JP2005185363A - Operating sensor for pachinko machine - Google Patents

Operating sensor for pachinko machine Download PDF

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JP2005185363A
JP2005185363A JP2003428017A JP2003428017A JP2005185363A JP 2005185363 A JP2005185363 A JP 2005185363A JP 2003428017 A JP2003428017 A JP 2003428017A JP 2003428017 A JP2003428017 A JP 2003428017A JP 2005185363 A JP2005185363 A JP 2005185363A
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contact type
sensor
type sensor
pachinko machine
light
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Yoshimi Fujita
芳身 藤田
Takayuki Uchiyama
孝行 内山
Takashi Nakama
崇 仲摩
Sadafumi Matsushima
禎文 松島
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Heiwa Corp
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Heiwa Corp
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Abstract

<P>PROBLEM TO BE SOLVED: To prevent malfunction of a non-contact type sensor using a photoelectric element due to a light from an external light source such as a fluorescent lamp disposed on a ceiling side and prevent predetermined malfunction of a pachinko machine unintended by a player. <P>SOLUTION: The pachinko machine is provided with a non-contact type sensor 15 disposed in a game board 11 and also a contact type sensor 31 such as a transparent glass touch panel or the like disposed on a glass cover 25 in front of the non-contact type sensor. That is to say, the both sensors 15 and 31 are so disposed that, when a hand 19 of the player touches the contact type sensor 31, the non-contact type sensor 15 is simultaneously shaded with the hand 19, and only when the both sensors 15 and 31 are in the detected state, the switching operation is executed. <P>COPYRIGHT: (C)2005,JPO&NCIPI

Description

本発明は、遊技盤の前面に配設される接触型センサや非接触型センサ等のパチンコ機の操作用センサに関し、例えば操作用センサが非接触型センサであれば当該センサに手をかざすことによりスイッチング動作を行わせ、この動作によって画面に表示動作中の図柄を停止させるといったパチンコ遊技の操作を遊技者が任意に行うことを可能とするパチンコ機の操作用センサに関する。   The present invention relates to an operation sensor for a pachinko machine such as a contact sensor or a non-contact sensor disposed on the front surface of a game board. For example, if the operation sensor is a non-contact sensor, a hand is held over the sensor. The present invention relates to a pachinko machine operation sensor that allows a player to arbitrarily perform a pachinko game operation in which a switching operation is performed by this and a symbol being displayed on the screen is stopped by this operation.

従来からパチンコ機においては、遊技に変化を持たせるために遊技者がスイッチを操作する構成が採られている。このようなスイッチである操作用センサとして、例えば遊技盤において遊技者が操作し易い位置に配設された接触型のタッチセンサや、光電素子を用いた非接触型センサがある。これらのセンサは、一般的に遊技盤の画面に表示動作中の図柄を停止させる目的で設けられている。   Conventionally, pachinko machines have a configuration in which a player operates a switch in order to change the game. As an operation sensor which is such a switch, for example, there are a contact type touch sensor disposed at a position where a player can easily operate on a game board, and a non-contact type sensor using a photoelectric element. These sensors are generally provided for the purpose of stopping a symbol being displayed on the game board screen.

タッチセンサは、遊技者が当該センサを手で直接触れたことを検知するものであり、この検知によって動作中の図柄が停止するようになっている。
非接触型センサは、当該センサの前方を遊技者が手をかざすことによって、上記同様に動作中の図柄を停止させるためのものであり、例えば図4に示すように取り付けられている。即ち、パチンコ機の遊技盤11の前面左隅の領域に、非接触型センサを取り付けるためのベース13が配設され、このベース13に非接触型センサ15が固定されている。
The touch sensor detects that the player has directly touched the sensor with his / her hand, and an active symbol is stopped by this detection.
The non-contact type sensor is for stopping a symbol in operation in the same manner as described above when a player holds his hand in front of the sensor, and is attached as shown in FIG. 4, for example. That is, a base 13 for mounting a non-contact type sensor is disposed in the area of the front left corner of the game board 11 of the pachinko machine, and the non-contact type sensor 15 is fixed to the base 13.

この非接触型センサ15は、図5に示す遊技盤11の非接触型センサ15部分の断面図に破線矢印で示すように、発光素子15aから光を発光して外部へ放射しており、この放射光が手19で反射されると、この反射光を受光素子15bで受光することによってスイッチング動作(スイッチオン)するようになっている。このスイッチング動作によって、図柄の動作が停止する。
この種の従来のパチンコ機として、例えば特許文献1に記載のものがある。
特願2002−328763号公報
This non-contact type sensor 15 emits light from the light emitting element 15a and emits it to the outside as shown by a broken line arrow in the cross-sectional view of the non-contact type sensor 15 portion of the game board 11 shown in FIG. When the radiated light is reflected by the hand 19, the reflected light is received by the light receiving element 15 b to perform a switching operation (switch-on). The symbol operation is stopped by this switching operation.
As this type of conventional pachinko machine, there is one described in Patent Document 1, for example.
Japanese Patent Application No. 2002-328863

ところで、従来のパチンコ機においては、パチンコ店に遊技盤11を設置する際に、図6に示すように、遊技盤11の盤面11aを、水平な床面に垂直な垂直線21に対して所定角度θ=約1度で交わるように傾け、この斜め上向きに傾けることによって盤面11aを球が流下するように設置される。
しかし、このように盤面11aが斜め上向きとなるように設置されると、盤面11aに固定された非接触型センサ15の発光/受光面15dも同様に斜め上向きとなるので、天井22に固定(又は天井22側に配設)されている蛍光灯23からの破線矢印で示す光が、発光/受光面15dに受光状態となりやすい角度で入射される。このため、非接触型センサ15が蛍光灯23の光を受光し易くなって誤作動するという問題がある。
By the way, in the conventional pachinko machine, when the game board 11 is installed in the pachinko parlor, as shown in FIG. 6, the board surface 11a of the game board 11 is predetermined with respect to the vertical line 21 perpendicular to the horizontal floor surface. It is installed so that the ball flows down on the board surface 11a by inclining so as to intersect at an angle θ = about 1 degree and tilting obliquely upward.
However, when the panel surface 11a is installed so as to be obliquely upward in this way, the light emitting / receiving surface 15d of the non-contact sensor 15 fixed to the panel surface 11a is also obliquely upward, so that it is fixed to the ceiling 22 ( Alternatively, light indicated by broken-line arrows from the fluorescent lamp 23 arranged on the ceiling 22 side is incident on the light emitting / receiving surface 15d at an angle at which it is likely to be in a light receiving state. For this reason, there is a problem that the non-contact type sensor 15 easily receives light from the fluorescent lamp 23 and malfunctions.

また、図柄が動作中の場合に、遊技者が手をかざしていないにも関らず非接触型センサ15が上記のように誤作動すると、遊技者の意図に反して動作中の図柄が停止してしまうなど、所定のパチンコ遊技の誤動作が生じる問題がある。
本発明は、このような課題に鑑みてなされたものであり、光電素子を用いた非接触型センサが天井側に配置された蛍光灯等の外部光源からの光によって誤作動することを防止することができ、これによって遊技者の意図しない所定のパチンコ遊技の誤動作を防止することができるパチンコ機の操作用センサを提供することを目的としている。
In addition, when the symbol is in operation, if the non-contact type sensor 15 malfunctions as described above even though the player is not holding his / her hand, the symbol in operation is stopped against the player's intention. There is a problem that a malfunction of a predetermined pachinko game occurs.
The present invention has been made in view of such problems, and prevents a non-contact type sensor using a photoelectric element from malfunctioning due to light from an external light source such as a fluorescent lamp disposed on the ceiling side. Therefore, an object of the present invention is to provide a pachinko machine operation sensor that can prevent a malfunction of a predetermined pachinko game unintended by the player.

上記目的を達成するために、本発明の請求項1によるパチンコ機の操作用センサは、光を発光して放射し、この放射方向にかざされた光の反射手段で光が反射された際に、この反射光を受光することにより検知状態となる非接触型センサ及び、遊技者の手が触れた際に検知状態となる接触型センサの何れか一方を用いたパチンコ機の操作用センサにおいて、前記接触型センサとして透明の接触型センサと、前記非接触型センサとの双方のセンサを用い、遊技者の手が前記透明の接触型センサに触れた際に、この手が前記非接触型センサにかざされた状態となるように双方のセンサをパチンコ機に配設し、双方のセンサが検知状態となった一致時にのみにスイッチング動作を行う一致回路を備えたことを特徴としている。   In order to achieve the above object, the pachinko machine operating sensor according to claim 1 of the present invention emits and emits light, and the light is reflected by the light reflecting means held in the radiation direction. In a sensor for operation of a pachinko machine using either a non-contact type sensor that becomes a detection state by receiving this reflected light or a contact type sensor that becomes a detection state when touched by a player's hand, A transparent contact type sensor and a non-contact type sensor are used as the contact type sensor. When a player's hand touches the transparent contact type sensor, this hand becomes the non-contact type sensor. Both sensors are arranged in a pachinko machine so that they are held over, and a matching circuit is provided that performs a switching operation only when both sensors are in a detected state.

この構成によれば、非接触型センサに反射手段がかざされていない状態、つまり接触型センサにも手が触れていない状態では、双方のセンサが未検知状態なので、一致回路がスイッチング動作しない。この状態において、非接触型センサで外部光源からの光が受光された場合、非接触型センサは検知状態となるが、接触型センサが未検知状態なので、やはり一致回路はスイッチング動作しない。つまり、操作用センサの一構成要素である非接触型センサが、外部光源の光を受光しても誤作動が生じない。   According to this configuration, in a state where the reflecting means is not held over the non-contact type sensor, that is, a state where the hand is not touching the contact type sensor, both the sensors are in the non-detection state, so that the matching circuit does not perform the switching operation. In this state, when light from an external light source is received by the non-contact type sensor, the non-contact type sensor is in a detection state, but the contact type sensor is in an undetected state, so that the coincidence circuit does not perform switching operation. That is, even if the non-contact type sensor that is one component of the operation sensor receives light from the external light source, no malfunction occurs.

以上説明したように本発明によれば、光電素子を用いた非接触型センサが天井側に配置された蛍光灯等の外部光源からの光によって誤作動することを防止することができ、これによって遊技者の意図しない所定のパチンコ遊技の誤動作を防止することができるという効果がある。   As described above, according to the present invention, it is possible to prevent a non-contact type sensor using a photoelectric element from malfunctioning due to light from an external light source such as a fluorescent lamp arranged on the ceiling side. There is an effect that it is possible to prevent malfunction of a predetermined pachinko game unintended by the player.

以下、本発明の実施の形態を、図面を参照して説明する。但し、本明細書中の全図において相互に対応する部分には同一符号を付し、重複部分においては後述での説明を適時省略する。
(実施の形態)
図1は、本発明の実施の形態に係るパチンコ機の操作用センサの遊技盤への取り付け状態を示す正面図、図2は、その操作用センサ部分の断面図である。
Hereinafter, embodiments of the present invention will be described with reference to the drawings. However, parts corresponding to each other in all the drawings in this specification are denoted by the same reference numerals, and description of the overlapping parts will be omitted as appropriate.
(Embodiment)
FIG. 1 is a front view showing a state where an operation sensor of a pachinko machine according to an embodiment of the present invention is attached to a game board, and FIG. 2 is a cross-sectional view of the operation sensor portion.

図1及び図2に示す操作用センサ30は、従来例で図4を参照して説明したように遊技盤11に配設された非接触型センサ15に加え、非接触型センサ15の前方のガラスカバー25に透明ガラスタッチパネル等の接触型センサ31を配設し、即ち、遊技者の手(反射手段)19が接触型センサ31に触れた際に、同時に非接触型センサ15に手19をかざした状態となるように双方のセンサ15,31を配設することによって、双方のセンサ15,31が検知状態となった時のみにスイッチング動作を行うように構成した点に特徴がある。
このようなスイッチング動作を行う操作用センサ30の回路は、図3に示すように、非接触型センサ15及び接触型センサ31の双方の信号出力側に、論理積回路などの一致回路32を接続し、双方のセンサ15,31が検知状態となって「H」レベルの信号を出力した場合のみに、オン信号を出力する構成となっている。
The operation sensor 30 shown in FIGS. 1 and 2 is provided in front of the non-contact type sensor 15 in addition to the non-contact type sensor 15 disposed on the game board 11 as described with reference to FIG. 4 in the conventional example. A contact sensor 31 such as a transparent glass touch panel is disposed on the glass cover 25, that is, when the player's hand (reflecting means) 19 touches the contact sensor 31, the hand 19 is simultaneously placed on the non-contact sensor 15. A characteristic is that the two sensors 15 and 31 are arranged so as to be in a holding state so that the switching operation is performed only when both the sensors 15 and 31 are in the detection state.
As shown in FIG. 3, the circuit of the operation sensor 30 that performs such a switching operation is connected to a coincidence circuit 32 such as an AND circuit on the signal output sides of both the non-contact sensor 15 and the contact sensor 31. The ON signal is output only when both the sensors 15 and 31 are in the detection state and output an “H” level signal.

このような構成の操作用センサ30の動作を説明する。
図2に破線矢印で示すように、発光素子15aの発光によって光が放射されている際に、接触型センサ31に遊技者がタッチされると、接触型センサ31が検知状態となる。この際同時に、非接触型センサ15の前方に手19がかざされた状態となるので、その手19で光が反射され、この反射光が受光素子15bで受光され、受光素子15bも検知状態となる。
The operation of the operation sensor 30 having such a configuration will be described.
As indicated by a broken line arrow in FIG. 2, when the player touches the contact sensor 31 while light is emitted by the light emission of the light emitting element 15 a, the contact sensor 31 enters a detection state. At the same time, since the hand 19 is held in front of the non-contact sensor 15, the light is reflected by the hand 19, the reflected light is received by the light receiving element 15b, and the light receiving element 15b is also detected. Become.

双方のセンサ15,31が検知状態となることによって「H」レベルの信号が一致回路32へ出力されるので、一致回路32からオン信号が出力される。そして、そのオン信号によって従来例で説明したように、画面に表示動作中の図柄が停止される。つまり、接触型センサ31に手19をタッチすることによって、画面に表示動作中の図柄が停止される。
また、手19が接触型センサ31に触れておらず、非接触型センサ15の前方にかざされた状態の場合は、非接触型センサ15は検知状態となるが、接触型センサ31は未検知状態なので、一致回路32からオン信号は出力されない。
When both the sensors 15 and 31 are in the detection state, an “H” level signal is output to the coincidence circuit 32, and thus an ON signal is output from the coincidence circuit 32. Then, as described in the conventional example, the on-signal stops the symbol being displayed on the screen. That is, by touching the contact sensor 31 with the hand 19, the symbol that is being displayed on the screen is stopped.
When the hand 19 is not touching the contact sensor 31 and is held in front of the non-contact sensor 15, the non-contact sensor 15 is in a detection state, but the contact sensor 31 is not detected. Since this is a state, no ON signal is output from the coincidence circuit 32.

更に、非接触型センサ30に手19がかざされていない状態、つまり接触型センサ31にもタッチされていない状態では、双方のセンサ15,31が未検知状態なので、一致回路32からオン信号は出力されない。この状態において、受光素子15bで蛍光灯からの光が受光されたとする。この場合、非接触型センサ15は検知状態となるが、接触型センサ31が未検知状態なので、やはり一致回路32からオン信号は出力されない。この場合、画面に表示動作中の図柄は動作中のままとなる。   Further, when the hand 19 is not held over the non-contact type sensor 30, that is, when the contact type sensor 31 is not touched, both sensors 15, 31 are in the non-detection state. Not output. In this state, it is assumed that light from the fluorescent lamp is received by the light receiving element 15b. In this case, the non-contact type sensor 15 is in a detection state, but the ON signal is not output from the coincidence circuit 32 because the contact type sensor 31 is in an undetected state. In this case, the symbol being displayed on the screen remains in operation.

このように、本実施の形態のパチンコ機の操作用センサ30によれば、遊技者の手19が透明の接触型センサ31に触れた際に、この手19が非接触型センサ15にかざされた状態となるように双方のセンサ15,31を配設し、双方のセンサ15,31が検知状態となった時のみにスイッチング動作を行うようにしたので、蛍光灯等の外部光源の光が非接触型センサ15で受光された場合でも、スイッチオンとならない。
つまり、操作用センサ30の一構成要素である非接触型センサ15が、外部光源の光を受光しても誤作動が生じないので、従来のような非接触型センサ15の誤作動による遊技者の意図に反した図柄動作の停止など、パチンコ遊技の誤動作を防止することができる。
Thus, according to the operation sensor 30 of the pachinko machine of the present embodiment, when the player's hand 19 touches the transparent contact sensor 31, the hand 19 is held over the non-contact sensor 15. Since both the sensors 15 and 31 are arranged so as to be in a switched state and the switching operation is performed only when both the sensors 15 and 31 are in the detection state, the light of an external light source such as a fluorescent lamp is Even when light is received by the non-contact sensor 15, the switch is not turned on.
That is, since the non-contact type sensor 15 which is one component of the operation sensor 30 does not malfunction even when receiving light from the external light source, a player due to the malfunction of the conventional non-contact type sensor 15 does not occur. It is possible to prevent malfunctions of pachinko games, such as stoppage of symbol movement against the intention of the player.

本発明の実施の形態に係るパチンコ機の操作用センサの遊技盤への取り付け状態を示す正面図である。It is a front view which shows the attachment state to the game board of the sensor for operation of the pachinko machine which concerns on embodiment of this invention. 上記実施の形態に係るパチンコ機の操作用センサ部分の断面図である。It is sectional drawing of the sensor part for operation of the pachinko machine concerning the above-mentioned embodiment. 上記実施の形態に係るパチンコ機の操作用センサの回路構成を示すブロック図である。It is a block diagram which shows the circuit structure of the sensor for operation of the pachinko machine which concerns on the said embodiment. 従来のパチンコ機の遊技盤における非接触型センサの取り付け位置を示す正面図である。It is a front view which shows the attachment position of the non-contact type sensor in the game board of the conventional pachinko machine. 従来の遊技盤における非接触型センサ部分の断面図である。It is sectional drawing of the non-contact-type sensor part in the conventional game board. 従来のパチンコ機を設置した際の非接触型センサの発光/受光面が向く方向を示す側面図である。It is a side view which shows the direction which the light emission / light-receiving surface of a non-contact-type sensor faces when a conventional pachinko machine is installed.

符号の説明Explanation of symbols

11 遊技盤
11a 盤面
13 ベース
15,30,50 非接触型センサ
15a 発光素子
15b 受光素子
15d 発光/受光面
19 手
21 垂直線
22 天井
23 蛍光灯
25 ガラスカバー
30 操作用センサ
31 接触型センサ
32 一致回路
DESCRIPTION OF SYMBOLS 11 Game board 11a Board surface 13 Base 15, 30, 50 Non-contact type sensor 15a Light emitting element 15b Light receiving element 15d Light emission / light receiving surface 19 Hand 21 Vertical line 22 Ceiling 23 Fluorescent lamp 25 Glass cover 30 Operation sensor 31 Contact type sensor 32 Match circuit

Claims (1)

光を発光して放射し、この放射方向にかざされた光の反射手段で光が反射された際に、この反射光を受光することにより検知状態となる非接触型センサ及び、遊技者の手が触れた際に検知状態となる接触型センサの何れか一方を用いたパチンコ機の操作用センサにおいて、
前記接触型センサとして透明の接触型センサと、前記非接触型センサとの双方のセンサを用い、遊技者の手が前記透明の接触型センサに触れた際に、この手が前記非接触型センサにかざされた状態となるように双方のセンサをパチンコ機に配設し、
双方のセンサが検知状態となった一致時にのみにスイッチング動作を行う一致回路
を備えたことを特徴とするパチンコ機の操作用センサ。
A non-contact type sensor that is in a detection state by receiving the reflected light when the light is emitted and emitted and reflected by the light reflecting means held in the radiation direction, and the player's hand In the pachinko machine operation sensor using either one of the contact-type sensors that are detected when touched,
A transparent contact type sensor and a non-contact type sensor are used as the contact type sensor. When a player's hand touches the transparent contact type sensor, this hand becomes the non-contact type sensor. Place both sensors in the pachinko machine so that they are held over
A pachinko machine operation sensor comprising a matching circuit that performs a switching operation only when both sensors are in a detected state.
JP2003428017A 2003-12-24 2003-12-24 Operating sensor for pachinko machine Pending JP2005185363A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013144071A (en) * 2012-01-16 2013-07-25 Daito Giken:Kk Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013144071A (en) * 2012-01-16 2013-07-25 Daito Giken:Kk Game machine

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