DE60217122D1 - Drei-dimensionales graphisches system - Google Patents
Drei-dimensionales graphisches systemInfo
- Publication number
- DE60217122D1 DE60217122D1 DE60217122T DE60217122T DE60217122D1 DE 60217122 D1 DE60217122 D1 DE 60217122D1 DE 60217122 T DE60217122 T DE 60217122T DE 60217122 T DE60217122 T DE 60217122T DE 60217122 D1 DE60217122 D1 DE 60217122D1
- Authority
- DE
- Germany
- Prior art keywords
- dimensional graphic
- graphic system
- dimensional
- graphic
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
- G06T15/405—Hidden part removal using Z-buffer
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/04—Indexing scheme for image data processing or generation, in general involving 3D image data
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/28—Indexing scheme for image data processing or generation, in general involving image processing hardware
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Geometry (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0118025 | 2001-07-24 | ||
GB0118025A GB2378108B (en) | 2001-07-24 | 2001-07-24 | Three dimensional graphics system |
PCT/GB2002/003130 WO2003010717A2 (en) | 2001-07-24 | 2002-07-08 | Three dimensional graphics systems |
Publications (2)
Publication Number | Publication Date |
---|---|
DE60217122D1 true DE60217122D1 (de) | 2007-02-08 |
DE60217122T2 DE60217122T2 (de) | 2007-08-09 |
Family
ID=9919090
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60217122T Expired - Lifetime DE60217122T2 (de) | 2001-07-24 | 2002-07-08 | Drei-dimensionales graphisches system |
Country Status (6)
Country | Link |
---|---|
US (6) | US20030025695A1 (de) |
EP (1) | EP1410336B1 (de) |
JP (1) | JP4088585B2 (de) |
DE (1) | DE60217122T2 (de) |
GB (1) | GB2378108B (de) |
WO (1) | WO2003010717A2 (de) |
Families Citing this family (44)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2387094B (en) | 2002-03-26 | 2005-12-07 | Imagination Tech Ltd | 3-D Computer graphics rendering system |
US7978194B2 (en) * | 2004-03-02 | 2011-07-12 | Ati Technologies Ulc | Method and apparatus for hierarchical Z buffering and stenciling |
US7538765B2 (en) * | 2004-08-10 | 2009-05-26 | Ati International Srl | Method and apparatus for generating hierarchical depth culling characteristics |
US7589722B2 (en) | 2004-08-10 | 2009-09-15 | Ati Technologies, Ulc | Method and apparatus for generating compressed stencil test information |
JP4284285B2 (ja) * | 2005-02-24 | 2009-06-24 | 株式会社東芝 | 画像処理装置、画像処理方法および画像処理プログラム |
GB0524804D0 (en) | 2005-12-05 | 2006-01-11 | Falanx Microsystems As | Method of and apparatus for processing graphics |
GB2439129B (en) * | 2006-06-12 | 2008-11-12 | Imagination Tech Ltd | Parameter compaction in a tile based rendering system |
KR100793990B1 (ko) | 2006-09-18 | 2008-01-16 | 삼성전자주식회사 | 타일 기반 3차원 렌더링에서의 조기 z 테스트 방법 및시스템 |
US9965886B2 (en) | 2006-12-04 | 2018-05-08 | Arm Norway As | Method of and apparatus for processing graphics |
GB2461821B (en) * | 2007-09-12 | 2010-06-30 | Imagination Tech Ltd | Methods and systems for generating 3-dimensional computer images |
GB2461900B (en) | 2008-07-16 | 2012-11-07 | Advanced Risc Mach Ltd | Monitoring graphics processing |
GB0900700D0 (en) | 2009-01-15 | 2009-03-04 | Advanced Risc Mach Ltd | Methods of and apparatus for processing graphics |
US10134150B2 (en) * | 2010-08-10 | 2018-11-20 | Monotype Imaging Inc. | Displaying graphics in multi-view scenes |
KR101681056B1 (ko) | 2010-10-01 | 2016-12-01 | 삼성전자주식회사 | 정점 처리 방법 및 장치 |
GB2487421A (en) | 2011-01-21 | 2012-07-25 | Imagination Tech Ltd | Tile Based Depth Buffer Compression |
KR101953133B1 (ko) * | 2012-02-27 | 2019-05-22 | 삼성전자주식회사 | 렌더링 장치 및 그 방법 |
US20130265305A1 (en) * | 2012-04-04 | 2013-10-10 | Jon N. Hasselgren | Compressed Depth Cache |
US9741154B2 (en) * | 2012-11-21 | 2017-08-22 | Intel Corporation | Recording the results of visibility tests at the input geometry object granularity |
GB2509113B (en) | 2012-12-20 | 2017-04-26 | Imagination Tech Ltd | Tessellating patches of surface data in tile based computer graphics rendering |
GB201223089D0 (en) * | 2012-12-20 | 2013-02-06 | Imagination Tech Ltd | Hidden culling in tile based computer generated graphics |
GB2506706B (en) | 2013-04-02 | 2014-09-03 | Imagination Tech Ltd | Tile-based graphics |
KR102116708B1 (ko) * | 2013-05-24 | 2020-05-29 | 삼성전자 주식회사 | 그래픽스 프로세싱 유닛 |
KR20150042095A (ko) | 2013-10-10 | 2015-04-20 | 삼성전자주식회사 | 드로우 커맨드들의 처리 순서를 재조정하여 프레임을 렌더링하는 장치 및 방법 |
US9842424B2 (en) * | 2014-02-10 | 2017-12-12 | Pixar | Volume rendering using adaptive buckets |
GB2524120B (en) * | 2014-06-17 | 2016-03-02 | Imagination Tech Ltd | Assigning primitives to tiles in a graphics processing system |
GB2524121B (en) * | 2014-06-17 | 2016-03-02 | Imagination Tech Ltd | Assigning primitives to tiles in a graphics processing system |
KR20160047316A (ko) * | 2014-10-22 | 2016-05-02 | 삼성전자주식회사 | 렌더링 장치 및 방법 |
US9792722B2 (en) | 2014-12-18 | 2017-10-17 | Mediatek Inc. | Depth processing method and associated graphic processing circuit |
US9361697B1 (en) | 2014-12-23 | 2016-06-07 | Mediatek Inc. | Graphic processing circuit with binning rendering and pre-depth processing method thereof |
WO2017049592A1 (en) | 2015-09-25 | 2017-03-30 | Intel Corporation | Method and apparatus to improve shared memory efficiency |
MX2018006642A (es) * | 2015-12-14 | 2018-08-01 | Panasonic Ip Corp America | Metodo de codificacion de datos tridimencionales, metodos de decodificacion de datos tridimensionales, dispositivo de codificacion de datos tridimensionales y dispositivo de decodificacion de datos tridimensionales. |
CN107283816B (zh) * | 2016-04-05 | 2019-05-14 | 清华大学 | 一种dlp 3d打印机打印方法及装置 |
GB2553744B (en) | 2016-04-29 | 2018-09-05 | Advanced Risc Mach Ltd | Graphics processing systems |
US10453170B2 (en) | 2016-09-09 | 2019-10-22 | Intel Corporation | Minimum/maximum and bitwise and/or based coarse stencil test |
US10540808B2 (en) * | 2016-09-16 | 2020-01-21 | Intel Corporation | Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations |
KR102637736B1 (ko) | 2017-01-04 | 2024-02-19 | 삼성전자주식회사 | 그래픽스 처리 방법 및 시스템 |
US10424107B2 (en) | 2017-04-01 | 2019-09-24 | Intel Corporation | Hierarchical depth buffer back annotaton |
US10591971B2 (en) * | 2017-04-01 | 2020-03-17 | Intel Corporation | Adaptive multi-resolution for graphics |
US10459509B2 (en) | 2017-04-10 | 2019-10-29 | Intel Corporation | Dual path sequential element to reduce toggles in data path |
US11010953B2 (en) | 2017-04-21 | 2021-05-18 | Intel Corporation | Dedicated fixed point blending for energy efficiency |
US10178619B1 (en) | 2017-09-29 | 2019-01-08 | Intel Corporation | Advanced graphics power state management |
US11281463B2 (en) | 2018-03-25 | 2022-03-22 | Intel Corporation | Conversion of unorm integer values to floating-point values in low power |
US10672182B2 (en) * | 2018-04-19 | 2020-06-02 | Microsoft Technology Licensing, Llc | Compact visibility state for GPUs compatible with hardware instancing |
CN112116519B (zh) * | 2019-06-19 | 2022-12-27 | 畅想科技有限公司 | 图形处理系统中的粗略深度测试 |
Family Cites Families (41)
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JPH02132572A (ja) * | 1988-11-14 | 1990-05-22 | Nippon I B M Kk | 画像表示装置 |
US5729672A (en) * | 1993-07-30 | 1998-03-17 | Videologic Limited | Ray tracing method and apparatus for projecting rays through an object represented by a set of infinite surfaces |
GB9315852D0 (en) * | 1993-07-30 | 1993-09-15 | Video Logic Ltd | Shading three-dimensional images |
US5600763A (en) * | 1994-07-21 | 1997-02-04 | Apple Computer, Inc. | Error-bounded antialiased rendering of complex scenes |
US5838334A (en) * | 1994-11-16 | 1998-11-17 | Dye; Thomas A. | Memory and graphics controller which performs pointer-based display list video refresh operations |
JP2763499B2 (ja) * | 1994-11-30 | 1998-06-11 | 株式会社ナムコ | 画像合成装置及び画像合成方法 |
GB2336983B (en) | 1995-01-31 | 2000-01-19 | Videologic Ltd | Improvements relating to computer 3D rendering systems |
US5867166A (en) * | 1995-08-04 | 1999-02-02 | Microsoft Corporation | Method and system for generating images using Gsprites |
US6115047A (en) * | 1996-07-01 | 2000-09-05 | Sun Microsystems, Inc. | Method and apparatus for implementing efficient floating point Z-buffering |
US6104417A (en) | 1996-09-13 | 2000-08-15 | Silicon Graphics, Inc. | Unified memory computer architecture with dynamic graphics memory allocation |
US6697063B1 (en) | 1997-01-03 | 2004-02-24 | Nvidia U.S. Investment Company | Rendering pipeline |
US6084591A (en) | 1997-04-29 | 2000-07-04 | Ati Technologies, Inc. | Method and apparatus for deferred video rendering |
US6038946A (en) * | 1997-05-19 | 2000-03-21 | Jackson; Roger Lee | Axially repositionable adapter for use with a ratchet assembly |
JP4106719B2 (ja) | 1997-11-07 | 2008-06-25 | 株式会社セガ | 画像処理装置 |
US6856320B1 (en) | 1997-11-25 | 2005-02-15 | Nvidia U.S. Investment Company | Demand-based memory system for graphics applications |
US7102646B1 (en) | 1997-11-25 | 2006-09-05 | Nvidia U.S. Investment Company | Demand-based memory system for graphics applications |
US6377258B1 (en) * | 1998-04-20 | 2002-04-23 | Broadcom Corporation | Method and system for providing a hardware sort in a graphics system |
US6246415B1 (en) * | 1998-04-30 | 2001-06-12 | Silicon Graphics, Inc. | Method and apparatus for culling polygons |
US6480205B1 (en) * | 1998-07-22 | 2002-11-12 | Nvidia Corporation | Method and apparatus for occlusion culling in graphics systems |
WO2000011603A2 (en) * | 1998-08-20 | 2000-03-02 | Apple Computer, Inc. | Graphics processor with pipeline state storage and retrieval |
US6771264B1 (en) * | 1998-08-20 | 2004-08-03 | Apple Computer, Inc. | Method and apparatus for performing tangent space lighting and bump mapping in a deferred shading graphics processor |
US6720964B1 (en) * | 1998-08-27 | 2004-04-13 | Ati International Srl | Method and apparatus for processing portions of primitives that are being rendered |
US6313839B1 (en) * | 1998-10-23 | 2001-11-06 | Hewlett-Packard Company | Method and apparatus for performing Z buffer depth comparison operations |
GB2343603B (en) * | 1998-11-06 | 2003-04-02 | Videologic Ltd | Shading 3-dimensional computer generated images |
GB2343600B (en) | 1998-11-06 | 2003-03-12 | Videologic Ltd | Depth sorting for use in 3-dimensional computer shading and texturing systems |
GB2343602B (en) * | 1998-11-06 | 2003-03-19 | Videologic Ltd | Shading 3-dimensional computer generated images |
US6380935B1 (en) | 1999-03-17 | 2002-04-30 | Nvidia Corporation | circuit and method for processing render commands in a tile-based graphics system |
US6407736B1 (en) * | 1999-06-18 | 2002-06-18 | Interval Research Corporation | Deferred scanline conversion architecture |
US6801203B1 (en) | 1999-12-22 | 2004-10-05 | Microsoft Corporation | Efficient graphics pipeline with a pixel cache and data pre-fetching |
TW463120B (en) * | 2000-05-16 | 2001-11-11 | Silicon Integrated Sys Corp | Method for enhancing 3D graphic performance by pre-sorting |
JP4851049B2 (ja) | 2000-06-08 | 2012-01-11 | イマジネイション テクノロジーズ リミテッド | 三次元イメージレンダリングのためのタイリング及び圧縮 |
US7405734B2 (en) | 2000-07-18 | 2008-07-29 | Silicon Graphics, Inc. | Method and system for presenting three-dimensional computer graphics images using multiple graphics processing units |
US6961057B1 (en) * | 2000-10-12 | 2005-11-01 | Nvidia Corporation | Method and apparatus for managing and accessing depth data in a computer graphics system |
US6636212B1 (en) * | 2000-11-14 | 2003-10-21 | Nvidia Corporation | Method and apparatus for determining visibility of groups of pixels |
US20020196252A1 (en) * | 2001-06-20 | 2002-12-26 | Min-Hao Liao | Method and apparatus for rendering three-dimensional images with tile-based visibility preprocessing |
GB2387094B (en) | 2002-03-26 | 2005-12-07 | Imagination Tech Ltd | 3-D Computer graphics rendering system |
JP4082194B2 (ja) | 2002-12-03 | 2008-04-30 | セイコーエプソン株式会社 | 画像処理方法および画像処理装置ならびに画像処理プログラム |
GB2406184B (en) | 2003-09-17 | 2006-03-15 | Advanced Risc Mach Ltd | Data processing system |
US20050122338A1 (en) | 2003-12-05 | 2005-06-09 | Michael Hong | Apparatus and method for rendering graphics primitives using a multi-pass rendering approach |
US7652678B2 (en) | 2004-06-25 | 2010-01-26 | Apple Inc. | Partial display updates in a windowing system using a programmable graphics processing unit |
GB0524804D0 (en) | 2005-12-05 | 2006-01-11 | Falanx Microsystems As | Method of and apparatus for processing graphics |
-
2001
- 2001-07-24 GB GB0118025A patent/GB2378108B/en not_active Expired - Lifetime
-
2002
- 2002-07-08 DE DE60217122T patent/DE60217122T2/de not_active Expired - Lifetime
- 2002-07-08 JP JP2003516018A patent/JP4088585B2/ja not_active Expired - Lifetime
- 2002-07-08 WO PCT/GB2002/003130 patent/WO2003010717A2/en active IP Right Grant
- 2002-07-08 EP EP02743425A patent/EP1410336B1/de not_active Expired - Lifetime
- 2002-07-24 US US10/202,220 patent/US20030025695A1/en not_active Abandoned
-
2006
- 2006-01-20 US US11/336,685 patent/US20060114261A1/en not_active Abandoned
-
2007
- 2007-12-04 US US11/999,133 patent/US8686998B2/en active Active
-
2014
- 2014-02-18 US US14/182,917 patent/US9552666B2/en not_active Expired - Lifetime
-
2016
- 2016-12-12 US US15/376,323 patent/US9922450B2/en not_active Expired - Lifetime
-
2018
- 2018-02-08 US US15/891,555 patent/US11217008B2/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
US20030025695A1 (en) | 2003-02-06 |
US20140333619A1 (en) | 2014-11-13 |
US8686998B2 (en) | 2014-04-01 |
US11217008B2 (en) | 2022-01-04 |
GB2378108A (en) | 2003-01-29 |
US20060114261A1 (en) | 2006-06-01 |
GB2378108B (en) | 2005-08-17 |
DE60217122T2 (de) | 2007-08-09 |
JP2004537129A (ja) | 2004-12-09 |
EP1410336A2 (de) | 2004-04-21 |
JP4088585B2 (ja) | 2008-05-21 |
US20080136816A1 (en) | 2008-06-12 |
WO2003010717A3 (en) | 2003-06-05 |
US9552666B2 (en) | 2017-01-24 |
WO2003010717A2 (en) | 2003-02-06 |
GB0118025D0 (en) | 2001-09-19 |
US20170091987A1 (en) | 2017-03-30 |
EP1410336B1 (de) | 2006-12-27 |
US20180165873A1 (en) | 2018-06-14 |
US9922450B2 (en) | 2018-03-20 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition |