EP0997171B1 - Die - Google Patents

Die Download PDF

Info

Publication number
EP0997171B1
EP0997171B1 EP99121230A EP99121230A EP0997171B1 EP 0997171 B1 EP0997171 B1 EP 0997171B1 EP 99121230 A EP99121230 A EP 99121230A EP 99121230 A EP99121230 A EP 99121230A EP 0997171 B1 EP0997171 B1 EP 0997171B1
Authority
EP
European Patent Office
Prior art keywords
end faces
face
cube
faces
dice
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
EP99121230A
Other languages
German (de)
French (fr)
Other versions
EP0997171A1 (en
Inventor
Radoslaw Sturm
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP0997171A1 publication Critical patent/EP0997171A1/en
Application granted granted Critical
Publication of EP0997171B1 publication Critical patent/EP0997171B1/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0415Details of dice, e.g. non-cuboid dice
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0415Details of dice, e.g. non-cuboid dice
    • A63F2009/0428Details of dice, e.g. non-cuboid dice seven-sided

Definitions

  • the application refers to a body for dicing for Dice games.
  • Dice body for dice games In a cube body for dice games is basically the Requirement to fulfill that all side surfaces of the cube body fall almost equally frequently.
  • Dice body for dice games therefore, traditionally consist of a six-sided Cube with six square equal sides.
  • the four sides, eight, twelve or twenty equal sides exhibit.
  • Game dice with page numbers not equal to four, six, Twelve or twenty can only be formed as non-regular polyhedra be, i. not all sides and angles of the Dice bodies are the same.
  • non-regular polyhedra formed cube bodies therefore, poses the problem that due to the asymmetry certain sides more often when rolling or less often than other pages. This circumstance seemed so far the desire for a body to roll with seven pages to stand in.
  • the object of the invention is to a seven-sided body for dicing create its seven sides when rolling with equal frequency fall.
  • the cube body according to the invention is a seven-surface polyhedron with two mutually parallel end faces and five mutually equal side surfaces between the faces, which form an equiangular pentagon and perpendicular stand to the side surfaces.
  • the distance between the two end faces from each other to the inner periphery of the end faces is dimensioned such that when dicing every face almost as often lying down as lying down every side surface. Basically, it is such that the five side surfaces each equally fall, as well as the two end surfaces in each case fall on equal footing, i.e. while lying down, you can lie down while rolling.
  • the height of the cube i.
  • the front surface distance is compared to the inner circumference of the end faces in such a way set each face to fall just as frequently as each Side surface. That means every face on a statistical average every For the seventh time, every page area is statistically averaged every seventh time falls. This creates a seven-sided body for rolling, despite the its non-regular polyhedral form the most important requirement for a cube body for dice games, namely the requirement that each side be common falls.
  • the ratio of the face distance to the face inside circumference must between 1.0 and 2.0. Only then is it guaranteed that all seven surfaces of the cube body fall in common. In particular, at a ratio of Face distance to the inner circumference of 1,2 ensures that all seven Side surfaces fall about equally frequently.
  • a cavity with a Rolling provided, which is smaller than the cavity and formed in this is freely movable.
  • the corners of the cube body between an end face and two side surfaces rounded, so that the cube is more uniform and can roll less jumping.
  • a cube body 10 is shown, the made of wood, but also of other materials, for example Plastic or metal can be made.
  • the cube body 10 is a seven-sided polyhedron and has two end faces 12,13, which are parallel to each other. Furthermore, the cube body 10 has five equal side surfaces 11: 14-17, which form an equilateral pentagon with each other. The side surfaces 11, 14 to 17 are perpendicular to the End faces 12,13.
  • the distance Y of the two end faces 12,13 each other is about 1.2 times as large as the inner circumference X the end faces 12,13. At this ratio of end face inner circumference Y and face distance X to each other, so gave Attempts, all side surfaces 11-17 of the cube body 10 fall when rolling, almost equally, i. every page 11-17 of the Dice body 10 comes almost equally to the bottom Lying after being diced. This is the main requirement to a game cube body, namely the requirement that each Side, i. each number, about the same number of cubes falls, fulfills.
  • the two end faces 12,13 with the cube numbers 2 and 3 provided while the side surfaces 11, 14-17 are consecutively numbered with the numbers 1,4,5,6 and 7 are. If one of the end faces 12, 13 falls during rolling, always counts the above number of dice. Falls the cube body 10 on a side surface 11,14-17, so are always two side surfaces 11,14-17 overhead. In this case, each counts larger of the two overhead dice numbers, unless the Dice numbers 1 and 7 are at the same time overhead. In this In case "1" hits 7 and counts the number of dice 1.
  • the cube body 10 has a Cavity 20, in which a freely movable rolling element 22nd is included.
  • the rolling element 22 is made of metal and ensures a greater total weight of the cube, so that a more even cube and a more even cube course result.
  • the corners and edges of the cube especially the corners between an end face 12, 13 and two side faces 11, 14-17 are rounded to a more even roll allow the cube body 10.

Description

Die Anmeldung bezieht sich auf einen Körper zum Würfeln für Würfelspiele.The application refers to a body for dicing for Dice games.

Bei einem Würfelkörper für Würfelspiele ist grundsätzlich die Forderung zu erfüllen, dass alle Seitenflächen des Würfelkörpers annähernd gleich häufig fallen. Würfelkörper für Würfelspiele bestehen daher klassicherweise aus einem sechsseitigen Würfel mit sechs quadratisch gleichen Seitenflächen. Als symmetrische Würfelkörper mit weniger oder mehr als sechs Seiten sind weitere geometrisch reguläre Polyeder bekannt, die vier Seiten, acht, zwölf oder zwanzig gleiche Seitenflächen aufweisen. Spielwürfel mit Seitenzahlen ungleich vier, sechs, zwölf oder zwanzig können nur als nicht-reguläre Polyeder ausgebildet sein, d.h. nicht alle Seitenflächen und Winkel des Würfelkörpers sind gleich. Bei den als nicht reguläre Polyeder ausgebildeten Würfelkörpern stellt sich daher das Problem, dass aufgrund der Asymmetrie bestimmte Seiten beim Würfeln häufiger oder seltener als andere Seiten fallen. Dieser Umstand schien bisher dem Wunsch nach einem Körper zum Würfeln mit sieben Seiten entgegenzustehen.In a cube body for dice games is basically the Requirement to fulfill that all side surfaces of the cube body fall almost equally frequently. Dice body for dice games therefore, traditionally consist of a six-sided Cube with six square equal sides. As symmetric cubes with less than or more than six Pages are known more geometrically regular polyhedra, the four sides, eight, twelve or twenty equal sides exhibit. Game dice with page numbers not equal to four, six, Twelve or twenty can only be formed as non-regular polyhedra be, i. not all sides and angles of the Dice bodies are the same. In the case of non-regular polyhedra formed cube bodies, therefore, poses the problem that due to the asymmetry certain sides more often when rolling or less often than other pages. This circumstance seemed so far the desire for a body to roll with seven pages to stand in.

In US-A-4,900,034 ist ein siebenseitiger Würfel offenbart, der von fünf Seitenflächen eines gleichseitigen Fünfeckes sowie zwei Stirnflächen gebildet wird. Der Abstand der beiden Stirnflächen zueinander ist kleiner als der von den fünf Seiten des Fünfeckes eingeschlossene Innenkreis, so dass die Fläche der Stirnflächen größer ist als die Fläche der Seitenflächen. Die Stirnflächen fallen daher jeweils häufiger als die Seitenflächen.In US-A-4,900,034 a seven-sided cube is disclosed, of which five Side surfaces of an equilateral pentagon and two end faces formed becomes. The distance between the two end faces is smaller than that of the five sides of the pentagon enclosed inner circle, so that the area of the pentagon End faces is larger than the surface of the side surfaces. The faces fall therefore each more common than the side surfaces.

Aufgabe der Erfindung ist es, einen siebenseitigen Körper zum Würfeln zu schaffen, dessen sieben Seiten beim Würfeln mit jeweils gleicher Häufigkeit fallen.The object of the invention is to a seven-sided body for dicing create its seven sides when rolling with equal frequency fall.

Diese Aufgabe wird erfindungsgemäß gelöst durch die Merkmale des Anspruchs 1.This object is achieved by the features of the claim 1.

Der erfindungsgemäße Würfelkörper ist ein siebenflächiger Polyeder mit zwei zueinander parallelen Stirnflächen und fünf zueinander gleichen Seitenflächen zwischen den Stirnflächen, die ein gleichwinkliges Fünfeck bilden und senkrecht zu den Seitenflächen stehen. Der Abstand der beiden Stirnflächen voneinander zu dem Innenumfang der Stirnflächen ist derart bemessen, dass beim Würfeln jede Stirnfläche annähernd genau so häufig untenliegend zum Liegen kommt wie jede Seitenfläche. Grundsätzlich ist es so, dass die fünf Seitenflächen jeweils gleichhäufig fallen, wie auch die beiden Stirnflächen jeweils gleichhäufig fallen, d.h. beim Würfeln untenliegend zum Liegen kommen. Die Höhe des Würfels, d.h. der Stirnflächenabstand, ist gegenüber dem Innenumfang der Stirnflächen derart eingestellt, dass jede Stirnfläche jeweils genauso häufig fällt wie jede Seitenfläche. Das bedeutet, dass jede Stirnfläche im statistischen Mittel jedes siebte Mal fällt, wie auch jede Seitenfläche statistisch gemittelt jedes siebte Mal fällt. Dadurch ist ein siebenseitiger Körper zum Würfeln geschaffen, der trotz seiner nichtregulären Polyederform die wichtigste Forderung an einen Würfelkörper für Würfelspiele erfüllt, nämlich die Forderung, dass jede Seite gleichhäufig fällt.The cube body according to the invention is a seven-surface polyhedron with two mutually parallel end faces and five mutually equal side surfaces between the faces, which form an equiangular pentagon and perpendicular stand to the side surfaces. The distance between the two end faces from each other to the inner periphery of the end faces is dimensioned such that when dicing every face almost as often lying down as lying down every side surface. Basically, it is such that the five side surfaces each equally fall, as well as the two end surfaces in each case fall on equal footing, i.e. while lying down, you can lie down while rolling. The height of the cube, i. the front surface distance, is compared to the inner circumference of the end faces in such a way set each face to fall just as frequently as each Side surface. That means every face on a statistical average every For the seventh time, every page area is statistically averaged every seventh time falls. This creates a seven-sided body for rolling, despite the its non-regular polyhedral form the most important requirement for a cube body for dice games, namely the requirement that each side be common falls.

Das Verhältnis vom Stirnflächenabstand zum Stirnflächeninnenumfang muss zwischen 1,0 und 2,0 liegen. Nur dann ist gewährleistet, dass alle sieben Flächen des Würfelkörpers gleichhäufig fallen. Insbesondere ist bei einem Verhältnis vom Stirnflächenabstand zum -innenumfang von 1,2 gewährleistet, dass alle sieben Seitenflächen etwa gleich häufig fallen.The ratio of the face distance to the face inside circumference must between 1.0 and 2.0. Only then is it guaranteed that all seven surfaces of the cube body fall in common. In particular, at a ratio of Face distance to the inner circumference of 1,2 ensures that all seven Side surfaces fall about equally frequently.

Vorzugsweise ist im Zentrum des Würfelkörpers ein Hohlraum mit einem Rollelement vorgesehen, das kleiner als der Hohlraum ausgebildet und in diesem freibeweglich ist. Dadurch erhält der Würfelkörper beim Würfeln eine bessere Rolldynamik. Der Wüfelkörper rollt weiter und gleichmäßiger, so dass das Würfelergebnis weniger durch gezieltes Würfeln des Würfelkörpers manipuliert werden kann.Preferably, in the center of the cube body is a cavity with a Rolling provided, which is smaller than the cavity and formed in this is freely movable. This gives the cube body when rolling a better Roll dynamics. The Wüfelkörper rolls on and even, so that the Dice result less manipulated by targeted dicing of the dice body can be.

Vorzugsweise sind die Ecken des Würfelkörpers zwischen einer Stirnfläche und zwei Seitenflächen abgerundet ausgebildet, so dass der Würfel gleichmäßiger und weniger springend abrollen kann.Preferably, the corners of the cube body between an end face and two side surfaces rounded, so that the cube is more uniform and can roll less jumping.

Im folgenden wird unter Bezugnahme auf die Zeichnungen ein Ausführungsbeispiel der Erfindung näher erläutert.An embodiment will be described below with reference to the drawings the invention explained in more detail.

Es zeigen:

Fig.1
eine erste Stirnseite des erfindungsgemäßen Würfelkörpers,
Fig. 2
drei Seitenflächen des Würfelkörpers der Fig. 1,
Fig. 3
zwei weitere Seitenflächen des Würfelkörpers der Fig. 1, und
Fig. 4
die zweite Stirnfläche des Würfelkörpers der Fig. 1.
Show it:
Fig.1
a first end face of the cube body according to the invention,
Fig. 2
three side surfaces of the cube body of Fig. 1,
Fig. 3
two further side surfaces of the die body of Fig. 1, and
Fig. 4
the second end face of the die body of FIG. 1.

In den Figuren 1 bis 4 ist ein Würfelkörper 10 dargestellt, der aus Holz besteht, jedoch auch aus anderen Materialien, beispielsweise Kunststoff oder Metall hergestellt sein kann.In the figures 1 to 4, a cube body 10 is shown, the made of wood, but also of other materials, for example Plastic or metal can be made.

Der Würfelkörper 10 ist ein siebenseitiger Polyeder und weist zwei Stirnflächen 12,13 auf, die parallel zueinander stehen. Ferner weist der Würfelkörper 10 fünf gleiche Seitenflächen 11,14-17 auf, die ein gleichseitiges Fünfeck miteinander bilden. Die Seitenflächen 11, 14 bis 17 stehen senkrecht zu den Stirnflächen 12,13. Der Abstand Y der beiden Stirnflächen 12,13 voneinander ist ungefähr 1,2-fach so groß wie der Innenumfang X der Stirnflächen 12,13. Bei diesem Verhältnis von Stirnflächeninnenumfang Y und Stirnflächenabstand X zueinander, so ergaben Versuche, fallen alle Seitenflächen 11-17 des Würfelkörpers 10 beim Würfeln annähernd gleichhäufig, d.h. jede Seite 11-17 des Würfelkörpers 10 kommt annähernd gleichhäufig untenliegend zum Liegen, nachdem gewürfelt wurde. Dadurch ist die Hauptforderung an einen Spielwürfel-Körper, nämlich die Forderung, dass jede Seite, d.h. jede Zahl, des Würfelkörpers ungefähr gleichhäufig fällt, erfüllt.The cube body 10 is a seven-sided polyhedron and has two end faces 12,13, which are parallel to each other. Furthermore, the cube body 10 has five equal side surfaces 11: 14-17, which form an equilateral pentagon with each other. The side surfaces 11, 14 to 17 are perpendicular to the End faces 12,13. The distance Y of the two end faces 12,13 each other is about 1.2 times as large as the inner circumference X the end faces 12,13. At this ratio of end face inner circumference Y and face distance X to each other, so gave Attempts, all side surfaces 11-17 of the cube body 10 fall when rolling, almost equally, i. every page 11-17 of the Dice body 10 comes almost equally to the bottom Lying after being diced. This is the main requirement to a game cube body, namely the requirement that each Side, i. each number, about the same number of cubes falls, fulfills.

Im vorliegenden Beispiel sind die beiden Stirnflächen 12,13 mit den Würfelzahlen 2 und 3 versehen, während die Seitenflächen 11,14-17 nacheinander mit den Würfelzahlen 1,4,5,6 und 7 versehen sind. Fällt beim Würfeln eine der Stirnflächen 12,13, zählt stets die obenliegende Würfelzahl. Fällt der Würfelkörper 10 auf eine Seitenfläche 11,14-17, so sind stets zwei Seitenflächen 11,14-17 obenliegend. In diesem Fall zählt jeweils die größere der beiden obenliegenden Würfelzahlen, es sei denn, die Würfelzahlen 1 und 7 sind gleichzeitig obenliegend. In diesem Fall "schlägt" die 1 die 7 und zählt die Würfelzahl 1. In the present example, the two end faces 12,13 with the cube numbers 2 and 3 provided while the side surfaces 11, 14-17 are consecutively numbered with the numbers 1,4,5,6 and 7 are. If one of the end faces 12, 13 falls during rolling, always counts the above number of dice. Falls the cube body 10 on a side surface 11,14-17, so are always two side surfaces 11,14-17 overhead. In this case, each counts larger of the two overhead dice numbers, unless the Dice numbers 1 and 7 are at the same time overhead. In this In case "1" hits 7 and counts the number of dice 1.

Wie in Figur 4 dargestellt, weist der Würfelkörper 10 einen Hohlraum 20 auf, in dem ein frei bewegliches Rollelement 22 eingeschlossen ist. Das Rollelement 22 besteht aus Metall und sorgt für ein größeres Gesamtgewicht des Würfels, so dass sich ein gleichmäßigerer Würfelverlauf und eine gleichmäßigere Würfelbahn ergeben.As shown in Figure 4, the cube body 10 has a Cavity 20, in which a freely movable rolling element 22nd is included. The rolling element 22 is made of metal and ensures a greater total weight of the cube, so that a more even cube and a more even cube course result.

Die Ecken und Kanten des Würfels, insbesondere die Ecken zwischen einer Stirnfläche 12,13 und zwei Seitenflächen 11,14-17 sind abgerundet ausgebildet, um ein gleichmäßigeres Rollen des Würfelkörpers 10 zu ermöglichen.The corners and edges of the cube, especially the corners between an end face 12, 13 and two side faces 11, 14-17 are rounded to a more even roll allow the cube body 10.

Claims (3)

  1. Dicing body for dicing games, wherein
    the body (10) is a seven-face polyhedron comprising two parallel end faces (12,13) and five equal side faces (11, 14-17) between the end faces, each forming an equiangular pentagon and extending vertically to the side faces (11,14-17),
    the distance (Y) between the two end faces (12,13) relative to the inner circumference (X) of the end faces (12,13) is dimensioned in such a way that upon dicing each end face (12,13) lands face down approximately as frequently as every side face (11,14-17),
    characterized in that the distance (Y) between the two end faces (12,13) is greater than the inner circumference (X) of the end faces , and
    that the ratio of the distance (Y) between end faces to the inner circumference (X) is between 1.0 and 2.0.
  2. Body of claim 1, characterised in that a hollow space (20) is provided in the centre of the dice with a roll element (22) which is smaller than the hollow space (20) and can freely move in it.
  3. Body of one of claims 1 and 2, characterised in that the corners between an end face (12,13) and two side faces (11,14-17) are rounded.
EP99121230A 1998-10-29 1999-10-23 Die Expired - Lifetime EP0997171B1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE29819272U 1998-10-29
DE29819272U DE29819272U1 (en) 1998-10-29 1998-10-29 Dice bodies for dice games

Publications (2)

Publication Number Publication Date
EP0997171A1 EP0997171A1 (en) 2000-05-03
EP0997171B1 true EP0997171B1 (en) 2005-03-16

Family

ID=8064548

Family Applications (1)

Application Number Title Priority Date Filing Date
EP99121230A Expired - Lifetime EP0997171B1 (en) 1998-10-29 1999-10-23 Die

Country Status (3)

Country Link
EP (1) EP0997171B1 (en)
DE (2) DE29819272U1 (en)
HK (1) HK1029765A1 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002341888A (en) 2001-05-18 2002-11-29 Pioneer Electronic Corp Beat density detecting device and information reproducing apparatus
DE202010016063U1 (en) 2010-12-01 2011-02-17 Heinze, Werner, Dr. Mechanical Randomizer / Cube
USD806178S1 (en) * 2016-12-14 2017-12-26 Daka International Limited Desk toy

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1587580A (en) * 1921-07-30 1926-06-08 New Departure Mfg Co Game piece
DE488334C (en) * 1928-11-08 1929-12-27 Emil Jammer Dexterity dice
DE6930055U (en) * 1969-07-30 1970-05-21 Kreutner Karl TOTO DICE - TOY DICE.
US4807883A (en) * 1988-01-19 1989-02-28 Silverman Hyman P Game apparatus and dice construction therefor
US4900034A (en) * 1988-11-30 1990-02-13 Bernard Bereuter Random gambling playing pieces and layout and game table for use with the same
GB2297269A (en) * 1995-01-07 1996-07-31 Kenneth James Anderson Random number generator

Also Published As

Publication number Publication date
EP0997171A1 (en) 2000-05-03
HK1029765A1 (en) 2001-04-12
DE59911758D1 (en) 2005-04-21
DE29819272U1 (en) 2000-03-02

Similar Documents

Publication Publication Date Title
DE1478237C3 (en) Entertainment game with hit display
DE1291882B (en) Claw plate for connecting wooden rods
DE2950895A1 (en) PLUGGAME
EP0846482B1 (en) Die-like game
EP0997171B1 (en) Die
DE69821901T2 (en) Random number generator for playing a game
DE102019214140B4 (en) Glove, especially goalkeeper glove
DE102016218485A1 (en) Chamber drum for a dough-kneading device
DE202006019711U1 (en) Body armor, consisting of a variety of armor plates
DE19905046A1 (en) Sports ball e.g. football of edge-joined panels comprizes first and second groups of panels all shaped to give greater seam join length for superior ball behavior.
DE10023466A1 (en) Spring device
DE2116487A1 (en) Sports shoe with profiled outsole
DE102004039846A1 (en) Ball screw device with limited stroke
DE19904766A1 (en) Ball, esp. game ball has outer jacket of six star-shaped panels and twelve dodecagon-shaped panels
DE19629727C2 (en) Ball cover
DE8107361U1 (en) "SPORTS FLOOR ELEMENT"
EP0328785B1 (en) Fibre fleece having condensed consolidation points
DE19904769A1 (en) Ball, esp. game ball has outer jacket sewn from large number of small-surface polygonal panels
DE2450362A1 (en) PLAY DEVICE
DE7234692U (en) Rolling body for a game of bowls
DE1956894C3 (en) Spring resilient to axial pressure
CH563788A5 (en) Three-dimensional puzzle game - consists of cube with bores and insertable rods
DE2045208C3 (en) Game figure for the goalkeeper of a board game to be played in the style of a football game
DE19904771A1 (en) Sports ball cased in edge-joined panels uses pentagon and hexagon panel pairs which toothe together for stitching and superior play.
AT211522B (en) Component and construction with this

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

AK Designated contracting states

Kind code of ref document: A1

Designated state(s): DE FR GB IT NL

AX Request for extension of the european patent

Free format text: AL;LT;LV;MK;RO;SI

17P Request for examination filed

Effective date: 20001025

AKX Designation fees paid

Free format text: DE FR GB IT NL

17Q First examination report despatched

Effective date: 20040129

GRAP Despatch of communication of intention to grant a patent

Free format text: ORIGINAL CODE: EPIDOSNIGR1

GRAS Grant fee paid

Free format text: ORIGINAL CODE: EPIDOSNIGR3

GRAA (expected) grant

Free format text: ORIGINAL CODE: 0009210

AK Designated contracting states

Kind code of ref document: B1

Designated state(s): DE FR GB IT NL

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: NL

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT

Effective date: 20050316

Ref country code: IT

Free format text: LAPSE BECAUSE OF FAILURE TO SUBMIT A TRANSLATION OF THE DESCRIPTION OR TO PAY THE FEE WITHIN THE PRESCRIBED TIME-LIMIT;WARNING: LAPSES OF ITALIAN PATENTS WITH EFFECTIVE DATE BEFORE 2007 MAY HAVE OCCURRED AT ANY TIME BEFORE 2007. THE CORRECT EFFECTIVE DATE MAY BE DIFFERENT FROM THE ONE RECORDED.

Effective date: 20050316

REG Reference to a national code

Ref country code: GB

Ref legal event code: FG4D

Free format text: NOT ENGLISH

GBT Gb: translation of ep patent filed (gb section 77(6)(a)/1977)

Effective date: 20050321

REF Corresponds to:

Ref document number: 59911758

Country of ref document: DE

Date of ref document: 20050421

Kind code of ref document: P

NLV1 Nl: lapsed or annulled due to failure to fulfill the requirements of art. 29p and 29m of the patents act
PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: GB

Payment date: 20051011

Year of fee payment: 7

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: FR

Payment date: 20051019

Year of fee payment: 7

PGFP Annual fee paid to national office [announced via postgrant information from national office to epo]

Ref country code: DE

Payment date: 20051201

Year of fee payment: 7

ET Fr: translation filed
REG Reference to a national code

Ref country code: HK

Ref legal event code: GR

Ref document number: 1029765

Country of ref document: HK

PLBE No opposition filed within time limit

Free format text: ORIGINAL CODE: 0009261

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: NO OPPOSITION FILED WITHIN TIME LIMIT

26N No opposition filed

Effective date: 20051219

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: DE

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20070501

GBPC Gb: european patent ceased through non-payment of renewal fee

Effective date: 20061023

REG Reference to a national code

Ref country code: FR

Ref legal event code: ST

Effective date: 20070629

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: GB

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20061023

PG25 Lapsed in a contracting state [announced via postgrant information from national office to epo]

Ref country code: FR

Free format text: LAPSE BECAUSE OF NON-PAYMENT OF DUE FEES

Effective date: 20061031