b, while the key K as shown in FIG. Is inserted into the keyhole 7a, the light from the light emitting element 9a is cut off and is not received by the light receiving element 9b. Therefore, by detecting this, the insertion state of the key K can be detected.

遊技者検知手段15は、遊技機本体1前の遊技者の有無を検知するためのものであり、例えば遊技機本体1から赤外線を照射し得る赤外線センサにて直接遊技者の有無を検知するもの、或いはハンドル5に形成された接触センサに人が触れているか否かを検知することにより間接的に遊技者の有無を検知するもの等から成る。尚、当該接触センサは、ハンドル5に形成されて当該ハンドル5を把持しているか否かを検知し得る現在のパチンコ遊技機において汎用的に配設されたものであり、遊技者の把持を検知しなければ遊技球が発射されないよう構成されている。   The player detection means 15 is for detecting the presence / absence of a player in front of the gaming machine main body 1, for example, detecting the presence / absence of a player directly by an infrared sensor capable of emitting infrared rays from the gaming machine main body 1. Alternatively, it is configured such that the presence or absence of a player is indirectly detected by detecting whether or not a person is touching the contact sensor formed on the handle 5. Note that the contact sensor is provided for general use in the current pachinko gaming machine formed on the handle 5 and capable of detecting whether or not the handle 5 is gripped, and detects the grip of the player. Otherwise, the game ball is not fired.

上記した鍵検知手段9、振動検出手段8、振動報知ランプ12、スピーカ13、表示手段14及び遊技者検知手段15は、何れもサブ基板11と電気的に接続されているとともに、当該サブ基板11には、禁止手段16及びタイマ手段17が形成されている。禁止手段16は、鍵検知手段9にて鍵の挿入状態が検知されている間に限り、報知手段(振動報知ランプ12、スピーカ13及び表示手段14)による報知を禁止するためのものである。   The key detection means 9, the vibration detection means 8, the vibration notification lamp 12, the speaker 13, the display means 14, and the player detection means 15 are all electrically connected to the sub-board 11, and the sub-board 11 Are formed with prohibiting means 16 and timer means 17. The prohibition means 16 is for prohibiting notification by the notification means (vibration notification lamp 12, speaker 13 and display means 14) only while the key detection state is detected by the key detection means 9.

即ち、施錠手段7における鍵穴7aへの鍵Kの挿入状態を検出して報知手段による報知を禁止するので、店員などによる当該施錠手段7の解錠操作時に振動が付与されても報知手段による報知がなされず、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を確実に回避することができるのである。尚、鍵検知手段9による鍵Kの挿入状態の検知がない通常の状態においては、振動検出手段8が振動を検出すると報知手段による報知が行われるので、例えば遊技機本体1を叩いたり揺すったりして遊技球の軌跡を変化させる所謂ドツキと称される不正な行為を検出することができる。   That is, since the notification means prohibits notification by detecting the insertion state of the key K into the key hole 7a in the locking means 7, even if vibration is applied during the unlocking operation of the locking means 7 by a store clerk or the like, the notification means notifies Thus, it is possible to reliably avoid erroneous notification such that notification is made in spite of not detecting vibration based on an illegal act. In the normal state where the key detection means 9 does not detect the insertion state of the key K, when the vibration detection means 8 detects vibration, the notification means performs notification, so that, for example, the gaming machine body 1 is hit or shaken. Thus, it is possible to detect fraudulent acts called so-called “sticking” that change the trajectory of the game ball.

タイマ手段17は、鍵検知手段9による鍵Kの挿入状態の検知がなくなった時点からの経過時間を測定するためのもので、測定された経過時間は禁止手段16に送信されるようになっている。然るに、タイマ手段17が所定時間の経過を測定するまで、禁止手段16による報知の禁止を継続させるよう構成されている。これにより、例えば前枠3を施錠した後、施錠状態を確認する場合などにおいて不用意な振動が付与されても、所定時間内であれば報知手段による報知がなされず、誤報知を更に確実に回避することができる。   The timer means 17 is for measuring the elapsed time from when the key detection means 9 no longer detects the inserted state of the key K, and the measured elapsed time is transmitted to the prohibition means 16. Yes. However, the prohibition of the notification by the prohibiting means 16 is continued until the timer means 17 measures the passage of a predetermined time. Thereby, for example, even when inadvertent vibration is applied after the front frame 3 is locked and the locked state is confirmed, notification by the notification means is not performed within a predetermined time, and erroneous notification is further ensured. It can be avoided.

更に、本実施形態においては、鍵検知手段9による鍵Kの挿入状態が検知されず、且つ、遊技者検知手段15による遊技者の検知がある場合に限り、報知手段による報知がなされるよう構成されている。即ち、鍵検知手段9が鍵Kの挿入状態が検知されず、振動検出手段8が振動を検出しても、遊技者検知手段15が遊技者の検知をしない場合には、報知がされないようになっているのである。従って、遊技機本体1前に遊技者がおらず不正行為による振動が付与されないことが明らかな状態においては報知手段による報知が防止されることとなり、誤報知を更に確実に回避することができる。   Further, in the present embodiment, the notification by the notification means is performed only when the insertion state of the key K by the key detection means 9 is not detected and the player is detected by the player detection means 15. Has been. In other words, if the key detection means 9 does not detect the insertion state of the key K and the vibration detection means 8 detects vibration, the player detection means 15 will not be notified if the player detection means 15 does not detect the player. It has become. Therefore, in a state where it is clear that there is no player in front of the gaming machine main body 1 and vibration due to fraud is not given, notification by the notification means is prevented, and erroneous notification can be avoided more reliably.

次に、上記実施形態に係るパチンコ遊技機における振動検出のための制御内容(特にタイマ手段17の制御内容)について、図7のフローチャートに基づいて説明する。
パチンコ遊技機に対して電源投入されると、鍵検知手段9がオン(鍵Kが施錠手段7に対して挿入状態であることを検知した状態)であるか否かを判定し(S1)、オンである場合はS2へ、オフ(鍵Kが施錠手段7に対して挿入状態であることを検知しない状態)である場合は、S2をスキップしてS3へ進む。当該S2では、タイマ手段17において所定値をセット(例えば「10」をセット)することとなる。
Next, the control content (particularly the control content of the timer means 17) for vibration detection in the pachinko gaming machine according to the above embodiment will be described based on the flowchart of FIG.
When the power to the pachinko machine is turned on, it is determined whether or not the key detection means 9 is on (the state in which it is detected that the key K is inserted into the locking means 7) (S1). If it is on, the process proceeds to S2, and if it is off (a state where it is not detected that the key K is inserted into the locking means 7), the process skips S2 and proceeds to S3. In S2, the timer unit 17 sets a predetermined value (for example, “10” is set).

S3は、振動検出手段8がオン(振動検出手段8が振動を検出した状態)であるか否かを禁止手段16判定し、オンである場合はS4へ進み、オフ(振動検出手段8が振動を検出しない状態)である場合は、S4及びS5をスキップしてS6へ進む。S4では、タイマ手段17の値が「0」であるか否かが判定され、「0」の場合はS5へ進んで報知手段による報知がなされる(より具体的には、遊技者検知手段15による遊技者の検知がある場合に限る)とともに、「0」でない場合はS5をスキップしてS6へ進む。当該S6では、タイマ手段17の値から1を減算し、その後、S1へ戻って上述した一連の制御がなされることとなる。これにより、施錠手段7から鍵Kが抜かれた後、タイマ手段17が所定時間(セットした所定値「10」が減算されて「0」となるまで)の経過を測定するまで禁止手段16による報知の禁止を継続させることができる。   In S3, it is determined whether or not the vibration detection means 8 is on (state in which the vibration detection means 8 has detected vibration). If the vibration detection means 8 is on, the process proceeds to S4, and is off (the vibration detection means 8 vibrates). Is not detected), S4 and S5 are skipped and the process proceeds to S6. In S4, it is determined whether or not the value of the timer means 17 is “0”. If it is “0”, the process proceeds to S5 and a notification is given by the notification means (more specifically, the player detection means 15). If the player is not detected by "0", the process skips S5 and proceeds to S6. In S6, 1 is subtracted from the value of the timer means 17, and then the process returns to S1 and the above-described series of control is performed. Thus, after the key K is removed from the locking means 7, the notification by the prohibiting means 16 until the timer means 17 measures the elapse of a predetermined time (until the set predetermined value “10” is subtracted to “0”). Can continue to be prohibited.

また、施錠手段7における鍵穴7aへの鍵Kの挿入状態を検出して報知手段による報知を禁止するので、店員などによる当該施錠手段7の解錠操作時に振動が付与されても報知手段による報知がなされず、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を確実に回避することができる。更に、鍵検知手段9が鍵穴7aに挿入された鍵Kを非接触にて検知する非接触型センサ(フォトセンサ)から成るので、鍵穴7aに挿入された鍵Kを回動操作等する場合に鍵検知手段9との間で摩擦等が生じてしまうのを回避できる。   Further, since the notification means prohibits notification by detecting the insertion state of the key K into the keyhole 7a in the locking means 7, even if vibration is applied during the unlocking operation of the locking means 7 by a store clerk or the like, the notification means notifies Thus, it is possible to reliably avoid a false notification such that a notification is made despite not detecting a vibration based on an illegal act. Further, since the key detecting means 9 is composed of a non-contact type sensor (photo sensor) for detecting the key K inserted into the key hole 7a in a non-contact manner, when the key K inserted into the key hole 7a is rotated, etc. It is possible to avoid friction between the key detection means 9 and the like.

また、鍵検知手段9は、本実施形態の如く非接触型センサに限定されず、例えば図8及び図9で示すような接触型センサとしてもよい。かかる接触型センサは、例えばマイクロスイッチ9’から成り、施錠手段7の鍵穴7aの略延長線上に設けられたもので、図9に示すように、鍵Kが鍵穴7aに挿入されると、その先端がマイクロスイッチ9’の作動部を押圧することにより、鍵Kの挿入状態を検知するものである。   Further, the key detection means 9 is not limited to the non-contact type sensor as in the present embodiment, and may be a contact type sensor as shown in FIGS. 8 and 9, for example. Such a contact-type sensor is composed of, for example, a micro switch 9 ′ and is provided on a substantially extended line of the key hole 7a of the locking means 7. When the key K is inserted into the key hole 7a as shown in FIG. The tip end detects the insertion state of the key K by pressing the operating part of the microswitch 9 ′.

次に、本発明に係る第2の実施形態について説明する。
本実施形態に係るパチンコ遊技機は、図1に示すように、上記第1の実施形態に係るものと外観が略同等なもの(遊技機本体1と、遊技領域を有した遊技盤2と、ガラス板4、ハンドル5、受け皿6及び施錠手段7を具備した前枠3とを主に有したもの)から成るとともに、図10に示すように、主基板10及びサブ基板11を具備したものである。尚、第1の実施形態と同様の構成要素には、同一の符号を付し、その詳細な説明を省略する。
Next, a second embodiment according to the present invention will be described.
As shown in FIG. 1, the pachinko gaming machine according to the present embodiment has substantially the same appearance as that according to the first embodiment (a gaming machine main body 1, a gaming board 2 having a gaming area, and And a front frame 3 having a glass plate 4, a handle 5, a receiving tray 6 and a locking means 7), and a main substrate 10 and a sub-substrate 11 as shown in FIG. is there. In addition, the same code | symbol is attached | subjected to the component similar to 1st Embodiment, and the detailed description is abbreviate | omitted.

サブ基板11は、振動検出手段8と、報知手段としての振動報知ランプ12、スピーカ13及び表示手段14と、遊技者検知手段15と電気的に接続されるとともに、当該サブ基板11には受信手段19及び切替手段20が形成されている。このうち受信手段19は、遊技機本体1外部の送信手段18から電波にて送信された指示信号を受信し得るもので、切替手段20と電気的に接続されている。   The sub board 11 is electrically connected to the vibration detecting means 8, the vibration notifying lamp 12, the speaker 13 and the display means 14 as the notifying means, and the player detecting means 15, and the sub board 11 has a receiving means. 19 and switching means 20 are formed. Among these, the receiving means 19 can receive an instruction signal transmitted by radio waves from the transmitting means 18 outside the gaming machine main body 1 and is electrically connected to the switching means 20.

具体的には、送信手段18は、例えば店員などの操作者が携帯し得るリモコン等から成るとともに、振動検出手段8を有効状態又は無効状態に切り替えさせる指示信号を無線にて受信手段19に対して送信可能なものである。切替手段20は、受信手段19で受信した指示信号に基づき、振動検出手段8を有効状態又は無効状態に切り替えるためのもので、当該切替手段20により振動検出手段8が無効状態とされると、遊技機本体1に対して振動が付与されても、その振動を検出しない状態(例えば非通電状態)とされるとともに、有効状態とされると、当該振動を検出し得る状態(例えば通電状態)とされる。   Specifically, the transmission unit 18 includes, for example, a remote controller that can be carried by an operator such as a store clerk, and transmits an instruction signal for switching the vibration detection unit 8 between the valid state and the invalid state to the reception unit 19 wirelessly. Can be sent. The switching unit 20 is for switching the vibration detection unit 8 to the valid state or the invalid state based on the instruction signal received by the reception unit 19. When the vibration detection unit 8 is invalidated by the switching unit 20, Even if vibration is applied to the gaming machine main body 1, the vibration is not detected (for example, a non-energized state), and when it is in an effective state, the vibration can be detected (for example, a conductive state). It is said.

これにより、受信手段19で受信した指示信号に基づき切替手段20にて振動検出手段8を有効状態又は無効状態に切り替えるとともに、当該切替手段20にて振動検出手段8が無効状態とされている間に限り、報知手段による報知を禁止するので、例えば保守点検時など正規の作業において予め無効状態としておけば、不正な行為に基づく振動の検出でないにも拘わらず報知がなされてしまうといった誤報知を確実に回避することができる。   Thereby, based on the instruction signal received by the receiving means 19, the vibration detecting means 8 is switched to the valid state or invalid state by the switching means 20, and the vibration detecting means 8 is invalidated by the switching means 20. For example, the notification by the notification means is prohibited, so that, for example, if it is invalidated in advance in regular work such as maintenance inspection, a false notification that notification is made despite not detecting vibration based on an unauthorized act is made. It can be avoided reliably.

また、例えば送信手段18によるリモコン操作にて遠隔で振動検出手段8を有効状態又は無効状態とし得るので、店員等が任意の必要時(例えば前枠3を開放しようとする前など)に振動検出手段8を無効状態とし、且つ、任意の必要時(例えば前枠3を閉じて施錠した後など)に振動検出手段8を有効状態とすることができ、スムーズな切替作業を行わせることができる。   Further, for example, the vibration detecting means 8 can be remotely enabled or disabled by a remote control operation by the transmitting means 18, so that a shop clerk or the like can detect vibration at any necessary time (for example, before opening the front frame 3). The means 8 can be disabled and the vibration detecting means 8 can be enabled when necessary (for example, after the front frame 3 is closed and locked), enabling smooth switching operation. .

尚、送信手段18は、単独で機能するリモコンの他、例えば施錠手段7による施錠及び解錠を行わせる鍵Kの把持部等に形成するようにしてもよい。また、送信手段18は、無線によって受信手段19へ指示信号の送信を行うものに限らず、例えば赤外線など他の遠隔操作可能な送信手段であってもよく、或いは管理室等から有線にて指示信号を送信するものであってもよい。   Note that the transmission unit 18 may be formed in a gripping portion of the key K that is locked and unlocked by the locking unit 7 in addition to a remote controller that functions alone. Further, the transmission unit 18 is not limited to transmitting an instruction signal to the reception unit 19 wirelessly, but may be another remote-controllable transmission unit such as an infrared ray, or a wired instruction from a management room or the like. A signal may be transmitted.

また、本実施形態におけるパチンコ遊技機には、第1の実施形態と同様、遊技者検知手段15が配設されており、振動検出手段8が有効状態であり、且つ、遊技者検知手段15による遊技者の検知がある場合に限り、報知手段による報知がなされるよう構成されている。従って、遊技機本体1前に遊技者がおらず不正行為による振動が付与されないことが明らかな状態においては報知手段による報知が防止されることとなり、誤報知を更に確実に回避することができる。   Further, in the pachinko gaming machine according to the present embodiment, as in the first embodiment, the player detection means 15 is arranged, the vibration detection means 8 is in an effective state, and the player detection means 15 Only when there is a player's detection, it is constituted so that the notification by the notification means is made. Therefore, in a state where it is clear that there is no player in front of the gaming machine main body 1 and vibration due to fraud is not given, notification by the notification means is prevented, and erroneous notification can be avoided more reliably.

以上、実施形態について説明したが、本発明はこれらに限定されず、例えば遊技者検知手段15に代えて、遊技機本体1前の遊技者の有無を検知し得る他の手段としてもよく、或いは当該遊技者検知手段15を配設しないもの(報知手段による報知が遊技者の有無を条件としないもの)としてもよい。また、パチンコ遊技機は、前枠に上皿と下皿に分割構成されたもの等、他の形態のものであってもよい。更に、本実施形態においてはパチンコ遊技機に適用されているが、パチスロ遊技機など他の遊技機に適用することができる。   Although the embodiments have been described above, the present invention is not limited to these embodiments. For example, instead of the player detection means 15, other means that can detect the presence or absence of a player in front of the gaming machine body 1 may be used. The player detection means 15 may not be provided (the notification by the notification means does not require the presence or absence of a player). Further, the pachinko gaming machine may have other forms such as a front frame divided into an upper plate and a lower plate. Furthermore, although this embodiment is applied to a pachinko gaming machine, it can be applied to other gaming machines such as a pachislot gaming machine.

鍵検知手段にて鍵の挿入状態が検知されている間に限り、報知手段による報知を禁止する遊技機、或いは切替手段にて振動検出手段が無効状態とされている間に限り、報知手段による報知を禁止する遊技機であれば、外観形状が異なるもの或いは他の機能が付加されたもの等にも適用することができる。   As long as the key insertion state is detected by the key detection means, a gaming machine that prohibits notification by the notification means, or only when the vibration detection means is disabled by the switching means, by the notification means As long as it is a gaming machine that prohibits notification, it can also be applied to a machine with a different external shape or with another function added.

本発明の第1の実施形態に係るパチンコ遊技機を示す外観図External view showing a pachinko gaming machine according to the first embodiment of the present invention 同パチンコ遊技機における遊技盤の背面を示す模式図Schematic diagram showing the back of the game board in the pachinko machine 同パチンコ遊技機における施錠手段及びその鍵穴に挿入される鍵を示す模式図Schematic diagram showing locking means in the pachinko gaming machine and a key inserted into the keyhole 同パチンコ遊技機における施錠手段(鍵が挿入されない状態)及び鍵検知手段を示す断面模式図Cross-sectional schematic diagram showing locking means (state in which no key is inserted) and key detection means in the pachinko gaming machine 同パチンコ遊技機における施錠手段(鍵が挿入された状態)及び鍵検知手段を示す断面模式図Sectional schematic diagram showing locking means (state in which key is inserted) and key detecting means in the pachinko gaming machine 同パチンコ遊技機における主基板及びサブ基板と他の構成要素との接続状態を示すブロック図The block diagram which shows the connection state of the main board, sub board | substrate, and another component in the same pachinko machine 同パチンコ遊技機における振動検出のための制御内容(特にタイマ手段17の制御内容)を示すフローチャートFlowchart showing control contents for vibration detection (especially control contents of timer means 17) in the pachinko gaming machine 本発明に係る他の実施形態における施錠手段(鍵が挿入されない状態)及び鍵検知手段を示す断面模式図Sectional schematic diagram which shows the locking means (state where a key is not inserted) and the key detection means in other embodiment which concerns on this invention 同他の実施形態における施錠手段(鍵が挿入された状態)及び鍵検知手段を示す断面模式図Sectional schematic diagram showing locking means (state in which key is inserted) and key detecting means in the other embodiment 本発明に係る第2の実施形態に係るパチンコ遊技機の主基板及びサブ基板と他の構成要素との接続状態を示すブロック図The block diagram which shows the connection state of the main board and sub board | substrate, and other component of the pachinko machine which concern on 2nd Embodiment which concerns on this invention.

符号の説明Explanation of symbols

1 遊技機本体
2 遊技盤(遊技領域)
3 前枠
4 ガラス板
5 ハンドル
6 受け皿
7 施錠手段
7a 鍵穴
8 振動検出手段
9、9’ 鍵検知手段
10 主基板
11 サブ基板
12 振動報知ランプ
13 スピーカ
14 表示手段
15 遊技者検知手段
16 禁止手段
17 タイマ手段
18 送信手段
19 受信手段
20 切替手段
K 鍵
1 game machine body 2 game board (game area)
DESCRIPTION OF SYMBOLS 3 Front frame 4 Glass plate 5 Handle 6 Receptacle 7 Locking means 7a Key hole 8 Vibration detection means 9, 9 'Key detection means 10 Main board 11 Sub board 12 Vibration notification lamp 13 Speaker 14 Display means 15 Player detection means 16 Prohibition means 17 Timer means 18 Transmitting means 19 Receiving means 20 Switching means K key

Claims (7)

遊技領域を有する遊技機本体と、
該遊技機本体の遊技領域前面を覆うとともに開閉可能に配設された前枠と、
鍵を挿入し得る鍵穴を有するとともに、前記前枠を前記遊技機本体に対して施錠及び解錠し得る施錠手段と、
前記遊技機本体に付与された振動を検出する振動検出手段と、
前記振動検出手段による検出に基づき所定の報知を行う報知手段と、
を具備した遊技機において、
前記施錠手段の鍵穴への鍵の挿入状態を検知する鍵検知手段と、
該鍵検知手段にて鍵の挿入状態が検知されている間に限り、前記報知手段による報知を禁止する禁止手段と、
を備えたことを特徴とする遊技機。
A gaming machine body having a gaming area;
A front frame that covers the front of the gaming area of the gaming machine body and is arranged to be openable and closable;
A locking means having a keyhole into which a key can be inserted, and capable of locking and unlocking the front frame to the gaming machine body;
Vibration detecting means for detecting vibration applied to the gaming machine body;
Notification means for performing predetermined notification based on detection by the vibration detection means;
In a gaming machine equipped with
A key detection means for detecting the insertion state of the key into the keyhole of the locking means;
Prohibiting means for prohibiting notification by the notification means only while the key insertion state is detected by the key detection means;
A gaming machine characterized by comprising:
前記鍵検知手段は、鍵穴に挿入された鍵を非接触にて検知する非接触型センサから成ることを特徴とする請求項1記載の遊技機。   2. The gaming machine according to claim 1, wherein the key detecting means comprises a non-contact type sensor that detects a key inserted into the key hole in a non-contact manner. 前記鍵検知手段による鍵の挿入状態の検知がなくなった時点からの経過時間を測定するタイマ手段を具備するとともに、該タイマ手段が所定時間の経過を測定するまで前記禁止手段による報知の禁止を継続させることを特徴とする請求項1又は請求項2記載の遊技機。   Timer means for measuring the elapsed time from when the key insertion state is no longer detected by the key detecting means, and prohibiting the notification by the prohibiting means until the timer means measures the lapse of a predetermined time. The gaming machine according to claim 1 or 2, wherein 前記遊技機本体前の遊技者の有無を検知する遊技者検知手段を具備するとともに、前記鍵検知手段による鍵の挿入状態が検知されず、且つ、当該遊技者検知手段による遊技者の検知がある場合に限り、前記報知手段による報知がなされることを特徴とする請求項1〜請求項3の何れか1つに記載の遊技機。   A player detecting means for detecting the presence or absence of a player in front of the gaming machine main body is provided, and a key insertion state by the key detecting means is not detected, and a player is detected by the player detecting means. The gaming machine according to any one of claims 1 to 3, wherein the notification is performed only by the notification means. 遊技領域を有する遊技機本体と、
該遊技機本体の遊技領域前面を覆うとともに開閉可能に配設された前枠と、
鍵を挿入し得る鍵穴を有するとともに、前記前枠を前記遊技機本体に対して施錠及び解錠し得る施錠手段と、
前記遊技機本体に付与された振動を検出する振動検出手段と、
該振動検出手段による検出に基づき所定の報知を行う報知手段と、
を具備した遊技機において、
前記遊技機本体外部からの指示信号を受信し得る受信手段と、
該受信手段で受信した指示信号に基づき、前記振動検出手段を有効状態又は無効状態に切り替える切替手段と、
を備え、当該切替手段にて振動検出手段が無効状態とされている間に限り、前記報知手段による報知を禁止することを特徴とする遊技機。
A gaming machine body having a gaming area;
A front frame that covers the front of the gaming area of the gaming machine main body and is arranged to be openable and closable;
A locking means having a keyhole into which a key can be inserted, and capable of locking and unlocking the front frame with respect to the gaming machine body;
Vibration detecting means for detecting vibration applied to the gaming machine body;
Notification means for performing predetermined notification based on detection by the vibration detection means;
In a gaming machine equipped with
Receiving means capable of receiving an instruction signal from outside the gaming machine body;
Based on the instruction signal received by the receiving means, switching means for switching the vibration detecting means to an effective state or an invalid state;
And the notification means prohibits the notification only while the vibration detection means is in an invalid state by the switching means.
操作者が携帯し得るとともに、振動検出手段を有効状態又は無効状態に切り替えさせる指示信号を無線にて前記受信手段に対して送信可能な送信手段を具備したことを特徴とする請求項5記載の遊技機。   6. The transmission device according to claim 5, further comprising a transmission unit that can be carried by the operator and capable of wirelessly transmitting an instruction signal for switching the vibration detection unit to the valid state or the invalid state to the reception unit. Gaming machine. 前記遊技機本体前の遊技者の有無を検知する遊技者検知手段を具備するとともに、前記振動検出手段が有効状態であり、且つ、当該遊技者検知手段による遊技者の検知がある場合に限り、前記報知手段による報知がなされることを特徴とする請求項5又は請求項6記載の遊技機。   Only when there is a player detection means for detecting the presence or absence of a player in front of the gaming machine main body, the vibration detection means is in an effective state, and there is a player detection by the player detection means, The game machine according to claim 5 or 6, wherein the notification is made by the notification means.
JP2005350313A 2005-12-05 2005-12-05 Game machine Pending JP2007151792A (en)

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Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009066233A (en) * 2007-09-13 2009-04-02 Kyoraku Sangyo Kk Pachinko game machine
JP2009261793A (en) * 2008-04-28 2009-11-12 Sanyo Product Co Ltd Game machine
JP2010104469A (en) * 2008-10-29 2010-05-13 Olympia:Kk Game machine and system for determining abnormality
JP2010201003A (en) * 2009-03-04 2010-09-16 Daito Giken:Kk Game machine
JP2014023601A (en) * 2012-07-25 2014-02-06 Sanei R & D Co Ltd Game machine
JP2017164649A (en) * 2017-07-04 2017-09-21 株式会社三洋物産 Game machine

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009066233A (en) * 2007-09-13 2009-04-02 Kyoraku Sangyo Kk Pachinko game machine
JP2009261793A (en) * 2008-04-28 2009-11-12 Sanyo Product Co Ltd Game machine
JP2010104469A (en) * 2008-10-29 2010-05-13 Olympia:Kk Game machine and system for determining abnormality
JP2010201003A (en) * 2009-03-04 2010-09-16 Daito Giken:Kk Game machine
JP2014023601A (en) * 2012-07-25 2014-02-06 Sanei R & D Co Ltd Game machine
JP2017164649A (en) * 2017-07-04 2017-09-21 株式会社三洋物産 Game machine

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