EP0375805B1 - Vektorisationsverfahren - Google Patents

Vektorisationsverfahren Download PDF

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Publication number
EP0375805B1
EP0375805B1 EP88121903A EP88121903A EP0375805B1 EP 0375805 B1 EP0375805 B1 EP 0375805B1 EP 88121903 A EP88121903 A EP 88121903A EP 88121903 A EP88121903 A EP 88121903A EP 0375805 B1 EP0375805 B1 EP 0375805B1
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EP
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Prior art keywords
chain code
train
codes
extracting
pixel
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EP88121903A
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French (fr)
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EP0375805A1 (de
Inventor
Ryohei Kumagai
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Yozan Inc
Sharp Corp
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Yozan Inc
Ezel Inc
Sharp Corp
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Priority to EP88121903A priority Critical patent/EP0375805B1/de
Priority to DE3853885T priority patent/DE3853885T2/de
Priority to US07/292,309 priority patent/US5007098A/en
Publication of EP0375805A1 publication Critical patent/EP0375805A1/de
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T9/00Image coding
    • G06T9/20Contour coding, e.g. using detection of edges
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/40Extraction of image or video features
    • G06V10/46Descriptors for shape, contour or point-related descriptors, e.g. scale invariant feature transform [SIFT] or bags of words [BoW]; Salient regional features
    • G06V10/469Contour-based spatial representations, e.g. vector-coding

Definitions

  • the present invention relates to a vectorizing method according to the preamble part of claim 1.
  • the vector type data particularly the peripheral vector data is useful because it is smaller in volume than the raster data, as well as easily rotatable and changeable in size.
  • Vector data is defined by a train of a part of boundary pixels of a configuration.
  • the qualilty of the reappeared configuration depends on the selection of boundary pixels.
  • the reappearance quality is very important because the products value mainly depends on the reappearance quality.
  • a conventional vectorizing method comprises angular calculations between pairs of boundary pixels of a configuration. Since the angular calculation is floating point calculation, it takes a long time to select boundary pixels.
  • EP-A-0 090 395 discloses a method and apparatus for automatically processing visual images electronically so as to permit intelligent machine analysis of the image content.
  • a special distributed logic system architecture facilitates rapid real time image analysis and the production of reaction control signals in a high speed production line environment, for example.
  • Dedicated decision logic is employed to determine in a single microinstruction cycle whether a detected corner point of the image should be linked to another already linked chain of such corner points so as to define part of a closed edge contour of the image under examination.
  • Freeman's chain code consists of the number from “0” to “7”; “0” means rightward, “1” upper rightward, “2” upward, “3” upper leftward, “4" leftward, “5" down leftward, “6” downward and “7” down rightward.
  • Each chain code indicates the direction from one boundary pixel towards the next boundary pixel when boundary pixels are traced in one rotational direction, successively.
  • Fig. 2 there is shown a configuration F.
  • the start point is to be found, first.
  • the upper left pixel a is first found in the configuration F.
  • Chain code is generated anticlockwisely from the start point along the boundary. Each chain code indicates the direction to the following pixel from the current pixel.
  • the current pixel means the pixel to which chain code is to be given at that time.
  • Fig. 2 is a chain code diagram indicating chain code on each boundary pixel when the boundary is traced in anticlockwise direction.
  • the last pixel b adjacent to the start pixel a is given the chain code indicating the direction toward the pixel a.
  • a line I with a width of one pixel.
  • the line is traced toward the free end first, then is traced backwardly from the free end. Therefore, one pixel is given two different chain codes.
  • Chain code train in Fig. 2 is "66000766002222244444", which indicates a vertical downward line by "66”, a horizontal rightward line by “00”, a vertical upward line by "22” and horizontal leftward line by "44".
  • the start pixel a, the pixel c1, on the right angle convex corner beneath the pixel a, the pixel c2 on the right angle concave corner rightward from the pixel c1, the pixel c3 on the right angle convex corner beneath the pixel c2, the pixel c4 on the right angle convex corner rightward from the pixel c3 and the pixel c5 on the right angle convex corner above the pixel c4 should be extracted as vector points from the boundary pixels above. While the pixel on the right angle convex corner follows at least two pixels with the same chain code less by "2" than the chain code of the former.
  • corner point c2 on the right angle concave corner should be extracted as a vector point, the corner has no chain code because it is not a boundary pixel. This is one difficulty in vectorizing. The solution of this difficulty according to the present invention is described later.
  • Chain code is ordinarily generated by tracing the boundary in the anticlockwise direction with respect to the outer boundary. It may be possible to trace the boundary in the clockwise direction. With respect to the inner boundary, the tracing direction should be opposite to the tracing direction relative to the outer boundary, in order to define the boundary as either outer or inner boundary.
  • the chain code k′ of the following pixel is as follows;
  • the right angle concave corner always consists of one vertical line and one horizontal line, as shown in Figs 7 (a), 8(a), 9(a) and 10(a).
  • Fig. 7 (a) shows a corner open downwardly as well as leftwardly.
  • the chain code train advances "...007" on the horizontal line toward the corner point a, then changes "66" on the vertical line.
  • the last two chain codes on the horizontal line together with the first chain code on the vertical line define the right angle corner.
  • the chain codes defining right angle corner are "076". It means that there exists a left-and downwardly opening right angle corner when the chain codes "076" are included in the chain code train.
  • Fig. 7 (b) shows a chain code diagram in which the chain code train in Fig. 7 (a) is changed according to the present invention.
  • the last chain code on the horizontal line is changed from “7" to "0” and a new chain code “6" is appended after the changed chain code. Therefore, the chain code train "076" is modified to be "0066".
  • the last chain code c on the horizontal line indicates the corner point a
  • the chain code on the corner point indicates the first pixel d on the vertical line.
  • Fig. 8 (a) shows a right-and downwardly opening right angle corner.
  • the chain code train on the vertical line advances "...221" toward the corner point a.
  • the chain code train advances "00".
  • the right angle corner is defined by the last two chain codes b and c on the vertical line as well as the first chain code d on the horizontal line.
  • This chain code train is "210". It means that there exists a down-and rightwardly opening right angle corner when the chain code train includes the chain codes "210".
  • Fig. 8 (b) shows a chain code diagram in which the chain code train in Fig. 8 (a) is changed according to the present invention.
  • the last chain code c on the horizontal line is changed from “1" to "2” and a new chain code "0" is appended after the changed chain code. Therefore, the chain code train "210" is modified to be "2200".
  • the last chain code c on the horizontal line indicates the corner point a
  • the chain code on the corner point a indicates the first pixel d on the horizontal line.
  • Fig. 9 (a) shows a up-and leftwardly opening right angle corner.
  • the chain code train on the vertical line advances "...665" toward the corner point a.
  • the chain code train advances "44" on the horizontal line.
  • This right angle corner is defined by the last two chain codes b and c on the horizontal line as well as the first chain code d on the vertical line.
  • This chain code train is "654". It means that there exists a left-and upwardly opening right angle corner when the chain code train includes the chain codes "654".
  • Fig. 9 (b) shows a chain code diagram in which the chain code train in Fig. 9 (a) is changed according to the present invention.
  • the last chain code c on the vertical line is changed from "5" to "6” and a new chain code "4" is appended after the changed chain code. Therefore, the chain code train "654" is modified to be "6644".
  • the last chain code c on the horizontal line indicates the corner point a
  • the chain code on the corner point a indicates the first pixel d on the vertical line.
  • Fig. 10 (a) shows a right-and upwardly opening right angle corner.
  • the chain code train on the vertical line advances "...443" toward the corner point a.
  • the chain code train advances "22" on the horizontal line.
  • This right angle corner is defined by the last two chain codes b and c on the horizontal line as well as the first chain code d on the vertical line.
  • This chain code train is "432". It means that there exists a right-and upwardly opening right angle corner when the chain code train includes the chain codes "432".
  • Fig. 10 (b) shows the modification.
  • the last two chain code c on the horizontal line is changes from “3" to "4" and a new chain code "2" is given to the corner point.
  • the chain code train "432" is modified to be "4422".
  • the last chain code c on the horizontal line indicates the corner point a and the chain code on the corner point indicates the first pixel d on the vertical line.
  • the processing above is processing for outer boundary.
  • the processing for inner boundary is described hereinafter.
  • Fig. 12 (a) shows a chain code diagram of an inner boundary.
  • the chain code train is "0007666544432221".
  • the right angle corners are defined by the chain codes “076”, “654", "432” or "210", similarly to the outer right angles corner.
  • the chain code trains are processed or modified similarly to the outer boundary, that is, "076” is changed to “0066”, “654" is changed to “6644”, “432” is changed to “4422” and "210” is changed to "2200", as shown in Fig. 8.
  • the corner points a1, a2, a3 and a4 are given new chain codes, and the chain codes to which the corner points follow are changed from “7” to "0", “5" to "6", “3” to "4" or "1” to "2".
  • the right angle corner is detected by successive chains of three codes.
  • stepwise boundary consisting of fine steps in Fig. 18, it may be better to reappear the boundary as a straight line. Therefore, it is possible to make a judgement of right angle corner only when there exists a continuous straight line longer than a predetermined length at both ends of the 3 chain codes mentioned above.
  • a chain code train "00766" is deemed to define a right angle corner so as to be changed to "000666" (fig. 7).
  • Fig. 14 (a) shows a chain code diagram in which clockwise chain code train is given to the configuration same as that in Fig. 8.
  • the right angle corner is defined by the chain codes "456”.
  • Fig. 14 (b) shows a modification of chain code train, from "456" to "4466". By the modification, the right angle corner can be clearly reappeared.
  • Fig. 15 (a) shows a chain code diagram in which clockwise chain code train is given to the configuration same as that in Fig. 9.
  • the right angle corner is defined by the chain codes "012”.
  • Fig. 15 (b) shows a modification of chain code train, from “012" to "0022". By the modification, the right angle corner can be clearly reappeared.
  • Fig. 16 (a) shows a chain code diagram in which clockwise chain code train is given to the configuration same as that in Fig. 10.
  • the right angle corner is defined by the chain codes "234".
  • Fig. 16 (b) shows a modification of chain code train, for "234" to "2244". By the modification, the right angle corner can be clearly reappeared.
  • Fig. 17 shows a processing for a inner boundary or a hole.
  • the inner boundary is given the chain code train in opposite direction to that of outer boundary.
  • the chain code train is "5666700012223444".
  • the last chain code of the train is deemed to be continuous to the first thereof, similarly to the first embodiment.
  • the chain code trains defining the right angle corner are same as that of outer boundary.
  • the chain code trains are "234", "456", "012” and “670", which are to be modified to "2244", "4466", "0022” and “6600", respectively. By this modification, the right angle corners are clearly reappeared.
  • the start point has to be found first.
  • the start point can be defined by the neighbor pixels in the relationship with the scan line direction.
  • the boundary pixel which does not have upper and left neighbors can be defined as the start point of the chain code on the outer boundary, as shown in Fig. 19.
  • the boundary pixel a with lower left neighbor but without lower neighbor can be defined as the start point of the chain code on the inner boundary, as shown in Fig. 20.
  • the chain code train on the inner boundary can be also generated according to the algorithms for outer boundary.
  • the following chain code can be determined by searching boundary pixel anticlockwisely from the direction of the chain code (k-1).
  • the direction in which the boundary pixel is found first is the direction corresponding to the chain code of the pixel.
  • the search begins from the direction of the chain code (k-2).
  • This algorithm is efficient because the total chain code train is generated by tracing the boundary pixels once.
  • the algorithm is effective for filling holes because the outer boundary and inner boundary are distinguished from each other.
  • the pixel of chain code “k′” can be extracted as a vector point when the relationship between k and k′ is as follows : k ⁇ k′ and k′ ⁇ (k-1)
  • the pixel of the chain code "k′ " in the following chain code train should be extracted as a vector point. k, (k-1), (k-1), ..., (k-1), k′ where, k′ ⁇ k-1.
  • start point a is omitted according to the chain code train to which the start point follows.
  • connecting point b should be extracted as a vector point.
  • a chain code train of constant chain codes defines a straight line in geometrical meaning. When two straight lines with different inclinations from each other are connected at the end points with each other, as shown in Fig. 24, both straight lines should be reappeared.
  • a line of chain code train "5, 5, " is followed by a line of chain code train “6, 6, ".
  • the start point of the line of chain code "5" is a and the end point thereof is b.
  • Fig. 25 shows a one pixel concavity after a straight line of chain code "5".
  • the bottom point of the concavity can be extracted, by extracting a pixel with a chain code different from and after the constant chain codes defining a straight line.
  • Fig. 26 shows a two pixels straight line after a straight line with a chain code less by "1" than that of the first straight line.
  • the chain code train may be explained as follows; k, k, ..., k, k-1, k′ where, k′ ⁇ k-1
  • the pixel a of the chain code "k-1" should be omitted from vector points.
  • the next pixel b of the chain code k′ should be extracted as a vector point, as is mentioned concerning Figs 22 and 23.
  • Fig. 27 shows a chain code diagram of a boundary consisting of two straight lines.
  • the first line has chain codes of "5" and the second line has chain codes "4".
  • the start point b of the second line should be extracted as a vector point.
  • the pixel corresponding to the underlined chain code should be extracted in the following chain code train.
  • the configuration in Fig. 30 has the inclination opposite to the configuration of Fig. 28.
  • the chain code trains "443" are repeatedly generated.
  • the configuration in Fig. 31 has the inclination opposite to the configuration of Fig. 29.
  • the chain code trains "001" are repeatedly generated.
  • the start point of the first step and the end point of the last step may be extracted as vector points so that the configuration is approximated as a straight line.
  • the configuration in Fig. 32 has repeated chain code trains of "665".
  • the configuration in Fig. 33 has repeated chain code trains of "667".
  • the configuration in Fig. 34 has repeated chain code trains of "223".
  • the configuration in Fig. 35 has repeated chain code trains of "221".
  • the generalized rules are also applicable to vectorizing of a hole.
  • the chain code train is generated clockwisely, oppositely to the above, the chain code changes in the chain code train should be reversely understood, that is, the increment and decrement are reversed.
  • vector data can be easily be generated without complex angular calculation.
  • a high quality configuration can be reappeared from the vector data.

Claims (26)

  1. Verfahren zum Vektorisieren gespeicherter Randdaten einer Konfiguration, die in einem aus Pixel bestehenden Bild enthalten ist mit folgenden Schritten:
    a) Erzeugen eines ursprünglichen Zuges aus Chain Codes, wobei der Wert der Codes die Randpixel der Konfiguration spezifiziert;
    wobei das Verfahren gekennzeichnet ist durch folgende Schritte:
    b) Identifizieren vorbestimmter Muster aus Codewerten in dem ursprünglichen Zug von Chain Codes, wobei die vorbestimmten Muster rechtwinklige konkave Ecken der Konfiguration definieren und wobei es eine durchgehend gerade Linie an beiden Enden der rechtwinkligen konkaven Ecken gibt, welche eine vorbestimmte Mindestlänge aufweist;
    c) Erzeugen eines veränderten Zuges von Codes durch Modifizieren der vorgegebenen Muster der Codewerte, so daß jedem Eckpunktpixel, welcher keinen Chain Code in dem ursprünglichen Zug von Chain-Codes aufwies, da er kein Randpixel war, ein Chain-Codewert zugewiesen wird;
    d) Extrahieren von Vektorpunkten, die die Grenzen der Konfiguration definieren, aus dem veränderten Zug von Codes entsprechend bestimmter Codekombinationen in dem veränderten Zug erfolgen.
  2. Verfahren nach Anspruch 1, bei dem die Codes Freeman-Chain Codes sind.
  3. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten den Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k2 in einem Chain Code-Zug von "k1, k2, k3", welcher in dem veränderten Zug von Codes enthalten ist, wenn k2≠k1-1 und k1≠k2, k2≠k3, k3≠k1 ist, aufweist.
  4. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt zum Extrahieren eines Pixels entsprechend dem Chain Code k3 in dem Chain Code-Zug von "k1, k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, enthält, wobei k2≠k1-1 und k1≠k2, k2≠k3, k3≠k1 gilt.
  5. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k2 in einem Chain Code-Zug von "k1, k1,..., k1, k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠3, k3≠k1, k2≠k1-1 gilt.
  6. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k3 in einem Chain Code-Zug von "k1, k1,..., k1, k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1, k2≠k1-1 gilt.
  7. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten den Schritt des Extrahierens eines Pixels entsprechend dem ersten Chain Code k2 in einem Chain Code-Zug von "k1, k2, k2,..., k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1 und k2≠k1-1 gilt.
  8. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k3 in dem Chain Code-Zug von "k1, k2, k2,..., k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1 und k2≠k1-1 git.
  9. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, wobei der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens eines Pixels entsprechend dem ersten Chain Code von k2 in dem Chain Code-Zug "k1, k1,..., k1, k2, k2 ..., k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1 gilt.
  10. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, wobei der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens von Pixeln entsprechend dem ersten Chain Code k beim ersten und letzten Auftreten einer sich in dem ursprünglichen Zug von Codes wiederholenden Chain Code-Kombination von "k, k, ..., k, k-1" einschließt.
  11. Verfahren im Gegenuhrzeigersinn nach Anspruch 2, wobei der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens von Pixeln entspechend einem Chain Code k+l beim ersten und letzten Auftreten einer sich wiederholenden Chain Code-Kombination von "k, k,..., k, k+1", wie sie wiederholt in dem ursprünglichen Zug von Codes enthalten ist, einschließt.
  12. Verfahren im Uhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k2 in einem Chain Code-Zug von "k1, k2, k3", welcher in dem veränderten Zug von Codes enthalten ist, wenn k2≠k1+1 und k1≠k2, k2≠k3, k3≠k1 ist, enthält.
  13. Verfahren im Uhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt zum Extrahieren eines Pixels entsprechend dem Chain Code k3 in den Chain Code-Zug von "k1, k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, enthält, wobei k2≠k1+1 und k1≠k2, k2≠k3, k3≠k1 gilt.
  14. Verfahren im Uhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k2 in einem Chain Code-Zug von "k1, k1,..., k1, k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1, k2≠k1+1 gilt.
  15. Verfahren im Uhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k3 in einem Chain Code-Zug von "k1, k1 ..., k1, k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1, k2≠k1+1 gilt.
  16. Verfahren im Uhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten den Schritt des Extrahierens eines Pixels entsprechend dem ersten Chain Code k2 in einem Chain Code-Zug von "k1, k2, k2,..., k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1 und k2≠k1+1 gilt.
  17. Verfahren im Uhrzeigersinn nach Anspruch 2, bei dem der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens eines Pixels entsprechend dem Chain Code k3 in dem Chain Code-Zug von "k1, k2, k2,..., k2, k3", wie er in dem veränderten Zug von Codes enthalten ist, einschließt, wobei k1≠k2, k2≠k3, k3≠k1 und k2≠k1+1 gilt.
  18. Verfahren im Uhrzeigersinn nach Anspruch 2, wobei der Schritt des Extrahierens von Vektorpunkten ein Schritt des Extrahierens von Pixeln entsprechend dem ersten Chain Code k beim ersten und letzten Auftreten einer wiederholenden Chain Code-Kombination von "k, k,..., k, k-1", wie er wiederholt in dem ursprünglichen Zug von Codes enthalten ist, einschließt.
  19. Verfahren im Uhrzeigersinn nach Anspruch 2, wobei der Schritt des Extrahierens von Vektorpunkten einen Schritt des Extrahierens von Pixeln entspechend einem Chain Code k+1 beim ersten und letzten Auftren einer sich wiederholenden Chain Code-Kombination von "k, k,..., k, k+1", wie sie wiederholt in dem ursprünglichen Zug von Codes enthalten ist, einschließt.
  20. Verfahren nach Anspruch 1, bei dem der Schritt des Erzeugens eines ursprünglichen Zugs von Codes folgende Schritte einschließt:
    Erzeugen eines ursprünglichen Zugs von Codes für einen äußeren Rand in einer ersten Umlaufrichtung um die Konfiguration; und
    Erzeugen eines ursprünglichen Zugs von Codes für einen inneren Rand der Konfiguration in einer entgegengesetzten Umlaufrichtung gegenüber der für den äußeren Rand.
  21. Verfahren nach Anspruch 1, bei dem der Schritt des Erzeugen eines ursprünglichen Zugs von Codes einen Schritt mit einschließt, bei dem ein Pixel beurteilt wird, um festzustellen, ob dieser ein Startpunkt des ursprünglichen Zugs von Codes ist, in dem seine Nachbarpixel bewertet werden.
  22. Verfahren nach Anspruch 21, bei dem der Schritt des Beurteilen eines Pixels den Schritt des Definierens eines Randpixels mit weder oberen noch linken Nachbarn als Startpunkt des ursprünglichen Zugs von Codes auf dem äußeren Rand mit einschließt, wenn die Abtastung von links nach rechts und von oben nach unten verläuft.
  23. Verfahren nach Anspruch 21, bei dem der Schritt des Beurteilen eines Pixels den Schritt des Definierens eines Randpixels mit einem linken Nachbarn, jedoch ohne einen unteren Nachbar, als Startpunkt des ursprünglichen Zugs von Codes auf dem inneren Rand mit einschließt, wenn die Abtastung nach rechts und von oben nach unten erfolgt.
  24. Verfahren nach Anspruch 1, bei dem der Schritt des Erzeugens eines ursprünglichen Zugs von Codes folgende Schritte aufweist:
    Erzeugen von Codes entsprechend einem Umlaufsinn um die Konfiguration; und
    Suchen von Randpixeln, die zu einem Pixel benachbart sind, und deren ein Code in gleicher Umlaufrichtung wie bei der Erzeugung des ursprünglichen Zugs von Codes gegeben wird.
  25. Verfahren nch Anspruch 24, wobei
    der Zug von Codes aus Freeman-Chain Codes besteht;
    dem Pixel, dem ein Chain Code gegeben wird, sich in einem Abstand k von dem ursprünglichen Pixel befindet; und
    der Suchschritt von der Richtung (k-1) beginnt, wenn k eine gerade Anzahl ist.
  26. Verfahren nach Anspruch 24, wobei der Zug von Codes aus Freeman-Codes besteht;
    der Pixel, dem ein Chain Code zugewiesen wird, in Richtung k von dem vorhergehenden Pixel liegt; und
    der Suchschritt von der Richtung (k-2) beginnt, wenn k eine ungerade Zahl ist.
EP88121903A 1988-12-30 1988-12-30 Vektorisationsverfahren Expired - Lifetime EP0375805B1 (de)

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DE3853885T2 (de) 1995-09-14

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