GB2116855A - Board game apparatus - Google Patents
Board game apparatus Download PDFInfo
- Publication number
- GB2116855A GB2116855A GB08207277A GB8207277A GB2116855A GB 2116855 A GB2116855 A GB 2116855A GB 08207277 A GB08207277 A GB 08207277A GB 8207277 A GB8207277 A GB 8207277A GB 2116855 A GB2116855 A GB 2116855A
- Authority
- GB
- United Kingdom
- Prior art keywords
- cards
- club
- player
- dice
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00028—Board games simulating indoor or outdoor sporting games, e.g. bowling, basketball, boxing, croquet, athletics, jeu de boules, darts, snooker, rodeo
- A63F3/00041—Football, soccer or rugby board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
- A63F2003/00018—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track played along an endless track
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
- A63F2003/00066—Board games concerning economics or finance, e.g. trading with play money
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0406—Dice-throwing devices, e.g. dice cups
- A63F2009/0411—Dice cups
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
Abstract
The apparatus comprises a board having a sequence of locations, some of which represent a particular position in a football team; a plurality of pieces; at least one dice; a plurality of cards each relating to a footballer in a particular position in a football team and of a particular fee; and a set of paper money, playing of the game involving "purchase" of said footballers. The apparatus may additionally comprise "Club" boards on which "managers" collect their teams; four further sets of cards, viz. F.A. Report Cards, Football League Report Cards, Chance Cards and "Manager" Cards; and "Results" cards for the "playing of Cup and Championship matches. Four graded dice may be used, each differently coloured and marked 5,4,3,2,1,0; 4,3,3,2,1,0; 3,3,2,2,1,0; and 3,2,2,1,1,0 respectively. <IMAGE>
Description
SPECIFICATION
A board game
The present invention relates to a board game.
According to the present invention, there is provided a board game comprising: a board having a sequence of locations at each of at least some of which is represented a particular position in a football team; a plurality of pieces; at lest one dice; a plurality of cards each relating to a footballer in a particular position in a football team and of a particular fee; and a set of paper money, playing of the game including throwing a dice by each player each time he has a turn and moving one of the pieces respective to the player from one of the said locations to another in dependence on a value shown by the dice, landing of the piece on one of the said at least some of the locations enabling the player to "purchase", using some of the paper money allotted to him at the start of the game, one of the said cards which relates to a footballer of the position represented by that location.
The present invention will now be described, by way of example, with reference to the accompanying drawings, in which Figs. 1 and 2 show different boards of a game according to one example of the invention.
The various components of the game to be described are as follows: One Playing Board on which the game is to be played, the playing surface of this Board being shown in Fig. 1.
Four Club Boards, each as shown in Fig. 2, on each of which a respective "Manager" collects his team. Spaces are shown for Registered First Teams, squad players and those to be placed on the "open to transfer" list or made available for transfer "out of the country".
Paper money worth 20 million as follows: 5X1,000,000 = 5 million 20X500,000 = 1050000 25X100,000 = 2,500,000 35 X 50,000 = 1,750,000 25X10,000 = 250,000
20,000,000
A total of 70 Player Cards as follows:
Goalkeepers (G) 6
Full backs (FB) 12
Centre backs (CB) 1 2 Midfield (MF) 1 8 Forwards (F) 20 'Specials' 2
70
Each Player Card has a colour photograph or drawing of a football player, plus his position and fee written on the card.
Four Graded Dice as follows:
Red marked 5 4 3 2 1 0 = 15
Blue marked 4 3 3 2 1 0 = 13
Green marked 3 3 2 2 1 0 = 11
Orange marked 3 2 2 1 1 0 = 9
A Dice and Shaker.
Four different coloured Club Pieces (to be moved around the Playing Board by respective players of the game).
Football Association Report Cards which are stacked on the area marked F.A. REPORT on the
Playing Board.
Football League Report Cards which are stacked on the area so marked on the Playing Board.
Chance (?) Cards which are stacked on the area marked ? on the Playing Board.
"Manager" Cards which are stacked on the area so marked on the Playing Board.
The following describes what is on the different ? cards in the game:
1) Player Exchange--present this card with a player from your staff to any Club, who must exchange a player (in the position requested) of the same price (or less) providing he is not in the first team. He may be on "the staff"
2) Present this card to any Club, who must transfer an unregistered midfield player (he may be staff) to you at the fee shown.
3) Drastic economy measures two of your first team are placed on the transfer list for two rounds (the Club must pay half their fee to re-register them).
4) Tour profits-100,000.
5) Manager resigns.
6) Directors donate 300,000 for immediate use. Present this card to any Club, who must transfer the player you require providing he is not registered.
7) Most expensive forward who is registered asks for a transfer and goes on the list for two turns.
8) Most expensive player breaks leg and misses the rest of the season.
9) Keep this card-if one of your players breaks a leg he may return after two turns.
10) Present this card to any Club, who must transfer a goal keeper to you at the fee shown.
The player may be on the staff but not registered.
11) Present this card to any Club, who must transfer an un-registered centre back (he may be on the staff) to you at the fee shown.
12) Present this card to any Club, who must transfer a full back to you at the fee shown providing he is not registered (but he may be staff).
13) A new Manager joins your Club and takes over immediately.
14) Present this card to any Club, who must transfer an un-registered forward (he may be on the staff) to you at the fee shown.
The following describes what is on the different Football League Report Cards:
1) Fined for bad crowd behaviour-10,000.
2) Main stand burnt, cost of new onc 400,000.
3) Club receives bonus of 50,000 for good crowd behaviour.
4) League orders club to install underground heatingoosts 100,000.
5) Share of League Cup receipts, receive 50,000.
6) Ground improvement grant-250,000.
The following describes what is on the different Football Association Report Cards:
1) To be used immediatelc-inherit 800,000 from past Chairman. Present this card to the
Bank for cash and any Club must transfer the player you require providing he is not registered and is worth at least 600,000.
2) Bank interest-F.A. Investments, receive 100,000.
3) Share of F.A. Cup receipts, receive 100,000.
4) Cost of player's personal hearing 1,000.
5) Share of international match receipts, receive 50,000.
6) European Cup receipts, receive 500,000.
The object of the game is to build a team experienced and good enough to win prize money offered for the Championship and Cup and thus (by finishing with most money) becoming the overall winner, i.e. the club with the most expensive team is most likely to win the game.
Preparation for playing the game
1) Each player represents a Club and is given a respective Club Piece and is issued with 3+ million (1 X million, 3 X i million, 6 x 100,000, 7 x 50,000, 5 x 10,000) for his Club and it may add interest to the game, if each competitor adopts a name for his Club. (e.g. Liverpool,
Manchester United, Tottenham Hotspur, Aston Villa, etc.).
2) Each Club chooses a "Manager" in turn. (This is of no significance but adds reality).
3) Player Cards are put out as suggested below, namely:
Players in the game
No. of
Players G RB LB CB CB-S MF-R MF-L MF-C MF W CF Specials Players Total 4 6 6 6 6 6 4 4 4 6 6 14 2 4 70 3 4 4 4 4 4 3 3 5 5 6 10 2 3 54 2 3 3 3 3 3 3 3 5 3 4 7 2 2 42
The game is played as follows:
1) The player looking after the Bank starts by throwing the dice and moving his Club Piece the appropriate number of squares along the Playing Board, the other player(s) doing the same in turn.
2) If a Club Piece falls on a '?' position, the upper one of appropriate cards (i.e. '?', Football
League Report or F.A. Report) is selected and the instructions on the card are carried out.
3) If a Club Piece falls on a "Manager" square, a new Manager is appointed.
4) If a Club Piece falls onto a player square, it gains a new player of the position shown by "purchasing". This player may be placed in the club squad or straight on to the transfer list.
After one round in 'the squad' the player may be registered in the first team by paying the Bank half the fee shown on the card.
5) All players of the game (Clubs) have two circuits of the board in which to collect a full first team which may play in the following formations:- 4-2-4, 4-3-3, 4-4-2.
These formations are made up of the following players:a) 4-2-4
G
FB-R CB CB-S FB-L
MF or MF-C
FW FC FC FW b) 4-3-3
G
FB-R CB CB-S FB-L
Two MF or MF-C plus one MF-R/L
Two FC plus one FW (R or L) 4-4-2
G
FB-R CB CB-S FB-L MF-R or MFMF or MF-CMF-L or MF (two)
FC FC i.e. All back fours are made up of a right back, left back, centre back and sweeper.
In (a) the two midfield players are central players (MF-C) or all purpose players (MF) while the four forwards are made up of two central strikers (FC) and two wingers (FW).
In (b) the three midfield players must include two central midfield players or all purpose players plus a 'flank' midfield player (MF-R or MF-L). The three forwards are to include two central players and one winger (FW).
In (c) the four midfield players are to include two central players or all purpose players plus two flank players (MF-R or MF-L). Both forwards are to be central strikers (FC).
Some players depicted on Player Cards can play in different positions.
Note
Forwards are usually more expensive than other players so a team with four forwards is more likely to become the most expensive Club.
6) A Club can only register players, buy or sell when it is its turn.
7) Players placed on the transfer list may be bought at any price mutually agreed but if the two Clubs cannot agree the selling price, the selling Club must accept the card price if offered by the buying Club.
8) A Club may offer a transfer fee to another Club for a player who is in their squad but not officially on the transfer list. If the Club with the player agrees to sell it can ask the other Clubs if they wish to make a bigger offer. The player will be sold to the Club making the best bid.
9) After two turns on "the list" a Club may sell the player to an "overseas" club, i.e. the
Club may claim half the card price from the Bank and the player takes no further part in the game.
10) When two rounds are completed, Clubs should have registered their full teams, but if they have any positions to fill, players may be bought for twice their card price, from "overseas" (i.e. the Bank) by taking cards off the appropriate player packs. These players are not added to the overall value of the Club's registered squad at the end of the game.
11) Clubs then add up the value of their players and the most expensive side takes 'The Red
Dice' (the best dice), the next most expensive side takes 'The Blue Dice', the third most expensive side takes 'The Green Dice' and the least expensive side takes 'The Orange Dice' (the worst dice)
12) The Cup: Matches are played by throwing the Clubs' different coloured dice against each other on a knock-out basis, i.e. S-Final winners on to the Final using a result card as below:
F.A. CUP CARD
Score Semi Finals Winners (3 Million) v v V Finalists (1 Million)
Cup Final Semi-Finalists (+ v v Million)
Prize Money: Winners 3 million
Runners-Up 1 million
Semi-Finalists 500,000
The winning Club is the one with the most money.
13) The Championship: Clubs play each other by throwing their own coloured dice against each other, and scores of the league matches are recorded on a results card as below:
CHAMPIONSHIP CARD
First Phase Second Phase
Score Score
A vB B vA
C vD D vC
B vC C vB
D vA A vD
A vC C vA
B vD D vB
Club Pld W D L F A Pts. Club Pld W D L F A Pts. Prize Money
3 6 5 Million
3 6 3 Million
3 6 2 Million
3 6 1 Million
Prize Money: Winners 5 million
Runners-Up 3 million
Third 2 million
Fourth 1 million
Note
If at any time during the game a Club becomes bankrupt, it may apply for an overdraft at the
Bank but this loan must be paid back before totalling up the Club's final accounts at the end of the game and 10% must be paid to the Bank as interest on all loans.
Claims (2)
1. A board game comprising: a board having a sequence of locations at each of at least some of which is represented a particular position in a football team; a plurality of pieces; at least one dice; a plurality of cards each relating to a footballer in a particular position in a football team and of a particular fee; and a set of paper money, playing of the game including throwing a dice by each player each time he has a turn and moving one of the pieces respective to the player from one of the said locations to another in dependence on a value shown by the dice, landing of the piece on one of the said at least some of the locations enabling the player to "purchase", using some of the paper money allotted to him at the start of the game, one of the said cards which relates to a footballer of the position represented by that location.
2. A board game, substantially as herein described with reference to the accompanying drawings.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB08207277A GB2116855B (en) | 1982-03-12 | 1982-03-12 | Board game apparatus |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB08207277A GB2116855B (en) | 1982-03-12 | 1982-03-12 | Board game apparatus |
Publications (2)
Publication Number | Publication Date |
---|---|
GB2116855A true GB2116855A (en) | 1983-10-05 |
GB2116855B GB2116855B (en) | 1986-03-12 |
Family
ID=10528971
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB08207277A Expired GB2116855B (en) | 1982-03-12 | 1982-03-12 | Board game apparatus |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2116855B (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2139511A (en) * | 1983-04-15 | 1984-11-14 | Daniel Edward John Trestr Hick | Board game apparatus |
GB2154455A (en) * | 1984-02-03 | 1985-09-11 | Michael Frank Orchard | Football board game apparatus |
WO1992000786A1 (en) * | 1990-07-06 | 1992-01-23 | Brian Nugent | Apparatus for playing a board game |
GB2257918A (en) * | 1991-07-26 | 1993-01-27 | Robert Arthur Mayes | Board game |
Citations (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB627951A (en) * | 1947-09-09 | 1949-08-18 | Kenneth Turner | Improvements in or relating to apparatus for playing board games |
GB687840A (en) * | 1951-12-03 | 1953-02-18 | Harold Herbert Platt | Improved football board game |
GB897896A (en) * | 1960-05-25 | 1962-05-30 | Allen Sargent | A card game |
GB1196975A (en) * | 1967-10-25 | 1970-07-01 | Cheshunt Pastime Products Ltd | Improvements in Board Games |
GB1253824A (en) * | 1968-06-21 | 1971-11-17 | Asl Pastimes Ltd | Improvements relating to apparatus for playing games |
GB1277637A (en) * | 1969-06-09 | 1972-06-14 | Reginald John Leslie Cooper | Improvements in and relating to apparatus for playing card games |
GB1357363A (en) * | 1971-05-06 | 1974-06-19 | Hamill J | Apparatus for playing board games |
GB1417646A (en) * | 1973-02-23 | 1975-12-10 | Walton G J P | Apparatus for playing a board game |
GB1479092A (en) * | 1976-05-20 | 1977-07-06 | Ede J | Football board game |
GB2051590A (en) * | 1979-07-12 | 1981-01-21 | Lovell P | Football board game |
-
1982
- 1982-03-12 GB GB08207277A patent/GB2116855B/en not_active Expired
Patent Citations (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB627951A (en) * | 1947-09-09 | 1949-08-18 | Kenneth Turner | Improvements in or relating to apparatus for playing board games |
GB687840A (en) * | 1951-12-03 | 1953-02-18 | Harold Herbert Platt | Improved football board game |
GB897896A (en) * | 1960-05-25 | 1962-05-30 | Allen Sargent | A card game |
GB1196975A (en) * | 1967-10-25 | 1970-07-01 | Cheshunt Pastime Products Ltd | Improvements in Board Games |
GB1253824A (en) * | 1968-06-21 | 1971-11-17 | Asl Pastimes Ltd | Improvements relating to apparatus for playing games |
GB1277637A (en) * | 1969-06-09 | 1972-06-14 | Reginald John Leslie Cooper | Improvements in and relating to apparatus for playing card games |
GB1357363A (en) * | 1971-05-06 | 1974-06-19 | Hamill J | Apparatus for playing board games |
GB1417646A (en) * | 1973-02-23 | 1975-12-10 | Walton G J P | Apparatus for playing a board game |
GB1479092A (en) * | 1976-05-20 | 1977-07-06 | Ede J | Football board game |
GB2051590A (en) * | 1979-07-12 | 1981-01-21 | Lovell P | Football board game |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2139511A (en) * | 1983-04-15 | 1984-11-14 | Daniel Edward John Trestr Hick | Board game apparatus |
GB2154455A (en) * | 1984-02-03 | 1985-09-11 | Michael Frank Orchard | Football board game apparatus |
WO1992000786A1 (en) * | 1990-07-06 | 1992-01-23 | Brian Nugent | Apparatus for playing a board game |
GB2257918A (en) * | 1991-07-26 | 1993-01-27 | Robert Arthur Mayes | Board game |
GB2257918B (en) * | 1991-07-26 | 1995-04-26 | Robert Arthur Mayes | Board game |
Also Published As
Publication number | Publication date |
---|---|
GB2116855B (en) | 1986-03-12 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PCNP | Patent ceased through non-payment of renewal fee |