GB2148675A - Transparent support for association with TV screen - Google Patents

Transparent support for association with TV screen Download PDF

Info

Publication number
GB2148675A
GB2148675A GB08426096A GB8426096A GB2148675A GB 2148675 A GB2148675 A GB 2148675A GB 08426096 A GB08426096 A GB 08426096A GB 8426096 A GB8426096 A GB 8426096A GB 2148675 A GB2148675 A GB 2148675A
Authority
GB
United Kingdom
Prior art keywords
square
squares
providing
screen
support according
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB08426096A
Other versions
GB8426096D0 (en
Inventor
Carlotta Argondizzo
Campanile Raffaele Festa
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of GB8426096D0 publication Critical patent/GB8426096D0/en
Publication of GB2148675A publication Critical patent/GB2148675A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8064Quiz

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

A transparent support to be applied to the screen of a T.V. set has drawn upon it diagrams and/or schemes for use in conjunction with educational programs, quiz games or the like. The support may be of an acetate material which adheres to the screen by electrostatic effects and which may be written on with a felt pen. Diagrams for many different games/programmes are described. <IMAGE>

Description

SPECIFICATION Supportfor sketches, diagrams and the like to be appliedto the TV. screen forquiz games orthe like The present invention provides for a transparent supportthatcan be applied to the screen of common T.V. sets and used on the occasion of special telecasts concerning plays, quiz games or programs having educational aims.
Th a support according to the invention adheres to thetelevision screeen to which it has been applied allowing thus to place diagrams, sketches, networks or whateverelse is necessary over a determined area ofthe screen. T.V. programs are becoming more and more popularwherethe viewers are invited to take part in quiz games, tests and the like. The hosts of such kind of telecasts often resort to tables, boards or luminous devices, e.g.to mark the answers orthe scores ofthe competitors.
To the end of getting the audience to participate even more in the program being broadcast in studio, the present invention provides for a support for sketches, diagrams orthe like, of simple and easy application, allowing the spectatorto reproduce on the screen of his own T.V. set the necessary diagrams or schemes. The supportwill preferable comprise a detachable pars which makes possiblefortheviewer to send his answers or solutions to the television broadcasting that program, answers that can be verified during the next transmission.
The present invention will be now described in detail, with special reference to the accompanying figures from 1 to 12, which illustrate different ways of use of the support according to the invention. Said support consists essentially of a sheet made of acetate or analogous transparent plastic material, on which there are graphically reproduced the signs, namely drawings, figures, words, graphs or the like provided for a determined telecasting.
This acetate sheet may be laid directly on the screen ofthe T.V. set, to which it sticks due to the static electricity present on the tube during working. The sizes ofthe sheet mayvary in accordance with the exigencies and the T.V. set type; they will be preferably such, anyhow, as to allowforthe insertion of the sheet in magazines, periodicals and the like.
More particularly, the sizes of an acetate sheet taking up halfthe screen will be, for instance, of cm 30 x 21 and cm 18 x 12for24 and 18 inch screens, respectively.
As already said, the graphic aspect of the acetate sheet mayvary each time according to the kind of program with which it should be used. By way of example, let'stake a sheet on which a maze is sketched. What the viewer is requested to do is to follQwthe path with a pen, in the shortest possible time. (the passing of minutes and seconds is visible in a cornerofthe screen).
Manvobstacles -which are made visible each time bythestudio- are set in the way, and should be overcome.
Another example is that of Fig. 1, where the acetate card is divided in four squares. In this case the game consists in applying the sheetto the screen during a certain telecast, and guessing in which square a predetermined image will appear. The sheet of fig. 2, instead, may serve e.g. for detecting a detail that should appear inscribed on the inside of an area represented, in this case, by a circle.
In this case too, as in the previous one, the indication oftime may be given in a proper area, atone corner of the sheet.
The card illustrated in fig. 3 permits to play a sort of battle of ships. While the adversary marks are displayed on the screen, the viewer may draft his own signs witch a felt pen orthe like. In the scheme of fig. 4a series of letters, apparently meaningless, are scattered on the inside of a square.
The player should put these letters togethertoform a number of words "disguised" in the scheme. The words can be read diagonally (two directions), across and down and can all be written in both directions.
As the found out words appear on the telescreen, the utilized letters should be stroke out from the scheme.
The diagram offig. 5 isforfilling in a crossword as the clues appear on the screen and the time allowed for answering appears on thetop leftsquare.
The example of fig. 6 refers to a diagram allowing to draw an individual's psychological profile. The game consists in coupling questions which appear each time in square 1 with one ofthe answers indicated in squares 2 and 3. Then somefigures contained in square 4will be stressed e.g. by means of winking light orthe like. According to thefigures making up the birth year of the participant, the latter can read the result in one of the squares 5, preferably marked by different colours. Another game can be made with this sheet, that is fining the figure 120 by adding the figures adjacent in all directions in square 4, starting from the 3 in the top left corner and ending atthe 3 in the lower right corner.
The sheet offig.7allowstheviewerto make matest which tells him how hisfuture will be, day by day, for one month. The sheet is divided in a series of small squares 6 indicating each a day ofthe month. The squares with the figures over 31 may be used for other players.
In the square 7 there appear questions and the corresponding answers are reading in square 8 below.
To each of these answers there correspond a predetermined score, that can be marked by shifting a magnetic arrow on the card surface in a progressive or regressive order, according to the obtained score. The arrow can be moved over a certain period of time, indicated in square 9. Atthe end ofthis operation, all the squares will light up, indicating each the situation ofthe day corresponding to the square at which the arrow has arrived.
By repeating these operations several times, various forecasts will associate with the different days of the month.
The sheet offig. 8 shows rough drafts of drawings that should be completed by the televiewer. In the course ofthetelecast, atfixed intervals preceded bya signal appearing in the lower right square, a small figure can be read on the screen that indicates the direction to be followed with the marking pen to add further particulars to the drawings to be realized. The game consists in trying to guess the right direction before receiving the hint.
By means of the symbols offig. 9 it is possible to obtain the player's psychological profile by answering a series of tests. The answers correspond to the symbols that appear in the pyramid and that can be indicated by a magnetic pointerorthe like.
The sheet illustrated in figure 10 allows a summary exam ofthe viewer's handwriting. In the card there are setoutsome passages, written in different handwritings.
The player should insert his signature beside the writing he judges the mostsimilarto his own: the results read in the rectangle below.
The scheme of fig. 11 comprises a series of squares containing each one sign of the zodiac and having aside a blank space. The game consists in answering a series of questions that appear in the lower larger rectangle, by using a magnetic pointer.
Atthe end, in each of the empty rectangles there appear a series of horoscopes, one for each possible answer; the magnetic hand will indicate the player's one in accordance with the previously given answer.
In the squares of fig. 12there are listed different kinds of pharmacological groups. At the centre ofthe card there appears, one afterthe other, diagnoses or causes of illnesses, as well as the suitable medicines.
The viewer should choose the right remedy among those written in the squares.
By the above illustrated examples, the different uses ofthe support according to the inventionwill be clear.
The device, as already said, could be inserted in magazines orthe like. Ofcoursethe sizes and the used materials may vary according to the different requirements of use.

Claims (16)

1. Asubstrate for diagrams, graphs orthe like for application to a television screen for games, quizzes or the like, which comprises a sheet of transparent material for application to the television screen on which there are drawn graphs, sketches orthe like, to be associated with broadcast images to allow the viewertotakea direct partin the broadcast program.
2. Asubstrate accordingto claim 1,whereinthe sheet comprises a material allowing the sheetto adhere to the screen due to static electricity present on the cathode-raytube whilst working.
3. Support according to the previous claims, characterized by providing forthe subdivision in a number of sectors, in one or more of which a particular image should be detected, in a pre-established momentof the broadcast, indicated by a time signal appearing ata corner of the screen.
4. Supportaccording tothe claims 1 and 2, characterized by providing a subdivision in lines and columns marked by letters andlorfigures, as well asa square wherein there reads the maximum time allowed forthe viewerto trace a mark in a proper space.
5. Support according to the claims 1 and 2, characterized by providing a square containing a plurality of alphabet letters with which the player shall form a word appearing in another square, within a certain time, indicated at one corner of the sheet.
6. Support according to the claims 1 and 2, characterized by providing for such subdivisions as to allow two make a crossurord, there being provided a fixed period of time within which to answer the clues appearing in another partofthetelescreen.
7. Supportaccording to-thectaims and 2, characterized by providing a squarewherequestions appear, a pair of squares where possible answers appear, a set offigures and a number of diffèrent psychological profiles to be chosen in accordance with the previously given answers and the figures indicated in the table, there being possible to reply within a fixed time, shown at a corner of the screen.
8. Supportaccordingtotheclaims 1 and 2, characterized by providing for a series of squares each corresponding to a day in the month, a square where questions appear, a square where answers appear, an indication ofthe granted time, to each answerthere being coupled a score allowing to determine one of the squares indicating the day, with each operation there being associated a horoscope or a forecast for the relevant day, there being the possibilitythatsome squares correspond to fixed topics.
9. Supportaccordingtotheclaims land 2, characterized by providing for a square containing parts of a drawing to be completed, and a square showing the maximum time allowed for adding a new stroke to the ones alreadythere, a small figure appearing on the T.V. screen, when thetime is over, indicating the direction to follow to add furtherstrokes until the drawing is completed.
10. Support according to the claims 1 and 2, characterized by the provision for a square wherein questions appear, a plurality of squares containing symbols that correspond to the various answers, as well as a square wherein the psychological profile of the player can be read, in accordance with the supplied answers.
11. Support according to the claims 1 and 2, characterized bythe provision for a plurality of squares containing sentences written in different handwritings, each square being associated with an empty one, so asto allowto write one's signature beside the handwriting most similarto one'sown, there being provided another square whereinthe relevant graphological exam appears.
12. Supportaccordingtotheclaims1 and2 characterized by providing for a pluralityof squares containing each a sign of the zodiac, associated with as many squares wherein the horoscope appears after one has answered a series of questions appearing in a square below.
13. Support according tothe claims I and 2, characterized by providing for a series of squares containing each the name of a drug family, there being provided a space wherein there are indicated illnesses or relevant diagnoses to be associated each with one of the above mentioned remedies.
14. A support according to any one of the preceding claims substantially as herein described.
15. A substrate for diagrams, graphs and the like for application to a television screen substantially as herein described with reference to the accompanying drawings.
16. Each and every novel product, method, apparatus and process substantially as herein described.
GB08426096A 1983-10-25 1984-10-16 Transparent support for association with TV screen Withdrawn GB2148675A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
IT8323346U IT8323346V0 (en) 1983-10-25 1983-10-25 SUPPORT FOR TRACKS OR SIMILAR TO BE APPLIED TO THE TELEVISION SCREEN FOR GAMES OR QUIZ.

Publications (2)

Publication Number Publication Date
GB8426096D0 GB8426096D0 (en) 1984-11-21
GB2148675A true GB2148675A (en) 1985-05-30

Family

ID=11206285

Family Applications (1)

Application Number Title Priority Date Filing Date
GB08426096A Withdrawn GB2148675A (en) 1983-10-25 1984-10-16 Transparent support for association with TV screen

Country Status (2)

Country Link
GB (1) GB2148675A (en)
IT (1) IT8323346V0 (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2215662A (en) * 1988-03-19 1989-09-27 Royston Roland Stephens Document etc annotating means
EP0439495A1 (en) * 1988-10-20 1991-08-07 Right Hemisphere Pty. Limited Audience response system
EP0783905A1 (en) 1996-01-12 1997-07-16 Reinhard Gedack Display overlays for TV games
US5795161A (en) * 1988-10-20 1998-08-18 Vogel; Peter S. Apparatus and method for calculating an absolute time at which an event occurred
DE19909130A1 (en) * 1999-03-03 2000-09-07 Kruse Peter J Time inputting in image displays and acoustic arrangements by applying design to target marker and its pairing with the travelling marks and search tone

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1051420A (en) *
GB1211357A (en) * 1966-11-07 1970-11-04 Minnesota Mining & Mfg Composite light pattern apparatus
GB1356910A (en) * 1972-06-20 1974-06-19 Forster F Method of eddy current testing and arrangement for use therein
GB1460144A (en) * 1972-12-29 1976-12-31 Jones G Kinetic art device
GB1465324A (en) * 1973-05-09 1977-02-23 Weston Instruments Inc Display device
GB2072863A (en) * 1980-03-24 1981-10-07 Hajime Industries Optical mask

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1051420A (en) *
GB1211357A (en) * 1966-11-07 1970-11-04 Minnesota Mining & Mfg Composite light pattern apparatus
GB1356910A (en) * 1972-06-20 1974-06-19 Forster F Method of eddy current testing and arrangement for use therein
GB1460144A (en) * 1972-12-29 1976-12-31 Jones G Kinetic art device
GB1465324A (en) * 1973-05-09 1977-02-23 Weston Instruments Inc Display device
GB2072863A (en) * 1980-03-24 1981-10-07 Hajime Industries Optical mask

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2215662A (en) * 1988-03-19 1989-09-27 Royston Roland Stephens Document etc annotating means
GB2215662B (en) * 1988-03-19 1991-12-18 Royston Roland Stephens Document annotating means
EP0439495A1 (en) * 1988-10-20 1991-08-07 Right Hemisphere Pty. Limited Audience response system
EP0439495A4 (en) * 1988-10-20 1993-06-09 Right Hemisphere Pty. Limited Audience response system
US5453015A (en) * 1988-10-20 1995-09-26 Vogel; Peter S. Audience response system and method
US5795161A (en) * 1988-10-20 1998-08-18 Vogel; Peter S. Apparatus and method for calculating an absolute time at which an event occurred
US6135777A (en) * 1988-10-20 2000-10-24 Vogel; Peter S. Event logging system
EP0783905A1 (en) 1996-01-12 1997-07-16 Reinhard Gedack Display overlays for TV games
DE19909130A1 (en) * 1999-03-03 2000-09-07 Kruse Peter J Time inputting in image displays and acoustic arrangements by applying design to target marker and its pairing with the travelling marks and search tone

Also Published As

Publication number Publication date
GB8426096D0 (en) 1984-11-21
IT8323346V0 (en) 1983-10-25

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Legal Events

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WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)