FR2534146A1 - Strategy game box - Google Patents
Strategy game box Download PDFInfo
- Publication number
- FR2534146A1 FR2534146A1 FR8213159A FR8213159A FR2534146A1 FR 2534146 A1 FR2534146 A1 FR 2534146A1 FR 8213159 A FR8213159 A FR 8213159A FR 8213159 A FR8213159 A FR 8213159A FR 2534146 A1 FR2534146 A1 FR 2534146A1
- Authority
- FR
- France
- Prior art keywords
- game
- checkers
- screen
- box
- opponent
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
- A63F2003/00078—Naval war
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/0023—Foldable, rollable, collapsible or segmented boards
- A63F2003/00233—Foldable, rollable, collapsible or segmented boards with one fold or hinge
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00416—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field
- A63F2003/00419—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field with a shield in the middle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00416—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field
- A63F2003/00419—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field with a shield in the middle
- A63F2003/00422—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field with a shield in the middle the shield being removable
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/18—Use of resilient or deformable elements
Landscapes
- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Toys (AREA)
Abstract
Description
La présente invention a trait à une boîte de jeux permettant à deux joueurs vis-a-vis, et jouant a un jeu de stratégie, de posséder chacun un damier identique à l'autre, chaque damier étant masqué de la vue du joueur adverse par un paravent vertical basculant. The present invention relates to a game box allowing two players opposite, and playing a strategy game, to each have a checkerboard identical to the other, each checkerboard being hidden from the view of the opposing player by a tilting vertical screen.
La présente invention permet àI'un (ou l'autre) joueur de prendre connaissance du jeu adverse, selon les règles dudit jeu de stratégie qui le régissent, sans que l'adversaire puisse prendre simultanément connaissance du jeu de l'autre (ou de l'un)
La présente invention est constituée de deux damiers articulés l'un par rapport à l'autre et d'un paravent lui même articulé par rapport aux deux damiers, permettant ainsi de constituer une boitte fermée qui en s'ouvrant conduit au déploiement automatique du paravent dans un plan vertical orthogonal au plan parallèle des deux damiers
L'agencement du paravent est tel que par bascu liement autour de son côté inférieur il dévoile llun des damiers au regard de l'adversaire et réciproqVement avec un retour à sa position verticale grâce à une force de rappel introduite dans le système.The present invention allows one (or the other) player to learn about the opponent's game, according to the rules of said strategy game which govern it, without the opponent being able to simultaneously learn about the game of the other (or Mon)
The present invention consists of two checkers hinged relative to each other and a screen itself hinged relative to the two checkers, thus making it possible to form a closed box which, when opened, leads to the automatic deployment of the screen in a vertical plane orthogonal to the parallel plane of the two checkers
The arrangement of the screen is such that by tilting around its lower side it reveals one of the checkers in front of the opponent and vice versa with a return to its vertical position thanks to a restoring force introduced into the system.
Sur les damiers, cotés en ordonnées et abscisses par des lettres et des chiffres, sont dessinés des territoires terrestres et marins représentant deux pays dont les deux adver- saires peuvent respectivement prendre possession en début de partie. On the checkerboards, marked on the ordinate and abscissa by letters and numbers, are drawn land and sea territories representing two countries of which the two adversaries can respectively take possession at the start of the game.
Les pièces que les joueurs déploieront sur les damiers sont de la taille cotés des damiers Elles sont constå- tuées d'éléments tels que coques de navire, chars, tourelles, qui, assemblés entre eux, constituent des bateaux a une, deux ou trois tourelles et des cargos chargés de chars. L'assemblage de ces éléments permet au cours du jeu, de figurer les coups au but de l'adversaire, en réduisant progressivement le nombre d'éléments constituant les pie ces. The pieces that players will deploy on the checkerboard are the size of the checkerboard dimensions They are made up of elements such as ship hulls, tanks, turrets, which, assembled together, constitute boats with one, two or three turrets and freighters loaded with tanks. The assembly of these elements allows during the game, to figure the shots at the goal of the opponent, gradually reducing the number of elements constituting the pieces.
Le nombre d'élément, de deux couleurs différentes, permet à chaque joueur de faire figurer sur son propre damier ses propres pièces (d'une couleur) ainsi que les pièces de son adversaire (dans l'autre couleur) dans les positions où il pense savoir qu'elles sont, selon les règles établies dans ce jeu de stratégie. The number of elements, in two different colors, allows each player to put his own pieces (one color) and his opponent's pieces (in the other color) on his own checkerboard in the positions where he think I know they are, according to the rules established in this strategy game.
Chaque joueur possède tir son damier et sur son territoire une pièce dite "usine" qui est l'un des objectifs de la stratégie. Il figure aussi sur son damier et sur le territoire adverse l'usine adverse qu'il aura découverte lors du déroulement du jeu qui prévoit après chaque coup, un coup d'oeil sur le territoire adverse. Each player owns his checkerboard and on his territory a piece called "factory" which is one of the objectives of the strategy. It also appears on his checkerboard and on the opposing territory the opposing factory which he will have discovered during the course of the game which foresees after each blow, a glance on the opposing territory.
La description ci-dessous est l'un des modes de réalisation de l'invention. The description below is one of the embodiments of the invention.
La figure I est une vue schématique en perspective d'une boite de jeu. Figure I is a schematic perspective view of a game box.
Les figures 2 à 7 illustrent schématiquement des pièces du jeu. La ~bo,lte~d$~jeu jeu est constituée par (voir fiv. 1) ;~ - Une caisse (a) comprenant un damier cote en ordonnées et abscisses par des lettres et des chiffres, sur lequel est dessiné le contour de territoires adverses (marins et terrestres). Figures 2 to 7 schematically illustrate parts of the game. The ~ bo, lte ~ d $ ~ game game is constituted by (see fiv. 1); ~ - A box (a) comprising a checkerboard dimension on the ordinate and abscissa by letters and numbers, on which is drawn the contours of opposing territories (sea and land).
- Une caisse (b) identique à la caisse (a), orientée de telle sorte que les notations et dessins vus par un même observateur n'apparaissent que comme une translation rectiligne d'un damier par rapport à l'autre (pas de symétrie).- A box (b) identical to the box (a), oriented so that the notations and drawings seen by the same observer only appear as a rectilinear translation of a checkerboard with respect to the other (no symmetry ).
Les deux caisses (a) et (b) sont articulées en (c) de manière à pouvoir se refermer l'une sur l'autre. The two boxes (a) and (b) are articulated in (c) so that they can be closed one over the other.
Un paravent (d) articulé en (e) sur l'une des caisses de telle sorte que lors du repliement des deux caisses, il s'introduise dans l'une d'elle. A screen (d) articulated at (e) on one of the boxes so that when the two boxes are folded, it enters one of them.
Le paravent (d) est maintenu verticalement par deux liaisons élastiques (f/g) qui permettent le basculement de celui-ci des deux côtés avec retour à la position initiale. The screen (d) is held vertically by two elastic connections (f / g) which allow the tilting of the latter on both sides with return to the initial position.
Les pièces sont constituées de coques de navire (h) de dimensions de l'ordre de celle des cases du damier et peuvent etre équipées de une, deux ou trois tourelles (i) ou de chars (j). Une usine (k) permet de simuler l'unité de production de nouvelles pièces. The parts are made up of ship hulls (h) with dimensions of the order of that of the checkerboard boxes and can be fitted with one, two or three turrets (i) or tanks (j). A factory (k) simulates the production unit of new parts.
Le paravent vertical (e) contient sur chaque face les règles du jeu (k) comprenant La préparation du jeu, c'est-à-dire la mise en place des
forces adverses, chacune en ce qui les concerne Le déroulement du jeu qui permet à chaque joueur de jouer
alternativement ses pièces (mouvement, tir, débarquement,
etc.) Le tableau d'équivalence des pièces, c'est-à-dire les distances
de déplacement et de tir et la vulnérabilité de pièces. The vertical screen (e) contains on each side the rules of the game (k) including the preparation of the game, that is to say the installation of
opposing forces, each as far as they are concerned
alternately its parts (movement, shooting, landing,
etc.) The parts equivalence table, i.e. the distances
movement and shooting and vulnerability of parts.
Claims (5)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR8213159A FR2534146A1 (en) | 1982-07-28 | 1982-07-28 | Strategy game box |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR8213159A FR2534146A1 (en) | 1982-07-28 | 1982-07-28 | Strategy game box |
Publications (1)
Publication Number | Publication Date |
---|---|
FR2534146A1 true FR2534146A1 (en) | 1984-04-13 |
Family
ID=9276398
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR8213159A Withdrawn FR2534146A1 (en) | 1982-07-28 | 1982-07-28 | Strategy game box |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2534146A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2672227A1 (en) * | 1991-02-04 | 1992-08-07 | Rey Jean Michel | Air/naval strategy game |
-
1982
- 1982-07-28 FR FR8213159A patent/FR2534146A1/en not_active Withdrawn
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2672227A1 (en) * | 1991-02-04 | 1992-08-07 | Rey Jean Michel | Air/naval strategy game |
WO1994000205A1 (en) * | 1991-02-04 | 1994-01-06 | Jean Michel Rey | Strategy game |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
ST | Notification of lapse |