JP2006506744A5 - - Google Patents
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- JP2006506744A5 JP2006506744A5 JP2004553884A JP2004553884A JP2006506744A5 JP 2006506744 A5 JP2006506744 A5 JP 2006506744A5 JP 2004553884 A JP2004553884 A JP 2004553884A JP 2004553884 A JP2004553884 A JP 2004553884A JP 2006506744 A5 JP2006506744 A5 JP 2006506744A5
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- JP
- Japan
- Prior art keywords
- interval
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- geometric
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- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Links
- 238000000034 method Methods 0.000 claims 42
- 230000006870 function Effects 0.000 claims 38
- 238000004364 calculation method Methods 0.000 claims 6
- 238000011156 evaluation Methods 0.000 claims 4
- 238000012886 linear function Methods 0.000 claims 4
- 238000009877 rendering Methods 0.000 claims 3
- 230000000007 visual effect Effects 0.000 claims 3
- 230000011218 segmentation Effects 0.000 claims 1
- 238000001308 synthesis method Methods 0.000 claims 1
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US42676302P | 2002-11-15 | 2002-11-15 | |
| PCT/US2003/036836 WO2004046881A2 (en) | 2002-11-15 | 2003-11-17 | Visible surface determination system & methodology in computer graphics using interval analysis |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2006506744A JP2006506744A (ja) | 2006-02-23 |
| JP2006506744A5 true JP2006506744A5 (enExample) | 2010-07-08 |
| JP4643271B2 JP4643271B2 (ja) | 2011-03-02 |
Family
ID=32326419
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2004553884A Expired - Fee Related JP4643271B2 (ja) | 2002-11-15 | 2003-11-17 | 区間解析を使用するコンピュータ・グラフィックスの際の可視面決定システムおよび方法 |
Country Status (7)
| Country | Link |
|---|---|
| US (2) | US7250948B2 (enExample) |
| EP (1) | EP1576545A4 (enExample) |
| JP (1) | JP4643271B2 (enExample) |
| AU (1) | AU2003294327B2 (enExample) |
| CA (2) | CA2506419C (enExample) |
| NZ (1) | NZ540742A (enExample) |
| WO (1) | WO2004046881A2 (enExample) |
Families Citing this family (48)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2002023408A1 (fr) * | 2000-09-18 | 2002-03-21 | Hitachi, Ltd. | Procede de description de profiles pleins et dispositif associe et systeme d'aide a la conception de profiles pleins les utilisant |
| AU2002334628A1 (en) * | 2002-09-20 | 2004-04-08 | International Business Machines Coporation | Color naming, color categorization and describing color composition of images |
| NO20045586L (no) * | 2004-12-21 | 2006-06-22 | Sinvent As | Anordning og fremgangsmate for bestemmelse av skjaeringslinjer |
| WO2007062209A2 (en) * | 2005-11-23 | 2007-05-31 | Pixar | Methods and apparatus for determining high quality sampling data from low quality sampling data |
| US20070132767A1 (en) * | 2005-11-30 | 2007-06-14 | William Wright | System and method for generating stories in time and space and for analysis of story patterns in an integrated visual representation on a user interface |
| CN100435171C (zh) * | 2006-03-31 | 2008-11-19 | 北京北大方正电子有限公司 | 一种三维图形排列的方法 |
| WO2008011391A2 (en) * | 2006-07-21 | 2008-01-24 | University Of Utah Research Foundation | Ray tracing a three-dimensional scene using a hierarchical data structure |
| US11205295B2 (en) | 2006-09-19 | 2021-12-21 | Imagination Technologies Limited | Ray tracing system architectures and methods |
| US9665970B2 (en) | 2006-09-19 | 2017-05-30 | Imagination Technologies Limited | Variable-sized concurrent grouping for multiprocessing |
| US7830379B2 (en) * | 2006-09-19 | 2010-11-09 | Caustic Graphics, Inc. | Architectures for parallelized intersection testing and shading for ray-tracing rendering |
| US7969434B2 (en) * | 2006-09-19 | 2011-06-28 | Caustic Graphics, Inc. | Method, apparatus, and computer readable medium for accelerating intersection testing in ray-tracing rendering |
| US8674987B2 (en) | 2006-09-19 | 2014-03-18 | Caustic Graphics, Inc. | Dynamic ray population control |
| US9478062B2 (en) | 2006-09-19 | 2016-10-25 | Imagination Technologies Limited | Memory allocation in distributed memories for multiprocessing |
| US8018457B2 (en) * | 2006-09-19 | 2011-09-13 | Caustic Graphics, Inc. | Ray tracing system architectures and methods |
| WO2008067483A1 (en) * | 2006-11-29 | 2008-06-05 | University Of Utah Research Foundation | Ray tracing a three dimensional scene using a grid |
| DE102007048857A1 (de) * | 2007-10-11 | 2009-04-16 | Robert Bosch Gmbh | Verfahren zur Erzeugung und/oder Aktualisierung von Texturen von Hintergrundobjektmodellen, Videoüberwachungssystem zur Durchführung des Verfahrens sowie Computerprogramm |
| US8063902B2 (en) * | 2007-10-12 | 2011-11-22 | Caustic Graphics, Inc. | Method and apparatus for increasing efficiency of transmission and/or storage of rays for parallelized ray intersection testing |
| US7932905B2 (en) * | 2007-10-15 | 2011-04-26 | Caustic Graphics, Inc. | Method, apparatus, and computer readable medium for light energy accounting in ray tracing |
| US8237711B2 (en) * | 2007-11-19 | 2012-08-07 | Caustic Graphics, Inc. | Tracing of shader-generated ray groups using coupled intersection testing |
| CN102016928B (zh) | 2008-01-23 | 2014-01-08 | 英特尔公司 | 用于提高的图形性能的方法、设备 |
| KR101475779B1 (ko) * | 2008-06-02 | 2014-12-23 | 삼성전자주식회사 | 3d 영상 처리 방법 |
| US8154546B2 (en) * | 2008-06-27 | 2012-04-10 | Microsoft Corporation | Rational Z-buffer for decreasing a likelihood of Z-buffer collisions |
| US9483864B2 (en) * | 2008-12-05 | 2016-11-01 | International Business Machines Corporation | System and method for photorealistic imaging using ambient occlusion |
| US8355592B1 (en) * | 2009-05-06 | 2013-01-15 | Adobe Systems Incorporated | Generating a modified image with semantic constraint |
| WO2011035800A2 (en) * | 2009-07-24 | 2011-03-31 | Uws Ventures Ltd. | Direct ray tracing of 3d scenes |
| US9038034B2 (en) * | 2009-12-22 | 2015-05-19 | Intel Corporation | Compiling for programmable culling unit |
| KR101661166B1 (ko) * | 2010-06-14 | 2016-09-29 | 연세대학교 산학협력단 | 3차원 영상 시스템에서 광선 추적 방법 및 장치 |
| US20120133667A1 (en) * | 2010-11-30 | 2012-05-31 | Autodesk, Inc. | Method and apparatus for designing, stylizing, and supplementing an image/scene |
| US10061618B2 (en) | 2011-06-16 | 2018-08-28 | Imagination Technologies Limited | Scheduling heterogenous computation on multithreaded processors |
| GB2505818B (en) | 2011-06-16 | 2016-02-10 | Imagination Tech Ltd | Graphics processor with non-blocking concurrent architecture |
| TWI446225B (zh) * | 2011-07-28 | 2014-07-21 | Aptos Technology Inc | 投影系統與其影像處理方法 |
| US9418616B2 (en) | 2012-12-20 | 2016-08-16 | Nvidia Corporation | Technique for storing shared vertices |
| US9293109B2 (en) | 2012-12-20 | 2016-03-22 | Nvidia Corporation | Technique for storing shared vertices |
| US10970429B2 (en) * | 2013-01-07 | 2021-04-06 | Magma Giessereitechnologie Gmbh | Method and algorithm for simulating the influence of thermally coupled surface radiation in casting processes |
| US9262853B2 (en) | 2013-03-15 | 2016-02-16 | Disney Enterprises, Inc. | Virtual scene generation based on imagery |
| US9965893B2 (en) * | 2013-06-25 | 2018-05-08 | Google Llc. | Curvature-driven normal interpolation for shading applications |
| JP6229386B2 (ja) * | 2013-09-12 | 2017-11-15 | 富士通株式会社 | シミュレーション方法、シミュレーションプログラム及びシミュレーション装置 |
| US9842424B2 (en) * | 2014-02-10 | 2017-12-12 | Pixar | Volume rendering using adaptive buckets |
| DK178380B1 (en) * | 2014-07-01 | 2016-01-25 | Magma Giessereitechnologie Gmbh | Method of beam tracking for use in a simulation or calculation process |
| US10471617B2 (en) | 2015-01-26 | 2019-11-12 | Crayola Llc | Pixel art crayon and marker photo array assembly and kit |
| US10118436B2 (en) | 2015-01-26 | 2018-11-06 | Crayola, Llc | Pixel art crayon and marker photo array assembly and kit |
| US10127392B1 (en) * | 2017-08-30 | 2018-11-13 | Go Ghost, LLC | Secure rendering system that generates ray tracing samples with obfuscated position data |
| US10410433B2 (en) | 2017-08-30 | 2019-09-10 | Go Ghost, LLC | Method of modifying ray tracing samples after rendering and before rasterizing |
| US10891783B2 (en) | 2018-03-19 | 2021-01-12 | Nvidia Corporation | Improving area light shadows in computer generated scenes |
| US12033301B2 (en) | 2019-09-09 | 2024-07-09 | Nvidia Corporation | Video upsampling using one or more neural networks |
| CN111475539B (zh) * | 2020-03-06 | 2023-11-10 | 许昌学院 | 数据统计方法及数据统计装置 |
| US20220130013A1 (en) * | 2020-10-26 | 2022-04-28 | Nvidia Corporation | Training one or more neural networks using synthetic data |
| CN120318300A (zh) * | 2025-04-18 | 2025-07-15 | 领先接地数字技术(成都)有限公司 | 一种雷击风险评估中复杂建筑物截收面积的计算方法 |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5239624A (en) | 1985-06-19 | 1993-08-24 | Pixar | Pseudo-random point sampling techniques in computer graphics |
| JPS63196988A (ja) * | 1987-02-10 | 1988-08-15 | Fujitsu Ltd | 三次元物体表示方式 |
| JPH02245991A (ja) * | 1989-03-20 | 1990-10-01 | Fujitsu Ltd | 画像生成装置 |
| JP3093444B2 (ja) * | 1992-06-10 | 2000-10-03 | 富士通株式会社 | グラフィック表示装置 |
| JPH06223201A (ja) * | 1993-01-22 | 1994-08-12 | Matsushita Electric Ind Co Ltd | 並列画像生成装置 |
| JPH06223198A (ja) * | 1993-01-26 | 1994-08-12 | Hitachi Ltd | 光線追跡による画像生成装置及び方法 |
| US5579455A (en) | 1993-07-30 | 1996-11-26 | Apple Computer, Inc. | Rendering of 3D scenes on a display using hierarchical z-buffer visibility |
| GB9315852D0 (en) * | 1993-07-30 | 1993-09-15 | Video Logic Ltd | Shading three-dimensional images |
| US5600763A (en) * | 1994-07-21 | 1997-02-04 | Apple Computer, Inc. | Error-bounded antialiased rendering of complex scenes |
| GB9424273D0 (en) * | 1994-12-01 | 1995-01-18 | Wrigley Adrian M T | Improvements in and relating to image constrcution |
| US6772136B2 (en) | 1997-08-21 | 2004-08-03 | Elaine Kant | System and method for financial instrument modeling and using Monte Carlo simulation |
| US6219667B1 (en) | 1998-05-28 | 2001-04-17 | International Business Machines Corporation | Efficient large-scale access control for internet/intranet information systems |
| US6480205B1 (en) * | 1998-07-22 | 2002-11-12 | Nvidia Corporation | Method and apparatus for occlusion culling in graphics systems |
| US6359623B1 (en) * | 1998-11-12 | 2002-03-19 | Hewlett-Packard Company | Method and apparatus for performing scan conversion in a computer graphics display system |
| US6342886B1 (en) * | 1999-01-29 | 2002-01-29 | Mitsubishi Electric Research Laboratories, Inc | Method for interactively modeling graphical objects with linked and unlinked surface elements |
| US6707452B1 (en) * | 2000-07-19 | 2004-03-16 | Pixar | Method and apparatus for surface approximation without cracks |
-
2003
- 2003-11-17 US US10/532,907 patent/US7250948B2/en not_active Expired - Lifetime
- 2003-11-17 NZ NZ540742A patent/NZ540742A/en not_active IP Right Cessation
- 2003-11-17 JP JP2004553884A patent/JP4643271B2/ja not_active Expired - Fee Related
- 2003-11-17 CA CA2506419A patent/CA2506419C/en not_active Expired - Fee Related
- 2003-11-17 WO PCT/US2003/036836 patent/WO2004046881A2/en not_active Ceased
- 2003-11-17 EP EP03789810A patent/EP1576545A4/en not_active Withdrawn
- 2003-11-17 AU AU2003294327A patent/AU2003294327B2/en not_active Ceased
- 2003-11-17 CA CA2827841A patent/CA2827841C/en not_active Expired - Fee Related
-
2007
- 2007-07-26 US US11/828,609 patent/US7554540B2/en not_active Expired - Fee Related
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