GB2439553A - Video game control based on sensed gross body movements and a direction sensor - Google Patents

Video game control based on sensed gross body movements and a direction sensor Download PDF

Info

Publication number
GB2439553A
GB2439553A GB0610827A GB0610827A GB2439553A GB 2439553 A GB2439553 A GB 2439553A GB 0610827 A GB0610827 A GB 0610827A GB 0610827 A GB0610827 A GB 0610827A GB 2439553 A GB2439553 A GB 2439553A
Authority
GB
United Kingdom
Prior art keywords
movement
sensed
directional input
sensor
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB0610827A
Other languages
English (en)
Other versions
GB0610827D0 (en
Inventor
Brendan Patrick Ludden
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
New Concept Gaming Ltd
Original Assignee
New Concept Gaming Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by New Concept Gaming Ltd filed Critical New Concept Gaming Ltd
Priority to GB0610827A priority Critical patent/GB2439553A/en
Publication of GB0610827D0 publication Critical patent/GB0610827D0/en
Priority to JP2009512655A priority patent/JP2009538659A/ja
Priority to EP07732711A priority patent/EP2024044A1/en
Priority to CNA2007800272127A priority patent/CN101495203A/zh
Priority to US12/302,662 priority patent/US20090186698A1/en
Priority to PCT/GB2007/001683 priority patent/WO2007138245A1/en
Publication of GB2439553A publication Critical patent/GB2439553A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/002Specific input/output arrangements not covered by G06F3/01 - G06F3/16
    • G06F3/005Input arrangements through a video camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/02
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0334Foot operated pointing devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • G06F3/0383Signal control means within the pointing device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1012Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
GB0610827A 2006-06-01 2006-06-01 Video game control based on sensed gross body movements and a direction sensor Withdrawn GB2439553A (en)

Priority Applications (6)

Application Number Priority Date Filing Date Title
GB0610827A GB2439553A (en) 2006-06-01 2006-06-01 Video game control based on sensed gross body movements and a direction sensor
JP2009512655A JP2009538659A (ja) 2006-06-01 2007-05-08 ゲームコントローラ
EP07732711A EP2024044A1 (en) 2006-06-01 2007-05-08 Game controller
CNA2007800272127A CN101495203A (zh) 2006-06-01 2007-05-08 游戏控制器
US12/302,662 US20090186698A1 (en) 2006-06-01 2007-05-08 Game Controller
PCT/GB2007/001683 WO2007138245A1 (en) 2006-06-01 2007-05-08 Game controller

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0610827A GB2439553A (en) 2006-06-01 2006-06-01 Video game control based on sensed gross body movements and a direction sensor

Publications (2)

Publication Number Publication Date
GB0610827D0 GB0610827D0 (en) 2006-07-12
GB2439553A true GB2439553A (en) 2008-01-02

Family

ID=36694758

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0610827A Withdrawn GB2439553A (en) 2006-06-01 2006-06-01 Video game control based on sensed gross body movements and a direction sensor

Country Status (6)

Country Link
US (1) US20090186698A1 (ja)
EP (1) EP2024044A1 (ja)
JP (1) JP2009538659A (ja)
CN (1) CN101495203A (ja)
GB (1) GB2439553A (ja)
WO (1) WO2007138245A1 (ja)

Families Citing this family (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8678896B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for asynchronous band interaction in a rhythm action game
US8678895B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for online band matching in a rhythm action game
WO2010006054A1 (en) 2008-07-08 2010-01-14 Harmonix Music Systems, Inc. Systems and methods for simulating a rock and band experience
US8465366B2 (en) 2009-05-29 2013-06-18 Harmonix Music Systems, Inc. Biasing a musical performance input to a part
US8449360B2 (en) 2009-05-29 2013-05-28 Harmonix Music Systems, Inc. Displaying song lyrics and vocal cues
WO2011056657A2 (en) 2009-10-27 2011-05-12 Harmonix Music Systems, Inc. Gesture-based user interface
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
US8702485B2 (en) 2010-06-11 2014-04-22 Harmonix Music Systems, Inc. Dance game and tutorial
US8550908B2 (en) 2010-03-16 2013-10-08 Harmonix Music Systems, Inc. Simulating musical instruments
US8562403B2 (en) 2010-06-11 2013-10-22 Harmonix Music Systems, Inc. Prompting a player of a dance game
US9358456B1 (en) 2010-06-11 2016-06-07 Harmonix Music Systems, Inc. Dance competition game
US9024166B2 (en) 2010-09-09 2015-05-05 Harmonix Music Systems, Inc. Preventing subtractive track separation
CN102008824A (zh) * 2010-10-22 2011-04-13 东莞市常平永柏高电子贸易部 一种游戏动作感应系统
CN102641591B (zh) * 2012-04-25 2014-07-16 浙江大学 交互式游戏装置
CN107153461B (zh) * 2017-05-08 2020-01-31 联想(北京)有限公司 一种控制显示对象的运动方式的方法和运动控制装置
US11116343B2 (en) * 2018-03-15 2021-09-14 Thermogenesis Group, Inc. Standing desk mat
US11387004B2 (en) 2018-03-15 2022-07-12 Thermogenesis Group, Inc. Standing desk mat
JP7258956B2 (ja) * 2018-08-20 2023-04-17 株式会社バンダイ ゲーム装置

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4281734A (en) * 1979-10-29 1981-08-04 Johnston Gary D Multi-function control system
GB2311362A (en) * 1996-03-20 1997-09-24 Nigel Keith Bouchier Robertson Foot-operated cursor control
US5718639A (en) * 1994-06-20 1998-02-17 Thrustmaster, Inc. Opto-electric golf club swing sensing system having vertically offset sensors
GB2376283A (en) * 2001-06-04 2002-12-11 Hewlett Packard Co Foot activated user interface
JP2004246445A (ja) * 2003-02-12 2004-09-02 Japan Science & Technology Agency ポインティング・デバイス

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5229756A (en) * 1989-02-07 1993-07-20 Yamaha Corporation Image control apparatus
JPH08103568A (ja) * 1994-10-04 1996-04-23 Utec:Kk 運動量入力機能付きゲーム機
JP3592051B2 (ja) * 1997-10-03 2004-11-24 任天堂株式会社 歩数計
JP3580519B2 (ja) * 1997-08-08 2004-10-27 株式会社ハドソン 運動用補助計器
US6428449B1 (en) * 2000-05-17 2002-08-06 Stanford Apseloff Interactive video system responsive to motion and voice command
FR2847689B1 (fr) * 2002-11-27 2005-01-21 Commissariat Energie Atomique Procede et dispositif de capture du mouvement d'un solide, utilisant au moins une camera et un capteur angulaire
US7233316B2 (en) * 2003-05-01 2007-06-19 Thomson Licensing Multimedia user interface
WO2006020846A2 (en) * 2004-08-11 2006-02-23 THE GOVERNMENT OF THE UNITED STATES OF AMERICA as represented by THE SECRETARY OF THE NAVY Naval Research Laboratory Simulated locomotion method and apparatus
US20070109259A1 (en) * 2005-11-11 2007-05-17 Xin Liu Exploring platform for virtual environment
WO2007086838A1 (en) * 2006-01-25 2007-08-02 Mattel, Inc. Electronic game device with hand and foot controls

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4281734A (en) * 1979-10-29 1981-08-04 Johnston Gary D Multi-function control system
US5718639A (en) * 1994-06-20 1998-02-17 Thrustmaster, Inc. Opto-electric golf club swing sensing system having vertically offset sensors
GB2311362A (en) * 1996-03-20 1997-09-24 Nigel Keith Bouchier Robertson Foot-operated cursor control
GB2376283A (en) * 2001-06-04 2002-12-11 Hewlett Packard Co Foot activated user interface
JP2004246445A (ja) * 2003-02-12 2004-09-02 Japan Science & Technology Agency ポインティング・デバイス

Also Published As

Publication number Publication date
GB0610827D0 (en) 2006-07-12
CN101495203A (zh) 2009-07-29
JP2009538659A (ja) 2009-11-12
EP2024044A1 (en) 2009-02-18
US20090186698A1 (en) 2009-07-23
WO2007138245A1 (en) 2007-12-06

Similar Documents

Publication Publication Date Title
US20090186698A1 (en) Game Controller
US20060262120A1 (en) Ambulatory based human-computer interface
US20100035688A1 (en) Electronic Game That Detects and Incorporates a User's Foot Movement
US20110306425A1 (en) Haptic Interface
Bogost The rhetoric of exergaming
US20080214305A1 (en) System and method for interfacing a simulation device with a gaming device
US9067097B2 (en) Virtual locomotion controller apparatus and methods
US20080242415A1 (en) Motion-based input for platforms and applications
US20060287089A1 (en) System and method for interfacing a simulation device with a gaming device
US9013408B2 (en) Game controller with clickable trackball
JPH10509058A (ja) ユーザー制御式ビデオゲーム併用運動システム
US20060258458A1 (en) System and method for interfacing a simulation device with a gaming device
US10120522B2 (en) User interface
KR20170105335A (ko) 가상 현실 기반의 운동 장치 및 시스템
US20110234493A1 (en) System and method for interacting with display floor using multi-touch sensitive surround surfaces
US20140171196A1 (en) Control Panel
AU2009210414A1 (en) A gaming method and apparatus for motivating physical activity
WO2010068901A2 (en) Interface apparatus for software
US20110218043A1 (en) Sports video game controller
GB2426565A (en) Foot operated control device with rotary joint
US20240303939A1 (en) Exercise system using augmented reality
US20100238110A1 (en) Locomotion interface device for involving bipedal movement in control over computer or video media
US20060142081A1 (en) Method for using a game pad as a realistic lower body game controller
KR200228393Y1 (ko) 파이트 게임용 풋키
Cardoso et al. Transcoding Action: Embodying the game

Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)