DE602004009168D1 - Vernetztes Bewegungssimulationssystem mit geteiltem Speicher - Google Patents
Vernetztes Bewegungssimulationssystem mit geteiltem SpeicherInfo
- Publication number
- DE602004009168D1 DE602004009168D1 DE602004009168T DE602004009168T DE602004009168D1 DE 602004009168 D1 DE602004009168 D1 DE 602004009168D1 DE 602004009168 T DE602004009168 T DE 602004009168T DE 602004009168 T DE602004009168 T DE 602004009168T DE 602004009168 D1 DE602004009168 D1 DE 602004009168D1
- Authority
- DE
- Germany
- Prior art keywords
- memory
- simulation
- networked
- motion
- different
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 238000004088 simulation Methods 0.000 title abstract 6
- 230000002452 interceptive effect Effects 0.000 abstract 1
- 238000000034 method Methods 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A63F13/10—
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
- Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP04016513A EP1617615B1 (de) | 2004-07-14 | 2004-07-14 | Vernetztes Bewegungssimulationssystem mit geteiltem Speicher |
Publications (2)
Publication Number | Publication Date |
---|---|
DE602004009168D1 true DE602004009168D1 (de) | 2007-11-08 |
DE602004009168T2 DE602004009168T2 (de) | 2008-06-26 |
Family
ID=34925741
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE602004009168T Expired - Lifetime DE602004009168T2 (de) | 2004-07-14 | 2004-07-14 | Vernetztes Bewegungssimulationssystem mit geteiltem Speicher |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1617615B1 (de) |
AT (1) | ATE374495T1 (de) |
DE (1) | DE602004009168T2 (de) |
ES (1) | ES2294404T3 (de) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8996944B2 (en) | 2011-12-28 | 2015-03-31 | Nival, Inc. | Client-server gaming |
CN113778231B (zh) * | 2021-09-16 | 2024-07-09 | 星鲨信息技术(上海)有限公司 | 一种空中漫游系统的构建方法 |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH06507734A (ja) * | 1991-03-21 | 1994-09-01 | アタリ ゲームズ コーポレーション | 交差ネットワーク型フィードバックを含む乗物シミュレータ |
JPH07289736A (ja) * | 1994-04-25 | 1995-11-07 | Namco Ltd | ゲームシステムおよびゲームシステムへのエントリー方法 |
US6155928A (en) * | 1998-05-19 | 2000-12-05 | The Coca-Cola Company | Modular portable gaming simulator systems and methods |
JP2004057515A (ja) * | 2002-07-29 | 2004-02-26 | Sega Corp | 通信ゲーム装置 |
-
2004
- 2004-07-14 AT AT04016513T patent/ATE374495T1/de not_active IP Right Cessation
- 2004-07-14 EP EP04016513A patent/EP1617615B1/de not_active Expired - Lifetime
- 2004-07-14 DE DE602004009168T patent/DE602004009168T2/de not_active Expired - Lifetime
- 2004-07-14 ES ES04016513T patent/ES2294404T3/es not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
EP1617615B1 (de) | 2007-09-26 |
ATE374495T1 (de) | 2007-10-15 |
DE602004009168T2 (de) | 2008-06-26 |
ES2294404T3 (es) | 2008-04-01 |
EP1617615A1 (de) | 2006-01-18 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition |