EP2897702B1 - Game piece with swappable base - Google Patents
Game piece with swappable base Download PDFInfo
- Publication number
- EP2897702B1 EP2897702B1 EP13839725.2A EP13839725A EP2897702B1 EP 2897702 B1 EP2897702 B1 EP 2897702B1 EP 13839725 A EP13839725 A EP 13839725A EP 2897702 B1 EP2897702 B1 EP 2897702B1
- Authority
- EP
- European Patent Office
- Prior art keywords
- base
- platform
- protrusions
- protrusion
- aperture
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 230000014759 maintenance of location Effects 0.000 claims description 21
- 238000003780 insertion Methods 0.000 claims description 7
- 230000037431 insertion Effects 0.000 claims description 7
- 239000000853 adhesive Substances 0.000 description 12
- 230000001070 adhesive effect Effects 0.000 description 12
- 230000013011 mating Effects 0.000 description 4
- 230000007246 mechanism Effects 0.000 description 4
- 238000000034 method Methods 0.000 description 3
- 239000000696 magnetic material Substances 0.000 description 2
- 208000029278 non-syndromic brachydactyly of fingers Diseases 0.000 description 2
- 230000002093 peripheral effect Effects 0.000 description 2
- 230000000717 retained effect Effects 0.000 description 2
- 238000003466 welding Methods 0.000 description 2
- 102100026816 DNA-dependent metalloprotease SPRTN Human genes 0.000 description 1
- 101710175461 DNA-dependent metalloprotease SPRTN Proteins 0.000 description 1
- 241001465754 Metazoa Species 0.000 description 1
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- 238000004806 packaging method and process Methods 0.000 description 1
- 238000003825 pressing Methods 0.000 description 1
- 230000000630 rising effect Effects 0.000 description 1
- 238000004513 sizing Methods 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00264—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts
- A63F2003/00268—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a vertical axis, e.g. a disc
- A63F2003/00271—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a vertical axis, e.g. a disc underneath the playing surface and viewable through holes or windows
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
- A63F2003/00722—Hook and loop-type fastener
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
- A63F2003/00725—Peg and socket connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
- A63F2003/00725—Peg and socket connection
- A63F2003/00728—Snap-fitted
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
- A63F2003/00738—Magnetic
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
- A63F2003/00741—Screw elements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00826—Changeable playing pieces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use, e.g. score counters, boxes
- A63F11/0051—Indicators of values, e.g. score counters
- A63F2011/0072—Indicating values other than scores, e.g. handicap, initial settings, coefficients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F5/00—Roulette games
- A63F5/04—Disc roulettes; Dial roulettes; Teetotums; Dice-tops
- A63F5/048—Disc roulettes; Dial roulettes; Teetotums; Dice-tops with symbols viewable through holes or windows
Definitions
- the present invention relates to game pieces for games and more specifically to a game piece having a base with a selector disk and a miniature figure on the base, wherein the miniature figure is removably attachable to the base, and where bases are swappable with other bases.
- a degree of realism can be added to games, especially war and fantasy games, through the use of miniature figures to represent characters in the games.
- Each participant in the game manipulates characters, each represented by a miniature figure and each being endowed with certain characteristics, e.g., strength and range of movement, that enter into the resolution of a given event, such as a battle or other interface between characters.
- certain characteristics e.g., strength and range of movement
- Game pieces are often provided as a miniature figure connected with a base that allows the miniature figure to be stably placed on a game field. As such, the miniature figures are generally limited to the base that they are sold and attached to.
- the present invention relates to a game piece having a base with a selector disk and a removably mounted figure on the base, according to claim 1.
- FIG. 1-8 10-19 relating to game pieces not forming part of the invention, in which:
- the invention is disclosed in relation to FIG. 9 .
- the games pieces disclosed in relation to FIG. 1-8 , 10-19 are not forming part of the invention and are disclosed for illustrative purpose.
- Miniature figures are often used in games, especially war and fantasy games, to represent characters in the games. These characters, for example, can be a Roman legionnaire, a Civil War Union soldier, a magician, or a mythical beast, depending on the game. Games can be played to re-enact historical battles, such as the Spartan defense of Thermopylae against the invading Persian army under King Xerxes, or to create a fantastical battle such as one pitting elves and humans against trolls and orcs.
- Each participant in the game commands an army of characters, each represented by a miniature figure.
- Each character is endowed with certain strengths and weaknesses, all of which enter into the resolution of a given battle. To add interest to the battle, other factors such as magic and terrain can also be included.
- Exemplary miniature figures and bases are described in U.S. Pat. No. 6,899,332, granted May 31, 2005 , titled “Game Piece and Method of Playing a Game and Supplying the Game Piece," U.S. Pat. No. 6,899,333, granted May 31, 2005 , titled “Game Piece and Method of Playing a Game and Supplying the Game Piece," and U.S. Pat. No. D506,788, granted June 28, 2005 , titled "Viewer Portion of Game Piece,”.
- the challenge of miniature games for players is the extensive and complicated nature of the rules and the need for record keeping for each figure within the game.
- FIGS. 1 and 2 illustrate a game piece base 10 designed to ease the complexity of such games.
- Each game piece base 10 is a self-contained record-keeping device that includes a base disk 20, a label 25, and a selector disk 30.
- the selector disk 30 includes an upper surface 34, a post 38 mounted in the center of the selector disk 30, and a plurality of fingers 42 mounted at the periphery of the selector disk 30.
- the plurality of fingers 42 includes six short fingers 46 alternating with six long fingers 50. In alternate embodiments, any other suitable number or sizing of fingers may be used.
- One of the short fingers 46 includes a button 54 formed therewith and rising vertically from the upper surface 34.
- the label 25 including an aperture 58 is attached to the upper surface 34 of the selector disk 30 such that the aperture 58 aligns with the post 38.
- a series of numbers in twelve columns of three appears on the label (not shown). Each column is spaced at approximately thirty-degree intervals around the label. In alternate embodiments, any other suitable arrangement of numbers can be used.
- the base disk 20 includes an L-shaped stat slot or aperture 62 that allows one column of numbers and additional data from the label 25 to be seen at a given position of the base disk 20 relative to the selector disk 30.
- a figure 80 may be attached to an upper surface 74 of the base disk 20 to form a game piece or warrior 90.
- the figure 80 may be any representational figure representing a character in a game.
- the described game piece base 10 may be any record-keeping device, such as mechanical and electronic counters that are suitable for recording and conveying information. Specifically, the game piece base 10 allows for the variation of indicia during the course of play.
- the figure 80 may be any suitable type of figure, including humans, animals, and mythical, mechanical, or fantastical creatures.
- the game piece base 10 may be made available in conjunction with or separately from the figure 80 to allow for interchangeability between figures 80 and bases, or to allow one to acquire a base to match a figure 80 one already has.
- the game pieces 90 are preferably molded in plastic, pre-painted, and randomly inserted into opaque packages that are preferably glued closed or shrink wrapped to prevent opening.
- the package could be designed to conceal the identity of the game piece 90 from the purchaser.
- These game pieces 90 are produced in different quantities. As a result, some are designed to be rare and very collectible.
- the players buy packages to try to collect the game pieces 90 that the player wants to amass and play with.
- the rareness of a game piece 90 corresponds to the value of that game piece 90. In other words, a rarer game piece 90 is more effective in the game.
- This method of packaging, selling, and collecting game piece miniatures has the advantage of being unique.
- FIG. 4 is a perspective view of a game piece 100 illustrating a first base 110 separated from a figure 120.
- the first base 110 includes a base disk 122, a selector disk 124, and a label 126.
- the base disk 122 and the selector disk 124 can be rotatably attached to one another with the label 126 secured between them.
- the base disk 122 and the selector disk 124 can be attached in the fashion described previously with regards to FIGS. 1-3 .
- the base disk 122 and the selector disk 124 can be configured and attached such that the base disk 122 and the selector disk 124 are coaxial with the same circumference.
- the base disk 122 can be provided on top of the selector disk 124 so that the exterior perimeter wall of each is aligned, as opposed to the embodiment illustrated in FIGS. 1-3 that requires a wall or fingers of the selector disk to essentially house the base disk. Nonetheless, the base disk 122 and the selector disk 124 would be attached in a fashion that allows for rotation of the selector disk 124 relative to the base disk 122. Further, the label 126 should be rotationally secured with the selector disk 124, such that rotation of the selector disk 124 would result in rotation of the label 126 as well.
- the selector disk 124 is provided with a plurality of ridges 128 that provide a gripping surface so that a player can manually rotate the selector disk 124 relative to the base disk 122. It should be noted that any base configuration could be utilized in accordance with the removable figures disclosed herein.
- the base disk 122 includes a top surface 130, a window 132, and a figure retaining area 134.
- the window 132 extends from the top surface 130 of the base disk 122 through the entire thickness thereof, such that a player can see the label 126 provided between the base disk 122 and the selector disk 124.
- the label 126 could contain various information such as figure statistics, figure attributers, figure status, game data, game status, etc. This information could be arranged in groups or columns spaced at particular degree intervals around the label 126, e.g., thirty degree intervals.
- a player can rotate the selector disk 124, and thus the label 126, so that different information is displayed through the window 132.
- a figure retaining area 134 is provided on a top surface 130 of the base disk 122.
- the area 134 could be a defined space 136 on the top surface 130 of the base disk 122.
- a rim 138 could be formed about the space 136 to define the perimeter of the figure retaining area 134.
- the figure retaining area 134 as shown in FIG. 4 , could include a first retention aperture 140a and a second retention aperture 140b.
- the figure 120 includes a character 148 which could be directly attachable to the base 110 or could be mounted on a platform 142, having a top surface 144 and a bottom surface 146.
- the character 148 is secured to the top surface 144 of the platform 142 and can be any character that may fit the game being played, as described above with regard to FIGS. 1-3 .
- the character 148 could be a human, an elf, an orc, a soldier, a warrior, a civil war soldier, a roman legionnaire, a police office, a robber, a superhero, etc.
- the platform 142 should have a perimeter shape that matches the perimeter of the figure retaining area 134 to facilitate seating the figure 120 in the space 136 of the base 110.
- first protrusion 150a and a second protrusion 150b Extending from the bottom surface 146 of the platform 142 is a first protrusion 150a and a second protrusion 150b.
- the first and second protrusions 150a, 150b are configured to be inserted in to the first and second retention apertures 140a, 140b, such that the figure 120 is removably secured to the base 110.
- the first and second protrusions 150a, 150b, and the first and second retention apertures 140a, 140b are shown as having matching square geometries with rounded edges. This facilitates the first and second protrusions 150a, 150b being inserted into the first and second retention apertures 140a, 140b.
- first and second protrusions 150a, 150b and the first and second retention apertures 140a, 140b can have any matching geometry, and is not limited to square with rounded edges. For example, they can be circular, rectangular, oval, etc. Further, it should be understood that there can be any number of protrusions and retention apertures, as long as there are at least as many aperture as there are protrusions, e.g., three apertures and three protrusions or three apertures and two protrusions. Additionally, there may be only a single aperture and a single protrusion. It should also be noted that the connection between the figure 120 and the base 110 could be enhanced by creating a friction fit therebetween, created by the size, shape, or spacing of the apertures 140a, 140b and the protrusions 150a, 150b.
- a player moves the figure 120 in the direction of arrow A so that the first and second protrusions 150a, 150b are respectively inserted into the first and second retention apertures 140a, 140b.
- the platform 142 is seated in the figure retaining area 134.
- the platform 142 could be configured with a thickness that matches the height of the rim 138, so that the top surface 144 of the platform 142 is co-planar with the top surface 130 of the rim 138.
- a rim is not required and the removable figure 120 could be attached to a base that does not have a rim.
- the removability between the figure 120 and the base 110 allows for a player to replace the figure 120 that is originally associated with the base 110, or, alternatively, replace the base 110 that is associated with the figure 120.
- a player may be playing a game where he/she has a first figure 120 and a first base 110.
- the figure 120 may receive an upgrade, promotion, or may "evolve" into a greater version of themself, for example, the figure 120 may be upgraded from a warrior orc to a commander orc, or a private Two Star General figure may receive a promotion to a Three Star General figure based on the game play.
- the player may replace the original figure 120 with the upgraded figure, but keep the same base, or vice versa.
- one base may have a plurality of figure attributes listed on the label, as described above, while another game play element may simply have a first label position signifying alive and a second label position signifying dead. Therefore, a player may switch their acquired figures to different bases when the player desires to play different games.
- FIGS. 6-9 are perspective views illustrating how a figure 120 could be transferred from a first base 110 to a second base 210.
- the second base 210 is substantially identical in construction to the first base 110 as described previously with regard to FIG. 8 , with the only difference being the markings on the label. That is, the second base 210 includes a base disk 222, a selector disk 224, and a label 226.
- the base disk 222 and the selector disk 224 are rotationally interconnected with the label 226 secured between the base disk 222 and the selector disk 224.
- the selector disk 224 includes a plurality of ridges 228 that provide a gripping surface so that a player can manually rotate the selector disk 224 relative to the base disk 222.
- the base disk 222 includes a top surface 230, a window 232, and a figure retaining area 234.
- the window 232 extends from the top surface 230 of the base disk 222 through the entire thickness thereof, such that a player can see the label 226 provided between the base disk 222 and the selector disk 224.
- any other type of game base can be utilized.
- the figure retaining area 234 is formed by a space 236 on the top surface 230 of the base disk 222 defined by a rim 238 formed about the space 236 and defines the perimeter of the figure retaining area 234.
- the figure retaining area 234 further includes a first retention aperture 240a and a second retention aperture 240b.
- the second base 210 could have a label 226 having a design that is different than the label 126 of the first base 110.
- a player switches a figure 120 from a first base 110 to a second base 210 the player lifts the figure 120 in an upward direction, indicated by arrow B, with respect to the base 110, to withdraw the first and second protrusions 150a, 150b from the first and second retention apertures 140a, 140b.
- the player then transfers the figure 120 to the second base 210, e.g., in the direction of arrow C, as shown in FIG. 6 .
- the player lowers the figure 120 in the direction of arrow D so that the first and second protrusions 150a, 150b are respectively inserted into the first and second retention apertures 240a, 240b of the second base 210, as shown in FIG. 7 .
- the platform 142 is seated on the figure retaining area 234.
- the height of the space 236, e.g., the height of the rim 238, can match the thickness of the platform 142 so that the top surface 144 of the platform 142 is co-planar with the top surface of the rim 138.
- FIGS. 9-23D show alternative mechanisms for releasably securing a figure to a base, FIG. 9 showing the invention.
- first and second protuberances 350a, 350b extend outwardly from each of the first and second protrusions 150a, 150b.
- the first and second protrusions 150a, 150b are smaller than the first and second retention apertures 140a, 140b such that when the protrusions 150a, 150b are inserted into the respective retention apertures 140a, 140b, the first and second protuberances 350a, 350b contact the outer wall of the retention apertures 140a, 140b forcing the protrusions 150a, 150b to flex inward toward each other.
- the protrusions 150a, 150b When the protrusions 150a, 150b are fully inserted the first and second protuberances 350a, 350b are located beyond the depth of the apertures 140a, 140b allowing the protrusions 150a, 150b to return to their normal position with the first and second protuberances 350a, 350b engaging the bottom of the apertures 140a, 140b and locking the figure 120 with the base 110.
- a player would simply pull upward, which would cause the first and second protuberances 350a, 350b to engage the aperture walls and force the protrusions 150a, 150b to flex inward toward each other, thus facilitating removal.
- a magnetic material 402 can be embedded in, or positioned under, the platform 142 of the figure 120, while a corresponding magnet 404 can be embedded in, or positioned on, the figure retaining area 134 of the base 110.
- the figure 120 can be placed on the base 110 so that the platform 142 is nested in the figure retaining area 134 and secured in place by the magnetic attraction between the magnet 404 and the magnetic material 402.
- one of a hook and loop fastener 502 may be secured to the bottom surface 146 of the platform 142 of the figure 120, while the other of the hook and loop fastener 504 may be secured in the figure retaining area 134 of the base 110.
- the figure 120 can be placed on the base 110 so that the platform 142 is nested in the figure retaining area 134 and secured in place by engagement of the hook and loop fasteners 502, 504.
- the platform 142 of the figure 120 may include a threaded bolt 600 extending therethrough.
- the threaded bolt 600 includes a threaded shaft 602 and a user-engageable head portion 604.
- the figure retaining area 134 of the base 100 includes a threaded aperture 606 configured and positioned to threadably engage the threaded shaft 602.
- the figure 120 can be placed on the base 100 so that the platform 142 is nested in the figure retaining area 134 and secured in place by a user manually rotating the bolt head 604, causing the threaded shaft 602 to engage the threaded aperture 606.
- Continual rotation of the bolt head 604 causes the threaded shaft 602 to traverse further into the threaded aperture 606.
- a user may rotate the bolt 604 until it is flush with the top surface 144 of the platform 142.
- the bolt head 604, as illustrated, may include one or more radial flanges that facilitate a user engaging and rotating the bolt head 604.
- FIG. 13 illustrates another embodiment of FIG. 12 that similarly shows a threaded bolt 700 including a threaded shaft 702 and a user-engageable head portion 704, and a threaded aperture 706 in the figure retaining area 134.
- the bolt head 704 of FIG. 13 is a thumb-head that facilitates a user engaging and rotating the threaded bolt 600.
- the bolt heads 604, 704 illustrated in FIGS. 12 and 13 are just two variations that are possible amongst a myriad of possible bolt heads that may be employed to facilitate engagement of the bolt head and/or rotation of the associated bolt.
- the present disclosure is not limited to a bolt head that includes radial flanges or a thumb-head.
- a figure adhesive 802 can be disposed on the bottom surface 146 of the figure platform 142.
- a base adhesive 804 can be disposed on a surface of the figure retaining area 134 of the base 110 that engages the figure adhesive 802.
- the figure 120 can be placed on the base 110 so that the platform 142 is nested in the figure retaining area 134 and secured in place by the figure adhesive 802 engaging the base adhesive 804, the figure adhesive 802 engaging a surface of figure retaining area 134, or the base adhesive 804 engaging the bottom surface 146 of the platform 142.
- the figure adhesive 802 and the base adhesive 804 are generally not permanent adhesives, but also retain their adhesive attribute after multiple uses. As such, a user may separate the figure 120 and the base 110 after they were joined and place the figure 120 on a different base.
- the platform 142 of the figure 120 may include a locking mechanism 900 comprising a sliding tab 902 and a track 904 that extends through the platform 142.
- the sliding tab 902 includes an upper flange 906, a reduced width neck 908, and a locking flange 910.
- the reduced width neck 908 connects the upper flange 906 and the locking flange 910, such that the neck 908 is positioned within the track 904 while the upper flange 906 is adjacent the platform top surface 144 and the locking flange 910 is adjacent the platform lower surface 146.
- the sliding tab 902 is generally defined such that the neck 908 has a width equal to the width of the track 904, while the upper flange 906 and the locking flange 910 have a width that is larger than the width of the track 904. Accordingly, the sliding tab 902 is captured in the track 904 so that it can be slid laterally along the track 904, but cannot be removed from the track 904. Additionally, the neck 908 may have a geometry that does not permit rotation of the sliding tab 902 within the track 904.
- the base 110 includes a T-shaped aperture 912 disposed in a surface of the figure retaining area 134.
- the T-shaped aperture 912 includes an insertion slot 914 and a locking track 916 extending perpendicularly from the insertion slot 914.
- the insertion slot 914 may have a geometry that generally matches the geometry of the locking flange 910, while the locking track 916 may have a geometry that generally matches the geometry of the neck 908.
- the t-shaped aperture 912 is positioned in the base 110 so that a user may place the figure 120 on the base 110 so that the platform 142 is nested in the figure retaining area 134, and the locking flange 910 is inserted into the insertion slot 914 when the locking flange 910 is in a first "unlocked” position.
- the figure 120 is on the base 110 in an "unlocked” condition where the locking flange 910 has been inserted into the insertion slot 914 and is positioned within a cavity 918 of the base 110.
- a user may then move the tab 902 along the track 904 such that the neck 908 slides along the track 904 and the locking track 916, placing the tab 902 in a "locked” position.
- FIG. 15B illustrates the tab 902 in a "locked" position.
- the base 110 may include a locking mechanism 1000 comprising a sliding lock 1002, a track 1004, and a chamber 1006.
- the figure retaining area 134 of the base disk 122 may be a recess within the base disk 122.
- the recess is defined by a ledge 138 that extends from the top surface 130 to the bottom surface of the space 136.
- the track 1004 extends through the top surface 130 of the base disk 122 and into the chamber 1006.
- the sliding lock 1002 includes an upper flange 1008, a reduced width neck 1010, and a locking tab 1012.
- the reduced width neck 1010 connects the upper flange 1008 and the locking tab 1012, such that the neck 1010 is positioned within the track 1004 while the upper flange 1008 is adjacent the top surface 130 and the locking tab 1012 is within the chamber 1006.
- the sliding lock 1002 is generally defined such that the neck 1010 has a width equal to the width of the track 1004, while the upper flange 1008 and the locking tab 1012 have a width that is larger than the width of the track 1004.
- An opening 1014 may be disposed in the ledge 138 such that the sliding lock 1002 can be slid laterally along the track 1004 from an "unlocked” position where the locking tab 1012 is housed entirely within the chamber 1006 to a “locked” position where the locking tab 1012 is at least partially protruding from the opening 1014.
- the platform 142 of the figure 120 includes a locking slot 1016 that is accessible by a slot opening 1018 positioned in a lateral wall of the platform 142.
- the locking slot 1016 and the slot opening 1018 are positioned such that the slot opening 1018 is adjacent the opening 1014 of the base 110 when the platform 142 is placed in the figure retaining area 134.
- a user may place the figure 120 on the base 110 so that the platform 142 is nested in the figure retaining area 134, and the slot opening 1018 is adjacent the opening 1014 of the base 1014.
- the figure 120 is on the base 110 in an "unlocked” condition where the locking tab 1012 is housed within the cavity 1006.
- FIG. 16B illustrates the sliding lock 1002 in a "locked” position.
- a male press-fit button 1102 may be secured to the bottom surface 146 of the platform 142 of the figure 120, while a female press-fit button 1104 may be secured in the figure retaining area 134 of the base 110.
- the figure 120 can be placed on the base 110 so that the platform 142 is nested in the figure retaining area 134 and secured in place by pressing downwardly and causing the male press-fit button 1102 and the female press-fit button 1104 to engage one another.
- the platform 142 could be square-shaped and include a locking protrusion 1200 extending from the bottom surface 146.
- the locking protrusion 1200 could be T-shaped with a stem 1202 extending from the bottom surface 146 to a plate 1204.
- the base 110 could include a locking boss 1206 extending from the top surface 130 of the base disk 122.
- the locking boss 1206 could include a body 1208 including a track 1210 extending through a top surface thereof to a locking chamber 1212 that is adjacent the top surface 120 of the base disk 122. Additionally, the body 1208 includes an opening 1214 in one wall thereof that provides access to the locking chamber 1212.
- the locking protrusion 1200 and the locking boss 1206 may be configured and dimensioned such that the stem 1202 has a width that fits within the track 1210 while the plate 1204 has a width that fits within the locking chamber 1212 and the opening 1214.
- the profile of the locking protrusion 1200 is substantially similar to the profile of the track 1210 and the opening 1214.
- a user can place the figure 120 on the base disk 122 so that the plate 1204 is adjacent the top surface 130 of the base disk 122 and a profile face of the locking protrusion 1200 is adjacent the opening 1214.
- the user can then slide the figure 120 laterally in the direction of Arrow B, so that the stem 1202 enters the track 1210 and the plate 1204 enters the locking chamber 1212. With the plate 1204 within the locking chamber 1212, the figure 120 is connected to the base 110 until the locking protrusion 1200 is disengaged from the locking boss 1206.
- the figure 120 may include a C-shaped platform 1300 that includes a top plate 1302, a bottom plate 1304, and a lateral wall 1306 that connects the top plate 1302 and the bottom plate 1304.
- the top plate 1302 and the bottom plate 1304 are spaced apart from one another.
- the base 110 may include a retention member 1308 extending from a top surface 130 of the base disk 122.
- the retention member 1308 includes a body 1310 defining a cavity 1312 adjacent the top surface 130 of the base 110.
- the cavity 1312 is defined to have a geometry substantially similar to the bottom plate 1304 so that the bottom plate 1304 can be inserted therein.
- a user can place the figure 120 such that the bottom plate 1304 is adjacent the top surface 130 of the base disk 122 and the open end of the platform 1300 is adjacent the cavity 1312. The user can then slide the platform 1300 laterally in the direction of arrow B so that the bottom plate 1304 is inserted into the cavity 1312. In this position, the figure 120 is removably connected with the base 110.
- the base 110 includes a clip 1402 disposed on the top surface 130 of the base disk 122.
- the clip 1402 may be integral with the base disk 122 or may be a separate component that is welded, e.g., by means of heat welding or ultrasonic welding, to the base disk 122.
- the clip 1402 may be constructed of a material that allows for minor flexion so that the platform 142 of the figure 120 can be inserted underneath the clip 1402 while the clip 1402 provides an inherent spring force against the platform 142, thus securing the figure 120 to the base disk 122.
- the clip 1402 could be made of metal or plastic.
- FIG. 20B is an illustration showing the platform 142 secured to the base disk 122 by the clip 1402.
- FIGS. 21A and 21B show an alternative embodiment of FIG. 20A and 20B illustrating that the clip 1402 can be placed on any point of the top surface 130 or that any portion of the platform 142 of the figure 120 can be placed under the clip 1402.
- FIG. 22 is an alternative embodiment showing that the base 142 of the figure 120 may engage the figure retaining area 134 with a press-fit engagement.
- the platform 142 may have a perimeter that is slightly larger than the inner perimeter of the rim 138 around the figure retaining area 134 so that when the platform 142 is pressed into the figure retaining area 134 the platform 142 generates a force outward in the direction of arrows C against the rim 138 of the figure retaining area 134. This force causes a resulting pressure fit between the platform 142 and the figure retaining area 134 causing the figure 120 to be removably engaged with the base 110. To remove the figure 120, a user pulls the figure 120 off the base 110.
- FIGS. 23A-23D show a rotating locking mechanism.
- a figure may be mounted on an oval-shaped platform 1500 that includes a first side 1502, a second side 1504, a bottom surface 1506, and a top surface 1508.
- First and second locking compartments 1510a, 1510b may be secured to the top surface 130 of the base disk 122.
- the first and second locking compartments 1510a, 1510b are identical in structure, and include a body 1514a, 1514b defining an internal chamber 1512a, 1512b.
- the first and second locking compartments 1510a, 1510b further include a longitudinal opening 1516a, 1516b disposed in a first peripheral wall thereof that connects with a lateral opening 1518a, 1518b disposed in a second peripheral wall thereof, such that the longitudinal opening 1516a, 1516b and the lateral opening 1518a, 1518b provide access to the internal chamber 1512a, 1512b.
- the first and second locking compartments 1510a, 1510b are positioned on the top surface 130 of the base disk 122 such that the longitudinal opening 1516a of the first compartment 1510a is on the same plane and facing the longitudinal opening 1518b of the second compartment 1510b.
- first and second locking compartments 1510a, 1510b are spaced apart a distance equal to the width of the platform 1500.
- the internal chamber 1512a, 1512b of the first and second locking compartments 1510a, 1510b is configured so that, when the compartments 1510a, 1510b are attached to the top surface 130, the length of the distance between the furthest point of each internal chamber 1512a, 1512b is approximately equal to the length of the platform 1500.
- a figure 120 is removably attached to the base 110 by positioning the platform 1500 between the first and second locking compartments 1510a, 1510b, as shown in FIG. 23C .
- the figure 120 is then rotated counter-clockwise so that the first side 1502 rotates into the internal chamber 1512a of the first locking compartment 1510a by way of passing through the lateral opening 1518a and the longitudinal opening 1516a, and the second side 1504 rotates into the internal chamber 1512b of the second locking compartment 1510b by way of passing through the lateral opening 1518b and the longitudinal opening 1516b, as shown in FIG. 23D .
- the platform 1500 is secured between the first and second locking compartments 1510a until a user wishes to remove the figure by clockwise rotation.
- FIG. 24 shows an alternative embodiment in which a base 1600 may be used as a display for a figure.
- the base 1600 includes a body 1602 having a top surface 1604 and a figure retaining area 1606 provided on the top surface 1604.
- the figure retaining area 1606 may include a space 1608 defined by a rim 1610.
- the figure retaining area 1606 functions to secure a figure therein for display purposes when the figure is not being used in a game.
- the base 1600 may include various designs that may fit a particular "character," e.g., the base 1600 may be ornamented like a jail cell or prison so that it can show off any type of "prisoner” or “criminal” figures. Alternatively, the base 1600 may be designed with many characters in mind.
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Description
- The present invention relates to game pieces for games and more specifically to a game piece having a base with a selector disk and a miniature figure on the base, wherein the miniature figure is removably attachable to the base, and where bases are swappable with other bases.
- A degree of realism can be added to games, especially war and fantasy games, through the use of miniature figures to represent characters in the games. Each participant in the game manipulates characters, each represented by a miniature figure and each being endowed with certain characteristics, e.g., strength and range of movement, that enter into the resolution of a given event, such as a battle or other interface between characters. As the complexity of each character and each scenario grows, and as the number of characters increases, the complexity of the game increases. Game pieces are often provided as a miniature figure connected with a base that allows the miniature figure to be stably placed on a game field. As such, the miniature figures are generally limited to the base that they are sold and attached to.
- The present invention relates to a game piece having a base with a selector disk and a removably mounted figure on the base, according to claim 1.
- The foregoing features of the invention will be apparent from the following Detailed Description of the Invention, taken in connection with the accompanying drawings,
FIG. 1-8 ,10-19 relating to game pieces not forming part of the invention, in which: -
FIG. 1 is an exploded schematic representation of a prior art game piece base; -
FIG. 2 is a perspective view of the prior art game piece base illustrated inFIG. 1 ; -
FIG. 3 is a perspective view of a prior art game piece including a figure mounted on a base; -
FIG. 4 is a perspective view of a game piece having a base and a detached figure; -
FIG. 5 is a perspective view of the game piece ofFIG. 4 showing the figure removably attached to the first base; -
FIG. 6 is a perspective view of the game piece ofFIG. 4 showing the figure detached from a first base and transferable to a second base; -
FIG. 7 is a perspective view of the game piece ofFIG. 4 showing the figure positioned over the second base; -
FIG. 8 is a perspective view of the game piece ofFIG. 4 removably attached to the second base; -
FIG. 9 is a perspective view of a base and a removably attachable figure with prongs having first and second locking protuberances; -
FIG. 10 is a perspective view of a base and a removably attachable figure showing the base and the figure with magnetic components; -
FIG. 11 is a perspective view of a base and a removably attachable figure showing the base and the figure with hook and loop fastener components; -
FIG. 12 is a perspective view of a base and a removably attachable figure showing the base and the figure with a bolt and threaded aperture; -
FIG. 13 is a perspective view of a base and a removably attachable figure showing the base and the figure with a bolt and threaded aperture; -
FIG. 14 is a perspective view of a base and a removably attachable figure showing the base and the figure with adhesive; -
FIG. 15A is a perspective view of a base and a removably attachable figure showing the base and the figure separated with a slidable locking tab on the figure and a mating aperture in the base; -
FIG. 15B is a perspective view of the base and the removably attachable figure ofFIG. 15A showing the base and the figure connected with the slidable locking tab in a "locked" position; -
FIG. 16A is a perspective view of a base and a removably attachable figure showing the base and the figure separated with a slidable locking tab on the base and a mating aperture in the figure platform; -
FIG. 16B is a perspective view of the base and the removably attachable figure ofFIG. 16A showing the base and the figure connected with the slidable locking tab in a "locked" position; -
FIG. 17 is a perspective view of a base and a removably attachable figure showing the base and the figure with snap-fit button components; -
FIG. 18 is a perspective view of a base and a removably attachable figure showing the base and the figure with a mating protrusion and cavity; -
FIG. 19 is a perspective view of a base and a removably attachable figure showing the base and the figure with a mating clip and cavity; -
FIG. 20A is a perspective view of a base and a removably attachable figure showing the base and the figure separated with a clip on the base; -
FIG. 20B is a perspective view of the base and the removably attachable figure ofFIG. 20A showing the base and the figure together with the figure being retained by the clip; -
FIG. 21A is a perspective view of a base and a removably attachable figure showing the base and the figure separated with a clip on the base; -
FIG. 21B is a perspective view of the base and the removably attachable figure ofFIG. 21A showing the base and the figure together with the figure being retained by the clip; -
FIG. 22 is a perspective view of a base and a removably attachable figure showing the base and the figure with a press-fit connection; -
FIG. 23A is a perspective view of a base and a removably attachable figure showing the base and the figure separated with first and second compartments on the base for securing the figure; -
FIG. 23B is a perspective view of the base and the removably attachable figure ofFIG. 23A showing the figure rotated to be attached to the base; -
FIG. 23C is a perspective view of the base and the removably attachable figure ofFIG. 23A showing the figure placed on the base in position to be removably attached to the base; -
FIG. 23D is a perspective view of the base and the removably attachable figure ofFIG. 23A showing the figure rotated and attached to the base; and -
FIG. 24 is a perspective view of a base functioning as a display. - The invention is disclosed in relation to
FIG. 9 . The games pieces disclosed in relation toFIG. 1-8 ,10-19 are not forming part of the invention and are disclosed for illustrative purpose. Miniature figures are often used in games, especially war and fantasy games, to represent characters in the games. These characters, for example, can be a Roman legionnaire, a Civil War Union soldier, a magician, or a mythical beast, depending on the game. Games can be played to re-enact historical battles, such as the Spartan defense of Thermopylae against the invading Persian army under King Xerxes, or to create a fantastical battle such as one pitting elves and humans against trolls and orcs. Each participant in the game commands an army of characters, each represented by a miniature figure. Each character is endowed with certain strengths and weaknesses, all of which enter into the resolution of a given battle. To add interest to the battle, other factors such as magic and terrain can also be included. Exemplary miniature figures and bases are described inU.S. Pat. No. 6,899,332, granted May 31, 2005 , titled "Game Piece and Method of Playing a Game and Supplying the Game Piece,"U.S. Pat. No. 6,899,333, granted May 31, 2005 , titled "Game Piece and Method of Playing a Game and Supplying the Game Piece," andU.S. Pat. No. D506,788, granted June 28, 2005 , titled "Viewer Portion of Game Piece,". As the complexity of each character and each scenario grows, and as the number of characters increases, the complexity of the game increases. The challenge of miniature games for players is the extensive and complicated nature of the rules and the need for record keeping for each figure within the game. -
FIGS. 1 and2 illustrate agame piece base 10 designed to ease the complexity of such games. Eachgame piece base 10 is a self-contained record-keeping device that includes abase disk 20, alabel 25, and aselector disk 30. - The
selector disk 30 includes anupper surface 34, apost 38 mounted in the center of theselector disk 30, and a plurality offingers 42 mounted at the periphery of theselector disk 30. The plurality offingers 42 includes sixshort fingers 46 alternating with six long fingers 50. In alternate embodiments, any other suitable number or sizing of fingers may be used. One of theshort fingers 46 includes a button 54 formed therewith and rising vertically from theupper surface 34. - The
label 25 including an aperture 58 is attached to theupper surface 34 of theselector disk 30 such that the aperture 58 aligns with thepost 38. A series of numbers in twelve columns of three appears on the label (not shown). Each column is spaced at approximately thirty-degree intervals around the label. In alternate embodiments, any other suitable arrangement of numbers can be used. - The
base disk 20 includes an L-shaped stat slot oraperture 62 that allows one column of numbers and additional data from thelabel 25 to be seen at a given position of thebase disk 20 relative to theselector disk 30. - As illustrated in
FIG. 3 , a figure 80 may be attached to anupper surface 74 of thebase disk 20 to form a game piece orwarrior 90. The figure 80 may be any representational figure representing a character in a game. - In other embodiments (not shown), the described
game piece base 10 may be any record-keeping device, such as mechanical and electronic counters that are suitable for recording and conveying information. Specifically, thegame piece base 10 allows for the variation of indicia during the course of play. In still other embodiments, the figure 80 may be any suitable type of figure, including humans, animals, and mythical, mechanical, or fantastical creatures. Thegame piece base 10 may be made available in conjunction with or separately from the figure 80 to allow for interchangeability between figures 80 and bases, or to allow one to acquire a base to match a figure 80 one already has. - The
game pieces 90 are preferably molded in plastic, pre-painted, and randomly inserted into opaque packages that are preferably glued closed or shrink wrapped to prevent opening. The package could be designed to conceal the identity of thegame piece 90 from the purchaser. Thesegame pieces 90 are produced in different quantities. As a result, some are designed to be rare and very collectible. The players buy packages to try to collect thegame pieces 90 that the player wants to amass and play with. Typically, the rareness of agame piece 90 corresponds to the value of thatgame piece 90. In other words, ararer game piece 90 is more effective in the game. This method of packaging, selling, and collecting game piece miniatures has the advantage of being unique. -
FIG. 4 is a perspective view of agame piece 100 illustrating afirst base 110 separated from a figure 120. Thefirst base 110 includes abase disk 122, aselector disk 124, and alabel 126. Thebase disk 122 and theselector disk 124 can be rotatably attached to one another with thelabel 126 secured between them. For example, thebase disk 122 and theselector disk 124 can be attached in the fashion described previously with regards toFIGS. 1-3 . Alternatively, and as illustrated inFIG. 4 , thebase disk 122 and theselector disk 124 can be configured and attached such that thebase disk 122 and theselector disk 124 are coaxial with the same circumference. In this configuration, thebase disk 122 can be provided on top of theselector disk 124 so that the exterior perimeter wall of each is aligned, as opposed to the embodiment illustrated inFIGS. 1-3 that requires a wall or fingers of the selector disk to essentially house the base disk. Nonetheless, thebase disk 122 and theselector disk 124 would be attached in a fashion that allows for rotation of theselector disk 124 relative to thebase disk 122. Further, thelabel 126 should be rotationally secured with theselector disk 124, such that rotation of theselector disk 124 would result in rotation of thelabel 126 as well. Theselector disk 124 is provided with a plurality ofridges 128 that provide a gripping surface so that a player can manually rotate theselector disk 124 relative to thebase disk 122. It should be noted that any base configuration could be utilized in accordance with the removable figures disclosed herein. - The
base disk 122 includes atop surface 130, awindow 132, and afigure retaining area 134. Thewindow 132 extends from thetop surface 130 of thebase disk 122 through the entire thickness thereof, such that a player can see thelabel 126 provided between thebase disk 122 and theselector disk 124. As such, thelabel 126 could contain various information such as figure statistics, figure attributers, figure status, game data, game status, etc. This information could be arranged in groups or columns spaced at particular degree intervals around thelabel 126, e.g., thirty degree intervals. During gameplay, a player can rotate theselector disk 124, and thus thelabel 126, so that different information is displayed through thewindow 132. - A
figure retaining area 134 is provided on atop surface 130 of thebase disk 122. Thearea 134 could be a definedspace 136 on thetop surface 130 of thebase disk 122. Arim 138 could be formed about thespace 136 to define the perimeter of thefigure retaining area 134. Thefigure retaining area 134, as shown inFIG. 4 , could include afirst retention aperture 140a and asecond retention aperture 140b. - The figure 120 includes a
character 148 which could be directly attachable to the base 110 or could be mounted on aplatform 142, having atop surface 144 and abottom surface 146. Thecharacter 148 is secured to thetop surface 144 of theplatform 142 and can be any character that may fit the game being played, as described above with regard toFIGS. 1-3 . For example, thecharacter 148 could be a human, an elf, an orc, a soldier, a warrior, a civil war soldier, a roman legionnaire, a police office, a robber, a superhero, etc. Theplatform 142 should have a perimeter shape that matches the perimeter of thefigure retaining area 134 to facilitate seating the figure 120 in thespace 136 of thebase 110. Extending from thebottom surface 146 of theplatform 142 is afirst protrusion 150a and asecond protrusion 150b. The first andsecond protrusions second retention apertures base 110. The first andsecond protrusions second retention apertures second protrusions second retention apertures second protrusions second retention apertures apertures protrusions - To removably attach the figure 120 to the base 110 a player moves the figure 120 in the direction of arrow A so that the first and
second protrusions second retention apertures FIG. 5 , when the figure 120 is removably attached to thebase 110, theplatform 142 is seated in thefigure retaining area 134. As such, the figure 120 can not be rotated, but can be removed by pulling the figure 120 from thebase 110. Theplatform 142 could be configured with a thickness that matches the height of therim 138, so that thetop surface 144 of theplatform 142 is co-planar with thetop surface 130 of therim 138. However, a rim is not required and the removable figure 120 could be attached to a base that does not have a rim. - The removability between the figure 120 and the
base 110 allows for a player to replace the figure 120 that is originally associated with thebase 110, or, alternatively, replace the base 110 that is associated with the figure 120. For example, a player may be playing a game where he/she has a first figure 120 and afirst base 110. During this game, the figure 120 may receive an upgrade, promotion, or may "evolve" into a greater version of themself, for example, the figure 120 may be upgraded from a warrior orc to a commander orc, or a private Two Star General figure may receive a promotion to a Three Star General figure based on the game play. In such a scenario, the player may replace the original figure 120 with the upgraded figure, but keep the same base, or vice versa. - Alternatively, there may be multiple types of bases that relate to different games having different game play elements. For example, one base may have a plurality of figure attributes listed on the label, as described above, while another game play element may simply have a first label position signifying alive and a second label position signifying dead. Therefore, a player may switch their acquired figures to different bases when the player desires to play different games.
-
FIGS. 6-9 are perspective views illustrating how a figure 120 could be transferred from afirst base 110 to asecond base 210. Thesecond base 210 is substantially identical in construction to thefirst base 110 as described previously with regard toFIG. 8 , with the only difference being the markings on the label. That is, thesecond base 210 includes abase disk 222, aselector disk 224, and alabel 226. Thebase disk 222 and theselector disk 224 are rotationally interconnected with thelabel 226 secured between thebase disk 222 and theselector disk 224. Theselector disk 224 includes a plurality ofridges 228 that provide a gripping surface so that a player can manually rotate theselector disk 224 relative to thebase disk 222. Thebase disk 222 includes atop surface 230, awindow 232, and afigure retaining area 234. Thewindow 232 extends from thetop surface 230 of thebase disk 222 through the entire thickness thereof, such that a player can see thelabel 226 provided between thebase disk 222 and theselector disk 224. Alternatively, any other type of game base can be utilized. Thefigure retaining area 234 is formed by aspace 236 on thetop surface 230 of thebase disk 222 defined by arim 238 formed about thespace 236 and defines the perimeter of thefigure retaining area 234. Thefigure retaining area 234 further includes afirst retention aperture 240a and asecond retention aperture 240b. - As shown in
FIGS. 6-8 thesecond base 210 could have alabel 226 having a design that is different than thelabel 126 of thefirst base 110. - When a player switches a figure 120 from a
first base 110 to asecond base 210 the player lifts the figure 120 in an upward direction, indicated by arrow B, with respect to thebase 110, to withdraw the first andsecond protrusions second retention apertures second base 210, e.g., in the direction of arrow C, as shown inFIG. 6 . Once the player has the figure 120 adjacent thesecond base 210, the player lowers the figure 120 in the direction of arrow D so that the first andsecond protrusions second retention apertures second base 210, as shown inFIG. 7 . As shown inFIG. 8 , when the figure 120 is removably attached to thebase 110, theplatform 142 is seated on thefigure retaining area 234. Just like thefirst base 110, the height of thespace 236, e.g., the height of therim 238, can match the thickness of theplatform 142 so that thetop surface 144 of theplatform 142 is co-planar with the top surface of therim 138. -
FIGS. 9-23D show alternative mechanisms for releasably securing a figure to a base,FIG. 9 showing the invention. As shown inFIG. 9 , first andsecond protuberances second protrusions second protrusions second retention apertures protrusions respective retention apertures second protuberances retention apertures protrusions second protuberances apertures protrusions second protuberances apertures base 110. To remove the figure 120, a player would simply pull upward, which would cause the first andsecond protuberances protrusions - As shown in
FIG. 10 , amagnetic material 402 can be embedded in, or positioned under, theplatform 142 of the figure 120, while acorresponding magnet 404 can be embedded in, or positioned on, thefigure retaining area 134 of thebase 110. In such an arrangement, the figure 120 can be placed on the base 110 so that theplatform 142 is nested in thefigure retaining area 134 and secured in place by the magnetic attraction between themagnet 404 and themagnetic material 402. - As shown in
FIG. 11 , one of a hook andloop fastener 502 may be secured to thebottom surface 146 of theplatform 142 of the figure 120, while the other of the hook andloop fastener 504 may be secured in thefigure retaining area 134 of thebase 110. In such an arrangement, the figure 120 can be placed on the base 110 so that theplatform 142 is nested in thefigure retaining area 134 and secured in place by engagement of the hook andloop fasteners - As shown in
FIG. 12 , theplatform 142 of the figure 120 may include a threadedbolt 600 extending therethrough. The threadedbolt 600 includes a threadedshaft 602 and a user-engageablehead portion 604. Thefigure retaining area 134 of thebase 100 includes a threadedaperture 606 configured and positioned to threadably engage the threadedshaft 602. In such an arrangement, the figure 120 can be placed on the base 100 so that theplatform 142 is nested in thefigure retaining area 134 and secured in place by a user manually rotating thebolt head 604, causing the threadedshaft 602 to engage the threadedaperture 606. Continual rotation of thebolt head 604 causes the threadedshaft 602 to traverse further into the threadedaperture 606. A user may rotate thebolt 604 until it is flush with thetop surface 144 of theplatform 142. Thebolt head 604, as illustrated, may include one or more radial flanges that facilitate a user engaging and rotating thebolt head 604. -
FIG. 13 illustrates another embodiment ofFIG. 12 that similarly shows a threadedbolt 700 including a threadedshaft 702 and a user-engageablehead portion 704, and a threadedaperture 706 in thefigure retaining area 134. However, thebolt head 704 ofFIG. 13 is a thumb-head that facilitates a user engaging and rotating the threadedbolt 600. It should be understood by one of ordinary skill in the art that the bolt heads 604, 704 illustrated inFIGS. 12 and13 are just two variations that are possible amongst a myriad of possible bolt heads that may be employed to facilitate engagement of the bolt head and/or rotation of the associated bolt. As such, it should be understood by one of ordinary skill in the art that the present disclosure is not limited to a bolt head that includes radial flanges or a thumb-head. - As shown in
FIG. 14 , a figure adhesive 802 can be disposed on thebottom surface 146 of thefigure platform 142. In addition, or alternatively, a base adhesive 804 can be disposed on a surface of thefigure retaining area 134 of the base 110 that engages thefigure adhesive 802. In such an arrangement, the figure 120 can be placed on the base 110 so that theplatform 142 is nested in thefigure retaining area 134 and secured in place by the figure adhesive 802 engaging thebase adhesive 804, the figure adhesive 802 engaging a surface offigure retaining area 134, or the base adhesive 804 engaging thebottom surface 146 of theplatform 142. The figure adhesive 802 and the base adhesive 804 are generally not permanent adhesives, but also retain their adhesive attribute after multiple uses. As such, a user may separate the figure 120 and the base 110 after they were joined and place the figure 120 on a different base. - As shown in
FIGS. 15A and15B , theplatform 142 of the figure 120 may include alocking mechanism 900 comprising a slidingtab 902 and atrack 904 that extends through theplatform 142. The slidingtab 902 includes anupper flange 906, a reducedwidth neck 908, and a lockingflange 910. The reducedwidth neck 908 connects theupper flange 906 and the lockingflange 910, such that theneck 908 is positioned within thetrack 904 while theupper flange 906 is adjacent the platformtop surface 144 and the lockingflange 910 is adjacent the platformlower surface 146. The slidingtab 902 is generally defined such that theneck 908 has a width equal to the width of thetrack 904, while theupper flange 906 and the lockingflange 910 have a width that is larger than the width of thetrack 904. Accordingly, the slidingtab 902 is captured in thetrack 904 so that it can be slid laterally along thetrack 904, but cannot be removed from thetrack 904. Additionally, theneck 908 may have a geometry that does not permit rotation of the slidingtab 902 within thetrack 904. - The
base 110 includes a T-shapedaperture 912 disposed in a surface of thefigure retaining area 134. The T-shapedaperture 912 includes aninsertion slot 914 and alocking track 916 extending perpendicularly from theinsertion slot 914. Theinsertion slot 914 may have a geometry that generally matches the geometry of the lockingflange 910, while the lockingtrack 916 may have a geometry that generally matches the geometry of theneck 908. The t-shapedaperture 912 is positioned in the base 110 so that a user may place the figure 120 on the base 110 so that theplatform 142 is nested in thefigure retaining area 134, and the lockingflange 910 is inserted into theinsertion slot 914 when the lockingflange 910 is in a first "unlocked" position. At this point, the figure 120 is on the base 110 in an "unlocked" condition where the lockingflange 910 has been inserted into theinsertion slot 914 and is positioned within acavity 918 of thebase 110. A user may then move thetab 902 along thetrack 904 such that theneck 908 slides along thetrack 904 and thelocking track 916, placing thetab 902 in a "locked" position. The figure 120 is locked in place with thebase 110, because the lockingflange 910 has a greater width than the lockingtrack 916, and as such, cannot be removed from the t-shapedaperture 912 without first sliding thetab 902, and thus the lockingflange 910, toward theinsertion slot 914.FIG. 15B illustrates thetab 902 in a "locked" position. - As shown in
FIGS. 16A and 16B , thebase 110 may include alocking mechanism 1000 comprising a slidinglock 1002, atrack 1004, and achamber 1006. As shown inFIG. 16A , thefigure retaining area 134 of thebase disk 122 may be a recess within thebase disk 122. In such an arrangement, the recess is defined by aledge 138 that extends from thetop surface 130 to the bottom surface of thespace 136. - The
track 1004 extends through thetop surface 130 of thebase disk 122 and into thechamber 1006. The slidinglock 1002 includes anupper flange 1008, a reducedwidth neck 1010, and alocking tab 1012. The reducedwidth neck 1010 connects theupper flange 1008 and thelocking tab 1012, such that theneck 1010 is positioned within thetrack 1004 while theupper flange 1008 is adjacent thetop surface 130 and thelocking tab 1012 is within thechamber 1006. The slidinglock 1002 is generally defined such that theneck 1010 has a width equal to the width of thetrack 1004, while theupper flange 1008 and thelocking tab 1012 have a width that is larger than the width of thetrack 1004. Anopening 1014 may be disposed in theledge 138 such that the slidinglock 1002 can be slid laterally along thetrack 1004 from an "unlocked" position where thelocking tab 1012 is housed entirely within thechamber 1006 to a "locked" position where thelocking tab 1012 is at least partially protruding from theopening 1014. - The
platform 142 of the figure 120 includes alocking slot 1016 that is accessible by aslot opening 1018 positioned in a lateral wall of theplatform 142. Generally, thelocking slot 1016 and theslot opening 1018 are positioned such that theslot opening 1018 is adjacent theopening 1014 of the base 110 when theplatform 142 is placed in thefigure retaining area 134. Accordingly, when the slidinglock 1002 is in the "unlocked" position, a user may place the figure 120 on the base 110 so that theplatform 142 is nested in thefigure retaining area 134, and theslot opening 1018 is adjacent theopening 1014 of thebase 1014. At this point, the figure 120 is on the base 110 in an "unlocked" condition where thelocking tab 1012 is housed within thecavity 1006. A user may then slide thelock 1002 along thetrack 1004 such that theneck 1010 slides along thetrack 1004 and thelocking tab 1012 extends outwardly from theopening 1014 and into thelocking slot 1016, placing the slidinglock 1002 in a "locked" position. The figure 120 is now locked in place with thebase 110, and cannot be removed until the slidinglock 1002 is slid latterly away from the figure 120 causing thelocking tab 1012 to disengage thelocking slot 1016.FIG. 16B illustrates the slidinglock 1002 in a "locked" position. - As shown in
FIG. 17 , a male press-fit button 1102 may be secured to thebottom surface 146 of theplatform 142 of the figure 120, while a female press-fit button 1104 may be secured in thefigure retaining area 134 of thebase 110. In such an arrangement, the figure 120 can be placed on the base 110 so that theplatform 142 is nested in thefigure retaining area 134 and secured in place by pressing downwardly and causing the male press-fit button 1102 and the female press-fit button 1104 to engage one another. - As shown in
FIG. 18 , theplatform 142 could be square-shaped and include alocking protrusion 1200 extending from thebottom surface 146. The lockingprotrusion 1200 could be T-shaped with astem 1202 extending from thebottom surface 146 to aplate 1204. The base 110 could include alocking boss 1206 extending from thetop surface 130 of thebase disk 122. The lockingboss 1206 could include abody 1208 including atrack 1210 extending through a top surface thereof to alocking chamber 1212 that is adjacent thetop surface 120 of thebase disk 122. Additionally, thebody 1208 includes anopening 1214 in one wall thereof that provides access to thelocking chamber 1212. The lockingprotrusion 1200 and the lockingboss 1206 may be configured and dimensioned such that thestem 1202 has a width that fits within thetrack 1210 while theplate 1204 has a width that fits within thelocking chamber 1212 and theopening 1214. As such, the profile of thelocking protrusion 1200 is substantially similar to the profile of thetrack 1210 and theopening 1214. In such a configuration, a user can place the figure 120 on thebase disk 122 so that theplate 1204 is adjacent thetop surface 130 of thebase disk 122 and a profile face of thelocking protrusion 1200 is adjacent theopening 1214. The user can then slide the figure 120 laterally in the direction of Arrow B, so that thestem 1202 enters thetrack 1210 and theplate 1204 enters thelocking chamber 1212. With theplate 1204 within thelocking chamber 1212, the figure 120 is connected to the base 110 until thelocking protrusion 1200 is disengaged from the lockingboss 1206. - As shown in
FIG. 19 , the figure 120 may include a C-shapedplatform 1300 that includes a top plate 1302, abottom plate 1304, and alateral wall 1306 that connects the top plate 1302 and thebottom plate 1304. The top plate 1302 and thebottom plate 1304 are spaced apart from one another. The base 110 may include aretention member 1308 extending from atop surface 130 of thebase disk 122. Theretention member 1308 includes abody 1310 defining acavity 1312 adjacent thetop surface 130 of thebase 110. Thecavity 1312 is defined to have a geometry substantially similar to thebottom plate 1304 so that thebottom plate 1304 can be inserted therein. More specifically, a user can place the figure 120 such that thebottom plate 1304 is adjacent thetop surface 130 of thebase disk 122 and the open end of theplatform 1300 is adjacent thecavity 1312. The user can then slide theplatform 1300 laterally in the direction of arrow B so that thebottom plate 1304 is inserted into thecavity 1312. In this position, the figure 120 is removably connected with thebase 110. - As shown in
FIGS. 20A, 20B, 21A, and 21B , thebase 110 includes aclip 1402 disposed on thetop surface 130 of thebase disk 122. Theclip 1402 may be integral with thebase disk 122 or may be a separate component that is welded, e.g., by means of heat welding or ultrasonic welding, to thebase disk 122. Theclip 1402 may be constructed of a material that allows for minor flexion so that theplatform 142 of the figure 120 can be inserted underneath theclip 1402 while theclip 1402 provides an inherent spring force against theplatform 142, thus securing the figure 120 to thebase disk 122. For example, theclip 1402 could be made of metal or plastic.FIG. 20B is an illustration showing theplatform 142 secured to thebase disk 122 by theclip 1402.FIGS. 21A and 21B show an alternative embodiment ofFIG. 20A and 20B illustrating that theclip 1402 can be placed on any point of thetop surface 130 or that any portion of theplatform 142 of the figure 120 can be placed under theclip 1402. -
FIG. 22 is an alternative embodiment showing that thebase 142 of the figure 120 may engage thefigure retaining area 134 with a press-fit engagement. Theplatform 142 may have a perimeter that is slightly larger than the inner perimeter of therim 138 around thefigure retaining area 134 so that when theplatform 142 is pressed into thefigure retaining area 134 theplatform 142 generates a force outward in the direction of arrows C against therim 138 of thefigure retaining area 134. This force causes a resulting pressure fit between theplatform 142 and thefigure retaining area 134 causing the figure 120 to be removably engaged with thebase 110. To remove the figure 120, a user pulls the figure 120 off thebase 110. -
FIGS. 23A-23D show a rotating locking mechanism. A figure may be mounted on an oval-shapedplatform 1500 that includes afirst side 1502, asecond side 1504, abottom surface 1506, and atop surface 1508. First andsecond locking compartments top surface 130 of thebase disk 122. The first andsecond locking compartments body internal chamber second locking compartments longitudinal opening lateral opening longitudinal opening lateral opening internal chamber second locking compartments top surface 130 of thebase disk 122 such that thelongitudinal opening 1516a of thefirst compartment 1510a is on the same plane and facing thelongitudinal opening 1518b of thesecond compartment 1510b. Generally, the first andsecond locking compartments platform 1500. Furthermore, theinternal chamber second locking compartments compartments top surface 130, the length of the distance between the furthest point of eachinternal chamber platform 1500. - Accordingly, a figure 120 is removably attached to the
base 110 by positioning theplatform 1500 between the first andsecond locking compartments FIG. 23C . The figure 120 is then rotated counter-clockwise so that thefirst side 1502 rotates into theinternal chamber 1512a of thefirst locking compartment 1510a by way of passing through thelateral opening 1518a and thelongitudinal opening 1516a, and thesecond side 1504 rotates into theinternal chamber 1512b of thesecond locking compartment 1510b by way of passing through thelateral opening 1518b and thelongitudinal opening 1516b, as shown inFIG. 23D . Once fully rotated, theplatform 1500 is secured between the first andsecond locking compartments 1510a until a user wishes to remove the figure by clockwise rotation. -
FIG. 24 shows an alternative embodiment in which abase 1600 may be used as a display for a figure. Thebase 1600 includes abody 1602 having atop surface 1604 and afigure retaining area 1606 provided on thetop surface 1604. Thefigure retaining area 1606 may include aspace 1608 defined by arim 1610. Thefigure retaining area 1606 functions to secure a figure therein for display purposes when the figure is not being used in a game. Thebase 1600 may include various designs that may fit a particular "character," e.g., thebase 1600 may be ornamented like a jail cell or prison so that it can show off any type of "prisoner" or "criminal" figures. Alternatively, thebase 1600 may be designed with many characters in mind.
Claims (6)
- A game piece (100), comprising:a base (110) including an upper surface (130);an attachment area (134) on the upper surface;a selector disk (124) rotatably engaged with the base;a figure (120) including a character (148) mounted on a platform (142), the platform sized to be received on the attachment area; andmeans for removably attaching the platform to the base,wherein the means for removably attaching the platform to the base comprises at least one aperture (140a, 140b) provided in the base, and at least one protrusion (150a, 150b) provided in the platform, the at least one aperture and the at least one protrusion are configured to be removably engaged,wherein the at least one protrusion comprises a protuberance (350a, 350b) formed on an exterior wall of the at least one protrusion, the protuberance configured to engage a wall of the at least one aperture to deflect the at least one protrusion during insertion, and to disengage the wall when fully inserted into the at least one aperture causing the at least one protrusion to return to its original position,and wherein the at least one aperture comprises first and second retention apertures (140a, 140b) and the at least one protrusion comprises first and second protrusions, wherein first and second protuberances (350a, 350b) extend outwardly from each of the first and second protrusions (150a, 150b).
- The game piece of claim 1, wherein the base includes a plurality of ridges (128) that facilitate rotation.
- The game piece of claim 1, wherein the at least one protrusion and the at least one aperture have a square cross-section.
- The game piece of claim 1, wherein the at least one protrusion and the at least one aperture have a circular cross-section.
- The game piece of any preceding claim, , wherein the first and second protrusions (150a, 150b) are smaller than the first and second retention apertures (140a, 140b) such that when the protrusions (150a, 150b) are inserted into the respective retention apertures (140a, 140b), the first and second protuberances (350a, 350b) contact an outer wall of the retention apertures (140a, 140b) forcing the protrusions (150a, 150b) to flex inward toward each other and so that when the protrusions (150a, 150b) are fully inserted, the first and second protuberances (350a, 350b) are located beyond the depth of the apertures (140a, 140b) allowing the protrusions (150a, 150b) to return to their normal position with the first and second protuberances (350a, 350b) engaging the bottom of the apertures (140a, 140b) and locking the figure (120) with the base (110).
- The game piece of claim 5, configured so that to remove the figure (120), a player would pull upward, which would cause the first and second protuberances (350a, 350b) to engage walls of the apertures and force the protrusions (150a, 150b) to flex inward toward each other, thus facilitating removal.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201261704280P | 2012-09-21 | 2012-09-21 | |
PCT/US2013/061136 WO2014047535A1 (en) | 2012-09-21 | 2013-09-23 | Game piece with swappable base |
Publications (3)
Publication Number | Publication Date |
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EP2897702A1 EP2897702A1 (en) | 2015-07-29 |
EP2897702A4 EP2897702A4 (en) | 2016-06-08 |
EP2897702B1 true EP2897702B1 (en) | 2018-03-28 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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EP13839725.2A Active EP2897702B1 (en) | 2012-09-21 | 2013-09-23 | Game piece with swappable base |
Country Status (7)
Country | Link |
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US (1) | US20140084542A1 (en) |
EP (1) | EP2897702B1 (en) |
CN (1) | CN104837535B (en) |
CA (1) | CA2885295C (en) |
ES (1) | ES2683444T3 (en) |
HK (1) | HK1210980A1 (en) |
WO (1) | WO2014047535A1 (en) |
Families Citing this family (4)
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US9682310B2 (en) * | 2013-12-03 | 2017-06-20 | National Entertainment Collectibles Association, Inc. | Random outcome generator for games |
US9925454B2 (en) * | 2014-08-08 | 2018-03-27 | Asmodee North America, Inc. | Gaming apparatus with status indicator |
US10898788B2 (en) | 2016-10-07 | 2021-01-26 | The Upper Deck Company | Game having personalized game pieces with selectively removable magnetized pieces and accessories |
US11298608B2 (en) | 2020-08-13 | 2022-04-12 | Dungeon in a Box, LLC | Game piece and method of manufacture |
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US20050073098A1 (en) * | 2001-10-05 | 2005-04-07 | Wizkids Llc | Game piece and method of playing a game and supplying the game piece |
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- 2013-09-23 CA CA2885295A patent/CA2885295C/en active Active
- 2013-09-23 CN CN201380049217.5A patent/CN104837535B/en active Active
- 2013-09-23 WO PCT/US2013/061136 patent/WO2014047535A1/en unknown
- 2013-09-23 EP EP13839725.2A patent/EP2897702B1/en active Active
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2015
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EP2897702A1 (en) | 2015-07-29 |
CN104837535A (en) | 2015-08-12 |
CA2885295C (en) | 2020-10-20 |
CA2885295A1 (en) | 2014-03-27 |
US20140084542A1 (en) | 2014-03-27 |
CN104837535B (en) | 2018-06-05 |
HK1210980A1 (en) | 2016-05-13 |
ES2683444T3 (en) | 2018-09-26 |
WO2014047535A1 (en) | 2014-03-27 |
EP2897702A4 (en) | 2016-06-08 |
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