GB2348820A - A replaceable roulette wheel - Google Patents

A replaceable roulette wheel Download PDF

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Publication number
GB2348820A
GB2348820A GB0010132A GB0010132A GB2348820A GB 2348820 A GB2348820 A GB 2348820A GB 0010132 A GB0010132 A GB 0010132A GB 0010132 A GB0010132 A GB 0010132A GB 2348820 A GB2348820 A GB 2348820A
Authority
GB
United Kingdom
Prior art keywords
wheel
compartments
compartment
ball
gaming apparatus
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB0010132A
Other versions
GB2348820B (en
GB0010132D0 (en
Inventor
Michael John Lerwill
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Coinmaster Gaming Ltd
Original Assignee
Coinmaster Gaming Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from GBGB9921521.2A external-priority patent/GB9921521D0/en
Application filed by Coinmaster Gaming Ltd filed Critical Coinmaster Gaming Ltd
Publication of GB0010132D0 publication Critical patent/GB0010132D0/en
Priority to PCT/GB2000/003505 priority Critical patent/WO2001019470A2/en
Priority to AU70296/00A priority patent/AU7029600A/en
Publication of GB2348820A publication Critical patent/GB2348820A/en
Application granted granted Critical
Publication of GB2348820B publication Critical patent/GB2348820B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/0005Automatic roulette
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/2408Touch-sensitive buttons
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2436Characteristics of the input
    • A63F2009/2442Sensors or detectors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/0088Roulette games with a plurality of balls used during one game

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)
  • Time Recorders, Dirve Recorders, Access Control (AREA)
  • Toys (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

A gaming apparatus comprises a replaceable wheel 2 mounted for horizontal rotation, a peripheral region of the upper surface divided into compartments 14 and means for counting the number of compartments as the wheel is rotated the apparatus being arranged to automatically reconfigure itself according to the number of compartments. A circular set of apertures 20 may be provided with each aperture corresponding with a respective compartment, and a reference aperture 18 for measuring each complete rotation. A sensor 40 may be provided for sensing the apertures 20, another 42 to detect the reference aperture 18 and a third 44 to sense whether a passing compartment is occupied by a ball. Display means might be used to show the identity of the occupied compartment and show an animated display of the rotating wheel. The identity of the occupied compartment may be used to display a stored simulated image of the wheel to a player. A plurality of balls may be used in the apparatus and strikers positioned above the wheel may be used to ensure that all the balls come to rest in compartments. A ball delivery arrangement is described which comprises a pair of opposed spring-biassed solenoid strikers which may operate in sequence or at random. A channel is described whereby a ball occupying a compartment forms a substantially smooth surface across which a ball may freely run.

Description

2348820 Gaming Apparatus The present invention relates to a gaming
apparatus and more particularly to a gaming apparatus based on the game of roulette.
The game of roulette has, for many years, provided 5 entertainment in casinos and other gaming establishments.
To play the game of roulette, a horizontal ly- oriented circular wheel, having a peripheral region divided into a plurality of numbered compartments, is spun in either a clockwise or an anti-clockwise direction about its axis. A ball is released onto the surface of the spinning wheel where it is randomly deflected before eventually coming to rest in one or other of the compartments.
Players of the game bet on which compartment or subgroup of compartments the ball is going to fall into by placing tokens or "chips" at appropriate locations on a betting table.
Traditionally, a croupier has been required to manually operate the roulette wheel and to supervise betting. However, with the advent of affordable electronic technology, it has now become possible to provide a fully automated roulette wheel based gaming apparatus and a number of such systems are already in use.
Under different international jurisdictions, the number of numbered compartments which must be provided by a roulette wheel can vary, thus requiring a manufacturer to produce a range of gaming machines.
We have now devised an arrangement which overcomes this limitation.
In accordance with the present invention, there is provided a gaming apparatus comprising:
2 a replaceable wheel mounted for rotation about its axis in a horizontal plane, a peripheral region of the upper surface of the wheel being divided into a plurality of compartments; and means for counting the number of compartments of the wheel as the wheel is rotated; the apparatus being arranged to automatically reconfigure itself, each time the wheel is replaced, according to the number of compartments counted by the counting means.
Preferably the upper and lower surfaces of the wheel are connected by a circular arrangement of apertures, each corresponding with a respective compartment, and a reference aperture, the counting means comprising:
a first fixed-position sensor mounted below the wheel for detecting as each of the circular arrangement of apertures passes overhead; a second fixed-position sensor mounted below the wheel for detecting the reference aperture as it passes overhead; and means for counting, as the wheel is rotated, the number of apertures detected by the first sensor between successive detections of the reference aperture by a second fixed-position sensor.
To determine the identity of an occupied compartment of the wheel, a third fixed-position sensor is preferably arranged to detect whether a passing compartment of the wheel is occupied by a ball, the apparatus being arranged to count the number of compartments passing the first sensor in the time interval between the reference aperture being detected by the first sensor and an occupied compartment being detected by the third sensor.
In existing automated gaming apparatus, it is desirable for players to sit at respective consoles around a roulette wheel so that they are each able to watch the operation of the 3 wheel, However, this necessarily limits the number of people who can play the apparatus at any one time.
It is known to provide such an apparatus with a video camera which relays an image of the roulette wheel to the screen of one or more remote monitors, thus enabling an increased number of persons to play the apparatus. However, the image provided by a camera is typically of a very poor quality.
To overcome this limitation, the apparatus of the present invention is preferably arranged:
to identify which compartment of the wheel is occupied by a ball; and to display a stored image corresponding to the compartment identified as being occupied.
The stored image is preferably a simulated image of the whole or a portion of the actual wheel, giving the player the impression that he is viewing the actual wheel of the apparatus. Preferably the simulated image is stored as a digitised image of an actual wheel. Preferably, whilst the ball is in play and before it comes to rest in a compartment, the display means provides an animated display of a rotating wheel, which may comprise a sequence of digitised images of an actual wheel.
In existing automated gaming apparatus, the outcome of play is determined by identifying the compartment in which a single ball comes to rest. However, this arrangement, which reflects the traditional rules of play of the game of roulette, is unnecessarily limited in the range of different bets that it can provide.
To overcome this limitation, the apparatus of the present invention may be arranged:
to deliver a plurality of balls to the surface of the wheel; to identify which of the compartments of the 4 wheel are simultaneously occupied by balls; and to provide a payout according to the compartments identified as being occupied.
Thus the apparatus may be used to play Keno or another 5 such game.
A limitation of such an apparatus, particularly when using a conventional roulette wheel, is that a ball coming to rest adjacent an already occupied compartment may become trapped and therefore fail to enter a compartment.
To overcome this limitation, the apparatus of the present invention preferably comprises at least one striker, most preferably in the form of a swinging pendulum, positioned above the wheel, for dislodging any ball which may become trapped. Preferably the or each striker is arranged to deflect balls into unoccupied compartments of the wheel.
As an alternative or, more preferably, in addition to providing the apparatus with one or more strikers, the wheel may be arranged for balls to enter the compartments thereof via a circular channel extending around the wheel and through respective entrance passages formed in the radially innermost edges of the compartments. Each compartment is sized to accommodate a single ball so as to present a substantially smooth surface at its entrance from said channel, across which a ball may freely run. Where one or more strikers are provided, these preferably form obstructions in said channel.
An embodiment of the present invention will now be described by way of an example only and with reference to the accompanying drawings, in which:
Figure 1 is a perspective view of an automated gaming apparatus in accordance with the present invention; Figure 2 is a plan view of the roulette wheel of the gaming apparatus of Figure 1; Figure 3 is a section through a sub-assembly of the apparatus; Figures 4 and 5 are two different perspective views of the ball release sub-assembly of the apparatus; Figure 6 is an example of a simulated screen display that might be provided by the apparatus; -Figure 7 is a plan view of a second embodiment of roulette wheel in accordance with the present invention; and Figure 8 is a perspective view of a portion of the roulette wheel of Figure 7.
Referring to Figure 1 of the drawings, an automated roulette-wheel based gaming apparatus is shown comprising a roulette wheel 2 encased beneath a domed canopy 4, a plurality of operating consoles 6, each having a respective touch sensitive screen interface 6, and an elevated screen display 10.
The roulette wheel 2 of the apparatus is shown in detail in Figure 2 and comprises an inclined peripheral region 12 encircling a plurality of compartments 14. The base of each compartment 14 is formed with an aperture 16 having a diameter slightly greater than that of the ball used to play the apparatus.
The wheel 2 is also formed with a reference aperture 18 and a circular arrangement of apertures 20, each corresponding with a respective compartment 14, the apertures 20 being used to determine the number corresponding with an occupied compartment, as will be explained in more detail below.
When the wheel 2 is fitted in place to an upright rotatable shaft 22, as shown in Figure 3, the apertures 16 of the compartments 14 overlie the static surface of an annular track 24 such that a ball, e.g. 26, coming to rest in one of the compartments will roll along the surface of the track 24 as the wheel 2 is rotated. The shaft 22 is rotated by an electric motor 28, which drives the shaft via a gearbox 30.
A portion 32 of the track 24 is pivotally mounted and connected to a solenoid or pneumatically operated plunger 34 6 such that when the plunger 34 is retracted by the solenoid 36, the pivotally mounted portion 32 is displaced away from the underside of the wheel 2 (as shown) to allow a ball, e.g. 38, carried in a compartment 14 passing over the pivotally mounted portion-32, to fall through the aperture 16 in the base of that compartment to be recovered.
As shown in Figure 3, a first optical sensor 40 mounted below the wheel 2 is arranged to detect the apertures 20 in the wheel 2 as they pass overhead. A second optical sensor 42 mounted adjacent the first sensor 40 is arranged to detect the reference aperture 18 of the wheel as it passes overhead. An optical transmitter 44 is arranged to transmit a light beam, through opposed apertures 46,48 formed respectively in the inner and outer walls of each compartment 14, to a third optical sensor SO, such that the beam is broken by a ball sitting (as shown) in a passing compartment 14.
The arrangement of three optical sensors 40,42,50 allows the number corresponding to an occupied compartment to be determined by counting the number of apertures 20 to pass the first sensor 40 in the time interval between the reference aperture 18 being detected by the second sensor 42 and the occupied compartment being detected the third sensor 50.
The arrangement of optical sensors 40,42,50 also allows the apparatus to automatically reconfigure itself when the wheel 10 is replaced with one having a greater or lesser number of compartments 14, by counting the number of apertures 20 detected by the first sensor 40 between successive detections of the reference aperture 18 by the second sensor 42.
A ball is delivered to the roulette wheel 2 by the arrangement shown in Figures 4 and 5 which is incorporated into a circular wall surrounding the wheel 2.
The ball delivery arrangement comprises a pair of opposed spring-biased solenoid operated strikers 52,54, arranged to fire a ball, e.g. 56, along one or other of two 7 opposi tely- directed tangential delivery channels 58, 60 and around the periphery of the wheel 2. The direction in which the ball is fired for each play of the game is either predetermined sequence or is chosen at random. 5 -The solenoid operated strikers 52,54 are selectively operated by an electrical circuit (not shown) which varies, in sequence or at random, the magnitude of the driving signal applied to the chosen solenoid. The driving signal is provided by discharging a capacitor through the solenoid, the amount of charge stored by the capacitor thus determining the force with which the ball is struck.
The capacitor is charged from the output of a digital to analogue converter of the driving circuit, so that the amount of charge stored by the capacitor is determined by the digital value applied to the input of the converter.
A gate 62 is normally raised, to prevent a ball from being prematurely dislodged from its seat, but may be lowered for the ball to be delivered. The gate 62 is mounted to the spring-biased plunger 64 of a solenoid 66 for raising and lowering the gate. When the gate 62 is fully lowered, a portion 68 of the plunger 64 projecting from the base of the solenoid 66 operates a microswitch 70, thereby causing the ball to be struck by one or other of the solenoid operated plungers 52, 54.
Referring once again to Figure 1, each screen of the elevated screen display 10 provides a display corresponding to the state of play of a game. When a ball is in play, but has not yet come to rest in a compartment 14, an animated digitised image of a roulette wheel is displayed. When the ball has come to rest in a compartment 14, an image such as that shown in Figure 6 is displayed to indicate the occupied compartment, as determined from the output of the optical sensors 40,42,50. The images displayed are such that a player viewing the screens will assume that he is looking at a relayed image of the 8 roulette wheel 2 and not a simulated image. The elevated screen display 10 may also be used to present advertising or other information.
Whilst the apparatus described is intended primarily for use-with a single ball to provide a single winning number, a plurality of balls might instead be released onto the surface of the wheel at each play, to provide a plurality of different winning numbers. In this case, an alternative, rapid fire ball delivery mechanism might be provided. For example the balls might be carried upwards by and thrown, one at a time, from the top of a rotating Archimedean screw. Alternatively, a supply of pressurised air may be provided for blowing balls onto the surface of the wheel.
Where a number of balls are released onto the surface of the wheel at each play, it will be appreciated that any ball coming to rest adjacent an already occupied compartment may become trapped and therefore fail to enter a compartment. Figures 7 and 8 shown an alternative embodiment of roulette wheel 80 which may be used to alleviate this problem. 20 The wheel of Figures 7 and 8 is arranged for balls,to enter the compartments 82 thereof via a circular channel 84 and through respective entrance passages 86 formed in the radially innermost edges of the compartments. Each compartment 82 is sized to accommodate a single ball so as to present a substantially smooth surface at its entrance 86 from the channel 84, across which a ball may freely run.
one or more strikers in the form of swinging pendulums (not shown) are also mounted above the wheel, and form obstructions in the channel 84 for dislodging any ball which may become trapped. The incident surface of each striker is shaped to deflect balls from the channel into unoccupied compartments of the wheel.
The apparatus thus described is readily adapted for roulette wheels having different numbers of compartments.
9 Whilst typically the different compartments carry respective numbers to identify them, they may be identified by any other appropriate system of indicia. Also, whilst the apparatus has been described in the form of a roulette apparatus, it may be arranged to play any other game requiring a rotary wheel provided with a series of compartments to receive a ball released onto the wheel.

Claims (1)

  1. Claims
    1) A gaming apparatus comprising: a replaceable wheel mounted for rotation about its axis in a horizontal plane, a peripheral region of the upper surface of the wheel being divided into a plurality of compartments; and means for counting the number of compartments of the wheel as the wheel is rotated; the apparatus being arranged to automatically reconfigure itself, each time the wheel is replaced, according to the number of compartments counted by the counting means.
    2) A gaming apparatus as claimed in Claim 1, wherein the upper and lower surfaces of the wheel are connected by a circular arrangement of apertures, each corresponding with a respective compartment, and a reference aperture, the counting means comprising: a first fixed-position sensor mounted below the wheel for detecting as each of the circular arrangement of apertures passes overhead; 20 a second fixed-position sensor mounted below the wheel for detecting the reference aperture as it passes overhead; and means for counting, as the wheel is rotated, the number of apertures detected by the first sensor between successive detections of the reference aperture by a second fixed-position sensor.
    3) A gaming apparatus as claimed in Claim 2, comprising a third fixed-position sensor arranged to detect whether a passing compartment of the wheel is occupied by a ball, the apparatus being arranged to count the number of compartments passing the first sensor in the time interval between the reference aperture being detected by the first sensor and an 11 occupied compartment being detected by the third sensor.
    4) A gaming apparatus as claimed in any preceding claim arranged:
    -to identify which compartment of the wheel is occupied 5 by a ball; and to display a stored image corresponding to the compartment identified as being occupied.
    5) A gaming apparatus as claimed in Claim 4, wherein the stored image is a simulated image of the whole or a portion of the actual wheel, giving the player the impression that he is viewing the actual wheel of the apparatus.
    6) A gaming apparatus as claimed in Claim 5, wherein the simulated image is stored as a digitised image of an actual wheel.
    7) A gaming apparatus as claimed in any of Claims 4 to 6, arranged such that, whilst the ball is in play and before it comes to rest in a compartment, the display means provides an animated display of a rotating wheel.
    8) A gaming apparatus as claimed in Claim 7, wherein the animated display comprises a sequence of digitised images of an actual wheel. 9) A gaming apparatus as claimed in any preceding claim, arranged: 25 to deliver a plurality of balls to the surface of the wheel; to identify which of the compartments of the wheel are simultaneously occupied by balls; and to provide a payout according to the compartments 12 identified as being occupied.
    10) A gaming apparatus as claimed in Claim 9, comprising a t least one striker positioned above the wheel, for dislodging any ball which may become trapped.
    11) A gaming apparatus as claimed in Claim 10, wherein the or each striker comprises a swinging pendulum.
    12) A gaming apparatus as claimed in Claim 10 or Claim 11, wherein the or each striker is arranged to deflect balls into unoccupied compartments of the wheel.
    13) A gaming apparatus as claimed in any of Claims 9 to 12, wherein the wheel is arranged for balls to enter the compartments thereof via a circular channel extending around the wheel and through respective entrance passages formed in the radially innermost edges of the compartments, each compartment being sized to accommodate a single ball so as to present a substantially smooth surface at its entrance from said channel, across which a ball may freely run.
    14) A gaming apparatus as claimed in Claim 13, appended to Claim 10, wherein the or each striker forms a respective obstruction in the channel.
GB0010132A 1999-09-13 2000-04-27 Gaming apparatus Expired - Fee Related GB2348820B (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
PCT/GB2000/003505 WO2001019470A2 (en) 1999-09-13 2000-09-13 Gaming apparatus
AU70296/00A AU7029600A (en) 1999-09-13 2000-09-13 Gaming apparatus

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GBGB9921521.2A GB9921521D0 (en) 1999-09-13 1999-09-13 Gaming apparatus
GB0001488A GB0001488D0 (en) 1999-09-13 2000-01-24 Gaming apparatus

Publications (3)

Publication Number Publication Date
GB0010132D0 GB0010132D0 (en) 2000-06-14
GB2348820A true GB2348820A (en) 2000-10-18
GB2348820B GB2348820B (en) 2002-01-16

Family

ID=26243451

Family Applications (10)

Application Number Title Priority Date Filing Date
GB0001488A Ceased GB0001488D0 (en) 1999-09-13 2000-01-24 Gaming apparatus
GB0010138A Expired - Fee Related GB2349098B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010136A Expired - Fee Related GB2349097B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010129A Expired - Fee Related GB2348818B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010132A Expired - Fee Related GB2348820B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010130A Expired - Fee Related GB2348819B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010141A Withdrawn GB2349004A (en) 1999-09-13 2000-04-27 Gaming apparatus with an upwardly displaceable payment enclosure
GB0010135A Expired - Fee Related GB2349096B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010143A Expired - Fee Related GB2348822B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010142A Expired - Fee Related GB2348821B (en) 1999-09-13 2000-04-27 Gaming apparatus

Family Applications Before (4)

Application Number Title Priority Date Filing Date
GB0001488A Ceased GB0001488D0 (en) 1999-09-13 2000-01-24 Gaming apparatus
GB0010138A Expired - Fee Related GB2349098B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010136A Expired - Fee Related GB2349097B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010129A Expired - Fee Related GB2348818B (en) 1999-09-13 2000-04-27 Gaming apparatus

Family Applications After (5)

Application Number Title Priority Date Filing Date
GB0010130A Expired - Fee Related GB2348819B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010141A Withdrawn GB2349004A (en) 1999-09-13 2000-04-27 Gaming apparatus with an upwardly displaceable payment enclosure
GB0010135A Expired - Fee Related GB2349096B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010143A Expired - Fee Related GB2348822B (en) 1999-09-13 2000-04-27 Gaming apparatus
GB0010142A Expired - Fee Related GB2348821B (en) 1999-09-13 2000-04-27 Gaming apparatus

Country Status (1)

Country Link
GB (10) GB0001488D0 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2344540B (en) * 1997-09-01 2002-02-20 Nrc Group Ltd A roulette wheel assembly and table arrangement
GB9928766D0 (en) * 1999-12-07 2000-02-02 Project Leisure Ltd Gaming apparatus
SI22085A (en) * 2005-08-26 2007-02-28 Zuum D.O.O. Electronic playing roulette
GB2456577A (en) * 2008-01-21 2009-07-22 Nrc Group Plc Roulette wheel with ball return trapdoor

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EP0046306A1 (en) * 1980-08-19 1982-02-24 Perner, Erich Roulette game
GB2284499A (en) * 1993-12-03 1995-06-07 Mcnally Gaming Limited Gaming machines

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US4396193A (en) * 1981-05-18 1983-08-02 Imagineering, Inc. Roulette wheel directional sensing apparatus
DE3514091A1 (en) * 1985-04-19 1986-12-18 Rodolfo Vitoria Bacaicoa Castellanos ENTERTAINMENT ROULET
AR243773A1 (en) * 1988-03-07 1993-09-30 Ricardo Addiechi Improvements to roulette for games of chance.
FR2709253B1 (en) * 1993-08-27 1995-10-13 Chateau Clotaire Raoul Georges Roulette game with multiple balls.
DE4434126C1 (en) * 1994-09-23 1996-03-21 Atronic Casino Technology Dist Removal device for banknote unit of games machine
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JPH08229191A (en) * 1995-02-28 1996-09-10 Taihei Giken Kogyo Kk Roulette game machine
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Publication number Priority date Publication date Assignee Title
EP0046306A1 (en) * 1980-08-19 1982-02-24 Perner, Erich Roulette game
GB2284499A (en) * 1993-12-03 1995-06-07 Mcnally Gaming Limited Gaming machines

Also Published As

Publication number Publication date
GB2348822B (en) 2002-01-16
GB0010136D0 (en) 2000-06-14
GB2349098A (en) 2000-10-25
GB0010130D0 (en) 2000-06-14
GB2349004A (en) 2000-10-18
GB2348821B (en) 2002-01-23
GB2348819B (en) 2002-01-16
GB2348818A (en) 2000-10-18
GB2349096B (en) 2002-01-16
GB0010135D0 (en) 2000-06-14
GB2348820B (en) 2002-01-16
GB2348822A (en) 2000-10-18
GB2348818B (en) 2002-01-16
GB2349097A (en) 2000-10-25
GB0010129D0 (en) 2000-06-14
GB0010138D0 (en) 2000-06-14
GB0010143D0 (en) 2000-06-14
GB2349098B (en) 2002-01-16
GB2349096A (en) 2000-10-25
GB2348819A (en) 2000-10-18
GB0010142D0 (en) 2000-06-14
GB2349097B (en) 2002-01-16
GB0010132D0 (en) 2000-06-14
GB0001488D0 (en) 2000-03-15
GB2348821A (en) 2000-10-18
GB0010141D0 (en) 2000-06-14

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Legal Events

Date Code Title Description
732E Amendments to the register in respect of changes of name or changes affecting rights (sect. 32/1977)
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20050427