DE60131050D1 - Verfahren und System für Datenkommunikation - Google Patents

Verfahren und System für Datenkommunikation

Info

Publication number
DE60131050D1
DE60131050D1 DE60131050T DE60131050T DE60131050D1 DE 60131050 D1 DE60131050 D1 DE 60131050D1 DE 60131050 T DE60131050 T DE 60131050T DE 60131050 T DE60131050 T DE 60131050T DE 60131050 D1 DE60131050 D1 DE 60131050D1
Authority
DE
Germany
Prior art keywords
message
sender
recipients
response message
response
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE60131050T
Other languages
English (en)
Other versions
DE60131050T2 (de
Inventor
Sean G Rooney
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
International Business Machines Corp
Original Assignee
International Business Machines Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by International Business Machines Corp filed Critical International Business Machines Corp
Application granted granted Critical
Publication of DE60131050D1 publication Critical patent/DE60131050D1/de
Publication of DE60131050T2 publication Critical patent/DE60131050T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/338Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using television networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4758End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for providing answers, e.g. voting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4882Data services, e.g. news ticker for displaying messages, e.g. warnings, reminders
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6156Network physical structure; Signal processing specially adapted to the upstream path of the transmission network
    • H04N21/6175Network physical structure; Signal processing specially adapted to the upstream path of the transmission network involving transmission via Internet
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/16Analogue secrecy systems; Analogue subscription systems
    • H04N7/173Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
    • H04N7/17345Control of the passage of the selected programme
    • H04N7/17354Control of the passage of the selected programme in an intermediate station common to a plurality of user terminals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/409Data transfer via television network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/534Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Information Transfer Between Computers (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Communication Control (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
DE60131050T 2000-07-26 2001-07-06 Verfahren und System für Datenkommunikation Expired - Lifetime DE60131050T2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
EP00116008 2000-07-26
EP00116008 2000-07-26

Publications (2)

Publication Number Publication Date
DE60131050D1 true DE60131050D1 (de) 2007-12-06
DE60131050T2 DE60131050T2 (de) 2008-07-31

Family

ID=8169344

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60131050T Expired - Lifetime DE60131050T2 (de) 2000-07-26 2001-07-06 Verfahren und System für Datenkommunikation

Country Status (4)

Country Link
US (1) US6819669B2 (de)
CN (1) CN1142637C (de)
AT (1) ATE376748T1 (de)
DE (1) DE60131050T2 (de)

Families Citing this family (91)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7822843B2 (en) * 2001-08-13 2010-10-26 Cox Communications, Inc. Predicting the activities of an individual or group using minimal information
CN100345459C (zh) * 2001-08-24 2007-10-24 爱亭株式会社 对便携式终端的信息分发方法和信息分发服务器
BR0117153A (pt) * 2001-10-15 2004-11-23 Nokia Corp Método e sistema para prover uma realimentação ativa para o produtor do programa de radiodifusão usando um dispositivo de comunicação móvel, dispositivo de comunicação móvel, método para conduzir uma consulta, método de radiodifusão, e, método e aparelho para conduzir o bate-papo
US20030171148A1 (en) * 2002-03-07 2003-09-11 Pixel Software Technologies Ltd. Dynamic games system for digital interactive television
US20040003007A1 (en) * 2002-06-28 2004-01-01 Prall John M. Windows management instrument synchronized repository provider
AU2003271576B2 (en) * 2002-08-30 2008-03-06 Koninklijke Kpn N.V Method and system for directing interactive TV game shows
US7016697B2 (en) * 2002-10-29 2006-03-21 Qualcomm Incorporated Controlling multiple modems in a wireless terminal using dynamically varying modem transmit power limits
US20040100917A1 (en) * 2002-11-26 2004-05-27 Perkins Matthew R. Coordinator device election process for wireless sensor networks
US20040166798A1 (en) * 2003-02-25 2004-08-26 Shusman Chad W. Method and apparatus for generating an interactive radio program
US7593401B2 (en) * 2003-07-01 2009-09-22 Alcatel Lucent Query load balancing for internet group management protocol (IGMP) general membership queries (GMQs)
US7706782B1 (en) 2004-03-01 2010-04-27 Adobe Systems Incorporated System and method for developing information for a wireless information system
US7822428B1 (en) * 2004-03-01 2010-10-26 Adobe Systems Incorporated Mobile rich media information system
US20050235087A1 (en) * 2004-04-15 2005-10-20 Stone Christopher J Method, article of manufacture and apparatuses for establishing an isochronous signal for transmission to a signal receiving device
US7379705B1 (en) * 2004-09-08 2008-05-27 Cellco Partnership Mobile station randomizing of message transmission timing to mitigate mass message event
US20060106840A1 (en) * 2004-11-04 2006-05-18 International Business Machines Corporation System and method for tracking notifications in a publish subscribe system
JP4746089B2 (ja) * 2005-04-06 2011-08-10 テレフオンアクチーボラゲット エル エム エリクソン(パブル) 無線セルラー通信におけるアップリンク確立のための方法およびシステム
WO2007016575A2 (en) * 2005-08-01 2007-02-08 Airplay Network, Inc. A live television show utilizing real-time input from a viewing audience
JP3995257B2 (ja) * 2005-10-04 2007-10-24 任天堂株式会社 通信ゲームプログラムおよび通信ゲームシステム
US20070240232A1 (en) * 2006-04-07 2007-10-11 Pino Angelo J Interactive Television System and Method
US9167208B2 (en) * 2006-04-07 2015-10-20 Your Choice Interactive, Inc. System and method for providing supplementary interactive content
US8195749B2 (en) * 2006-11-13 2012-06-05 Bindu Rama Rao Questionnaire server capable of providing questionnaires based on device capabilities
US11256386B2 (en) 2006-11-22 2022-02-22 Qualtrics, Llc Media management system supporting a plurality of mobile devices
US8700014B2 (en) 2006-11-22 2014-04-15 Bindu Rama Rao Audio guided system for providing guidance to user of mobile device on multi-step activities
US8478250B2 (en) 2007-07-30 2013-07-02 Bindu Rama Rao Interactive media management server
US10803474B2 (en) 2006-11-22 2020-10-13 Qualtrics, Llc System for creating and distributing interactive advertisements to mobile devices
US8127235B2 (en) 2007-11-30 2012-02-28 International Business Machines Corporation Automatic increasing of capacity of a virtual space in a virtual world
US20090164919A1 (en) 2007-12-24 2009-06-25 Cary Lee Bates Generating data for managing encounters in a virtual world environment
JP5159375B2 (ja) 2008-03-07 2013-03-06 インターナショナル・ビジネス・マシーンズ・コーポレーション メタバースにおけるオブジェクトの真贋判断システム、方法及びそのコンピュータ・プログラム
US9205328B2 (en) 2010-02-18 2015-12-08 Activision Publishing, Inc. Videogame system and method that enables characters to earn virtual fans by completing secondary objectives
US9682324B2 (en) 2010-05-12 2017-06-20 Activision Publishing, Inc. System and method for enabling players to participate in asynchronous, competitive challenges
CN103188762B (zh) * 2011-12-30 2018-07-06 国民技术股份有限公司 一种响应装置、通讯系统及响应方法
US10137376B2 (en) 2012-12-31 2018-11-27 Activision Publishing, Inc. System and method for creating and streaming augmented game sessions
US10286326B2 (en) 2014-07-03 2019-05-14 Activision Publishing, Inc. Soft reservation system and method for multiplayer video games
US11351466B2 (en) 2014-12-05 2022-06-07 Activision Publishing, Ing. System and method for customizing a replay of one or more game events in a video game
US10118099B2 (en) 2014-12-16 2018-11-06 Activision Publishing, Inc. System and method for transparently styling non-player characters in a multiplayer video game
US10286314B2 (en) 2015-05-14 2019-05-14 Activision Publishing, Inc. System and method for providing continuous gameplay in a multiplayer video game through an unbounded gameplay session
US10486068B2 (en) 2015-05-14 2019-11-26 Activision Publishing, Inc. System and method for providing dynamically variable maps in a video game
US10315113B2 (en) 2015-05-14 2019-06-11 Activision Publishing, Inc. System and method for simulating gameplay of nonplayer characters distributed across networked end user devices
US10213682B2 (en) 2015-06-15 2019-02-26 Activision Publishing, Inc. System and method for uniquely identifying physical trading cards and incorporating trading card game items in a video game
US10471348B2 (en) 2015-07-24 2019-11-12 Activision Publishing, Inc. System and method for creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks
US10099140B2 (en) 2015-10-08 2018-10-16 Activision Publishing, Inc. System and method for generating personalized messaging campaigns for video game players
US11185784B2 (en) 2015-10-08 2021-11-30 Activision Publishing, Inc. System and method for generating personalized messaging campaigns for video game players
US10245509B2 (en) 2015-10-21 2019-04-02 Activision Publishing, Inc. System and method of inferring user interest in different aspects of video game streams
US10232272B2 (en) 2015-10-21 2019-03-19 Activision Publishing, Inc. System and method for replaying video game streams
US10376781B2 (en) 2015-10-21 2019-08-13 Activision Publishing, Inc. System and method of generating and distributing video game streams
US10694352B2 (en) 2015-10-28 2020-06-23 Activision Publishing, Inc. System and method of using physical objects to control software access
US10226703B2 (en) 2016-04-01 2019-03-12 Activision Publishing, Inc. System and method of generating and providing interactive annotation items based on triggering events in a video game
US10226701B2 (en) 2016-04-29 2019-03-12 Activision Publishing, Inc. System and method for identifying spawn locations in a video game
US10179289B2 (en) 2016-06-21 2019-01-15 Activision Publishing, Inc. System and method for reading graphically-encoded identifiers from physical trading cards through image-based template matching
US10573065B2 (en) 2016-07-29 2020-02-25 Activision Publishing, Inc. Systems and methods for automating the personalization of blendshape rigs based on performance capture data
US10709981B2 (en) 2016-11-17 2020-07-14 Activision Publishing, Inc. Systems and methods for the real-time generation of in-game, locally accessible barrier-aware heatmaps
US10463964B2 (en) 2016-11-17 2019-11-05 Activision Publishing, Inc. Systems and methods for the real-time generation of in-game, locally accessible heatmaps
US10500498B2 (en) 2016-11-29 2019-12-10 Activision Publishing, Inc. System and method for optimizing virtual games
US10055880B2 (en) 2016-12-06 2018-08-21 Activision Publishing, Inc. Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional
US10861079B2 (en) 2017-02-23 2020-12-08 Activision Publishing, Inc. Flexible online pre-ordering system for media
CN107229528B (zh) * 2017-05-27 2021-07-23 北京奇虎科技有限公司 消息推送的多路复用方法及装置、电子设备
US10818060B2 (en) 2017-09-05 2020-10-27 Activision Publishing, Inc. Systems and methods for guiding motion capture actors using a motion reference system
US10561945B2 (en) 2017-09-27 2020-02-18 Activision Publishing, Inc. Methods and systems for incentivizing team cooperation in multiplayer gaming environments
US11040286B2 (en) 2017-09-27 2021-06-22 Activision Publishing, Inc. Methods and systems for improved content generation in multiplayer gaming environments
US10974150B2 (en) 2017-09-27 2021-04-13 Activision Publishing, Inc. Methods and systems for improved content customization in multiplayer gaming environments
US10463971B2 (en) 2017-12-06 2019-11-05 Activision Publishing, Inc. System and method for validating video gaming data
US10537809B2 (en) 2017-12-06 2020-01-21 Activision Publishing, Inc. System and method for validating video gaming data
US10981051B2 (en) 2017-12-19 2021-04-20 Activision Publishing, Inc. Synchronized, fully programmable game controllers
US10765948B2 (en) 2017-12-22 2020-09-08 Activision Publishing, Inc. Video game content aggregation, normalization, and publication systems and methods
US10596471B2 (en) 2017-12-22 2020-03-24 Activision Publishing, Inc. Systems and methods for enabling audience participation in multi-player video game play sessions
US11278813B2 (en) 2017-12-22 2022-03-22 Activision Publishing, Inc. Systems and methods for enabling audience participation in bonus game play sessions
US11671670B2 (en) * 2018-02-13 2023-06-06 Hq Trivia Llc System and interfaces for providing an interactive system
US11766609B2 (en) 2018-02-13 2023-09-26 Hq Trivia Llc System and interfaces for providing an interactive system
USD865808S1 (en) 2018-03-12 2019-11-05 Intermedia Labs, Inc. Portion of a computer screen with an icon image
USD888070S1 (en) 2018-03-20 2020-06-23 Intermedia Labs, Inc. Display screen with transitional graphical user interface
USD936072S1 (en) 2018-03-20 2021-11-16 Intermedia Labs, Inc. Portion of a computer screen with transitional graphical user interface
US11263670B2 (en) 2018-11-19 2022-03-01 Activision Publishing, Inc. Systems and methods for dynamically modifying video game content based on non-video gaming content being concurrently experienced by a user
US11192028B2 (en) 2018-11-19 2021-12-07 Activision Publishing, Inc. Systems and methods for the real-time customization of video game content based on player data
US11115712B2 (en) 2018-12-15 2021-09-07 Activision Publishing, Inc. Systems and methods for indexing, searching for, and retrieving digital media
US11679330B2 (en) 2018-12-18 2023-06-20 Activision Publishing, Inc. Systems and methods for generating improved non-player characters
US11305191B2 (en) 2018-12-20 2022-04-19 Activision Publishing, Inc. Systems and methods for controlling camera perspectives, movements, and displays of video game gameplay
US11344808B2 (en) 2019-06-28 2022-05-31 Activision Publishing, Inc. Systems and methods for dynamically generating and modulating music based on gaming events, player profiles and/or player reactions
US11097193B2 (en) 2019-09-11 2021-08-24 Activision Publishing, Inc. Methods and systems for increasing player engagement in multiplayer gaming environments
US11423605B2 (en) 2019-11-01 2022-08-23 Activision Publishing, Inc. Systems and methods for remastering a game space while maintaining the underlying game simulation
US11712627B2 (en) 2019-11-08 2023-08-01 Activision Publishing, Inc. System and method for providing conditional access to virtual gaming items
US11537209B2 (en) 2019-12-17 2022-12-27 Activision Publishing, Inc. Systems and methods for guiding actors using a motion capture reference system
US11420122B2 (en) 2019-12-23 2022-08-23 Activision Publishing, Inc. Systems and methods for controlling camera perspectives, movements, and displays of video game gameplay
US11563774B2 (en) 2019-12-27 2023-01-24 Activision Publishing, Inc. Systems and methods for tracking and identifying phishing website authors
US11524234B2 (en) 2020-08-18 2022-12-13 Activision Publishing, Inc. Multiplayer video games with virtual characters having dynamically modified fields of view
US11351459B2 (en) 2020-08-18 2022-06-07 Activision Publishing, Inc. Multiplayer video games with virtual characters having dynamically generated attribute profiles unconstrained by predefined discrete values
US11724188B2 (en) 2020-09-29 2023-08-15 Activision Publishing, Inc. Methods and systems for selecting a level of detail visual asset during the execution of a video game
US11833423B2 (en) 2020-09-29 2023-12-05 Activision Publishing, Inc. Methods and systems for generating level of detail visual assets in a video game
US11717753B2 (en) 2020-09-29 2023-08-08 Activision Publishing, Inc. Methods and systems for generating modified level of detail visual assets in a video game
US11439904B2 (en) 2020-11-11 2022-09-13 Activision Publishing, Inc. Systems and methods for imparting dynamic and realistic movement to player-controlled avatars in video games
US11794107B2 (en) 2020-12-30 2023-10-24 Activision Publishing, Inc. Systems and methods for improved collision detection in video games
US11853439B2 (en) 2020-12-30 2023-12-26 Activision Publishing, Inc. Distributed data storage system providing enhanced security

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4818984A (en) * 1986-11-26 1989-04-04 American Telephone And Telegraph Company, At&T Bell Laboratories Broadcasting messages in a distributed processing system
GB9523869D0 (en) 1995-11-22 1996-01-24 Philips Electronics Nv Interactive television
JP4051794B2 (ja) * 1999-01-13 2008-02-27 富士通株式会社 音声ゲートウェイ装置およびその方路選択方法

Also Published As

Publication number Publication date
US6819669B2 (en) 2004-11-16
ATE376748T1 (de) 2007-11-15
CN1334650A (zh) 2002-02-06
DE60131050T2 (de) 2008-07-31
US20020012322A1 (en) 2002-01-31
CN1142637C (zh) 2004-03-17

Similar Documents

Publication Publication Date Title
DE60131050D1 (de) Verfahren und System für Datenkommunikation
EP1176828A3 (de) Verfahren und System für Datenkommunikation
FI20001741A0 (fi) Kommunikaatiopalvelu
WO2001097536A3 (en) Short message gateway, system and method of providing information service for mobile devices
WO2001086891A3 (en) System and method for application object transport
EP1047243A3 (de) Verfahren für die Übertragung von Multimedianachrichten
EP1107618A3 (de) Verfahren zum Senden und Empfangen von Multimediadaten über den Kurznachrichtdienst eines tragbaren Funktelefons
AU1399001A (en) Multimedia messaging service
TW200622633A (en) Message transmission system and method thereof
NO20051907D0 (no) Fremgangsmate og apparat i et kommunikasjonsnett
ATE306175T1 (de) Vorrichtung zur übermittlung von chat-nachrichten und verfahren dazu
GB2446965A (en) Method and system for the mass sending of messages
WO1999061966A3 (en) A method for transmitting multimedia messages and a multimedia message communication system
EP1471683A3 (de) Überbrückende Übertragung von Subnetz-Broadcasts über Subnetz-Grenzen
DE60113708D1 (de) Verfahren zur weiterleitung in mehrstreckennetzwerke
EP1175051A3 (de) Verfahren und Vorrichtung zur Pufferverwaltung
WO2000062480A3 (en) Apparatus and method for transmitting messages across different multicast domains
WO2001037480A3 (en) Multicast transmission method and system
CN102413073A (zh) 即时消息发送方法和装置
WO2008022117A3 (en) Mobile telephone network to provide a contest
WO2004023259A3 (en) Method and system for processing email during an unplanned outage
WO2001047287A3 (en) Signal prioritization in a communications system
WO2008065531A3 (en) Communication system
ATE552696T1 (de) Verfahren sowie multimedianachrichtenzentrum zum zustellen einer multimedianachricht
WO2000062503A3 (en) Apparatus and method for authenticating messages in a multicast

Legal Events

Date Code Title Description
8364 No opposition during term of opposition
8320 Willingness to grant licences declared (paragraph 23)