GB2368294A - Combat simulation toy with remote controlled vehicle and command centre. - Google Patents
Combat simulation toy with remote controlled vehicle and command centre. Download PDFInfo
- Publication number
- GB2368294A GB2368294A GB0026220A GB0026220A GB2368294A GB 2368294 A GB2368294 A GB 2368294A GB 0026220 A GB0026220 A GB 0026220A GB 0026220 A GB0026220 A GB 0026220A GB 2368294 A GB2368294 A GB 2368294A
- Authority
- GB
- United Kingdom
- Prior art keywords
- module
- vehicle
- command centre
- combat
- arrival
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
- A63H30/02—Electrical arrangements
- A63H30/04—Electrical arrangements using wireless transmission
Abstract
A combat simulator comprises a remotely controlled vehicle module 12 and a command centre module (13, Fig. 2). Both the vehicle module and the command centre module are provided with outputting means 18, 19 for emitting a beam of electromagnetic radiation, e.g. infra-red and detecting means 14 for detecting the arrival of a beam of electromagnetic radiation on at least a part of the module. They may also have an accumulating device which provides an indication of a predetermined number of hits being exceeded such as by modifying a function of the module. Sounds and lights may be provided to indicate operational status, represent damage, or simulate a combat related event. If the vehicle module is able to occupy a space beneath the command centre module, its performance may be enhanced.
Description
COMBAT SIMULATOR TECHNICAL FIELD This invention relates to a combat simulator.
Typically the simulator provides for one or more individuals to achieve an objective.
DISCLOSURE OF INVENTION
According to the present invention there is provided a combat simulator comprising: a mobile vehicle module including means for propelling the vehicle, means for steering the vehicle, out-putting means for emitting a beam of electromagnetic radiation (such as infrared) from the vehicle, and inputting means for detecting the arrival of a beam of electromagnetic radiation on at least a part of the vehicle; a remote control module for controlling the vehicle so as to enable the vehicle to be propelled, steered and to emit a beam of radiation as aforesaid ; and a command centre module including at least one outputting means for emitting a beam of electromagnetic radiation from the command centre module, and inputting means for detecting the arrival of a beam of electromagnetic radiation on at least a part of the command centre module.
According to a first preferred version of the present invention the mobile vehicle module includes an accumulating device whereby when the inputting means of the module has detected the arrival of one or more beams of radiation the accumulating device provides for an indication of a predetermined number of arrivals being exceeded such as by modifying a function of the vehicle module.
According to a second preferred version of the
present invention or of the first preferred version thereof the command centre module includes an accumulating device whereby when the inputting means of the module has detected the arrival of one or more beams of radiation the accumulating device provides for an indication of a predetermined number of arrivals being exceeded such as by modifying a function of the command centre module.
According to a third preferred version of the present invention or any preceding preferred version thereof the mobile vehicle module and/or the command centre module include sound and/or light generating means operable to indicate operational status, represent damage, or simulate a combat related event.
According to a fourth preferred version of the present invention or any preceding preferred version thereof the command centre module serves to define a region including reward means such that in the course of simulated combat in the event the mobile vehicle module is able to occupy the region then the inputting means of the vehicle module for at least a limited period is not responsive to the arrival of incoming radiation and the vehicle module is adapted to receive an award or awards such as enhanced outputting means functionality or reduction in damage accumulation.
According to a fifth preferred version of the present invention or any preceding preferred version thereof the simulation can be undertaken at discrete operational levels, a given operational level being characterised by the speed of operation of the outputting means of the vehicle module and/or the command centre module.
According to a sixth preferred version of the present invention or any preceding preferred version thereof the vehicle module and/or the command centre module are equipped with outputting means which can provide for simulations of more than one weapon either
by varying the output of a single outputting means or by providing more than one outputting means, each such means having an output differing from the other or other such means.
BRIEF DESCRIPTION OF DRAWINGS
An exemplary embodiment of the invention will now be described with reference to the accompanying drawings of a combat simulator of which:
Figure 1 shows a perspective view from above of a vehicle module ;
Figure 2 shows a perspective view from above of a command centre module;
Figure 3 shows the command centre module of
Figure 2 in plan view ; and
Figure 4 shows a perspective view from above of the command centre module having beneath it a vehicle module similar to that shown in Figure 1.
MODE OF CARRYING OUT THE INVENTION
Figure 4 shows a combat simulator 11 made up of a mobile vehicle module 12 and a command centre module 13.
Figure 1 shows the vehicle module 12 having a hollow hull 14 mounted on two externally mounted rear wheels 15,16 and a front internally mounted steerable wheel 17. The vehicle module 12 has housed within the hull 14 a battery powered motor driving rear wheels 15,16 ; a battery; a steering drive for the front wheel 17; an infra red radiation detector sensitive to radiation falling on most of the outside of hull 14; a sound generator; and a control unit which operates to regulate the speed and direction of travel of the
vehicle and to accumulate hits received by the vehicle module.
The vehicle module 12 is remotely controlled by a portable hand set enabling the vehicle module to be operated at a distance. The hand set enables the vehicle module 12 to be propelled and steered
The hull 14 has mounted on it two radiation emitters 18,19 which can emit beams of radiation of low power by means of which hits can be scored on the command centre module 13 as will be described hereafter.
An accumulator device within the hull serves to total the number of hits received on the hull 14. Once a predetermined number of hits has been reached the offensive power of the vehicle module can be progressively reduced such as by reducing the number of working emitters or reducing the rate at which they can be fired. A loudspeaker 20 outlet enables sound generated by the on-board sound generator to be emitted by the vehicle in response to the control unit.
Figures 2 to 4 variously show the command centre module 13 made up of a body 30 mounted on three legs 31-33 to leave a region R beneath the body 30 with sufficient clearance beneath the body 30 for the vehicle body 12 to pass beneath the command centre module 13.
Each leg 31-33 contains a gun post, respectively gun posts 34-36 each of which includes three infra red light emitting diodes firing randomly at a wide angle so as to provide 3600 ouf coverage around the command centre 13 against an advancing vehicle module. On the upper part of the body 30 three coloured light emitting diodes in the order green, yellow and red are provided to display the firing state of each of the
LED's in the gun posts 34-36. When a gun post is about to fire the green LED lights followed by yellow and
red when the gun post'fires'and the three LED's are extinguished.
The legs 31-33 each also contain a sensor serving to register a hit from an attacking vehicle module.
As the simulation proceeds the vehicle module 12 is operated so as to approach the command centre module 13. If the vehicle module manages to avoid terminal damage and get beneath the command centre module 13 into region R then it is rewarded such as by receiving a further number of lives, reduction in damage level, or additional or improved fire power.
The command centre module 13 can, as can the vehicle module 12, be equipped with sound and/or light generators operable, for example, to indicate operational status, represent damage, or simulate a combat related event. In addition the command centre 13 and/or the vehicle module 12 can be adapted to simulate damage by having a part or parts which can be released when a particular area is'hit'.
The exemplary embodiment functions at different levels which are selected at start up in response to an audible announcement. Three levels are envisaged the difference between the levels being the speed at which firing of the emitters can occur.
The command centre 13 protects itself by firing from the gun ports 31-33. The firing is independent from each leg and only one leg can fire at a time with firing occurring in random order. The time between each firing shortens as the level increases. The action starts with the command centre having a specified number of lives. Each hit on the command centre causes a life to be lost which can be indicated by way of a further set of LED displays. Once the specified number of lives has been lost the simulation is terminated.
INDUSTRIAL APPLICABILITY The exemplary embodiment describes a'point and shoot'simulation involving a moving and a fixed combatant. However more elaborate versions are readily provided where the vehicle module has to undertake a series of steps before being able to undertake the example as described.
The components described in the exemplary embodiment can be elaborated to include obstacles, additional targets and different surfaces to be crossed. Typically in addition to the command centre and the vehicle module other targetable items can be located in the play area in which the command centre is located and through which the vehicle module moves.
Thus in a domestic environment a simple target module or other active or passive unit can be fixed to a wall, items of furniture to respond in a variety of ways to being struck by emission (whether'fire'or wireless transmissions) from command centre or vehicle.
The vehicle and command centre modules are readily manufactured from existing materials, components and processors. The infra red emitters operate at very low powers and the radiation involved is incapable of causing significant damage to a user even in the unlikely event of continuous contact for an extended period.
Claims (8)
- CLAIMS : 1. A combat simulator comprising : a mobile vehicle module including means for propelling the vehicle, means for steering the vehicle, out-putting means for emitting a beam of electromagnetic radiation (such as infra-red) from the vehicle, and inputting means for detecting the arrival of a beam of electromagnetic radiation on at least a part of the vehicle ; a remote control module for controlling the vehicle so as to enable the vehicle to be propelled, steered and to emit a beam of radiation as aforesaid; and a command centre module including at least one outputting means for emitting a beam of electromagnetic radiation from the command centre module, and inputting means for detecting the arrival of a beam of electromagnetic radiation on at least a part of the command centre module.
- 2. A combat simulator as claimed in Claim 1 wherein the mobile vehicle module includes an accumulating device whereby when the inputting means of the module has detected the arrival of one or more beams of radiation the accumulating device provides for an indication of a predetermined number of arrivals being exceeded such as by modifying a function of the vehicle module.
- 3. A combat simulator as claimed in any preceding claim wherein the command centre module includes an accumulating device whereby when the inputting means of the module has detected the arrival of one or more beams of radiation the accumulating device provides for an indication of a predetermined number of arrivals being exceeded such as by modifying afunction of the command centre module.
- 4. A combat simulator as claimed in any preceding claim wherein the mobile vehicle module and/or the command centre module include sound and/or light generating means operable to indicate operational status, represent damage, or simulate a combat related event.
- 5. A combat simulator as claimed in any preceding claim wherein the command centre module serves to define a region including reward means such that in the course of simulated combat in the event the mobile vehicle module is able to occupy the region then the inputting means of the vehicle module for at least a limited period is not responsive the arrival of incoming radiation and the vehicle module is adapted to receive an award or awards such as enhanced outputting means functionality or reduction in damage accumulation.
- 6. A combat simulator as claimed in any preceding claim wherein the simulation can be undertaken at discrete operational levels a given operational level being characterised by the speed of operation of the outputting means of the vehicle module and/or the command centre module.
- 7. A combat simulator as claimed in any preceding claim wherein the vehicle module and/or the command centre module are equipped with outputting means which can provide for simulations of more than one weapon either by varying the output of a single outputting means or by providing more than one outputting means, each such means having an output differing from the other or other such means.
- 8. A combat simulator as hereinbefore described with reference to the accompanying drawings.
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0026220A GB2368294A (en) | 2000-10-26 | 2000-10-26 | Combat simulation toy with remote controlled vehicle and command centre. |
PCT/GB2001/000030 WO2002035174A1 (en) | 2000-10-26 | 2001-01-05 | Combat simulator |
AU2001223851A AU2001223851A1 (en) | 2000-10-26 | 2001-01-05 | Combat simulator |
EP01900174A EP1337801A1 (en) | 2000-10-26 | 2001-01-05 | Combat simulator |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0026220A GB2368294A (en) | 2000-10-26 | 2000-10-26 | Combat simulation toy with remote controlled vehicle and command centre. |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0026220D0 GB0026220D0 (en) | 2000-12-13 |
GB2368294A true GB2368294A (en) | 2002-05-01 |
Family
ID=9902018
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0026220A Withdrawn GB2368294A (en) | 2000-10-26 | 2000-10-26 | Combat simulation toy with remote controlled vehicle and command centre. |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1337801A1 (en) |
AU (1) | AU2001223851A1 (en) |
GB (1) | GB2368294A (en) |
WO (1) | WO2002035174A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2007147174A1 (en) * | 2006-06-14 | 2007-12-21 | Robonica (Pty) Ltd | Targeting system for a robot gaming environment |
RU2724624C1 (en) * | 2019-08-23 | 2020-06-25 | Алексей Викторович Бебенин | High-level vehicle for firing at targets with light beams |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4810224A (en) * | 1987-03-09 | 1989-03-07 | Devincent Robert J | Combat toy with telemetry controlled destruct simulation |
US4938483A (en) * | 1987-11-04 | 1990-07-03 | M. H. Segan & Company, Inc. | Multi-vehicle interactive toy system |
US5127658A (en) * | 1989-12-01 | 1992-07-07 | Openiano Renato M | Remotely-controlled light-beam firing and sensing vehicular toy |
US5741185A (en) * | 1997-02-05 | 1998-04-21 | Toymax Inc. | Interactive light-operated toy shooting game |
WO1998040689A1 (en) * | 1997-03-11 | 1998-09-17 | Octavia Design Limited | Combat simulator |
WO1999054016A1 (en) * | 1998-04-21 | 1999-10-28 | Toymax Inc. | Light shooting and detecting toy figures |
GB2337467A (en) * | 1998-05-21 | 1999-11-24 | Cormorant Properties Limited | Simulated shooting game |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4844474A (en) * | 1988-01-19 | 1989-07-04 | Mattel, Inc. | Exploding toy apparatus |
US5375847A (en) * | 1993-10-01 | 1994-12-27 | The Fromm Group Inc. | Toy assembly |
-
2000
- 2000-10-26 GB GB0026220A patent/GB2368294A/en not_active Withdrawn
-
2001
- 2001-01-05 WO PCT/GB2001/000030 patent/WO2002035174A1/en not_active Application Discontinuation
- 2001-01-05 AU AU2001223851A patent/AU2001223851A1/en not_active Abandoned
- 2001-01-05 EP EP01900174A patent/EP1337801A1/en not_active Withdrawn
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4810224A (en) * | 1987-03-09 | 1989-03-07 | Devincent Robert J | Combat toy with telemetry controlled destruct simulation |
US4938483A (en) * | 1987-11-04 | 1990-07-03 | M. H. Segan & Company, Inc. | Multi-vehicle interactive toy system |
US5127658A (en) * | 1989-12-01 | 1992-07-07 | Openiano Renato M | Remotely-controlled light-beam firing and sensing vehicular toy |
US5741185A (en) * | 1997-02-05 | 1998-04-21 | Toymax Inc. | Interactive light-operated toy shooting game |
WO1998040689A1 (en) * | 1997-03-11 | 1998-09-17 | Octavia Design Limited | Combat simulator |
WO1999054016A1 (en) * | 1998-04-21 | 1999-10-28 | Toymax Inc. | Light shooting and detecting toy figures |
GB2337467A (en) * | 1998-05-21 | 1999-11-24 | Cormorant Properties Limited | Simulated shooting game |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2007147174A1 (en) * | 2006-06-14 | 2007-12-21 | Robonica (Pty) Ltd | Targeting system for a robot gaming environment |
RU2724624C1 (en) * | 2019-08-23 | 2020-06-25 | Алексей Викторович Бебенин | High-level vehicle for firing at targets with light beams |
WO2021040571A1 (en) * | 2019-08-23 | 2021-03-04 | Алексей Викторович БЕБЕНИН | Highly manoeuverable vehicle for shooting at targets with light beams |
Also Published As
Publication number | Publication date |
---|---|
AU2001223851A1 (en) | 2002-05-06 |
GB0026220D0 (en) | 2000-12-13 |
WO2002035174A1 (en) | 2002-05-02 |
EP1337801A1 (en) | 2003-08-27 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |