EP1960071A4 - Association de peripheriques connectes en communication a un dispositif de console - Google Patents

Association de peripheriques connectes en communication a un dispositif de console

Info

Publication number
EP1960071A4
EP1960071A4 EP06826258A EP06826258A EP1960071A4 EP 1960071 A4 EP1960071 A4 EP 1960071A4 EP 06826258 A EP06826258 A EP 06826258A EP 06826258 A EP06826258 A EP 06826258A EP 1960071 A4 EP1960071 A4 EP 1960071A4
Authority
EP
European Patent Office
Prior art keywords
association
console device
communicatively attached
peripherals communicatively
peripherals
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP06826258A
Other languages
German (de)
English (en)
Other versions
EP1960071A2 (fr
Inventor
Edward C Giaimo
Richard Henry Irving
Shaheen Ashok Gandhi
Russell Glaser
Jr Hugh Edward Mcloone
Jon Marcus Randall Whitten
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Corp
Original Assignee
Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Publication of EP1960071A2 publication Critical patent/EP1960071A2/fr
Publication of EP1960071A4 publication Critical patent/EP1960071A4/fr
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1018Calibration; Key and button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/208Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Selective Calling Equipment (AREA)
EP06826258A 2005-11-16 2006-10-18 Association de peripheriques connectes en communication a un dispositif de console Withdrawn EP1960071A4 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/280,736 US20070111796A1 (en) 2005-11-16 2005-11-16 Association of peripherals communicatively attached to a console device
PCT/US2006/040839 WO2007061542A2 (fr) 2005-11-16 2006-10-18 Association de peripheriques connectes en communication a un dispositif de console

Publications (2)

Publication Number Publication Date
EP1960071A2 EP1960071A2 (fr) 2008-08-27
EP1960071A4 true EP1960071A4 (fr) 2010-10-13

Family

ID=38041633

Family Applications (1)

Application Number Title Priority Date Filing Date
EP06826258A Withdrawn EP1960071A4 (fr) 2005-11-16 2006-10-18 Association de peripheriques connectes en communication a un dispositif de console

Country Status (6)

Country Link
US (1) US20070111796A1 (fr)
EP (1) EP1960071A4 (fr)
JP (1) JP2009520387A (fr)
KR (1) KR20080069689A (fr)
CN (1) CN102137697B (fr)
WO (1) WO2007061542A2 (fr)

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US9088425B2 (en) * 2006-05-04 2015-07-21 Verizon Patent And Licensing Inc. Method and apparatus for collaboration among individuals
US7912962B2 (en) * 2006-10-06 2011-03-22 Apple Inc. Invitation to bind to a device
JP4886463B2 (ja) * 2006-10-20 2012-02-29 キヤノン株式会社 通信パラメータ設定方法、通信装置及び通信パラメータを管理する管理装置
US8351999B2 (en) 2007-06-19 2013-01-08 Stealthwear, Inc. Wireless headset switching system
US8880740B2 (en) * 2007-10-24 2014-11-04 International Business Machines Corporation Computing device location
US8620213B2 (en) * 2009-12-24 2013-12-31 Sony Computer Entertainment Inc. Wireless device pairing methods
US9167071B2 (en) * 2008-06-24 2015-10-20 Sony Computer Entertainment Inc. Wireless device multimedia feed switching
US8463182B2 (en) * 2009-12-24 2013-06-11 Sony Computer Entertainment Inc. Wireless device pairing and grouping methods
US20100306685A1 (en) * 2009-05-29 2010-12-02 Microsoft Corporation User movement feedback via on-screen avatars
US8556721B2 (en) * 2009-11-16 2013-10-15 Steelseries Aps Apparatus and method for managing peripheral device communications
US8535133B2 (en) * 2009-11-16 2013-09-17 Broadcom Corporation Video game with controller sensing player inappropriate activity
JP5665880B2 (ja) * 2009-12-24 2015-02-04 株式会社ソニー・コンピュータエンタテインメント 無線デバイスのペアリング方法
US20120295712A1 (en) * 2010-02-04 2012-11-22 Capcom Co., Ltd. Computer and recording medium
US8282480B2 (en) 2010-02-10 2012-10-09 Leap Forward Gaming Candle device for providing transaction verification on a gaming machine
US8814706B2 (en) 2010-02-10 2014-08-26 Leap Forward Gaming, Inc. Radio candle mount
US9245419B2 (en) 2010-02-10 2016-01-26 Leap Forward Gaming, Inc. Lottery games on an electronic gaming machine
US8814681B2 (en) 2010-02-10 2014-08-26 Leap Forward Gaming, Inc. Candle device for generating display interfaces on the main display of a gaming machine
US8460091B2 (en) * 2010-02-10 2013-06-11 Leap Forward Gaming Remote power reset feature on a gaming machine
US20110195789A1 (en) 2010-02-10 2011-08-11 Leap Forward Gaming Device monitoring and wireless communications for vending machines
US9240100B2 (en) 2010-02-10 2016-01-19 Leap Forward Gaming Virtual players card
US8968086B2 (en) 2010-02-10 2015-03-03 Leap Forward Gaming, Inc. Video processing and signal routing apparatus for providing picture in a picture capabilities on an electronic gaming machine
US20120144319A1 (en) * 2010-12-03 2012-06-07 Razer (Asia-Pacific) Pte Ltd Collaboration Management System
US8918665B2 (en) 2011-09-23 2014-12-23 Wing Kong Low Operating input device in low power mode with auxiliary sensor calibrated to main sensor
US9262182B2 (en) 2012-01-25 2016-02-16 Apple Inc. Dynamic parameter profiles for electronic devices
US8793520B2 (en) 2012-01-25 2014-07-29 Apple Inc. Power management of electronic devices based on charging location
WO2013180942A1 (fr) * 2012-05-30 2013-12-05 Stealthwear, Inc. Système de commutation de casque sans fil
US9571816B2 (en) 2012-11-16 2017-02-14 Microsoft Technology Licensing, Llc Associating an object with a subject
US9251701B2 (en) 2013-02-14 2016-02-02 Microsoft Technology Licensing, Llc Control device with passive reflector
US9579567B2 (en) 2013-06-03 2017-02-28 Microsoft Technology Licensing, Llc Managing controller pairings
CN104091606B (zh) * 2013-12-03 2016-06-01 腾讯科技(深圳)有限公司 一种播放控制方法,和装置
US10331098B2 (en) 2013-12-03 2019-06-25 Guangzhou Kugou Computer Technology Co., Ltd. Playback control method, player device, and storage medium
JP6285736B2 (ja) * 2014-02-04 2018-02-28 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および入力デバイスの割当方法
CN104468524B (zh) * 2014-11-14 2018-12-25 小米科技有限责任公司 权限验证的方法及装置
KR101600980B1 (ko) * 2015-03-26 2016-03-08 주식회사 블루웨이브 지게차용 무선 영상 감시 시스템

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EP1475131A1 (fr) * 2003-05-09 2004-11-10 Microsoft Corporation Dispositif d'interface avec un clavier amovible
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US6241612B1 (en) * 1998-11-09 2001-06-05 Cirrus Logic, Inc. Voice communication during a multi-player game
GB2374491A (en) * 1999-09-27 2002-10-16 Rf Link Systems Inc Signal transmitting device and method via asynchronous time domain multiple access
WO2001066209A1 (fr) * 2000-03-06 2001-09-13 Eleven Engineering Incorporated Telecommande de jeu sur des frequences radio
EP1475131A1 (fr) * 2003-05-09 2004-11-10 Microsoft Corporation Dispositif d'interface avec un clavier amovible
EP1583317A1 (fr) * 2004-03-31 2005-10-05 Microsoft Corporation Appareil de commande de jeu sans fil avec connexion rapide à un hôte

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Also Published As

Publication number Publication date
JP2009520387A (ja) 2009-05-21
CN102137697B (zh) 2012-12-26
CN102137697A (zh) 2011-07-27
US20070111796A1 (en) 2007-05-17
WO2007061542A2 (fr) 2007-05-31
KR20080069689A (ko) 2008-07-28
EP1960071A2 (fr) 2008-08-27

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