EP1154385A1 - Spielautomat - Google Patents
Spielautomat Download PDFInfo
- Publication number
- EP1154385A1 EP1154385A1 EP01201592A EP01201592A EP1154385A1 EP 1154385 A1 EP1154385 A1 EP 1154385A1 EP 01201592 A EP01201592 A EP 01201592A EP 01201592 A EP01201592 A EP 01201592A EP 1154385 A1 EP1154385 A1 EP 1154385A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- quality
- game
- prize
- display
- meets
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
Definitions
- the invention relates to a device for playing a game, comprising determining means for determining qualities of prizes to be won by playing the game, and display means for displaying, each time a game session has ended, the quality of the prize that has been won as determined by said determining means.
- Such a device is generally known, for example in the form of a fruit machine comprising a control unit including a random number generator and stepping motors for driving and stopping the fruit rolls on the basis of the number delivered by said random number generator.
- the determining means comprise the random number generator
- the display means comprise the fruit rolls in combination with a winning plan.
- the prior art device furthermore comprises starting means including a start button for starting a single session of the game, after which the determining means determine the number of points to be won by playing said single session of the game, and the display means display the number of points as determined by the determining means of the prize that has been won after said single session. When the players presses the start button again, the above procedure is repeated, etc.
- the prior art device may furthermore include players' credit storage means for storing the player's credit, for example in the form of a player's total number of points, which can be increased by inserting money and which can be decreased or increased by playing respective single sessions of the game.
- players' credit storage means for storing the player's credit, for example in the form of a player's total number of points, which can be increased by inserting money and which can be decreased or increased by playing respective single sessions of the game.
- money will have to be inserted first before the game can be played again one or more times.
- the determining means are therefore arranged for determining per single session the quality of the prize to be won for playing said single session of the game, and the display means are arranged for displaying, after said single session, the quality as determined the determining means of the prize that has been won.
- the object of the present invention is to enhance the versatility of the prior art device to such an extent that a user of the device, or, in other words, the player, is informed in advance that a prize having a quality that meets a predetermined criterion is certain to be won after the game has been played an unknown but fixed number of times.
- the invention provides a device of the kind referred to in the introduction, which is characterized in that said determining means are arranged for determining the respective qualities of prizes to be won for playing the game a number of times in succession, and that before the game is played one or more times, until a quality thus determined by the determining means meets a predetermined criterion, so that the number of times the game is to be played in order to win a prize having the quality that meets said predetermined criterion is fixed, and in that said display means are arranged for displaying the quality of the prize to be won after playing the games the predetermined number of times that meets said predetermined criterion.
- the quality of a prize may relate to the height or the nature thereof.
- the prize may consist of money or points, and it may amount to zero.
- the prize may consist of a feature (part of a game) or a physical product.
- Said criterion may be the exceeding of a minimum, including zero, or being a feature or a physical product.
- the display means may briefly display the quality that meets the predetermined criterion.
- the display means may permanently display the quality that meets the predetermined criterion, until the display means display said quality as the quality as determined by the determining means of the prize that has been won.
- the device may comprise starting means for starting the game, and the display means may display the quality that meets the predetermined criterion before the starting means start a first session of the fixed number of times the game is to be played.
- the display means may display the quality that meets the predetermined criterion after the starting means have started a first session of the fixed number of times the game is to be played.
- the display means may display the quality that meets the predetermined criterion as a quality of a prize that has been won in a previous game.
- the device may comprise buffer means for storing the number of times to be played as determined by the determining means and the associated quality as determined by the determining means that meets the predetermined criterion, as well as count-down means for reducing the stored number by one each time a session is started until the stored number equals zero, after which the display means display the stored quality of the prize that has been won once the final session of the game has been played, and the determining means again determine the number of times the game is to be played in order to win a prize having the quality that meets the predetermined criterion.
- the device may comprise players' credit storage means for storing the player's credit in the form of a player's total amount of money or total number of points, and when the player's credit that is stored in the players' credit storage means equals zero, the number and the quality stored in the buffer means can be reset, and when subsequently the stored player's credit reaches a value higher than zero, the determining means can determine the fixed number and the associated quality that meets the predetermined criterion.
- the device may be a slot machine, in particular a gambling machine.
- game is understood to include a part of a game, or, in other words, a feature.
- the determining means, the starting means, the buffer means and the players' credit storage means may be implemented in the form of hardware or in the form of software.
- the starting means may comprise a button, a switch, a handle or a touch screen, or they may respond to the insertion of money, or to combinations thereof.
- the display means may comprise display screens, rolls, lamps, counters, gauges, monitors and LCD screens.
- the determining means may comprise a random number generator, possibly in combination with a regulating mechanism and/or a table, for example.
- Figure 1 schematically shows a player 1, starting means 2, determining means 3, display means 4a, 4b, buffer means 31a, 31b and players' credit storage means 5.
- the device according to the invention for playing a game comprises determining means 3 for determining qualities W of prizes to be won by playing the game, and display means 4a for displaying the quality W as determined by determining means 3 of the prize that has been won each time a game has been played.
- said determining means 3 are arranged for determining the respective qualities W of the prizes to be won for playing the games a number of times in succession, and that before the game is played one or more times, until 1 a quality H thus determined by the determining means meets a predetermined criterion (for example H ⁇ 0), so that the number of times A the game is to be played in order to win a prize having the quality H that meets said predetermined criterion is fixed, and the display means 4b are arranged for displaying the quality H of the prize to be won after playing the games the predetermined number of times A that meets the predetermined criterion.
- a predetermined criterion for example H ⁇ 0
- Player 1 starts a first session of the game, which may also take place automatically. Usually, player 1 will play either for money or for points.
- the player's credit T that is stored in the players' credit storage means 5 will decrease in that case.
- the players' credit display means 4c that are shown in Figure 2 display the player's credit T.
- Buffer means 31 include count-down means (not shown as such), with buffer means 31a, 31b forming part of the determining means 3.
- FIG. 2 shows an actual example of the device according to the invention in the form of a gambling machine.
- the hardware is controlled by means of a control unit.
- Said unit also processes the inputs of, for example, start button 20.
- the control software among which the buffer means (31a, 31b in Figure 1) runs on said unit.
- the gambling machine 2 that is shown in Figure 2 comprises a money slot 6, pay-button 7, start button 20 and display means 4a-d for displaying W, in this case by means of three rolls 4a1, 4a2, 4a3, wherein the winning line is indicated at 4a4, displaying H, displaying T and displaying a winning plan with the prizes to be won, respectively.
- the player's credit T that is displayed on display means 4c increases when money is inserted into money slot 6.
- a game session is started by pressing start button 20.
- Player's credit T decreases.
- Rolls 4a1-4a3 of the display means 4a start to rotate.
- Display means 4b show the first prize H that may be won, which has quality ⁇ 0 as generated by the determining means (indicated at 3 in Figure 1).
- the quality of a prize may be the height of the prize, for example the amount of money of the number of points, including zero, or the nature of the prize, for example a feature or a physical product.
- the criterion may be the exceeding of a minimum, including zero, or being a feature or a physical product.
- the display means 4b may briefly display the quality H that meets the predetermined criterion.
- the display means 4b may permanently display the quality H that meets the predetermined criterion until the display means 4b display said quality as the quality W as determined by the determining means of the prize that has been won.
- the display means 4b may display the quality H that meets the predetermined criterion before the starting means 2 start a first session of the fixed number of times A the game is to be played.
- the display means 4b may display the quality H that meets the predetermined criterion after the starting means 2 have started a first session of the fixed number of times A the game is to be played.
- the display means 4b may display the quality H that meets the predetermined criterion as a quality W of a prize that has been won in a previous game, which game may not be a game different from the game that is to be played next (once again, the term game is understood to include a part of a game).
- the device may comprise buffer means 31a, 31b for storing the number of times A the game is to be played as determined by the determining means 3, and the associated quality H as determined by the determining means that meets the predetermined criterion, as well as count-down means (in 31a) for reducing the stored number A by one each time a session is started, until the stored number equals zero, after which the display means 4a display the stored quality H of the prize that has been won once the final session of the game has been played, and the determining means 3 again determine the number of times A the game is to be played in order to win a prize having the quality H that meets the predetermined criterion.
- buffer means 31a, 31b for storing the number of times A the game is to be played as determined by the determining means 3, and the associated quality H as determined by the determining means that meets the predetermined criterion, as well as count-down means (in 31a) for reducing the stored number A by one each time a session is started, until the stored number equals zero, after which
- the device may comprise players' credit storage means 5 for storing the player's credit T in the form of the total amount of money or the total number of points of a player 1, and when the player's credit T that is stored in the players' credit storage means 5 equals zero, the number A and the quality H stored in the buffer means 31a can be reset, and when subsequently the stored player's credit T reaches a value higher than zero, the determining means 3 can determine the fixed number A and the associated quality H that meets the predetermined criterion.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NL1015125A NL1015125C2 (nl) | 2000-05-08 | 2000-05-08 | Inrichting voor het spelen van een spel. |
NL1015125 | 2000-05-08 |
Publications (1)
Publication Number | Publication Date |
---|---|
EP1154385A1 true EP1154385A1 (de) | 2001-11-14 |
Family
ID=19771332
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP01201592A Ceased EP1154385A1 (de) | 2000-05-08 | 2001-05-02 | Spielautomat |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP1154385A1 (de) |
NL (1) | NL1015125C2 (de) |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2170938A (en) * | 1984-11-30 | 1986-08-13 | Thomas Limited Arthur Edward | Gaming machine |
GB2174832A (en) * | 1985-05-06 | 1986-11-12 | James Egan | Gaming machines |
EP0415706A1 (de) * | 1989-08-30 | 1991-03-06 | Kabushiki Kaisha Universal | Methode und Vorrichtung zur Gewinnkontrolle bei Glückspielautomaten |
EP0443738A2 (de) * | 1990-02-10 | 1991-08-28 | Kabushiki Kaisha Universal | Spielautomat |
GB2326260A (en) * | 1997-06-13 | 1998-12-16 | Eurotek Designs Limited | Pay-out selection for game playing apparatus |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2719450B2 (ja) * | 1991-01-28 | 1998-02-25 | ユニバーサル販売株式会社 | スロットマシン |
-
2000
- 2000-05-08 NL NL1015125A patent/NL1015125C2/nl not_active IP Right Cessation
-
2001
- 2001-05-02 EP EP01201592A patent/EP1154385A1/de not_active Ceased
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2170938A (en) * | 1984-11-30 | 1986-08-13 | Thomas Limited Arthur Edward | Gaming machine |
GB2174832A (en) * | 1985-05-06 | 1986-11-12 | James Egan | Gaming machines |
EP0415706A1 (de) * | 1989-08-30 | 1991-03-06 | Kabushiki Kaisha Universal | Methode und Vorrichtung zur Gewinnkontrolle bei Glückspielautomaten |
EP0443738A2 (de) * | 1990-02-10 | 1991-08-28 | Kabushiki Kaisha Universal | Spielautomat |
GB2326260A (en) * | 1997-06-13 | 1998-12-16 | Eurotek Designs Limited | Pay-out selection for game playing apparatus |
Also Published As
Publication number | Publication date |
---|---|
NL1015125C2 (nl) | 2001-11-13 |
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Free format text: STATUS: THE APPLICATION HAS BEEN REFUSED |
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18R | Application refused |
Effective date: 20070406 |