EP3151936A4 - System und verfahren zur anordnung und interaktiven darstellung von spielsitzungen mit mehreren spielern vor einem publikum - Google Patents

System und verfahren zur anordnung und interaktiven darstellung von spielsitzungen mit mehreren spielern vor einem publikum Download PDF

Info

Publication number
EP3151936A4
EP3151936A4 EP15806316.4A EP15806316A EP3151936A4 EP 3151936 A4 EP3151936 A4 EP 3151936A4 EP 15806316 A EP15806316 A EP 15806316A EP 3151936 A4 EP3151936 A4 EP 3151936A4
Authority
EP
European Patent Office
Prior art keywords
audience
arranging
multiplayer game
game sessions
presenting interactive
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP15806316.4A
Other languages
English (en)
French (fr)
Other versions
EP3151936A1 (de
Inventor
John T. Brenden
Dmitry Kozko
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kino LLC
Original Assignee
Kino LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kino LLC filed Critical Kino LLC
Publication of EP3151936A1 publication Critical patent/EP3151936A1/de
Publication of EP3151936A4 publication Critical patent/EP3151936A4/de
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/27Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/52User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4122Peripherals receiving signals from specially adapted client devices additional display device, e.g. video projector
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/74Projection arrangements for image reproduction, e.g. using eidophor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • G06Q10/109Time management, e.g. calendars, reminders, meetings or time accounting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Optics & Photonics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Computing Systems (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Information Transfer Between Computers (AREA)
EP15806316.4A 2014-06-09 2015-06-09 System und verfahren zur anordnung und interaktiven darstellung von spielsitzungen mit mehreren spielern vor einem publikum Withdrawn EP3151936A4 (de)

Applications Claiming Priority (6)

Application Number Priority Date Filing Date Title
US201462009609P 2014-06-09 2014-06-09
US201462009614P 2014-06-09 2014-06-09
US14/334,353 US9100629B1 (en) 2014-06-09 2014-07-17 System and method for arranging and presenting interactive preshow sessions to an audience
US14/450,205 US9101836B1 (en) 2014-06-09 2014-08-01 System and method for multiplayer game sessions incorporating interactive spectator features
US14/449,958 US9375643B2 (en) 2014-06-09 2014-08-01 System and method for arranging and presenting interactive multiplayer game sessions to an audience
PCT/US2015/034909 WO2015191584A1 (en) 2014-06-09 2015-06-09 System and method for arranging and presenting interactive multiplayer game sessions to an audience

Publications (2)

Publication Number Publication Date
EP3151936A1 EP3151936A1 (de) 2017-04-12
EP3151936A4 true EP3151936A4 (de) 2017-12-20

Family

ID=53719113

Family Applications (1)

Application Number Title Priority Date Filing Date
EP15806316.4A Withdrawn EP3151936A4 (de) 2014-06-09 2015-06-09 System und verfahren zur anordnung und interaktiven darstellung von spielsitzungen mit mehreren spielern vor einem publikum

Country Status (5)

Country Link
US (5) US9100629B1 (de)
EP (1) EP3151936A4 (de)
KR (1) KR20170052557A (de)
CA (1) CA2951869A1 (de)
WO (1) WO2015191584A1 (de)

Families Citing this family (42)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10124253B2 (en) * 2014-04-16 2018-11-13 Zynga Inc. Systems and methods of automatic game creation
US10173139B2 (en) * 2014-10-01 2019-01-08 Blueboard Media, LLC Systems and methods for playing electronic games and sharing digital media
US9919215B2 (en) 2014-10-01 2018-03-20 Blueboard Media, LLC Systems and methods for playing electronic games and sharing digital media
US9788071B2 (en) * 2014-11-03 2017-10-10 Microsoft Technology Licensing, Llc Annotating and indexing broadcast video for searchability
WO2016073035A1 (en) 2014-11-05 2016-05-12 Super League Gaming, Inc. Game system
US10300394B1 (en) * 2015-06-05 2019-05-28 Amazon Technologies, Inc. Spectator audio analysis in online gaming environments
US10216800B2 (en) * 2015-06-18 2019-02-26 Rocket Apps, Inc. Self expiring social media
US10661182B2 (en) * 2015-08-26 2020-05-26 Sony Interactive Entertainment Network America Llc Electronic processing system with social network mechanism and method of operation thereof
US10482101B1 (en) * 2015-09-30 2019-11-19 EMC IP Holding Company LLC Method and system for optimizing data replication for large scale archives
US10099140B2 (en) * 2015-10-08 2018-10-16 Activision Publishing, Inc. System and method for generating personalized messaging campaigns for video game players
US11185784B2 (en) * 2015-10-08 2021-11-30 Activision Publishing, Inc. System and method for generating personalized messaging campaigns for video game players
CN108781256B (zh) * 2016-03-09 2020-08-11 Lg 电子株式会社 控制相机模块的自动聚焦的装置和方法
US10789314B2 (en) * 2016-04-20 2020-09-29 CineMob, Inc. Enhanced viewer-directed motion picture screening incorporating a mobile screening venue
US10434418B2 (en) 2016-06-03 2019-10-08 Microsoft Technology Licensing, Llc Navigation and interaction controls for three-dimensional environments
KR101815176B1 (ko) 2016-06-03 2018-01-05 주식회사 하이퍼커넥트 중개 방법, 장치 및 시스템
JP6544864B2 (ja) * 2016-12-15 2019-07-17 任天堂株式会社 ゲームシステム、ゲーム処理方法、情報処理装置、および、情報処理プログラム
US10761920B2 (en) 2017-01-17 2020-09-01 Bank Of America Corporation Individualized channel error detection and resolution
KR20180133593A (ko) 2017-06-07 2018-12-17 주식회사 하이퍼커넥트 중개 방법 및 장치
US10636449B2 (en) * 2017-11-06 2020-04-28 International Business Machines Corporation Dynamic generation of videos based on emotion and sentiment recognition
CN110048989A (zh) * 2018-01-16 2019-07-23 中兴通讯股份有限公司 一种实现电影互动放映的方法及装置
KR101979650B1 (ko) 2018-03-07 2019-05-17 주식회사 하이퍼커넥트 서버 및 그것의 동작 방법
CN110445625B (zh) * 2018-05-02 2022-07-01 鸿合科技股份有限公司 一种大屏广播控制方法及系统
KR102557808B1 (ko) * 2018-05-16 2023-07-20 주식회사 엔씨소프트 게임 서비스 시스템 및 상기 시스템에서의 메모 공유 방법
CN110784748B (zh) * 2018-07-11 2021-10-26 北京蓝色光标数据科技股份有限公司 一种跨屏互动方法及系统、终端设备及后端服务器
US11020671B2 (en) * 2018-07-12 2021-06-01 Microsoft Technology Licensing, Llc System and method for enhancing participation in online multiplayer sessions
US11260295B2 (en) 2018-07-24 2022-03-01 Super League Gaming, Inc. Cloud-based game streaming
KR102288956B1 (ko) * 2019-07-22 2021-08-11 (주)케이시크 자율주행장치 레이싱게임 제공방법과 레이싱장치 및 시스템
KR102308636B1 (ko) * 2019-08-27 2021-10-06 주식회사 하이퍼커넥트 영상 통화 중개 장치, 방법 및 컴퓨터 판독 가능한 기록매체
KR102329481B1 (ko) 2019-09-09 2021-11-24 주식회사 하이퍼커넥트 복수의 단말기를 중개하는 서버, 및 그것의 중개 방법
KR102455966B1 (ko) 2019-12-16 2022-10-18 주식회사 하이퍼커넥트 중개 장치, 방법 및 컴퓨터 판독 가능한 기록매체
KR102579203B1 (ko) * 2019-12-31 2023-09-15 한국전자통신연구원 게임 결과 예측 장치 및 방법
US11141658B2 (en) 2020-01-30 2021-10-12 Dell Products L.P. Gameplay event detection and gameplay enhancement operations
US11406895B2 (en) 2020-01-30 2022-08-09 Dell Products L.P. Gameplay event detection and gameplay enhancement operations
US11344805B2 (en) 2020-01-30 2022-05-31 Dell Products L.P. Gameplay event detection and gameplay enhancement operations
US11420129B2 (en) 2020-01-30 2022-08-23 Dell Products L.P. Gameplay event detection and gameplay enhancement operations
KR102373764B1 (ko) 2020-02-21 2022-03-15 주식회사 하이퍼커넥트 단말기 및 그것의 동작 방법
CN117939247A (zh) * 2020-12-08 2024-04-26 北京字节跳动网络技术有限公司 多媒体数据处理方法、装置及电子设备
JP2022108364A (ja) * 2021-01-13 2022-07-26 コニカミノルタプラネタリウム株式会社 情報処理装置、方法およびプログラム
CN114764362A (zh) * 2021-01-15 2022-07-19 北京达佳互联信息技术有限公司 一种虚拟资源获取方法、装置、电子设备及存储介质
CN115086689B (zh) * 2021-03-15 2024-04-05 阿里巴巴创新公司 虚拟直播管理方法、电子设备及计算机存储介质
GB202108686D0 (en) * 2021-06-17 2021-08-04 Immersive Group Gaming Ltd Game delivery system
US11724194B2 (en) * 2021-07-28 2023-08-15 Blizzard Entertainment, Inc. Initial results of a reinforcement learning model using a heuristic

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110195790A1 (en) * 2007-07-19 2011-08-11 Tim Konkle System and method for providing interactive content for multiple networked users in a shared venue

Family Cites Families (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1997013207A1 (en) * 1995-10-06 1997-04-10 Dahl Andrew A Interactive theater and feature presentation system
JP2001357161A (ja) * 2000-06-13 2001-12-26 Sony Corp 来場者情報収集システムおよび来場者情報収集方法
JP4432246B2 (ja) * 2000-09-29 2010-03-17 ソニー株式会社 観客状況判定装置、再生出力制御システム、観客状況判定方法、再生出力制御方法、記録媒体
US20020156909A1 (en) * 2001-02-15 2002-10-24 Harrington Jeffrey M. System and method for server side control of a flash presentation
US20030101450A1 (en) * 2001-11-23 2003-05-29 Marcus Davidsson Television chat rooms
US7278920B1 (en) 2002-12-31 2007-10-09 Warner Bros. Entertainment, Inc. Theater-based gaming system enabling a multi-player game throughout a system of the theaters
US7840991B2 (en) * 2003-08-11 2010-11-23 Thomas Dusenberry In-theatre interactive entertainment system
EP1804945B1 (de) 2004-09-21 2022-04-13 Timeplay Inc. System, verfahren und tragbare steuerung zum spielen mit mehreren spielern
US20070067818A1 (en) * 2005-09-21 2007-03-22 Telefonaktiebolaget Lm Ericsson (Publ) Means and method for mobile television
US8292741B2 (en) * 2006-10-26 2012-10-23 Cfph, Llc Apparatus, processes and articles for facilitating mobile gaming
US20090292587A1 (en) * 2008-04-17 2009-11-26 Arbitron, Inc. Cross-media interactivity metrics
WO2009155599A2 (en) * 2008-06-20 2009-12-23 Peter Adderton System for projecting user input on multiple third party viewable screens simultaneously
US20090319423A1 (en) * 2008-06-24 2009-12-24 Kersenbrock Robert D Incentive program
US8226476B2 (en) * 2008-11-04 2012-07-24 Quado Media Inc. Multi-player, multi-screens, electronic gaming platform and system
WO2010077258A1 (en) * 2008-12-29 2010-07-08 Thomson Licensing Method and system for monitoring a display venue
US20100317423A1 (en) * 2009-06-11 2010-12-16 John Osborne System and method for scratch card implementations on mobile devices
PL2268025T3 (pl) * 2009-06-22 2015-10-30 Cinvolve Bvba Sposób i układ interaktywnego kina cyfrowego
US20110131207A1 (en) * 2009-12-01 2011-06-02 Sony Ericsson Mobile Communications Ab Text messaging hot topics
US20130103484A1 (en) * 2011-10-25 2013-04-25 Bridge2 Solutions, Inc. System and Methods for Fulfilling Loyalty Points Redemption Program Rewards
US20130173364A1 (en) * 2012-01-04 2013-07-04 Spark Commerce, Inc. Credit card rewards program
US20140156385A1 (en) * 2012-12-05 2014-06-05 Facebook, Inc. Measuring recollection of an advertisement by groups of users

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110195790A1 (en) * 2007-07-19 2011-08-11 Tim Konkle System and method for providing interactive content for multiple networked users in a shared venue

Also Published As

Publication number Publication date
KR20170052557A (ko) 2017-05-12
US20180280794A1 (en) 2018-10-04
CA2951869A1 (en) 2015-12-17
US9100629B1 (en) 2015-08-04
US9919207B2 (en) 2018-03-20
US9101836B1 (en) 2015-08-11
US20150352451A1 (en) 2015-12-10
US20160375361A1 (en) 2016-12-29
EP3151936A1 (de) 2017-04-12
WO2015191584A1 (en) 2015-12-17
US9375643B2 (en) 2016-06-28

Similar Documents

Publication Publication Date Title
EP3151936A4 (de) System und verfahren zur anordnung und interaktiven darstellung von spielsitzungen mit mehreren spielern vor einem publikum
EP3171951A4 (de) Systeme und verfahren zur erzeugung und bewahrung von echtgeldturnieren für videospiele
EP3439753A4 (de) Interaktive vorrichtung und verfahren zur muskelkräftigung
EP3298596A4 (de) Spielsystem für videospiel
EP3216008A4 (de) Avatarvideovorrichtung und -verfahren
EP3149937A4 (de) Verfahren und vorrichtung zur bereitstellung von inhalt und/oder zur wiedergabe von inhalt
EP3091932A4 (de) System und verfahren für kegelmuskeltraining
EP3241074A4 (de) System und verfahren für interaktive projektion
EP3165264A4 (de) Billiardunterhaltungssystem mit infrarotprojektion und implementierungsverfahren dafür
EP3305384A4 (de) Verfahren und system zur bereitstellung eines online-schnellratespiels mit zielerreichung
HK1232174A1 (zh) 交互遊戲地面系統和方法
EP3368171C0 (de) Verfahren und system zur verwaltung von spielsitzungen mit mehreren spielern
EP3147857A4 (de) System und verfahren zum betrieb eines wettkampfspiels
GB201515653D0 (en) Virtual gaming system and method
EP3195580A4 (de) System und verfahren zur verbesserung des benutzererlebnisses während der interaktiven audio-visuellen kommunikation
EP3129111A4 (de) Interaktive virtuelle realitätssysteme und verfahren
EP3196834A4 (de) Hinweissystem und hinweisverfahren für match-artige spiele
EP3010608A4 (de) System und verfahren zum spielen eines spiels
EP3138086A4 (de) Teamspielesystem und verfahren dafür
EP3154017A4 (de) System zur bereitstellung von ratespielen unter verwendung von benutzergenerierten ratespiel-sets und verfahren dafür
EP3293968A4 (de) Videoabspieler, anzeigevorrichtung, videoabspielsystem und videoabspielverfahren
EP3092622A4 (de) Verfahren und systeme zur effizienten darstellung von spielbildschirmen für ein videospiel für mehrere spieler
EP3520396A4 (de) System und verfahren zur wiedergabe von 4d-inhalt der virtuellen realität
GB201621382D0 (en) Interactive gaming systems and methods
EP3280503A4 (de) Radspielvorrichtung und wettspielverfahren

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

17P Request for examination filed

Effective date: 20170109

AK Designated contracting states

Kind code of ref document: A1

Designated state(s): AL AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO RS SE SI SK SM TR

AX Request for extension of the european patent

Extension state: BA ME

DAV Request for validation of the european patent (deleted)
DAX Request for extension of the european patent (deleted)
A4 Supplementary search report drawn up and despatched

Effective date: 20171116

RIC1 Information provided on ipc code assigned before grant

Ipc: A63F 13/87 20140101ALN20171110BHEP

Ipc: A63F 13/86 20140101ALN20171110BHEP

Ipc: A63F 13/27 20140101ALI20171110BHEP

Ipc: A63F 13/48 20140101ALI20171110BHEP

Ipc: A63F 13/352 20140101AFI20171110BHEP

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN

18D Application deemed to be withdrawn

Effective date: 20190103