FR2757413A1 - Game using cube with pegs inserted into holes - Google Patents
Game using cube with pegs inserted into holes Download PDFInfo
- Publication number
- FR2757413A1 FR2757413A1 FR9616011A FR9616011A FR2757413A1 FR 2757413 A1 FR2757413 A1 FR 2757413A1 FR 9616011 A FR9616011 A FR 9616011A FR 9616011 A FR9616011 A FR 9616011A FR 2757413 A1 FR2757413 A1 FR 2757413A1
- Authority
- FR
- France
- Prior art keywords
- holes
- faces
- game
- same
- different
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1252—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
- A63F2009/1256—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
- A63F2009/126—Configuration or arrangement of the pegs
- A63F2009/1268—Configuration or arrangement of the pegs the pegs forming angles with each other, e.g. right angles in three dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1252—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
- A63F2009/1256—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
- A63F2009/1276—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs characterised by different lengths
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
Description
La présente invention concerne un élément servant de base à un jeu alliant hasard, tactique et mémoire. The present invention relates to an element serving as the basis for a game combining chance, tactics and memory.
Cet élément possède un nombre de faces pair, d'aspect identique, percées de trous de différentes profondeurs pouvant communiquer entre eux et traverser de part et d'autre l'élément (ceci afin de créer des gênes entre les joueurs lors de l'insertion des différentes pièces de jeu (P)). Pour une parfaite égalité de chance pour chaque joueur, les différentes faces comportent le même nombre de trous de même profon -deur (ceci pour chaque profondeur) mais disposés différemment, ceci pour la part de hasard. This element has an even number of sides, identical in appearance, pierced with holes of different depths which can communicate with each other and pass through on either side of the element (this in order to create discomfort between the players during insertion different game pieces (P)). For a perfect equality of luck for each player, the different faces have the same number of holes of the same depth (this for each depth) but arranged differently, this for the share of chance.
Les dessins annexés illustrent l'invention
- La figure 1 représente en perspective l'objet de l'invention avec, à titre d'exemple non limitatif, 9 trous par face.The accompanying drawings illustrate the invention
- Figure 1 shows in perspective the object of the invention with, by way of nonlimiting example, 9 holes per side.
- La figure 2 représente en coupe l'objet de l'invention avec, à titre d'exemple non limitatif, 9 trous par face. - Figure 2 shows in section the object of the invention with, by way of nonlimiting example, 9 holes per side.
Cet élément, préférentiellement de forme cubique, est destiné à recevoir des pièces de jeu (P) de différentes longueurs, il est percé d'un même nombre de trous sur chaque face, ceci afin de posséder un aspect extérieur identique quelque soit la face choisie. This element, preferably cubic in shape, is intended to receive game pieces (P) of different lengths, it is pierced with the same number of holes on each side, this in order to have an identical external appearance whatever the face chosen. .
Les axes de ces trous sont les mêmes et sont parallèles pour deux faces opposées (A,A1,A2,...), ils sont perpendiculaires aux axes des trous des quatre autres faces (B,Bl,B2,...,C,Cl,C2,...) avec lesquels ils possèdent des intersections (I,I1,I2,...) , ceci afin que les trous de différentes faces communiquent entre eux à l'intérieur de l'élément. The axes of these holes are the same and are parallel for two opposite faces (A, A1, A2, ...), they are perpendicular to the axes of the holes of the other four faces (B, Bl, B2, ..., C , Cl, C2, ...) with which they have intersections (I, I1, I2, ...), this so that the holes of different faces communicate with each other inside the element.
Ces trous sont de différentes profondeurs et au minimum un d'entre eux par face communique avec la face opposée, c'est à dire traverse de part et d'autre l'élément de jeu. These holes are of different depths and at least one of them per side communicates with the opposite side, that is to say crosses on both sides the playing element.
Afin d'obtenir une égalité de chance pour chaque joueur quelque soit la face sur laquelle il joue, chaque face possède un même nombre de trous de la même profondeur et ceci pour chaque profondeur. In order to obtain an equal chance for each player whatever the side on which he plays, each side has the same number of holes of the same depth and this for each depth.
Afin d'avoir une part Je hasard dans le jeu et afin de conserver un caractère confidentiel quant à la profondeur des trous, la disposition des trous de même profondeur est différente sur chaque face. Les pièces de jeu de différentes longueurs (P) devant être insérées entièrement dans ces trous, le oueur ne peut savoir à l'avance si sa tentative aboutira ou non. In order to have a chance share in the game and in order to keep confidential the depth of the holes, the arrangement of the holes of the same depth is different on each side. Since the game pieces of different lengths (P) have to be fully inserted into these holes, the player cannot know in advance whether or not his attempt will succeed.
Les trous des différentes faces communiquant entre eux à l'intérieur de l'élément, chaque joueur crée un blocage à ses adversaires chaque fois qu'il peut insérer entièrement sa pièce de jeu (p). The holes of the different faces communicating with each other inside the element, each player creates a blockage to his opponents each time he can fully insert his game piece (p).
Cet élément peut être réalisé dans quasiment toutes les matières: bois, plastique, métal,..., en percant un cube de cette matière. This element can be made in almost all materials: wood, plastic, metal, ..., by piercing a cube of this material.
La taille de l'élément, le nombre de trous, leur forme, leur profon -deur, peuvent varier d'un modèle à l'autre sans altérer l'intérêt de cet élément et l'intérêt du jeu. The size of the element, the number of holes, their shape, their depth - can vary from one model to another without altering the interest of this element and the interest of the game.
L'élément selon l'invention est particulièrement destiné à servir de base à un jeu. The element according to the invention is particularly intended to serve as the basis for a game.
Claims (5)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR9616011A FR2757413A1 (en) | 1996-12-19 | 1996-12-19 | Game using cube with pegs inserted into holes |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR9616011A FR2757413A1 (en) | 1996-12-19 | 1996-12-19 | Game using cube with pegs inserted into holes |
Publications (1)
Publication Number | Publication Date |
---|---|
FR2757413A1 true FR2757413A1 (en) | 1998-06-26 |
Family
ID=9499135
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR9616011A Pending FR2757413A1 (en) | 1996-12-19 | 1996-12-19 | Game using cube with pegs inserted into holes |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2757413A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
ES2253986A1 (en) * | 2004-06-15 | 2006-06-01 | Jose Luis Jimenez De Castro Fernandez (Titular Al 50%) | Puzzle toy |
CN101983092A (en) * | 2008-02-05 | 2011-03-02 | 乐高公司 | A gaming dice |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3612537A (en) * | 1969-01-20 | 1971-10-12 | Nintendo Co Ltd | Assembling toy |
CH563788A5 (en) * | 1973-02-19 | 1975-07-15 | Haenny Jost | Three-dimensional puzzle game - consists of cube with bores and insertable rods |
DE2653718A1 (en) * | 1976-11-26 | 1978-06-01 | Nkem Benjamin Soberekon | Three dimensional puzzle made from blocks and rods - with each block having several holes of different depths |
DE3119875A1 (en) * | 1981-05-19 | 1982-12-09 | Joachim Dipl.-Ing. 6600 Saarbrücken Schwarz | Cube with through bores, and rods which fit into and are intended for insertion into the latter |
US4535993A (en) * | 1984-05-31 | 1985-08-20 | John Topits | Push peg game apparatus |
DE8701784U1 (en) * | 1987-02-06 | 1987-05-14 | Böhrer, Manfred, 6969 Hardheim | Cuboid-shaped body, especially dice for gaming purposes |
-
1996
- 1996-12-19 FR FR9616011A patent/FR2757413A1/en active Pending
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3612537A (en) * | 1969-01-20 | 1971-10-12 | Nintendo Co Ltd | Assembling toy |
CH563788A5 (en) * | 1973-02-19 | 1975-07-15 | Haenny Jost | Three-dimensional puzzle game - consists of cube with bores and insertable rods |
DE2653718A1 (en) * | 1976-11-26 | 1978-06-01 | Nkem Benjamin Soberekon | Three dimensional puzzle made from blocks and rods - with each block having several holes of different depths |
DE3119875A1 (en) * | 1981-05-19 | 1982-12-09 | Joachim Dipl.-Ing. 6600 Saarbrücken Schwarz | Cube with through bores, and rods which fit into and are intended for insertion into the latter |
US4535993A (en) * | 1984-05-31 | 1985-08-20 | John Topits | Push peg game apparatus |
DE8701784U1 (en) * | 1987-02-06 | 1987-05-14 | Böhrer, Manfred, 6969 Hardheim | Cuboid-shaped body, especially dice for gaming purposes |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
ES2253986A1 (en) * | 2004-06-15 | 2006-06-01 | Jose Luis Jimenez De Castro Fernandez (Titular Al 50%) | Puzzle toy |
CN101983092A (en) * | 2008-02-05 | 2011-03-02 | 乐高公司 | A gaming dice |
CN101983092B (en) * | 2008-02-05 | 2013-06-12 | 乐高公司 | Gaming dice |
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