DE20208064U1 - Computerspielgerät - Google Patents

Computerspielgerät

Info

Publication number
DE20208064U1
DE20208064U1 DE20208064U DE20208064U DE20208064U1 DE 20208064 U1 DE20208064 U1 DE 20208064U1 DE 20208064 U DE20208064 U DE 20208064U DE 20208064 U DE20208064 U DE 20208064U DE 20208064 U1 DE20208064 U1 DE 20208064U1
Authority
DE
Germany
Prior art keywords
game
electrode
computer game
game device
accessory
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE20208064U
Other languages
English (en)
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SAVIA Ltd
Original Assignee
SAVIA Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SAVIA Ltd filed Critical SAVIA Ltd
Priority to DE20208064U priority Critical patent/DE20208064U1/de
Publication of DE20208064U1 publication Critical patent/DE20208064U1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/302Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Pinball Game Machines (AREA)

Description

Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt
Der Beschreibungstext wurde nicht elektronisch erfaßt

Claims (4)

1. Spielzusatzgerät (2) zur Verwendung mit einem Computerspielgerät (6) auf­ weisend eine Verbindung 4 zum Verbinden mit dem Computerspielgerät (6), eine Elektroschockerzeuger, eine Elektrode (10) und eine Positioniereinrich­ tung (8) zum Positionieren der Elektrode (10) benachbart zu der Haut des Be­ nutzers.
2. Spielzusatzgerät (2) gemäß Anspruch (1), wobei das Computerspielgerät (2) ein Handeingabegerät (16) und eine Spielkonsole (6) aufweist, wobei das Handeingabegerät (16) den Elektroschockerzeuger beinhaltet und der Elek­ trode (10) mittels einer Kabelverbindung (14) verbunden ist.
3. Spielzusatzgerät (2) gemäß Anspruch 1 oder 2, wobei die Positioniereinrich­ tung (8) einen Elektrodengurt (12) mit einer an dessen Innenseite angebrach­ ten Elektrode (10) ist.
4. Spielzusatzgerät (2) gemäß Anspruch 3, aufweisend mindestens zwei Elek­ trodengurte (12).
DE20208064U 2002-05-23 2002-05-23 Computerspielgerät Expired - Lifetime DE20208064U1 (de)

Priority Applications (1)

Application Number Priority Date Filing Date Title
DE20208064U DE20208064U1 (de) 2002-05-23 2002-05-23 Computerspielgerät

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
DE20208064U DE20208064U1 (de) 2002-05-23 2002-05-23 Computerspielgerät

Publications (1)

Publication Number Publication Date
DE20208064U1 true DE20208064U1 (de) 2002-08-22

Family

ID=7971446

Family Applications (1)

Application Number Title Priority Date Filing Date
DE20208064U Expired - Lifetime DE20208064U1 (de) 2002-05-23 2002-05-23 Computerspielgerät

Country Status (1)

Country Link
DE (1) DE20208064U1 (de)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2401060A (en) * 2003-09-15 2004-11-03 Blue Sky Designs Ltd Electric shock game apparatus e.g. for playing a reaction time game
FR2856606A1 (fr) * 2003-06-24 2004-12-31 Willy Michel Mouriesse Pistolet de pointage indirect
GB2424595A (en) * 2005-04-02 2006-10-04 Clive Thomas Wrightson Computer game electrical stimulation pads
DE102014226798A1 (de) 2014-12-22 2016-06-23 Mxo Media-Ag Verfahren und Vorrichtung zum Erzeugen von Signalen für eine Vorrichtung zur elektrischen Muskelstimulation

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2856606A1 (fr) * 2003-06-24 2004-12-31 Willy Michel Mouriesse Pistolet de pointage indirect
GB2401060A (en) * 2003-09-15 2004-11-03 Blue Sky Designs Ltd Electric shock game apparatus e.g. for playing a reaction time game
GB2401060B (en) * 2003-09-15 2005-03-23 Blue Sky Designs Ltd Game playing apparatus and in particular game playing apparatus incorporating electric shock means
GB2424595A (en) * 2005-04-02 2006-10-04 Clive Thomas Wrightson Computer game electrical stimulation pads
DE102014226798A1 (de) 2014-12-22 2016-06-23 Mxo Media-Ag Verfahren und Vorrichtung zum Erzeugen von Signalen für eine Vorrichtung zur elektrischen Muskelstimulation

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Legal Events

Date Code Title Description
R207 Utility model specification

Effective date: 20020926

R156 Lapse of ip right after 3 years

Effective date: 20051201