FIU20050438U0 - Järjestelmä kaupallisten ja ei-kaupallisten joukkopelien ajamiseksi, niihin osallistumiseksi ja äänestämiseksi, ja julkinen mielipidetutkimus - Google Patents

Järjestelmä kaupallisten ja ei-kaupallisten joukkopelien ajamiseksi, niihin osallistumiseksi ja äänestämiseksi, ja julkinen mielipidetutkimus

Info

Publication number
FIU20050438U0
FIU20050438U0 FI20050438U FIU20050438U FIU20050438U0 FI U20050438 U0 FIU20050438 U0 FI U20050438U0 FI 20050438 U FI20050438 U FI 20050438U FI U20050438 U FIU20050438 U FI U20050438U FI U20050438 U0 FIU20050438 U0 FI U20050438U0
Authority
FI
Finland
Prior art keywords
commercial
voting
participating
systems
public opinion
Prior art date
Application number
FI20050438U
Other languages
English (en)
Swedish (sv)
Inventor
Nikolai Borisovich Borodulin
Original Assignee
Nikolai Borisovich Borodulin
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=33563180&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=FIU20050438(U0) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Nikolai Borisovich Borodulin filed Critical Nikolai Borisovich Borodulin
Publication of FIU20050438U0 publication Critical patent/FIU20050438U0/fi
Application granted granted Critical
Publication of FI7050U1 publication Critical patent/FI7050U1/fi

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8064Quiz

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Signal Processing (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Nitrogen And Oxygen Or Sulfur-Condensed Heterocyclic Ring Systems (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
FI20050438U 2003-07-02 2005-12-30 Järjestelmä kaupallisten ja ei-kaupallisten joukkopelien ajamiseksi, niihin osallistumiseksi ja äänestämiseksi, ja julkinen mielipidetutkimus FI7050U1 (fi)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
RU2003121839 2003-07-02
PCT/RU2004/000130 WO2005002699A1 (fr) 2003-07-02 2004-04-06 Systeme d'organisation et de participation relatives en rapport avec des jeux de masse a caractere lucratif ou non lucratif ainsi qu'avec des consultations populaires ou des sondages d'opinion

Publications (2)

Publication Number Publication Date
FIU20050438U0 true FIU20050438U0 (fi) 2005-12-30
FI7050U1 FI7050U1 (fi) 2006-04-28

Family

ID=33563180

Family Applications (1)

Application Number Title Priority Date Filing Date
FI20050438U FI7050U1 (fi) 2003-07-02 2005-12-30 Järjestelmä kaupallisten ja ei-kaupallisten joukkopelien ajamiseksi, niihin osallistumiseksi ja äänestämiseksi, ja julkinen mielipidetutkimus

Country Status (5)

Country Link
JP (1) JP3129697U (fi)
CN (1) CN2915199Y (fi)
DE (1) DE212004000038U1 (fi)
FI (1) FI7050U1 (fi)
WO (1) WO2005002699A1 (fi)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103295309A (zh) * 2012-02-24 2013-09-11 黄金富 用来电号码认证身份的手机ussd信息投票系统和方法

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE19502613A1 (de) * 1995-01-27 1996-08-01 Peter Eiba Spielgerätesystem
RU2102790C1 (ru) * 1995-07-27 1998-01-20 Денис Эрнестович Львов Электронная игровая система
WO2001003786A1 (en) * 1999-07-09 2001-01-18 Gtech Rhode Island Corporation Wireless lottery game
WO2001039854A1 (en) * 1999-12-03 2001-06-07 Secure Electronic Commerce (Proprietary) Limited A method and system for facilitating the playing of a game
GB2373361A (en) * 2001-03-15 2002-09-18 Xercom Comp Services Ltd System and method of raising monies for charity via sms

Also Published As

Publication number Publication date
CN2915199Y (zh) 2007-06-27
JP3129697U (ja) 2007-03-08
DE212004000038U1 (de) 2006-02-23
WO2005002699A1 (fr) 2005-01-13
FI7050U1 (fi) 2006-04-28

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