FR2757413A1 - Game using cube with pegs inserted into holes - Google Patents

Game using cube with pegs inserted into holes Download PDF

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Publication number
FR2757413A1
FR2757413A1 FR9616011A FR9616011A FR2757413A1 FR 2757413 A1 FR2757413 A1 FR 2757413A1 FR 9616011 A FR9616011 A FR 9616011A FR 9616011 A FR9616011 A FR 9616011A FR 2757413 A1 FR2757413 A1 FR 2757413A1
Authority
FR
France
Prior art keywords
holes
faces
game
same
different
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
FR9616011A
Other languages
French (fr)
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
LE SOLLIEC PHILIPPE
Original Assignee
LE SOLLIEC PHILIPPE
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by LE SOLLIEC PHILIPPE filed Critical LE SOLLIEC PHILIPPE
Priority to FR9616011A priority Critical patent/FR2757413A1/en
Publication of FR2757413A1 publication Critical patent/FR2757413A1/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • A63F9/1252Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
    • A63F2009/1256Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
    • A63F2009/126Configuration or arrangement of the pegs
    • A63F2009/1268Configuration or arrangement of the pegs the pegs forming angles with each other, e.g. right angles in three dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • A63F9/1252Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
    • A63F2009/1256Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
    • A63F2009/1276Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs characterised by different lengths

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

The game is played with a cube, or polygon with an even number of surfaces. The outer appearance of the surfaces are identical and each surface is pierced with the same number of holes (B,C) of different depths. Pegs (P), which have different lengths, are inserted into the holes. The holes in the cube communicate inside it and at least one hole in each surface communicates with the opposite surface. Each surface has the same number of holes of the same depth but the distribution of holes of the same depth is different in each surface.

Description

La présente invention concerne un élément servant de base à un jeu alliant hasard, tactique et mémoire. The present invention relates to an element serving as the basis for a game combining chance, tactics and memory.

Cet élément possède un nombre de faces pair, d'aspect identique, percées de trous de différentes profondeurs pouvant communiquer entre eux et traverser de part et d'autre l'élément (ceci afin de créer des gênes entre les joueurs lors de l'insertion des différentes pièces de jeu (P)). Pour une parfaite égalité de chance pour chaque joueur, les différentes faces comportent le même nombre de trous de même profon -deur (ceci pour chaque profondeur) mais disposés différemment, ceci pour la part de hasard. This element has an even number of sides, identical in appearance, pierced with holes of different depths which can communicate with each other and pass through on either side of the element (this in order to create discomfort between the players during insertion different game pieces (P)). For a perfect equality of luck for each player, the different faces have the same number of holes of the same depth (this for each depth) but arranged differently, this for the share of chance.

Les dessins annexés illustrent l'invention
- La figure 1 représente en perspective l'objet de l'invention avec, à titre d'exemple non limitatif, 9 trous par face.
The accompanying drawings illustrate the invention
- Figure 1 shows in perspective the object of the invention with, by way of nonlimiting example, 9 holes per side.

- La figure 2 représente en coupe l'objet de l'invention avec, à titre d'exemple non limitatif, 9 trous par face. - Figure 2 shows in section the object of the invention with, by way of nonlimiting example, 9 holes per side.

Cet élément, préférentiellement de forme cubique, est destiné à recevoir des pièces de jeu (P) de différentes longueurs, il est percé d'un même nombre de trous sur chaque face, ceci afin de posséder un aspect extérieur identique quelque soit la face choisie. This element, preferably cubic in shape, is intended to receive game pieces (P) of different lengths, it is pierced with the same number of holes on each side, this in order to have an identical external appearance whatever the face chosen. .

Les axes de ces trous sont les mêmes et sont parallèles pour deux faces opposées (A,A1,A2,...), ils sont perpendiculaires aux axes des trous des quatre autres faces (B,Bl,B2,...,C,Cl,C2,...) avec lesquels ils possèdent des intersections (I,I1,I2,...) , ceci afin que les trous de différentes faces communiquent entre eux à l'intérieur de l'élément. The axes of these holes are the same and are parallel for two opposite faces (A, A1, A2, ...), they are perpendicular to the axes of the holes of the other four faces (B, Bl, B2, ..., C , Cl, C2, ...) with which they have intersections (I, I1, I2, ...), this so that the holes of different faces communicate with each other inside the element.

Ces trous sont de différentes profondeurs et au minimum un d'entre eux par face communique avec la face opposée, c'est à dire traverse de part et d'autre l'élément de jeu. These holes are of different depths and at least one of them per side communicates with the opposite side, that is to say crosses on both sides the playing element.

Afin d'obtenir une égalité de chance pour chaque joueur quelque soit la face sur laquelle il joue, chaque face possède un même nombre de trous de la même profondeur et ceci pour chaque profondeur.  In order to obtain an equal chance for each player whatever the side on which he plays, each side has the same number of holes of the same depth and this for each depth.

Afin d'avoir une part Je hasard dans le jeu et afin de conserver un caractère confidentiel quant à la profondeur des trous, la disposition des trous de même profondeur est différente sur chaque face. Les pièces de jeu de différentes longueurs (P) devant être insérées entièrement dans ces trous, le oueur ne peut savoir à l'avance si sa tentative aboutira ou non. In order to have a chance share in the game and in order to keep confidential the depth of the holes, the arrangement of the holes of the same depth is different on each side. Since the game pieces of different lengths (P) have to be fully inserted into these holes, the player cannot know in advance whether or not his attempt will succeed.

Les trous des différentes faces communiquant entre eux à l'intérieur de l'élément, chaque joueur crée un blocage à ses adversaires chaque fois qu'il peut insérer entièrement sa pièce de jeu (p). The holes of the different faces communicating with each other inside the element, each player creates a blockage to his opponents each time he can fully insert his game piece (p).

Cet élément peut être réalisé dans quasiment toutes les matières: bois, plastique, métal,..., en percant un cube de cette matière. This element can be made in almost all materials: wood, plastic, metal, ..., by piercing a cube of this material.

La taille de l'élément, le nombre de trous, leur forme, leur profon -deur, peuvent varier d'un modèle à l'autre sans altérer l'intérêt de cet élément et l'intérêt du jeu. The size of the element, the number of holes, their shape, their depth - can vary from one model to another without altering the interest of this element and the interest of the game.

L'élément selon l'invention est particulièrement destiné à servir de base à un jeu.  The element according to the invention is particularly intended to serve as the basis for a game.

Claims (5)

REVENDICATIONS 1) Elément de jeu comportant un nombre pair de faces percées de trous destinés à recevoir des pièces de différentes longueurs, caractérisé par un aspect extérieur identique des faces, chacune des dites faces étant percée d'un même nombre de trous de différentes profondeurs pouvant communiquer entre eux à l'intérieur de cet élément. 1) Game element comprising an even number of faces pierced with holes intended to receive parts of different lengths, characterized by an identical external appearance of the faces, each of said faces being pierced with the same number of holes of different depths which can communicate between them inside this element. 2) Elément selon la revendication 1 caractérisé par le fait qu'au moins un trou par face communique avec la face opposée. 2) Element according to claim 1 characterized in that at least one hole per side communicates with the opposite side. 3) Elément selon la revendication 1 ou 2 caractérisé par le fait que chacune des faces comporte le même nombre de trous de même profondeur et celà pour chaque profondeur. 3) Element according to claim 1 or 2 characterized in that each of the faces has the same number of holes of the same depth and this for each depth. 4) Elément selon l'une quelconque des revendications précédentes caractérisé par le fait que la disposition des trous de même profondeur est différente sur chacune des faces. 4) Element according to any one of the preceding claims, characterized in that the arrangement of the holes of the same depth is different on each of the faces. 5) Elément selon l'une quelconque des revendications précédentes caractérisé par le fait que les axes des trous (A,Al,A2,...,B,Bl,B2,  5) Element according to any one of the preceding claims, characterized in that the axes of the holes (A, Al, A2, ..., B, Bl, B2, ,C,Cl,C2,...) possèdent des intersections entre eux (I,I1,I2,...); que les axes des trous de deux faces opposées sont les mêmes, qu'ils sont parallèles entre eux (exemple : A,A1,A2,...) et perpendiculaires aux axes des trous des autres faces (B,Bl,B2,...,C,Cl,C2,...).  , C, Cl, C2, ...) have intersections between them (I, I1, I2, ...); that the axes of the holes of two opposite faces are the same, that they are parallel to each other (example: A, A1, A2, ...) and perpendicular to the axes of the holes of the other faces (B, Bl, B2 ,. .., C, Cl, C2, ...).
FR9616011A 1996-12-19 1996-12-19 Game using cube with pegs inserted into holes Pending FR2757413A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
FR9616011A FR2757413A1 (en) 1996-12-19 1996-12-19 Game using cube with pegs inserted into holes

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FR9616011A FR2757413A1 (en) 1996-12-19 1996-12-19 Game using cube with pegs inserted into holes

Publications (1)

Publication Number Publication Date
FR2757413A1 true FR2757413A1 (en) 1998-06-26

Family

ID=9499135

Family Applications (1)

Application Number Title Priority Date Filing Date
FR9616011A Pending FR2757413A1 (en) 1996-12-19 1996-12-19 Game using cube with pegs inserted into holes

Country Status (1)

Country Link
FR (1) FR2757413A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
ES2253986A1 (en) * 2004-06-15 2006-06-01 Jose Luis Jimenez De Castro Fernandez (Titular Al 50%) Puzzle toy
CN101983092A (en) * 2008-02-05 2011-03-02 乐高公司 A gaming dice

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3612537A (en) * 1969-01-20 1971-10-12 Nintendo Co Ltd Assembling toy
CH563788A5 (en) * 1973-02-19 1975-07-15 Haenny Jost Three-dimensional puzzle game - consists of cube with bores and insertable rods
DE2653718A1 (en) * 1976-11-26 1978-06-01 Nkem Benjamin Soberekon Three dimensional puzzle made from blocks and rods - with each block having several holes of different depths
DE3119875A1 (en) * 1981-05-19 1982-12-09 Joachim Dipl.-Ing. 6600 Saarbrücken Schwarz Cube with through bores, and rods which fit into and are intended for insertion into the latter
US4535993A (en) * 1984-05-31 1985-08-20 John Topits Push peg game apparatus
DE8701784U1 (en) * 1987-02-06 1987-05-14 Böhrer, Manfred, 6969 Hardheim Cuboid-shaped body, especially dice for gaming purposes

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3612537A (en) * 1969-01-20 1971-10-12 Nintendo Co Ltd Assembling toy
CH563788A5 (en) * 1973-02-19 1975-07-15 Haenny Jost Three-dimensional puzzle game - consists of cube with bores and insertable rods
DE2653718A1 (en) * 1976-11-26 1978-06-01 Nkem Benjamin Soberekon Three dimensional puzzle made from blocks and rods - with each block having several holes of different depths
DE3119875A1 (en) * 1981-05-19 1982-12-09 Joachim Dipl.-Ing. 6600 Saarbrücken Schwarz Cube with through bores, and rods which fit into and are intended for insertion into the latter
US4535993A (en) * 1984-05-31 1985-08-20 John Topits Push peg game apparatus
DE8701784U1 (en) * 1987-02-06 1987-05-14 Böhrer, Manfred, 6969 Hardheim Cuboid-shaped body, especially dice for gaming purposes

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
ES2253986A1 (en) * 2004-06-15 2006-06-01 Jose Luis Jimenez De Castro Fernandez (Titular Al 50%) Puzzle toy
CN101983092A (en) * 2008-02-05 2011-03-02 乐高公司 A gaming dice
CN101983092B (en) * 2008-02-05 2013-06-12 乐高公司 Gaming dice

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