EP1234606A4 - Interaktives spielverfahren für wetten und gerät zur implementation - Google Patents
Interaktives spielverfahren für wetten und gerät zur implementationInfo
- Publication number
- EP1234606A4 EP1234606A4 EP99969243A EP99969243A EP1234606A4 EP 1234606 A4 EP1234606 A4 EP 1234606A4 EP 99969243 A EP99969243 A EP 99969243A EP 99969243 A EP99969243 A EP 99969243A EP 1234606 A4 EP1234606 A4 EP 1234606A4
- Authority
- EP
- European Patent Office
- Prior art keywords
- igρy
- sτavοκ
- game
- ροzygρysha
- igροvοgο
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/08—Raffle games that can be played by a fairly large number of people
- A63F3/081—Raffle games that can be played by a fairly large number of people electric
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
Definitions
- ⁇ ig ⁇ a ⁇ ⁇ e ⁇ ey g ⁇ u ⁇ y ⁇ tsess ⁇ zyg ⁇ ysha s ⁇ av ⁇ s ⁇ vmeschen with ⁇ tsess ⁇ m ⁇ azmescheniya s ⁇ av ⁇ and zavisi ⁇ ⁇ e ⁇ g ⁇ ⁇ tsessa, ⁇ i e ⁇ m in ⁇ matsiya ⁇ sdelanny ⁇ s ⁇ av ⁇ a ⁇ lib ⁇ s ⁇ y ⁇ a ⁇ ig ⁇ v d ⁇ zave ⁇ sheniya ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ , lib ⁇ ⁇ ed ⁇ s ⁇ avlyae ⁇ sya v ⁇ v ⁇ emya ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ ig ⁇ am individualn ⁇ and ⁇ l ⁇ ⁇ i ⁇ za ⁇ sam in ⁇ bmen
- SIGNIFICANT FOX (DR. 26) ⁇ egis ⁇ atsii ⁇ luchenny ⁇ ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication signal ⁇ v, ⁇ mi ⁇ vanii rendy ⁇ ⁇ ⁇ la ⁇ e s ⁇ av ⁇ and ⁇ zyg ⁇ yshe s ⁇ av ⁇ in ig ⁇ vy ⁇ ⁇ aunda ⁇ , ⁇ egis ⁇ atsii signal ⁇ v, s ⁇ de ⁇ zhaschi ⁇ in ⁇ matsiyu ⁇ s ⁇ av ⁇ a ⁇ in s ⁇ y ⁇ y d ⁇ zave ⁇ sheniya ig ⁇ v ⁇ g ⁇ ⁇ aunda ⁇ uchas ⁇ ni ⁇ v ig ⁇ y ⁇ sled ⁇ va ⁇ eln ⁇ s ⁇ i i ⁇ ⁇ ⁇ u ⁇ leniya ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication and ⁇ susches ⁇ vlenii ⁇ zyg ⁇ ysha s ⁇
- SIGNIFICANT FOX (DR. 26) an additional contract assigned for a player to participate in the game with a device with a name holder and due to this participant in the game.
- SIGNIFICANT FOX (DR. 26) ⁇ zayavlenn ⁇ m s ⁇ s ⁇ be ig ⁇ y in ⁇ matsiya ⁇ ⁇ liches ⁇ venn ⁇ m ⁇ as ⁇ edelenii s ⁇ av ⁇ ⁇ elemen ⁇ am ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va ⁇ e ⁇ edae ⁇ sya in ⁇ ve ⁇ on ⁇ azhduyu ⁇ egis ⁇ i ⁇ uemuyu s ⁇ av ⁇ u ⁇ mu of uchas ⁇ ni ⁇ v ig ⁇ y whose in ⁇ matsiya on the ⁇ s ⁇ av ⁇ e ⁇ b ⁇ aba ⁇ yvae ⁇ sya e ⁇ y i ⁇ e ⁇ atsii i ⁇ e ⁇ atsi ⁇ nn ⁇ - anali ⁇ iches ⁇ im ⁇ tsess ⁇ m.
- Zave ⁇ shenie ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ ⁇ i i ⁇ ⁇ sled ⁇ va ⁇ eln ⁇ y ⁇ egis ⁇ atsii and ⁇ b ⁇ ab ⁇ e ⁇ bes ⁇ echivae ⁇ sya sluchayn ⁇ s ⁇ yu ⁇ azmeschaemy ⁇ s ⁇ av ⁇ , usl ⁇ viem zave ⁇ sheniya ⁇ zyg ⁇ ysha s ⁇ av ⁇ , ⁇ edelyaemym ⁇ mi ⁇ uemym ⁇ liches ⁇ vennym ⁇ as ⁇ edeleniem s ⁇ av ⁇ ⁇ elemen ⁇ am ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va and ⁇ avilami ⁇ edeleniya vyig ⁇ avshi ⁇ s ⁇ av ⁇ , ⁇ ye s ⁇ imuli ⁇ uyu ⁇ ⁇ e ⁇ enden ⁇ v on ⁇ izy ⁇ az
- Control of signaling devices with information on the system of the information on the participation of a player in a game in the general case is connected with the game ⁇ a ⁇ ime ⁇ on ⁇ e ⁇ vy ⁇ i ⁇ e ⁇ atsiya ⁇ ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ uchas ⁇ ni ⁇ am ig ⁇ y ⁇ ed ⁇ s ⁇ avlyae ⁇ sya naib ⁇ lee a ⁇ ualnaya in ⁇ matsiya ⁇ gis ⁇ g ⁇ amme, ⁇ aya uchi ⁇ yvae ⁇ ⁇ slednyuyu ⁇ b ⁇ ab ⁇ annuyu in ⁇ e ⁇ uschem ig ⁇ v ⁇ m ⁇ aunde s ⁇ av ⁇ u, n ⁇ with ne ⁇ g ⁇ n ⁇ me ⁇ a i ⁇ e ⁇ atsii, zadann ⁇ g ⁇ ⁇ avilami ig ⁇ y or ⁇ edelyaem
- the standard way of playing the game is called the basic way, and the small amount of the distribution of the part of the game - the gambling system.
- This type of base game method allows for the selection of option 15 for the sharing of the game in the event of a loss of business: b) to all participants of the game - to all iterations; c) to small, but not to all participants of the game for some iterations and to all participants of the game 20 for other iterations.
- participant 30 is working on this iteration.
- participants in the game - members of the same team may use the general instructions for contacting this information team.
- the simultaneous transmission of information to the program to all participants in the game may result in the game being played in team games, as well as in individual games, when you play In this case, at any time
- ⁇ ⁇ bschem event signal za ⁇ s ⁇ m zadae ⁇ ⁇ a ⁇ zhe and n ⁇ me ⁇ i ⁇ e ⁇ atsii, ⁇ i vy ⁇ lnenii ⁇ y ⁇ ebue ⁇ sya ⁇ ed ⁇ s ⁇ avi ⁇ in ⁇ matsiyu ⁇ gis ⁇ g ⁇ amme in chas ⁇ n ⁇ m case ⁇ aches ⁇ ve ⁇ a ⁇ v ⁇ y m ⁇ zhe ⁇ by ⁇ ⁇ e ⁇ uschaya i ⁇ e ⁇ atsiya or i ⁇ e ⁇ atsiya, ⁇ aya vy ⁇ lnyae ⁇ sya ⁇ e ⁇ v ⁇ y ⁇ sle ⁇ lucheniya signal za ⁇ s ⁇ m.
- ⁇ ⁇ bschem case signals za ⁇ sami uchas ⁇ ni ⁇ v ig ⁇ y on ⁇ ed ⁇ s ⁇ avlenie in ⁇ matsii ⁇ gis ⁇ g ⁇ amme uchi ⁇ yvayu ⁇ sya in d ⁇ lnenie ⁇ already specified in s ⁇ ve ⁇ s ⁇ vii with ne ⁇ y ⁇ g ⁇ amm ⁇ y n ⁇ me ⁇ am i ⁇ e ⁇ atsy, ⁇ i vy ⁇ lnenii ⁇ y ⁇ signals in ⁇ matsiey ⁇ gis ⁇ g ⁇ amme ⁇ e ⁇ edayu ⁇ sya ⁇ dn ⁇ v ⁇ emenn ⁇ on s ⁇ eds ⁇ va ⁇ b ⁇ azheniya in ⁇ matsii nes ⁇ l ⁇ i ⁇ or vse ⁇ uchas ⁇ ni ⁇ v ig ⁇ y in chas ⁇ n ⁇ m case
- the information on the system is provided solely on the basis of such devices.
- signals with information that have been horned by the system may be subject to information that is inoperative or inoperative. For example, after every 2 minutes from the moment you started playing the game, you can hear signals from the player that was inactive, if there was a second
- SIGNIFICANT FOX (DR. 26) Please note that the information provided on this product is subject to the rules of the game and may be governed by the rules of the game.
- the information received from the computer is transmitted by signals with the most up-to-date information that takes into account all the incidents of the process.
- ⁇ sli is ⁇ lzuemye in ig ⁇ e ⁇ e ⁇ niches ⁇ ie s ⁇ eds ⁇ va iden ⁇ ichn ⁇ g ⁇ destination imeyu ⁇ iden ⁇ ichnye ⁇ e ⁇ niches ⁇ ie ⁇ a ⁇ a ⁇ e ⁇ is ⁇ i ⁇ i, ⁇ ⁇ azlichiya in bys ⁇ deys ⁇ vii ⁇ i ⁇ azmeschenii s ⁇ av ⁇ budu ⁇ ⁇ busl ⁇ vleny ⁇ l ⁇ sube ⁇ ivnymi ⁇ a ⁇ ami and u ⁇ azanny case bude ⁇ s ⁇ ve ⁇ s ⁇ v ⁇ va ⁇ in ⁇ elle ⁇ ualn ⁇ y s ⁇ ivn ⁇ y ig ⁇ e and ⁇ bezhda ⁇ it budu ⁇ Te uchas ⁇ ni ⁇ i, ⁇ ⁇ s ⁇ avneniyu with d
- D ⁇ ugim va ⁇ ian ⁇ m is ⁇ lyucheniya v ⁇ zm ⁇ zhn ⁇ s ⁇ i v ⁇ zni ⁇ n ⁇ veniya s ⁇ s ⁇ yaniya "ne ⁇ e ⁇ d ⁇ lim ⁇ g ⁇ hovering" in ⁇ assma ⁇ ivaem ⁇ m case ⁇ i is ⁇ lz ⁇ vanii usl ⁇ viya zave ⁇ sheniya ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ "Strength ⁇ ulya” yavlyae ⁇ sya ⁇ imenenie d ⁇ ug ⁇ g ⁇ ⁇ avila ⁇ as ⁇ edeleniya ⁇ iz ⁇ v ⁇ g ⁇ ⁇ nda, na ⁇ ime ⁇ , ⁇ avila ⁇ avn ⁇ me ⁇ n ⁇ g ⁇ ⁇ as ⁇ edeleniya ⁇ iz ⁇ v ⁇ g ⁇ ⁇ nda between s ⁇ av ⁇ ami, ⁇ ye made ⁇ e ⁇ v
- SIGNIFICANT FOX (DR. 26) games for external observers and amateurs, since it is possible for them to be able to observe and distinguish between the activities of indirect game participants.
- each participant will receive a response to the placement of their current game system information in the current game system.
- SIGNIFICANT FOX (DR. 26) of a batch having a place immediately after its processing and analytical and analytical process.
- the game state is set to “at the time of completion of the operation of the processor and the analytic process succeeds or is unable to win.”
- This information 5 is relevant in cases where the game software received by the player does not contain data from the latest supplies, i.e. is not the most up-to-date (see above), and may be taken into account by participating in the game while taking decisions for further actions.
- signals are transmitted to communication channels with information on termination or termination of the game through the execution of this operation.
- ⁇ e ⁇ y ⁇ ealizatsii signals ⁇ e ⁇ lamn ⁇ y in ⁇ matsiey m ⁇ gu ⁇ ⁇ e ⁇ edava ⁇ sya in chas ⁇ n ⁇ s ⁇ i on ⁇ azhd ⁇ y i ⁇ e ⁇ atsii ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ ⁇ mu uchas ⁇ ni ⁇ u ig ⁇ y whose in ⁇ matsiya ⁇ s ⁇ av ⁇ e ⁇ b ⁇ aba ⁇ yvae ⁇ sya on e ⁇ y i ⁇ e ⁇ atsii and / or na ⁇ ime ⁇ , ⁇ ⁇ nchanii ⁇ azhd ⁇ g ⁇ ig ⁇ v ⁇ g ⁇ ⁇ aunda ⁇ i ⁇ e ⁇ edache uchas ⁇ ni ⁇ am ig ⁇ y signal ⁇ v with in ⁇ matsiey ⁇
- SIGNIFICANT FOX (DR. 26) The advertisers have the option to prioritize the levels of their advertising and fixed load.
- the game is subject to social and social partnerships.
- ⁇ i ⁇ egis ⁇ atsii in ⁇ e ⁇ lamn ⁇ y ig ⁇ e ⁇ azhdy uchas ⁇ ni ⁇ za ⁇ lnyae ⁇ an ⁇ e ⁇ u lichny ⁇ secy ⁇ ⁇ edelyayuschi ⁇ eg ⁇ s ⁇ tsialn ⁇ -dem ⁇ g ⁇ a ⁇ iches ⁇ ie ⁇ izna ⁇ i (v ⁇ z ⁇ as ⁇ , ⁇ l, semeyn ⁇ e ⁇ l ⁇ zhenie, ⁇ egi ⁇ n ⁇ zhivaniya, u ⁇ ven ⁇ b ⁇ az ⁇ vaniya, zanya ⁇ s ⁇ and ⁇ .
- Information received from advertisers is classified by social and demographic attributes and interests of advertisers. This will allow you to opt out of the publicity of the game, through the participation of the user in the game, taking into account the social and physical disabilities This means that you have the right to distribute advertising information in conjunction with a well-known customer service (see the waggens). Newsreel, 1998) increases the cost of service for advertisers and contributes to an increase in the interest of potential players.
- each participant in the game may transfer to the gaming device a personal connection to other devices.
- SIGNIFICANT FOX (DR. 26) information message of a given volume.
- One of the possible results of winning in such a game may be a voluntary distribution of the game to all participants of the game of the private owner of the game. 5 Sports and entertainment games and analytical games can be amplified when used not so much as smart
- Yu s ⁇ eds ⁇ va ⁇ b ⁇ azheniya in ⁇ matsii is ⁇ lzuyu ⁇ e ⁇ an with ⁇ chuvs ⁇ vi ⁇ elnymi elemen ⁇ ami withassin ⁇ ⁇ znavaem ⁇ y ma ⁇ i ⁇ v ⁇ y, ⁇ azhdy of ⁇ y ⁇ vzaimn ⁇ ⁇ dn ⁇ znachn ⁇ s ⁇ ve ⁇ s ⁇ vue ⁇ ⁇ dn ⁇ mu of elemen ⁇ v ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va, vyb ⁇ elemen ⁇ v ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va in ⁇ aches ⁇ ve s ⁇ av ⁇ ⁇ susches ⁇ vlyayu ⁇ ⁇ u ⁇ em a ⁇ ivatsii s ⁇ ve ⁇ s ⁇ vuyuschi ⁇ chuvs ⁇ vi ⁇ elny ⁇ elemen ⁇ v e ⁇ ana specify and iden ⁇ i
- Each participant in the game uses an individual signal generator, which, when turned on, generates a reference signal for activating sensitive elements of the screen and identifies the signal for identification.
- the driving signal can generate an identifying signal when it is exposed to sensitive elements of the screen and / or to the input field of the screen; in this case in
- the physical address of the personal information device may be used.
- the identifying signal of the generator distributes the order of the placed part of the game by the competitive participation of the game, by which it misses the target,
- SIGNIFICANT FOX (DR. 26) ⁇ susches ⁇ vlyayu ⁇ ⁇ u ⁇ em a ⁇ ivatsii s ⁇ ve ⁇ s ⁇ vuyuschi ⁇ chuvs ⁇ vi ⁇ elny ⁇ elemen ⁇ v e ⁇ ana specify and iden ⁇ i ⁇ itsi ⁇ uyuschimi uchas ⁇ ni ⁇ v ig ⁇ y signals, signal ⁇ aches ⁇ ve, s ⁇ de ⁇ zhascheg ⁇ in ⁇ matsiyu ⁇ s ⁇ av ⁇ e, is ⁇ lzuyu ⁇ vy ⁇ dn ⁇ y signal a ⁇ ivi ⁇ vann ⁇ g ⁇ chuvs ⁇ vi ⁇ eln ⁇ g ⁇ elemen ⁇ a e ⁇ ana, s ⁇ de ⁇ zhaschy uni ⁇ alny in ⁇ matsi ⁇ nny ⁇ d e ⁇ g ⁇ elemen ⁇ a and ⁇ sled ⁇ va ⁇ eln ⁇ s ⁇ ⁇ egis ⁇ atsii signal ⁇ v, nesusch
- Such a game provides instant games for participants, t. ⁇ . Allows you to identify the winner immediately after processing its delivery.
- SIGNIFICANT FOX (DR. 26) an analytic process of winning a bet if there is only one such informative code and there are no other incidents of signaling
- the absolute maximum is fixed at element # 4 and the maximum value is equal to 8, and the closest value to it is equal to 6, which equals 2, which takes 2 seventh and v ⁇ smaya ⁇ sche ⁇ u among s ⁇ av ⁇ , ⁇ azmeschenny ⁇ on elemen ⁇ # 4.
- SIGNIFICANT FOX (DR. 26) initialization ig ⁇ y (1) and vzaim ⁇ svyazanny with bl ⁇ m ⁇ as ⁇ znavaniya and iden ⁇ i ⁇ i ⁇ atsii (4) bl ⁇ d ⁇ lg ⁇ v ⁇ emenn ⁇ y ⁇ amya ⁇ i (14) ⁇ d ⁇ lyuchenny ⁇ vy ⁇ dam bl ⁇ a ⁇ li ⁇ vaniya (9) and bl ⁇ a (12) ⁇ d ⁇ ve ⁇ zhdeniya ⁇ egis ⁇ atsii s ⁇ av ⁇ and vzaim ⁇ svyazanny with bl ⁇ m ⁇ as ⁇ znavaniya and iden ⁇ i ⁇ i ⁇ atsii (4) and bl ⁇ m ⁇ la ⁇ y s ⁇ av ⁇ (5) ⁇ y ⁇ d ⁇ lyuchen ⁇ vy ⁇ du bl ⁇ a initialization (1), bl ⁇ i d ⁇ s
- the declared device for speed is referred to below as the basic device.
- Baz ⁇ v ⁇ e us ⁇ ys ⁇ v ⁇ m ⁇ zhe ⁇ is ⁇ lz ⁇ va ⁇ sya for ⁇ susches ⁇ vleniya ⁇ azn ⁇ vidn ⁇ s ⁇ i apel ⁇ v ⁇ g ⁇ s ⁇ s ⁇ ba ig ⁇ y, ⁇ edusma ⁇ ivayuschey ⁇ e ⁇ edachu on ⁇ azhd ⁇ y i ⁇ e ⁇ atsii ⁇ tsessa ⁇ zyg ⁇ ysha s ⁇ av ⁇ signal ⁇ v with in ⁇ matsiey ⁇ gis ⁇ g ⁇ amme ⁇ ⁇ analam connection to s ⁇ eds ⁇ va ⁇ b ⁇ azheniya in ⁇ matsii nes ⁇ l ⁇ i ⁇ or vse ⁇ d ⁇ ugi ⁇ uchas ⁇ ni ⁇ v ig ⁇ y ( ⁇ .2 ⁇ muly iz ⁇ b ⁇ e ⁇ eniya) and ⁇ a
- Baz ⁇ v ⁇ e us ⁇ ys ⁇ v ⁇ and eg ⁇ u ⁇ azannaya m ⁇ di ⁇ i ⁇ atsiya m ⁇ gu ⁇ is ⁇ lz ⁇ va ⁇ sya ⁇ a ⁇ zhe for ⁇ susches ⁇ vleniya and d ⁇ ugi ⁇ zayavlenny ⁇ above ⁇ azn ⁇ vidn ⁇ s ⁇ ey and m ⁇ di ⁇ i ⁇ atsy s ⁇ s ⁇ ba ig ⁇ y, ⁇ edusma ⁇ ivayuschi ⁇ - ⁇ e ⁇ edachu on s ⁇ eds ⁇ va ⁇ b ⁇ azheniya in ⁇ matsii signal ⁇ v with in ⁇ matsiey ⁇ gis ⁇ g ⁇ amme, ⁇ aya s ⁇ mi ⁇ vana with uche ⁇ m in ⁇ matsii ⁇ s ⁇ av ⁇ e, ⁇ b ⁇ ab ⁇ ann ⁇ y i ⁇ e ⁇ atsi ⁇ nn ⁇ - anali ⁇
- Baz ⁇ v ⁇ e us ⁇ ys ⁇ v ⁇ and eg ⁇ vysheu ⁇ azannye m ⁇ di ⁇ i ⁇ atsii m ⁇ gu ⁇ is ⁇ lz ⁇ va ⁇ sya for ⁇ susches ⁇ vleniya ⁇ ealizatsii zayavlenn ⁇ g ⁇ s ⁇ s ⁇ ba ig ⁇ y, ⁇ edusma ⁇ ivayuscheg ⁇ ⁇ mi ⁇ vanie and ⁇ av ⁇ u uchas ⁇ ni ⁇ m ig ⁇ y ⁇ i ⁇ mi ⁇ vanii and ⁇ av ⁇ e them ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication signal ⁇ v with in ⁇ matsiey ⁇ s ⁇ av ⁇ e ⁇ a ⁇ zhe and signal ⁇ v with in ⁇ matsiey sv ⁇ eg ⁇ lichn ⁇ g ⁇ s ⁇ bscheniya, ⁇ ye in ⁇ de ig ⁇ v ⁇ g ⁇ ⁇ aunda and
- SIGNIFICANT FOX (DR. 26) ⁇ edeleniem ⁇ sled ⁇ va ⁇ eln ⁇ s ⁇ i ⁇ egis ⁇ atsii signal ⁇ v, nesuschi ⁇ in ⁇ matsiyu ⁇ s ⁇ av ⁇ a ⁇ , ⁇ ⁇ che ⁇ edn ⁇ s ⁇ i ⁇ s ⁇ u ⁇ leniya ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication signal ⁇ v a ⁇ ivi ⁇ vanny ⁇ chuvs ⁇ vi ⁇ elny ⁇ elemen ⁇ v s ⁇ eds ⁇ v ⁇ b ⁇ azheniya in ⁇ matsii ( ⁇ .
- 18 ⁇ muly is ⁇ lzue ⁇ sya m ⁇ di ⁇ i ⁇ atsiya zayavlenn ⁇ g ⁇ us ⁇ ys ⁇ va, ⁇ aya s ⁇ de ⁇ zhi ⁇ gene ⁇ a ⁇ y signal ⁇ v (23) ⁇ d ⁇ lyuchennye ⁇ v ⁇ dnym ⁇ am s ⁇ eds ⁇ v ⁇ b ⁇ azheniya in ⁇ matsii (20), the input device for each of the equipment (20) contains the product with ⁇ built-in sensitive elements, and the outputs of the device ⁇ matsii (20) ⁇ d ⁇ lyucheny ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y ⁇ ⁇ tsess ⁇ u connection (3) vv ⁇ da-vyv ⁇ da.
- SIGNIFICANT FOX (DR. 26) with the first direct and second and second inverters, the output connected to the exhaust (42) is counted by the maximum (40), and the total output (33) is excluded from (32) ) It is connected to the inlet input (34), and the other outputs of the counters (27) are connected to the information bus (30).
- FIG. 1-7 a functional circuit of the device for a game of supplies is provided.
- FIG. 2 examples of the distribution of quantity of supplies to the items of the gaming equipment are provided.
- FIG. 6 a functional-logical scheme of the process (11) is obtained for booting up a bet for a particular case of the implementation of a system that implements the system "system.”
- FIG. 7 a functional and logical scheme of the process (11) is obtained for booting up a bet for a frequent case of the implementation of a system that implements the system.
- SIGNIFICANT FOX Delivery pays (5), unit of registration of rates (6), online payment (7), block of winning logos (8), block of payment (9) and acceptance (14) ⁇ y ⁇ dy bl ⁇ a initialization ig ⁇ y (1) ⁇ d ⁇ lyucheny ⁇ a ⁇ zhe ⁇ bl ⁇ u ⁇ la ⁇ y s ⁇ av ⁇ (5) ⁇ n ⁇ lle ⁇ u ⁇ zyg ⁇ ysha (7) ⁇ n ⁇ lle ⁇ u ⁇ b ⁇ azheniya ⁇ zyg ⁇ ysha (19) and bl ⁇ u gene ⁇ atsii s ⁇ av ⁇ (13) vzaim ⁇ svyazann ⁇ mu with bl ⁇ m ⁇ as ⁇ znavaniya and iden ⁇ i ⁇ i ⁇ atsii (4) (hereinafter, For the term “interconnected”, the presence of communication channels for the exchange of data is understood).
- Direct output of the unit of registration of the unit (6) through the unit of the registration of the unit (12) is connected to the input-output process (3).
- the winnings (7) are interconnected with the winnings (11) and connected to the winnings (19) and are connected to the
- the unit for the recovery of the win (19) is connected to the unit for the recovery of the ignition (18), due to the exclusion of the exclusion of the extraction
- the base unit is intended for the implementation of the declared base unit of the game.
- the program of the system is intended for setting and / or for delaying in the process of informing the user of the program
- SIGNIFICANT FOX (DR. 26) an ongoing analytical and analytical process that handles the actual information of the gambling system.
- zavisim ⁇ s ⁇ i ⁇ vid ⁇ v is ⁇ lzuemy ⁇ in ⁇ e ⁇ eys ⁇ v, ⁇ anal ⁇ v and se ⁇ ey communication m ⁇ gu ⁇ vys ⁇ u ⁇ a ⁇ ⁇ sled ⁇ va ⁇ elnye and ⁇ a ⁇ allelnye ⁇ m ⁇ yu ⁇ e ⁇ nye ⁇ y, se ⁇ evye in ⁇ e ⁇ eysnye ⁇ la ⁇ y, m ⁇ demy and m ⁇ demnye ⁇ uly, ⁇ n ⁇ lle ⁇ y and ada ⁇ e ⁇ y tsi ⁇ vy ⁇ ⁇ ele ⁇ nny ⁇ se ⁇ ey with in ⁇ eg ⁇ atsiey services ( ⁇ Z ⁇ ) , ⁇ n ⁇ lle ⁇ y asin ⁇ nny ⁇ ⁇ abelny ⁇ ⁇ elemul ⁇ nny ⁇ se ⁇ ey, s
- the gambling-terminal is used for the registration of game participants, the input of data from the suppliers and the withdrawal of unreachable communications and the result of gains.
- SIGNIFICANT FOX (DR. 26) asynchronous cable networks, local computers and terminals of local, local and global networks and online services and ⁇ .
- P ⁇ inya ⁇ ye ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication signals ⁇ tsess ⁇ vv ⁇ da-vyv ⁇ da (3) and ⁇ sle ⁇ e ⁇ b ⁇ az ⁇ vaniya ⁇ i ⁇ v ⁇ ma ⁇ v ⁇ e ⁇ edae ⁇ in bl ⁇ ⁇ as ⁇ znavaniya iden ⁇ i ⁇ i ⁇ atsii and (4) ⁇ y ⁇ as ⁇ znae ⁇ ⁇ din of ⁇ e ⁇ u ⁇ azanny ⁇ above ⁇ ezhim ⁇ v vzaim ⁇ deys ⁇ viya with ⁇ egis ⁇ atsi ⁇ nn ⁇ -ig ⁇ vym ⁇ e ⁇ minal ⁇ m.
- the change in the participating game is personal ⁇ data ⁇ .
- the participant of the game is transferred a personal electronic key for accessing a personal gaming account (password) in order to protect it from non-sanctioned.
- a personal electronic key for iden ⁇ i ⁇ i ⁇ atsii uchas ⁇ ni ⁇ a ig ⁇ y and eg ⁇ s ⁇ av ⁇ , ⁇ dna ⁇ ⁇ tsess ⁇ egis ⁇ atsii m ⁇ zhe ⁇ v ⁇ lyucha ⁇ appointment uchas ⁇ ni ⁇ m ig ⁇ y sv ⁇ eg ⁇ uni ⁇ aln ⁇ g ⁇ ig ⁇ v ⁇ g ⁇ ⁇ sevd ⁇ nima, ⁇ d ⁇ ym eg ⁇ s ⁇ av ⁇ i budu ⁇ ⁇ igu ⁇ i ⁇ va ⁇ in
- SIGNIFICANT FOX (DR. 26) budu ⁇ is ⁇ lz ⁇ va ⁇ sya for ⁇ lneniya and snya ⁇ iya denezhny ⁇ ⁇ la ⁇ ezhny ⁇ ⁇ esu ⁇ s ⁇ v with ig ⁇ v ⁇ g ⁇ sche ⁇ a, s ⁇ tsialn ⁇ -dem ⁇ g ⁇ a ⁇ iches ⁇ ie data, personal data iden ⁇ i ⁇ i ⁇ atsi ⁇ nnye vy ⁇ la ⁇ y vyig ⁇ yshey cash Dena data ⁇ lichny ⁇ in ⁇ e ⁇ esa ⁇ and uvlecheniya ⁇ uchas ⁇ ni ⁇ v ig ⁇ y for ad ⁇ esn ⁇ g ⁇ ⁇ as ⁇ edeleniya ⁇ sch ⁇ i ⁇ elny ⁇ ⁇ iz ⁇ v and ⁇ e ⁇ lamy and ⁇ .d.
- Registration procedures may be due to the participation of a player through
- Registration-game terminal of data for an individual means of access to information please use in the game
- These data share the type and physical address of the individual information system, at a quick process (3) it must be used to transfer data to and from the computer, and
- Z ⁇ ⁇ e ⁇ minala is ⁇ lzue ⁇ sya ele ⁇ nny ⁇ e ⁇ minal ⁇ un ⁇ a ⁇ dazhi l ⁇ e ⁇ eyny ⁇ ⁇ u ⁇ n ⁇ v, ⁇ in ⁇ aches ⁇ ve iden ⁇ i ⁇ i ⁇ a ⁇ a lichn ⁇ g ⁇ ig ⁇ v ⁇ g ⁇ sche ⁇ a vys ⁇ u ⁇ ae ⁇ uni ⁇ alny al ⁇ avi ⁇ n ⁇ - tsi ⁇ v ⁇ y ⁇ d ⁇ u ⁇ na and ⁇ la ⁇ a for s ⁇ av ⁇ u vzimae ⁇ sya ne ⁇ s ⁇ eds ⁇ venn ⁇ ⁇ e ⁇ a ⁇ m ⁇ e ⁇ minala, ⁇ a ⁇ ch ⁇ ⁇ tsedu ⁇ y ⁇ egis ⁇ atsii and ⁇ la ⁇ y ig ⁇ v ⁇ g ⁇ ⁇ edi ⁇ a s ⁇ vmeschayu ⁇ sya.
- 35 inventions can be used in games, discus- sible, infor- mation, and ad-hoc network systems.
- ⁇ in case of a discounted-bonus system, you can be paid with bonus points accrued to the participants of the system for purchased goods and services sold by the company. With this, the calculation of game budgets, profitable funds and winnings is also made in bonus
- SIGNIFICANT FOX (DR. 26) ⁇ case se ⁇ evy ⁇ ⁇ e ⁇ lamn ⁇ -ig ⁇ vy ⁇ sis ⁇ em ⁇ egis ⁇ atsiya and ⁇ b ⁇ ab ⁇ a ⁇ azhd ⁇ y s ⁇ av ⁇ i s ⁇ v ⁇ zhdae ⁇ sya ⁇ e ⁇ edachey on ⁇ egis ⁇ atsi ⁇ nn ⁇ -ig ⁇ v ⁇ y ⁇ e ⁇ minal and / or s ⁇ eds ⁇ v ⁇ ⁇ b ⁇ azheniya in ⁇ matsii uchas ⁇ ni ⁇ a ig ⁇ y, ⁇ name ⁇ g ⁇ ⁇ egis ⁇ i ⁇ ue ⁇ sya s ⁇ av ⁇ a, ⁇ e ⁇ lamny ⁇ ⁇ byavleny, ⁇ azmeschaemy ⁇ in ⁇ e ⁇ lamn ⁇ -ig ⁇ v ⁇ y sis ⁇ eme ⁇ za ⁇ azam ⁇ e ⁇
- the payment of interest from gambling accounts is transferred to the accounts of the participants in the discounted bonus systems.
- the beneficial gains of winning and redeemed gambling points may be exchanged for good-value gambling or cash-based gambling.
- the game participant may, at its own discretion, change the content of the fields of personal data.
- the gambling game may be maintained by each and every gambling company owning an unambiguous installation of it.
- ⁇ sli uchas ⁇ ni ⁇ ig ⁇ y is ⁇ lzue ⁇ v ⁇ zm ⁇ zhn ⁇ s ⁇ destination s ⁇ av ⁇ i ⁇ eg ⁇ name us ⁇ ys ⁇ v ⁇ m, ⁇ ⁇ n in ⁇ ezhime destination s ⁇ av ⁇ i vv ⁇ di ⁇ che ⁇ ez ⁇ egis ⁇ atsi ⁇ nn ⁇ -ig ⁇ v ⁇ y ⁇ e ⁇ minal in ⁇ mi ⁇ uemy for ⁇ av ⁇ i in ⁇ tsess ⁇ (3) signal ⁇ d za ⁇ sa gene ⁇ atsii s ⁇ av ⁇ i us ⁇ ys ⁇ v ⁇ m, ⁇ y ⁇ sle us ⁇ eshn ⁇ g ⁇ ⁇ as ⁇ znavaniya and iden ⁇ i ⁇ i ⁇ atsii signal bl ⁇ m (4 ) the user is instructed to assign the supply without the participation of the game, as a result of the recognition and identification of the unit (4) de in ⁇ matsi
- the signal is automatically transmitted from the recognition and identification block (4) to the delivery payment block (5).
- this recognition and identification block (4) in conjunction with the long-term memory unit (14), personal data and game accounts are separated from the account
- SIGNIFICANT FOX (DR. 26)
- the access to the used game is from the information system and transmits these data to the device (18).
- the signal at the output of the delivery unit (5) contains the data and the data is available, the value of the expense is ⁇ vidu vzaimn ⁇ ⁇ dn ⁇ znachn ⁇ g ⁇ s ⁇ ve ⁇ s ⁇ viya between personal iden ⁇ i ⁇ i ⁇ a ⁇ m uchas ⁇ ni ⁇ a ig ⁇ y, n ⁇ me ⁇ m eg ⁇ lichn ⁇ g ⁇ ig ⁇ v ⁇ g ⁇ sche ⁇ a- ⁇ ees ⁇ a and ad ⁇ es ⁇ m puty ⁇ base, ⁇ ⁇ mu ig ⁇ v ⁇ y sche ⁇ - ⁇ ees ⁇ ⁇ ani ⁇ sya in bl ⁇ e d ⁇ lg ⁇ v ⁇ emenn ⁇ y ⁇ amya ⁇ i (14), hereinafter e ⁇ i ⁇ nya ⁇ iya is ⁇ lzuyu ⁇ sya e ⁇ vivalen ⁇ n ⁇ unless ⁇ g ⁇ v ⁇ en ⁇ ⁇ ivn
- the output signal of the payment unit is delivered (5) is received in the unit of registration of the installation (6), where it is supplied with two parts, it is not used.
- SIGNIFICANT FOX (DR. 26) After the data - the address of the data of the gambling account is the test, the value of the condition, the system is the time of giving, the normal number of the current game and the second is empty These data of block (14) are entered into the gaming account-reestr, with the current rate paid.
- the registered signal is transmitted from the registration block (6) to the control unit (7).
- FUNCTIONS OF THE CONTROLLER TO PLAY (7) ARE THE LOAD CONTAINED IN
- SIGNIFICANT FOX (DR. 26) usl ⁇ viya zave ⁇ sheniya ⁇ zyg ⁇ ysha in zave ⁇ shivshemsya ⁇ aunde and ⁇ e ⁇ edae ⁇ i ⁇ in l ⁇ vyig ⁇ yshn ⁇ l ⁇ gi ⁇ i (8) with vmes ⁇ e ⁇ azaniem sis ⁇ emn ⁇ g ⁇ ⁇ ayme ⁇ a (17) ⁇ v ⁇ emeni zave ⁇ sheniya ⁇ aunda, ⁇ e ⁇ edavaya ⁇ dn ⁇ v ⁇ emenn ⁇ in sche ⁇ chi ⁇ ⁇ aund ⁇ v (10) to increase ⁇ mandu n ⁇ me ⁇ a ⁇ aunda by 1.
- P ⁇ e ⁇ y ⁇ ichine for ⁇ susches ⁇ vleniya ⁇ ealizatsy s ⁇ s ⁇ ba ig ⁇ y with mgn ⁇ vennym ⁇ ezul ⁇ a ⁇ m us ⁇ ys ⁇ v ⁇ m ⁇ edusm ⁇ ena zade ⁇ zh ⁇ a issuing bl ⁇ m ⁇ d ⁇ ve ⁇ zhdeniya ⁇ egis ⁇ atsii (12) sv ⁇ eg ⁇ signal d ⁇ zave ⁇ sheniya ⁇ b ⁇ ab ⁇ i s ⁇ ve ⁇ s ⁇ vuyuschey e ⁇ mu signal s ⁇ av ⁇ i ⁇ tsess ⁇ m ⁇ zyg ⁇ ysha s ⁇ av ⁇ (11) and d ⁇ lnenie e ⁇ g ⁇ signal ⁇ izna ⁇ m ⁇ (sm. ⁇ un ⁇ i ⁇ nuyu connection between bl ⁇ ami ( 7) and (12) in FIG.
- SIGNIFICANT FOX (DR. 26) l ⁇ ⁇ ⁇ azheniya ⁇ zyg ⁇ ysha on ⁇ a> tsts ⁇ i ⁇ e ⁇ atsii d ⁇ avlyae ⁇ ⁇ data ⁇ b ⁇ azhaem ⁇ y gis ⁇ g ⁇ ammy ⁇ luchennye of bl ⁇ a ⁇ as ⁇ znavaniya iden ⁇ i ⁇ i ⁇ atsii and (4) data and ⁇ ⁇ i ⁇ e ad ⁇ ese s ⁇ eds ⁇ va ⁇ b ⁇ azheniya in ⁇ matsii uchas ⁇ ni ⁇ a ig ⁇ y whose s ⁇ av ⁇ a ⁇ b ⁇ aba ⁇ yvalas on ⁇ e ⁇ uschey i ⁇ e ⁇ atsii and ⁇ e ⁇ edae ⁇ e ⁇ u in ⁇ matsiyu in ⁇ tsess ⁇ vv ⁇ da- 5 output (3),
- Winning Logic Block (8) having received from the account manager (7) the quantitative data for the final separation of the rates in the process of terminating the data together with the data
- Block (9) is generated from the received signals with winning
- the basic device can also be used for the sake of the different types of the base game, in each case
- ⁇ ⁇ bschem case ⁇ g ⁇ amma ⁇ b ⁇ azheniya 5 ⁇ zyg ⁇ ysha m ⁇ zhe ⁇ zavise ⁇ ⁇ a ⁇ zhe and ⁇ ⁇ s ⁇ benn ⁇ s ⁇ ey ⁇ e ⁇ uschey gis ⁇ g ⁇ ammy, ⁇ ye analizi ⁇ uyu ⁇ sya and vyyavlyayu ⁇ sya ⁇ n ⁇ lle ⁇ m ⁇ b ⁇ azheniya ⁇ zyg ⁇ ysha (19) sam ⁇ s ⁇ ya ⁇ eln ⁇ and / or ⁇ e ⁇ edayu ⁇ sya in ⁇ n ⁇ lle ⁇ ⁇ b ⁇ azheniya ⁇ zyg ⁇ ysha (19) from ⁇ tsess ⁇ a ⁇ zyg ⁇ ysha s ⁇ av ⁇ (11) che ⁇ ez ⁇ n ⁇ lle ⁇ ⁇ zyg ⁇ ysha (7 )
- SIGNIFICANT FOX (DR. 26) uchas ⁇ ni ⁇ v ig ⁇ y ⁇ i ⁇ su ⁇ s ⁇ vii ⁇ ⁇ r PHI ⁇ y ⁇ ⁇ v n qi ni ⁇ ue ⁇ ⁇ ⁇ i nn ⁇ above s ⁇ eme apel ⁇ v ⁇ g ⁇ us ⁇ ys ⁇ va, ⁇ dna ⁇ if ⁇ bna ⁇ uzheniya ⁇ a ⁇ g ⁇ ⁇ izna ⁇ a bl ⁇ ⁇ as ⁇ znavaniya and iden ⁇ i ⁇ i ⁇ atsii (4) ⁇ e ⁇ edae ⁇ eg ⁇ in ⁇ n ⁇ lle ⁇ ⁇ zyg ⁇ ysha (19) ⁇ y s ⁇ etsi ⁇ itsi ⁇ ue ⁇ n ⁇ vuyu i ⁇ e ⁇ atsiyu ⁇ a ⁇ i ⁇ e ⁇ atsiyu ⁇ b ⁇ azheniya gis ⁇ g ⁇ am
- SIGNIFICANT FOX (DR. 26) allocation of numbers of iterations for a game of 5 out of 5 elements designated by letters ⁇ - ⁇ );
- SIGNIFICANT FOX (DR. 26) games whose signal is identified in the locale (4), clever ⁇ the remaining quantity of transmission of this advertisements in the database per unit, so that there is no data transmission
- the database of advertisements for advertising may be structured at the prices of the advertised products and services, and there may be a chance to get rid of it because of a random signal.
- Unit (21) of the interface of the advertiser can be implemented on the basic external computer with the information and communication system, the information is available for
- This ⁇ azn ⁇ vidn ⁇ s ⁇ us ⁇ ys ⁇ va m ⁇ zhe ⁇ is ⁇ lz ⁇ va ⁇ sya ⁇ a ⁇ zhe and ⁇ susches ⁇ vleniya ⁇ ealizatsii ⁇ assma ⁇ ivaem ⁇ y m ⁇ di ⁇ i ⁇ atsii zayavlenn ⁇ g ⁇ s ⁇ s ⁇ ba ig ⁇ y in ⁇ y price s ⁇ av ⁇ i us ⁇ anavlivayu ⁇ ⁇ tsi ⁇ naln ⁇ y ma ⁇ simaln ⁇ mu ⁇ bemu ⁇ e ⁇ lamn ⁇ y in ⁇ matsii, ⁇ e ⁇ edavaem ⁇ y uchas ⁇ ni ⁇ u ig ⁇ y in ⁇ ve ⁇ on eg ⁇ s ⁇ av ⁇ u ( ⁇ . ⁇ muly 14).
- Baz ⁇ v ⁇ e us ⁇ ys ⁇ v ⁇ and eg ⁇ ⁇ assm ⁇ ennye ⁇ azn ⁇ vidn ⁇ s ⁇ i and m ⁇ di ⁇ i ⁇ atsii m ⁇ gu ⁇ is ⁇ lz ⁇ va ⁇ sya for ⁇ susches ⁇ vleniya m ⁇ di ⁇ i ⁇ atsii zayavlenn ⁇ g ⁇ s ⁇ s ⁇ ba ig ⁇ y in ⁇ y ⁇ i ⁇ mi ⁇ vanii and ⁇ av ⁇ e ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication signal ⁇ v with in ⁇ matsiey ⁇ s ⁇ av ⁇ e uchas ⁇ ni ⁇ ig ⁇ y ⁇ mi ⁇ ue ⁇ and ⁇ avlyae ⁇ ⁇ ⁇ analam ⁇ b ⁇ a ⁇ n ⁇ y communication signals in ⁇ matsiey sv ⁇ eg ⁇ lichn ⁇ g ⁇ s ⁇ bscheniya, ⁇ ye in When a
- SIGNIFICANT FOX (DR. 26) Real money (for example, on electronic auction) is sent to a free transmission of informative messages, which means that it is equivalent to the winning points for money.
- ⁇ edusma ⁇ ivayuschi ⁇ 5 is ⁇ lz ⁇ vanie uchas ⁇ ni ⁇ ami ig ⁇ y for ⁇ azmescheniya s ⁇ av ⁇ e ⁇ an ⁇ v with vs ⁇ ennymi chuvs ⁇ vi ⁇ elnymi elemen ⁇ ami ( ⁇ . ⁇ .
- this type of device is in the process of accessing information (20) using the displays of external computers
- 35 vy ⁇ dn ⁇ y signal s ⁇ de ⁇ zhaschy in ⁇ aches ⁇ ve ⁇ da s ⁇ av ⁇ i and iden ⁇ i ⁇ itsi ⁇ uyuscheg ⁇ ⁇ da uchas ⁇ ni ⁇ a ig ⁇ y s ⁇ ve ⁇ s ⁇ venn ⁇ ⁇ d a ⁇ ivi ⁇ vann ⁇ g ⁇ elemen ⁇ a e ⁇ ana and ⁇ d ( ⁇ iziches ⁇ y ad ⁇ es) ⁇ g ⁇ s ⁇ eds ⁇ va ⁇ b ⁇ azheniya in ⁇ matsii, ⁇ ⁇ mu ⁇ dn ⁇ znachn ⁇ ⁇ edelyae ⁇ sya iden ⁇ i ⁇ i ⁇ a ⁇ uchas ⁇ ni ⁇ a ig ⁇ y.
- ⁇ ⁇ il ⁇ zhenii ⁇ assm ⁇ enn ⁇ g ⁇ ⁇ ime ⁇ a ⁇ s ⁇ ivn ⁇ -in ⁇ elle ⁇ ualny ⁇ ig ⁇ am 0 is ⁇ lz ⁇ vaniem ⁇ bschi ⁇ for uchas ⁇ ni ⁇ v ig ⁇ s ⁇ eds ⁇ v ⁇ b ⁇ azheniya in ⁇ matsii individual gene ⁇ a ⁇ ⁇ azhd ⁇ g ⁇ uchas ⁇ ni ⁇ a ig ⁇ y ⁇ mi ⁇ ue ⁇ uni ⁇ alny iden ⁇ i ⁇ itsi ⁇ uyuschy signal ⁇ y ⁇ as ⁇ znae ⁇ sya ⁇ iemni ⁇ m ⁇ a ⁇ i ⁇ signal ⁇ v ⁇ i s ⁇ i ⁇ sn ⁇ venii gene ⁇ a ⁇ a with ⁇ ve ⁇ n ⁇ s ⁇ yu e ⁇ ana in ⁇ ezul ⁇ a ⁇ e cheg ⁇ ⁇ bschee for nes ⁇ l ⁇ i ⁇ or
- SIGNIFICANT FOX (DR. 26) ⁇ d ⁇ ug ⁇ m case is ⁇ lneniya us ⁇ ys ⁇ va remote ⁇ uchas ⁇ ni ⁇ v ig ⁇ y on ⁇ i ⁇ si ⁇ vann ⁇ e ⁇ ass ⁇ yanie e ⁇ anami chuvs ⁇ vi ⁇ elnymi elemen ⁇ ami sluzha ⁇ ⁇ iemni ⁇ i uz ⁇ na ⁇ avlenn ⁇ g ⁇ radiation ele ⁇ magni ⁇ n ⁇ g ⁇ , mes ⁇ l ⁇ zhenie ⁇ azhd ⁇ g ⁇ of ⁇ y ⁇ on ⁇ ve ⁇ n ⁇ s ⁇ i e ⁇ ana ⁇ mechen ⁇ uni ⁇ alnym g ⁇ a ⁇ iches ⁇ im ⁇ be ⁇ m target (see na ⁇ ime ⁇ , ⁇ ig 2 wherein chuvs ⁇ vi ⁇ elnye elemen ⁇ y e ⁇ ana ⁇ eds ⁇ avleny
- each 1-bit output of the business (24) is the difference in the value of the bill (27)
- the indication of each counter (27) is supplied to the input of the comparison block with zero (28), since the comparison of the input to zero coincides with the output signal of the comparison block (28)
- Block (28) has a comparison with zero
- block (35) is a comparison with the output of the minimum count (37)
- block (36) is the comparison with the output of the maximum count (38).
- the output signals of units of comparison with a minimum (35) are supplied to the respective inputs of the front compartment (34-1) and, in addition, they are operated in an "out of the box” mode.
- the output signals of the units of comparison with the maximum (36) are supplied to the respective inputs of the second compartment (34-2) and, in addition, they are driven by a second (32) ⁇ master ⁇
- the result is an output of ⁇ 1 for the exhaust fan (32-1) that takes on a value of 1, if only if there is a similar situation in comparison with a minimum (35), and an increase of 2 is a value of 2 (2).
- SIGNIFICANT FOX (DR. 26) from a single bit to zero, adding one to cumulative amounts and fixing, such as, exceptional values for the global minimum (the result of the calculation (37)) and the overall (best) (total) ⁇ me ⁇ g ⁇ signal ⁇ Z ⁇ s ⁇ u ⁇ ae ⁇ on u ⁇ avlyayuschy v ⁇ d ⁇ e ⁇ v ⁇ g ⁇ ⁇ de ⁇ a (34-1), and signal ⁇ 2 - on u ⁇ avlyayuschy v ⁇ d v ⁇ g ⁇ ⁇ de ⁇ a (34-2) for vy ⁇ dny ⁇ shina ⁇ ⁇ y ⁇ ⁇ i ⁇ e ⁇ e ⁇ de u ⁇ avlyayuscheg ⁇ signal from a unit nulev ⁇ g ⁇ bi ⁇ a v ⁇ zni ⁇ ae ⁇ dv ⁇ ichn ⁇ e chisl ⁇ , s ⁇ ve ⁇ s ⁇ vuyuschee the number of the only nonzero bit in the input data; With the front end of the
- nenulev ⁇ e dv ⁇ ichn ⁇ e chisl ⁇ on vy ⁇ de ⁇ e ⁇ v ⁇ g ⁇ ⁇ de ⁇ a 34-1) s ⁇ ve ⁇ s ⁇ vue ⁇ n ⁇ me ⁇ u elemen ⁇ a ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va, yavlyayuscheg ⁇ sya gl ⁇ balnym minimum ⁇ m ⁇ as ⁇ edeleniya s ⁇ av ⁇ , nenulev ⁇ e dv ⁇ ichn ⁇ e chisl ⁇ on vy ⁇ de v ⁇ g ⁇ ⁇ de ⁇ a (34- 2) s ⁇ ve ⁇ s ⁇ vue ⁇ n ⁇ me ⁇ u elemen ⁇ a ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va, yavlyayuscheg ⁇ sya gl ⁇ balnym ma ⁇ simum ⁇ m.
- ⁇ a ⁇ nets signals ⁇ Z and ⁇ 2 analizi ⁇ uyu ⁇ sya v ⁇ ym 2-v ⁇ d ⁇ vym ven ⁇ ilem "L ⁇ giches ⁇ e AND" (33-2) vy ⁇ d ⁇ ⁇ g ⁇ ⁇ inimae ⁇ value ⁇ 1 and ⁇ gda ⁇ l ⁇ ⁇ gda, ⁇ gda in ⁇ as ⁇ edelenii s ⁇ av ⁇ imee ⁇ sya ⁇ vn ⁇ ⁇ din nenulev ⁇ y minimum and ⁇ vn ⁇ ⁇ din ma ⁇ simum.
- the game set also corresponds to the "element" counter (27) and the output of each two counts is processed (2) (36) (28).
- Block (28) has a comparison with zero, block (36) is a comparison with the output of the maximum counter (38).
- SIGNIFICANT FOX Binary numbers with an estimated maximum value of the output of the comparison (36) are set to one, and if not equal to zero.
- vy ⁇ dn ⁇ g ⁇ signal ⁇ 1 svide ⁇ els ⁇ vue ⁇ ⁇ zave ⁇ shenii ⁇ zyg ⁇ ysha s ⁇ av ⁇ on ⁇ e ⁇ uschey i ⁇ e ⁇ atsii, ⁇ i e ⁇ m on vy ⁇ de ⁇ de ⁇ a (34) s ⁇ de ⁇ zhi ⁇ sya ad ⁇ es elemen ⁇ a - gl ⁇ baln ⁇ g ⁇ ma ⁇ simuma ⁇ as ⁇ edeleniya s ⁇ av ⁇ on vy ⁇ de sche ⁇ chi ⁇ a (38) - the value gl ⁇ baln ⁇ g ⁇ ma ⁇ simuma on vy ⁇ de sche ⁇ chi ⁇ a ( 40) - the value of the nearest
- EXAMPLE 1 Games in the halls of the gaming machines.
- the game server will be released on the input-output process (3), and the database is on the basis of the warranty (14). ⁇ Lots of gambling games for users to play and play games at short notice, and also in quick and / or mixed modes of playing games and games
- Games with direct access to information may be handled, for example, if the game is in progress, the game is not activated.
- the games available in the game rooms with mixed access to information occupy an intermediate position between the two cases.
- the supply system made by the members of different teams may mean different objects, for example, squares.
- gaming terminals can be equipped with printing devices that give out to them a shipment of goods and accessories, and, in addition, to them,
- SIGNIFICANT FOX (DR. 26) ⁇ e ⁇ minaly, che ⁇ ez ⁇ ye lyub ⁇ y wishing m ⁇ zhe ⁇ ⁇ luchi ⁇ in ⁇ matsiyu ⁇ zave ⁇ shivshi ⁇ sya ig ⁇ vy ⁇ ⁇ aunda ⁇ Che ⁇ ez ⁇ e ⁇ a ⁇ v ⁇ ass ⁇ vy ⁇ ⁇ e ⁇ minal ⁇ v lyub ⁇ y ig ⁇ , ⁇ edyavivshy ⁇ ass ⁇ v ⁇ mu ⁇ e ⁇ minalu sv ⁇ y iden ⁇ i ⁇ i ⁇ a ⁇ and ⁇ a ⁇ l, m ⁇ zhe ⁇ ⁇ luchi ⁇ cash e ⁇ vivalen ⁇ s ⁇ im ⁇ s ⁇ i ⁇ s ⁇ a ⁇ a ig ⁇ v ⁇ g ⁇ ⁇ edi ⁇ a s ⁇ sv ⁇ eg ⁇ ig ⁇ v ⁇ g ⁇ sche ⁇ a or ⁇ la ⁇ i ⁇ d ⁇ lni ⁇
- SIGNIFICANT FOX (DR. 26) ⁇ g ⁇ ammy ⁇ vyb ⁇ u) and imenn ⁇ in e ⁇ i ⁇ edinitsa ⁇ ves ⁇ i all ⁇ asche ⁇ y with ig ⁇ ami, is ⁇ lzuya Part vysv ⁇ b ⁇ zhdayuschi ⁇ sya in ⁇ ezul ⁇ a ⁇ e ⁇ vedeniya ig ⁇ y (n ⁇ longer ⁇ lachenny ⁇ ⁇ ig ⁇ annymi s ⁇ av ⁇ ami) ⁇ esu ⁇ s ⁇ v for ⁇ ed ⁇ s ⁇ avleniya bes ⁇ la ⁇ n ⁇ g ⁇ or lg ⁇ n ⁇ g ⁇ d ⁇ s ⁇ u ⁇ a ⁇ se ⁇ evym services ⁇ edelennym ⁇ a ⁇ eg ⁇ iyam population 5 P ⁇ ime ⁇ 2 D ⁇ mashnie and ⁇ lubnye ig ⁇ vye systems
- Interactive and analytical games such as with a shortcut, as well as with a quick and / or mixed mode, are subject to a trial of the game.
- Yu in ⁇ matsii ⁇ s ⁇ s ⁇ yanii ig ⁇ y m ⁇ zhe ⁇ is ⁇ lz ⁇ va ⁇ sya ele ⁇ nn ⁇ e us ⁇ ys ⁇ v ⁇ for ig ⁇ y s ⁇ s ⁇ av ⁇ ami in ⁇ m ⁇ azhd ⁇ e individualn ⁇ e s ⁇ eds ⁇ v ⁇ ⁇ b ⁇ azheniya in ⁇ matsii vy ⁇ lnen ⁇ as nas ⁇ enn ⁇ y dvu ⁇ sl ⁇ yn ⁇ y ⁇ ug ⁇ v ⁇ y target za ⁇ lnenn ⁇ y ⁇ nume ⁇ vannymi iz ⁇ b ⁇ azheniyami ⁇ se ⁇ v ⁇ dina ⁇ v ⁇ g ⁇ ⁇ azme ⁇ a bel ⁇ g ⁇ tsve ⁇ a P ⁇ i e ⁇ m se ⁇ y na ⁇ uzhn ⁇ g ⁇ ⁇ z ⁇ achn ⁇ g ⁇ sl ⁇ ya yavlyayu ⁇
- a deep gaming system with a fast access mode for information For example, a deep gaming system with a fast access mode for information
- SIGNIFICANT FOX (DR. 26) with vs ⁇ ennymi gene ⁇ a ⁇ ami ele ⁇ g ⁇ magni ⁇ ny ⁇ signal ⁇ v, ⁇ ye a ⁇ ivi ⁇ uyu ⁇ sya ⁇ i i ⁇ ⁇ bluchenii u ⁇ azannym l ⁇ alnym ⁇ lem e ⁇ ana and ⁇ a ⁇ ame ⁇ y gene ⁇ i ⁇ uemy ⁇ signal ⁇ v ⁇ y ⁇ ⁇ dn ⁇ znachn ⁇ ⁇ edelyayu ⁇ ⁇ inadlezhn ⁇ s ⁇ ⁇ n ⁇ e ⁇ n ⁇ g ⁇ ball ⁇ dn ⁇ mu of ⁇ nab ⁇ v
- SIGNIFICANT FOX (DR. 26) You may be able to make a purchase at a later time if you win after the other medical service of the hospital.
- the electronic terminal prints the result of the game at the moment the power is taken into account and the game is
- P ⁇ i e ⁇ m ⁇ e ⁇ niches ⁇ ie changes za ⁇ agivayu ⁇ ⁇ l ⁇ ig ⁇ v ⁇ y se ⁇ ve ⁇ and v ⁇ lyuchayu ⁇ a ada ⁇ atsiyu ⁇ g ⁇ amm gene ⁇ atsii g ⁇ l ⁇ s ⁇ vy ⁇ s ⁇ bscheny ⁇ s ⁇ etsi ⁇ i ⁇ e i ⁇ e ⁇ atsi ⁇ nn ⁇ -anali ⁇ iches ⁇ i ⁇ ig ⁇ (vyb ⁇ ⁇ i ⁇ a ig ⁇ y, vyb ⁇ ig ⁇ v ⁇ g ⁇ mn ⁇ zhes ⁇ va, task s ⁇ av ⁇ i, ⁇ d ⁇ ve ⁇ zhdenie ⁇ iema s ⁇ av ⁇ i with u ⁇ azaniem its n ⁇ me ⁇ a in ⁇ che ⁇ edi and n ⁇ me ⁇ a ig ⁇ v ⁇ g ⁇ aunda and ⁇ .d.), introduction to the following
- Example 6 Bulk advertising online games on the Internet. Implementation of the equipment and devices declared in this invention for the implementation of advertisements of interactive and analytic games in the Internet is interfered with For such games, the participants “pay” the expenses they pay for their advertising to the advertisements shown to them each time they pay back.
- SIGNIFICANT FOX (DR. 26) ⁇ azmeschaemye s ⁇ av ⁇ i in ⁇ ezhime d ⁇ s ⁇ u ⁇ a ⁇ lichn ⁇ mu ig ⁇ v ⁇ mu sche ⁇ u in ⁇ che ⁇ a ⁇ ⁇ ⁇ ezul ⁇ a ⁇ a ⁇ uchas ⁇ iya in ig ⁇ a ⁇ - ⁇ ichem v ⁇ vse ⁇ e ⁇ i ⁇ va ⁇ ian ⁇ a ⁇ ⁇ e ⁇ lamn ⁇ mu ⁇ byavleniyu bude ⁇ udelen ⁇ ⁇ edelenn ⁇ e note ⁇ a ⁇ ⁇ a ⁇ ⁇ azhd ⁇ e s ⁇ bschenie, ⁇ me ⁇ e ⁇ lamn ⁇ g ⁇ ⁇ byavleniya s ⁇ de ⁇ zhi ⁇ ⁇ a ⁇ zhe important for uchas ⁇ ni ⁇ a ig ⁇ in ⁇ matsiyu ⁇ ⁇ e ⁇ uschem ig ⁇ v ⁇ m s
- SIGNIFICANT FOX DR. 26
- d ⁇ ugi ⁇ ⁇ ivilegy see, na ⁇ ime ⁇ , ⁇ esu ⁇ sy In ⁇ e ⁇ ne ⁇ ⁇ dL Le belgiys ⁇ y se ⁇ i su ⁇ e ⁇ ma ⁇ e ⁇ v S ⁇ W ⁇ , ⁇ ⁇ ga ⁇ zaeg ⁇ br ⁇ ssiys ⁇ y avia ⁇ m ⁇ anii ⁇ ansae ⁇
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- Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Economics (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- General Health & Medical Sciences (AREA)
- General Business, Economics & Management (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
- Nitrogen And Oxygen Or Sulfur-Condensed Heterocyclic Ring Systems (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/RU1999/000431 WO2001034258A1 (fr) | 1999-11-12 | 1999-11-12 | Procede de jeu interactif avec des mises et dispositif correspondant |
Publications (2)
Publication Number | Publication Date |
---|---|
EP1234606A1 EP1234606A1 (de) | 2002-08-28 |
EP1234606A4 true EP1234606A4 (de) | 2004-07-07 |
Family
ID=20130415
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP99969243A Withdrawn EP1234606A4 (de) | 1999-11-12 | 1999-11-12 | Interaktives spielverfahren für wetten und gerät zur implementation |
Country Status (5)
Country | Link |
---|---|
EP (1) | EP1234606A4 (de) |
AU (1) | AU2834700A (de) |
CA (1) | CA2388787A1 (de) |
EA (1) | EA003661B1 (de) |
WO (1) | WO2001034258A1 (de) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7857699B2 (en) | 2006-11-01 | 2010-12-28 | Igt | Gaming system and method of operating a gaming system having a bonus participation bidding sequence |
US8216065B2 (en) | 2005-09-09 | 2012-07-10 | Igt | Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7233922B2 (en) | 2003-04-02 | 2007-06-19 | Cantor Index Llc | System and method for wagering-based transferable financial instruments |
US7962400B2 (en) | 2003-04-02 | 2011-06-14 | Cfph, Llc | System and method for wagering based on the movement of financial markets |
US7711628B2 (en) | 2004-03-05 | 2010-05-04 | Cantor Index Llc | System and method for offering intraday wagering in a financial market environment |
US20050197938A1 (en) | 2004-03-05 | 2005-09-08 | Cantor Index Llc | System and method for determining odds for wagering in a financial market environment |
US7835961B2 (en) | 2004-03-05 | 2010-11-16 | Cantor Index Llc | System and method for wagering in a financial market environment |
US8128474B2 (en) | 2004-03-05 | 2012-03-06 | Cantor Index, Llc | Computer graphics processing methods and systems for presentation of graphics objects or text in a wagering environment |
US7637807B2 (en) | 2004-04-29 | 2009-12-29 | Cfph, L.L.C. | System and method for mapping results from sporting events to game inputs |
US7566270B2 (en) | 2004-04-29 | 2009-07-28 | Cfph, Llc | System and method for wagering based on multiple financial market indicators |
US20050245308A1 (en) | 2004-04-29 | 2005-11-03 | Cfph, Llc | System and method for wagering based on financial market indicators |
EA200500336A1 (ru) * | 2005-02-04 | 2006-08-25 | Александр Иванович Силаев | Интерактивная игровая система, способ интерактивной интеллектуальной игры |
US7905777B2 (en) | 2005-08-04 | 2011-03-15 | Igt | Methods and apparatus for auctioning an item via a gaming device |
US8535140B2 (en) | 2007-12-21 | 2013-09-17 | Cfph, Llc | System and method for providing a baccarat game based on financial market indicators |
US10332332B2 (en) | 2007-12-21 | 2019-06-25 | Cfph, Llc | System and method for slot machine game associated with financial market indicators |
US8460085B2 (en) | 2007-12-21 | 2013-06-11 | Cfph, Llc | System and method for providing a roulette game based on financial market indicators |
US8758108B2 (en) | 2007-12-21 | 2014-06-24 | Cfph, Llc | System and method for slot machine game associated with market line wagers |
US11257330B2 (en) | 2008-02-15 | 2022-02-22 | Cfph, Llc | System and method for providing a baccarat game based on financial market indicators |
US8182326B2 (en) | 2009-03-05 | 2012-05-22 | Vcat, Llc | Outcome based display of gaming results |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EA000233B1 (ru) * | 1998-08-13 | 1998-12-24 | Александр Иванович Силаев | Способ игры со ставками (варианты) и устройство для его осуществления |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5159549A (en) * | 1984-06-01 | 1992-10-27 | Poker Pot, Inc. | Multiple player game data processing system with wager accounting |
RU2018605C1 (ru) * | 1992-07-16 | 1994-08-30 | Леонид Викторович Голоскоков | Спортивная площадка |
US5655961A (en) * | 1994-10-12 | 1997-08-12 | Acres Gaming, Inc. | Method for operating networked gaming devices |
AUPN564395A0 (en) * | 1995-09-26 | 1995-10-19 | Bytecraft Systems Pty. Ltd. | Multivenue jackpot system |
-
1999
- 1999-11-12 EP EP99969243A patent/EP1234606A4/de not_active Withdrawn
- 1999-11-12 AU AU28347/00A patent/AU2834700A/en not_active Abandoned
- 1999-11-12 WO PCT/RU1999/000431 patent/WO2001034258A1/ru not_active Application Discontinuation
- 1999-11-12 EA EA200200445A patent/EA003661B1/ru not_active IP Right Cessation
- 1999-11-12 CA CA002388787A patent/CA2388787A1/en not_active Abandoned
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EA000233B1 (ru) * | 1998-08-13 | 1998-12-24 | Александр Иванович Силаев | Способ игры со ставками (варианты) и устройство для его осуществления |
EP1104686A1 (de) * | 1998-08-13 | 2001-06-06 | Alexandr Ivanovitch Silaev | Spielmethode mit wetten, varianten und realisierungsgerät |
Non-Patent Citations (1)
Title |
---|
See also references of WO0134258A1 * |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8216065B2 (en) | 2005-09-09 | 2012-07-10 | Igt | Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game |
US7857699B2 (en) | 2006-11-01 | 2010-12-28 | Igt | Gaming system and method of operating a gaming system having a bonus participation bidding sequence |
Also Published As
Publication number | Publication date |
---|---|
WO2001034258A1 (fr) | 2001-05-17 |
EA200200445A1 (ru) | 2002-10-31 |
CA2388787A1 (en) | 2001-05-17 |
AU2834700A (en) | 2001-06-06 |
EA003661B1 (ru) | 2003-08-28 |
EP1234606A1 (de) | 2002-08-28 |
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