JP2001232064A - Illuminator for game machine - Google Patents
Illuminator for game machineInfo
- Publication number
- JP2001232064A JP2001232064A JP2000048597A JP2000048597A JP2001232064A JP 2001232064 A JP2001232064 A JP 2001232064A JP 2000048597 A JP2000048597 A JP 2000048597A JP 2000048597 A JP2000048597 A JP 2000048597A JP 2001232064 A JP2001232064 A JP 2001232064A
- Authority
- JP
- Japan
- Prior art keywords
- game machine
- white led
- main body
- lighting
- unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
Abstract
Description
【0001】[0001]
【発明の属する技術分野】この発明は、ゲーム機の照明
装置に関する。The present invention relates to a lighting device for a game machine.
【0002】[0002]
【従来の技術】携帯用のゲーム機等においては、通常表
示部に液晶が用いられており、暗い場所や夜間などは表
示が見にくい問題がある。そのため、ゲーム機の表示部
を照明する照明装置が従来より開発され市販されてい
る。2. Description of the Related Art In a portable game machine or the like, a liquid crystal is usually used for a display portion, and there is a problem that display is difficult to see in a dark place or at night. For this reason, a lighting device for illuminating a display unit of a game machine has been conventionally developed and marketed.
【0003】[0003]
【発明が解決しようとする課題】しかし、従来の照明装
置は光源として電球や冷陰極管或いは蛍光管等を用いて
おり、それぞれにつぎのような欠点があった。電球は消
費電力が大きく、また寿命が短い。冷陰極管と蛍光管は
電池を電源とする限りインバータが必要であり、装置が
複雑化し、且つ高電圧を発生させるため安全対策が必要
となる。本発明は上記従来技術の問題を解決することを
目的とする。However, the conventional lighting apparatus uses a light bulb, a cold cathode tube, a fluorescent tube, or the like as a light source, and each has the following disadvantages. Light bulbs consume a lot of power and have a short life. The cold-cathode tube and the fluorescent tube require an inverter as long as the battery is used as a power source, which complicates the device and requires safety measures to generate a high voltage. An object of the present invention is to solve the above-mentioned problems of the prior art.
【0004】[0004]
【課題を解決するための手段】上記目的を達成するため
に、本発明の照明装置は、ゲーム機の表示面を照らす白
色LEDと、該白色LEDに電源を供給する電源装置
と、を備えたことを特徴とする。LEDは消費電力が小
さい上、寿命が長く、また低電圧駆動が可能であり、装
置が簡略ができる。更に白色LEDとしたことにより、
カラー表示のゲーム機に用いても自然な色の表示を得る
ことができる。この照明装置は、ゲーム機本体に連結す
る連結部と、該連結部に支持された可動アーム部と、該
可動アーム部に装着され、ゲーム機の表示面を照明する
白色LEDと、を備えるように構成することも可能であ
る。また更に前記可動アーム部が連結部に回動可能に支
持され、ゲーム機本体方向に接近離間可能である、よう
に構成しても良い。また、前記可動アーム部に回動可能
に照明部が装着され、該照明部に前記白色LEDが装着
されている、ように構成することも可能である。このよ
うな構成により多様な位置から照明が行え、最も適切な
照明を得るように調整することが可能になる。In order to achieve the above object, a lighting device according to the present invention includes a white LED for illuminating a display surface of a game machine, and a power supply for supplying power to the white LED. It is characterized by the following. The LED consumes less power, has a longer life, can be driven at a low voltage, and can be simplified. Furthermore, by using a white LED,
Natural color display can be obtained even when used in a game machine for color display. The lighting device may include a connecting part connected to the game machine body, a movable arm supported by the connecting part, and a white LED mounted on the movable arm and illuminating a display surface of the game machine. It is also possible to configure. Further, the movable arm portion may be rotatably supported by the connecting portion, and may be configured to be able to approach and separate in the direction of the game machine main body. Further, it is also possible to configure so that a lighting unit is rotatably mounted on the movable arm unit, and the white LED is mounted on the lighting unit. With such a configuration, illumination can be performed from various positions, and adjustment can be performed to obtain the most appropriate illumination.
【0005】[0005]
【発明の実施の形態】以下本発明の実施の形態を図面に
基づいて説明する。図1及び図2において、装着部3を
ゲーム機本体Aの頭部に装着して、ゲーム機本体Aに連
結するように構成されている。装着部3はゲーム機本体
Aの頭部に対応する凹部を有し、該凹部にゲーム機本体
Aの頭部を嵌入するようになっている。Embodiments of the present invention will be described below with reference to the drawings. 1 and 2, the mounting portion 3 is mounted on the head of the game machine main body A and is connected to the game machine main body A. The mounting section 3 has a recess corresponding to the head of the game machine main body A, and the head of the game machine main body A is fitted into the recess.
【0006】装着部3にアーム部2が回動可能に装着さ
れている。そして、該アーム部2に照明部1が同様に回
動可能に装着されており、照明部1に白色LED10が
装着されている。白色LED10は必要な数だけ照明部
1に幅方向に並べて配設されており、ゲーム機本体Aの
表示部を照明するようになっている。The arm 2 is rotatably mounted on the mounting 3. The illumination unit 1 is similarly rotatably mounted on the arm 2, and the white LED 10 is mounted on the illumination unit 1. A necessary number of white LEDs 10 are arranged in the lighting section 1 in the width direction to illuminate the display section of the game machine main body A.
【0007】アーム部2は図1に示すようにゲーム機本
体A方向に回動可能であり、照明部1も同様にゲーム機
本体A方向に回動可能となっている。そして、図3に示
すように、ゲーム機本体Aに対して接近離間できるよう
に構成されている。The arm 2 is rotatable in the direction of the game machine main body A as shown in FIG. 1, and the illumination section 1 is also rotatable in the direction of the game machine main body A. Then, as shown in FIG. 3, the game machine main body A is configured to be able to approach and separate from the main body.
【0008】白色LED10の電源である電池は、照明
部1に設けられているが、アーム部2の内部或いは装着
部3の外側などに装着することも可能である。The battery, which is the power source of the white LED 10, is provided in the illumination unit 1. However, it can be mounted inside the arm unit 2 or outside the mounting unit 3.
【0009】以上の構成において、照明を行う際には図
1に示すように、アーム部2を立て、照明部1をゲーム
機本体A方向に寝かせて白色LED10によりゲーム機
本体Aの表示部の照明を行う。図4乃至図6はアーム部
2の角度を変化させた例を示すもので、条件に合わせて
白色LED10からの光線の照射角度を任意に変えるこ
とが可能である。In the above configuration, when lighting is performed, as shown in FIG. 1, the arm unit 2 is set up, the lighting unit 1 is laid down in the direction of the game machine main body A, and the display section of the game machine main body A is controlled by the white LED 10. Perform lighting. 4 to 6 show examples in which the angle of the arm portion 2 is changed, and the irradiation angle of the light beam from the white LED 10 can be arbitrarily changed according to the conditions.
【0010】照明を必要としないときには、図3に示す
ように、照明部1をアーム部2と直線状に立てて、全体
をゲーム機本体A方向に寝かせて、ゲーム機本体Aと密
着させる。これにより容積を減少させ、携帯が容易にな
る。When lighting is not required, as shown in FIG. 3, the lighting unit 1 is erected in a straight line with the arm unit 2 and the whole is laid in the direction of the game machine main body A to be in close contact with the game machine main body A. This reduces the volume and makes it easier to carry.
【0011】以上説明したように、上記構成によれば白
色LED10によりゲーム機本体Aの表示部を照明する
ことが可能になる。また白色LED10であるため、カ
ラー表示であっても良好な色彩を維持できる。また、消
費電力が少なく、長寿命であり、装置も小型になる等の
利点がある。As described above, according to the above configuration, it is possible to illuminate the display unit of the game machine main unit A with the white LED 10. Further, since the white LED 10 is used, a good color can be maintained even in a color display. In addition, there are advantages such as low power consumption, long life, and small size of the device.
【0012】[0012]
【発明の効果】以上説明したように本発明の照明装置に
よれば、電力消費が少なく、装置が小型である等の効果
がある。As described above, according to the lighting apparatus of the present invention, there are advantages such as low power consumption and small size of the apparatus.
【図1】本発明の一実施形態を示す正面図。FIG. 1 is a front view showing an embodiment of the present invention.
【図2】本発明の一実施形態を示す平面図。FIG. 2 is a plan view showing an embodiment of the present invention.
【図3】本発明の一実施形態の動作を示す説明図。FIG. 3 is an explanatory diagram showing the operation of one embodiment of the present invention.
【図4】本発明の一実施形態の動作を示す説明図。FIG. 4 is an explanatory diagram showing the operation of the embodiment of the present invention.
【図5】本発明の一実施形態の動作を示す説明図。FIG. 5 is an explanatory diagram showing the operation of the embodiment of the present invention.
【図6】本発明の一実施形態の動作を示す説明図。FIG. 6 is an explanatory diagram showing the operation of the embodiment of the present invention.
1:照明部、2:アーム部、3:装着部、10:白色L
ED。1: lighting part, 2: arm part, 3: mounting part, 10: white L
ED.
フロントページの続き Fターム(参考) 2C001 DA06 5G435 AA14 AA16 AA18 BB04 BB12 EE22 GG23 LL00 Continued on the front page F term (reference) 2C001 DA06 5G435 AA14 AA16 AA18 BB04 BB12 EE22 GG23 LL00
Claims (4)
と、 該白色LEDに電源を供給する電源装置と、 を備えたことを特徴とするゲーム機の照明装置。1. A white LED that illuminates a display surface of a game machine.
A lighting device for a game machine, comprising: a power supply device for supplying power to the white LED.
る白色LEDと、 を備えたことを特徴とするゲーム機の照明装置。2. A connecting part connected to the game machine main body, a movable arm supported by the connecting part, and a white LED mounted on the movable arm and illuminating a display surface of the game machine. A lighting device for a game machine, comprising:
支持され、ゲーム機本体方向に接近離間可能である、 請求項2に記載のゲーム機の照明装置。3. The lighting device for a game machine according to claim 2, wherein said movable arm portion is rotatably supported by a connecting portion, and is movable toward and away from the game machine body.
装着され、 該照明部に前記白色LEDが装着されている、 請求項2又は3に記載のゲーム機の照明装置。4. The lighting device for a game machine according to claim 2, wherein a lighting unit is rotatably mounted on the movable arm unit, and the white LED is mounted on the lighting unit.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000048597A JP2001232064A (en) | 2000-02-25 | 2000-02-25 | Illuminator for game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000048597A JP2001232064A (en) | 2000-02-25 | 2000-02-25 | Illuminator for game machine |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2001232064A true JP2001232064A (en) | 2001-08-28 |
Family
ID=18570664
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2000048597A Pending JP2001232064A (en) | 2000-02-25 | 2000-02-25 | Illuminator for game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2001232064A (en) |
-
2000
- 2000-02-25 JP JP2000048597A patent/JP2001232064A/en active Pending
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