EP3583985A1 - Systeme de traitement automatique d'une loterie instantanee - Google Patents

Systeme de traitement automatique d'une loterie instantanee Download PDF

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Publication number
EP3583985A1
EP3583985A1 EP19175390.4A EP19175390A EP3583985A1 EP 3583985 A1 EP3583985 A1 EP 3583985A1 EP 19175390 A EP19175390 A EP 19175390A EP 3583985 A1 EP3583985 A1 EP 3583985A1
Authority
EP
European Patent Office
Prior art keywords
coupon
data
coupons
game
detected
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP19175390.4A
Other languages
German (de)
English (en)
Other versions
EP3583985B1 (fr
Inventor
Andrea Azzarello
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
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Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP3583985A1 publication Critical patent/EP3583985A1/fr
Application granted granted Critical
Publication of EP3583985B1 publication Critical patent/EP3583985B1/fr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/0625Devices for filling-in or checking
    • A63F3/064Electric devices for filling-in or checking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/065Tickets or accessories for use therewith
    • A63F3/0665Tickets or accessories for use therewith having a message becoming legible after rubbing-off a coating or removing an adhesive layer
    • A63F3/068Accessories therefor, e.g. ticket scrapers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2411Input form cards, tapes, discs
    • A63F2009/2419Optical
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/10Miscellaneous game characteristics with measuring devices
    • A63F2250/1021Miscellaneous game characteristics with measuring devices for weighing

Definitions

  • the present invention refers to a system configured to automatically process the coupon of an instant lottery, for example a contest such as a scratch and win.
  • the system of the invention proposes to eliminate or at least reduce the risk of not identifying winning coupons by the player user and furthermore realizes an automatic sorting of the coupons in such a way as to enable the correct disposal thereof.
  • the instant lotteries or the contests, such as scratch and win, are traditionally implemented on physical media supports.
  • Such supports generally have the structure of a paper coupon.
  • the latter present at least one portion of external surface of game, on which a combination of graphic and/or alphanumeric symbols, which is hidden from sight by a coating film applied in overlap to the surface of game, is reported.
  • Billions of coupons are produced every year, which are equal to several tons of paper. Generally, winning coupons are returned to the business operation or to the authority responsible for paying out the winnings, while there are no ad hoc disposal methods for non-winning coupons.
  • the non-winning coupons are thrown on the ground or in bins destined to the unsorted waste collection, and in any case they are hardly sent to the separate waste collection for recycling.
  • the number of rejection coupons is higher than that of the only non-winning coupons, considered that a not negligible percentage of winning coupons is not correctly identified by the players.
  • the player may not recognize the winning coupon due to incomplete removal of the film from the playing area, misunderstanding of game mechanisms, or simply distraction.
  • the technical problem posed and solved by the present invention is therefore that of providing a system for the automatic processing of instant lottery coupons which allows to overcome the aforementioned drawbacks with reference to the prior art.
  • the present invention provides a system configured to implement automatically processing of coupons for contests or instant lotteries.
  • the system first of all comprises detection means for the processed coupon data, to verify which type of game is implemented on the coupon itself.
  • the system also provides removal means of the film covering the surface of game of the coupon, which can be activated once the type of game is recognized.
  • the system further comprises means to detect the combination of graphic and/or alphanumeric symbols reported on the surface of game, and identification means of the combination as winning or losing.
  • the system comprises automatic sorting means of the treated coupons, depending on whether they are winners or losers.
  • preferred embodiments of the system provide further separation means of the coupons based on the type of game, preferably upstream of the removal means of the film.
  • Such variants of the system of the invention allow groups of coupons that implement the same game to be processed from time to time, to achieve a faster processing speed.
  • the invention allows to avoid errors in the identification of the winning coupons. Furthermore, the invention allows to separate the winning coupons from the loser ones in order to direct them into separate collection, allowing them to be recycled.
  • the system provides memorizing means for the data of the detected coupons.
  • the invention, and the corresponding method allow to elaborate such aggregated data to monitor the rooting stage of the phenomenon of gambling addiction on the territory.
  • a preferred embodiment of a system according to the present invention is overall denoted by 1.
  • the system 1 is configured to automatically process a coupon for an instant lottery or a contest, such as a scratch and win.
  • the type of processable coupons using system 1, in accordance with the automatic processing method according to the present invention, requires to bear at least one portion of external surface of game, which is reported in a combination of graphic and/or alphanumeric symbols.
  • This combination of graphic and/or alphanumeric symbols is hidden from sight by a coating film, which is applied in overlap to the surface of game.
  • This coating may be a paint, which can be removed by mechanical abrasion or chemical treatment, for example by applying solvents suitable for the purpose.
  • the system 1 may first of all comprise supply means 2 of the coupons to be processed, for example comprising a collection trolley of the coupons to be processed.
  • the system 1 further comprises detection means 3, configured to detect: data of weight, dimensions and/or shape of the coupon; coupon data associated with the type of game, such as color and/or presence of specific wordings; and the combination of graphic and/or alphanumeric symbols visible after removing the film from the coupon's surface.
  • the detection means 3 may comprise weight sensors and/or optical sensors, for example a video camera.
  • Such sensors may be comprised in a single device or located in different processing stations of the coupon, for example according to a variant of the system 1 comprising a plurality of processing stations of the coupon arranged in succession, according to the various steps of the method implemented, which will be better described below.
  • the system 1 comprises removal means 7 of the film from the portion of external surface of game, which may comprise mechanical removal devices (for example via abrasion of the film) or chemical removal devices for the film, comprising e.g. dispensers/applicators of a chemical solvent, depending on the type of film applied to the coupon to be processed.
  • the system 1 can comprise several removal devices, suitable for implementing both types of film removal, selectively operable depending on the type of coupon processed.
  • the 1 system further comprises sorting means 9 of the coupons from which the film was removed, configured to convey the coupons to a first collection module if recognized as winners, or to a second collection module if recognized as losers.
  • the detection means 3 may be further configured to identify the portion of external surface of the coupon on which the coating film is applied. In association with such detection means 3 movement means 5 of the coupon may be provided.
  • the means 5 is configured to vary the arrangement of the coupon with respect to the removal means 7 if the detection means 3 does not detect the presence of at least one portion of external surface covered by the film on the surface of the coupon properly facing the removal means 7, in such a way as to face the surface of game covered by the film towards the removal means 7.
  • the movement means 5 is configured to rotate or flip the coupon.
  • a control unit 11 may be comprised within the system 1, which unit can be physically located in several sub-units in association with each of the means 3, 7, 9 described above.
  • the control unit 11 can be remotely located with respect to the system 1, for example in a control station.
  • the control unit 11 is in data communication with the detection means 3, the removal means 7, the sorting means 9 and possible movement means 5, said data communication being carried out preferably in a wireless mode.
  • the control unit 11 is further in data communication with a database 13 in which data relating to one or more types of processable coupons is stored by means of the system 1.
  • the database 13 can be comprised in the system 1 or it can be remotely located with respect to the system, also realized in cloud.
  • the data stored in the database 13 comprises: data of weight, dimensions and/or shape of the coupon; data associated with the type of game, such as color and/or specific wordings; and combination/s of winning graphic and/or alphanumeric symbols, such data being associated with each of the types of processable coupons by means of the system 1.
  • the control unit 11 is programmed in such a way as to process the data detected by the detection means 3 for each processed coupon, performing a comparison between the data detected and the data stored in the database 13.
  • the comparison performed by the control unit 11 is aimed at determining whether the detected data of weight, size and/or form of the coupon corresponds to the stored data of weight, size and/or form of a coupon associated with a type of processable coupon.
  • the processing further checks whether the detected data associated with the type of game implemented on the processed coupon, such as color and/or presence of specific wordings, corresponds to stored data, such as color and/or presence of specific wordings, associated with a type of game associated with the same type of processable coupon recognized by processing the data of weight, dimensions and/or shape.
  • control unit 11 is programmed to command the implementation of said removal means 7.
  • control unit 11 may be programmed to select a particular removal device comprised among the means 7 (e.g. with mechanical or chemical action), depending on the type of coupon processed.
  • control unit 11 may be configured to command further separation means 8 of the coupons based on the recognized type of game, preferably located upstream of the removal means 7.
  • separation means are configured to convey the coupons to different modules or collection containers, such as trays, grouping them according to the type of game.
  • control unit 11 controls the actuation of separation means 8 to obtain coupons housed in different containers, depending on the implemented game.
  • control unit 11 is further programmed to check if the combination of graphic and/or alphanumeric symbols detected by the detection means 3 corresponds to stored data relating to the winning combination/s of graphic and/or alphanumeric symbols associated with the type of processed coupon.
  • control unit 11 further commands the implementation of the sorting means 9, in such a way that such means 9 convey the processed coupon to a first collection module if the check is positive (winning coupon) or to a second collection module if the check is negative (losing coupon).
  • control unit 11 is in data communication with a memory unit 12, in which the coupon data detected during its processing is stored.
  • the memory unit 12 may be external to the system, or comprised within the control unit 11 itself.
  • the present invention also refers to a method for automatically process coupon for an instant lottery or contest, which coupon bears at least one portion of external surface of game, on which a combination of graphic and/or alphanumeric symbols is reported, in which the surface of game covered by a coating film apt to prevent the view of the combination of graphic or alphanumeric symbols.
  • a preferred embodiment of the method which can be implemented by means of a system according to what has already described, comprises the succession of steps described below, as illustrated by way of example in Figures 2 and 3 .
  • first data of the coupon is detected, which comprises data of weight, dimensions and/or shape and data associated with the type of game, such as color and/or presence of specific wordings.
  • the first data detected is compared to reference first data relating to each of one or more types of processable coupons by said method, such reference first data comprising data of weight, dimensions and/or shape of the coupon and coupon data associated with the type of game, such as color and/or presence of specific wordings.
  • the detected data corresponds to reference data relating to one of the types of processable coupons, it will proceed to process the coupon, otherwise the process is terminated and the coupon is sent for storage and/or recycling, for example it may be directly conveyed to the second collection module.
  • the data detected corresponds to reference data relating to one of the types of processable coupons, it will proceed with the removal of the film from the portion of the game and with the detection of second data of the coupon, comprising the combination of graphic and/or alphanumeric symbols visible after film removal.
  • the removal can be mechanically or chemically implemented, according to what already described.
  • the first and second coupon data detected may be stored to enable a subsequent processing, in order to carry out a statistical study relative to the processed coupons.
  • the second data detected is then compared to second reference data comprising the combination/s of the winning graphic and/or alphanumeric symbols associated with the type of processable coupons to which the processed coupon belongs, according to the findings made by the previous checks.
  • the coupon is sorted to the first collection module of winning coupons; alternatively, if the detected second data does not correspond to the second reference data, the coupon is sorted to the second collection module of losing coupons.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Educational Technology (AREA)
  • Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)
  • Hardware Redundancy (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
EP19175390.4A 2018-06-20 2019-05-20 Systeme de traitement automatique d'une loterie instantanee Active EP3583985B1 (fr)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
IT102018000006522A IT201800006522A1 (it) 2018-06-20 2018-06-20 Sistema per elaborazione automatica di lotteria istantanea

Publications (2)

Publication Number Publication Date
EP3583985A1 true EP3583985A1 (fr) 2019-12-25
EP3583985B1 EP3583985B1 (fr) 2021-01-20

Family

ID=63834363

Family Applications (1)

Application Number Title Priority Date Filing Date
EP19175390.4A Active EP3583985B1 (fr) 2018-06-20 2019-05-20 Systeme de traitement automatique d'une loterie instantanee

Country Status (3)

Country Link
EP (1) EP3583985B1 (fr)
ES (1) ES2866198T3 (fr)
IT (1) IT201800006522A1 (fr)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5176380A (en) * 1991-06-18 1993-01-05 Creative Enterprises, Inc. Method and apparatus for identifying winning and losing tokens used in promotions
US5290033A (en) * 1992-12-02 1994-03-01 Bittner Harold G Gaming machine and coupons
WO1999062019A1 (fr) * 1998-05-29 1999-12-02 Welch Allyn, Inc. Procede et appareil de traitement de documents securitaires
WO2001042968A1 (fr) * 1999-11-24 2001-06-14 Gtech Rhode Island Corporation Dispositif de distribution et de verification de ticket de jeu et procede

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5176380A (en) * 1991-06-18 1993-01-05 Creative Enterprises, Inc. Method and apparatus for identifying winning and losing tokens used in promotions
US5290033A (en) * 1992-12-02 1994-03-01 Bittner Harold G Gaming machine and coupons
WO1999062019A1 (fr) * 1998-05-29 1999-12-02 Welch Allyn, Inc. Procede et appareil de traitement de documents securitaires
WO2001042968A1 (fr) * 1999-11-24 2001-06-14 Gtech Rhode Island Corporation Dispositif de distribution et de verification de ticket de jeu et procede

Also Published As

Publication number Publication date
IT201800006522A1 (it) 2019-12-20
ES2866198T3 (es) 2021-10-19
EP3583985B1 (fr) 2021-01-20

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