JP2005334501A - Game machine - Google Patents

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JP2005334501A
JP2005334501A JP2004160266A JP2004160266A JP2005334501A JP 2005334501 A JP2005334501 A JP 2005334501A JP 2004160266 A JP2004160266 A JP 2004160266A JP 2004160266 A JP2004160266 A JP 2004160266A JP 2005334501 A JP2005334501 A JP 2005334501A
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magnet
game
game board
permanent magnet
game ball
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JP2004160266A
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JP4591814B2 (en
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Hiroki Okuda
浩喜 奥田
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Okumura Yu Ki Co Ltd
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Okumura Yu Ki Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine which achieves diversified changes in the track of the game balls for the versatile games by providing a permanent magnet on the rear member rotatably supported on the rear side of the game board concerning the game ball distributor for distributing the game balls rolling on the game board. <P>SOLUTION: The first permanent magnet 75 with the S pole facing the base body 31 is provided on the rear member 33 rotatably supported on the rear of the game board 8 with the rotary shaft 78 shared by a distribution member 32 adapted to change the course of the game balls 73 as hitting the game balls 73 rolling within the playing area. Further, the second permanent magnets 76 and 77 with the N pole facing the rear member 33 are provided on the back surface of the base body 31. <P>COPYRIGHT: (C)2006,JPO&NCIPI

Description

本発明は、遊技盤の遊技領域を転動する遊技球を振り分ける振分部材を有する遊技機に関し、特に、遊技盤裏面に配置された磁石の磁力により振分部材を可動することとしたパチンコ機等の遊技機に関する。   The present invention relates to a gaming machine having a sorting member that sorts game balls rolling in a game area of a game board, and in particular, a pachinko machine in which the sorting member is moved by the magnetic force of a magnet arranged on the back of the game board. It relates to gaming machines such as.

遊技機の一つであるパチンコ機では、遊技盤の遊技領域内に遊技球を送り出し、遊技盤上に多数配設された遊技釘等によって流下する遊技球の挙動を変化させながら遊技球がアウト口へ入るか、あるいは入賞口に入り、賞球を獲得し得るかを楽しむものである。しかし、遊技球の挙動を変化させる手段として従来から用いられている遊技盤に固定された遊技釘や風車等のみを遊技領域に有する遊技機では、転動する遊技球の軌道は、一定の範囲のみでの変化に限られ、遊技が単調になる虞があった。そこで、例えば特開昭60−90582号広報には、風車の端部と、ロータリーソレノイドの駆動によって水平回転させられるアーム部とにそれぞれ永久磁石を設け、永久磁石同士による反発力によって風車を支軸上に前方へ移動させ自由に回転させるとともに、吸引力によって風車を支軸上に後方へ移動させ風車の回転を停止させることにより、新たな遊技球の流れを形成した遊技機が記載されている。
特開昭60−90582号広報(第4頁〜第5頁、図4〜図5)
In a pachinko machine that is one of the gaming machines, the game ball is sent out into the game area of the game board, and the game ball goes out while changing the behavior of the game ball flowing down by a large number of game nails arranged on the game board. Enjoying whether you can enter the mouth or enter the winning entrance and win a prize ball. However, in a gaming machine that has only game nails, windmills, etc., fixed to a game board that has been used as a means for changing the behavior of the game ball in the game area, the trajectory of the rolling game ball has a certain range. There was a risk that the game would be monotonous with only changes. Therefore, for example, in Japanese Laid-Open Patent Publication No. 60-90582, permanent magnets are provided at the end of the windmill and the arm that is horizontally rotated by driving the rotary solenoid, and the windmill is supported by the repulsive force between the permanent magnets. A gaming machine is described in which a flow of a new game ball is formed by moving the windmill forward and rotating freely, and moving the windmill rearward on the spindle by suction force to stop the rotation of the windmill. .
Japanese Laid-Open Patent Publication No. 60-90582 (Pages 4-5, FIGS. 4-5)

しかしながら、前記した特許文献1に記載された遊技機のように、風車等の振り分け部材の駆動源として永久磁石や電磁石等の磁石を用いる場合には、磁石が遊技盤に対して近い位置に設けられているので、遊技領域に磁石の磁力が及ぶこととなっていた。従って、遊技領域を転動する金属製の遊技球は、磁石の磁力によって影響を受け、その軌道が予定されている軌道より外れてしまう虞があり、パチンコ機のゲージ設計が非常に困難となっていた。   However, when a magnet such as a permanent magnet or an electromagnet is used as a drive source for a sorting member such as a windmill as in the gaming machine described in Patent Document 1, the magnet is provided close to the game board. Therefore, the magnetic force of the magnet has reached the game area. Therefore, a metal game ball that rolls in the game area is affected by the magnetic force of the magnet, and there is a risk that the track will deviate from the planned track, making it difficult to design gauges for pachinko machines. It was.

本発明は、前記従来の問題点を解消するためになされたものであり、遊技領域を転動する遊技球を振り分ける振分部材を磁石によって可動させることにより、遊技球の軌道を変化させ、遊技を多様化するとともに、設置した磁石の磁力によって遊技領域を転動する遊技球が何ら影響を受けることなく、ゲージ設計を容易とした遊技機を提供することを目的とする。   The present invention has been made to solve the above-mentioned conventional problems, and by changing the trajectory of the game ball by moving a distribution member that distributes the game ball rolling in the game area with a magnet, It is an object of the present invention to provide a gaming machine that allows easy gauge design without any influence on the game ball rolling in the game area by the magnetic force of the installed magnet.

前記目的を達成するため請求項1に係る遊技機は、前面に遊技領域を有する遊技盤と、前記遊技領域内に設けられ、前記遊技盤に対して平行方向に可動する可動部材とを有する遊技機において、前記可動部材は、前記遊技盤の表面側で回転可能に支持されるとともに前記遊技領域を転動する遊技球の進行方向を変更させる振分部材と、前記遊技盤の裏面側で回転可能に支持されるとともに遊技盤に対向して所定の極性を配置した第1磁石を有する裏側部材と、前記振分部材と前記裏側部材とを連結する回転軸と、を備え、前記第1磁石の軌道を前記遊技盤裏面に投影した投影軌道上に設けられ、前記第1磁石の遊技盤に対向する極性と異なる極性を前記第1磁石に対向して配置した第2磁石を有することを特徴とする。   In order to achieve the above object, a gaming machine according to claim 1 includes a gaming board having a gaming area on a front surface, and a movable member provided in the gaming area and movable in a direction parallel to the gaming board. In the machine, the movable member is rotatably supported on the front side of the game board and rotates on the back side of the game board, and a distribution member that changes a traveling direction of a game ball that rolls in the game area. A back side member having a first magnet that is supported in a possible manner and has a predetermined polarity facing the game board; and a rotary shaft that connects the sorting member and the back side member. The second magnet is provided on a projected trajectory obtained by projecting the trajectory of the first board on the back of the game board, and has a polarity different from the polarity of the first magnet facing the game board, facing the first magnet. And

前面に遊技領域を有する遊技盤と、前記遊技盤に設けられたベース体と、前記遊技盤に対して平行方向に可動する可動部材とを有する遊技機において、前記可動部材は、前記遊技盤の表面側で回転可能に支持されるとともに前記遊技領域を転動する遊技球の進行方向を変更させる振分部材と、前記遊技盤の裏面側で回転可能に支持されるとともにベース体に対向して所定の極性を配置した第1磁石を有する裏側部材と、前記振分部材と前記裏側部材とを連結する回転軸と、を備え、前記第1磁石の軌道を前記ベース体に投影した投影軌道上に設けられ、前記第1磁石のベース体に対向する極性と異なる極性を前記第1磁石に対向して配置した第2磁石を有することを特徴とする。   In a gaming machine having a gaming board having a gaming area on the front surface, a base body provided on the gaming board, and a movable member movable in a direction parallel to the gaming board, the movable member is a part of the gaming board. A distribution member that is rotatably supported on the front side and changes the advancing direction of the game ball that rolls in the game area, and is rotatably supported on the back side of the game board and faces the base body On a projected trajectory obtained by projecting the trajectory of the first magnet onto the base body, comprising: a back side member having a first magnet arranged with a predetermined polarity; and a rotating shaft connecting the distribution member and the back side member. And having a second magnet disposed opposite to the first magnet and having a polarity different from that of the first magnet facing the base body.

また、請求項3に係る遊技機は、請求項1又は請求項2に記載の遊技機において、前記第2磁石は、前記投影軌道上の複数箇所に設けられるとともに、投影軌道の中間点より遠方に配置される第2磁石がより強い磁力を有することを特徴とする。   Further, in the gaming machine according to claim 3, in the gaming machine according to claim 1 or 2, the second magnet is provided at a plurality of locations on the projection trajectory and is farther from an intermediate point of the projection trajectory. The 2nd magnet arrange | positioned in has the stronger magnetic force, It is characterized by the above-mentioned.

更に、請求項4に係る遊技機は、請求項1乃至請求項3のいずれかに記載の遊技機において、前記投影軌道の中間点に設けられ、前記第1磁石の前記遊技盤又はベース体に対向する極性と同じ極性を前記第1磁石に対向して配置した第3磁石を有することを特徴とする。   Furthermore, a gaming machine according to a fourth aspect is the gaming machine according to any one of the first to third aspects, wherein the gaming machine is provided at an intermediate point of the projection trajectory, and is attached to the gaming board or the base body of the first magnet. It has the 3rd magnet arrange | positioned facing the said 1st magnet with the same polarity as the opposing polarity, It is characterized by the above-mentioned.

請求項1に係る遊技機では、遊技盤の表面側で回転可能に支持されるとともに遊技領域を転動する遊技球の進行方向を変更させる振分部材と回転軸によって連結された裏側部材に、遊技盤に対向して所定の極性を配置した第1磁石を設けるとともに、第1磁石の軌道を遊技盤裏面に投影した投影軌道上に第1磁石の遊技盤に対向する極性と異なる極性を第1磁石に対向して配置した第2磁石を有するので、振分部材は、第1磁石と第2磁石との間の吸引力と、遊技球との衝突の加重によって遊技盤上の位置を変化させる。従って、遊技領域内で転動する遊技球の軌道に多様な変化を与え、遊技を多彩にすることが可能となる。
また、第1磁石及び第2磁石は遊技盤の裏面側に位置するので、各磁石の磁力により遊技領域を転動する金属製の遊技球が影響を受ける虞がない。従って、ゲージ設定が容易となる。
更に、モータやソレノイドで可動部材を可動させる場合と比較して、遊技球の転動態様によって振分部材の遊技盤上の位置が変更することとなるので、遊技性が向上する。更に、駆動源の設置スペースも不要となり、設計の自由度が向上する。
In the gaming machine according to claim 1, on the back side member that is rotatably supported on the surface side of the game board and is connected to the distribution member that changes the advancing direction of the game ball that rolls in the game area by the rotation shaft, A first magnet having a predetermined polarity arranged opposite to the game board is provided, and a polarity different from the polarity of the first magnet facing the game board is set on a projected orbit obtained by projecting the orbit of the first magnet on the back of the game board. Since it has the 2nd magnet arrange | positioned facing 1 magnet, the distribution member changes the position on a game board by the attractive force between a 1st magnet and a 2nd magnet, and the load of a collision with a game ball | bowl. Let Therefore, various changes can be made to the trajectory of the game ball that rolls within the game area, and the game can be varied.
Further, since the first magnet and the second magnet are located on the back side of the game board, there is no possibility that the metal game balls rolling in the game area are affected by the magnetic force of each magnet. Therefore, the gauge setting becomes easy.
Furthermore, as compared with the case where the movable member is moved by a motor or solenoid, the position of the sorting member on the game board is changed by the rolling mode of the game ball, so that the game performance is improved. Furthermore, the installation space for the drive source is not required, and the degree of freedom in design is improved.

また、請求項2に係る遊技機では、遊技盤の表面側で回転可能に支持されるとともに遊技領域を転動する遊技球の進行方向を変更させる振分部材と回転軸によって連結された裏側部材に、ベース体に対向して所定の極性を配置した第1磁石を設けるとともに、第1磁石の軌道をベース体に投影した投影軌道上に第1磁石のベース体に対向する極性と異なる極性を第1磁石に対向して配置した第2磁石を有するので、振分部材は、第1磁石と第2磁石との間の吸引力と、遊技球との衝突の加重によってベース体上の位置を変化させる。従って、遊技領域内で転動する遊技球の軌道に多様な変化を与え、遊技を多彩にすることが可能となる。
また、第1磁石及び第2磁石はベース体上の裏面側に位置するので、各磁石の磁力により遊技領域を転動する金属製の遊技球が影響を受ける虞がない。従って、ゲージ設定が容易となる。
更に、モータやソレノイドで可動部材を可動させる場合と比較して、遊技球の転動態様によって振分部材のベース体上の位置が変更することとなるので、遊技性が向上する。更に、駆動源の設置スペースも不要となり、設計の自由度が向上する。
In addition, in the gaming machine according to claim 2, a back side member that is rotatably supported on the surface side of the game board and that is connected by a rotating shaft to a distribution member that changes a traveling direction of a game ball that rolls in the game area. In addition, a first magnet having a predetermined polarity is provided facing the base body, and a polarity different from the polarity facing the base body of the first magnet is formed on the projected trajectory obtained by projecting the trajectory of the first magnet onto the base body. Since it has the 2nd magnet arrange | positioned facing the 1st magnet, the distribution member positions the position on the base body by the attractive force between the 1st magnet and the 2nd magnet and the weight of the collision with the game ball. Change. Therefore, various changes can be made to the trajectory of the game ball that rolls within the game area, and the game can be varied.
Further, since the first magnet and the second magnet are located on the back side of the base body, there is no possibility that the metal game balls that roll in the game area are affected by the magnetic force of each magnet. Therefore, the gauge setting becomes easy.
Furthermore, compared with the case where a movable member is moved with a motor or a solenoid, the position on the base body of a distribution member will be changed with the rolling mode of a game ball, Therefore Gameability improves. Furthermore, the installation space for the drive source is not required, and the degree of freedom in design is improved.

また、請求項3に係る遊技機では、第2磁石は、投影軌道上の複数箇所に設けられるとともに、投影軌道の中間点より遠方に配置される第2磁石がより強い磁力を有することを特徴とするので、振分部材が遊技球と衝突した際の衝撃加重が十分でなかったとしても、複数個所に設けられた第2磁石からの複数の吸引力によって、振分部材は遊技盤上において位置を確実に変化させることができる。
また、中間点より遠方に配置される第2磁石ほど強い磁力を持っているので、裏側部材は、磁力の弱い第2磁石が設置された軌道上に停止することなく、振分部材は遊技盤上においてより大きな変化をすることが可能である。
In the gaming machine according to claim 3, the second magnet is provided at a plurality of locations on the projection trajectory, and the second magnet disposed farther from the midpoint of the projection trajectory has a stronger magnetic force. Therefore, even if the impact load when the sorting member collides with the game ball is not sufficient, the sorting member is placed on the game board by a plurality of suction forces from the second magnets provided at a plurality of locations. The position can be changed reliably.
In addition, since the second magnet arranged farther from the intermediate point has a stronger magnetic force, the rear member does not stop on the track on which the second magnet having a lower magnetic force is installed, and the distribution member is the game board. Greater changes can be made above.

また、請求項4に係る遊技機では、投影軌道の中間点に第1磁石の遊技盤又はベース体に対向する極性と同じ極性を第1磁石に対向して配置した第3磁石を有するので、裏側部材には第2磁石からの吸引力に加え、第3磁石からの反発力が生じ、振分部材は、遊技球からの衝突加重が一定加重に満たなかった場合においても遊技盤上において位置を確実に変化させることができる。   In addition, the gaming machine according to claim 4 has a third magnet in which the same polarity as the polarity facing the game board or base body of the first magnet is arranged facing the first magnet at the intermediate point of the projection trajectory, In addition to the attractive force from the second magnet, a repulsive force from the third magnet is generated on the back member, and the distribution member is positioned on the game board even when the collision load from the game ball is less than a certain load. Can be reliably changed.

以下、本発明に係る遊技機をパチンコ機について具体化した第1及び第2実施形態について図面を参照して詳細に説明する。   Hereinafter, first and second embodiments in which a gaming machine according to the present invention is embodied in a pachinko machine will be described in detail with reference to the drawings.

(第1実施形態)
先ず、第1実施形態に係るパチンコ機の概略構成について図1乃至図3に基づき説明する。図1は第1実施形態に係るパチンコ機の全体を示した正面図である。図2は第1実施形態に係るパチンコ機の遊技盤を示した正面図である。図3は第1実施形態に係るパチンコ機を示した背面図である。
(First embodiment)
First, a schematic configuration of the pachinko machine according to the first embodiment will be described with reference to FIGS. 1 to 3. FIG. 1 is a front view showing an entire pachinko machine according to the first embodiment. FIG. 2 is a front view showing a game board of the pachinko machine according to the first embodiment. FIG. 3 is a rear view showing the pachinko machine according to the first embodiment.

図1乃至図3に示すように、第1実施形態に係るパチンコ機1は、所定量のパチンコ球を賞球として払い出す、いわゆる第1種パチンコ機で、一般にCR機(カードリーディング機)と称され、カード式球貸機とパチンコ機1とによって構成され、これらは対をなして設置されるが、図1及び図3においては、カード式球貸機の図示を省略している。パチンコ機1は、木製の外枠2に対して合成樹脂製の中枠3が、前枠取付用ヒンジを構成する上ヒンジ4及び下ヒンジ5を介して外枠2に対して開閉自在に取り付けられている。そして、この中枠3のほぼ上半分の前側には、合成樹脂製の前面カバー部材6が左端縁部の上下を軸支されて開閉自在に取り付けられている。また、この前面カバー部材6のほぼ中央部には略円形の窓部7が開設され、この窓部7の外周縁部に形成されるガラス保持枠に装着された2枚のガラスを通して遊技盤8上の遊技領域9を見ることができるように構成されている。また、前面カバー部材6の窓部7の上端縁部には、フルカラーの発光ダイオードが内蔵され、遊技中のエラーを表示するエラー表示電飾ランプ10Aが取り付けられている。また、このエラー表示電飾ランプ10Aの左右外側には、「当たり」等の発生を報知したり遊技中に光演出をする各電飾ランプ10Bが取り付けられている。また、前面カバー部材6の前面部分は、不透明な合成樹脂製の前面部材6Aで覆われており、この各電飾ランプ10A、10Bと窓部7の上端周縁部との間に、不図示のフルカラーダイオードが左右方向に内蔵され、遊技中に光演出が行われる。   As shown in FIGS. 1 to 3, the pachinko machine 1 according to the first embodiment is a so-called first type pachinko machine that pays out a predetermined amount of pachinko balls as a prize ball, and is generally a CR machine (card reading machine). The card-type ball lending machine and the pachinko machine 1 are configured as a pair, but the card-type ball lending machine is not shown in FIGS. 1 and 3. The pachinko machine 1 has a synthetic resin inner frame 3 attached to a wooden outer frame 2 so as to be openable and closable with respect to the outer frame 2 via an upper hinge 4 and a lower hinge 5 constituting a hinge for attaching a front frame. It has been. A front cover member 6 made of synthetic resin is attached to the front side of the upper half of the middle frame 3 so that it can be opened and closed by being pivotally supported at the upper and lower sides of the left end edge. Further, a substantially circular window portion 7 is opened at a substantially central portion of the front cover member 6, and the game board 8 is passed through two glasses attached to a glass holding frame formed on the outer peripheral edge portion of the window portion 7. The upper game area 9 can be seen. In addition, a full-color light emitting diode is incorporated at the upper edge of the window 7 of the front cover member 6 and an error display illumination lamp 10A for displaying an error during the game is attached. Further, on the left and right outer sides of the error display illumination lamp 10A, each illumination lamp 10B for notifying the occurrence of “winning” or the like or performing a light effect during the game is attached. Further, the front surface portion of the front cover member 6 is covered with an opaque synthetic resin front member 6A, and is not shown between the electric lamps 10A and 10B and the upper peripheral edge of the window portion 7. Full color diodes are built in the left and right direction, and light effects are performed during the game.

また、前面カバー部材6の右側中央部には、中枠3及び前面カバー部材6を施錠する施錠装置(不図示)を操作するための鍵挿入部11が設けられている。前面カバー部材6を開くためには、この鍵挿入部11に所定のキーを挿入して所定方向に回せば、施錠装置のロック状態が解除されて、前面カバー部材6のみがオープンされる。   Further, a key insertion part 11 for operating a locking device (not shown) for locking the middle frame 3 and the front cover member 6 is provided at the right center part of the front cover member 6. In order to open the front cover member 6, if a predetermined key is inserted into the key insertion portion 11 and rotated in a predetermined direction, the lock state of the locking device is released and only the front cover member 6 is opened.

また、この前面カバー部材6の下側には、賞球払出装置を介して払い出される賞球を受ける上皿12がスピーカ13を内蔵して合成樹脂製プレート14に配設されている。また、この合成樹脂製プレート14は、左端縁部の上下を軸支されて、前面カバー部材6を開放後、内側に設けられた不図示のレバーを下げることにより開放できるように取り付けられている。また、この上皿12の中央前面部には、カード式球貸機の操作ボタン15、16及びカード残高表示装置17が設けられている。そして、その上皿12の下には、下皿18が配設される。また、上皿12に連通する不図示の球送り機構を介して上皿12のパチンコ球が操作ハンドル19に連結された発射装置20へ送られるよう構成されている。   Further, below the front cover member 6, an upper plate 12 that receives a prize ball to be paid out via a prize ball payout device is provided on a synthetic resin plate 14 with a built-in speaker 13. The synthetic resin plate 14 is pivotally supported at the upper and lower ends of the left edge, and is attached so that it can be opened by lowering a lever (not shown) provided inside after opening the front cover member 6. . Further, operation buttons 15 and 16 and a card balance display device 17 of a card type ball lending machine are provided on the central front surface portion of the upper plate 12. A lower plate 18 is disposed under the upper plate 12. Further, the pachinko ball of the upper plate 12 is sent to the launching device 20 connected to the operation handle 19 via a ball feeding mechanism (not shown) communicating with the upper plate 12.

次に、図2において、パチンコ機1における遊技盤8上の遊技領域9の構成について説明する。この遊技領域9は、所定厚さの板材をなした遊技盤8上に入賞口などの各構造物が配設され、それを囲むように環状のレール22が立設されて構成されている。このレール22は、発射されたパチンコ球を遊技領域9内に案内する重複して形成した案内路23を構成し、右肩部にはレール22に沿って打ち込まれるパチンコ球の進行を制限するための段差部24を有する。 Next, in FIG. 2, the configuration of the game area 9 on the game board 8 in the pachinko machine 1 will be described. The game area 9 is configured by arranging each structure such as a prize opening on a game board 8 made of a plate material having a predetermined thickness, and an annular rail 22 is erected so as to surround it. This rail 22 constitutes an overlapping guide path 23 that guides the launched pachinko ball into the game area 9, and restricts the progress of the pachinko ball driven along the rail 22 on the right shoulder. Step portion 24.

遊技領域9のほぼ中央には、開口部が開設され、この開口部の前面側に特別図柄表示装置25が配設されている。この特別図柄表示装置25は、遊技盤8の前面側から取り付けられる装飾部材26と、遊技盤8の裏面側から取り付けられる液晶表示器(LCD)27等から構成されている。この液晶表示器27は、左、中、右に3つの変動図柄を表示する液晶パネルであって、左下角部には、左右に2分割された普通図柄を表示する普通図柄表示部28が構成されている。   An opening is established in the approximate center of the game area 9, and a special symbol display device 25 is disposed on the front side of the opening. The special symbol display device 25 includes a decorative member 26 attached from the front side of the game board 8, a liquid crystal display (LCD) 27 attached from the back side of the game board 8, and the like. The liquid crystal display 27 is a liquid crystal panel that displays three variable symbols on the left, middle, and right, and a normal symbol display unit 28 that displays a normal symbol divided into left and right is formed in the lower left corner. Has been.

一方、特別図柄表示装置25の左側部には、遊技球振分装置30が設けられている。遊技球振分装置30は、遊技領域9内を転動する遊技球に衝突し、衝突した遊技球を左右に振り分けるものであり、遊技盤8に形成された開口部に挿入され取り付けられた略立方体形状のベース体31と、遊技盤8の表面側に配置されるとともにベース体31に対して回転可能に支持された振分部材32と、遊技盤8の裏面側に配置されるとともにベース体31に対して回転可能に支持された裏側部材33とにより構成されている。尚、遊技球振分装置30の詳細については後述する。   On the other hand, a game ball distribution device 30 is provided on the left side of the special symbol display device 25. The game ball sorting device 30 collides with a game ball that rolls in the game area 9 and distributes the collided game ball to the left and right. The game ball sorting device 30 is inserted into and attached to an opening formed in the game board 8. A cube-shaped base body 31, a distribution member 32 disposed on the front side of the game board 8 and rotatably supported with respect to the base body 31, and a base body disposed on the back side of the game board 8 The rear side member 33 is rotatably supported with respect to 31. The details of the game ball sorting device 30 will be described later.

また、特別図柄表示装置25の左右には風車35、36、37が回転自在に設けられている。また、特別図柄表示装置25の直下には、始動口39が配設されている。この始動口39には、パチンコ球の入賞を検出する始動口スイッチ(不図示)が設けられ、パチンコ球の入賞を検出することで液晶表示器27に表示されている特別図柄が変動する。そして、特別図柄が変動中に始動口39に入賞した場合には、入賞個数が4個まで後述のメイン制御基板に設けられるRAMの保留カウンタに記憶されて変動確定回数として保留される。そして、この保留カウンタに記憶されているカウント値を表示する保留ランプ40が、液晶表示器27の左側に計4個配置されている。   Further, wind turbines 35, 36, and 37 are rotatably provided on the left and right sides of the special symbol display device 25. In addition, a start port 39 is disposed immediately below the special symbol display device 25. This starting port 39 is provided with a starting port switch (not shown) for detecting the winning of the pachinko ball, and the special symbol displayed on the liquid crystal display 27 is changed by detecting the winning of the pachinko ball. When the special symbol is changed and the start opening 39 is won, up to four winnings are stored in a RAM hold counter provided on the main control board, which will be described later, and held as a fixed number of changes. A total of four hold lamps 40 for displaying the count values stored in the hold counter are arranged on the left side of the liquid crystal display 27.

また、始動口39の左右両側にはゲート41、42が配置され、各ゲート41、42にはパチンコ球の通過を検出するゲートスイッチ(不図示)が備えられており、パチンコ球の通過を検出することで普通図柄表示部28の普通図柄が変動する。そして、このゲート41又はゲート42にパチンコ球が入って、普通図柄表示部28の普通図柄が変動後、所定の表示態様で停止した場合(例えば、「11」、「77」のように揃った場合等)には、始動口39の上部に設けられるチューリップ式役物39Aが所定時間(第1実施形態では、約1秒間)開かれ、この始動口39にパチンコ球が入賞する確率が増加する。   In addition, gates 41 and 42 are disposed on the left and right sides of the start port 39, and each gate 41 and 42 is provided with a gate switch (not shown) that detects the passage of the pachinko sphere, and detects the passage of the pachinko sphere. As a result, the normal symbol on the normal symbol display unit 28 changes. Then, when a pachinko ball enters the gate 41 or the gate 42 and the normal symbol on the normal symbol display unit 28 fluctuates and stops in a predetermined display mode (for example, “11”, “77” are aligned) In such a case, the tulip-type accessory 39A provided at the upper part of the start port 39 is opened for a predetermined time (in the first embodiment, about 1 second), and the probability that a pachinko ball wins a prize at the start port 39 increases. .

そして、始動口39の下側には、横幅が広い上方に開口する開閉扉44で前面部を覆われる大入賞口45が形成されている。また、この大入賞口45の左右両側には上方に開口する各入賞口47、48が前面側に突出して形成されている。また、各入賞口47、48の更に両側部には、各電飾ランプ49、50が内蔵されている。   A large winning opening 45 is formed below the start opening 39 so as to cover the front surface with an open / close door 44 having a wide lateral opening. In addition, on each of the left and right sides of the large winning opening 45, winning openings 47 and 48 opened upward are formed so as to protrude to the front side. In addition, on the both sides of each of the winning openings 47 and 48, the electric lamps 49 and 50 are incorporated.

また、入賞口47、48の下方には下入賞口51、52が配設されている。下入賞口51、52は遊技盤8裏面の不図示の賞球樋に連通され、この下入賞口51、52への入賞を検出する下入賞口スイッチ(不図示)が設けられている。また、大入賞口45の直下にはレール22に沿ってアウト口53が開設されている。更に、レール22に囲まれたこのような遊技領域9には、前記各構成物とともに複数の釘が打設されてパチンコ球の複雑な流路を構成している。   Further, lower winning ports 51 and 52 are disposed below the winning ports 47 and 48. The lower winning holes 51 and 52 communicate with a not-shown prize ball bowl on the back of the game board 8, and a lower winning hole switch (not shown) for detecting winning in the lower winning holes 51 and 52 is provided. In addition, an outlet 53 is established along the rail 22 immediately below the special winning opening 45. Furthermore, in such a game area 9 surrounded by the rails 22, a plurality of nails are driven together with the above-described components to constitute a complicated flow path of the pachinko ball.

次に、図3に基づいてパチンコ機1の背面側の構成について説明する。
図3に示すように、中枠3のほぼ中央部には遊技盤8が着脱自在なように鉄板等の金属製の機構盤55が取り付けられている。そして、この機構盤55の裏側には合成樹脂製の機構セット盤56が開閉自在に蝶番により取り付けられている。
また、パチンコ機1の裏側の背面上方部には、上方に開口した賞球タンク57が機構セット盤56に固定されている。賞球タンク57は、傾斜した底面に連通孔58が形成され、その連通孔58の下方にはパチンコ球を1列に整列流出し、賞球ケース59にパチンコ球を送る通路を形成するタンクレール60が取り付けられている。
Next, the configuration of the back side of the pachinko machine 1 will be described based on FIG.
As shown in FIG. 3, a metal mechanism board 55 such as an iron plate is attached to a substantially central portion of the middle frame 3 so that the game board 8 is detachable. A mechanism set board 56 made of synthetic resin is attached to the back side of the mechanism board 55 with a hinge so as to be freely opened and closed.
In addition, a prize ball tank 57 that opens upward is fixed to the mechanism set board 56 at the upper rear portion of the back side of the pachinko machine 1. The prize ball tank 57 has a communication hole 58 formed on an inclined bottom surface, and a tank rail that forms a passage through which the pachinko balls are aligned and flowed out in a line below the communication hole 58 to send the pachinko balls to the prize ball case 59. 60 is attached.

また、賞球ケース59にパチンコ球を案内する賞球案内部61内には、タンクレール60の下流側のパチンコ球を送る1列の賞球通路が形成されている。
また、賞球ケース59内には、賞球案内部61内の賞球通路を通過するパチンコ球を確認する球有り検出スイッチやパチンコ球の払い出しを調節する払い出しソレノイドが内装されている。そして、これら賞球タンク57、タンクレール60、賞球案内部61、賞球ケース59等により賞球及び貸球の払い出しシステムが構成されている。
そして、賞球ケース59の下流側には排出部が形成され、入賞球を排出する入賞球排出通路62及び下皿オーバーフロースイッチ(不図示)が内装された下皿排出路63が下端部下方に形成されている。また、この下皿排出路63を介して上皿12から溢れた賞球を受けて下皿18に案内する下部受皿ボックス64が中枠3の裏側に取り付けられている。
In addition, in the prize ball guiding portion 61 that guides the pachinko balls to the prize ball case 59, a row of prize ball passages for sending the pachinko balls on the downstream side of the tank rail 60 is formed.
The prize ball case 59 is provided with a ball detection switch for confirming a pachinko ball passing through the prize ball passage in the prize ball guide 61 and a payout solenoid for adjusting the payout of the pachinko ball. The prize ball tank 57, the tank rail 60, the prize ball guide section 61, the prize ball case 59, and the like constitute a prize ball and rental payout system.
A discharge portion is formed on the downstream side of the prize ball case 59. A prize ball discharge passage 62 for discharging a prize ball and a lower tray discharge path 63 having a lower tray overflow switch (not shown) are provided below the lower end portion. Is formed. A lower tray box 64 that receives prize balls overflowing from the upper plate 12 and guides them to the lower plate 18 through the lower plate discharge path 63 is attached to the back side of the middle frame 3.

また、タンクレール60の下側には液晶表示装置(LCD)等をカバーする合成樹脂製のセンターカバー65が取り付けられている。そして、このセンターカバー65の背面部内側には、LCD等を駆動制御する表示制御基板66、スピーカ13等を駆動制御する音制御基板67、及び電飾ランプ10B等を駆動制御するランプ制御基板68が取り付けられている。また、センターカバー65の下側には、パチンコ機1の遊技動作を制御するメイン制御基板69が内蔵される基板ケース70が配設されている。また、この基板ケース70の右下には電源ボックス71が配設されている。   A synthetic resin center cover 65 that covers a liquid crystal display (LCD) or the like is attached to the lower side of the tank rail 60. The center cover 65 has a display control board 66 for driving and controlling the LCD, a sound control board 67 for driving and controlling the speaker 13 and a lamp control board 68 for driving and controlling the electric lamp 10B and the like. Is attached. A board case 70 in which a main control board 69 for controlling the gaming operation of the pachinko machine 1 is built is disposed below the center cover 65. A power supply box 71 is disposed on the lower right side of the substrate case 70.

続いて、前記遊技盤8の遊技領域9内に設けられた遊技球振分装置30について図4乃至図6を用いて詳細に説明する。図4は第1実施形態に係る遊技盤に設けられた遊技球振分装置を示した正面図、図5は第1実施形態に係る遊技球振分装置を示した側面図、図6は第1実施形態に係る遊技球振分装置を示した背面図である。   Next, the game ball sorting device 30 provided in the game area 9 of the game board 8 will be described in detail with reference to FIGS. FIG. 4 is a front view showing the game ball sorting device provided in the game board according to the first embodiment, FIG. 5 is a side view showing the game ball sorting device according to the first embodiment, and FIG. It is the rear view which showed the game ball distribution apparatus which concerns on 1 embodiment.

遊技球振分装置30は、図4乃至図6に示すように、遊技盤8に形成された開口部に挿入され取り付けられた略直方体形状のベース体31と、遊技盤8の表面側に配置されるとともにベース体31に対して回転可能に支持された振分部材32と、遊技盤8の裏面側に配置されるとともにベース体31に対して回転可能に支持された裏側部材33とにより構成されている。   As shown in FIGS. 4 to 6, the game ball sorting apparatus 30 is disposed on the surface side of the game board 8 and a base body 31 having a substantially rectangular parallelepiped shape inserted into and attached to an opening formed in the game board 8. And a sorting member 32 that is rotatably supported with respect to the base body 31, and a back side member 33 that is disposed on the back side of the game board 8 and is rotatably supported with respect to the base body 31. Has been.

ベース体31は、略直方体形状を有し、中央部やや上方に振分部材32と裏側部材33との共通の回転軸78を前面(遊技盤8に取り付けた際に前面に位置する面)より後面(遊技盤8に取り付けた際に後面に位置する面)に貫通して支持する軸孔74が形成されている。
一方、振分部材32及び裏側部材33は、共通の回転軸78を有した略直方体形状を有し、回転軸78に対する他端部が同一方向をなすように固定されている。そして、振分部材32及び裏側部材33の一方が回転軸78を中心に回転すると、回転軸78を介して他方も同じ角速度で、且つ同じ角度分回転する。
The base body 31 has a substantially rectangular parallelepiped shape, and has a rotation shaft 78 common to the sorting member 32 and the back side member 33 slightly above the central portion from the front surface (the surface located on the front surface when attached to the game board 8). A shaft hole 74 that penetrates and supports the rear surface (the surface located on the rear surface when attached to the game board 8) is formed.
On the other hand, the distribution member 32 and the back member 33 have a substantially rectangular parallelepiped shape having a common rotation shaft 78, and are fixed so that the other ends of the rotation shaft 78 are in the same direction. When one of the distribution member 32 and the back side member 33 rotates about the rotation shaft 78, the other rotates through the rotation shaft 78 at the same angular velocity and by the same angle.

また、ベース体31に対して振分部材32とともに回転可能に支持された裏側部材33には、下端部にベース体31に対向してS極が配置された第1永久磁石75が設けられている。一方、ベース体31の後面には裏側部材33に対向してN極が配置された第2永久磁石76、77が設けられている。   The back side member 33 that is rotatably supported together with the distributing member 32 with respect to the base body 31 is provided with a first permanent magnet 75 in which an S pole is arranged at the lower end portion so as to face the base body 31. Yes. On the other hand, on the rear surface of the base body 31, second permanent magnets 76 and 77 having N poles arranged opposite to the back side member 33 are provided.

ここで、第2永久磁石76、77は、回転軸78を中心に回転移動する際に第1永久磁石75が描く軌道をベース体31に投影した投影軌道80(図6参照)上に位置する。投影軌道80は、回転軸78を中心とするとともに、半径長さを回転軸と第1永久磁石75間の距離とする円弧である。また、同じ投影軌道80上には裏側部材33に対向してS極が配置された第3永久磁石81が設けられている。   Here, the second permanent magnets 76 and 77 are positioned on a projected trajectory 80 (see FIG. 6) obtained by projecting the trajectory drawn by the first permanent magnet 75 on the base body 31 when the second permanent magnets 76 and 77 rotate about the rotation shaft 78. . The projection trajectory 80 is an arc whose center is the rotation axis 78 and whose radial length is the distance between the rotation axis and the first permanent magnet 75. A third permanent magnet 81 having an S pole disposed opposite to the back member 33 is provided on the same projection trajectory 80.

遊技球振分装置30は、遊技領域9内を転動する遊技球73(図4参照)と衝突することによって遊技球73の進行方向を変更させるものであるが、その際、遊技球73と実際に衝突する振分部材32の位置を以下の2パターンに変更することが可能となっている。
具体的には、裏側部材33が図6に示すように第1永久磁石75と第2永久磁石76とが同一直線状に位置する第1パターン(図6実線状態)と、第1永久磁石75と第2永久磁石77とが同一直線状に位置する第2パターン(図6破線状)とが有る。
尚、裏側部材33と同一の回転軸78により遊技盤8の表面側に回転可能に支持された振分部材32は、裏側部材33の状態に従って第1パターン(図4実線状態)と、第2パターン(図4破線状態)をとることとなる。
The game ball sorting device 30 changes the traveling direction of the game ball 73 by colliding with a game ball 73 (see FIG. 4) that rolls in the game area 9. It is possible to change the position of the sorting member 32 that actually collides into the following two patterns.
Specifically, as shown in FIG. 6, the back side member 33 has a first pattern in which the first permanent magnet 75 and the second permanent magnet 76 are positioned on the same straight line (solid line state in FIG. 6), and the first permanent magnet 75. And a second pattern (broken line in FIG. 6) in which the second permanent magnet 77 is located on the same straight line.
The distribution member 32 rotatably supported on the front surface side of the game board 8 by the same rotation shaft 78 as the back side member 33 has the first pattern (solid line state in FIG. 4) and the second according to the state of the back side member 33. A pattern (a broken line state in FIG. 4) is taken.

ここで、第1パターン(図4、図6実線状態)は、第1永久磁石75が第2永久磁石76との吸引力によって、第2永久磁石76と同一直線状となる位置に停止した状態であり、第2パターン(図4、図6破線状態)は、第1永久磁石75が第2永久磁石77との吸引力によって、第2永久磁石77と同一直線状となる位置に停止した状態である。   Here, in the first pattern (the solid line state in FIGS. 4 and 6), the first permanent magnet 75 is stopped at a position where it is collinear with the second permanent magnet 76 by the attractive force with the second permanent magnet 76. The second pattern (shown by broken lines in FIGS. 4 and 6) is a state in which the first permanent magnet 75 is stopped at a position where it is collinear with the second permanent magnet 77 by the attractive force with the second permanent magnet 77. It is.

そして、前記した第1パターンと第2パターンとは、振分部材32に衝突した遊技球73からの衝撃によって互いに切り換えられる。以下に、その切り換え構造について説明する。   The first pattern and the second pattern are switched to each other by an impact from the game ball 73 that has collided with the sorting member 32. The switching structure will be described below.

第1パターンに位置する振分部材32は、回転軸78に対して図4右方向に傾斜して支持される(図4の実線参照)。傾斜した振分部材32に上方向又は右方向より遊技球が衝突し、振分部材32に一定以上の加重(少なくとも第1永久磁石75と第2永久磁石76との吸引力を上回る加重)が加わった場合には、その衝撃によって振分部材32は図4左方向へと移動する。その際、同一回転軸78を有する裏側部材33も振分部材32の移動に伴って第1永久磁石75と第2永久磁石76による吸引力を振り切って、回転軸78を中心に図6中の反時計回り方向に回転する。その後、移動する裏側部材33は、第1永久磁石75と第2永久磁石77との吸引力によって、第1永久磁石75と第2永久磁石77とが同一直線状をなす位置で停止する。また、振分部材32も裏側部材33の停止に伴って停止する。以上より、第1パターンより第2パターンへの切り換えが完了する。   The distribution member 32 positioned in the first pattern is supported while being inclined in the right direction in FIG. 4 with respect to the rotation shaft 78 (see the solid line in FIG. 4). A game ball collides with the tilting distribution member 32 from above or rightward, and a certain load or more (a load exceeding at least the attractive force of the first permanent magnet 75 and the second permanent magnet 76) is applied to the distribution member 32. When applied, the sorting member 32 moves leftward in FIG. 4 due to the impact. At this time, the back side member 33 having the same rotation shaft 78 also swings off the attractive force by the first permanent magnet 75 and the second permanent magnet 76 in accordance with the movement of the sorting member 32, and the rotation shaft 78 in FIG. Rotates counterclockwise. Thereafter, the moving back side member 33 stops at a position where the first permanent magnet 75 and the second permanent magnet 77 are in the same straight line by the attractive force of the first permanent magnet 75 and the second permanent magnet 77. Further, the sorting member 32 also stops as the back side member 33 stops. As described above, switching from the first pattern to the second pattern is completed.

一方、第2パターンへと切り換わった遊技球振分装置30では、第2パターンに位置する振分部材32が、回転軸78に対して図4左方向に傾斜して支持される(図4の破線参照)。傾斜した振分部材32に上方向又は左方向より遊技球が衝突し、振分部材32に一定以上の加重(少なくとも第1永久磁石75と第2永久磁石77との吸引力を上回る加重)が加わった場合には、その衝撃によって振分部材32は図4右方向へと移動する。その際、同一回転軸78を有する裏側部材33も振分部材32の移動に伴って第1永久磁石75と第2永久磁石77による吸引力を振り切って、回転軸78を中心に図6中の時計回り方向に回転する。その後、移動する裏側部材33は、第1永久磁石75と第2永久磁石76との吸引力によって、第1永久磁石75と第2永久磁石76とが同一直線状をなす位置で停止する。また、振分部材32も裏側部材33の停止に伴って停止する。以上より、第2パターンより第1パターンへの切り換えが完了する。   On the other hand, in the game ball sorting device 30 switched to the second pattern, the sorting member 32 located in the second pattern is supported while being inclined in the left direction in FIG. (See dashed line). A game ball collides with the tilting distribution member 32 from above or from the left, and a certain load (a load exceeding at least the attractive force of the first permanent magnet 75 and the second permanent magnet 77) is applied to the distribution member 32. When applied, the sorting member 32 moves to the right in FIG. 4 due to the impact. At that time, the back side member 33 having the same rotation shaft 78 also swings off the attractive force by the first permanent magnet 75 and the second permanent magnet 77 in accordance with the movement of the distribution member 32, and the rotation shaft 78 in FIG. Rotate clockwise. Thereafter, the moving back side member 33 stops at a position where the first permanent magnet 75 and the second permanent magnet 76 are in the same straight line by the attractive force of the first permanent magnet 75 and the second permanent magnet 76. Further, the sorting member 32 also stops as the back side member 33 stops. As described above, switching from the second pattern to the first pattern is completed.

また、第1パターンから第2パターンへと切り換わる際、及び第2パターンから第1パターンへと切り換わる際に、衝突した遊技球73による加重が不十分な際には、他方へのパターンへと完全に移行できない場合も考えられる。例えば、第1パターンから第2パターンへと切り換わる際に、裏側部材33は、振分部材32の移動に伴って第1永久磁石75と第2永久磁石76による吸引力を振り切って、回転軸78を中心に図6中の反時計回り方向に回転するが、その後、第1永久磁石75と第2永久磁石77とが同一直線状をなす位置まで達することなく、振分部材32及び裏側部材33の自重によって、回転軸78に対して鉛直下向きで停止することが考えられる。鉛直下向きで停止した状態では、遊技球が振分部材32に衝突しずらく、第1パターン又は第2パターンへと移行することが難しくなる。図7は振分部材が回転軸に対して鉛直下向きに位置した際の第1実施形態に係る遊技球振分装置を示した背面図である。   In addition, when switching from the first pattern to the second pattern and when switching from the second pattern to the first pattern, when the weight of the game ball 73 that has collided is insufficient, the pattern to the other is switched to. In some cases, it may not be possible to completely migrate. For example, when switching from the first pattern to the second pattern, the back-side member 33 swings off the attraction force by the first permanent magnet 75 and the second permanent magnet 76 in accordance with the movement of the sorting member 32, so that the rotating shaft 6 is rotated in the counterclockwise direction in FIG. 6, but after that, the first permanent magnet 75 and the second permanent magnet 77 do not reach the position where they are in the same straight line, and the sorting member 32 and the back side member It is conceivable to stop vertically downward with respect to the rotating shaft 78 due to its own weight. In the state of being stopped vertically downward, the game ball does not easily collide with the sorting member 32, and it becomes difficult to shift to the first pattern or the second pattern. FIG. 7 is a rear view showing the gaming ball sorting apparatus according to the first embodiment when the sorting member is positioned vertically downward with respect to the rotation axis.

しかし、第1実施形態に係る遊技球振分装置30は、前記したように投影軌道80上に裏側部材33に対向してS極が配置された第3永久磁石81が設けられている。第3永久磁石81は、投影軌道80の中間点H(回転軸78の鉛直下方向)に位置し、図7に示すように裏側部材33(振分部材32も同様)の下端が回転軸78に対して鉛直下向きに位置した際に、裏側部材33に固定された第1永久磁石75と第3永久磁石81との間に反発力が生じる。   However, as described above, the game ball sorting apparatus 30 according to the first embodiment is provided with the third permanent magnet 81 having the south pole disposed on the projection track 80 so as to face the back member 33. The third permanent magnet 81 is located at an intermediate point H (vertically below the rotation shaft 78) of the projection orbit 80, and the lower end of the back side member 33 (same for the distribution member 32) is the rotation shaft 78 as shown in FIG. , A repulsive force is generated between the first permanent magnet 75 and the third permanent magnet 81 fixed to the back side member 33.

それにより、裏側部材33には第2永久磁石76、77からの吸引力に加え、第3永久磁石81からの反発力が生じるので、遊技球73からの衝突加重が一定加重に満たなかった場合においても、確実に第1パターン又は第2パターンへと切り換わることが可能となる。   Thereby, in addition to the attractive force from the second permanent magnets 76 and 77, the repulsive force from the third permanent magnet 81 is generated in the back side member 33, so that the collision load from the game ball 73 is less than a constant load In this case, it is possible to surely switch to the first pattern or the second pattern.

以上説明した通り第1実施形態に係るパチンコ機1では、遊技領域内を転動する遊技球73と衝突することによって遊技球73の進路を変更する振分部材32を有する遊技球振分装置30において、振分部材32と同一の回転軸78によりベース体31の裏側で回転可能に支持された裏側部材33に、ベース体31に対向してS極が配置された第1永久磁石75を設け、一方、ベース体31の後面には裏側部材33に対向してN極が配置された第2永久磁石76、77を設ける。そして、遊技球振分装置30は、振分部材32及び裏側部材33が第1永久磁石75と第2永久磁石76、77との吸引力と、遊技球73との衝突の加重によって、振分部材32が可動する(第1パターンと第2パターンとが交互に切り換わる)ことにより、遊技領域内で転動する遊技球73の軌道に多様な変化を与え、遊技を多彩にすることが可能となる。
また、第1永久磁石75、第2永久磁石76、77、第3永久磁石81は、それそれ遊技盤8の裏面側に位置するので、各磁石の磁力により遊技領域9を転動する金属製の遊技球73が影響を受ける虞がない。従って、ゲージ設定が容易となる。
また、モータやソレノイドで振分部材32を可動させる場合と比較して、遊技球73転動態様によって振分部材32が可動することとなるので、遊技性が向上する。更に、駆動源の設置スペースも不要となり、設計の自由度が向上する。
更に、投影軌道80上には裏側部材33に対向してS極が配置された第3永久磁石81が設けられているので、裏側部材33には第2永久磁石76、77からの吸引力に加え、第3永久磁石81からの反発力が生じ、遊技球73からの衝突加重が一定加重に満たなかった場合においても、確実に第1パターン又は第2パターンへと切り換わることが可能となる。
As described above, in the pachinko machine 1 according to the first embodiment, the game ball sorting device 30 having the sorting member 32 that changes the course of the game ball 73 by colliding with the game ball 73 rolling in the game area. 1, a first permanent magnet 75 having a south pole disposed opposite to the base body 31 is provided on the back side member 33 that is rotatably supported on the back side of the base body 31 by the same rotation shaft 78 as the distributing member 32. On the other hand, the rear surface of the base body 31 is provided with second permanent magnets 76 and 77 in which N poles are arranged to face the back member 33. Then, the game ball sorting apparatus 30 uses the sorting member 32 and the back side member 33 to sort by the attractive force of the first permanent magnet 75 and the second permanent magnets 76 and 77 and the weight of the collision with the game ball 73. By moving the member 32 (the first pattern and the second pattern are switched alternately), it is possible to give various changes to the trajectory of the game ball 73 that rolls within the game area, thereby making it possible to diversify the game. It becomes.
Further, since the first permanent magnet 75, the second permanent magnets 76 and 77, and the third permanent magnet 81 are located on the back side of the game board 8, they are made of metal that rolls in the game area 9 by the magnetic force of each magnet. There is no possibility that the game ball 73 will be affected. Therefore, the gauge setting becomes easy.
Further, as compared with the case where the sorting member 32 is moved by a motor or a solenoid, the sorting member 32 is moved by the game ball 73 rolling mode, so that the gameability is improved. Furthermore, the installation space for the drive source is not required, and the degree of freedom in design is improved.
Further, since the third permanent magnet 81 having the south pole disposed opposite to the back side member 33 is provided on the projection trajectory 80, the back side member 33 is subjected to the attractive force from the second permanent magnets 76 and 77. In addition, even when a repulsive force is generated from the third permanent magnet 81 and the collision load from the game ball 73 is less than a constant load, it is possible to surely switch to the first pattern or the second pattern. .

(第2実施形態)
次に、第2実施形態に係るパチンコ機について図8乃至図11に基づいて説明する。尚、以下の説明において上記図1乃至図7の第1実施形態に係るパチンコ機1の構成と同一符号は、該第1実施形態に係るパチンコ機1等の構成と同一あるいは相当部分を示すものである。
(Second Embodiment)
Next, a pachinko machine according to a second embodiment will be described with reference to FIGS. In the following description, the same reference numerals as those of the pachinko machine 1 according to the first embodiment in FIGS. 1 to 7 denote the same or corresponding parts as those of the pachinko machine 1 according to the first embodiment. It is.

この第2実施形態に係るパチンコ機の概略構成は、第1実施形態に係るパチンコ機1とほぼ同じ構成である。また、各種制御処理も第1実施形態に係るパチンコ機1とほぼ同じ制御処理である。
但し、第1実施形態に係るパチンコ機1が、遊技球振分装置30のベース体31に第1永久磁石75のベース体31に対向して配置した極性と異なる極性を裏側部材33に対向して配置した第2永久磁石76、77と、更に、同じ極性を配置した第3永久磁石81とが設けられているのに対して、第2実施形態に係るパチンコ機は、遊技球振分装置30のベース体31に第2永久磁石76、77と、第2永久磁石76、77と同じく異なる極性で、且つ第2永久磁石76、77と比較して磁力の小さい第4永久磁石88、89を配置する点で異なっている。
The schematic configuration of the pachinko machine according to the second embodiment is substantially the same as that of the pachinko machine 1 according to the first embodiment. Various control processes are also substantially the same as the pachinko machine 1 according to the first embodiment.
However, the pachinko machine 1 according to the first embodiment opposes the back member 33 with a polarity different from the polarity arranged on the base body 31 of the game ball sorting device 30 so as to oppose the base body 31 of the first permanent magnet 75. The second permanent magnets 76 and 77 arranged in the same manner and the third permanent magnet 81 arranged in the same polarity are provided, whereas the pachinko machine according to the second embodiment is a game ball sorting device. The second permanent magnets 76 and 77 and the fourth permanent magnets 88 and 89 having the same polarity as the second permanent magnets 76 and 77 and having a smaller magnetic force than the second permanent magnets 76 and 77 are formed on the base body 31 of 30. Is different in that they are arranged.

以下に、第2実施形態に係る遊技盤8の遊技領域9に設けられた遊技球振分装置90について図8乃至図10を用いて詳細に説明する。図8は第2実施形態に係る遊技盤に設けられた遊技球振分装置を示した正面図、図9は第2実施形態に係る遊技球振分装置を示した側面図、図10は第2実施形態に係る遊技球振分装置を示した背面図である。   Below, the game ball distribution device 90 provided in the game area 9 of the game board 8 according to the second embodiment will be described in detail with reference to FIGS. FIG. 8 is a front view showing a game ball sorting device provided in the game board according to the second embodiment, FIG. 9 is a side view showing the game ball sorting device according to the second embodiment, and FIG. It is the rear view which showed the game ball distribution apparatus which concerns on 2 embodiment.

遊技球振分装置90は、図8乃至図10に示すように、遊技盤8に形成された開口部に挿入され取り付けられた略立方体形状のベース体91と、遊技盤8の表面側に配置されるとともにベース体91に対して回転可能に支持された振分部材32と、遊技盤8の裏面側に配置されるとともにベース体91に対して回転可能に支持された裏側部材33とにより構成されている。   As shown in FIGS. 8 to 10, the game ball sorting device 90 is arranged on the surface side of the game board 8 and a substantially cubic base body 91 inserted and attached to an opening formed in the game board 8. And a sorting member 32 that is rotatably supported with respect to the base body 91, and a back side member 33 that is disposed on the back side of the game board 8 and is rotatably supported with respect to the base body 91. Has been.

ベース体91は、立方体形状を有し、中央部やや上方に振分部材32と裏側部材33との共通の回転軸78を前面(遊技盤8に取り付けた際に前面に位置する面)より後面(遊技盤8に取り付けた際に後面に位置する面)に貫通して支持する軸孔74が形成されている。
一方、振分部材32及び裏側部材33は、共通の回転軸78を有した略直方体形状を有し、回転軸78に対する他端部が同一方向をなすように固定されている。そして、振分部材32及び裏側部材33の一方が回転軸78を中心に回転すると、回転軸78を介して他方も同じ角速度で、且つ同じ角度分回転する。
The base body 91 has a cubic shape, and a rear surface from the front surface (a surface located on the front surface when the game board 8 is attached) with a common rotation shaft 78 of the sorting member 32 and the back side member 33 slightly above the central portion. A shaft hole 74 that penetrates and supports (a surface located on the rear surface when attached to the game board 8) is formed.
On the other hand, the distribution member 32 and the back member 33 have a substantially rectangular parallelepiped shape having a common rotation shaft 78, and are fixed so that the other ends of the rotation shaft 78 are in the same direction. When one of the distribution member 32 and the back side member 33 rotates about the rotation shaft 78, the other rotates through the rotation shaft 78 at the same angular velocity and by the same angle.

また、ベース体91に対して振分部材32とともに回転可能に支持された裏側部材33には、下端部にベース体91に対向してS極が配置された第1永久磁石75が設けられている。一方、ベース体91の後面には裏側部材33に対向してN極が配置された第2永久磁石76、77と、同じくN極が配置された第4永久磁石88、89が設けられている。   The back side member 33 that is rotatably supported with the distributing member 32 with respect to the base body 91 is provided with a first permanent magnet 75 having an S pole disposed at the lower end thereof so as to face the base body 91. Yes. On the other hand, on the rear surface of the base body 91, second permanent magnets 76 and 77 having N poles arranged opposite to the back member 33 and fourth permanent magnets 88 and 89 having the same N poles are provided. .

ここで、第2永久磁石76、77は、回転軸78を中心に回転移動する際に第1永久磁石75が描く軌道をベース体91に投影した投影軌道93(図10参照)上に位置する。投影軌道93は、回転軸78を中心とするとともに、半径長さを回転軸と第1永久磁石75間の距離とする円弧である。   Here, the second permanent magnets 76 and 77 are positioned on a projected trajectory 93 (see FIG. 10) obtained by projecting the trajectory drawn by the first permanent magnet 75 onto the base body 91 when rotating around the rotation shaft 78. . The projection trajectory 93 is an arc whose center is the rotation axis 78 and whose radial length is the distance between the rotation axis and the first permanent magnet 75.

また、第4永久磁石88、89は、前記第2永久磁石76、77と同様に投影軌道93上に位置し、具体的には、投影軌道93の中間点H(回転軸78の鉛直下方向)と、第2永久磁石76、77の中間に位置にする。更に、第4永久磁石88、89は第2永久磁石76、77と同じ円形磁石であるが、図10に示すようにその半径が第2永久磁石76、77の約1/2となっており、その磁力は第2永久磁石76、77より弱いものとなっている。   The fourth permanent magnets 88 and 89 are located on the projection trajectory 93 as in the case of the second permanent magnets 76 and 77. Specifically, the intermediate point H of the projection trajectory 93 (the vertical downward direction of the rotation shaft 78). ) And the second permanent magnets 76 and 77. Further, the fourth permanent magnets 88 and 89 are the same circular magnets as the second permanent magnets 76 and 77, but their radius is about 1/2 of the second permanent magnets 76 and 77 as shown in FIG. The magnetic force is weaker than that of the second permanent magnets 76 and 77.

第2実施形態にかかる遊技球振分装置90は、遊技領域9内を転動する遊技球73(図8参照)と衝突することによって遊技球73の進行方向を変更させるものであるが、その際、遊技球73と実際に衝突する振分部材32の位置を以下の2パターンに変更することが可能となっている。
具体的には、裏側部材33が図10に示すように第1永久磁石75と第1永久磁石76とが同一直線状に位置する第1パターン(図10実線状態)と、第1永久磁石75と第2永久磁石77とが同一直線状に位置する第2パターン(図10破線状)とが有る。
尚、裏側部材33と同一の回転軸78により遊技盤8の表面側に回転可能に支持された振分部材32は、裏側部材33の状態に従って第1パターン(図8実線状態)と、第2パターン(図8破線状態)をとることとなる。
The game ball sorting device 90 according to the second embodiment changes the advancing direction of the game ball 73 by colliding with the game ball 73 rolling in the game area 9 (see FIG. 8). At this time, the position of the sorting member 32 that actually collides with the game ball 73 can be changed to the following two patterns.
Specifically, as shown in FIG. 10, the back side member 33 has a first pattern in which the first permanent magnet 75 and the first permanent magnet 76 are positioned in the same straight line (solid line state in FIG. 10), and the first permanent magnet 75. And the second permanent magnet 77 have a second pattern (a broken line in FIG. 10) in which the second permanent magnet 77 is located on the same straight line.
The distribution member 32 rotatably supported on the front surface side of the game board 8 by the same rotation shaft 78 as the back side member 33 has the first pattern (solid line state in FIG. 8) and the second according to the state of the back side member 33. A pattern (a broken line state in FIG. 8) is taken.

ここで、第1パターン(図8、図10実線状態)は、第1永久磁石75が第2永久磁石76との吸引力によって、第2永久磁石76と同一直線状となる位置に停止した状態であり、第2パターン(図8、図10破線状態)は、第1永久磁石75が第2永久磁石77との吸引力によって、第2永久磁石77と同一直線状となる位置に停止した状態である。   Here, the first pattern (the solid line state in FIGS. 8 and 10) is a state in which the first permanent magnet 75 is stopped at a position where it is collinear with the second permanent magnet 76 by the attractive force with the second permanent magnet 76. The second pattern (shown by broken lines in FIGS. 8 and 10) is a state in which the first permanent magnet 75 is stopped at a position where the first permanent magnet 75 is collinear with the second permanent magnet 77 by the attractive force with the second permanent magnet 77. It is.

そして、前記した第1パターンと第2パターンとは、振分部材32に衝突した遊技球73からの衝撃によって互いに切り換えられる。以下に、その切り換え構造について説明する。   The first pattern and the second pattern are switched to each other by an impact from the game ball 73 that has collided with the sorting member 32. The switching structure will be described below.

第1パターンに位置する振分部材32は、回転軸78に対して図8右方向に傾斜して支持される(図8の実線参照)。傾斜した振分部材32に上方向又は右方向より遊技球73が衝突し、振分部材32に一定以上の加重(少なくとも第1永久磁石75と第2永久磁石76との吸引力を上回る加重)が加わった場合には、その衝撃によって振分部材32は図8左方向へと移動する。その際、同一回転軸78を有する裏側部材33も振分部材32の移動に伴って第1永久磁石75と第2永久磁石76による吸引力を振り切って、回転軸78を中心に図10中の反時計回り方向に回転する。その後、移動する裏側部材33は、第1永久磁石75と第2永久磁石77との吸引力によって、第1永久磁石75と第2永久磁石77とが同一直線状をなす位置で停止する。また、振分部材32も裏側部材33の停止に伴って停止する。以上より、第1パターンより第2パターンへの切り換えが完了する。   The distribution member 32 positioned in the first pattern is supported by being inclined in the right direction in FIG. A game ball 73 collides with the tilting distribution member 32 from above or from the right, and the distribution member 32 is subjected to a certain weight or more (a weight that exceeds at least the attractive force of the first permanent magnet 75 and the second permanent magnet 76). Is added, the sorting member 32 moves leftward in FIG. 8 due to the impact. At this time, the back side member 33 having the same rotation shaft 78 also swings off the attractive force by the first permanent magnet 75 and the second permanent magnet 76 in accordance with the movement of the distribution member 32, and the rotation shaft 78 in FIG. Rotates counterclockwise. Thereafter, the moving back side member 33 stops at a position where the first permanent magnet 75 and the second permanent magnet 77 are in the same straight line by the attractive force of the first permanent magnet 75 and the second permanent magnet 77. Further, the sorting member 32 also stops as the back side member 33 stops. As described above, switching from the first pattern to the second pattern is completed.

一方、第2パターンへと切り換わった遊技球振分装置90では、第2パターンに位置する振分部材32が、回転軸78に対して図8左方向に傾斜して支持される(図8の破線参照)。傾斜した振分部材32に上方向又は左方向より遊技球73が衝突し、振分部材32に一定以上の加重(少なくとも第1永久磁石75と第2永久磁石77との吸引力を上回る加重)が加わった場合には、その衝撃によって振分部材32は図8右方向へと移動する。その際、同一回転軸78を有する裏側部材33も振分部材32の移動に伴って第1永久磁石75と第2永久磁石77による吸引力を振り切って、回転軸78を中心に図10中の時計回り方向に回転する。その後、移動する裏側部材33は、第1永久磁石75と第2永久磁石76との吸引力によって、第1永久磁石75と第2永久磁石76とが同一直線状をなす位置で停止する。また、振分部材32も裏側部材33の停止に伴って停止する。以上より、第2パターンより第1パターンへの切り換えが完了する。   On the other hand, in the game ball sorting device 90 switched to the second pattern, the sorting member 32 positioned in the second pattern is supported while being inclined in the left direction in FIG. (See dashed line). A game ball 73 collides with the tilting distribution member 32 from above or from the left, and the distribution member 32 is subjected to a certain weight or more (a weight that exceeds at least the attractive force of the first permanent magnet 75 and the second permanent magnet 77). Is added, the sorting member 32 moves rightward in FIG. 8 due to the impact. At this time, the back side member 33 having the same rotation shaft 78 also swings off the attraction force by the first permanent magnet 75 and the second permanent magnet 77 with the movement of the distribution member 32, and the rotation shaft 78 in FIG. Rotate clockwise. Thereafter, the moving back side member 33 stops at a position where the first permanent magnet 75 and the second permanent magnet 76 are in the same straight line by the attractive force of the first permanent magnet 75 and the second permanent magnet 76. Further, the sorting member 32 also stops as the back side member 33 stops. As described above, switching from the second pattern to the first pattern is completed.

第2実施形態に係る遊技球振分装置90は、上記説明した第1パターンと第2パターンとが交互に切り換わることにより、遊技領域内で転動する遊技球73の軌道に多様な変化を与え、遊技を多彩にするものである。また、第1永久磁石75、第2永久磁石76、77、第4永久磁石88、89は、それぞれ遊技盤8の裏面側に位置するので、各磁石の磁力により遊技領域9を転動する金属製の遊技球73が影響を受ける虞がない。従って、ゲージ設定が容易となる。
また、モータやソレノイドで振分部材32を可動させる場合と比較して、遊技球73転動態様によって振分部材32が可動することとなるので、遊技性が向上する。更に、駆動源の設置スペースも不要となり、設計の自由度が向上する。
The game ball sorting device 90 according to the second embodiment changes variously in the trajectory of the game ball 73 rolling in the game area by alternately switching the first pattern and the second pattern described above. Giving and diversifying the game. Moreover, since the 1st permanent magnet 75, the 2nd permanent magnets 76 and 77, and the 4th permanent magnets 88 and 89 are each located in the back surface side of the game board 8, the metal which rolls the game area | region 9 with the magnetic force of each magnet. There is no possibility that the manufactured game ball 73 is affected. Therefore, the gauge setting becomes easy.
Further, as compared with the case where the sorting member 32 is moved by a motor or a solenoid, the sorting member 32 is moved by the game ball 73 rolling mode, so that the gameability is improved. Furthermore, the installation space for the drive source is not required, and the degree of freedom in design is improved.

また、第1パターンから第2パターンへと切り換わる際、及び第2パターンから第1パターンへと切り換わる際に、衝突した遊技球73による加重が不十分な際には、他方へのパターンへと完全に移行できない場合も考えられる。例えば、第1パターンから第2パターンへと切り換わる際に、裏側部材33は、振分部材32の移動に伴って第1永久磁石75と第2永久磁石76による吸引力を振り切って、回転軸78を中心に図10中の反時計回り方向に回転するが、その後、第1永久磁石75と第2永久磁石77とが同一直線状をなす位置まで達することなく、振分部材32及び裏側部材33の自重によって、回転軸78に対して鉛直下向きで停止することが考えられる。鉛直下向きで停止した状態では、遊技球が振分部材32に衝突しずらく、第1パターン又は第2パターンへと移行することが難しくなる。図11は振分部材が回転軸に対して鉛直下向きに位置した際の第2実施形態に係る遊技球振分装置を示した背面図である。   In addition, when switching from the first pattern to the second pattern and when switching from the second pattern to the first pattern, when the weight of the game ball 73 that has collided is insufficient, the pattern to the other is switched to. In some cases, it may not be possible to completely migrate. For example, when switching from the first pattern to the second pattern, the back-side member 33 swings off the attraction force by the first permanent magnet 75 and the second permanent magnet 76 in accordance with the movement of the sorting member 32, so that the rotating shaft The counter member rotates in the counterclockwise direction in FIG. 10 around 78, but thereafter, the first permanent magnet 75 and the second permanent magnet 77 do not reach the position where they are in the same straight line, and the sorting member 32 and the back side member It is conceivable to stop vertically downward with respect to the rotating shaft 78 due to its own weight. In the state of being stopped vertically downward, the game ball does not easily collide with the sorting member 32, and it becomes difficult to shift to the first pattern or the second pattern. FIG. 11 is a rear view showing the game ball sorting device according to the second embodiment when the sorting member is positioned vertically downward with respect to the rotation axis.

しかし、第2実施形態に係る遊技球振分装置90は、前記したように投影軌道93上に裏側部材33に対向してN極が配置された第4永久磁石88、89が設けられている。従って、図11に示すように裏側部材33(振分部材32も同様)が回転軸78に対して鉛直下向きに位置した際に、裏側部材33に固定された第1永久磁石75と第4永久磁石88、89との間に吸引力が生じる。   However, as described above, the game ball sorting apparatus 90 according to the second embodiment is provided with the fourth permanent magnets 88 and 89 in which the N poles are arranged on the projection trajectory 93 so as to face the back member 33. . Therefore, as shown in FIG. 11, when the back side member 33 (same as the sorting member 32) is positioned vertically downward with respect to the rotation shaft 78, the first permanent magnet 75 and the fourth permanent magnet fixed to the back side member 33. An attractive force is generated between the magnets 88 and 89.

それにより、裏側部材33には第2永久磁石76、77からの吸引力に加え、第4永久磁石88、89からの吸引力が生じるので、遊技球73からの衝突加重が一定加重に満たなかった場合においても、確実に第1パターン又は第2パターンへと切り換わることが可能となる。
また、第4永久磁石88、89は第2永久磁石76、77と比較して磁力が小さく、第1永久磁石75が第4永久磁石88、89と同一直線状に位置した場合に、第4永久磁石88、89からの吸引力より第2永久磁石76、77からの吸引力のほうが強くなるように設定されている。従って、第1永久磁石75が第4永久磁石88、89と同一直線状をなす位置で裏側部材33が停止することなく、確実に第1パターン又は第2パターンへと切り換わることが可能となる。
Thereby, in addition to the attractive force from the second permanent magnets 76 and 77, the attractive force from the fourth permanent magnets 88 and 89 is generated on the back member 33, so the collision load from the game ball 73 is less than a constant load. Even in such a case, it is possible to surely switch to the first pattern or the second pattern.
Further, the fourth permanent magnets 88 and 89 have a smaller magnetic force than the second permanent magnets 76 and 77, and the fourth permanent magnets 88 and 89 are the fourth when the first permanent magnet 75 is positioned in the same straight line as the fourth permanent magnets 88 and 89. The attraction force from the second permanent magnets 76 and 77 is set to be stronger than the attraction force from the permanent magnets 88 and 89. Therefore, it is possible to surely switch to the first pattern or the second pattern without stopping the back side member 33 at a position where the first permanent magnet 75 is aligned with the fourth permanent magnets 88 and 89. .

以上説明した通り第2実施形態に係るパチンコ機1では、遊技領域内を転動する遊技球73と衝突することによって遊技球73の進路を変更する振分部材32を有する遊技球振分装置90において、振分部材32と同一の回転軸78によりベース体91の裏側で回転可能に支持された裏側部材33に、ベース体91に対向してS極が配置された第1永久磁石75を設け、一方、ベース体91の後面には裏側部材33に対向してN極が配置された第2永久磁石76、77を設ける。そして、遊技球振分装置90は、振分部材32及び裏側部材33が第1永久磁石75と第2永久磁石76、77との吸引力と、遊技球73との衝突の加重によって、振分部材32が可動する(第1パターンと第2パターンとが交互に切り換わる)ことにより、遊技領域内で転動する遊技球73の軌道に多様な変化を与え、遊技を多彩にすることが可能となる。
また、第1永久磁石75、第2永久磁石76、77、第4永久磁石88、89は、それぞれ遊技盤8の裏面側に位置するので、各磁石の磁力により遊技領域9を転動する金属製の遊技球73が影響を受ける虞がない。従って、ゲージ設定が容易となる。
また、モータやソレノイドで振分部材32を可動させる場合と比較して、遊技球73転動態様によって振分部材32が可動することとなるので、遊技性が向上する。更に、駆動源の設置スペースも不要となり、設計の自由度が向上する。
更に、投影軌道93上には裏側部材33に対向してN極が配置された第4永久磁石88、89が設けられているので、裏側部材33には第2永久磁石76、77からの吸引力に加え、第4永久磁石88、89からの吸引力も生じ、遊技球73からの衝突加重が一定加重に満たなかった場合においても、確実に第1パターン又は第2パターンへと切り換わることが可能となる。
As described above, in the pachinko machine 1 according to the second embodiment, the game ball sorting device 90 having the sorting member 32 that changes the course of the game ball 73 by colliding with the game ball 73 rolling in the game area. 1, a first permanent magnet 75 having a south pole disposed opposite to the base body 91 is provided on the back side member 33 that is rotatably supported on the back side of the base body 91 by the same rotation shaft 78 as the distribution member 32. On the other hand, on the rear surface of the base body 91, second permanent magnets 76 and 77 having N poles arranged opposite to the back side member 33 are provided. The game ball sorting device 90 is configured so that the sorting member 32 and the back side member 33 are sorted by the attractive force of the first permanent magnet 75 and the second permanent magnets 76 and 77 and the weight of the collision with the game ball 73. By moving the member 32 (the first pattern and the second pattern are switched alternately), it is possible to give various changes to the trajectory of the game ball 73 that rolls within the game area, thereby making it possible to diversify the game. It becomes.
Moreover, since the 1st permanent magnet 75, the 2nd permanent magnets 76 and 77, and the 4th permanent magnets 88 and 89 are each located in the back surface side of the game board 8, the metal which rolls the game area | region 9 with the magnetic force of each magnet. There is no possibility that the manufactured game ball 73 is affected. Therefore, the gauge setting becomes easy.
Further, as compared with the case where the sorting member 32 is moved by a motor or a solenoid, the sorting member 32 is moved by the game ball 73 rolling mode, so that the gameability is improved. Furthermore, the installation space for the drive source is not required, and the degree of freedom in design is improved.
Further, since fourth permanent magnets 88 and 89 having N poles arranged opposite to the back side member 33 are provided on the projection track 93, the back side member 33 is attracted by the second permanent magnets 76 and 77. In addition to the force, an attractive force from the fourth permanent magnets 88 and 89 is also generated, and even when the collision weight from the game ball 73 is less than a certain weight, it can be surely switched to the first pattern or the second pattern. It becomes possible.

尚、本発明は前記実施例に限定されるものではなく、本発明の要旨を逸脱しない範囲内で種々の改良、変形が可能であることは勿論である。
例えば、第1実施形態では第1パターンと第2パターンとの切り換えが確実に行われる為に、中間点Hに第3永久磁石81が設けられ、第2実施形態では中間点Hと第2永久磁石76、77との間に第4永久磁石88、89が設けられているが、変形例1として、第3永久磁石81と第4永久磁石88、89の両方を同時に設けることも可能である。図12は変形例1における遊技球振分装置97を示した背面図である。
変形例1では、裏側部材33に設けられた第1永久磁石75に対して、第2永久磁石76、77及び第4永久磁石88、89による吸引力、及び第3永久磁石81による反発力が働くので、より確実に第1パターン又は第2パターンへと切り換えが可能となる。
In addition, this invention is not limited to the said Example, Of course, various improvement and deformation | transformation are possible within the range which does not deviate from the summary of this invention.
For example, in the first embodiment, the third permanent magnet 81 is provided at the intermediate point H in order to surely switch between the first pattern and the second pattern. In the second embodiment, the intermediate point H and the second permanent are provided. Although the fourth permanent magnets 88 and 89 are provided between the magnets 76 and 77, as a first modification, both the third permanent magnet 81 and the fourth permanent magnets 88 and 89 can be provided at the same time. . FIG. 12 is a rear view showing the game ball sorting device 97 according to the first modification.
In the first modification, the first permanent magnet 75 provided on the back member 33 has an attractive force by the second permanent magnets 76 and 77 and the fourth permanent magnets 88 and 89 and a repulsive force by the third permanent magnet 81. Since it works, it is possible to switch to the first pattern or the second pattern more reliably.

また、第1及び第2実施形態では、振分部材32と裏側部材33とは共通の回転軸78に対する下端部が同一方向をなすように固定されているが、下端部がそれぞれ異なる方向をなすように固定することも可能である。図13は変形例2における遊技球振分装置97を示した正面図である。
変形例2では、図13に示すように振分部材32と裏側部材33とを所定角度φずらして固定する。そして、ベース体99の裏側に設けられた第2永久磁石76、77、第3永久磁石81、及び第4永久磁石88、89も、前記変形例1の配置より回転軸78を中心にφずらして配置する。ここで、裏側部材33は振分部材32より重くなるように成形されているので、第1パターン及び第2パターンの切り換え時において遊技球73の衝突加重が十分でない場合であっても、裏側部材33の自重によって振分部材32は図13に示すように右方向に傾いた状態となり、回転軸78に対して鉛直下向きに位置することを防止することが可能となる。
In the first and second embodiments, the sorting member 32 and the back side member 33 are fixed so that the lower ends of the common rotating shaft 78 are in the same direction, but the lower ends are in different directions. It is also possible to fix it. FIG. 13 is a front view showing a game ball sorting device 97 according to the second modification.
In the second modification, as shown in FIG. 13, the sorting member 32 and the back side member 33 are fixed while being shifted by a predetermined angle φ. The second permanent magnets 76 and 77, the third permanent magnet 81, and the fourth permanent magnets 88 and 89 provided on the back side of the base body 99 are also shifted by φ around the rotation shaft 78 from the arrangement of the first modification. Arrange. Here, since the back side member 33 is formed so as to be heavier than the distribution member 32, even if the collision load of the game ball 73 is not sufficient at the time of switching between the first pattern and the second pattern, the back side member As shown in FIG. 13, the distribution member 32 is inclined rightward due to its own weight 33, and can be prevented from being positioned vertically downward with respect to the rotation shaft 78.

また、第1乃至第2実施形態では、軸孔74を形成したベース体31、91を遊技盤8の開口部に取り付け、ベース体31、91に第2永久磁石76、77、第3永久磁石81、及び第4永久磁石88、89を固定することとしているが、ベース体31を用いることなく遊技盤8に直接軸孔74を形成し、また、遊技盤8の裏面側に直接第2永久磁石76、77、第3永久磁石81、及び第4永久磁石88、89を固定しても良い。   In the first and second embodiments, the base bodies 31 and 91 in which the shaft holes 74 are formed are attached to the openings of the game board 8, and the second permanent magnets 76 and 77 and the third permanent magnet are attached to the base bodies 31 and 91. 81 and the fourth permanent magnets 88 and 89 are fixed, but the shaft hole 74 is directly formed in the game board 8 without using the base body 31, and the second permanent magnet is directly formed on the back side of the game board 8. The magnets 76 and 77, the third permanent magnet 81, and the fourth permanent magnets 88 and 89 may be fixed.

更に、第2永久磁石76、77、第3永久磁石81、及び第4永久磁石88、89を固定する位置は遊技盤8の裏面に限られることなく、例えば、遊技者に対して遊技盤8の裏側に位置する場所に、遊技盤8に平行で、且つ遊技盤8の裏面に対向して設けられた固定面を有するベース体を別途配置し、第1永久磁石75が描く軌道を前記ベース体の固定面に投影した投影軌道上に第2永久磁石76、77、第3永久磁石81、及び第4永久磁石88、89を固定することとしても良い。   Furthermore, the position where the second permanent magnets 76 and 77, the third permanent magnet 81, and the fourth permanent magnets 88 and 89 are fixed is not limited to the back surface of the game board 8, and for example, for the player, the game board 8 A base body having a fixed surface provided parallel to the game board 8 and facing the back surface of the game board 8 is separately arranged at a position located on the back side of the game board 8, and the trajectory drawn by the first permanent magnet 75 is placed on the base. The second permanent magnets 76 and 77, the third permanent magnet 81, and the fourth permanent magnets 88 and 89 may be fixed on the projection trajectory projected onto the fixed surface of the body.

また、第1及び第2実施形態で用いられている各永久磁石の代わりに、電磁石を用いることも当然に可能である。   Moreover, it is naturally possible to use an electromagnet instead of each permanent magnet used in the first and second embodiments.

第1実施形態に係るパチンコ機の全体を示した正面図である。It is the front view which showed the whole pachinko machine concerning a 1st embodiment. 第1実施形態に係るパチンコ機の遊技盤を示した正面図である。It is the front view which showed the game board of the pachinko machine which concerns on 1st Embodiment. 第1実施形態に係るパチンコ機を示した背面図である。It is the rear view which showed the pachinko machine concerning a 1st embodiment. 第1実施形態に係る遊技球振分装置を示した正面図である。It is the front view which showed the game ball distribution apparatus which concerns on 1st Embodiment. 第1実施形態に係る遊技球振分装置を示した側面図である。It is the side view which showed the game ball distribution apparatus which concerns on 1st Embodiment. 第1実施形態に係る遊技球振分装置を示した背面図である。It is the rear view which showed the game ball distribution apparatus which concerns on 1st Embodiment. 振分部材が回転軸に対して鉛直下向きに位置した際の第1実施形態に係る遊技球振分装置を示した背面図である。It is the rear view which showed the game ball distribution apparatus which concerns on 1st Embodiment when a distribution member is located perpendicularly downward with respect to the rotating shaft. 第2実施形態に係る遊技球振分装置を示した正面図である。It is the front view which showed the game ball distribution apparatus which concerns on 2nd Embodiment. 第2実施形態に係る遊技球振分装置を示した側面図である。It is the side view which showed the game ball distribution apparatus which concerns on 2nd Embodiment. 第2実施形態に係る遊技球振分装置を示した正面図である。It is the front view which showed the game ball distribution apparatus which concerns on 2nd Embodiment. 振分部材が回転軸に対して鉛直下向きに位置した際の第2実施形態に係る遊技球振分装置を示した背面図である。It is the rear view which showed the game ball distribution apparatus which concerns on 2nd Embodiment when a distribution member is located perpendicularly downward with respect to the rotating shaft. 変形例1における遊技球振分装置を示した背面図である。It is the rear view which showed the game ball distribution apparatus in the modification 1. 変形例2における遊技球振分装置を示した正面図である。It is the front view which showed the game ball distribution apparatus in the modification 2.

符号の説明Explanation of symbols

1 パチンコ機
3 中枠
8 遊技盤
9 遊技領域
30、90 遊技球振分装置
31、91 ベース体
32 振分部材
33 裏側部材
73 遊技球
75 第1永久磁石
76、77 第2永久磁石
78 回転軸
80、93 投影軌道
81 第3永久磁石
88、89 第4永久磁石
H 投影軌道中間点
DESCRIPTION OF SYMBOLS 1 Pachinko machine 3 Middle frame 8 Game board 9 Game area 30, 90 Game ball distribution apparatus 31, 91 Base body 32 Distribution member 33 Back side member 73 Game ball 75 1st permanent magnet 76, 77 2nd permanent magnet 78 Rotating shaft 80, 93 Projection trajectory 81 Third permanent magnet 88, 89 Fourth permanent magnet H Projection trajectory midpoint

Claims (4)

前面に遊技領域を有する遊技盤と、
前記遊技領域内に設けられ、前記遊技盤に対して平行方向に可動する可動部材とを有する遊技機において、
前記可動部材は、
前記遊技盤の表面側で回転可能に支持されるとともに前記遊技領域を転動する遊技球の進行方向を変更させる振分部材と、
前記遊技盤の裏面側で回転可能に支持されるとともに遊技盤に対向して所定の極性を配置した第1磁石を有する裏側部材と、
前記振分部材と前記裏側部材とを連結する回転軸と、
を備え、
前記第1磁石の軌道を前記遊技盤裏面に投影した投影軌道上に設けられ、前記第1磁石の遊技盤に対向する極性と異なる極性を前記第1磁石に対向して配置した第2磁石を有することを特徴とする遊技機。
A game board having a game area on the front;
In a gaming machine having a movable member provided in the gaming area and movable in a direction parallel to the gaming board,
The movable member is
A sorting member that is rotatably supported on the surface side of the game board and changes a traveling direction of a game ball that rolls in the game area;
A back side member having a first magnet that is rotatably supported on the back side of the game board and has a predetermined polarity facing the game board;
A rotating shaft connecting the sorting member and the back member;
With
A second magnet provided on a projected trajectory obtained by projecting the trajectory of the first magnet on the back of the game board, and having a polarity different from the polarity facing the game board of the first magnet facing the first magnet; A gaming machine characterized by having.
前面に遊技領域を有する遊技盤と、
前記遊技盤に設けられたベース体と、
前記遊技盤に対して平行方向に可動する可動部材とを有する遊技機において、
前記可動部材は、
前記遊技盤の表面側で回転可能に支持されるとともに前記遊技領域を転動する遊技球の進行方向を変更させる振分部材と、
前記遊技盤の裏面側で回転可能に支持されるとともにベース体に対向して所定の極性を配置した第1磁石を有する裏側部材と、
前記振分部材と前記裏側部材とを連結する回転軸と、
を備え、
前記第1磁石の軌道を前記ベース体に投影した投影軌道上に設けられ、前記第1磁石のベース体に対向する極性と異なる極性を前記第1磁石に対向して配置した第2磁石を有することを特徴とする遊技機。
A game board having a game area on the front;
A base body provided on the game board;
In a gaming machine having a movable member movable in a direction parallel to the gaming board,
The movable member is
A sorting member that is rotatably supported on the surface side of the game board and changes a traveling direction of a game ball that rolls in the game area;
A back side member having a first magnet that is rotatably supported on the back side of the game board and has a predetermined polarity facing the base body;
A rotating shaft connecting the sorting member and the back member;
With
A second magnet provided on a projection trajectory obtained by projecting the trajectory of the first magnet onto the base body, and having a polarity different from the polarity facing the base body of the first magnet facing the first magnet; A gaming machine characterized by that.
前記第2磁石は、前記投影軌道上の複数箇所に設けられるとともに、投影軌道の中間点より遠方に配置される第2磁石がより強い磁力を有することを特徴とする請求項1又は請求項2に記載の遊技機。   3. The second magnet is provided at a plurality of locations on the projection trajectory, and the second magnet disposed farther from the intermediate point of the projection trajectory has a stronger magnetic force. The gaming machine described in 1. 前記投影軌道の中間点に設けられ、前記第1磁石の前記遊技盤又はベース体に対向する極性と同じ極性を前記第1磁石に対向して配置した第3磁石を有することを特徴とする請求項1乃至請求項3のいずれかに記載の遊技機。
A third magnet is provided at an intermediate point of the projection trajectory, and has the same polarity as the polarity of the first magnet facing the game board or the base body, facing the first magnet. The gaming machine according to any one of claims 1 to 3.
JP2004160266A 2004-05-28 2004-05-28 Game machine Expired - Fee Related JP4591814B2 (en)

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Country Link
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Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002159655A (en) * 2000-11-27 2002-06-04 Heiwa Corp Windmill device

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002159655A (en) * 2000-11-27 2002-06-04 Heiwa Corp Windmill device

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