FR2994752B1 - Support a signature de figurine physique - Google Patents
Support a signature de figurine physiqueInfo
- Publication number
- FR2994752B1 FR2994752B1 FR1202283A FR1202283A FR2994752B1 FR 2994752 B1 FR2994752 B1 FR 2994752B1 FR 1202283 A FR1202283 A FR 1202283A FR 1202283 A FR1202283 A FR 1202283A FR 2994752 B1 FR2994752 B1 FR 2994752B1
- Authority
- FR
- France
- Prior art keywords
- signature support
- figurine
- physical
- physical figurine
- signature
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/044—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by capacitive means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/039—Accessories therefor, e.g. mouse pads
- G06F3/0393—Accessories for touch pads or touch screens, e.g. mechanical guides added to touch screens for drawing straight lines, hard keys overlaying touch screens or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1202283A FR2994752B1 (fr) | 2012-08-23 | 2012-08-23 | Support a signature de figurine physique |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1202283A FR2994752B1 (fr) | 2012-08-23 | 2012-08-23 | Support a signature de figurine physique |
Publications (2)
Publication Number | Publication Date |
---|---|
FR2994752A1 FR2994752A1 (fr) | 2014-02-28 |
FR2994752B1 true FR2994752B1 (fr) | 2016-05-06 |
Family
ID=47989027
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR1202283A Active FR2994752B1 (fr) | 2012-08-23 | 2012-08-23 | Support a signature de figurine physique |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2994752B1 (fr) |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6899333B2 (en) * | 2001-10-05 | 2005-05-31 | Wizkids, Llc | Game piece and method of playing a game and supplying the game piece |
US8540569B2 (en) * | 2008-09-05 | 2013-09-24 | Eric Gustav Orlinsky | Method and system for multiplayer multifunctional electronic surface gaming apparatus |
FR2963247B1 (fr) * | 2010-07-30 | 2017-09-01 | Jean Etienne Mineur | Ensemble interactif figurine materielle/plateau de jeu electronique multi joueur a authentification automatique de figurine |
US8702512B2 (en) * | 2010-06-02 | 2014-04-22 | Jean Etienne Mineur | Multi player material figure/electronic games board interactive assembly with automatic figure authentification |
US20120007808A1 (en) * | 2010-07-08 | 2012-01-12 | Disney Enterprises, Inc. | Interactive game pieces using touch screen devices for toy play |
FR2970352B1 (fr) * | 2011-01-12 | 2016-02-05 | Jean Etienne Mineur | Dispositif de reconnaissance de grille picot statique conductive sur ecran capacitif |
FR2970353B1 (fr) * | 2011-01-12 | 2013-09-27 | Jean Etienne Mineur | Pion a semelle picot emetteur de bit sur ecran capacitif |
US20120194457A1 (en) * | 2011-01-28 | 2012-08-02 | Bruce Cannon | Identifiable Object and a System for Identifying an Object by an Electronic Device |
-
2012
- 2012-08-23 FR FR1202283A patent/FR2994752B1/fr active Active
Also Published As
Publication number | Publication date |
---|---|
FR2994752A1 (fr) | 2014-02-28 |
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Legal Events
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PLFP | Fee payment |
Year of fee payment: 12 |