FR2858244A1 - Electronic machine for assisting players of quine comprises telephone type keyboard enabling entry of numbers available to player and those which are drawn - Google Patents

Electronic machine for assisting players of quine comprises telephone type keyboard enabling entry of numbers available to player and those which are drawn Download PDF

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Publication number
FR2858244A1
FR2858244A1 FR0309206A FR0309206A FR2858244A1 FR 2858244 A1 FR2858244 A1 FR 2858244A1 FR 0309206 A FR0309206 A FR 0309206A FR 0309206 A FR0309206 A FR 0309206A FR 2858244 A1 FR2858244 A1 FR 2858244A1
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France
Prior art keywords
numbers
drawn
players
player
quine
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FR0309206A
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French (fr)
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FR2858244B1 (en
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Priority to FR0309206A priority Critical patent/FR2858244B1/en
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Expired - Fee Related legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/0625Devices for filling-in or checking
    • A63F3/064Electric devices for filling-in or checking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0001Games specially adapted for handicapped, blind or bed-ridden persons
    • A63F2009/0003Games specially adapted for blind or partially sighted people
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2411Input form cards, tapes, discs
    • A63F2009/2419Optical
    • A63F2009/242Bar codes

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The electronic machine comprises a telephone type keyboard with a tactile indicator on the 5 enabling the prior entry of the numbers available to the player and then those which are drawn.

Description

La présente invention concerne une machine électronique destinée àThe present invention relates to an electronic machine for

assister les joueurs de "quine", jeu également appelé "loto". Dans sa présentation traditionnelle ce jeu se compose de cartons sur lesquels figurent 15 numéros quelconques de 1 à 90 répartis sur 3 lignes de  assist the players of "quine", also called "lotto" game. In its traditional presentation, this game consists of cards with 15 numbers from 1 to 90 spread over 3 lines of

5. L'animateur procède au tirage des numéros jusqu'à ce qu'un joueur réalise le nombre de lignes requis pour gagner, puis le jeu étant terminé l'effacement s'opère par retrait de ces objets. Ce jeu peut comporter des phases intermédiaires qui sont laissées elles aussi à l'initiative de l'animateur. Le marquage des numéros sur les cartons s'effectue à raide d'objets divers, plus ou moins stables et dont le positionnement est délicat. La manière de procéder est longue, fastidieuse, sujette à erreurs. Leur potentiel de réactivité, leur rythme, et surtout leur acuité 10 visuelle ne mettent pas tous les joueurs à égalité de chance. Les non-voyants sont en particulier exclus de ce jeu très associatif La machine, selon l'invention, permet de grouper en mémoire les numéros de chaque ligne des cartons dont dispose le joueur. Il est attribué une adresse d'appartenance carton, au groupe de numéros que forme chaque ligne, pour permettre la vérification en cas de gain; le carton 20 demeurant pièce confirmative. Numéros et adresses figurent au dos des cartons sous forme de codes-barres.  5. The leader draws the numbers until a player realizes the number of lines required to win, then the game is completed erasing occurs by removing these objects. This game may include intermediate phases that are also left to the initiative of the facilitator. The marking of the numbers on the cartons is made with various objects, more or less stable and whose positioning is difficult. The procedure is long, tedious, prone to errors. Their reactivity potential, their pace, and above all their visual acuity do not put all the players on an equal footing. Blind people are in particular excluded from this highly associative game The machine, according to the invention, makes it possible to group in memory the numbers of each line of the cards available to the player. It is assigned a cardboard membership address, to the group of numbers that forms each line, to allow the verification in case of gain; the carton 20 remaining confirmatory piece. Numbers and addresses are on the back of the cartons as barcodes.

La machine, selon l'invention, et dans sa première version, peut se connecter au lecteur de code barre que possède l'animateur et dont il assure la manipulation.  The machine, according to the invention, and in its first version, can connect to the barcode reader that has the facilitator and which he handles.

La machine possède un clavier type téléphone, à repère tactile sur le 5, qui permet à tous les 25 joueurs de rentrer les numéros au fur et à mesure de leur tirage par ranimateur ou de remplacer la lecture en code barre.  The machine has a phone type keyboard, with a tactile mark on the 5, which allows all 25 players to enter the numbers as and when they draw by animator or replace the reading in barcode.

La machine, selon l'invention, possède également les commandes propres à lui faire exécuter les phases du jeu demandées par l'animateur et les signaux d'acquittement, sonores et lumineux, qui s'y rattachent.  The machine, according to the invention, also has the controls to make him execute the phases of the game requested by the host and the acknowledgment signals, sound and light, which are attached thereto.

La machine communique les résultats attendus, mais également des informations sur la phase de jeu en cours, sur révolution des résultats par des signaux sonores et des affichages sur récran.  The machine communicates the expected results, but also information on the current game phase, on the revolution of the results by sound signals and screen displays.

La machine, selon l'invention, et dans sa version deuxième, est entièrement autonome. La lecture des numéros est effectuée directement par la machine. Le lecteur de code barre est 35 intégré dans la partie supérieure.  The machine according to the invention, and in its second version, is entirely autonomous. The numbers are read directly by the machine. The barcode reader is integrated in the upper part.

Toujours selon l'invention, dans sa version troisième, la machine, qui possède tous les éléments de base d'un téléphone portable, à savoir écran, clavier, touches de commande, indicateurs sonores, est elle-même intégrée à un téléphone portable et devient une fonction supplémentaire dans le menu "jeux". La lecture des codes barre s'effectue de la manière propre à la 40 version première de l'invention, c'est-à-dire par lecteur auxiliaire.  Still according to the invention, in its third version, the machine, which has all the basic elements of a mobile phone, namely screen, keyboard, control keys, sound indicators, is itself integrated with a mobile phone and becomes an additional function in the "games" menu. The reading of the bar codes is carried out in the manner proper to the first version of the invention, that is to say by auxiliary reader.

Claims (4)

REVENDICATIONS 1 1) Machine électronique autonome en énergie, pour assister les joueurs de "quine", y compris mal-voyants, pouvant mettre en mémoire l'ensemble de numéros contenus dans leur jeu et préalablement traduits en codes barre, comportant un clavier type téléphone avec repère tactile sur le 5 permettant manuellement de rentrer les numéros dont dispose les joueurs et ceux tirés par l'animateur, dont la fonction d'assistant est d'avertir les joueurs par signal sonore, lorsque qu'il y a concordance d'une quantité fixée et définie par cet animateur, entre numéros en mémoire et numéros tirés par lui.  1 1) Energy autonomous electronic machine, to assist players "quine", including visually impaired, who can store the set of numbers contained in their game and previously translated into bar codes, comprising a phone type keyboard with a tactile mark on the 5 allowing manual entry of the numbers available to the players and those drawn by the animator, whose function of assistant is to warn the players by sound signal, when there is a match of a quantity set and defined by this animator, between numbers in memory and numbers drawn by him. 2) Machine caractérisée, selon la revendication 1, en ce sens qu'elle possède une entrée permettant de la connecter à un lecteur de codes barre pour lui introduire en mémoire tous 10 les numéros dont dispose le joueur. Qu'elle possède également un clavier propre à rentrer directement les numéros tirés par ranimateur.  2) characterized machine according to claim 1, in that it has an input for connecting to a barcode reader to introduce him in memory all the numbers available to the player. It also has a keyboard to enter directly numbers pulled by the animator. 3) Machine selon la revendication 1, caractérisée en ce sens, qu'elle possède son propre système de lecture de codes barre.  3) Machine according to claim 1, characterized in that it has its own bar code reading system. 4) Selon la revendication 1 système électronique caractérisé en ce sens qu'il devient 15 une fonction accessoire d'un téléphone portable doté de la première caractéristique de la revendication deuxième.  4) According to claim 1 electronic system characterized in that it becomes an accessory function of a mobile phone having the first feature of the second claim.
FR0309206A 2003-07-28 2003-07-28 QUINE GAME ASSISTANT Expired - Fee Related FR2858244B1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
FR0309206A FR2858244B1 (en) 2003-07-28 2003-07-28 QUINE GAME ASSISTANT

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FR0309206A FR2858244B1 (en) 2003-07-28 2003-07-28 QUINE GAME ASSISTANT

Publications (2)

Publication Number Publication Date
FR2858244A1 true FR2858244A1 (en) 2005-02-04
FR2858244B1 FR2858244B1 (en) 2007-03-30

Family

ID=34043571

Family Applications (1)

Application Number Title Priority Date Filing Date
FR0309206A Expired - Fee Related FR2858244B1 (en) 2003-07-28 2003-07-28 QUINE GAME ASSISTANT

Country Status (1)

Country Link
FR (1) FR2858244B1 (en)

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4373726A (en) * 1980-08-25 1983-02-15 Datatrol Inc. Automatic gaming system
US4455025A (en) * 1981-08-11 1984-06-19 Yuri Itkis Electronic card and board game
WO1986004826A1 (en) * 1985-02-19 1986-08-28 Acorn Industries, Inc. Game monitor
JP2000200136A (en) * 1998-12-28 2000-07-18 Yoshihiro Kaneda Operation button device
FR2794376A1 (en) * 1999-06-04 2000-12-08 Assaad Nassif Device for reading lotto winning grids includes stop/start key, keys numbers, Grid winning input key, Delete key, Simple and Multi game Input Grid keys, etc.
DE10025017A1 (en) * 1999-06-21 2000-12-28 Deutsche Telekom Mobil Mobile telephone with integral reader
GB2367975A (en) * 2000-06-12 2002-04-17 Ac Properties Bv Mobile phone with connectable bar code reader
GB2377389A (en) * 2001-06-19 2003-01-15 Richard Pettman A hand held device for checking lottery tickets

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4373726A (en) * 1980-08-25 1983-02-15 Datatrol Inc. Automatic gaming system
US4455025A (en) * 1981-08-11 1984-06-19 Yuri Itkis Electronic card and board game
WO1986004826A1 (en) * 1985-02-19 1986-08-28 Acorn Industries, Inc. Game monitor
JP2000200136A (en) * 1998-12-28 2000-07-18 Yoshihiro Kaneda Operation button device
FR2794376A1 (en) * 1999-06-04 2000-12-08 Assaad Nassif Device for reading lotto winning grids includes stop/start key, keys numbers, Grid winning input key, Delete key, Simple and Multi game Input Grid keys, etc.
DE10025017A1 (en) * 1999-06-21 2000-12-28 Deutsche Telekom Mobil Mobile telephone with integral reader
GB2367975A (en) * 2000-06-12 2002-04-17 Ac Properties Bv Mobile phone with connectable bar code reader
GB2377389A (en) * 2001-06-19 2003-01-15 Richard Pettman A hand held device for checking lottery tickets

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
PATENT ABSTRACTS OF JAPAN vol. 2000, no. 10 17 November 2000 (2000-11-17) *

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Publication number Publication date
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Effective date: 20090331