EP0797469A1 - Game assembly for playing rummy or similar games - Google Patents
Game assembly for playing rummy or similar gamesInfo
- Publication number
- EP0797469A1 EP0797469A1 EP95904696A EP95904696A EP0797469A1 EP 0797469 A1 EP0797469 A1 EP 0797469A1 EP 95904696 A EP95904696 A EP 95904696A EP 95904696 A EP95904696 A EP 95904696A EP 0797469 A1 EP0797469 A1 EP 0797469A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- dice
- game
- game assembly
- characters
- assembly according
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0413—Cuboid dice
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F2001/006—Rummy
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F2009/0471—Dice with different colours
- A63F2009/0473—Dice with different colours on different faces of a dice
- A63F2009/0475—Dice with different colours on different faces of a dice with two or more colours
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/20—Dominoes or like games; Mah-Jongg games
Definitions
- the invention relates to a game assembly for playing "Rummy” or similar games.
- a game assembly formed by a plurality of dice with a plurality of faces, wherein the faces together possess four series, differing in type or suit but other ⁇ wise similar, of thirteen different characters of con ⁇ secutive rank.
- the number of dice is nine and the number of faces per dice is six.
- each dice is provided with characters of each of the four types of series, wherein the dice are provided with six different characters, independent of the type.
- the game according to the invention offers a new variant for playing a "Rummy"-like game. It has the advantage of being handy, of moving in a way that is familiar to the players, of offering the players a quick overview of the situation in the game and of making it possible to form thirteen different rows of characters of the same rank.
- the game assembly according to the invention is moreover easy to take along when travelling.
- the characters of the same type preferably have, on ave ⁇ rage, a difference in ranking order of nine on the dice concerned. Thus, it is assured that at least one series of nine characters of consecutive rank can be formed. It goes without saying that shorter series within that range may also be formed.
- the versatility of the game assembly according to the invention is hereby enhanced.
- a further enhancement of the possibilities for play is obtained with a preferred embodiment, according to which the characters of the same type each time have a dif ⁇ ference in ranking order of nine on the dice concerned. In this way it is even possible to form four different series of nine characters of consecutive rank, as well as of course all the series within those ranges.
- each dice is provided with three pairs of characters, independent of the type, the charac- ters of each pair having a difference in ranking order of four.
- the types are preferably formed by four different colours, for instance the colours of the "Rummikub" game mentioned above.
- the characters are preferably formed by series of numbers from 1-13, also in accordance with the game "Rummikub” mentioned above.
- two of the dice each are provided with a character in the form of a joker, so as to offer the players an additional possibility when forming series, after the dice have been thrown.
- figure 1A is a view on the nine dice according to a pre ⁇ ferred examplary embodiment of the game assembly according to the invention, wherein the dice are lying on a horizon ⁇ tal surface and the direction of the view is slopingly downwards;
- figure IB is a view, comparable to that of figure 1A, on the dice of the game assembly of figure 1A, wherein the dice have, however, been completely turned over, so that the other three faces may be viewed;
- figure 2 is an example of a played set that is obtainable with the game assembly according to figures 1A and IB.
- the dice A-I represented in figures 1A and IB are essen ⁇ tially cubical and so form fiftyfour faces. These fifty- four faces are occupied by four series of characters of figures 1-13 and two jokers, here represented by faces, on the dice E and G.
- the series of figures from 1-13 have been executed in colours that have not been represented here, for instance red, yellow, black and blue, which colours have here been schematically indicated by means of an empty round, a black round, a triangle and a square.
- dice A is provided with figures 1 (black round) , 4 (tri- angle) , 5 (square) , 9 (empty round) , 10 (black round) and 13 (triangle) ;
- dice B is provided with figures 1 (triangle) , 2 (square) , 6 (empty round) , 7 (black round) , 10 (triangle) and 11 (square) ;
- dice C is provided with figures 2 (triangle) , 3 (square) , 7 (empty round) , 8 (black round) , 11 (triangle) and 12 (square) ;
- dice D is provided with figures 1 (empty round) , 2 (black round) , 5 (triangle) , 6 (square) , 10 (empty round) and 11 (black round) ;
- dice E is provided with figures 1 (square) , 5 (empty round) , 6 (black round) , 9 (triangle) and 10 (square) and a sad-looking joker;
- dice F is provided with figures 3 (triangle) , 4 (square) ,
- dice G is provided with figures 4 (empty round) , 5 (black round) , 8 (triangle) , 9 (square) and 13 (empty round) and a happy-looking joker;
- dice H is provided with figures 2 (empty round),3 (black round) , 6 (triangle) , 7 (square) , 11 (empty round) and 12 (black round) ; and
- dice I is provided with figures 3 (empty round) , 4 (black round) , 7 (triangle) , 8 (square) , 12 (empty round) and 13 (black round) .
- the depicted nine dice offer four possibilities per "co- lour” to form a series of nine consecutive figures. It is possible, moreover, to form series of four identical figures of different "colours", for each of the thirteen figures .
- Playing with the game assembly represented in figures 1A and IB may be done in the following way.
- a first player throws all nine dice simultaneously and, after having studied the nine upturned faces, he uses the characters concerned to form either a series of figures of the same "colour” that are consecutive, also called a "run”, or a series of the same figures, of different colours, also called a "group”, or both.
- a "run” consists of at least three units and a "group” consists of at least three or, if preferred, at least four units. It is also possible to combine a "group” and a "run", as is represented in the accompanying figure 2.
- the same player throws the remaining dice again and, if possible, adds the upturned characters of the recently thrown dice to the played sets that had already been formed. Then, the same player may throw the remaining dice one last time to try and further expand the played sets on the table.
- the score for a "group” or “run” is determined by the number of dice used
- the score for a combined set is determined by adding up the number of dice used to form the "group” and the "run” concerned. If however, in the latter case, all nine dice have been used, 15 points are awarded (figure 2) . If all nine dice are used to form a "run”, 25 points are awarded, and if all nine dice are used for two "runs" of different colours, 20 points are awarded. Finally, the use of all nine dice in three “groups” yields 20 points.
- the jokers if they ended up on an up- turned face of a dice, may be used as a substitute for any required character. After the score of the player has been added up, all nine dice are passed on to the next player and the above proce ⁇ dure is repeated. After the agreed number of rounds has been played, the total score can be added up so as to determine the winner of the game.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Toys (AREA)
- Stored Programmes (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Pinball Game Machines (AREA)
- Information Transfer Between Computers (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
Abstract
Description
Claims
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NL9400058 | 1994-01-13 | ||
NL9400058A NL194465C (en) | 1994-01-13 | 1994-01-13 | Game assembly for playing a 'Rummy' -like game. |
PCT/NL1995/000014 WO1995019209A1 (en) | 1994-01-13 | 1995-01-10 | Game assembly for playing rummy or similar games |
Publications (2)
Publication Number | Publication Date |
---|---|
EP0797469A1 true EP0797469A1 (en) | 1997-10-01 |
EP0797469B1 EP0797469B1 (en) | 2001-12-05 |
Family
ID=19863698
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP95904696A Expired - Lifetime EP0797469B1 (en) | 1994-01-13 | 1995-01-10 | Game assembly for playing rummy or similar games |
Country Status (6)
Country | Link |
---|---|
EP (1) | EP0797469B1 (en) |
AT (1) | ATE209947T1 (en) |
AU (1) | AU1327695A (en) |
DE (1) | DE69524450T2 (en) |
NL (1) | NL194465C (en) |
WO (1) | WO1995019209A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1503255A1 (en) | 2003-07-31 | 2005-02-02 | Canon Kabushiki Kaisha | Image forming apparatus capable of accomplishing uniformity in glossiness |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
IT247971Y1 (en) * | 1997-03-13 | 2002-10-04 | Holzer Italia S N C Di Ravelli | COLORED PLAYING NUT |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US1481628A (en) * | 1922-07-03 | 1924-01-22 | John B Souza | Dice game |
CH588254A5 (en) * | 1975-03-14 | 1977-05-31 | Vaterlaus Heinrich | Multiple dice chance game - uses six faced dice with different colour panels on face for number series |
FR2326955A1 (en) * | 1975-10-06 | 1977-05-06 | Monteau Guy | Child's game teaching spelling - has 100 blocks with letters on different coloured faces |
-
1994
- 1994-01-13 NL NL9400058A patent/NL194465C/en not_active IP Right Cessation
-
1995
- 1995-01-10 AU AU13276/95A patent/AU1327695A/en not_active Abandoned
- 1995-01-10 WO PCT/NL1995/000014 patent/WO1995019209A1/en active IP Right Grant
- 1995-01-10 DE DE69524450T patent/DE69524450T2/en not_active Expired - Fee Related
- 1995-01-10 AT AT95904696T patent/ATE209947T1/en not_active IP Right Cessation
- 1995-01-10 EP EP95904696A patent/EP0797469B1/en not_active Expired - Lifetime
Non-Patent Citations (1)
Title |
---|
See references of WO9519209A1 * |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1503255A1 (en) | 2003-07-31 | 2005-02-02 | Canon Kabushiki Kaisha | Image forming apparatus capable of accomplishing uniformity in glossiness |
Also Published As
Publication number | Publication date |
---|---|
WO1995019209A1 (en) | 1995-07-20 |
DE69524450D1 (en) | 2002-01-17 |
NL194465B (en) | 2002-01-02 |
EP0797469B1 (en) | 2001-12-05 |
ATE209947T1 (en) | 2001-12-15 |
NL9400058A (en) | 1995-08-01 |
DE69524450T2 (en) | 2002-07-25 |
AU1327695A (en) | 1995-08-01 |
NL194465C (en) | 2002-05-03 |
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