JP2006263124A - Game machine - Google Patents

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JP2006263124A
JP2006263124A JP2005085224A JP2005085224A JP2006263124A JP 2006263124 A JP2006263124 A JP 2006263124A JP 2005085224 A JP2005085224 A JP 2005085224A JP 2005085224 A JP2005085224 A JP 2005085224A JP 2006263124 A JP2006263124 A JP 2006263124A
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opening
game
game ball
closing member
ball
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JP4632827B2 (en
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Sadao Ioki
定男 井置
Kinichi Kamei
欽一 亀井
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Sophia Co Ltd
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Sophia Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine which enables a player to easily play a fair game and can shorten the time required for a special game state. <P>SOLUTION: A game ball passing port 24 is opened in the middle of an inner side rail 19, a variable winning device 10 is arranged at the side part of the game ball passing port 24 in a game area 3, the variable winning device 10 is provided with an attaching base 30, a recessed chamber 31, a winning port 32 and an opening/closing member 25, and the opening/closing member 25 can be converted to the closed state of closing the game ball passing port 24 and an open state of opening the game ball passing port 24 and communicating it with the opening 35 of the recessed chamber 31. When the opening/closing member 25 is converted to the open state, the opening/closing member 25 closes the downstream side of a hit ball guide path 4 and communicates the upstream side of the hit ball guide path 4, the game ball passing port 24 and the opening 35, it is made possible for a game ball guided to the hit ball guide path 4 to advance through the game ball passing port 24 and the opening 35 into the recessed chamber 31, and the game ball which advances into the recessed chamber 31 is made to enter the winning port 32. <P>COPYRIGHT: (C)2007,JPO&INPIT

Description

本発明は、所定条件の成立により特別遊技状態を発生した場合において遊技球を入賞可能な変動入賞装置を備えたパチンコ遊技機などの遊技機に関する。   The present invention relates to a gaming machine such as a pachinko gaming machine provided with a variable winning device capable of winning a game ball when a special gaming state occurs due to establishment of a predetermined condition.

従来の遊技機、例えば、パチンコ遊技機は、遊技中に所定条件が成立すると特別遊技状態(所謂大当たり)を発生し、遊技領域の下部に設けられた変動入賞装置(大入賞口)を開放して遊技球が入賞可能な状態に変換し、変動入賞装置に所定個数の遊技球が入賞する等の条件が成立すると特別遊技状態が終了するように構成されている。このようなパチンコ遊技機では、遊技球が発射されてから遊技領域の下部へ流下し、変動入賞装置へ入賞するまでに時間が掛かってしまい、そのため、特別遊技状態を短時間で終了させ、迅速な展開で遊技を進行させることが困難である。そこで、遊技領域の右側上部に開閉扉を備えた変動入賞装置を設け、特別遊技状態において遊技球を右打ちすると、ほとんどの遊技球が変動入賞装置に入賞して特別遊技状態の時間を短縮できるように構成された遊技機が提案されている(特許文献1参照)。
特開2003−71021号公報
Conventional gaming machines, for example, pachinko gaming machines, generate a special gaming state (so-called jackpot) when a predetermined condition is established during the game, and open a variable prize device (big prize opening) provided at the lower part of the gaming area. Thus, the special game state is configured to end when conditions such that a game ball is converted into a winning state and a predetermined number of game balls are awarded to the variable winning device are satisfied. In such a pachinko gaming machine, it takes a long time to flow down to the lower part of the game area after the game ball is launched and to win the variable winning device. It is difficult to advance the game with proper development. Therefore, if a variable winning device with an open / close door is provided on the upper right side of the game area and the game ball is hit to the right in a special game state, most of the game balls win the variable game device and the time for the special game state can be shortened. A gaming machine configured as described above has been proposed (see Patent Document 1).
JP 2003-71021 A

ところで、上記特許文献に記載の遊技機においては、特別遊技状態が発生すると、遊技者は、遊技球の打ち方を右打ちに切り替えて変動入賞装置へ遊技球を入賞させなければならない。しかしながら、遊技に不慣れな遊技者は、特別遊技状態の発生時に打ち方を切り替えるタイミングを把握することに慣れていないため、特別遊技状態の開始直後から遊技球を入賞させることができない虞がある。したがって、上記遊技機では、熟練した遊技者と不慣れな遊技者との間で遊技を公平に行うことが困難である。   By the way, in the gaming machine described in the above-mentioned patent document, when a special gaming state occurs, the player has to switch the way to hit the game ball to the right and make the variable winning device win the game ball. However, a player who is unfamiliar with the game is not accustomed to grasping the timing of switching the playing style when the special game state occurs, and therefore may not be able to win the game ball immediately after the start of the special game state. Therefore, in the above gaming machine, it is difficult to play a game fairly between a skilled player and an unfamiliar player.

また、一般に、遊技領域には複数の釘が植設されているため、遊技領域を飛翔して変動入賞装置へ向かう遊技球が釘に当たってしまうことも考えられる。したがって、遊技領域へ打ち出した全ての遊技球が必ずしも変動入賞装置へ入賞するとは限らず、短時間で特別遊技状態を終了させ難い。   In general, since a plurality of nails are planted in the game area, it is conceivable that a game ball flying in the game area and heading for the variable winning device hits the nail. Therefore, all game balls launched into the game area do not necessarily win the variable winning device, and it is difficult to end the special game state in a short time.

さらに、近年では、遊技領域に配置されるセンターケースを大型化して、遊技演出を高めようとする傾向にある。しかしながら、上記特許文献に記載の遊技機に大型のセンターケースを備えると、遊技領域の上端部とセンターケースとの間の領域が狭くなってしまう。このような状態の遊技領域に対して、大量の遊技球を連続して右打ちすると、遊技領域の狭くなった部分に遊技球が詰まってしまう虞がある。また、センターケースの上部に多くの遊技球が衝突するので、センターケースが摩耗、劣化を起こし易くなってしまう。   Further, in recent years, there is a tendency to increase the game effect by increasing the size of the center case arranged in the game area. However, if the gaming machine described in the above-mentioned patent document is provided with a large center case, the area between the upper end of the gaming area and the center case becomes narrow. If a large amount of game balls are continuously hit to the game area in such a state, the game balls may be clogged in a narrowed area of the game area. In addition, since many game balls collide with the upper part of the center case, the center case is likely to be worn and deteriorated.

そこで、本発明は、上記の事情に鑑みてなされたものであり、その目的は、遊技者が公平な遊技を行い易く、また、特別遊技状態に要する時間を短縮させることができる遊技機を提供しようとするものである。   Therefore, the present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine that allows a player to easily play a fair game and reduce the time required for a special gaming state. It is something to try.

本発明は、上記目的を達成するために提案されたものであり、請求項1に記載のものは、遊技が行われる遊技領域と、該遊技領域を区画する内側レールと、該内側レールの外側に配置され、内側レールとの間に打球を遊技領域へ案内する打球案内路を形成する外側レールと、所定条件の成立により補助遊技を行うとともに、該補助遊技が特別の結果を生じると遊技者に特典を付与する特別遊技状態を発生可能な補助遊技手段と、該補助遊技手段が特別遊技状態を発生した場合において遊技球を入賞可能な変動入賞装置と、を備えた遊技機において、
前記内側レールの途中に、打球案内路上の遊技球が通過可能な遊技球通過口を開設し、前記遊技領域のうち遊技球通過口の側方に前記変動入賞装置を配置し、
該変動入賞装置は、
当該変動入賞装置を遊技盤に取り付けるための取付ベースと、
遊技球を受入可能な開口部を開設した凹室と、
該凹室内に設けられ、遊技球が入賞可能な入賞口と、
前記取付ベースに回動可能な状態で軸着された開閉部材と、
を備え、
前記開閉部材は、回動軸周りに回動することにより、前記遊技球通過口を閉塞する閉状態と、前記遊技球通過口を開放して凹室の開口部に連通させる開状態とに変換可能とし、
前記開閉部材を開状態に変換すると、該開閉部材が打球案内路の下流側を閉塞するとともに、打球案内路の上流側と遊技球通過口と開口部とを連通し、打球案内路に案内される遊技球が前記遊技球通過口および開口部を通じて凹室内へ進入可能とし、該凹室内に進入した遊技球を入賞口へ入賞させるように構成されたことを特徴とする遊技機である。
The present invention has been proposed in order to achieve the above object, and according to the present invention, a game area in which a game is played, an inner rail partitioning the game area, and an outer side of the inner rail are provided. And an outer rail that forms a hitting guide path between the inner rail and the inner rail and guides the hit ball to the game area. In a gaming machine comprising: an auxiliary gaming means capable of generating a special gaming state that grants a privilege; and a variable winning device capable of winning a game ball when the auxiliary gaming means generates a special gaming state,
In the middle of the inner rail, a game ball passage opening through which a game ball on the hitting ball guide path can pass is opened, and the variable winning device is arranged on the side of the game ball passage opening in the game area,
The variable winning device is
An attachment base for attaching the variable winning device to the game board;
A concave chamber with an opening for receiving game balls;
A prize opening provided in the concave chamber and capable of winning a game ball;
An opening and closing member pivotally attached to the mounting base in a rotatable state;
With
The opening / closing member is converted into a closed state in which the game ball passage port is closed by rotating around the rotation shaft and an open state in which the game ball passage port is opened to communicate with the opening of the concave chamber. Made possible
When the open / close member is converted to the open state, the open / close member closes the downstream side of the hitting ball guide path and communicates the upstream side of the hit ball guide path with the game ball passage opening and the opening, and is guided to the hit ball guide path. The game ball is configured to allow a game ball to enter the concave chamber through the game ball passage opening and the opening, and to allow the game ball that has entered the concave chamber to win a prize opening.

請求項2に記載のものは、前記凹室の開口部と開閉部材との間に、前記変動入賞装置の下方の遊技領域に連通する流下空部を設け、
前記開閉部材を開状態に変換すると、該開閉部材が打球案内路の下流側を閉塞するとともに、打球案内路の上流側と遊技球通過口と開口部とを連通し、
前記打球案内路に案内される遊技球が前記遊技球通過口および開口部を通じて凹室内へ進入可能とし、該凹室内に進入した遊技球を入賞口へ入賞させ、凹室内へ進入しなかった遊技球を前記流下空部へ流下させるように構成されたことを特徴とする請求項1に記載の遊技機である。
According to a second aspect of the present invention, a flow-down empty portion communicating with a game area below the variable prize apparatus is provided between the opening of the concave chamber and the opening / closing member,
When the opening and closing member is converted to an open state, the opening and closing member closes the downstream side of the hitting ball guide path, and communicates the upstream side of the hit ball guide path, the game ball passage port, and the opening,
A game in which the game ball guided to the hitting ball guide path can enter the concave chamber through the game ball passage opening and the opening, and the game ball that has entered the concave chamber is made a prize at the winning port, and has not entered the concave chamber. 2. The gaming machine according to claim 1, wherein the ball is configured to flow down to the flow-down space.

請求項3に記載のものは、前記開閉部材は、前記凹室へ対向する側に、遊技球を凹室へ誘導可能な誘導曲面部を形成し、
前記凹室は、前記開閉部材の回動軸の近傍に配置され、入賞口に入賞した遊技球を検出する入賞センサを備え、
該入賞センサは、
遊技球を通過させる検出孔を開設し、
該検出孔の縁部を、開状態に変換した開閉部材の誘導曲面部の延長線上に配置したことを特徴とする請求項1または請求項2に記載の遊技機である。
According to a third aspect of the present invention, the opening / closing member forms a guide curved surface portion capable of guiding the game ball to the concave chamber on the side facing the concave chamber,
The concave chamber is disposed in the vicinity of the rotation shaft of the opening and closing member, and includes a winning sensor that detects a game ball that has won a winning opening,
The winning sensor is
Established a detection hole that allows game balls to pass through,
The gaming machine according to claim 1 or 2, wherein an edge portion of the detection hole is arranged on an extension line of the guide curved surface portion of the opening / closing member converted into the open state.

請求項4に記載のものは、前記外側レールの内壁面に開閉部材の先端部を収納可能な段差部を設けたことを特徴とする請求項1から請求項3のいずれかに記載の遊技機である。   The game machine according to any one of claims 1 to 3, wherein a step portion capable of accommodating a front end portion of the opening / closing member is provided on an inner wall surface of the outer rail. It is.

本発明によれば、以下のような優れた効果を奏する。
請求項1に記載の発明によれば、内側レールの途中に、打球案内路上の遊技球が通過可能な遊技球通過口を開設し、遊技領域のうち遊技球通過口の側方に変動入賞装置を配置し、該変動入賞装置は、当該変動入賞装置を遊技盤に取り付けるための取付ベースと、遊技球を受入可能な開口部を開設した凹室と、該凹室内に設けられ、遊技球が入賞可能な入賞口と、取付ベースに回動可能な状態で軸着された開閉部材とを備え、開閉部材は、回動軸周りに回動することにより、遊技球通過口を閉塞する閉状態と、遊技球通過口を開放して凹室の開口部に連通させる開状態とに変換可能とし、開閉部材を開状態に変換すると、該開閉部材が打球案内路の下流側を閉塞するとともに、打球案内路の上流側と遊技球通過口と開口部とを連通し、打球案内路に案内される遊技球が遊技球通過口および開口部を通じて凹室内へ進入可能とし、該凹室内に進入した遊技球を入賞口へ入賞させるように構成したので、補助遊技手段が特別遊技状態を発生した場合に、特別な打ち方を行わなくても容易に遊技球を変動入賞装置へ入賞させることができる。したがって、遊技に熟練した遊技者と遊技に不慣れな遊技者との間で、特別遊技状態のときに得られる遊技価値の差が大きくなることを抑えようとすることができ、公平な遊技を行い易い。
According to the present invention, the following excellent effects can be obtained.
According to the first aspect of the present invention, a game ball passage opening through which a game ball on the hitting ball guide path can pass is established in the middle of the inner rail, and a variable winning device is provided on the side of the game ball passage opening in the game area. The variable prize device is provided in the concave chamber with a mounting base for attaching the variable prize device to the game board, an opening for receiving a game ball, and a game ball A closed state in which a prize-winning opening and an opening / closing member pivotally attached to the mounting base are closed, and the opening / closing member closes the game ball passage opening by rotating around the rotation axis. When the opening and closing member is converted to the open state, the opening and closing member closes the downstream side of the hit ball guide path, Guide the ball into play by connecting the upstream side of the ball guide path, the game ball passage and the opening. Since the game ball guided to the player can enter the concave chamber through the game ball passage opening and the opening, and the game ball that has entered the concave chamber is awarded to the winning port, the auxiliary game means has a special gaming state. When this occurs, it is possible to easily win the game ball to the variable winning device without performing a special hitting method. Therefore, it is possible to suppress an increase in the difference in game value obtained in a special gaming state between a player skilled in gaming and a player unfamiliar with gaming. easy.

また、特別遊技状態発生時に、遊技球を短時間で変動入賞装置へ入賞させることができる。さらに、変動入賞装置へ所定個数の遊技球を入賞させ易くなり、特別遊技状態を迅速に終了させることができ、次回の特別遊技状態が開始し得る状態を速やかに実現することができる。したがって、特別遊技の発生確率が変動したときに、今回の特別遊技状態の開始から次回の特別遊技状態の開始までの間隔が短縮できる。このことから、迅速な展開で遊技を進行させることができ、遊技者に、短時間で多くの特別遊技が発生し易いという印象を与えることができる。したがって、遊技の興趣を図ることができる。
そして、変動入賞装置に入賞させるために、短期間に多くの遊技球が遊技領域へ打ち込まれることがない。したがって、特別遊技状態発生時に大量の遊技球がセンターケースに衝突することを防ぐことができ、センターケースを損傷し難くすることができる。また、センターケースが大型化して遊技領域の一部が狭くなったとしても、この狭い部分に遊技球が詰まってしまう不都合を引き起こし難い。
さらに、内側レールの側方に変動入賞装置を配置したので、遊技球が流下し難い遊技領域の一部を有効利用することができる。
In addition, when a special gaming state occurs, the game ball can be awarded to the variable winning device in a short time. Furthermore, it becomes easy to win a predetermined number of game balls to the variable winning device, the special game state can be quickly ended, and a state where the next special game state can be started can be quickly realized. Therefore, when the occurrence probability of the special game changes, the interval from the start of the current special game state to the start of the next special game state can be shortened. This makes it possible to advance the game with rapid development, giving the player the impression that many special games are likely to occur in a short time. Therefore, the interest of the game can be promoted.
And in order to make the variable winning device win a prize, many game balls are not shot into the game area in a short time. Therefore, it is possible to prevent a large amount of game balls from colliding with the center case when the special game state occurs, and it is possible to make it difficult to damage the center case. Further, even if the center case is enlarged and a part of the game area is narrowed, it is difficult to cause a disadvantage that the game ball is clogged in the narrow part.
Furthermore, since the variable winning device is arranged on the side of the inner rail, it is possible to effectively use a part of the game area where the game ball is difficult to flow down.

請求項2に記載の発明によれば、凹室の開口部と開閉部材との間に、変動入賞装置の下方の遊技領域に連通する流下空部を設け、開閉部材を開状態に変換すると、該開閉部材が打球案内路の下流側を閉塞するとともに、打球案内路の上流側と遊技球通過口と開口部とを連通し、打球案内路に案内される遊技球が遊技球通過口および開口部を通じて凹室内へ進入可能とし、該凹室内に進入した遊技球を入賞口へ入賞させ、凹室内へ進入しなかった遊技球を流下空部へ流下させるように構成したので、遊技者は、遊技球通過口を通過した遊技球が入賞口へ入賞するか否かを楽しむことができ、遊技の興趣を向上させようとすることができる。また、遊技球通過口を通過した遊技球の全てが入賞口へ入賞することを避けるようにすることができる。これにより、遊技者に過度の利益を与え難くすることができ、遊技店側と遊技者側との利益のバランスを調整し易くすることができる。   According to the invention described in claim 2, when the flow-down empty portion communicating with the game area below the variable prize apparatus is provided between the opening portion of the concave chamber and the opening and closing member, and the opening and closing member is converted to the open state, The opening and closing member closes the downstream side of the hitting ball guide path, and communicates the upstream side of the hit ball guide path with the game ball passage opening and the opening so that the game ball guided by the hit ball guide path passes through the game ball passage opening and the opening. Since it is possible to enter the recessed room through the section, the game ball that has entered the recessed room is awarded to the prize opening, and the game ball that has not entered the recessed room is made to flow down to the flow-down empty part. It is possible to enjoy whether or not the game ball that has passed through the game ball passage opening wins the winning opening, and it is possible to improve the interest of the game. In addition, it is possible to avoid that all of the game balls that have passed through the game ball passage opening enter the winning opening. Thereby, it is possible to make it difficult to give an excessive profit to the player, and it is possible to easily adjust the balance of profit between the game store side and the player side.

請求項3に記載の発明によれば、開閉部材は、凹室へ対向する側に、遊技球を凹室へ誘導可能な誘導曲面部を形成し、凹室は、開閉部材の回動軸の近傍に配置され、入賞口に入賞した遊技球を検出する入賞センサを備え、該入賞センサは、遊技球を通過させる検出孔を開設し、該検出孔の縁部を、開状態に変換した開閉部材の誘導曲面部の延長線上に配置したので、打球案内路を移動する発射勢の強い遊技球を変動入賞装置内へスムーズに誘導することができる。また、変動入賞装置内へ案内された遊技球が入賞センサに衝突し難くなり、遊技球を入賞センサによって検出し易くすることができる。さらに、入賞センサが損傷してしまう不都合を生じ難い。   According to the third aspect of the present invention, the opening / closing member forms a guide curved surface portion capable of guiding the game ball to the recessed chamber on the side facing the recessed chamber, and the recessed chamber is formed of the rotation shaft of the opening / closing member. A winning sensor that is arranged in the vicinity and detects a game ball that has won a winning opening, the winning sensor opens a detection hole that allows the game ball to pass through, and an opening and closing that converts the edge of the detection hole into an open state Since it is arranged on the extension line of the guiding curved surface portion of the member, it is possible to smoothly guide the game ball having a strong launching force moving along the hitting guide path into the variable winning device. Further, the game ball guided into the variable winning device is less likely to collide with the winning sensor, and the gaming ball can be easily detected by the winning sensor. Furthermore, it is difficult to cause a disadvantage that the winning sensor is damaged.

請求項4に記載の発明によれば、外側レールの内壁面に開閉部材の先端部を収納可能な段差部を設けたので、開閉部材の先端に遊技球が衝突する不都合を抑えることができ、遊技球を一層スムーズに変動入賞装置内へ誘導することができる。また、開閉部材の先端が損傷し難くなるとともに、遊技球が開閉部材の先端に弾き返されて打球案内路を逆流してしまう不具合を無くすことができる。   According to the invention described in claim 4, since the step portion capable of storing the tip of the opening / closing member is provided on the inner wall surface of the outer rail, the inconvenience of the game ball colliding with the tip of the opening / closing member can be suppressed, The game ball can be guided more smoothly into the variable winning device. In addition, it is difficult to damage the tip of the opening / closing member, and it is possible to eliminate the problem that the game ball is rebounded by the tip of the opening / closing member and flows backward in the hitting guide path.

以下、代表的な遊技機であるパチンコ遊技機を例に挙げて本発明の実施の最良の形態を図面に基づき説明する。図1はパチンコ遊技機の遊技盤1の正面図である。   Hereinafter, the best mode for carrying out the present invention will be described with reference to the drawings, taking a pachinko gaming machine as a typical gaming machine as an example. FIG. 1 is a front view of a game board 1 of a pachinko gaming machine.

パチンコ遊技機の遊技盤1は、図1に示すように、その表面に、遊技球を流下させる等して遊技が行われる遊技領域3と、発射装置(図示せず)から打ち出された遊技球(打球)を遊技領域3内へ案内するための打球案内路4とを形成し、遊技領域3内の略中央には、変動表示部5(本発明における補助遊技手段に相当)を前方に臨ませたセンターケース6を配設し、該センターケース6の下方には、遊技球を入賞可能な始動口7と遊技球が通過可能な普通図柄始動ゲート8とを配置し、始動口7および普通図柄始動ゲート8の下方には一般入賞口9を配置している。また、センターケース6の側方(図中左側方)には、打球案内路4を飛翔する遊技球(打球)を入賞可能な変動入賞装置(所謂大入賞口)10を備えている。そして、センターケース6、始動口7、普通図柄始動ゲート8、一般入賞口9、変動入賞装置10等の取付部分を除いた遊技領域3内に障害釘(図示せず)を植設してある。さらに、遊技盤1は、この他に、遊技球の流下方向を変える風車(図示せず)、及び入賞せずに流下した遊技球を回収するアウト口11を設けている。なお、センターケース6の変動表示部5は、所定条件の成立、例えば始動口7への入賞に基づいて、表示状態を変動させる補助遊技を行い、該補助遊技が特別の結果(例えば大当たり)を生じると、遊技者に特典(例えば大量の賞球の獲得チャンス)を付与する特別遊技状態を発生できるように構成されている。また、変動入賞装置10については後で詳細に説明する。   As shown in FIG. 1, a game board 1 of a pachinko gaming machine has a game area 3 where a game ball is caused to flow down on the surface thereof, and a game ball launched from a launching device (not shown). A hitting guide path 4 for guiding (batted ball) into the game area 3 is formed, and a variation display portion 5 (corresponding to the auxiliary game means in the present invention) is forwardly positioned substantially in the center of the game area 3. The center case 6 is arranged, and below the center case 6 are arranged a start opening 7 through which a game ball can be won and a normal symbol start gate 8 through which the game ball can pass. A general winning opening 9 is arranged below the symbol start gate 8. In addition, on the side of the center case 6 (left side in the figure), there is provided a variable winning device (so-called big winning opening) 10 capable of winning a game ball (hit ball) flying on the hit ball guide path 4. In addition, obstacle nails (not shown) are planted in the game area 3 except for the mounting portions such as the center case 6, the starting port 7, the normal symbol starting gate 8, the general winning port 9, the variable winning device 10 and the like. . In addition to this, the game board 1 is further provided with a windmill (not shown) that changes the flow direction of the game balls, and an out port 11 that collects the game balls that flowed down without winning. The change display section 5 of the center case 6 performs an auxiliary game that changes the display state based on the establishment of a predetermined condition, for example, a winning at the start port 7, and the auxiliary game gives a special result (for example, a big hit). When it occurs, it is configured to generate a special gaming state that gives a privilege (for example, a chance to acquire a large amount of prize balls) to the player. The variable winning device 10 will be described in detail later.

遊技領域3は、遊技盤1の縁部に沿って配置された遊技領域区画部材14により、略円形状に区画形成されている。遊技領域区画部材14は、遊技領域3の右上方に配置される右上側区画部材15と、遊技領域3の右下方に配置される右下側区画部材16と、遊技領域3の左側方に配置される左側区画部材17とにより構成されている。そして、左側区画部材17には、遊技領域3の左縁側を区画する縦向き円弧状の内側レール19と、該内側レール19の外方(すなわち、内側レール19を挟んで遊技領域3とは反対側の位置)に配置され、内側レール19との間に打球案内路4を形成する縦向き円弧状の外側レール20とを前方へ突出している。また、外側レール20の内壁面、すなわち打球案内路4に臨ませた側面には、金属帯板製のガイドレールバンド21を外側レール20に沿って円弧状に取り付け、内側レール19の上端には球戻り防止片22を、打球案内路4の出口に臨ませた状態で配置し、この球戻り防止片22により打球案内路4から遊技領域3への遊技球の移動を許容し、遊技領域3から打球案内路4への遊技球の移動を防止できるように構成されている。なお、左側区画部材17は、内側レール19および外側レール20を一体成型しているが、別個に成型された内側レール19および外側レール20を当該左側区画部材17の前面に取り付けてもよい。   The game area 3 is partitioned and formed in a substantially circular shape by a game area partition member 14 arranged along the edge of the game board 1. The game area partition member 14 is disposed on the left upper side of the game area 3, the upper right partition member 15 disposed on the upper right side of the game area 3, the lower right partition member 16 disposed on the lower right side of the game area 3, and the game area 3. The left partition member 17 is formed. The left partition member 17 includes a longitudinal arc-shaped inner rail 19 that partitions the left edge side of the game area 3 and an outer side of the inner rail 19 (that is, opposite to the game area 3 with the inner rail 19 in between). And a longitudinally arcuate outer rail 20 that forms the hitting ball guide path 4 with the inner rail 19 and protrudes forward. Further, a guide rail band 21 made of a metal strip is attached in an arc shape along the outer rail 20 on the inner wall surface of the outer rail 20, that is, the side facing the hitting ball guide path 4. The ball return prevention piece 22 is disposed in a state of facing the exit of the hit ball guide path 4, and the ball return prevention piece 22 allows the game ball to move from the hit ball guide path 4 to the game area 3. The game ball is prevented from moving from the ball to the hitting ball guide path 4. In addition, although the left side partition member 17 integrally molds the inner rail 19 and the outer rail 20, the inner rail 19 and the outer rail 20 that are separately molded may be attached to the front surface of the left side partition member 17.

そして、遊技盤1は、左側区画部材17の内側レール19の途中、具体的には球戻り防止片22の近傍の部分(打球案内路4の出口寄りの部分)を切り欠いて、打球案内路4上の遊技球が通過可能な遊技球通過口24を開設し、外側レール20の内壁面およびガイドレールバンド21のうち、遊技球通過口24に対向する箇所には、後述する変動入賞装置10の開閉部材25の先端部を収納可能な段差部26(図2参照)を設け、遊技領域3のうち遊技球通過口24の側方に変動入賞装置10を配置している。変動入賞装置10は、センターケース6の変動表示部5が特別遊技状態を発生した場合において遊技球を入賞可能な装置であり、図2〜図4に示すように、左側区画部材17に一体的に成型され、当該変動入賞装置10を遊技盤1に取り付けるための取付ベース30と、取付ベース30の略中央部分に形成された凹室31と、該凹室31内に設けられ、遊技球が入賞可能な入賞口32と、内側レール19の遊技球通過口24を開閉可能な開閉部材25とを備えて構成されている。   Then, the game board 1 cuts out a part of the inner rail 19 of the left partition member 17, specifically, a part near the ball return prevention piece 22 (a part near the exit of the hitting guide path 4), and hits the hitting guide path. The game ball passage port 24 through which the game balls on the top 4 can pass is opened, and the variable prize apparatus 10 described later is provided at a position facing the game ball passage port 24 on the inner wall surface of the outer rail 20 and the guide rail band 21. A step 26 (see FIG. 2) that can accommodate the tip of the opening / closing member 25 is provided, and the variable winning device 10 is arranged in the game area 3 to the side of the game ball passage opening 24. The variable winning device 10 is a device capable of winning a game ball when the variable display portion 5 of the center case 6 generates a special gaming state, and is integrated with the left partition member 17 as shown in FIGS. And a base 30 for attaching the variable prize apparatus 10 to the game board 1, a concave chamber 31 formed at a substantially central portion of the base 30, and a game ball provided in the concave chamber 31. A winning opening 32 that can win a prize and an opening / closing member 25 that can open and close the game ball passage opening 24 of the inner rail 19 are provided.

取付ベース30は、その前面に略逆C字状の球侵入阻止壁34を前方へ向けて突出し、該球侵入阻止壁34に囲まれた空間を凹室31とし、球侵入阻止壁34の上部(庇部)の左側端と下部(棚部)の左側端との間、すなわち凹室31の左側には、遊技球を受入可能な開口部35を開設している。また、球侵入阻止壁34の上部の左側端(開口部35の上縁部)を、内側レール19のうち遊技球通過口24よりも上方の部分に接続し、球侵入阻止壁34の下部の左側端(開口部35の下縁部)を、内側レール19のうち遊技球通過口24よりも下方の部分から僅かに離れた位置(具体的には、遊技球の直径よりも短い距離で離れた位置)に配置している。したがって、変動入賞装置10は、遊技球通過口24を通過した遊技球のみを開口部35から凹室31へ受入可能であるが、遊技領域3を流下する遊技球が変動入賞装置10の凹室31内に受け入れることはない。なお、球侵入阻止壁34の上部前面および下部前面には、直線状あるいは三角形状の装飾部36を形成している。   The mounting base 30 has a substantially inverted C-shaped ball intrusion prevention wall 34 projecting forward on the front surface thereof, and a space surrounded by the ball intrusion prevention wall 34 is defined as a concave chamber 31. An opening 35 capable of receiving a game ball is provided between the left end of the (saddle) and the left end of the lower part (shelf), that is, on the left side of the recessed chamber 31. Further, the upper left end (upper edge portion of the opening 35) of the upper part of the ball intrusion prevention wall 34 is connected to a part of the inner rail 19 above the game ball passage opening 24, and The left end (the lower edge of the opening 35) is slightly separated from the portion of the inner rail 19 below the game ball passage opening 24 (specifically, separated by a distance shorter than the diameter of the game ball). Place). Therefore, the variable prize apparatus 10 can receive only the game balls that have passed through the game ball passage opening 24 from the opening 35 into the concave chamber 31, but the game balls that flow down the game area 3 are in the concave chamber of the variable prize apparatus 10. 31 does not accept. A linear or triangular decorative portion 36 is formed on the upper front surface and the lower front surface of the ball intrusion prevention wall 34.

さらに、図4に示すように、球侵入阻止壁34の下部の上面(凹室31の下方に臨ませた面)を遊技球通過口24から下り傾斜させて遊技球転動部38を形成し、該遊技球転動部38の下端の後方に入賞口32を開設し、遊技球転動部38の前縁部には、遊技球を入賞口32へ案内する案内壁39を立設している。また、入賞口32の後方には、図5に示すように、中間部分に入賞センサ40を配置した入賞球排出路41を備え、入賞口32を通過した入賞球を検出し、遊技盤1の裏側へ排出できるように構成されている。   Further, as shown in FIG. 4, the upper surface of the lower portion of the ball intrusion prevention wall 34 (the surface facing the lower side of the concave chamber 31) is inclined downward from the game ball passage opening 24 to form a game ball rolling portion 38. A winning opening 32 is opened behind the lower end of the gaming ball rolling section 38, and a guide wall 39 for guiding the gaming balls to the winning opening 32 is provided at the front edge of the gaming ball rolling section 38. Yes. Further, as shown in FIG. 5, a winning ball discharge path 41 having a winning sensor 40 disposed in the middle portion is provided behind the winning port 32 to detect the winning ball that has passed through the winning port 32, and It is configured so that it can be discharged to the back side.

開閉部材25は、内側レール19と略同じ曲率で彎曲した縦長な部材であり、上端部(軸着部)を遊技球通過口24の上縁部近傍(あるいは凹室31の開口部35の上縁部近傍)に配置するとともに、上端部から回動軸43を後方へ向けて突設し、該回動軸43を中心にして取付ベース30に回動可能な状態で軸着され、回動軸43の後端にソレノイド等の回動駆動源(図示せず)を接続している。そして、例えば、ソレノイドを消磁した常態においては、当該開閉部材25の下端部(先端部)を遊技球通過口24の下縁部近傍(あるいは凹室31の開口部35の下縁部近傍)に配置して遊技球通過口24および開口部35を閉塞する閉状態を維持し(図2参照)、ソレノイドを励磁すると、回動軸43周りに回動し、当該開閉部材25の下端部が打球案内路4を横切って外側レール20の段差部26に収納され、遊技球通過口24を開放して凹室31の開口部35に連通させる開状態に変換する(図3参照)。また、開閉部材25の内側、すなわち凹室31へ対向する側には、打球案内路4を飛翔する遊技球を凹室31へ誘導可能な誘導曲面部44を形成し、開閉部材25が開状態に変換すると、誘導曲面部44の先端部分(下端部分)が外側レール20の内壁面の上方近傍に配置されるように構成されている。   The opening / closing member 25 is a vertically long member that is bent with substantially the same curvature as that of the inner rail 19, and has an upper end portion (axis attachment portion) near the upper edge portion of the game ball passage opening 24 (or above the opening portion 35 of the concave chamber 31). The rotating shaft 43 protrudes rearward from the upper end portion and is pivotally attached to the mounting base 30 around the rotating shaft 43 so as to rotate. A rotation drive source (not shown) such as a solenoid is connected to the rear end of the shaft 43. For example, in a normal state in which the solenoid is demagnetized, the lower end portion (tip portion) of the opening / closing member 25 is in the vicinity of the lower edge portion of the game ball passage port 24 (or in the vicinity of the lower edge portion of the opening portion 35 of the concave chamber 31). When the solenoid is energized by maintaining the closed state in which the game ball passage opening 24 and the opening 35 are closed (see FIG. 2) and the solenoid is excited, the lower end of the opening / closing member 25 hits the ball. It is stored in the stepped portion 26 of the outer rail 20 across the guide path 4, and the game ball passing port 24 is opened and converted into an open state in which it communicates with the opening 35 of the concave chamber 31 (see FIG. 3). In addition, a guide curved surface portion 44 is formed on the inner side of the opening / closing member 25, that is, on the side facing the recessed chamber 31, so that a game ball flying in the hitting guide path 4 can be guided to the recessed chamber 31. In other words, the leading end portion (lower end portion) of the guiding curved surface portion 44 is arranged in the vicinity of the upper portion of the inner wall surface of the outer rail 20.

このような構成の変動入賞装置10を備えたパチンコ遊技機において、発射装置から遊技球を発射すると、この遊技球は、打球案内路4に案内されて遊技領域3の上部に達した後、障害釘や風車により方向を変えながら遊技領域3内を流下する。この遊技球が一般入賞口9、始動口7に入賞した場合には所定の賞球が遊技者に付与され、何れにも入賞しなかった場合には、アウト口11へ排出される。   In the pachinko gaming machine having the variable winning device 10 having such a configuration, when a game ball is launched from the launching device, the game ball is guided by the hitting ball guide path 4 and reaches the upper part of the game area 3, and then the obstacle. It flows down in the game area 3 while changing its direction with a nail or a windmill. When this game ball wins the general winning opening 9 and the start opening 7, a predetermined winning ball is given to the player, and when none of them is won, it is discharged to the out slot 11.

また、遊技球が始動口7に入賞すると、センターケース6の変動表示部5が補助遊技を行い、該補助遊技の結果、大当たりが発生すると、パチンコ遊技機は、特別遊技状態の第1ラウンドを開始し、変動入賞装置10の開閉部材25を開状態に変換する。すると、開閉部材25が回動して打球案内路4の下流側(出口側)を閉塞するとともに、打球案内路4の上流側(発射装置側)と遊技球通過口24と開口部35とを連通する。この状態で発射装置から遊技球を発射すると、この遊技球は打球案内路4に案内され、開閉部材25が閉塞している箇所まで到達すると、誘導曲面部44に誘導されて遊技球通過口24へ向かい、遊技球通過口24および開口部35を通過して凹室31内へ進入する。そして、遊技球の飛翔勢いが強く、遊技球が上昇し続ける程度の勢いを有する場合には、球侵入阻止壁34の上部内側面および右部内側面に案内されて入賞口32へ向かう。また、飛翔勢いが弱く、遊技球が失速して落下する程度の勢いしか有しない場合には、遊技球転動部38に落下して入賞口32へ向けて転動し、入賞口32へ入賞する。入賞口32へ入賞した遊技球(入賞球)は、入賞球排出路41を通り、入賞センサ40により検出され、その後遊技盤1の裏側に排出される。   Further, when the game ball wins the starting opening 7, the fluctuation display section 5 of the center case 6 performs an auxiliary game, and when the jackpot is generated as a result of the auxiliary game, the pachinko gaming machine takes the first round of the special game state. The opening / closing member 25 of the variable winning device 10 is converted into an open state. Then, the opening / closing member 25 rotates to close the downstream side (exit side) of the hitting ball guide path 4, and the upstream side (launching device side) of the hitting ball guide path 4, the game ball passing port 24, and the opening 35. Communicate. When a game ball is launched from the launching device in this state, the game ball is guided to the hitting guide path 4, and when reaching the location where the opening / closing member 25 is closed, the game ball is guided to the guiding curved surface portion 44 and played through the game ball passing port 24. To enter the concave chamber 31 through the game ball passage 24 and the opening 35. Then, when the game ball has a strong flight momentum and the momentum of the game ball continues to rise, the game ball is guided to the upper inner surface and the right inner surface of the ball intrusion prevention wall 34 and heads toward the winning opening 32. Further, when the flying momentum is weak and the game ball has only momentum to fall and fall, it falls to the game ball rolling unit 38 and rolls toward the winning opening 32 and wins the winning opening 32. To do. A game ball (winning ball) that has won a prize opening 32 passes through a winning ball discharge path 41, is detected by a winning sensor 40, and is then discharged to the back side of the game board 1.

そして、所定個数(例えば10個)の遊技球が入賞口32へ入賞するか、あるいは一定時間が経過すると、パチンコ遊技機は、変動入賞装置10の開閉部材25を閉状態に変換し、特別遊技状態の第1ラウンドを終了し、その後、再び変動入賞装置10の開閉部材25を開状態に変換して第2ラウンドを開始する。このように開閉部材25の開放を間欠的に最大16回繰り返し、最終ラウンドを終了すると特別遊技状態から通常遊技状態に戻る。   Then, when a predetermined number (for example, 10) of game balls wins the winning opening 32 or when a predetermined time elapses, the pachinko gaming machine converts the opening / closing member 25 of the variable winning device 10 to the closed state, and the special game. 1st round of a state is complete | finished, Then, the opening / closing member 25 of the variable prize apparatus 10 is converted into an open state again, and a 2nd round is started. As described above, the opening / closing member 25 is intermittently repeated a maximum of 16 times, and when the final round is completed, the special gaming state is returned to the normal gaming state.

このように、本実施形態のパチンコ遊技機では、打球案内路4を飛翔する遊技球を入賞可能な変動入賞装置10を備えたので、センターケース6の変動表示部5において特別遊技状態を発生した場合に、特別な打ち方を行わなくても容易に遊技球を変動入賞装置10へ入賞させることができる。したがって、遊技に熟練した遊技者と遊技に不慣れな遊技者との間で、特別遊技状態のときに得られる遊技価値の差が大きくなることを抑えようとすることができ、公平な遊技を行い易い。   As described above, the pachinko gaming machine according to the present embodiment includes the variable winning device 10 that can win a game ball flying on the hitting guide path 4, so that a special game state is generated in the variable display portion 5 of the center case 6. In this case, it is possible to easily win the game ball to the variable winning device 10 without performing a special hitting method. Therefore, it is possible to suppress an increase in the difference in game value obtained in a special gaming state between a player skilled in gaming and a player unfamiliar with gaming. easy.

また、特別遊技状態発生時に、遊技球を短時間で変動入賞装置10へ入賞させることができる。さらに、変動入賞装置10へ所定個数の遊技球を入賞させ易くなり、特別遊技状態を迅速に終了させることができ、次回の特別遊技状態が開始し得る状態を速やかに実現することができる。したがって、特別遊技の発生確率が変動したときに、今回の特別遊技状態の開始から次回の特別遊技状態の開始までの間隔が短縮できる。このことから、迅速な展開で遊技を進行させることができ、遊技者に、短時間で多くの特別遊技が発生し易いという印象を与えることができる。したがって、遊技の興趣を高めることができる。   Further, when the special gaming state occurs, the game ball can be awarded to the variable winning device 10 in a short time. Furthermore, it becomes easy to win a predetermined number of game balls to the variable prize apparatus 10, the special game state can be quickly ended, and a state in which the next special game state can be started can be quickly realized. Therefore, when the occurrence probability of the special game changes, the interval from the start of the current special game state to the start of the next special game state can be shortened. This makes it possible to advance the game with rapid development, giving the player the impression that many special games are likely to occur in a short time. Therefore, the interest of the game can be enhanced.

そして、変動入賞装置10に入賞させるために、短期間に多くの遊技球が遊技領域3へ打ち込まれることがない。したがって、特別遊技状態発生時に大量の遊技球がセンターケース6に衝突することを防ぐことができ、センターケース6を損傷し難くすることができる。また、センターケース6が大型化して遊技領域3の一部が狭くなったとしても、この狭い部分に遊技球が詰まってしまう不都合を引き起こし難い。
さらに、内側レール19の側方に変動入賞装置10を配置したので、遊技球が流下し難い遊技領域3の一部を有効利用することができる。
And in order to make the variable prize apparatus 10 win, a lot of game balls are not shot into the game area 3 in a short time. Therefore, it is possible to prevent a large amount of game balls from colliding with the center case 6 when the special game state occurs, and to make the center case 6 difficult to damage. Even if the center case 6 is enlarged and a part of the game area 3 is narrowed, it is difficult to cause a disadvantage that the game ball is clogged in the narrow part.
Furthermore, since the variable winning device 10 is arranged on the side of the inner rail 19, a part of the game area 3 where the game ball is difficult to flow down can be used effectively.

また、開閉部材25が開状態に変換すると、開閉部材25の先端部を外側レール20の段差部26へ収納することができる。したがって、開閉部材25の先端に遊技球が衝突する不都合を抑えることができ、遊技球を一層スムーズに変動入賞装置10内へ誘導することができる。また、開閉部材25の先端が損傷し難くなるとともに、遊技球が開閉部材25の先端に弾き返されて打球案内路4を逆流してしまう不具合を無くすことができる。   Further, when the opening / closing member 25 is converted to the open state, the tip of the opening / closing member 25 can be stored in the stepped portion 26 of the outer rail 20. Therefore, the inconvenience that the game ball collides with the tip of the opening / closing member 25 can be suppressed, and the game ball can be guided into the variable winning device 10 more smoothly. In addition, it is difficult to damage the tip of the opening / closing member 25, and it is possible to eliminate the problem that the game ball is rebounded by the tip of the opening / closing member 25 and flows backward in the hitting guide path 4.

ところで、上記実施形態の変動入賞装置10では、開閉部材25を開状態にして遊技球通過口24から取り込んだ遊技球を全て入賞口32へ入賞できるように構成したが、本発明はこれに限定されない。例えば、図6〜図9に示す第2実施形態の変動入賞装置50は、基本的には第1実施形態と同じであるが、球侵入阻止壁34の構成および凹室31の内部の構成が異なる。具体的に説明すると、第2実施形態の変動入賞装置50は、球侵入阻止壁34の下部の左側端(開口部35の下縁部)と、内側レール19のうち遊技球通過口24よりも下方の部分との間を、遊技球が十分に流下可能な間隔をおいて離し、凹室31の開口部35と開閉部材25との間に遊技領域3へ連通する流下空部51を設けている。また、球侵入阻止壁34の下部の左側端に遊技球転動部38から一段上方へ隆起した隆起部52を設け、該隆起部52と球侵入阻止壁34の上部との間、すなわち凹室31の開口部35に入賞センサ53を後方から差し込んで取り付けている(図9参照)。   By the way, in the variable winning device 10 of the above-described embodiment, the open / close member 25 is opened so that all the game balls taken from the game ball passing port 24 can be won into the winning port 32. However, the present invention is limited to this. Not. For example, the variable winning device 50 of the second embodiment shown in FIGS. 6 to 9 is basically the same as the first embodiment, but the configuration of the ball intrusion prevention wall 34 and the configuration of the concave chamber 31 are the same. Different. More specifically, the variable winning device 50 according to the second embodiment has a lower left end (lower edge of the opening 35) of the ball intrusion prevention wall 34 and the game ball passage opening 24 of the inner rail 19. A space is provided between the lower portion with a space that allows the game ball to sufficiently flow down, and a flow-down empty space 51 that communicates with the game area 3 is provided between the opening 35 of the concave chamber 31 and the opening / closing member 25. Yes. Further, a raised portion 52 is provided at the lower left end of the lower portion of the ball intrusion prevention wall 34 so as to rise one step upward from the gaming ball rolling portion 38, and between the raised portion 52 and the upper portion of the ball intrusion prevention wall 34, that is, a concave chamber A winning sensor 53 is inserted and attached to the opening 35 of 31 (see FIG. 9).

この入賞センサ53は、開閉部材25の回動軸43の近傍、すなわち開閉部材25の上端部の近傍に配置され、遊技球を通過させる検出孔54を開設するとともに、この検出孔54のうち開閉部材25側の開口縁を入賞口55とし、入賞口55および検出孔54を通過した球を入賞球として検出できるように構成されている。そして、図7に示すように、検出孔54および入賞口55の縁部(上縁部)を、開状態に変換した開閉部材25の誘導曲面部44の延長線上に配置している。   The winning sensor 53 is disposed in the vicinity of the rotation shaft 43 of the opening / closing member 25, that is, in the vicinity of the upper end portion of the opening / closing member 25, and opens a detection hole 54 through which the game ball passes. The opening edge on the member 25 side is used as a winning hole 55, and a ball passing through the winning hole 55 and the detection hole 54 can be detected as a winning ball. And as shown in FIG. 7, the edge part (upper edge part) of the detection hole 54 and the winning hole 55 is arrange | positioned on the extension line | wire of the induction | guidance | derivation curved surface part 44 of the opening / closing member 25 converted into the open state.

このような変動入賞装置50を備えたパチンコ遊技機において、開閉部材25が開状態に変換している時に遊技球を発射装置から発射すると、この遊技球は、打球案内路4を上方へ飛翔し、開閉部材25が打球案内路4を閉塞している箇所まで到達すると、誘導曲面部44に誘導されて遊技球通過口24へ向かい、遊技球通過口24を通過する。そして、遊技球は、その飛翔勢いが強く、遊技球が上昇し続ける程度の勢いを有する場合(図7中実線で表示)には、凹室31内(詳しくは凹室31の開口部35内)に進入し、入賞口55および検出孔54を通過して入賞し、入賞センサ53に検出される。検出孔54を通過した遊技球は、凹室31の下方へ落下して入賞球排出路(図示せず)を通り、遊技盤1の裏側に排出される。また、遊技球通過口24を通過した遊技球の飛翔勢いが弱く、遊技球が失速して落下する程度の勢いしか有しない場合(図7中二点鎖線で表示)には、この遊技球は、凹室31内へ進入せずに流下空部51へ流下し、変動入賞装置50の下方の遊技領域3へ落下する。   In a pachinko gaming machine equipped with such a variable prize device 50, when a game ball is launched from the launching device while the open / close member 25 is converted to the open state, the game ball flies upward on the hitting ball guide path 4. When the opening / closing member 25 reaches a location where the hitting ball guide path 4 is closed, the opening / closing member 25 is guided by the guiding curved surface portion 44 to the game ball passage port 24 and passes through the game ball passage port 24. When the game ball has a strong flight momentum and the momentum of the game ball continues to rise (indicated by a solid line in FIG. 7), the game ball is in the concave chamber 31 (specifically, in the opening 35 of the concave chamber 31). ), Passes through the winning opening 55 and the detection hole 54, wins a prize, and is detected by the winning sensor 53. The game ball that has passed through the detection hole 54 falls below the concave chamber 31, passes through a winning ball discharge path (not shown), and is discharged to the back side of the game board 1. Further, when the flying moment of the gaming ball that has passed through the gaming ball passage opening 24 is weak and the moment when the gaming ball stalls and falls (indicated by a two-dot chain line in FIG. 7), this gaming ball is Then, it does not enter the recessed chamber 31, but flows down to the falling empty space 51 and falls into the game area 3 below the variable winning device 50.

このように、第2実施形態の変動入賞装置50は、凹室31内へ進入しなかった遊技球を流下空部51へ流下させるので、遊技者は、遊技球通過口24を通過した遊技球が入賞口55へ入賞するか否かを楽しむことができ、遊技の興趣を向上させようとすることができる。また、遊技球通過口24を通過した遊技球の全てが入賞口55へ入賞することを避けるようにすることができる。これにより、遊技者に過度の利益を与え難くすることができ、遊技店側と遊技者側との利益のバランスを調整し易くすることができる。   As described above, the variable winning device 50 according to the second embodiment causes the game ball that has not entered the concave chamber 31 to flow down to the flow-down empty space 51, so that the player has passed the game ball passage port 24. Can enjoy whether or not to win the winning opening 55, and can improve the interest of the game. In addition, it is possible to avoid winning all of the game balls that have passed through the game ball passing port 24 to the winning port 55. Thereby, it is possible to make it difficult to give an excessive profit to the player, and it is possible to easily adjust the balance of profit between the game store side and the player side.

また、入賞センサ53の検出孔54の縁部を、開状態に変換した開閉部材25の誘導曲面部44の延長線上に配置したので、打球案内路4を移動して発射勢の強い遊技球を変動入賞装置50内へスムーズに誘導することができる。また、変動入賞装置50内へ案内された遊技球が入賞センサ53に衝突し難くなり、遊技球を入賞センサ53によって検出し易くすることができる。さらに、入賞センサ53が損傷してしまう不都合を生じ難い。   Further, since the edge of the detection hole 54 of the winning sensor 53 is arranged on the extension line of the guide curved surface 44 of the opening / closing member 25 converted to the open state, a game ball having a strong launching force is moved by moving the hitting ball guide path 4. It is possible to guide smoothly into the variable winning device 50. In addition, the game ball guided into the variable winning device 50 is less likely to collide with the winning sensor 53, and the winning ball 53 can be easily detected. Furthermore, it is difficult to cause a disadvantage that the winning sensor 53 is damaged.

なお、上記実施形態では、変動入賞装置10,50を内側レール19の上寄り(打球案内路4の出口寄り)の位置に配置したが、本発明はこれに限定されず、内側レール19の上下方向の真中部分に備えてもよいし、あるいは内側レール19の下寄り(打球案内路4の入口寄り、すなわち発射装置寄り)の位置に配置してもよい。   In the above-described embodiment, the variable winning devices 10 and 50 are arranged on the upper side of the inner rail 19 (near the exit of the hitting ball guide path 4). However, the present invention is not limited to this, and the upper and lower sides of the inner rail 19 are You may prepare in the middle part of a direction, or you may arrange | position in the position below the inner rail 19 (near the entrance of the hitting ball guide way 4, ie, near a launching device).

また、上記した実施形態は、代表的な遊技機であるパチンコ遊技機を例にして説明したが、本発明はこれに限らず、遊技領域3へ遊技球を案内する打球案内路4を備えた遊技機であればどのような遊技機でもよい。例えば、内部に封入した遊技球を循環させる封入球式パチンコ機、アレンジボール式遊技機、雀球式遊技機等の遊技機であってもよい。   In the above-described embodiment, a pachinko gaming machine that is a typical gaming machine has been described as an example. However, the present invention is not limited to this, and a hitting guide path 4 that guides a gaming ball to the gaming area 3 is provided. Any gaming machine may be used as long as it is a gaming machine. For example, it may be a gaming machine such as a sealed ball type pachinko machine, an arrangement ball type game machine, or a sparrow ball type game machine that circulates a game ball sealed inside.

前記した実施の形態は全ての点で例示であって制限的なものではないと考えられるべきである。本発明は、上記した説明に限らず特許請求の範囲によって示され、特許請求の範囲と均等の意味及び範囲内での全ての変更が含まれるものである。   The above-described embodiments are examples in all respects and should be considered not to be restrictive. The present invention is not limited to the above description, but is defined by the scope of the claims, and includes all modifications within the scope and meaning equivalent to the scope of the claims.

パチンコ遊技機の遊技盤の正面図である。It is a front view of the game board of a pachinko gaming machine. 開閉部材を閉状態に変換した変動入賞装置の正面図である。It is a front view of the variable prize apparatus which changed the opening-and-closing member into the closed state. 開閉部材を開状態に変換した変動入賞装置の正面図である。It is a front view of the variable prize apparatus which changed the opening-and-closing member into the open state. 開閉部材を閉状態に変換した変動入賞装置の斜視図である。It is a perspective view of the variable prize apparatus which changed the opening-and-closing member into the closed state. 図2におけるA−A断面図である。It is AA sectional drawing in FIG. 開閉部材を閉状態に変換した第2実施形態の変動入賞装置の正面図である。It is a front view of the variable prize apparatus of 2nd Embodiment which changed the opening-and-closing member into the closed state. 開閉部材を開状態に変換した第2実施形態の変動入賞装置の正面図である。It is a front view of the variable prize apparatus of 2nd Embodiment which changed the opening-and-closing member into the open state. 第2実施形態の変動入賞装置の斜視図であり、(a)は開閉部材を閉状態に変換した状態図、(b)は開閉部材を開状態に変換した状態図である。It is a perspective view of the variable prize apparatus of 2nd Embodiment, (a) is the state figure which converted the opening-and-closing member into the closed state, (b) is the state figure which converted the opening-and-closing member into the open state. 入賞センサを取り外した第2実施形態の変動入賞装置の斜視図である。It is a perspective view of the variable winning apparatus of 2nd Embodiment which removed the winning sensor.

符号の説明Explanation of symbols

1 遊技盤
3 遊技領域
4 打球案内路
10 変動入賞装置
14 遊技領域区画部材
17 左側区画部材
19 内側レール
20 外側レール
22 球戻り防止片
24 遊技球通過口
25 開閉部材
26 段差部
30 取付ベース
31 凹室
32 入賞口
34 球侵入阻止壁
35 開口部
40 入賞センサ
41 入賞球排出路
43 回動軸
44 誘導曲面部
50 変動入賞装置
51 流下空部
52 隆起部
53 入賞センサ
54 検出孔
55 入賞口
DESCRIPTION OF SYMBOLS 1 Game board 3 Game area | region 4 Hitting ball guide path 10 Fluctuation winning apparatus 14 Game area | region division member 17 Left side division member 19 Inner rail 20 Outer rail 22 Ball return prevention piece 24 Game ball passage port 25 Opening / closing member 26 Step part 30 Mounting base 31 Concave Chamber 32 Prize opening 34 Ball intrusion prevention wall 35 Opening part 40 Prize sensor 41 Prize ball discharge path 43 Rotating shaft 44 Guide curved surface part 50 Variable prize winning device 51 Flowing empty part 52 Raised part 53 Prize sensor 54 Detection hole 55 Prize opening

Claims (4)

遊技が行われる遊技領域と、該遊技領域を区画する内側レールと、該内側レールの外側に配置され、内側レールとの間に打球を遊技領域へ案内する打球案内路を形成する外側レールと、所定条件の成立により補助遊技を行うとともに、該補助遊技が特別の結果を生じると遊技者に特典を付与する特別遊技状態を発生可能な補助遊技手段と、該補助遊技手段が特別遊技状態を発生した場合において遊技球を入賞可能な変動入賞装置と、を備えた遊技機において、
前記内側レールの途中に、打球案内路上の遊技球が通過可能な遊技球通過口を開設し、前記遊技領域のうち遊技球通過口の側方に前記変動入賞装置を配置し、
該変動入賞装置は、
当該変動入賞装置を遊技盤に取り付けるための取付ベースと、
遊技球を受入可能な開口部を開設した凹室と、
該凹室内に設けられ、遊技球が入賞可能な入賞口と、
前記取付ベースに回動可能な状態で軸着された開閉部材と、
を備え、
前記開閉部材は、回動軸周りに回動することにより、前記遊技球通過口を閉塞する閉状態と、前記遊技球通過口を開放して凹室の開口部に連通させる開状態とに変換可能とし、
前記開閉部材を開状態に変換すると、該開閉部材が打球案内路の下流側を閉塞するとともに、打球案内路の上流側と遊技球通過口と開口部とを連通し、打球案内路に案内される遊技球が前記遊技球通過口および開口部を通じて凹室内へ進入可能とし、該凹室内に進入した遊技球を入賞口へ入賞させるように構成されたことを特徴とする遊技機。
A game area in which a game is performed, an inner rail that partitions the game area, an outer rail that is disposed outside the inner rail and that forms a hitting guide path between the inner rail and guiding the hit ball to the game area; Auxiliary gaming is performed when a predetermined condition is satisfied, and an auxiliary gaming means capable of generating a special gaming state that gives a privilege to the player when the auxiliary gaming produces a special result, and the auxiliary gaming means generates a special gaming state. In a gaming machine equipped with a variable winning device capable of winning game balls in the case of
In the middle of the inner rail, a game ball passage opening through which a game ball on the hitting ball guide path can pass is opened, and the variable winning device is arranged on the side of the game ball passage opening in the game area,
The variable winning device is
An attachment base for attaching the variable winning device to the game board;
A concave chamber with an opening for receiving game balls;
A prize opening provided in the concave chamber and capable of winning a game ball;
An opening and closing member pivotally attached to the mounting base in a rotatable state;
With
The opening / closing member is converted into a closed state in which the game ball passage port is closed by rotating around the rotation axis, and an open state in which the game ball passage port is opened to communicate with the opening of the concave chamber. Made possible
When the open / close member is converted to the open state, the open / close member closes the downstream side of the hitting ball guide path and communicates the upstream side of the hit ball guide path with the game ball passage opening and the opening, and is guided to the hit ball guide path. A gaming machine configured to allow a gaming ball to enter a concave chamber through the gaming ball passage opening and the opening, and to allow a gaming ball that has entered the concave chamber to win a prize opening.
前記凹室の開口部と開閉部材との間に、前記変動入賞装置の下方の遊技領域に連通する流下空部を設け、
前記開閉部材を開状態に変換すると、該開閉部材が打球案内路の下流側を閉塞するとともに、打球案内路の上流側と遊技球通過口と開口部とを連通し、
前記打球案内路に案内される遊技球が前記遊技球通過口および開口部を通じて凹室内へ進入可能とし、該凹室内に進入した遊技球を入賞口へ入賞させ、凹室内へ進入しなかった遊技球を前記流下空部へ流下させるように構成されたことを特徴とする請求項1に記載の遊技機。
Between the opening of the concave chamber and the opening and closing member, a flow-down empty portion that communicates with the game area below the variable prize apparatus is provided,
When the opening and closing member is converted to an open state, the opening and closing member closes the downstream side of the hitting ball guide path, and communicates the upstream side of the hit ball guide path, the game ball passage port, and the opening,
A game in which the game ball guided to the hitting ball guide path can enter the concave chamber through the game ball passage opening and the opening, and the game ball that has entered the concave chamber is made a prize at the winning port, and has not entered the concave chamber. The gaming machine according to claim 1, wherein the game machine is configured to flow down to the falling space.
前記開閉部材は、前記凹室へ対向する側に、遊技球を凹室へ誘導可能な誘導曲面部を形成し、
前記凹室は、前記開閉部材の回動軸の近傍に配置され、入賞口に入賞した遊技球を検出する入賞センサを備え、
該入賞センサは、
遊技球を通過させる検出孔を開設し、
該検出孔の縁部を、開状態に変換した開閉部材の誘導曲面部の延長線上に配置したことを特徴とする請求項1または請求項2に記載の遊技機。
The opening / closing member forms a guide curved surface portion capable of guiding the game ball to the concave chamber on the side facing the concave chamber,
The concave chamber is disposed in the vicinity of the rotation shaft of the opening and closing member, and includes a winning sensor that detects a game ball that has won a winning opening,
The winning sensor is
Established a detection hole that allows game balls to pass through,
The gaming machine according to claim 1 or 2, wherein an edge portion of the detection hole is arranged on an extension line of the guide curved surface portion of the opening / closing member converted to the open state.
前記外側レールの内壁面に開閉部材の先端部を収納可能な段差部を設けたことを特徴とする請求項1から請求項3のいずれかに記載の遊技機。
The gaming machine according to any one of claims 1 to 3, wherein a step portion capable of accommodating a tip end portion of the opening / closing member is provided on an inner wall surface of the outer rail.
JP2005085224A 2005-03-24 2005-03-24 Game machine Expired - Fee Related JP4632827B2 (en)

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Citations (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS4881986U (en) * 1971-12-30 1973-10-06
JPS53166983U (en) * 1977-06-02 1978-12-27
JPS54126781U (en) * 1978-02-23 1979-09-04
JPS56161072A (en) * 1980-05-17 1981-12-11 Sofuia Kk Pinball machine
JPH0321372U (en) * 1989-07-12 1991-03-04
JPH08196698A (en) * 1995-01-27 1996-08-06 Pal Co Ltd Pachinko machine
JPH1157129A (en) * 1997-08-26 1999-03-02 Taiyo Elec Co Ltd Pachinko machine
JP2000325580A (en) * 1999-05-21 2000-11-28 Sanyo Product Co Ltd Game machine
JP2001079236A (en) * 1999-09-13 2001-03-27 Sophia Co Ltd Game machine
JP2003117179A (en) * 2001-10-11 2003-04-22 Adachi Light Co Ltd Pachinko game machine
JP2003205086A (en) * 2002-01-16 2003-07-22 Kyoraku Sangyo Pachinko game machine
JP2003299787A (en) * 2002-04-12 2003-10-21 Samii Kk Pinball game machine
JP2004016293A (en) * 2002-06-12 2004-01-22 Maruhon Ind Co Ltd Pachinko game machine
JP2005245711A (en) * 2004-03-03 2005-09-15 Olympia:Kk Game machine
JP2006149754A (en) * 2004-11-30 2006-06-15 Sanyo Product Co Ltd Game machine

Patent Citations (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS4881986U (en) * 1971-12-30 1973-10-06
JPS53166983U (en) * 1977-06-02 1978-12-27
JPS54126781U (en) * 1978-02-23 1979-09-04
JPS56161072A (en) * 1980-05-17 1981-12-11 Sofuia Kk Pinball machine
JPH0321372U (en) * 1989-07-12 1991-03-04
JPH08196698A (en) * 1995-01-27 1996-08-06 Pal Co Ltd Pachinko machine
JPH1157129A (en) * 1997-08-26 1999-03-02 Taiyo Elec Co Ltd Pachinko machine
JP2000325580A (en) * 1999-05-21 2000-11-28 Sanyo Product Co Ltd Game machine
JP2001079236A (en) * 1999-09-13 2001-03-27 Sophia Co Ltd Game machine
JP2003117179A (en) * 2001-10-11 2003-04-22 Adachi Light Co Ltd Pachinko game machine
JP2003205086A (en) * 2002-01-16 2003-07-22 Kyoraku Sangyo Pachinko game machine
JP2003299787A (en) * 2002-04-12 2003-10-21 Samii Kk Pinball game machine
JP2004016293A (en) * 2002-06-12 2004-01-22 Maruhon Ind Co Ltd Pachinko game machine
JP2005245711A (en) * 2004-03-03 2005-09-15 Olympia:Kk Game machine
JP2006149754A (en) * 2004-11-30 2006-06-15 Sanyo Product Co Ltd Game machine

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