FR2853559B1 - Systeme et procede de pilotage de plusieurs vehicules telecommandes, et supports d'enregistrement d'informations pour la mise en oeuvre du procede - Google Patents
Systeme et procede de pilotage de plusieurs vehicules telecommandes, et supports d'enregistrement d'informations pour la mise en oeuvre du procedeInfo
- Publication number
- FR2853559B1 FR2853559B1 FR0304488A FR0304488A FR2853559B1 FR 2853559 B1 FR2853559 B1 FR 2853559B1 FR 0304488 A FR0304488 A FR 0304488A FR 0304488 A FR0304488 A FR 0304488A FR 2853559 B1 FR2853559 B1 FR 2853559B1
- Authority
- FR
- France
- Prior art keywords
- implementing
- information recording
- recording media
- multiple remote
- controlling multiple
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
- A63H30/02—Electrical arrangements
- A63H30/04—Electrical arrangements using wireless transmission
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
- A63F2300/6054—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands by generating automatically game commands to assist the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
- A63F2300/643—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car by determining the impact between objects, e.g. collision detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H17/00—Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H23/00—Toy boats; Floating toys; Other aquatic toy devices
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Selective Calling Equipment (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0304488A FR2853559B1 (fr) | 2003-04-10 | 2003-04-10 | Systeme et procede de pilotage de plusieurs vehicules telecommandes, et supports d'enregistrement d'informations pour la mise en oeuvre du procede |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0304488A FR2853559B1 (fr) | 2003-04-10 | 2003-04-10 | Systeme et procede de pilotage de plusieurs vehicules telecommandes, et supports d'enregistrement d'informations pour la mise en oeuvre du procede |
Publications (2)
Publication Number | Publication Date |
---|---|
FR2853559A1 FR2853559A1 (fr) | 2004-10-15 |
FR2853559B1 true FR2853559B1 (fr) | 2006-02-17 |
Family
ID=33041770
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR0304488A Expired - Fee Related FR2853559B1 (fr) | 2003-04-10 | 2003-04-10 | Systeme et procede de pilotage de plusieurs vehicules telecommandes, et supports d'enregistrement d'informations pour la mise en oeuvre du procede |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2853559B1 (fr) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR3027815B1 (fr) * | 2014-10-31 | 2017-12-08 | De Luzinais Christophe Guibourd | Dispositif destine a empecher automatiquement l'intrusion d'engins volants sans pilote embarque, ou autonomes, dans des volumes aeriens interdits, reactualises par radio, et a en informer le pilote |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1994024652A1 (fr) * | 1993-04-20 | 1994-10-27 | Kabushiki Kaisha Ace Denken | Systeme simulateur de conduite |
AU1593401A (en) * | 1999-11-16 | 2001-05-30 | Sony Electronics Inc. | System and method for leveraging data into a game platform |
CA2406000A1 (fr) * | 2000-04-12 | 2001-10-25 | Thomas D. Laing | Dispositif video interactif et procede d'utilisation associe |
JP2002218572A (ja) * | 2001-01-24 | 2002-08-02 | Index:Kk | リモート制御システム、及びマイクロサーバ |
-
2003
- 2003-04-10 FR FR0304488A patent/FR2853559B1/fr not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
FR2853559A1 (fr) | 2004-10-15 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
ST | Notification of lapse |
Effective date: 20121228 |