GB2467264A - System and method for providing an objective to a user - Google Patents
System and method for providing an objective to a user Download PDFInfo
- Publication number
- GB2467264A GB2467264A GB1008502A GB201008502A GB2467264A GB 2467264 A GB2467264 A GB 2467264A GB 1008502 A GB1008502 A GB 1008502A GB 201008502 A GB201008502 A GB 201008502A GB 2467264 A GB2467264 A GB 2467264A
- Authority
- GB
- United Kingdom
- Prior art keywords
- user
- objective
- unit
- providing
- receive
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
Abstract
A system and method for providing an objective to a user comprises a user registration unit, a build unit, a user interface unit, and an objective determination unit. The user registration unit is configured to receive a user request to operate the system. The build unit is configured to select a plurality of variable components for the system. The user interface unit is configured to receive user requests to interact with the variable components and to provide information to the user in response to the user requests. The objective determination unit is configured to determine whether the user has achieved the objective based at least in part on the user interactions.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/985,108 US20090124386A1 (en) | 2007-11-14 | 2007-11-14 | Method and system for randomly altering information and content within web pages to create a new and unique website and online game |
PCT/US2008/083239 WO2009064786A1 (en) | 2007-11-14 | 2008-11-12 | System and method for providing an objective to a user |
Publications (2)
Publication Number | Publication Date |
---|---|
GB201008502D0 GB201008502D0 (en) | 2010-07-07 |
GB2467264A true GB2467264A (en) | 2010-07-28 |
Family
ID=40624260
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB1008502A Withdrawn GB2467264A (en) | 2007-11-14 | 2008-11-12 | System and method for providing an objective to a user |
Country Status (4)
Country | Link |
---|---|
US (1) | US20090124386A1 (en) |
CN (1) | CN101878485A (en) |
GB (1) | GB2467264A (en) |
WO (1) | WO2009064786A1 (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8376837B2 (en) | 2007-09-30 | 2013-02-19 | Wms Gaming, Inc. | Distributing information in a wagering game system |
WO2009052219A1 (en) | 2007-10-17 | 2009-04-23 | Wms Gaming, Inc. | Presenting wagering game content |
US20090138813A1 (en) | 2007-11-14 | 2009-05-28 | Lamontagne Entertainment, Llc | System and method for providing an objective to a user |
US8460107B2 (en) * | 2008-10-09 | 2013-06-11 | Wms Gaming, Inc. | Controlling and presenting virtual wagering game environments |
US20110143834A1 (en) * | 2009-12-15 | 2011-06-16 | Wms Gaming, Inc. | Location-based customization of avatars in gaming systems |
US8690682B1 (en) | 2010-05-26 | 2014-04-08 | Wms Gaming, Inc. | Browser based wagering game systems and configuration |
US8911294B2 (en) | 2010-08-06 | 2014-12-16 | Wms Gaming, Inc. | Browser based heterogenous technology ecosystem |
US9345973B1 (en) | 2010-08-06 | 2016-05-24 | Bally Gaming, Inc. | Controlling wagering game system browser areas |
CN102567328A (en) * | 2010-12-08 | 2012-07-11 | 腾讯科技(深圳)有限公司 | Method and device for updating increment |
US20140372517A1 (en) * | 2011-08-29 | 2014-12-18 | Patrick Zuili | Systems and Methods for a Video Sharing Social Network |
KR101190497B1 (en) * | 2011-12-09 | 2012-12-24 | (주)네오위즈게임즈 | Method and server of preventing automatic play of on-line game service |
CN113440862A (en) * | 2020-03-27 | 2021-09-28 | 阿里巴巴集团控股有限公司 | Data processing method and device, electronic equipment and computer storage medium |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20010024974A1 (en) * | 1998-02-06 | 2001-09-27 | Robert Cohen | Networked search and tracking games |
US20020052881A1 (en) * | 2000-05-22 | 2002-05-02 | Game Commanders Limited | Method for online advertising and compilation of demographic data |
JP2003265863A (en) * | 2002-03-13 | 2003-09-24 | Neowiz Corp | System and method for providing game using the internet |
KR20060063646A (en) * | 2004-12-07 | 2006-06-12 | 마이크로소프트 코포레이션 | User-centric method of aggregating information source to reinforce digital identity |
KR20060105905A (en) * | 2005-04-01 | 2006-10-12 | 씨제이인터넷 주식회사 | Method and system for providing on-line game service |
Family Cites Families (27)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6267673B1 (en) * | 1996-09-20 | 2001-07-31 | Nintendo Co., Ltd. | Video game system with state of next world dependent upon manner of entry from previous world via a portal |
US5827071A (en) * | 1996-08-26 | 1998-10-27 | Sorensen; Steven Michael | Method, computer program product, and system for teaching or reinforcing information without requiring user initiation of a learning sequence |
US6612932B2 (en) * | 1999-05-21 | 2003-09-02 | Gregory N. Stern | Method and apparatus for obtaining marketing information through the playing of a maze based game |
US6697825B1 (en) * | 1999-11-05 | 2004-02-24 | Decentrix Inc. | Method and apparatus for generating and modifying multiple instances of element of a web site |
US7779352B1 (en) * | 1999-11-05 | 2010-08-17 | John Underwood | Method and apparatus for generating a website using a multi-dimensional description of the website |
US7174506B1 (en) * | 1999-11-05 | 2007-02-06 | International Business Machines Corporation | Method and system for producing dynamic web pages |
US6701343B1 (en) * | 1999-12-01 | 2004-03-02 | Qwest Communications International, Inc. | System and method for automated web site creation and access |
US7294058B1 (en) * | 2000-03-30 | 2007-11-13 | Case Venture Management Llc | Computerized game with cascading strategy and full information |
AUPQ958700A0 (en) * | 2000-08-22 | 2000-09-14 | Aristocrat Technologies Australia Pty Limited | Gaming machine with multi scatter game |
US20030177187A1 (en) * | 2000-11-27 | 2003-09-18 | Butterfly.Net. Inc. | Computing grid for massively multi-player online games and other multi-user immersive persistent-state and session-based applications |
US20030050986A1 (en) * | 2001-09-13 | 2003-03-13 | Matthews Charles R. | System and method for community interfaces |
US20030091970A1 (en) * | 2001-11-09 | 2003-05-15 | Altsim, Inc. And University Of Southern California | Method and apparatus for advanced leadership training simulation |
TW567427B (en) * | 2002-06-28 | 2003-12-21 | Via Tech Inc | System and method for managing the sign-in data of web site |
US7546534B1 (en) * | 2002-08-26 | 2009-06-09 | Microsoft Corporation | Personalizing access of game web site based on user configuration |
US7837543B2 (en) * | 2004-04-30 | 2010-11-23 | Microsoft Corporation | Reward-driven adaptive agents for video games |
US8968093B2 (en) * | 2004-07-15 | 2015-03-03 | Intel Corporation | Dynamic insertion of personalized content in online game scenes |
US20060046854A1 (en) * | 2004-08-31 | 2006-03-02 | Microsoft Corporation | Method and apparatus for developing an electronic game using automatic user feedback |
US7951000B2 (en) * | 2005-05-06 | 2011-05-31 | Microsoft Corporation | Dynamic frame system |
US8038535B2 (en) * | 2005-05-17 | 2011-10-18 | Electronic Arts Inc. | Collaborative online gaming system and method |
US20070038717A1 (en) * | 2005-07-27 | 2007-02-15 | Subculture Interactive, Inc. | Customizable Content Creation, Management, and Delivery System |
US8629885B2 (en) * | 2005-12-01 | 2014-01-14 | Exent Technologies, Ltd. | System, method and computer program product for dynamically identifying, selecting and extracting graphical and media objects in frames or scenes rendered by a software application |
US8469805B2 (en) * | 2006-01-20 | 2013-06-25 | Microsoft Corporation | Tiered achievement system |
US20070178968A1 (en) * | 2006-01-31 | 2007-08-02 | Microsoft Corporation | Displaying game asset relationship in a game development environment |
US8109818B2 (en) * | 2006-03-06 | 2012-02-07 | Microsoft Corporation | Home city for a real-time strategy video game |
US20070293322A1 (en) * | 2006-06-16 | 2007-12-20 | Yahoo! Inc. | System and method for use in a multi-team game |
US20080108432A1 (en) * | 2006-11-06 | 2008-05-08 | International Business Machines Corporation | Intelligent ad integration for video gaming |
US7798908B2 (en) * | 2007-02-21 | 2010-09-21 | Microsoft Corporation | Promotional games architecture |
-
2007
- 2007-11-14 US US11/985,108 patent/US20090124386A1/en not_active Abandoned
-
2008
- 2008-11-12 WO PCT/US2008/083239 patent/WO2009064786A1/en active Application Filing
- 2008-11-12 CN CN2008801138492A patent/CN101878485A/en active Pending
- 2008-11-12 GB GB1008502A patent/GB2467264A/en not_active Withdrawn
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20010024974A1 (en) * | 1998-02-06 | 2001-09-27 | Robert Cohen | Networked search and tracking games |
US20020052881A1 (en) * | 2000-05-22 | 2002-05-02 | Game Commanders Limited | Method for online advertising and compilation of demographic data |
JP2003265863A (en) * | 2002-03-13 | 2003-09-24 | Neowiz Corp | System and method for providing game using the internet |
KR20060063646A (en) * | 2004-12-07 | 2006-06-12 | 마이크로소프트 코포레이션 | User-centric method of aggregating information source to reinforce digital identity |
KR20060105905A (en) * | 2005-04-01 | 2006-10-12 | 씨제이인터넷 주식회사 | Method and system for providing on-line game service |
Also Published As
Publication number | Publication date |
---|---|
US20090124386A1 (en) | 2009-05-14 |
CN101878485A (en) | 2010-11-03 |
WO2009064786A1 (en) | 2009-05-22 |
GB201008502D0 (en) | 2010-07-07 |
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Legal Events
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REG | Reference to a national code |
Ref country code: HK Ref legal event code: DE Ref document number: 1146643 Country of ref document: HK |
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WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) | ||
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