GB2120506A - Improvements relating to video apparatus - Google Patents

Improvements relating to video apparatus Download PDF

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Publication number
GB2120506A
GB2120506A GB08308806A GB8308806A GB2120506A GB 2120506 A GB2120506 A GB 2120506A GB 08308806 A GB08308806 A GB 08308806A GB 8308806 A GB8308806 A GB 8308806A GB 2120506 A GB2120506 A GB 2120506A
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United Kingdom
Prior art keywords
video
shading
images
memory
screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB08308806A
Other versions
GB2120506B (en
GB8308806D0 (en
Inventor
Ronald Arthur Watts
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
* JPM
JPM
Original Assignee
* JPM
JPM
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by * JPM, JPM filed Critical * JPM
Priority to GB08308806A priority Critical patent/GB2120506B/en
Publication of GB8308806D0 publication Critical patent/GB8308806D0/en
Publication of GB2120506A publication Critical patent/GB2120506A/en
Application granted granted Critical
Publication of GB2120506B publication Critical patent/GB2120506B/en
Expired legal-status Critical Current

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/10Intensity circuits
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/42Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of patterns using a display memory without fixed position correspondence between the display memory contents and the display position on the screen

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Theoretical Computer Science (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

In a video fruit machine, the reels (2) are images that change to simulate rotation. At the top and bottom of each visible section of simulated reel, the video screen is locally darkened to give a progressive shading effect, as of a real reel curving back into the cabinet. Similar effects can be obtained with other displays, the shading being superimposed on the basic display and being derived from a separate source. <IMAGE>

Description

SPECIFICATION Improvements relating to video apparatus This invention relates to video apparatus. It is primarily concerned with gaming or amusementwith-prizes machines and especially, but not exclusively, with those of the kind known as fruit machines in which, instead of actual rotating reels with symbols on them, a video screen displays reel images which in operation change electronically to simulate rotation and finally stop, the combination of various symbols on a line determining whether or not a win has been achieved.
These video fruit machines are becoming increasingly popular, particularly as they offer great scope for features additional to the plain rotation of the reels. However, there is certain customer resistance since the simulated reels tend to look very flat. They are too abviously electronic counterparts, whereas ideally they should give a realistic impression of a cylindrical reel curving back into the cabinet.
One measure to overcome this is to compress the symbol images vertically at the top and bottom of each reel display, this gives some suggestion of perspective, but is still not wholly convincing.
It is the aim of this invention to provide a more realistic simulation on a video screen of the reels of a fruit machine.
According to the present invention there is provided video apparatus in which shading is applied to zones of moving or still images on a video screen, an unadulterated image projection being derived from one source and superimposed shading from another source.
Preferably, said other source is a memory, there being means for accessing this memory in accordance with the line-by-line scan of the screen and in accordance with said zones, and means for locally darkening said zones by factors determined by said memory.
When applied to fruit machines of the kind described, the simulated reels are shaded towards the top and bottom limits of their images. The shading will generally be progressive, darkening towards said limits from a central zone.
It has been found that this can give a very realistic effect, even without any distortion of the symbols, although this would be possible as well.
For a better understanding of the invention one embodiment will now be described, by way of example, with reference to the accompanying drawing, in which: Figure 1 is a diagram of the screen of a video fruit machine, and Figure 2 is a diagram of a reel symbol memory.
In this example the screen 1 will display the simulations of three reels 2 in windows 3. The screen may display other things as well but which are of no concern to the present invention. The windows 3 may be actual ones formed in a mask over the screen. However, it will be preferred that they too are projected images in the form of darklined rectangles dividing the reels 2 from the plain background.
Line-by-line information on the symbols of each reel will be stored in a related memory 4 as represented in Figure 2. During a reel spin the symbols will normally maintain a fixed order, as would the symbols on an actual reel. Each memory is accessed in synchronism with the synchronism with the scan of the screen so that for each complete screen scan a group of symbols are extracted and projected on the screen. During the next complete scan, if the reels are rotating, a slightly different group of symbol information is accessed. This is illustrated by the broken line rectangle 5 for the first scan, and the chain-dotted line rectangle 6 for a subsequent scan. The symbol images can be distorted, to compress the upper and lower ones, for example, but they are here illustrated as appearing with a uniform scale.
In practice each group of symbol information 5 or 6 will correspond to the complete vertical extent of the screen, but the information is overriden and suppressed until the scan reaches the windows 3. This allows for the possibility of lengthening or shortening the windows, which is one of the extra features a video fruit machine can provide. However much the windows are stretched, there will be symbol information available to display.
There will also be a memory containing information corresponding to a number of different shades 7. There may be 32 or even more shades. This memory is accessed whenever the scan reaches the windows 3. Assuming it is a 256 line screen, the windows may start at line 26, for example. For the periods when the scan is traversing the windows 3 there is provided from the shade memory store a factor which darkens but does not otherwise change the colour of the image which is projected as a result of the signals from the symbol memory. In line 27, a slightly less dark shade factor is applied and so on until over the central part of the windows the symbols appear at maximum brightness. Below that central zone progressively darker shade factors are applied until the bottom of the windows.
If the windows should be stretched or contracted vertically, as mentioned above, the accessing of the shade memory will be correspondingly modified.
The shading of the top and bottom of each reel could be achieved simply by a shaded glass or plastics screen. However, this does have the disadvantage that parallax would betray the illusion, and it cannot allow for expanding or contracting reels.
Although it was stated that the symbol order in the memory normally remained fixed during a reel spin, it is possible to change that order at any time if the memory is suitably re-programmable. This may, for example, be done as a result of a feature offered to the player after a reel spin.
This technique can be applied to video apparatus other than fruit machines. For example.
the faces of rolling dice, spinning and possibly moving spheres or other three-dimensional objects can be shaded to make a more realistic effect.

Claims (7)

1. Video apparatus in which shading is applied to zones of moving or still images on a video screen, an unadulterated image projection being derived from one source and superimposed shading from another source.
2. Apparatus as claimed in claim 1, wherein said other source is a memory, there being means for accessing this memory in accordance with the line-by-line scan of the screen and in accordance with said zones, and means for locally darkening said zones by factors determined by said memory.
3. Apparatus as claimed in claim 1 or claim 2, wherein it is a video fruit machine of the kind described, and the simulated reels are shaded towards the top and bottom limits of their images.
4. Apparatus as claimed in claim 3, wherein the shading is progressive, darkening towards said limits from a central zone of the images.
5. Apparatus as claimed in claim 3 or claim 4, wherein the reel images can be carried to show selected amounts of simulated reels, the shading being varied correspondingly.
6. Apparatus as claimed in claim 3, 4 or 5, wherein the screen presents the symbols with progressively lesser vertical extent towards the top and bottom limits of the reel images.
7. Video apparatus substantially as hereinbefore described with reference to the accompanying drawing.
GB08308806A 1982-04-16 1983-03-30 Improvements relating to video apparatus Expired GB2120506B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB08308806A GB2120506B (en) 1982-04-16 1983-03-30 Improvements relating to video apparatus

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB8211068 1982-04-16
GB08308806A GB2120506B (en) 1982-04-16 1983-03-30 Improvements relating to video apparatus

Publications (3)

Publication Number Publication Date
GB8308806D0 GB8308806D0 (en) 1983-05-11
GB2120506A true GB2120506A (en) 1983-11-30
GB2120506B GB2120506B (en) 1986-03-26

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
GB08308806A Expired GB2120506B (en) 1982-04-16 1983-03-30 Improvements relating to video apparatus

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GB (1) GB2120506B (en)

Cited By (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008063914A1 (en) * 2006-11-13 2008-05-29 Igt Mechanical reel hardware simulation using multiple layer displays
US9613491B2 (en) 2004-12-16 2017-04-04 Igt Video gaming device having a system and method for completing wagers and purchases during the cash out process
US9685034B2 (en) 2006-04-13 2017-06-20 Igt Methods and systems for interfacing with a third-party application
US9824536B2 (en) 2011-09-30 2017-11-21 Igt Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment
US9881453B2 (en) 2006-04-13 2018-01-30 Igt Integrating remotely-hosted and locally rendered content on a gaming device
US9959702B2 (en) 2006-04-13 2018-05-01 Igt Remote content management and resource sharing on a gaming machine and method of implementing same
US10026255B2 (en) 2006-04-13 2018-07-17 Igt Presentation of remotely-hosted and locally rendered content for gaming systems
US10055930B2 (en) 2015-08-11 2018-08-21 Igt Gaming system and method for placing and redeeming sports bets
US10152846B2 (en) 2006-11-10 2018-12-11 Igt Bonusing architectures in a gaming environment
US10204481B2 (en) 2011-09-30 2019-02-12 Igt System and method for remote rendering of content on an electronic gaming machine
US10229556B2 (en) 2006-11-10 2019-03-12 Igt Gaming machine with externally controlled content display
US10497204B2 (en) 2006-04-13 2019-12-03 Igt Methods and systems for tracking an event of an externally controlled interface

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* Cited by examiner, † Cited by third party
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US7841944B2 (en) 2002-08-06 2010-11-30 Igt Gaming device having a three dimensional display device
US8715058B2 (en) 2002-08-06 2014-05-06 Igt Reel and video combination machine
US9564004B2 (en) 2003-10-20 2017-02-07 Igt Closed-loop system for providing additional event participation to electronic video game customers
US7309284B2 (en) 2004-01-12 2007-12-18 Igt Method for using a light valve to reduce the visibility of an object within a gaming apparatus
US8512139B2 (en) 2006-04-13 2013-08-20 Igt Multi-layer display 3D server based portals
US8777737B2 (en) 2006-04-13 2014-07-15 Igt Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device
US8357033B2 (en) 2006-11-13 2013-01-22 Igt Realistic video reels
US8210922B2 (en) 2006-11-13 2012-07-03 Igt Separable game graphics on a gaming machine
US8360847B2 (en) 2006-11-13 2013-01-29 Igt Multimedia emulation of physical reel hardware in processor-based gaming machines
US8142273B2 (en) 2006-11-13 2012-03-27 Igt Presentation of wheels on gaming machines having multi-layer displays
EP2089861A2 (en) 2006-11-13 2009-08-19 Itg Single plane spanning mode across independently driven displays
US8192281B2 (en) 2006-11-13 2012-06-05 Igt Simulated reel imperfections
US8425316B2 (en) 2010-08-03 2013-04-23 Igt Methods and systems for improving play of a bonus game on a gaming machine and improving security within a gaming establishment
US8298081B1 (en) 2011-06-16 2012-10-30 Igt Gaming system, gaming device and method for providing multiple display event indicators
US8605114B2 (en) 2012-02-17 2013-12-10 Igt Gaming system having reduced appearance of parallax artifacts on display devices including multiple display screens
US9129469B2 (en) 2012-09-11 2015-09-08 Igt Player driven game download to a gaming machine

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Publication number Priority date Publication date Assignee Title
GB2019336A (en) * 1978-04-22 1979-10-31 Redifon Simulation Ltd Visual display apparatus for flight simulators
GB2030429A (en) * 1978-08-30 1980-04-02 Hitachi Electronics Graphical figure display devcie
GB2061074A (en) * 1979-06-15 1981-05-07 Redifon Simulation Ltd Improved visual display systems for computer generated images
GB2062423A (en) * 1979-10-25 1981-05-20 Singer Co Uk Ltd Scene simulator
GB2073997A (en) * 1980-04-11 1981-10-21 Ampex Computer graphics system
GB1601391A (en) * 1978-04-07 1981-10-28 Evans G P Tanker vehicles
GB2091526A (en) * 1981-01-13 1982-07-28 Harris Corp Digital Map Generator and Display System

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1601391A (en) * 1978-04-07 1981-10-28 Evans G P Tanker vehicles
GB2019336A (en) * 1978-04-22 1979-10-31 Redifon Simulation Ltd Visual display apparatus for flight simulators
GB2030429A (en) * 1978-08-30 1980-04-02 Hitachi Electronics Graphical figure display devcie
GB2061074A (en) * 1979-06-15 1981-05-07 Redifon Simulation Ltd Improved visual display systems for computer generated images
GB2062423A (en) * 1979-10-25 1981-05-20 Singer Co Uk Ltd Scene simulator
GB2073997A (en) * 1980-04-11 1981-10-21 Ampex Computer graphics system
GB2091526A (en) * 1981-01-13 1982-07-28 Harris Corp Digital Map Generator and Display System

Cited By (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10275984B2 (en) 2004-12-16 2019-04-30 Igt Video gaming device having a system and method for completing wagers
US9613491B2 (en) 2004-12-16 2017-04-04 Igt Video gaming device having a system and method for completing wagers and purchases during the cash out process
US9881453B2 (en) 2006-04-13 2018-01-30 Igt Integrating remotely-hosted and locally rendered content on a gaming device
US10169950B2 (en) 2006-04-13 2019-01-01 Igt Remote content management and resource sharing on a gaming machine and method of implementing same
US10706660B2 (en) 2006-04-13 2020-07-07 Igt Presentation of remotely-hosted and locally rendered content for gaming systems
US9959702B2 (en) 2006-04-13 2018-05-01 Igt Remote content management and resource sharing on a gaming machine and method of implementing same
US10026255B2 (en) 2006-04-13 2018-07-17 Igt Presentation of remotely-hosted and locally rendered content for gaming systems
US10497204B2 (en) 2006-04-13 2019-12-03 Igt Methods and systems for tracking an event of an externally controlled interface
US9685034B2 (en) 2006-04-13 2017-06-20 Igt Methods and systems for interfacing with a third-party application
US10229556B2 (en) 2006-11-10 2019-03-12 Igt Gaming machine with externally controlled content display
US10152846B2 (en) 2006-11-10 2018-12-11 Igt Bonusing architectures in a gaming environment
US11087592B2 (en) 2006-11-10 2021-08-10 Igt Gaming machine with externally controlled content display
WO2008063914A1 (en) * 2006-11-13 2008-05-29 Igt Mechanical reel hardware simulation using multiple layer displays
US9824536B2 (en) 2011-09-30 2017-11-21 Igt Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment
US10204481B2 (en) 2011-09-30 2019-02-12 Igt System and method for remote rendering of content on an electronic gaming machine
US10515513B2 (en) 2011-09-30 2019-12-24 Igt Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment
US10055930B2 (en) 2015-08-11 2018-08-21 Igt Gaming system and method for placing and redeeming sports bets
US11769365B2 (en) 2015-08-11 2023-09-26 Igt Gaming system and method for placing and redeeming sports bets

Also Published As

Publication number Publication date
GB2120506B (en) 1986-03-26
GB8308806D0 (en) 1983-05-11

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PCNP Patent ceased through non-payment of renewal fee